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e28303e4 KM |
1 | #ifndef lint |
2 | static char sccsid[] = "@(#)initquad.c 4.1 (Berkeley) %G%"; | |
3 | #endif not lint | |
4 | ||
5 | # include "trek.h" | |
6 | ||
7 | /* | |
8 | ** Paramize Quadrant Upon Entering | |
9 | ** | |
10 | ** A quadrant is initialized from the information held in the | |
11 | ** Quad matrix. Basically, everything is just initialized | |
12 | ** randomly, except for the starship, which goes into a fixed | |
13 | ** sector. | |
14 | ** | |
15 | ** If there are Klingons in the quadrant, the captain is informed | |
16 | ** that the condition is RED, and he is given a chance to put | |
17 | ** his shields up if the computer is working. | |
18 | ** | |
19 | ** The flag `f' is set to disable the check for condition red. | |
20 | ** This mode is used in situations where you know you are going | |
21 | ** to be docked, i.e., abandon() and help(). | |
22 | */ | |
23 | ||
24 | initquad(f) | |
25 | int f; | |
26 | { | |
27 | register int i, j; | |
28 | int rx, ry; | |
29 | int nbases, nstars; | |
30 | register struct quad *q; | |
31 | int nholes; | |
32 | ||
33 | q = &Quad[Ship.quadx][Ship.quady]; | |
34 | ||
35 | /* ignored supernova'ed quadrants (this is checked again later anyway */ | |
36 | if (q->stars < 0) | |
37 | return; | |
38 | Etc.nkling = q->klings; | |
39 | nbases = q->bases; | |
40 | nstars = q->stars; | |
41 | nholes = q->holes; | |
42 | ||
43 | /* have we blundered into a battle zone w/ shields down? */ | |
44 | if (Etc.nkling > 0 && !f) | |
45 | { | |
46 | printf("Condition RED\n"); | |
47 | Ship.cond = RED; | |
48 | if (!damaged(COMPUTER)) | |
49 | shield(1); | |
50 | } | |
51 | ||
52 | /* clear out the quadrant */ | |
53 | for (i = 0; i < NSECTS; i++) | |
54 | for (j = 0; j < NSECTS; j++) | |
55 | Sect[i][j] = EMPTY; | |
56 | ||
57 | /* initialize Enterprise */ | |
58 | Sect[Ship.sectx][Ship.secty] = Ship.ship; | |
59 | ||
60 | /* initialize Klingons */ | |
61 | for (i = 0; i < Etc.nkling; i++) | |
62 | { | |
63 | sector(&rx, &ry); | |
64 | Sect[rx][ry] = KLINGON; | |
65 | Etc.klingon[i].x = rx; | |
66 | Etc.klingon[i].y = ry; | |
67 | Etc.klingon[i].power = Param.klingpwr; | |
68 | Etc.klingon[i].srndreq = 0; | |
69 | } | |
70 | compkldist(1); | |
71 | ||
72 | /* initialize star base */ | |
73 | if (nbases > 0) | |
74 | { | |
75 | sector(&rx, &ry); | |
76 | Sect[rx][ry] = BASE; | |
77 | Etc.starbase.x = rx; | |
78 | Etc.starbase.y = ry; | |
79 | } | |
80 | ||
81 | /* initialize inhabited starsystem */ | |
82 | if (q->systemname != 0) | |
83 | { | |
84 | sector(&rx, &ry); | |
85 | Sect[rx][ry] = INHABIT; | |
86 | nstars =- 1; | |
87 | } | |
88 | ||
89 | /* initialize black holes */ | |
90 | for (i = 0; i < nholes; i++) | |
91 | { | |
92 | sector(&rx, &ry); | |
93 | Sect[rx][ry] = HOLE; | |
94 | } | |
95 | ||
96 | /* initialize stars */ | |
97 | for (i = 0; i < nstars; i++) | |
98 | { | |
99 | sector(&rx, &ry); | |
100 | Sect[rx][ry] = STAR; | |
101 | } | |
102 | Move.newquad = 1; | |
103 | } | |
104 | ||
105 | ||
106 | sector(x, y) | |
107 | int *x, *y; | |
108 | { | |
109 | register int i, j; | |
110 | ||
111 | do | |
112 | { | |
113 | i = ranf(NSECTS); | |
114 | j = ranf(NSECTS); | |
115 | } while (Sect[i][j] != EMPTY); | |
116 | *x = i; | |
117 | *y = j; | |
118 | return; | |
119 | } |