Commit | Line | Data |
---|---|---|
d8ada91f | 1 | #ifndef lint |
e7652fcf | 2 | static char *sccsid = "@(#)pl_4.c 1.4 83/10/14"; |
d8ada91f EW |
3 | #endif |
4 | ||
5 | #include "player.h" | |
6 | ||
7 | changesail() | |
8 | { | |
9 | int rig, full; | |
10 | ||
11 | rig = mc->rig1; | |
12 | full = mf->FS; | |
13 | if (windspeed == 6 || windspeed == 5 && mc->class > 4) | |
14 | rig = 0; | |
15 | if (mc->crew3 && rig) { | |
16 | if (!full) { | |
17 | Signal("Increase to Full sails? ", (struct ship *)0); | |
18 | if (sgetch(1) == 'y') { | |
19 | changed = 1; | |
20 | Write(W_FS, ms, 0, 1, 0, 0, 0); | |
21 | } | |
22 | } else { | |
23 | Signal("Reduce to Battle sails? ", (struct ship *)0); | |
24 | if (sgetch(1) == 'y') { | |
25 | Write(W_FS, ms, 0, 0, 0, 0, 0); | |
26 | changed = 1; | |
27 | } | |
28 | } | |
29 | } else if (!rig) | |
30 | Signal("Sails rent to pieces", (struct ship *)0); | |
31 | } | |
32 | ||
d8ada91f EW |
33 | acceptsignal() |
34 | { | |
35 | char buf[60]; | |
36 | register char *p = buf; | |
37 | ||
38 | Signal("Message? ", (struct ship *)0); | |
39 | *p++ = '"'; | |
40 | sgetstr(p, sizeof buf - 2); | |
41 | while (*p++) | |
42 | ; | |
43 | p[-1] = '"'; | |
44 | Write(W_SIGNAL, ms, 1, (int)buf, 0, 0, 0); | |
45 | } | |
46 | ||
47 | /*VARARGS2*/ | |
48 | Signal(fmt, ship, a, b, c, d) | |
49 | char *fmt; | |
50 | register struct ship *ship; | |
51 | int a, b, c, d; | |
52 | { | |
53 | Scroll(); | |
54 | if (ship == 0) | |
55 | (void) wprintw(scroll_w, fmt, a, b, c, d); | |
56 | else | |
57 | (void) wprintw(scroll_w, fmt, ship->shipname, colours(ship), | |
58 | sterncolour(ship), a, b, c, d); | |
59 | (void) wrefresh(scroll_w); | |
60 | } | |
61 | ||
62 | static int sline = 0; | |
63 | ||
64 | Scroll() | |
65 | { | |
66 | (void) wmove(scroll_w, sline++, 0); | |
67 | (void) wclrtoeol(scroll_w); | |
68 | if (sline >= SCROLL_Y) | |
69 | sline = 0; | |
70 | } | |
71 | ||
72 | /* make sure we have two consecutive lines */ | |
73 | Scroll2() | |
74 | { | |
75 | Scroll(); | |
76 | if (sline > SCROLL_Y - 2) | |
77 | Scroll(); | |
78 | } | |
79 | ||
80 | lastline() | |
81 | { | |
82 | (void) wmove(scroll_w, SCROLL_Y-1, 0); | |
83 | (void) wclrtoeol(scroll_w); | |
84 | (void) wrefresh(scroll_w); | |
85 | } | |
86 | ||
87 | prompt() | |
88 | { | |
89 | (void) wmove(scroll_w, sline, 0); | |
90 | (void) wclrtoeol(scroll_w); | |
e7652fcf | 91 | (void) waddch(scroll_w, '~'); |
d8ada91f EW |
92 | (void) wmove(scroll_w, sline, 0); |
93 | (void) wrefresh(scroll_w); | |
94 | } | |
95 | ||
96 | sgetch(flag) | |
97 | char flag; | |
98 | { | |
99 | register c; | |
100 | ||
101 | while ((c = wgetch(scroll_w)) == EOF) | |
102 | ; | |
103 | if (flag) | |
104 | (void) waddch(scroll_w, c); | |
105 | return c; | |
106 | } | |
107 | ||
108 | sgetstr(buf, n) | |
109 | char *buf; | |
110 | { | |
111 | register c; | |
112 | register char *p = buf; | |
113 | ||
114 | for (;;) { | |
e7652fcf | 115 | (void) wrefresh(scroll_w); |
d8ada91f EW |
116 | while ((c = wgetch(scroll_w)) == EOF) |
117 | ; | |
118 | switch (c) { | |
119 | case '\n': | |
