386BSD 0.1 development
[unix-history] / usr / othersrc / games / trek / win.c
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f54f2bac
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1/*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#ifndef lint
35static char sccsid[] = "@(#)win.c 5.5 (Berkeley) 6/26/90";
36#endif /* not lint */
37
38# include "trek.h"
39# include "getpar.h"
40# include <setjmp.h>
41
42/*
43** Signal game won
44**
45** This routine prints out the win message, arranges to print out
46** your score, tells you if you have a promotion coming to you,
47** cleans up the current input line, and arranges to have you
48** asked whether or not you want another game (via the longjmp()
49** call).
50**
51** Pretty straightforward, although the promotion algorithm is
52** pretty off the wall.
53*/
54
55win()
56{
57 long s;
58 extern jmp_buf env;
59 extern long score();
60 extern struct cvntab Skitab[];
61 register struct cvntab *p;
62
63 sleep(1);
64 printf("\nCongratulations, you have saved the Federation\n");
65 Move.endgame = 1;
66
67 /* print and return the score */
68 s = score();
69
70 /* decide if she gets a promotion */
71 if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 &&
72 s >= 1000 && Ship.ship == ENTERPRISE)
73 {
74 printf("In fact, you are promoted one step in rank,\n");
75 if (Game.skill >= 6)
76 printf("to the exalted rank of Commodore Emeritus\n");
77 else
78 {
79 p = &Skitab[Game.skill - 1];
80 printf("from %s%s ", p->abrev, p->full);
81 p++;
82 printf("to %s%s\n", p->abrev, p->full);
83 }
84 }
85
86 /* clean out input, and request new game */
87 skiptonl(0);
88 longjmp(env, 1);
89}