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1 | /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ |
2 | /* hack.c - version 1.0.3 */ | |
3 | ||
4 | #include "hack.h" | |
5 | #include <stdio.h> | |
6 | ||
7 | extern char news0(); | |
8 | extern char *nomovemsg; | |
9 | extern char *exclam(); | |
10 | extern struct obj *addinv(); | |
11 | extern boolean hmon(); | |
12 | ||
13 | /* called on movement: | |
14 | 1. when throwing ball+chain far away | |
15 | 2. when teleporting | |
16 | 3. when walking out of a lit room | |
17 | */ | |
18 | unsee() { | |
19 | register x,y; | |
20 | register struct rm *lev; | |
21 | ||
22 | /* | |
23 | if(u.udispl){ | |
24 | u.udispl = 0; | |
25 | newsym(u.udisx, u.udisy); | |
26 | } | |
27 | */ | |
28 | #ifndef QUEST | |
29 | if(seehx){ | |
30 | seehx = 0; | |
31 | } else | |
32 | #endif QUEST | |
33 | for(x = u.ux-1; x < u.ux+2; x++) | |
34 | for(y = u.uy-1; y < u.uy+2; y++) { | |
35 | if(!isok(x, y)) continue; | |
36 | lev = &levl[x][y]; | |
37 | if(!lev->lit && lev->scrsym == '.') { | |
38 | lev->scrsym =' '; | |
39 | lev->new = 1; | |
40 | on_scr(x,y); | |
41 | } | |
42 | } | |
43 | } | |
44 | ||
45 | /* called: | |
46 | in hack.eat.c: seeoff(0) - blind after eating rotten food | |
47 | in hack.mon.c: seeoff(0) - blinded by a yellow light | |
48 | in hack.mon.c: seeoff(1) - swallowed | |
49 | in hack.do.c: seeoff(0) - blind after drinking potion | |
50 | in hack.do.c: seeoff(1) - go up or down the stairs | |
51 | in hack.trap.c:seeoff(1) - fall through trapdoor | |
52 | */ | |
53 | seeoff(mode) /* 1 to redo @, 0 to leave them */ | |
54 | { /* 1 means misc movement, 0 means blindness */ | |
55 | register x,y; | |
56 | register struct rm *lev; | |
57 | ||
58 | if(u.udispl && mode){ | |
59 | u.udispl = 0; | |
60 | levl[u.udisx][u.udisy].scrsym = news0(u.udisx,u.udisy); | |
61 | } | |
62 | #ifndef QUEST | |
63 | if(seehx) { | |
64 | seehx = 0; | |
65 | } else | |
66 | #endif QUEST | |
67 | if(!mode) { | |
68 | for(x = u.ux-1; x < u.ux+2; x++) | |
69 | for(y = u.uy-1; y < u.uy+2; y++) { | |
70 | if(!isok(x, y)) continue; | |
71 | lev = &levl[x][y]; | |
72 | if(!lev->lit && lev->scrsym == '.') | |
73 | lev->seen = 0; | |
74 | } | |
75 | } | |
76 | } | |
77 | ||
78 | domove() | |
79 | { | |
80 | xchar oldx,oldy; | |
81 | register struct monst *mtmp; | |
82 | register struct rm *tmpr,*ust; | |
83 | struct trap *trap; | |
84 | register struct obj *otmp; | |
85 | ||
86 | u_wipe_engr(rnd(5)); | |
87 | ||
88 | if(inv_weight() > 0){ | |
89 | pline("You collapse under your load."); | |
90 | nomul(0); | |
91 | return; | |
92 | } | |
93 | if(u.uswallow) { | |
94 | u.dx = u.dy = 0; | |
95 | u.ux = u.ustuck->mx; | |
96 | u.uy = u.ustuck->my; | |
97 | } else { | |
98 | if(Confusion) { | |
99 | do { | |
100 | confdir(); | |
101 | } while(!isok(u.ux+u.dx, u.uy+u.dy) || | |
102 | IS_ROCK(levl[u.ux+u.dx][u.uy+u.dy].typ)); | |
103 | } | |
104 | if(!isok(u.ux+u.dx, u.uy+u.dy)){ | |
105 | nomul(0); | |
106 | return; | |
107 | } | |
108 | } | |
109 | ||
110 | ust = &levl[u.ux][u.uy]; | |