120 | case '\r': | |
121 | *p = 0; | |
122 | return; | |
123 | case '\b': | |
1eda8103 EW |
124 | if (p > buf) { |
125 | (void) waddstr(scroll_w, "\b \b"); | |
d8ada91f | 126 | p--; |
1eda8103 | 127 | } |
d8ada91f EW |
128 | break; |
129 | default: | |
e7652fcf | 130 | if (c >= ' ' && c < 0x7f && p < buf + n - 1) { |
d8ada91f EW |
131 | *p++ = c; |
132 | (void) waddch(scroll_w, c); | |
e7652fcf | 133 | } else |
d8ada91f | 134 | (void) putchar(CTRL(g)); |
d8ada91f EW |
135 | } |
136 | } | |
137 | } | |
138 | ||
139 | newturn() | |
140 | { | |
141 | repaired = loaded = fired = changed = 0; | |
6c17b19a | 142 | movebuf[0] = '\0'; |
d8ada91f EW |
143 | |
144 | (void) alarm(0); | |
145 | if (mf->readyL & R_LOADING) | |
146 | if (mf->readyL & R_DOUBLE) | |
147 | mf->readyL = R_LOADING; | |
148 | else | |
149 | mf->readyL = R_LOADED; | |
150 | if (mf->readyR & R_LOADING) | |
151 | if (mf->readyR & R_DOUBLE) | |
152 | mf->readyR = R_LOADING; | |
153 | else | |
154 | mf->readyR = R_LOADED; | |
d8ada91f EW |
155 | Sync(); |
156 | if (turn % 50 == 0) /* still playing */ | |
6c17b19a | 157 | Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0); /* XXX */ |
d8ada91f EW |
158 | if (mf->FS == 1) |
159 | Write(W_FS, ms, 0, 2, 0, 0, 0); | |
d8ada91f EW |
160 | adjustview(); |
161 | ||
162 | screen(); | |
163 | ||
164 | (void) signal(SIGALRM, newturn); | |
165 | (void) alarm(7); | |
166 | } | |
167 | ||
168 | screen() | |
169 | { | |
170 | draw_view(); | |
171 | draw_turn(); | |
172 | draw_stat(); | |
173 | draw_slot(); | |
174 | (void) wrefresh(scroll_w); | |
175 | } | |
176 | ||
177 | draw_view() | |
178 | { | |
179 | register struct ship *sp; | |
180 | ||
181 | (void) werase(view_w); | |
182 | foreachship(sp) { | |
183 | if (sp->file->dir | |
184 | && sp->file->row > viewrow | |
185 | && sp->file->row < viewrow + VIEW_Y | |
186 | && sp->file->col > viewcol | |
187 | && sp->file->col < viewcol + VIEW_X) { | |
188 | (void) wmove(view_w, sp->file->row - viewrow, | |
189 | sp->file->col - viewcol); | |
190 | (void) waddch(view_w, colours(sp)); | |
191 | (void) wmove(view_w, | |
192 | sternrow(sp) - viewrow, | |
193 | sterncol(sp) - viewcol); | |
194 | (void) waddch(view_w, sterncolour(sp)); | |
195 | } | |
196 | } | |
197 | (void) wrefresh(view_w); | |
198 | } | |
199 | ||
200 | draw_turn() | |
201 | { | |
202 | (void) wmove(turn_w, 0, 0); | |
203 | (void) wprintw(turn_w, "Turn %d", turn); | |
204 | (void) wrefresh(turn_w); | |
205 | } | |
206 | ||
207 | draw_stat() | |
208 | { | |
209 | (void) wmove(stat_w, STAT_1, 0); | |
210 | (void) wprintw(stat_w, "Points %3d\n", mf->points); | |
211 | (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms)); | |
212 | (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms)); | |
213 | ||
214 | (void) wmove(stat_w, STAT_2, 0); | |
215 | (void) wprintw(stat_w, " 0 %c(%c)\n", | |
216 | maxmove(ms, winddir + 3, -1) + '0', | |
217 | maxmove(ms, winddir + 3, 1) + '0'); | |
218 | (void) waddstr(stat_w, " \\|/\n"); | |
219 | (void) wprintw(stat_w, " -^-%c(%c)\n", | |
220 | maxmove(ms, winddir + 2, -1) + '0', | |
