Commit | Line | Data |
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b3afadef KB |
1 | /* |
2 | * score.c | |
3 | * | |
4 | * This source herein may be modified and/or distributed by anybody who | |
5 | * so desires, with the following restrictions: | |
6 | * 1.) No portion of this notice shall be removed. | |
7 | * 2.) Credit shall not be taken for the creation of this source. | |
8 | * 3.) This code is not to be traded, sold, or used for personal | |
9 | * gain or profit. | |
10 | * | |
11 | */ | |
12 | ||
13 | #ifndef lint | |
14 | static char sccsid[] = "@(#)score.c 5.1 (Berkeley) %G%"; | |
15 | #endif /* not lint */ | |
16 | ||
17 | #include <stdio.h> | |
18 | #include "rogue.h" | |
19 | ||
20 | extern char login_name[]; | |
21 | extern char *m_names[]; | |
22 | extern short max_level; | |
23 | extern boolean score_only, no_skull, msg_cleared; | |
24 | extern char *byebye_string, *nick_name; | |
25 | ||
26 | killed_by(monster, other) | |
27 | object *monster; | |
28 | short other; | |
29 | { | |
30 | char buf[128]; | |
31 | ||
32 | md_ignore_signals(); | |
33 | ||
34 | if (other != QUIT) { | |
35 | rogue.gold = ((rogue.gold * 9) / 10); | |
36 | } | |
37 | ||
38 | if (other) { | |
39 | switch(other) { | |
40 | case HYPOTHERMIA: | |
41 | (void) strcpy(buf, "died of hypothermia"); | |
42 | break; | |
43 | case STARVATION: | |
44 | (void) strcpy(buf, "died of starvation"); | |
45 | break; | |
46 | case POISON_DART: | |
47 | (void) strcpy(buf, "killed by a dart"); | |
48 | break; | |
49 | case QUIT: | |
50 | (void) strcpy(buf, "quit"); | |
51 | break; | |
52 | case KFIRE: | |
53 | (void) strcpy(buf, "killed by fire"); | |
54 | break; | |
55 | } | |
56 | } else { | |
57 | (void) strcpy(buf, "Killed by "); | |
58 | if (is_vowel(m_names[monster->m_char - 'A'][0])) { | |
59 | (void) strcat(buf, "an "); | |
60 | } else { | |
61 | (void) strcat(buf, "a "); | |
62 | } | |
63 | (void) strcat(buf, m_names[monster->m_char - 'A']); | |
64 | } | |
65 | (void) strcat(buf, " with "); | |
66 | sprintf(buf+strlen(buf), "%ld gold", rogue.gold); | |
67 | if ((!other) && (!no_skull)) { | |
68 | clear(); | |
69 | mvaddstr(4, 32, "__---------__"); | |
70 | mvaddstr(5, 30, "_~ ~_"); | |
71 | mvaddstr(6, 29, "/ \\"); | |
72 | mvaddstr(7, 28, "~ ~"); | |
73 | mvaddstr(8, 27, "/ \\"); | |
74 | mvaddstr(9, 27, "| XXXX XXXX |"); | |
75 | mvaddstr(10, 27, "| XXXX XXXX |"); | |
76 | mvaddstr(11, 27, "| XXX XXX |"); | |
77 | mvaddstr(12, 28, "\\ @ /"); | |
78 | mvaddstr(13, 29, "--\\ @@@ /--"); | |
79 | mvaddstr(14, 30, "| | @@@ | |"); | |
80 | mvaddstr(15, 30, "| | | |"); | |
81 | mvaddstr(16, 30, "| vvVvvvvvvvVvv |"); | |
82 | mvaddstr(17, 30, "| ^^^^^^^^^^^ |"); | |
83 | mvaddstr(18, 31, "\\_ _/"); | |
84 | mvaddstr(19, 33, "~---------~"); | |
85 | center(21, nick_name); | |
86 | center(22, buf); | |
87 | } else { | |
88 | message(buf, 0); | |
89 | } | |
90 | message("", 0); | |
91 | put_scores(monster, other); | |