111 | oldx = u.ux; | |
112 | oldy = u.uy; | |
113 | if(!u.uswallow && (trap = t_at(u.ux+u.dx, u.uy+u.dy)) && trap->tseen) | |
114 | nomul(0); | |
115 | if(u.ustuck && !u.uswallow && (u.ux+u.dx != u.ustuck->mx || | |
116 | u.uy+u.dy != u.ustuck->my)) { | |
117 | if(dist(u.ustuck->mx, u.ustuck->my) > 2){ | |
118 | /* perhaps it fled (or was teleported or ... ) */ | |
119 | u.ustuck = 0; | |
120 | } else { | |
121 | if(Blind) pline("You cannot escape from it!"); | |
122 | else pline("You cannot escape from %s!", | |
123 | monnam(u.ustuck)); | |
124 | nomul(0); | |
125 | return; | |
126 | } | |
127 | } | |
128 | if(u.uswallow || (mtmp = m_at(u.ux+u.dx,u.uy+u.dy))) { | |
129 | /* attack monster */ | |
130 | ||
131 | nomul(0); | |
132 | gethungry(); | |
133 | if(multi < 0) return; /* we just fainted */ | |
134 | ||
135 | /* try to attack; note that it might evade */ | |
136 | if(attack(u.uswallow ? u.ustuck : mtmp)) | |
137 | return; | |
138 | } | |
139 | /* not attacking an animal, so we try to move */ | |
140 | if(u.utrap) { | |
141 | if(u.utraptype == TT_PIT) { | |
142 | pline("You are still in a pit."); | |
143 | u.utrap--; | |
144 | } else { | |
145 | pline("You are caught in a beartrap."); | |
146 | if((u.dx && u.dy) || !rn2(5)) u.utrap--; | |
147 | } | |
148 | return; | |
149 | } | |
150 | tmpr = &levl[u.ux+u.dx][u.uy+u.dy]; | |
151 | if(IS_ROCK(tmpr->typ) || | |
152 | (u.dx && u.dy && (tmpr->typ == DOOR || ust->typ == DOOR))){ | |
153 | flags.move = 0; | |
154 | nomul(0); | |
155 | return; | |
156 | } | |
157 | while(otmp = sobj_at(ENORMOUS_ROCK, u.ux+u.dx, u.uy+u.dy)) { | |
158 | register xchar rx = u.ux+2*u.dx, ry = u.uy+2*u.dy; | |
159 | register struct trap *ttmp; | |
160 | nomul(0); | |
161 | if(isok(rx,ry) && !IS_ROCK(levl[rx][ry].typ) && | |
162 | (levl[rx][ry].typ != DOOR || !(u.dx && u.dy)) && | |
163 | !sobj_at(ENORMOUS_ROCK, rx, ry)) { | |
164 | if(m_at(rx,ry)) { | |
165 | pline("You hear a monster behind the rock."); | |
166 | pline("Perhaps that's why you cannot move it."); | |
167 | goto cannot_push; | |
168 | } | |
169 | if(ttmp = t_at(rx,ry)) | |
170 | switch(ttmp->ttyp) { | |
171 | case PIT: | |
172 | pline("You push the rock into a pit!"); | |
173 | deltrap(ttmp); | |
174 | delobj(otmp); | |
175 | pline("It completely fills the pit!"); | |
176 | continue; | |
177 | case TELEP_TRAP: | |
178 | pline("You push the rock and suddenly it disappears!"); | |
179 | delobj(otmp); | |
180 | continue; | |
181 | } | |
182 | if(levl[rx][ry].typ == POOL) { | |
183 | levl[rx][ry].typ = ROOM; | |
184 | mnewsym(rx,ry); | |
185 | prl(rx,ry); | |
186 | pline("You push the rock into the water."); | |
187 | pline("Now you can cross the water!"); | |
188 | delobj(otmp); | |
189 | continue; | |
190 | } | |
191 | otmp->ox = rx; | |
192 | otmp->oy = ry; | |
193 | /* pobj(otmp); */ | |
194 | if(cansee(rx,ry)) atl(rx,ry,otmp->olet); | |
195 | if(Invisible) newsym(u.ux+u.dx, u.uy+u.dy); | |
196 | ||
197 | { static long lastmovetime; | |
198 | /* note: this var contains garbage initially and | |
199 | after a restore */ | |
