386BSD 0.1 development
[unix-history] / usr / othersrc / public / ghostscript-2.4.1 / gspaint.c
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WJ
1/* Copyright (C) 1989, 1990 Aladdin Enterprises. All rights reserved.
2 Distributed by Free Software Foundation, Inc.
3
4This file is part of Ghostscript.
5
6Ghostscript is distributed in the hope that it will be useful, but
7WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
8to anyone for the consequences of using it or for whether it serves any
9particular purpose or works at all, unless he says so in writing. Refer
10to the Ghostscript General Public License for full details.
11
12Everyone is granted permission to copy, modify and redistribute
13Ghostscript, but only under the conditions described in the Ghostscript
14General Public License. A copy of this license is supposed to have been
15given to you along with Ghostscript so you can know your rights and
16responsibilities. It should be in a file named COPYING. Among other
17things, the copyright notice and this notice must be preserved on all
18copies. */
19
20/* gspaint.c */
21/* Painting procedures for GhostScript library */
22#include "gx.h"
23#include "gserrors.h"
24#include "gxfixed.h"
25#include "gxmatrix.h" /* for gs_state */
26#include "gspaint.h"
27#include "gzpath.h"
28#include "gzstate.h"
29#include "gzdevice.h"
30#include "gzcolor.h"
31#include "gxcpath.h"
32#include "gxdevmem.h"
33#include "gximage.h"
34
35/* Erase the page */
36int
37gs_erasepage(gs_state *pgs)
38{ device *pdev = pgs->device;
39 gx_device *dev = pdev->info;
40 (*dev->procs->fill_rectangle)(dev, 0, 0, dev->width, dev->height, pdev->white);
41 return 0;
42}
43
44/* Fill using the winding number rule */
45int
46gs_fill(gs_state *pgs)
47{ return gs_fill_adjust(pgs, (fixed)0);
48}
49/* This is a hack, see gx_fill_path and gs_type1_interpret. */
50int
51gs_fill_adjust(gs_state *pgs, fixed adjust)
52{ int code;
53 /* If we're inside a charpath, just merge the current path */
54 /* into the parent's path. */
55 if ( pgs->in_charpath )
56 code = gx_path_add_path(pgs->saved->path, pgs->path);
57 else
58 { gx_color_load(pgs->dev_color, pgs);
59 code = gx_fill_path(pgs->path, pgs->dev_color, pgs,
60 gx_rule_winding_number, adjust);
61 if ( !code ) gs_newpath(pgs);
62 }
63 return code;
64}
65
66/* Fill using the even/odd rule */
67int
68gs_eofill(gs_state *pgs)
69{ int code;
70 /* If we're inside a charpath, just merge the current path */
71 /* into the parent's path. */
72 if ( pgs->in_charpath )
73 code = gx_path_add_path(pgs->saved->path, pgs->path);
74 else
75 { gx_color_load(pgs->dev_color, pgs);
76 code = gx_fill_path(pgs->path, pgs->dev_color, pgs,
77 gx_rule_even_odd, (fixed)0);
78 if ( !code ) gs_newpath(pgs);
79 }
80 return code;
81}
82
83/* Stroke the current path */
84int
85gs_stroke(gs_state *pgs)
86{ int code;
87 /* If we're inside a charpath, just merge the current path */
88 /* into the parent's path. */
89 if ( pgs->in_charpath )
90 code = gx_path_add_path(pgs->saved->path, pgs->path);
91 else
92 { gx_color_load(pgs->dev_color, pgs);
93 code = gx_stroke_fill(pgs->path, pgs);
94 if ( !code ) gs_newpath(pgs);
95 }
96 return code;
97}
98
99/* Compute the stroked outline of the current path */
100int
101gs_strokepath(gs_state *pgs)
102{ gx_path spath;
103 int code;
104 gx_path_init(&spath, &pgs->memory_procs);
105 code = gx_stroke_add(pgs->path, &spath, pgs);
106 if ( code < 0 ) return code;
107 gx_path_release(pgs->path);
108 *pgs->path = spath;
109 return 0;
110}
111
112/* Render a sampled image */
113int
114gs_colorimage(gs_state *pgs, int width, int height, int bps, int spp,
115 gs_matrix *pmat, byte *data)
116{ gs_image_enum *penum =
117 (gs_image_enum *)gs_malloc(1, gs_image_enum_sizeof, "gs_[color]image");
118 int code;
119 if ( penum == 0 ) return_error(gs_error_VMerror);
120 if ( (code = gs_image_init(penum, pgs, width, height, bps, spp, pmat)) < 0 )
121 { gs_free((char *)penum, 1, gs_image_enum_sizeof, "gs_[color]image");
122 return code;
123 }
124 if ( spp > 0 )
125 { uint size =
126 (((uint)width * bps * spp + 7) >> 3) * (uint)height;
127 code = gs_image_next(penum, data, size);
128 }
129 else
130 { /* Deliver the colors separately */
131 uint plane_size =
132 (((uint)width * bps + 7) >> 3) * (uint)height;
133 byte *plane_data = data;
134 int count = spp;
135 do
136 { code = gs_image_next(penum, plane_data, plane_size);
137 if ( code < 0 ) return code;
138 plane_data += plane_size;
139 }
140 while ( ++count );
141 }
142 gs_free((char *)penum, 1, gs_image_enum_sizeof, "gs_[color]image");
143 return (code < 0 ? code : 0);
144}
145int
146gs_image(gs_state *pgs, int width, int height, int bps,
147 gs_matrix *pmat, byte *data)
148{ return gs_colorimage(pgs, width, height, bps, 1, pmat, data);
149}
150
151/* Render a mask */
152int
153gs_imagemask(gs_state *pgs, int width, int height, int invert,
154 gs_matrix *pmat, byte *data, int adjust)
155{ gs_image_enum *penum =
156 (gs_image_enum *)gs_malloc(1, gs_image_enum_sizeof, "gs_imagemask");
157 int code;
158 uint size = (((uint)width + 7) >> 3) * (uint)height;
159 if ( penum == 0 ) return_error(gs_error_VMerror);
160 if ( (code = gs_imagemask_init(penum, pgs, width, height, invert, pmat, adjust)) < 0 )
161 { gs_free((char *)penum, 1, gs_image_enum_sizeof, "gs_imagemask");
162 return code;
163 }
164 code = gs_image_next(penum, data, size);
165 gs_free((char *)penum, 1, gs_image_enum_sizeof, "gs_imagemask");
166 return (code < 0 ? code : 0);
167}