92 | } | |
93 | ||
94 | win() | |
95 | { | |
96 | unwield(rogue.weapon); /* disarm and relax */ | |
97 | unwear(rogue.armor); | |
98 | un_put_on(rogue.left_ring); | |
99 | un_put_on(rogue.right_ring); | |
100 | ||
101 | clear(); | |
102 | mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @"); | |
103 | mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @"); | |
104 | mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @"); | |
105 | mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@"); | |
106 | mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @"); | |
107 | mvaddstr(17, 11, "Congratulations, you have been admitted to the"); | |
108 | mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your"); | |
109 | mvaddstr(19, 11, "treasures at great profit and retire into comfort."); | |
110 | message("", 0); | |
111 | message("", 0); | |
112 | id_all(); | |
113 | sell_pack(); | |
114 | put_scores((object *) 0, WIN); | |
115 | } | |
116 | ||
117 | quit(from_intrpt) | |
118 | boolean from_intrpt; | |
119 | { | |
120 | char buf[128]; | |
121 | short i, orow, ocol; | |
122 | boolean mc; | |
123 | ||
124 | md_ignore_signals(); | |
125 | ||
126 | if (from_intrpt) { | |
127 | orow = rogue.row; | |
128 | ocol = rogue.col; | |
129 | ||
130 | mc = msg_cleared; | |
131 | ||
132 | for (i = 0; i < DCOLS; i++) { | |
133 | buf[i] = mvinch(0, i); | |
134 | } | |
135 | } | |
136 | check_message(); | |
137 | message("really quit?", 1); | |
138 | if (rgetchar() != 'y') { | |
139 | md_heed_signals(); | |
140 | check_message(); | |
141 | if (from_intrpt) { | |
142 | for (i = 0; i < DCOLS; i++) { | |
143 | mvaddch(0, i, buf[i]); | |
144 | } | |
145 | msg_cleared = mc; | |
146 | move(orow, ocol); | |
147 | refresh(); | |
148 | } | |
149 | return; | |
150 | } | |
151 | if (from_intrpt) { | |
152 | clean_up(byebye_string); | |
153 | } | |
154 | check_message(); | |
155 | killed_by((object *) 0, QUIT); | |
156 | } | |
157 | ||
158 | put_scores(monster, other) | |
159 | object *monster; | |
160 | short other; | |
161 | { | |
162 | short i, n, rank = 10, x, ne = 0, found_player = -1; | |
163 | char scores[10][82]; | |
164 | char n_names[10][30]; | |
165 | char buf[128]; | |
166 | FILE *fp; | |
167 | long s; | |
168 | boolean pause = score_only; | |
169 | ||
170 | md_lock(1); | |
171 | ||
172 | if ((fp = fopen(SCORE_FILE, "r+w")) == NULL) { | |
173 | message("cannot read/write/create score file", 0); | |
174 | sf_error(); | |
175 | } | |
176 | (void) xxx(1); | |
177 | ||
178 | for (i = 0; i < 10; i++) { | |
179 | if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) { | |
180 | sf_error(); | |
181 | } else if (n != 0) { | |
182 | xxxx(scores[i], 80); | |
183 | if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) { | |
184 | sf_error(); | |
185 | } | |
186 | xxxx(n_names[i], 30); | |
187 | } else { | |
188 | break; | |
189 | } | |
190 | ne++; | |
191 | if ((!score_only) && (found_player == -1)) { | |