200 | if(moves > lastmovetime+2 || moves < lastmovetime) | |
201 | pline("With great effort you move the enormous rock."); | |
202 | lastmovetime = moves; | |
203 | } | |
204 | } else { | |
205 | pline("You try to move the enormous rock, but in vain."); | |
206 | cannot_push: | |
207 | if((!invent || inv_weight()+90 <= 0) && | |
208 | (!u.dx || !u.dy || (IS_ROCK(levl[u.ux][u.uy+u.dy].typ) | |
209 | && IS_ROCK(levl[u.ux+u.dx][u.uy].typ)))){ | |
210 | pline("However, you can squeeze yourself into a small opening."); | |
211 | break; | |
212 | } else | |
213 | return; | |
214 | } | |
215 | } | |
216 | if(u.dx && u.dy && IS_ROCK(levl[u.ux][u.uy+u.dy].typ) && | |
217 | IS_ROCK(levl[u.ux+u.dx][u.uy].typ) && | |
218 | invent && inv_weight()+40 > 0) { | |
219 | pline("You are carrying too much to get through."); | |
220 | nomul(0); | |
221 | return; | |
222 | } | |
223 | if(Punished && | |
224 | DIST(u.ux+u.dx, u.uy+u.dy, uchain->ox, uchain->oy) > 2){ | |
225 | if(carried(uball)) { | |
226 | movobj(uchain, u.ux, u.uy); | |
227 | goto nodrag; | |
228 | } | |
229 | ||
230 | if(DIST(u.ux+u.dx, u.uy+u.dy, uball->ox, uball->oy) < 3){ | |
231 | /* leave ball, move chain under/over ball */ | |
232 | movobj(uchain, uball->ox, uball->oy); | |
233 | goto nodrag; | |
234 | } | |
235 | ||
236 | if(inv_weight() + (int) uball->owt/2 > 0) { | |
237 | pline("You cannot %sdrag the heavy iron ball.", | |
238 | invent ? "carry all that and also " : ""); | |
239 | nomul(0); | |
240 | return; | |
241 | } | |
242 | ||
243 | movobj(uball, uchain->ox, uchain->oy); | |
244 | unpobj(uball); /* BAH %% */ | |
245 | uchain->ox = u.ux; | |
246 | uchain->oy = u.uy; | |
247 | nomul(-2); | |
248 | nomovemsg = ""; | |
249 | nodrag: ; | |
250 | } | |
251 | u.ux += u.dx; | |
252 | u.uy += u.dy; | |
253 | if(flags.run) { | |
254 | if(tmpr->typ == DOOR || | |
255 | (xupstair == u.ux && yupstair == u.uy) || | |
256 | (xdnstair == u.ux && ydnstair == u.uy)) | |
257 | nomul(0); | |
258 | } | |
259 | ||
260 | if(tmpr->typ == POOL && !Levitation) | |
261 | drown(); /* not necessarily fatal */ | |
262 | ||
263 | /* | |
264 | if(u.udispl) { | |
265 | u.udispl = 0; | |
266 | newsym(oldx,oldy); | |
267 | } | |
268 | */ | |
269 | if(!Blind) { | |
270 | #ifdef QUEST | |
271 | setsee(); | |
272 | #else | |
273 | if(ust->lit) { | |
274 | if(tmpr->lit) { | |
275 | if(tmpr->typ == DOOR) | |
276 | prl1(u.ux+u.dx,u.uy+u.dy); | |
277 | else if(ust->typ == DOOR) | |
278 | nose1(oldx-u.dx,oldy-u.dy); | |
279 | } else { | |
280 | unsee(); | |
281 | prl1(u.ux+u.dx,u.uy+u.dy); | |
282 | } | |
283 | } else { | |
284 | if(tmpr->lit) setsee(); | |
285 | else { | |
286 | prl1(u.ux+u.dx,u.uy+u.dy); | |
287 | if(tmpr->typ == DOOR) { | |
288 | if(u.dy) { | |
289 | prl(u.ux-1,u.uy); | |
290 | prl(u.ux+1,u.uy); | |
291 | } else { | |
292 | prl(u.ux,u.uy-1); | |
293 | prl(u.ux,u.uy+1); | |
294 | } | |
295 | } | |
296 | } | |
297 | nose1(oldx-u.dx,oldy-u.dy); | |
298 | } | |
299 | #endif QUEST | |
300 | } else { | |
301 | pru(); | |
302 | } | |
303 | if(!flags.nopick) pickup(1); | |