221 | maxmove(ms, winddir + 2, 1) + '0'); | |
222 | (void) waddstr(stat_w, " /|\\\n"); | |
223 | (void) wprintw(stat_w, " | %c(%c)\n", | |
224 | maxmove(ms, winddir + 1, -1) + '0', | |
225 | maxmove(ms, winddir + 1, 1) + '0'); | |
226 | (void) wprintw(stat_w, " %c(%c)\n", | |
227 | maxmove(ms, winddir, -1) + '0', | |
228 | maxmove(ms, winddir, 1) + '0'); | |
229 | ||
230 | (void) wmove(stat_w, STAT_3, 0); | |
231 | (void) wprintw(stat_w, "Load %c%c %c%c\n", | |
232 | loadname[mf->loadL], readyname(mf->readyL), | |
233 | loadname[mf->loadR], readyname(mf->readyR)); | |
234 | (void) wprintw(stat_w, "Hull %2d\n", mc->hull); | |
235 | (void) wprintw(stat_w, "Crew %2d %2d %2d\n", | |
236 | mc->crew1, mc->crew2, mc->crew3); | |
237 | (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); | |
238 | (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carR, mc->carL); | |
239 | (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3); | |
240 | if (mc->rig4 < 0) | |
241 | (void) waddch(stat_w, '-'); | |
242 | else | |
243 | (void) wprintw(stat_w, "%d", mc->rig4); | |
244 | (void) wrefresh(stat_w); | |
245 | } | |
246 | ||
247 | draw_slot() | |
248 | { | |
249 | if (!boarding(ms, 0)) { | |
250 | (void) mvwaddstr(slot_w, 0, 0, " "); | |
251 | (void) mvwaddstr(slot_w, 1, 0, " "); | |
252 | } else | |
253 | (void) mvwaddstr(slot_w, 1, 0, "OBP"); | |
254 | if (!boarding(ms, 1)) { | |
255 | (void) mvwaddstr(slot_w, 2, 0, " "); | |
256 | (void) mvwaddstr(slot_w, 3, 0, " "); | |
257 | } else | |
258 | (void) mvwaddstr(slot_w, 3, 0, "DBP"); | |
259 | ||
260 | (void) wmove(slot_w, SLOT_Y-4, 0); | |
261 | if (mf->RH) | |
262 | (void) wprintw(slot_w, "%dRH", mf->RH); | |
263 | else | |
264 | (void) waddstr(slot_w, " "); | |
265 | (void) wmove(slot_w, SLOT_Y-3, 0); | |
266 | if (mf->RG) | |
267 | (void) wprintw(slot_w, "%dRG", mf->RG); | |
268 | else | |
269 | (void) waddstr(slot_w, " "); | |
270 | (void) wmove(slot_w, SLOT_Y-2, 0); | |
271 | if (mf->RR) | |
272 | (void) wprintw(slot_w, "%dRR", mf->RR); | |
273 | else | |
274 | (void) waddstr(slot_w, " "); | |
275 | ||
276 | #define Y (SLOT_Y/2) | |
277 | (void) wmove(slot_w, 7, 1); | |
278 | (void) wprintw(slot_w,"%d", windspeed); | |
279 | (void) mvwaddch(slot_w, Y, 0, ' '); | |
280 | (void) mvwaddch(slot_w, Y, 2, ' '); | |
281 | (void) mvwaddch(slot_w, Y-1, 0, ' '); | |
282 | (void) mvwaddch(slot_w, Y-1, 1, ' '); | |
283 | (void) mvwaddch(slot_w, Y-1, 2, ' '); | |
284 | (void) mvwaddch(slot_w, Y+1, 0, ' '); | |
285 | (void) mvwaddch(slot_w, Y+1, 1, ' '); | |
286 | (void) mvwaddch(slot_w, Y+1, 2, ' '); | |
287 | (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); | |
288 | switch (winddir) { | |
289 | case 1: | |
290 | case 5: | |
291 | (void) waddch(slot_w, '|'); | |
292 | break; | |
293 | case 2: | |
294 | case 6: | |
295 | (void) waddch(slot_w, '/'); | |
296 | break; | |
297 | case 3: | |
298 | case 7: | |
299 | (void) waddch(slot_w, '-'); | |
300 | break; | |
301 | case 4: | |
302 | case 8: | |
303 | (void) waddch(slot_w, '\\'); | |
304 | break; | |
305 | } | |