192 | if (!name_cmp(scores[i]+15, login_name)) { | |
193 | x = 5; | |
194 | while (scores[i][x] == ' ') { | |
195 | x++; | |
196 | } | |
197 | s = lget_number(scores[i] + x); | |
198 | if (rogue.gold < s) { | |
199 | score_only = 1; | |
200 | } else { | |
201 | found_player = i; | |
202 | } | |
203 | } | |
204 | } | |
205 | } | |
206 | if (found_player != -1) { | |
207 | ne--; | |
208 | for (i = found_player; i < ne; i++) { | |
209 | (void) strcpy(scores[i], scores[i+1]); | |
210 | (void) strcpy(n_names[i], n_names[i+1]); | |
211 | } | |
212 | } | |
213 | if (!score_only) { | |
214 | for (i = 0; i < ne; i++) { | |
215 | x = 5; | |
216 | while (scores[i][x] == ' ') { | |
217 | x++; | |
218 | } | |
219 | s = lget_number(scores[i] + x); | |
220 | ||
221 | if (rogue.gold >= s) { | |
222 | rank = i; | |
223 | break; | |
224 | } | |
225 | } | |
226 | if (ne == 0) { | |
227 | rank = 0; | |
228 | } else if ((ne < 10) && (rank == 10)) { | |
229 | rank = ne; | |
230 | } | |
231 | if (rank < 10) { | |
232 | insert_score(scores, n_names, nick_name, rank, ne, monster, | |
233 | other); | |
234 | if (ne < 10) { | |
235 | ne++; | |
236 | } | |
237 | } | |
238 | rewind(fp); | |
239 | } | |
240 | ||
241 | clear(); | |
242 | mvaddstr(3, 30, "Top Ten Rogueists"); | |
243 | mvaddstr(8, 0, "Rank Score Name"); | |
244 | ||
245 | md_ignore_signals(); | |
246 | ||
247 | (void) xxx(1); | |
248 | ||
249 | for (i = 0; i < ne; i++) { | |
250 | if (i == rank) { | |
251 | standout(); | |
252 | } | |
253 | if (i == 9) { | |
254 | scores[i][0] = '1'; | |
255 | scores[i][1] = '0'; | |
256 | } else { | |
257 | scores[i][0] = ' '; | |
258 | scores[i][1] = i + '1'; | |
259 | } | |
260 | nickize(buf, scores[i], n_names[i]); | |
261 | mvaddstr(i+10, 0, buf); | |
262 | if (rank < 10) { | |
263 | xxxx(scores[i], 80); | |
264 | fwrite(scores[i], sizeof(char), 80, fp); | |
265 | xxxx(n_names[i], 30); | |
266 | fwrite(n_names[i], sizeof(char), 30, fp); | |
267 | } | |
268 | if (i == rank) { | |
269 | standend(); | |
270 | } | |
271 | } | |
272 | md_lock(0); | |
273 | refresh(); | |
274 | fclose(fp); | |
275 | message("", 0); | |
276 | if (pause) { | |
277 | message("", 0); | |
278 | } | |
279 | clean_up(""); | |
280 | } | |
281 | ||
282 | insert_score(scores, n_names, n_name, rank, n, monster, other) | |
283 | char scores[][82]; | |
284 | char n_names[][30]; | |
285 | char *n_name; | |
286 | short rank, n; | |
287 | object *monster; | |
288 | { | |
289 | short i; | |
290 | char buf[128]; | |
291 | ||
292 | if (n > 0) { | |
293 | for (i = n; i > rank; i--) { | |
294 | if ((i < 10) && (i > 0)) { | |
295 | (void) strcpy(scores[i], scores[i-1]); | |
296 | (void) strcpy(n_names[i], n_names[i-1]); | |
297 | } | |
298 | } | |
299 | } | |
300 | sprintf(buf, "%2d %6d %s: ", rank+1, rogue.gold, login_name); | |
301 | ||
302 | if (other) { | |
303 | switch(other) { | |
304 | case HYPOTHERMIA: | |