304 | if(trap) dotrap(trap); /* fall into pit, arrow trap, etc. */ | |
305 | (void) inshop(); | |
306 | if(!Blind) read_engr_at(u.ux,u.uy); | |
307 | } | |
308 | ||
309 | movobj(obj, ox, oy) | |
310 | register struct obj *obj; | |
311 | register int ox, oy; | |
312 | { | |
313 | /* Some dirty programming to get display right */ | |
314 | freeobj(obj); | |
315 | unpobj(obj); | |
316 | obj->nobj = fobj; | |
317 | fobj = obj; | |
318 | obj->ox = ox; | |
319 | obj->oy = oy; | |
320 | } | |
321 | ||
322 | dopickup(){ | |
323 | if(!g_at(u.ux,u.uy) && !o_at(u.ux,u.uy)) { | |
324 | pline("There is nothing here to pick up."); | |
325 | return(0); | |
326 | } | |
327 | if(Levitation) { | |
328 | pline("You cannot reach the floor."); | |
329 | return(1); | |
330 | } | |
331 | pickup(0); | |
332 | return(1); | |
333 | } | |
334 | ||
335 | pickup(all) | |
336 | { | |
337 | register struct gold *gold; | |
338 | register struct obj *obj, *obj2; | |
339 | register int wt; | |
340 | ||
341 | if(Levitation) return; | |
342 | while(gold = g_at(u.ux,u.uy)) { | |
343 | pline("%ld gold piece%s.", gold->amount, plur(gold->amount)); | |
344 | u.ugold += gold->amount; | |
345 | flags.botl = 1; | |
346 | freegold(gold); | |
347 | if(flags.run) nomul(0); | |
348 | if(Invisible) newsym(u.ux,u.uy); | |
349 | } | |
350 | ||
351 | /* check for more than one object */ | |
352 | if(!all) { | |
353 | register int ct = 0; | |
354 | ||
355 | for(obj = fobj; obj; obj = obj->nobj) | |
356 | if(obj->ox == u.ux && obj->oy == u.uy) | |
357 | if(!Punished || obj != uchain) | |
358 | ct++; | |
359 | if(ct < 2) | |
360 | all++; | |
361 | else | |
362 | pline("There are several objects here."); | |
363 | } | |
364 | ||
365 | for(obj = fobj; obj; obj = obj2) { | |
366 | obj2 = obj->nobj; /* perhaps obj will be picked up */ | |
367 | if(obj->ox == u.ux && obj->oy == u.uy) { | |
368 | if(flags.run) nomul(0); | |
369 | ||
370 | /* do not pick up uchain */ | |
371 | if(Punished && obj == uchain) | |
372 | continue; | |
373 | ||
374 | if(!all) { | |
375 | char c; | |
376 | ||
377 | pline("Pick up %s ? [ynaq]", doname(obj)); | |
378 | while(!index("ynaq ", (c = readchar()))) | |
379 | bell(); | |
380 | if(c == 'q') return; | |
381 | if(c == 'n') continue; | |
382 | if(c == 'a') all = 1; | |
383 | } | |
384 | ||
385 | if(obj->otyp == DEAD_COCKATRICE && !uarmg){ | |
386 | pline("Touching the dead cockatrice is a fatal mistake."); | |
387 | pline("You turn to stone."); | |
388 | killer = "cockatrice cadaver"; | |
389 | done("died"); | |
390 | } | |
391 | ||
392 | if(obj->otyp == SCR_SCARE_MONSTER){ | |
393 | if(!obj->spe) obj->spe = 1; | |
394 | else { | |
395 | /* Note: perhaps the 1st pickup failed: you cannot | |
396 | carry anymore, and so we never dropped it - | |
397 | let's assume that treading on it twice also | |
398 | destroys the scroll */ | |
399 | pline("The scroll turns to dust as you pick it up."); | |
400 | delobj(obj); | |
401 | continue; | |
402 | } | |
403 | } | |
404 | ||
405 | wt = inv_weight() + obj->owt; | |
406 | if(wt > 0) { | |
