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ebd7afc8 | 1 | /* |
d99e6414 | 2 | * Copyright (c) 1980 Regents of the University of California. |
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3 | * All rights reserved. |
4 | * | |
5 | * Redistribution and use in source and binary forms are permitted | |
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6 | * provided that the above copyright notice and this paragraph are |
7 | * duplicated in all such forms and that any documentation, | |
8 | * advertising materials, and other materials related to such | |
9 | * distribution and use acknowledge that the software was developed | |
10 | * by the University of California, Berkeley. The name of the | |
11 | * University may not be used to endorse or promote products derived | |
12 | * from this software without specific prior written permission. | |
13 | * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR | |
14 | * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED | |
15 | * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. | |
ebd7afc8 | 16 | * |
d99e6414 | 17 | * @(#)monop.h 5.4 (Berkeley) %G% |
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18 | */ |
19 | ||
20 | # include <stdio.h> | |
21 | ||
22 | # define reg register | |
23 | # define shrt char | |
24 | # define bool char | |
25 | # define unsgn unsigned | |
26 | ||
27 | # define TRUE (1) | |
28 | # define FALSE (0) | |
29 | ||
30 | # define N_MON 8 /* number of monopolies */ | |
31 | # define N_PROP 22 /* number of normal property squares */ | |
32 | # define N_RR 4 /* number of railroads */ | |
33 | # define N_UTIL 2 /* number of utilities */ | |
34 | # define N_SQRS 40 /* number of squares on board */ | |
35 | # define MAX_PL 9 /* maximum number of players */ | |
36 | # define MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property */ | |
37 | ||
38 | /* square type numbers */ | |
39 | # define PRPTY 0 /* normal property */ | |
40 | # define RR 1 /* railroad */ | |
41 | # define UTIL 2 /* water works - electric co */ | |
42 | # define SAFE 3 /* safe spot */ | |
43 | # define CC 4 /* community chest */ | |
44 | # define CHANCE 5 /* chance (surprise!!!) */ | |
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45 | # define INC_TAX 6 /* Income tax */ |
46 | # define GOTO_J 7 /* Go To Jail! */ | |
47 | # define LUX_TAX 8 /* Luxury tax */ | |
48 | # define IN_JAIL 9 /* In jail */ | |
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49 | |
50 | # define JAIL 40 /* JAIL square number */ | |
51 | ||
52 | # define lucky(str) printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1]) | |
53 | # define printline() printf("------------------------------\n") | |
54 | # define sqnum(sqp) (sqp - board) | |
55 | # define swap(A1,A2) if ((A1) != (A2)) { \ | |
56 | (A1) ^= (A2); \ | |
57 | (A2) ^= (A1); \ | |
58 | (A1) ^= (A2); \ | |
59 | } | |
60 | ||
61 | struct sqr_st { /* structure for square */ | |
62 | char *name; /* place name */ | |
63 | shrt owner; /* owner number */ | |
64 | shrt type; /* place type */ | |
2497392a | 65 | struct prp_st *desc; /* description struct */ |
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66 | int cost; /* cost */ |
67 | }; | |
68 | ||
69 | typedef struct sqr_st SQUARE; | |
70 | ||
2eb4ff88 | 71 | struct mon_st { /* monopoly description structure */ |
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72 | char *name; /* monop. name (color) */ |
73 | shrt owner; /* owner of monopoly */ | |
74 | shrt num_in; /* # in monopoly */ | |
75 | shrt num_own; /* # owned (-1: not poss. monop)*/ | |
76 | shrt h_cost; /* price of houses */ | |
77 | char *not_m; /* name if not monopoly */ | |
78 | char *mon_n; /* name if a monopoly */ | |
2eb4ff88 | 79 | char sqnums[3]; /* Square numbers (used to init)*/ |
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80 | SQUARE *sq[3]; /* list of squares in monop */ |
81 | }; | |
82 | ||
83 | typedef struct mon_st MON; | |
84 | ||
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85 | /* |
86 | * This struct describes a property. For railroads and utilities, only | |
87 | * the "morg" member is used. | |
88 | */ | |
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89 | struct prp_st { /* property description structure */ |
90 | bool morg; /* set if mortgaged */ | |
91 | bool monop; /* set if monopoly */ | |
92 | shrt square; /* square description */ | |
93 | shrt houses; /* number of houses */ | |
94 | MON *mon_desc; /* name of color */ | |
95 | int rent[6]; /* rents */ | |
96 | }; | |
97 | ||
98 | struct own_st { /* element in list owned things */ | |
99 | SQUARE *sqr; /* pointer to square */ | |
100 | struct own_st *next; /* next in list */ | |
101 | }; | |
102 | ||
103 | typedef struct own_st OWN; | |
104 | ||
105 | struct plr_st { /* player description structure */ | |
106 | char *name; /* owner name */ | |
107 | shrt num_gojf; /* # of get-out-of-jail-free's */ | |
108 | shrt num_rr; /* # of railroads owned */ | |
109 | shrt num_util; /* # of water works/elec. co. */ | |
110 | shrt loc; /* location on board */ | |
111 | shrt in_jail; /* count of turns in jail */ | |
112 | int money; /* amount of money */ | |
113 | OWN *own_list; /* start of propery list */ | |
114 | }; | |
115 | ||
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116 | typedef struct plr_st PLAY; |
117 | typedef struct prp_st PROP; | |
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118 | typedef struct prp_st RR_S; |
119 | typedef struct prp_st UTIL_S; | |
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120 | |
121 | int cc(), chance(), lux_tax(), goto_jail(), inc_tax(); |