305 | (void) strcat(buf, "died of hypothermia"); | |
306 | break; | |
307 | case STARVATION: | |
308 | (void) strcat(buf, "died of starvation"); | |
309 | break; | |
310 | case POISON_DART: | |
311 | (void) strcat(buf, "killed by a dart"); | |
312 | break; | |
313 | case QUIT: | |
314 | (void) strcat(buf, "quit"); | |
315 | break; | |
316 | case WIN: | |
317 | (void) strcat(buf, "a total winner"); | |
318 | break; | |
319 | case KFIRE: | |
320 | (void) strcpy(buf, "killed by fire"); | |
321 | break; | |
322 | } | |
323 | } else { | |
324 | (void) strcat(buf, "killed by "); | |
325 | if (is_vowel(m_names[monster->m_char - 'A'][0])) { | |
326 | (void) strcat(buf, "an "); | |
327 | } else { | |
328 | (void) strcat(buf, "a "); | |
329 | } | |
330 | (void) strcat(buf, m_names[monster->m_char - 'A']); | |
331 | } | |
332 | sprintf(buf+strlen(buf), " on level %d ", max_level); | |
333 | if ((other != WIN) && has_amulet()) { | |
334 | (void) strcat(buf, "with amulet"); | |
335 | } | |
336 | for (i = strlen(buf); i < 79; i++) { | |
337 | buf[i] = ' '; | |
338 | } | |
339 | buf[79] = 0; | |
340 | (void) strcpy(scores[rank], buf); | |
341 | (void) strcpy(n_names[rank], n_name); | |
342 | } | |
343 | ||
344 | is_vowel(ch) | |
345 | short ch; | |
346 | { | |
347 | return( (ch == 'a') || | |
348 | (ch == 'e') || | |
349 | (ch == 'i') || | |
350 | (ch == 'o') || | |
351 | (ch == 'u') ); | |
352 | } | |
353 | ||
354 | sell_pack() | |
355 | { | |
356 | object *obj; | |
357 | short row = 2, val; | |
358 | char buf[DCOLS]; | |
359 | ||
360 | obj = rogue.pack.next_object; | |
361 | ||
362 | clear(); | |
363 | mvaddstr(1, 0, "Value Item"); | |
364 | ||
365 | while (obj) { | |
366 | if (obj->what_is != FOOD) { | |
367 | obj->identified = 1; | |
368 | val = get_value(obj); | |
369 | rogue.gold += val; | |
370 | ||
371 | if (row < DROWS) { | |
372 | sprintf(buf, "%5d ", val); | |
373 | get_desc(obj, buf+11); | |
374 | mvaddstr(row++, 0, buf); | |
375 | } | |
376 | } | |
377 | obj = obj->next_object; | |
378 | } | |
379 | refresh(); | |
380 | if (rogue.gold > MAX_GOLD) { | |
381 | rogue.gold = MAX_GOLD; | |
382 | } | |
383 | message("", 0); | |
384 | } | |
385 | ||
386 | get_value(obj) | |
387 | object *obj; | |
388 | { | |
389 | short wc; | |
390 | int val; | |
391 | ||
392 | wc = obj->which_kind; | |
393 | ||
394 | switch(obj->what_is) { | |
395 | case WEAPON: | |
396 | val = id_weapons[wc].value; | |
397 | if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) || | |
398 | (wc == DART)) { | |
399 | val *= obj->quantity; | |
400 | } | |
401 | val += (obj->d_enchant * 85); | |
402 | val += (obj->hit_enchant * 85); | |
403 | break; | |
404 | case ARMOR: | |
405 | val = id_armors[wc].value; | |
406 | val += (obj->d_enchant * 75); | |
407 | if (obj->is_protected) { | |
408 | val += 200; | |
409 | } | |
410 | break; | |
411 | case WAND: | |
412 | val = id_wands[wc].value * (obj->class + 1); | |
413 | break; | |