407 | if(obj->quan > 1) { | |
408 | /* see how many we can lift */ | |
409 | extern struct obj *splitobj(); | |
410 | int savequan = obj->quan; | |
411 | int iw = inv_weight(); | |
412 | int qq; | |
413 | for(qq = 1; qq < savequan; qq++){ | |
414 | obj->quan = qq; | |
415 | if(iw + weight(obj) > 0) | |
416 | break; | |
417 | } | |
418 | obj->quan = savequan; | |
419 | qq--; | |
420 | /* we can carry qq of them */ | |
421 | if(!qq) goto too_heavy; | |
422 | pline("You can only carry %s of the %s lying here.", | |
423 | (qq == 1) ? "one" : "some", | |
424 | doname(obj)); | |
425 | (void) splitobj(obj, qq); | |
426 | /* note: obj2 is set already, so we'll never | |
427 | * encounter the other half; if it should be | |
428 | * otherwise then write | |
429 | * obj2 = splitobj(obj,qq); | |
430 | */ | |
431 | goto lift_some; | |
432 | } | |
433 | too_heavy: | |
434 | pline("There %s %s here, but %s.", | |
435 | (obj->quan == 1) ? "is" : "are", | |
436 | doname(obj), | |
437 | !invent ? "it is too heavy for you to lift" | |
438 | : "you cannot carry anymore"); | |
439 | break; | |
440 | } | |
441 | lift_some: | |
442 | if(inv_cnt() >= 52) { | |
443 | pline("Your knapsack cannot accomodate anymore items."); | |
444 | break; | |
445 | } | |
446 | if(wt > -5) pline("You have a little trouble lifting"); | |
447 | freeobj(obj); | |
448 | if(Invisible) newsym(u.ux,u.uy); | |
449 | addtobill(obj); /* sets obj->unpaid if necessary */ | |
450 | { int pickquan = obj->quan; | |
451 | int mergquan; | |
452 | if(!Blind) obj->dknown = 1; /* this is done by prinv(), | |
453 | but addinv() needs it already for merging */ | |
454 | obj = addinv(obj); /* might merge it with other objects */ | |
455 | mergquan = obj->quan; | |
456 | obj->quan = pickquan; /* to fool prinv() */ | |
457 | prinv(obj); | |
458 | obj->quan = mergquan; | |
459 | } | |
460 | } | |
461 | } | |
462 | } | |
463 | ||
464 | /* stop running if we see something interesting */ | |
465 | /* turn around a corner if that is the only way we can proceed */ | |
466 | /* do not turn left or right twice */ | |
467 | lookaround(){ | |
468 | register x,y,i,x0,y0,m0,i0 = 9; | |
469 | register int corrct = 0, noturn = 0; | |
470 | register struct monst *mtmp; | |
471 | #ifdef lint | |
472 | /* suppress "used before set" message */ | |
473 | x0 = y0 = 0; | |
474 | #endif lint | |
475 | if(Blind || flags.run == 0) return; | |
476 | if(flags.run == 1 && levl[u.ux][u.uy].typ == ROOM) return; | |
477 | #ifdef QUEST | |
478 | if(u.ux0 == u.ux+u.dx && u.uy0 == u.uy+u.dy) goto stop; | |
479 | #endif QUEST | |
480 | for(x = u.ux-1; x <= u.ux+1; x++) for(y = u.uy-1; y <= u.uy+1; y++){ | |
481 | if(x == u.ux && y == u.uy) continue; | |
482 | if(!levl[x][y].typ) continue; | |
483 | if((mtmp = m_at(x,y)) && !mtmp->mimic && | |
484 | (!mtmp->minvis || See_invisible)){ | |
485 | if(!mtmp->mtame || (x == u.ux+u.dx && y == u.uy+u.dy)) | |
486 | goto stop; | |
487 | } else mtmp = 0; /* invisible M cannot influence us */ | |
488 | if(x == u.ux-u.dx && y == u.uy-u.dy) continue; | |
489 | switch(levl[x][y].scrsym){ | |
