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9758240b KM |
1 | /* |
2 | * Copyright (c) 1980 Regents of the University of California. | |
e9fb6bea KB |
3 | * All rights reserved. |
4 | * | |
b2e7427f | 5 | * %sccs.include.redist.c% |
9758240b KM |
6 | */ |
7 | ||
060604f0 | 8 | #ifndef lint |
b2e7427f | 9 | static char sccsid[] = "@(#)kill.c 5.4 (Berkeley) %G%"; |
e9fb6bea | 10 | #endif /* not lint */ |
060604f0 KM |
11 | |
12 | # include "trek.h" | |
13 | ||
14 | /* | |
15 | ** KILL KILL KILL !!! | |
16 | ** | |
17 | ** This file handles the killing off of almost anything. | |
18 | */ | |
19 | ||
20 | /* | |
21 | ** Handle a Klingon's death | |
22 | ** | |
23 | ** The Klingon at the sector given by the parameters is killed | |
24 | ** and removed from the Klingon list. Notice that it is not | |
25 | ** removed from the event list; this is done later, when the | |
26 | ** the event is to be caught. Also, the time left is recomputed, | |
27 | ** and the game is won if that was the last klingon. | |
28 | */ | |
29 | ||
30 | killk(ix, iy) | |
31 | int ix, iy; | |
32 | { | |
33 | register int i, j; | |
34 | ||
35 | printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy); | |
36 | ||
37 | /* remove the scoundrel */ | |
06d69904 | 38 | Now.klings -= 1; |
060604f0 | 39 | Sect[ix][iy] = EMPTY; |
06d69904 | 40 | Quad[Ship.quadx][Ship.quady].klings -= 1; |
060604f0 | 41 | /* %%% IS THIS SAFE???? %%% */ |
06d69904 KL |
42 | Quad[Ship.quadx][Ship.quady].scanned -= 100; |
43 | Game.killk += 1; | |
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44 | |
45 | /* find the Klingon in the Klingon list */ | |
46 | for (i = 0; i < Etc.nkling; i++) | |
47 | if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y) | |
48 | { | |
49 | /* purge him from the list */ | |
06d69904 | 50 | Etc.nkling -= 1; |
060604f0 KM |
51 | for (; i < Etc.nkling; i++) |
52 | bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]); | |
53 | break; | |
54 | } | |
55 | ||
56 | /* find out if that was the last one */ | |
57 | if (Now.klings <= 0) | |
58 | win(); | |
59 | ||
60 | /* recompute time left */ | |
61 | Now.time = Now.resource / Now.klings; | |
62 | return; | |
63 | } | |
64 | ||
65 | ||
66 | /* | |
67 | ** handle a starbase's death | |
68 | */ | |
69 | ||
70 | killb(qx, qy) | |
71 | int qx, qy; | |
72 | { | |
73 | register struct quad *q; | |
74 | register struct xy *b; | |
75 | ||
76 | q = &Quad[qx][qy]; | |
77 | ||
78 | if (q->bases <= 0) | |
79 | return; | |
80 | if (!damaged(SSRADIO)) | |
81 | /* then update starchart */ | |
82 | if (q->scanned < 1000) | |
06d69904 | 83 | q->scanned -= 10; |
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84 | else |
85 | if (q->scanned > 1000) | |
86 | q->scanned = -1; | |
87 | q->bases = 0; | |
06d69904 | 88 | Now.bases -= 1; |
060604f0 KM |
89 | for (b = Now.base; ; b++) |
90 | if (qx == b->x && qy == b->y) | |
91 | break; | |
92 | bmove(&Now.base[Now.bases], b, sizeof *b); | |
93 | if (qx == Ship.quadx && qy == Ship.quady) | |
94 | { | |
95 | Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY; | |
96 | if (Ship.cond == DOCKED) | |
97 | undock(); | |
98 | printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y); | |
99 | } | |
100 | else | |
101 | { | |
102 | if (!damaged(SSRADIO)) | |
103 | { | |
104 | printf("Uhura: Starfleet command reports that the starbase in\n"); | |
105 | printf(" quadrant %d,%d has been destroyed\n", qx, qy); | |
106 | } | |
107 | else | |
108 | schedule(E_KATSB | E_GHOST, 1e50, qx, qy, 0); | |
109 | } | |
110 | } | |
111 | ||
112 | ||
113 | /** | |
114 | ** kill an inhabited starsystem | |
115 | **/ | |
116 | ||
117 | kills(x, y, f) | |
118 | int x, y; /* quad coords if f == 0, else sector coords */ | |
119 | int f; /* f != 0 -- this quad; f < 0 -- Enterprise's fault */ | |
120 | { | |
121 | register struct quad *q; | |
122 | register struct event *e; | |
123 | register char *name; | |
06d69904 | 124 | char *systemname(); |
060604f0 KM |
125 | |
126 | if (f) | |
127 | { | |
128 | /* current quadrant */ | |
129 | q = &Quad[Ship.quadx][Ship.quady]; | |
130 | Sect[x][y] = EMPTY; | |
131 | name = systemname(q); | |
132 | if (name == 0) | |
133 | return; | |
134 | printf("Inhabited starsystem %s at %d,%d destroyed\n", | |
135 | name, x, y); | |
136 | if (f < 0) | |
06d69904 | 137 | Game.killinhab += 1; |
060604f0 KM |
138 | } |
139 | else | |
140 | { | |
141 | /* different quadrant */ | |
142 | q = &Quad[x][y]; | |
143 | } | |
06d69904 | 144 | if (q->qsystemname & Q_DISTRESSED) |
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145 | { |
146 | /* distressed starsystem */ | |
06d69904 | 147 | e = &Event[q->qsystemname & Q_SYSTEM]; |
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148 | printf("Distress call for %s invalidated\n", |
149 | Systemname[e->systemname]); | |
150 | unschedule(e); | |
151 | } | |
06d69904 KL |
152 | q->qsystemname = 0; |
153 | q->stars -= 1; | |
060604f0 KM |
154 | } |
155 | ||
156 | ||
157 | /** | |
158 | ** "kill" a distress call | |
159 | **/ | |
160 | ||
161 | killd(x, y, f) | |
162 | int x, y; /* quadrant coordinates */ | |
163 | int f; /* set if user is to be informed */ | |
164 | { | |
165 | register struct event *e; | |
166 | register int i; | |
167 | register struct quad *q; | |
168 | ||
169 | q = &Quad[x][y]; | |
170 | for (i = 0; i < MAXEVENTS; i++) | |
171 | { | |
172 | e = &Event[i]; | |
173 | if (e->x != x || e->y != y) | |
174 | continue; | |
175 | switch (e->evcode) | |
176 | { | |
177 | case E_KDESB: | |
178 | if (f) | |
179 | { | |
180 | printf("Distress call for starbase in %d,%d nullified\n", | |
181 | x, y); | |
182 | unschedule(e); | |
183 | } | |
184 | break; | |
185 | ||
186 | case E_ENSLV: | |
187 | case E_REPRO: | |
188 | if (f) | |
189 | { | |
190 | printf("Distress call for %s in quadrant %d,%d nullified\n", | |
191 | Systemname[e->systemname], x, y); | |
06d69904 | 192 | q->qsystemname = e->systemname; |
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193 | unschedule(e); |
194 | } | |
195 | else | |
196 | { | |
06d69904 | 197 | e->evcode |= E_GHOST; |
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198 | } |
199 | } | |
200 | } | |
201 | } |