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f54f2bac WJ |
1 | /* |
2 | * Copyright (c) 1980 Regents of the University of California. | |
3 | * All rights reserved. | |
4 | * | |
5 | * Redistribution and use in source and binary forms, with or without | |
6 | * modification, are permitted provided that the following conditions | |
7 | * are met: | |
8 | * 1. Redistributions of source code must retain the above copyright | |
9 | * notice, this list of conditions and the following disclaimer. | |
10 | * 2. Redistributions in binary form must reproduce the above copyright | |
11 | * notice, this list of conditions and the following disclaimer in the | |
12 | * documentation and/or other materials provided with the distribution. | |
13 | * 3. All advertising materials mentioning features or use of this software | |
14 | * must display the following acknowledgement: | |
15 | * This product includes software developed by the University of | |
16 | * California, Berkeley and its contributors. | |
17 | * 4. Neither the name of the University nor the names of its contributors | |
18 | * may be used to endorse or promote products derived from this software | |
19 | * without specific prior written permission. | |
20 | * | |
21 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | |
22 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
23 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
24 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | |
25 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
26 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
27 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
28 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
29 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
30 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
31 | * SUCH DAMAGE. | |
32 | */ | |
33 | ||
34 | #ifndef lint | |
35 | static char sccsid[] = "@(#)win.c 5.5 (Berkeley) 6/26/90"; | |
36 | #endif /* not lint */ | |
37 | ||
38 | # include "trek.h" | |
39 | # include "getpar.h" | |
40 | # include <setjmp.h> | |
41 | ||
42 | /* | |
43 | ** Signal game won | |
44 | ** | |
45 | ** This routine prints out the win message, arranges to print out | |
46 | ** your score, tells you if you have a promotion coming to you, | |
47 | ** cleans up the current input line, and arranges to have you | |
48 | ** asked whether or not you want another game (via the longjmp() | |
49 | ** call). | |
50 | ** | |
51 | ** Pretty straightforward, although the promotion algorithm is | |
52 | ** pretty off the wall. | |
53 | */ | |
54 | ||
55 | win() | |
56 | { | |
57 | long s; | |
58 | extern jmp_buf env; | |
59 | extern long score(); | |
60 | extern struct cvntab Skitab[]; | |
61 | register struct cvntab *p; | |
62 | ||
63 | sleep(1); | |
64 | printf("\nCongratulations, you have saved the Federation\n"); | |
65 | Move.endgame = 1; | |
66 | ||
67 | /* print and return the score */ | |
68 | s = score(); | |
69 | ||
70 | /* decide if she gets a promotion */ | |
71 | if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 && | |
72 | s >= 1000 && Ship.ship == ENTERPRISE) | |
73 | { | |
74 | printf("In fact, you are promoted one step in rank,\n"); | |
75 | if (Game.skill >= 6) | |
76 | printf("to the exalted rank of Commodore Emeritus\n"); | |
77 | else | |
78 | { | |
79 | p = &Skitab[Game.skill - 1]; | |
80 | printf("from %s%s ", p->abrev, p->full); | |
81 | p++; | |
82 | printf("to %s%s\n", p->abrev, p->full); | |
83 | } | |
84 | } | |
85 | ||
86 | /* clean out input, and request new game */ | |
87 | skiptonl(0); | |
88 | longjmp(env, 1); | |
89 | } |