490 | case '|': | |
491 | case '-': | |
492 | case '.': | |
493 | case ' ': | |
494 | break; | |
495 | case '+': | |
496 | if(x != u.ux && y != u.uy) break; | |
497 | if(flags.run != 1) goto stop; | |
498 | /* fall into next case */ | |
499 | case CORR_SYM: | |
500 | corr: | |
501 | if(flags.run == 1 || flags.run == 3) { | |
502 | i = DIST(x,y,u.ux+u.dx,u.uy+u.dy); | |
503 | if(i > 2) break; | |
504 | if(corrct == 1 && DIST(x,y,x0,y0) != 1) | |
505 | noturn = 1; | |
506 | if(i < i0) { | |
507 | i0 = i; | |
508 | x0 = x; | |
509 | y0 = y; | |
510 | m0 = mtmp ? 1 : 0; | |
511 | } | |
512 | } | |
513 | corrct++; | |
514 | break; | |
515 | case '^': | |
516 | if(flags.run == 1) goto corr; /* if you must */ | |
517 | if(x == u.ux+u.dx && y == u.uy+u.dy) goto stop; | |
518 | break; | |
519 | default: /* e.g. objects or trap or stairs */ | |
520 | if(flags.run == 1) goto corr; | |
521 | if(mtmp) break; /* d */ | |
522 | stop: | |
523 | nomul(0); | |
524 | return; | |
525 | } | |
526 | } | |
527 | #ifdef QUEST | |
528 | if(corrct > 0 && (flags.run == 4 || flags.run == 5)) goto stop; | |
529 | #endif QUEST | |
530 | if(corrct > 1 && flags.run == 2) goto stop; | |
531 | if((flags.run == 1 || flags.run == 3) && !noturn && !m0 && i0 && | |
532 | (corrct == 1 || (corrct == 2 && i0 == 1))) { | |
533 | /* make sure that we do not turn too far */ | |
534 | if(i0 == 2) { | |
535 | if(u.dx == y0-u.uy && u.dy == u.ux-x0) | |
536 | i = 2; /* straight turn right */ | |
537 | else | |
538 | i = -2; /* straight turn left */ | |
539 | } else if(u.dx && u.dy) { | |
540 | if((u.dx == u.dy && y0 == u.uy) || | |
541 | (u.dx != u.dy && y0 != u.uy)) | |
542 | i = -1; /* half turn left */ | |
543 | else | |
544 | i = 1; /* half turn right */ | |
545 | } else { | |
546 | if((x0-u.ux == y0-u.uy && !u.dy) || | |
547 | (x0-u.ux != y0-u.uy && u.dy)) | |
548 | i = 1; /* half turn right */ | |
549 | else | |
550 | i = -1; /* half turn left */ | |
551 | } | |
552 | i += u.last_str_turn; | |
553 | if(i <= 2 && i >= -2) { | |
554 | u.last_str_turn = i; | |
555 | u.dx = x0-u.ux, u.dy = y0-u.uy; | |
556 | } | |
557 | } | |
558 | } | |
559 | ||
560 | /* something like lookaround, but we are not running */ | |
561 | /* react only to monsters that might hit us */ | |
562 | monster_nearby() { | |
563 | register int x,y; | |
564 | register struct monst *mtmp; | |
565 | if(!Blind) | |
566 | for(x = u.ux-1; x <= u.ux+1; x++) for(y = u.uy-1; y <= u.uy+1; y++){ | |
567 | if(x == u.ux && y == u.uy) continue; | |
568 | if((mtmp = m_at(x,y)) && !mtmp->mimic && !mtmp->mtame && | |
569 | !mtmp->mpeaceful && !index("Ea", mtmp->data->mlet) && | |
570 | !mtmp->mfroz && !mtmp->msleep && /* aplvax!jcn */ | |
571 | (!mtmp->minvis || See_invisible)) | |
572 | return(1); | |
573 | } | |
574 | return(0); | |
575 | } | |
576 | ||
577 | #ifdef QUEST | |
578 | cansee(x,y) xchar x,y; { | |
579 | register int dx,dy,adx,ady,sdx,sdy,dmax,d; | |
580 | if(Blind) return(0); | |
581 | if(!isok(x,y)) return(0); | |
582 | d = dist(x,y); | |
583 | if(d < 3) return(1); | |
