386BSD 0.1 development
[unix-history] / usr / othersrc / games / monop / morg.c
CommitLineData
a526c416
WJ
1/*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#ifndef lint
35static char sccsid[] = "@(#)morg.c 5.3 (Berkeley) 6/1/90";
36#endif /* not lint */
37
38# include "monop.ext"
39
40/*
41 * These routines deal with mortgaging.
42 */
43
44static char *names[MAX_PRP+2],
45 *morg_coms[] = {
46 "quit", /* 0 */
47 "print", /* 1 */
48 "where", /* 2 */
49 "own holdings", /* 3 */
50 "holdings", /* 4 */
51 "shell", /* 5 */
52 "mortgage", /* 6 */
53 "unmortgage", /* 7 */
54 "buy", /* 8 */
55 "sell", /* 9 */
56 "card", /* 10 */
57 "pay", /* 11 */
58 "trade", /* 12 */
59 "resign", /* 13 */
60 "save game", /* 14 */
61 "restore game", /* 15 */
62 0
63 };
64
65static shrt square[MAX_PRP+2];
66
67static int num_good,got_houses;
68
69/*
70 * This routine is the command level response the mortgage command.
71 * it gets the list of mortgageable property and asks which are to
72 * be mortgaged.
73 */
74mortgage() {
75
76 reg int prop;
77
78 for (;;) {
79 if (set_mlist() == 0) {
80 if (got_houses)
81 printf("You can't mortgage property with houses on it.\n");
82 else
83 printf("You don't have any un-mortgaged property.\n");
84 return;
85 }
86 if (num_good == 1) {
87 printf("Your only mortageable property is %s\n",names[0]);
88 if (getyn("Do you want to mortgage it? ") == 0)
89 m(square[0]);
90 return;
91 }
92 prop = getinp("Which property do you want to mortgage? ",names);
93 if (prop == num_good)
94 return;
95 m(square[prop]);
96 notify(cur_p);
97 }
98}
99/*
100 * This routine sets up the list of mortgageable property
101 */
102set_mlist() {
103
104 reg OWN *op;
105
106 num_good = 0;
107 for (op = cur_p->own_list; op; op = op->next)
108 if (!op->sqr->desc->morg)
109 if (op->sqr->type == PRPTY && op->sqr->desc->houses)
110 got_houses++;
111 else {
112 names[num_good] = op->sqr->name;
113 square[num_good++] = sqnum(op->sqr);
114 }
115 names[num_good++] = "done";
116 names[num_good--] = 0;
117 return num_good;
118}
119/*
120 * This routine actually mortgages the property.
121 */
122m(prop)
123reg int prop; {
124
125 reg int price;
126
127 price = board[prop].cost/2;
128 board[prop].desc->morg = TRUE;
129 printf("That got you $%d\n",price);
130 cur_p->money += price;
131}
132/*
133 * This routine is the command level repsponse to the unmortgage
134 * command. It gets the list of mortgaged property and asks which are
135 * to be unmortgaged.
136 */
137unmortgage() {
138
139 reg int prop;
140
141 for (;;) {
142 if (set_umlist() == 0) {
143 printf("You don't have any mortgaged property.\n");
144 return;
145 }
146 if (num_good == 1) {
147 printf("Your only mortaged property is %s\n",names[0]);
148 if (getyn("Do you want to unmortgage it? ") == 0)
149 unm(square[0]);
150 return;
151 }
152 prop = getinp("Which property do you want to unmortgage? ",names);
153 if (prop == num_good)
154 return;
155 unm(square[prop]);
156 }
157}
158/*
159 * This routine sets up the list of mortgaged property
160 */
161set_umlist() {
162
163 reg OWN *op;
164
165 num_good = 0;
166 for (op = cur_p->own_list; op; op = op->next)
167 if (op->sqr->desc->morg) {
168 names[num_good] = op->sqr->name;
169 square[num_good++] = sqnum(op->sqr);
170 }
171 names[num_good++] = "done";
172 names[num_good--] = 0;
173 return num_good;
174}
175/*
176 * This routine actually unmortgages the property
177 */
178unm(prop)
179reg int prop; {
180
181 reg int price;
182
183 price = board[prop].cost/2;
184 board[prop].desc->morg = FALSE;
185 price += price/10;
186 printf("That cost you $%d\n",price);
187 cur_p->money -= price;
188 set_umlist();
189}
190/*
191 * This routine forces the indebted player to fix his
192 * financial woes.
193 */
194force_morg() {
195
196 told_em = fixing = TRUE;
197 while (cur_p->money <= 0)
198 fix_ex(getinp("How are you going to fix it up? ",morg_coms));
199 fixing = FALSE;
200}
201/*
202 * This routine is a special execute for the force_morg routine
203 */
204fix_ex(com_num)
205reg int com_num; {
206
207 told_em = FALSE;
208 (*func[com_num])();
209 notify();
210}