add Berkeley specific copyright
[unix-history] / usr / src / games / battlestar / battlestar.6
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fdc7d56f
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1.\"
2.\" Copyright (c) 1983 Regents of the University of California,
3.\" All rights reserved. Redistribution permitted subject to
4.\" the terms of the Berkeley Software License Agreement.
5.\"
6
7.\" @(#)battlestar.6 1.2 %G%
8
9.TH BATTLESTAR 6
9739231e
EW
10.UC 4
11.SH NAME
12battlestar \- a tropical adventure game
13.SH SYNOPSIS
14.B battlestar
15[
16.B -r (recover a saved game)
17]
18.br
19.fi
20.SH DESCRIPTION
21.I Battlestar
22is an adventure game in the classic style. However, It's slightly less
23of a
24puzzle and more a game of exploration. There are a few magical words
25in the game, but on the whole, simple English
26should suffice to make one's desires understandable to the parser.
27.SH "THE SETTING"
28In the days before the darkness came, when battlestars ruled the
29heavens...
30.br
31.nf
32
33 Three He made and gave them to His daughters,
34 Beautiful nymphs, the goddesses of the waters.
35 One to bring good luck and simple feats of wonder,
36 Two to wash the lands and churn the waves asunder,
37 Three to rule the world and purge the skies with thunder.
38
39.fi
40.PP
41In those times great wizards were known and their powers were beyond
42belief. They could take any object from thin air, and, uttering the
43word
44'su,' could disappear.
45.PP
46In those times men were known for their lust of gold and desire to
47wear fine weapons. Swords and coats of mail were fashioned that could
48withstand a laser blast.
49.PP
50But when the darkness fell, the rightful reigns were toppled. Swords
51and helms and heads of state went rolling across the grass. The entire
52fleet of battlestars was reduced to a single ship.
53.SH "SAMPLE COMMANDS"
54.nf
55
56 take --- take an object
57 drop --- drop an object
58
59 wear --- wear an object you are holding
60 draw --- carry an object you are wearing
61
62 puton --- take an object and wear it
63 take off -- draw an object and drop it
64
65 throw <object> <direction>
66
67 ! <shell esc>
68
69.fi
70.SH "IMPLIED OBJECTS"
71.nf
72
73 >-: take watermellon
74 watermellon:
75 Taken.
76 >-: eat
77 watermellon:
78 Eaten.
79 >-: take knife and sword and apple, drop all
80 knife:
81 Taken.
82 broadsword:
83 Taken.
84 apple:
85 Taken.
86 knife:
87 Dropped.
88 broadsword:
89 Dropped.
90 apple:
91 Dropped.
92 >-: get
93 knife:
94 Taken.
95
96.fi
97.PP
98Notice that the "shadow" of the next word stays around if you
99want to take advantage of it. That is, saying "take knife" and then
100"drop"
101will drop the knife you just took.
102.SH "SCORE & INVEN"
103The two commands "score" and "inven" will print out your current status
104in
105the game.
106.SH "SAVING A GAME"
107The command "save" will save your game in a file called "Bstar." You
108can
109recover a saved game by using the "-r" option when you start up the
110game.
111.SH DIRECTIONS
112The compass directions N, S, E, and W can be used if you have a compass.
113If you don't have a compass, you'll have to say R, L, A, or B, which
114stand for
115Right, Left, Ahead, and Back. Directions printed in room descriptions
116are
117always printed in R, L, A, & B relative directions.
118.SH HISTORY
119I wrote Battlestar in 1979 in order to experiment with the niceties of
120the C Language.
121Most interesting things that happen in the game are hardwired into the
122code, so don't
123send me any hate mail about it! Instead, enjoy art for art's sake!
124.SH AUTHOR
125David Riggle
126.SH "INSPIRATION & ASSISTANCE"
127Chris Guthrie
128.br
129Peter Da Silva
130.br
131Kevin Brown
132.br
133Edward Wang
134.br
135Ken Arnold & Company
136.SH BUGS
137Countless.
138.SH "FAN MAIL"
139Send to edward%ucbarpa@Berkeley.arpa, chris%ucbcory@berkeley.arpa,
140riggle.pa@xerox.arpa.