306 | (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+'); | |
307 | (void) wrefresh(slot_w); | |
308 | } | |
309 | ||
310 | board() | |
311 | { | |
312 | register int n; | |
313 | ||
314 | (void) clear(); | |
315 | (void) werase(view_w); | |
316 | (void) werase(slot_w); | |
317 | (void) werase(scroll_w); | |
318 | (void) werase(stat_w); | |
319 | (void) werase(turn_w); | |
320 | ||
321 | (void) move(BOX_T, BOX_L); | |
322 | for (n = 0; n < BOX_X; n++) | |
323 | (void) addch('-'); | |
324 | (void) move(BOX_B, BOX_L); | |
325 | for (n = 0; n < BOX_X; n++) | |
326 | (void) addch('-'); | |
327 | for (n = BOX_T+1; n < BOX_B; n++) { | |
328 | (void) mvaddch(n, BOX_L, '|'); | |
329 | (void) mvaddch(n, BOX_R, '|'); | |
330 | } | |
331 | (void) mvaddch(BOX_T, BOX_L, '+'); | |
332 | (void) mvaddch(BOX_T, BOX_R, '+'); | |
333 | (void) mvaddch(BOX_B, BOX_L, '+'); | |
334 | (void) mvaddch(BOX_B, BOX_R, '+'); | |
335 | (void) refresh(); | |
336 | ||
337 | #define WSaIM "Wooden Ships & Iron Men" | |
338 | (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); | |
339 | (void) waddstr(view_w, WSaIM); | |
340 | (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); | |
341 | (void) waddstr(view_w, cc->name); | |
342 | (void) wrefresh(view_w); | |
343 | ||
344 | (void) move(LINE_T, LINE_L); | |
345 | (void) printw("Class %d %s (%d guns) '%s' (%c%c)", | |
346 | mc->class, | |
347 | classname[mc->class], | |
348 | mc->guns, | |
349 | ms->shipname, | |
350 | colours(ms), | |
351 | sterncolour(ms)); | |
352 | (void) refresh(); | |
353 | } | |
354 | ||
355 | initscreen() | |
356 | { | |
357 | (void) initscr(); | |
358 | view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L); | |
359 | slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L); | |
360 | scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L); | |
361 | stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L); | |
362 | turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L); | |
363 | done_curses++; | |
364 | noecho(); | |
365 | crmode(); | |
366 | } | |
367 | ||
368 | centerview() | |
369 | { | |
370 | viewrow = mf->row - VIEW_Y / 2; | |
371 | viewcol = mf->col - VIEW_X / 2; | |
372 | } | |
373 | ||
374 | upview() | |
375 | { | |
376 | viewrow -= VIEW_Y / 3; | |
377 | } | |
378 | ||
379 | downview() | |
380 | { | |
381 | viewrow += VIEW_Y / 3; | |
382 | } | |
383 | ||
384 | leftview() | |
385 | { | |
386 | viewcol -= VIEW_X / 5; | |
387 | } | |
388 | ||
389 | rightview() | |
390 | { | |
391 | viewcol += VIEW_X / 5; | |
392 | } | |
393 | ||
394 | adjustview() | |
395 | { | |
396 | if (dont_adjust) | |
397 | return; /* don't adjust if out of sight */ | |
398 | if (mf->row < viewrow + VIEW_Y/4) | |
399 | viewrow = mf->row - (VIEW_Y - VIEW_Y/4); | |
400 | else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4)) | |
401 | viewrow = mf->row - VIEW_Y/4; | |
402 | if (mf->col < viewcol + VIEW_X/8) | |
403 | viewcol = mf->col - (VIEW_X - VIEW_X/8); | |
404 | else if (mf->col > viewcol + (VIEW_X - VIEW_X/8)) | |
405 | viewcol = mf->col - VIEW_X/8; | |
406 | } |