386BSD 0.1 development
[unix-history] / usr / othersrc / games / sail / pl_6.c
CommitLineData
65717166
WJ
1/*
2 * Copyright (c) 1983 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#ifndef lint
35static char sccsid[] = "@(#)pl_6.c 5.4 (Berkeley) 6/1/90";
36#endif /* not lint */
37
38#include "player.h"
39
40repair()
41{
42 char c;
43 register char *repairs;
44 register struct shipspecs *ptr = mc;
45 register int count;
46
47#define FIX(x, m) (m - ptr->x > count \
48 ? (ptr->x += count, count = 0) : (count -= m - ptr->x, ptr->x = m))
49
50 if (repaired || loaded || fired || changed || turned()) {
51 Signal("No hands free to repair", (struct ship *)0);
52 return;
53 }
54 c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
55 switch (c) {
56 case 'h':
57 repairs = &mf->RH;
58 break;
59 case 'g':
60 repairs = &mf->RG;
61 break;
62 case 'r':
63 repairs = &mf->RR;
64 break;
65 default:
66 Signal("Avast heaving!", (struct ship *)0);
67 return;
68 }
69 if (++*repairs >= 3) {
70 count = 2;
71 switch (c) {
72 case 'h': {
73 int max = ptr->guns/4;
74 if (ptr->hull < max) {
75 FIX(hull, max);
76 Write(W_HULL, ms, 0, ptr->hull, 0, 0, 0);
77 }
78 break;
79 }
80 case 'g':
81 if (ptr->gunL < ptr->gunR) {
82 int max = ptr->guns/5 - ptr->carL;
83 if (ptr->gunL < max) {
84 FIX(gunL, max);
85 Write(W_GUNL, ms, 0, ptr->gunL,
86 ptr->carL, 0, 0);
87 }
88 } else {
89 int max = ptr->guns/5 - ptr->carR;
90 if (ptr->gunR < max) {
91 FIX(gunR, max);
92 Write(W_GUNR, ms, 0, ptr->gunR,
93 ptr->carR, 0, 0);
94 }
95 }
96 break;
97 case 'r':
98#define X 2
99 if (ptr->rig4 >= 0 && ptr->rig4 < X) {
100 FIX(rig4, X);
101 Write(W_RIG4, ms, 0, ptr->rig4, 0, 0, 0);
102 }
103 if (count && ptr->rig3 < X) {
104 FIX(rig3, X);
105 Write(W_RIG3, ms, 0, ptr->rig3, 0, 0, 0);
106 }
107 if (count && ptr->rig2 < X) {
108 FIX(rig2, X);
109 Write(W_RIG2, ms, 0, ptr->rig2, 0, 0, 0);
110 }
111 if (count && ptr->rig1 < X) {
112 FIX(rig1, X);
113 Write(W_RIG1, ms, 0, ptr->rig1, 0, 0, 0);
114 }
115 break;
116 }
117 if (count == 2) {
118 Signal("Repairs completed.", (struct ship *)0);
119 *repairs = 2;
120 } else {
121 *repairs = 0;
122 blockalarm();
123 draw_stat();
124 unblockalarm();
125 }
126 }
127 blockalarm();
128 draw_slot();
129 unblockalarm();
130 repaired = 1;
131}
132
133turned()
134{
135 register char *p;
136
137 for (p = movebuf; *p; p++)
138 if (*p == 'r' || *p == 'l')
139 return 1;
140 return 0;
141}
142
143loadplayer()
144{
145 char c;
146 register loadL, loadR, ready, load;
147
148 if (!mc->crew3) {
149 Signal("Out of crew", (struct ship *)0);
150 return;
151 }
152 loadL = mf->loadL;
153 loadR = mf->loadR;
154 if (!loadL && !loadR) {
155 c = sgetch("Load which broadside (left or right)? ",
156 (struct ship *)0, 1);
157 if (c == 'r')
158 loadL = 1;
159 else
160 loadR = 1;
161 }
162 if (!loadL && loadR || loadL && !loadR) {
163 c = sgetch("Reload with (round, double, chain, grape)? ",
164 (struct ship *)0, 1);
165 switch (c) {
166 case 'r':
167 load = L_ROUND;
168 ready = 0;
169 break;
170 case 'd':
171 load = L_DOUBLE;
172 ready = R_DOUBLE;
173 break;
174 case 'c':
175 load = L_CHAIN;
176 ready = 0;
177 break;
178 case 'g':
179 load = L_GRAPE;
180 ready = 0;
181 break;
182 default:
183 Signal("Broadside not loaded.",
184 (struct ship *)0);
185 return;
186 }
187 if (!loadR) {
188 mf->loadR = load;
189 mf->readyR = ready|R_LOADING;
190 } else {
191 mf->loadL = load;
192 mf->readyL = ready|R_LOADING;
193 }
194 loaded = 1;
195 }
196}