584 | if(d > u.uhorizon*u.uhorizon) return(0); | |
585 | if(!levl[x][y].lit) | |
586 | return(0); | |
587 | dx = x - u.ux; adx = abs(dx); sdx = sgn(dx); | |
588 | dy = y - u.uy; ady = abs(dy); sdy = sgn(dy); | |
589 | if(dx == 0 || dy == 0 || adx == ady){ | |
590 | dmax = (dx == 0) ? ady : adx; | |
591 | for(d = 1; d <= dmax; d++) | |
592 | if(!rroom(sdx*d,sdy*d)) | |
593 | return(0); | |
594 | return(1); | |
595 | } else if(ady > adx){ | |
596 | for(d = 1; d <= ady; d++){ | |
597 | if(!rroom(sdx*( (d*adx)/ady ), sdy*d) || | |
598 | !rroom(sdx*( (d*adx-1)/ady+1 ), sdy*d)) | |
599 | return(0); | |
600 | } | |
601 | return(1); | |
602 | } else { | |
603 | for(d = 1; d <= adx; d++){ | |
604 | if(!rroom(sdx*d, sdy*( (d*ady)/adx )) || | |
605 | !rroom(sdx*d, sdy*( (d*ady-1)/adx+1 ))) | |
606 | return(0); | |
607 | } | |
608 | return(1); | |
609 | } | |
610 | } | |
611 | ||
612 | rroom(x,y) register int x,y; { | |
613 | return(IS_ROOM(levl[u.ux+x][u.uy+y].typ)); | |
614 | } | |
615 | ||
616 | #else | |
617 | ||
618 | cansee(x,y) xchar x,y; { | |
619 | if(Blind || u.uswallow) return(0); | |
620 | if(dist(x,y) < 3) return(1); | |
621 | if(levl[x][y].lit && seelx <= x && x <= seehx && seely <= y && | |
622 | y <= seehy) return(1); | |
623 | return(0); | |
624 | } | |
625 | #endif QUEST | |
626 | ||
627 | sgn(a) register int a; { | |
628 | return((a > 0) ? 1 : (a == 0) ? 0 : -1); | |
629 | } | |
630 | ||
631 | #ifdef QUEST | |
632 | setsee() | |
633 | { | |
634 | register x,y; | |
635 | ||
636 | if(Blind) { | |
637 | pru(); | |
638 | return; | |
639 | } | |
640 | for(y = u.uy-u.uhorizon; y <= u.uy+u.uhorizon; y++) | |
641 | for(x = u.ux-u.uhorizon; x <= u.ux+u.uhorizon; x++) { | |
642 | if(cansee(x,y)) | |
643 | prl(x,y); | |
644 | } | |
645 | } | |
646 | ||
647 | #else | |
648 | ||
649 | setsee() | |
650 | { | |
651 | register x,y; | |
652 | ||
653 | if(Blind) { | |
654 | pru(); | |
655 | return; | |
656 | } | |
657 | if(!levl[u.ux][u.uy].lit) { | |
658 | seelx = u.ux-1; | |
659 | seehx = u.ux+1; | |
660 | seely = u.uy-1; | |
661 | seehy = u.uy+1; | |
662 | } else { | |
663 | for(seelx = u.ux; levl[seelx-1][u.uy].lit; seelx--); | |
664 | for(seehx = u.ux; levl[seehx+1][u.uy].lit; seehx++); | |
665 | for(seely = u.uy; levl[u.ux][seely-1].lit; seely--); | |
666 | for(seehy = u.uy; levl[u.ux][seehy+1].lit; seehy++); | |
667 | } | |
668 | for(y = seely; y <= seehy; y++) | |
669 | for(x = seelx; x <= seehx; x++) { | |
670 | prl(x,y); | |
671 | } | |
672 | if(!levl[u.ux][u.uy].lit) seehx = 0; /* seems necessary elsewhere */ | |
673 | else { | |
674 | if(seely == u.uy) for(x = u.ux-1; x <= u.ux+1; x++) prl(x,seely-1); | |
675 | if(seehy == u.uy) for(x = u.ux-1; x <= u.ux+1; x++) prl(x,seehy+1); | |
676 | if(seelx == u.ux) for(y = u.uy-1; y <= u.uy+1; y++) prl(seelx-1,y); | |
677 | if(seehx == u.ux) for(y = u.uy-1; y <= u.uy+1; y++) prl(seehx+1,y); | |
678 | } | |
679 | } | |
680 | #endif QUEST | |
681 | ||
682 | nomul(nval) | |
683 | register nval; | |
684 | { | |
685 | if(multi < 0) return; | |
686 | multi = nval; | |