414 | case SCROL: | |
415 | val = id_scrolls[wc].value * obj->quantity; | |
416 | break; | |
417 | case POTION: | |
418 | val = id_potions[wc].value * obj->quantity; | |
419 | break; | |
420 | case AMULET: | |
421 | val = 5000; | |
422 | break; | |
423 | case RING: | |
424 | val = id_rings[wc].value * (obj->class + 1); | |
425 | break; | |
426 | } | |
427 | if (val <= 0) { | |
428 | val = 10; | |
429 | } | |
430 | return(val); | |
431 | } | |
432 | ||
433 | id_all() | |
434 | { | |
435 | short i; | |
436 | ||
437 | for (i = 0; i < SCROLS; i++) { | |
438 | id_scrolls[i].id_status = IDENTIFIED; | |
439 | } | |
440 | for (i = 0; i < WEAPONS; i++) { | |
441 | id_weapons[i].id_status = IDENTIFIED; | |
442 | } | |
443 | for (i = 0; i < ARMORS; i++) { | |
444 | id_armors[i].id_status = IDENTIFIED; | |
445 | } | |
446 | for (i = 0; i < WANDS; i++) { | |
447 | id_wands[i].id_status = IDENTIFIED; | |
448 | } | |
449 | for (i = 0; i < POTIONS; i++) { | |
450 | id_potions[i].id_status = IDENTIFIED; | |
451 | } | |
452 | } | |
453 | ||
454 | name_cmp(s1, s2) | |
455 | char *s1, *s2; | |
456 | { | |
457 | short i = 0; | |
458 | int r; | |
459 | ||
460 | while(s1[i] != ':') { | |
461 | i++; | |
462 | } | |
463 | s1[i] = 0; | |
464 | r = strcmp(s1, s2); | |
465 | s1[i] = ':'; | |
466 | return(r); | |
467 | } | |
468 | ||
469 | xxxx(buf, n) | |
470 | char *buf; | |
471 | short n; | |
472 | { | |
473 | short i; | |
474 | unsigned char c; | |
475 | ||
476 | for (i = 0; i < n; i++) { | |
477 | ||
478 | /* It does not matter if accuracy is lost during this assignment */ | |
479 | c = (unsigned char) xxx(0); | |
480 | ||
481 | buf[i] ^= c; | |
482 | } | |
483 | } | |
484 | ||
485 | long | |
486 | xxx(st) | |
487 | boolean st; | |
488 | { | |
489 | static long f, s; | |
490 | long r; | |
491 | ||
492 | if (st) { | |
493 | f = 37; | |
494 | s = 7; | |
495 | return(0L); | |
496 | } | |
497 | r = ((f * s) + 9337) % 8887; | |
498 | f = s; | |
499 | s = r; | |
500 | return(r); | |
501 | } | |
502 | ||
503 | nickize(buf, score, n_name) | |
504 | char *buf, *score, *n_name; | |
505 | { | |
506 | short i = 15, j; | |
507 | ||
508 | if (!n_name[0]) { | |
509 | (void) strcpy(buf, score); | |
510 | } else { | |
511 | (void) strncpy(buf, score, 16); | |
512 | ||
513 | while (score[i] != ':') { | |
514 | i++; | |
515 | } | |
516 | ||
517 | (void) strcpy(buf+15, n_name); | |
518 | j = strlen(buf); | |
519 | ||
520 | while (score[i]) { | |
521 | buf[j++] = score[i++]; | |
522 | } | |
523 | buf[j] = 0; | |
524 | buf[79] = 0; | |
525 | } | |
526 | } | |
527 | ||
528 | center(row, buf) | |
529 | short row; | |
530 | char *buf; | |
531 | { | |
532 | short margin; | |
533 | ||
534 | margin = ((DCOLS - strlen(buf)) / 2); | |
535 | mvaddstr(row, margin, buf); | |
536 | } | |
537 | ||
538 | sf_error() | |
539 | { | |
540 | md_lock(0); | |
541 | message("", 1); | |
542 | clean_up("sorry, score file is out of order"); | |
543 | } |