Commit | Line | Data |
---|---|---|
a041d4b0 BJ |
1 | .TH ADVENTURE 6 |
2 | .SH NAME | |
3 | adventure \- an exploration game | |
4 | .SH SYNOPSIS | |
5 | .B /usr/games/adventure | |
6 | .SH DESCRIPTION | |
7 | The object of the game is to | |
8 | locate and explore Colossal Cave, find the treasures hidden there, | |
9 | and bring them back to the building with you. | |
10 | The program is | |
11 | self-describing to a point, but part of the game is to discover | |
12 | its rules. | |
13 | .PP | |
14 | To terminate a game, type | |
15 | `quit'; | |
16 | to save a game for later resumption, type | |
17 | `suspend'. | |
18 | Interrupt, | |
19 | quit, | |
20 | EOT, or hanging up the phone will all perform a | |
21 | suspend | |
22 | operation. | |
23 | .PP | |
24 | .I Adventure | |
25 | keeps a log in /usr/games/advlog of each game played. | |
26 | Each | |
27 | time a game terminates, a line is appended to that file containing | |
28 | the user, date, score, and number of turns. | |
29 | This log is intended | |
30 | to let you compare scores with fellow adventurers. | |
31 | Whether or not a game is logged is controlled by a toggle that is examined | |
32 | at the end of the game. | |
33 | Its initial state is "on", to indicate that logging | |
34 | is to take place. | |
35 | The command "log" inverts the toggle and reports its new | |
36 | state. | |
37 | .PP | |
38 | The "suspend" command results in writing a file named | |
39 | .I adv.susp | |
40 | in your home directory. This file contains the information needed | |
41 | to restart the game; its presence is checked during initialization to see | |
42 | if a game is being resumed. | |
43 | .SH FILES | |
44 | /usr/games/advfiles/* | |
45 | .br | |
46 | /usr/games/advlog | |
47 | .br | |
48 | $HOME/adv.susp | |
49 | .SH BUGS | |
50 | There can be only one suspended game per numeric | |
51 | user id; | |
52 | simultaneous conflicting suspends can wipe each other out. |