687 | flags.mv = flags.run = 0; | |
688 | } | |
689 | ||
690 | abon() | |
691 | { | |
692 | if(u.ustr == 3) return(-3); | |
693 | else if(u.ustr < 6) return(-2); | |
694 | else if(u.ustr < 8) return(-1); | |
695 | else if(u.ustr < 17) return(0); | |
696 | else if(u.ustr < 69) return(1); /* up to 18/50 */ | |
697 | else if(u.ustr < 118) return(2); | |
698 | else return(3); | |
699 | } | |
700 | ||
701 | dbon() | |
702 | { | |
703 | if(u.ustr < 6) return(-1); | |
704 | else if(u.ustr < 16) return(0); | |
705 | else if(u.ustr < 18) return(1); | |
706 | else if(u.ustr == 18) return(2); /* up to 18 */ | |
707 | else if(u.ustr < 94) return(3); /* up to 18/75 */ | |
708 | else if(u.ustr < 109) return(4); /* up to 18/90 */ | |
709 | else if(u.ustr < 118) return(5); /* up to 18/99 */ | |
710 | else return(6); | |
711 | } | |
712 | ||
713 | losestr(num) /* may kill you; cause may be poison or monster like 'A' */ | |
714 | register num; | |
715 | { | |
716 | u.ustr -= num; | |
717 | while(u.ustr < 3) { | |
718 | u.ustr++; | |
719 | u.uhp -= 6; | |
720 | u.uhpmax -= 6; | |
721 | } | |
722 | flags.botl = 1; | |
723 | } | |
724 | ||
725 | losehp(n,knam) | |
726 | register n; | |
727 | register char *knam; | |
728 | { | |
729 | u.uhp -= n; | |
730 | if(u.uhp > u.uhpmax) | |
731 | u.uhpmax = u.uhp; /* perhaps n was negative */ | |
732 | flags.botl = 1; | |
733 | if(u.uhp < 1) { | |
734 | killer = knam; /* the thing that killed you */ | |
735 | done("died"); | |
736 | } | |
737 | } | |
738 | ||
739 | losehp_m(n,mtmp) | |
740 | register n; | |
741 | register struct monst *mtmp; | |
742 | { | |
743 | u.uhp -= n; | |
744 | flags.botl = 1; | |
745 | if(u.uhp < 1) | |
746 | done_in_by(mtmp); | |
747 | } | |
748 | ||
749 | losexp() /* hit by V or W */ | |
750 | { | |
751 | register num; | |
752 | extern long newuexp(); | |
753 | ||
754 | if(u.ulevel > 1) | |
755 | pline("Goodbye level %u.", u.ulevel--); | |
756 | else | |
757 | u.uhp = -1; | |
758 | num = rnd(10); | |
759 | u.uhp -= num; | |
760 | u.uhpmax -= num; | |
761 | u.uexp = newuexp(); | |
762 | flags.botl = 1; | |
763 | } | |
764 | ||
765 | inv_weight(){ | |
766 | register struct obj *otmp = invent; | |
767 | register int wt = (u.ugold + 500)/1000; | |
768 | register int carrcap; | |
769 | if(Levitation) /* pugh@cornell */ | |
770 | carrcap = MAX_CARR_CAP; | |
771 | else { | |
772 | carrcap = 5*(((u.ustr > 18) ? 20 : u.ustr) + u.ulevel); | |
773 | if(carrcap > MAX_CARR_CAP) carrcap = MAX_CARR_CAP; | |
774 | if(Wounded_legs & LEFT_SIDE) carrcap -= 10; | |
775 | if(Wounded_legs & RIGHT_SIDE) carrcap -= 10; | |
776 | } | |
777 | while(otmp){ | |
778 | wt += otmp->owt; | |
779 | otmp = otmp->nobj; | |
780 | } | |
781 | return(wt - carrcap); | |
782 | } | |
783 | ||
784 | inv_cnt(){ | |
785 | register struct obj *otmp = invent; | |
786 | register int ct = 0; | |
787 | while(otmp){ | |
788 | ct++; | |
789 | otmp = otmp->nobj; | |
790 | } | |
791 | return(ct); | |
792 | } | |
793 | ||
794 | long | |
795 | newuexp() | |
796 | { | |
797 | return(10*(1L << (u.ulevel-1))); | |
798 | } |