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9758240b KM |
1 | /* |
2 | * Copyright (c) 1980 Regents of the University of California. | |
e9fb6bea KB |
3 | * All rights reserved. |
4 | * | |
5 | * Redistribution and use in source and binary forms are permitted | |
d99e6414 KB |
6 | * provided that the above copyright notice and this paragraph are |
7 | * duplicated in all such forms and that any documentation, | |
8 | * advertising materials, and other materials related to such | |
9 | * distribution and use acknowledge that the software was developed | |
10 | * by the University of California, Berkeley. The name of the | |
11 | * University may not be used to endorse or promote products derived | |
12 | * from this software without specific prior written permission. | |
13 | * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR | |
14 | * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED | |
15 | * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. | |
9758240b KM |
16 | */ |
17 | ||
22e26d0f | 18 | #ifndef lint |
d99e6414 | 19 | static char sccsid[] = "@(#)play.c 5.3 (Berkeley) %G%"; |
e9fb6bea | 20 | #endif /* not lint */ |
22e26d0f KM |
21 | |
22 | # include "trek.h" | |
23 | # include "getpar.h" | |
24 | ||
25 | /* | |
26 | ** INSTRUCTION READ AND MAIN PLAY LOOP | |
27 | ** | |
28 | ** Well folks, this is it. Here we have the guts of the game. | |
29 | ** This routine executes moves. It sets up per-move variables, | |
30 | ** gets the command, and executes the command. After the command, | |
31 | ** it calls events() to use up time, attack() to have Klingons | |
32 | ** attack if the move was not free, and checkcond() to check up | |
33 | ** on how we are doing after the move. | |
34 | */ | |
06d69904 KL |
35 | extern int abandon(), capture(), shield(), computer(), dcrept(), |
36 | destruct(), dock(), help(), impulse(), lrscan(), | |
37 | warp(), dumpgame(), rest(), shell(), srscan(), | |
38 | reset(), torped(), visual(), setwarp(), undock(), phaser(); | |
22e26d0f | 39 | |
06d69904 | 40 | struct cvntab Comtab[] = |
22e26d0f | 41 | { |
06d69904 KL |
42 | "abandon", "", abandon, 0, |
43 | "ca", "pture", capture, 0, | |
44 | "cl", "oak", shield, -1, | |
45 | "c", "omputer", computer, 0, | |
46 | "da", "mages", dcrept, 0, | |
47 | "destruct", "", destruct, 0, | |
48 | "do", "ck", dock, 0, | |
49 | "help", "", help, 0, | |
50 | "i", "mpulse", impulse, 0, | |
51 | "l", "rscan", lrscan, 0, | |
52 | "m", "ove", warp, 0, | |
53 | "p", "hasers", phaser, 0, | |
54 | "ram", "", warp, 1, | |
55 | "dump", "", dumpgame, 0, | |
56 | "r", "est", rest, 0, | |
57 | "shell", "", shell, 0, | |
58 | "sh", "ield", shield, 0, | |
59 | "s", "rscan", srscan, 0, | |
60 | "st", "atus", srscan, -1, | |
61 | "terminate", "", reset, 0, | |
62 | "t", "orpedo", torped, 0, | |
63 | "u", "ndock", undock, 0, | |
64 | "v", "isual", visual, 0, | |
65 | "w", "arp", setwarp, 0, | |
22e26d0f KM |
66 | 0 |
67 | }; | |
68 | ||
69 | play() | |
70 | { | |
71 | struct cvntab *r; | |
72 | ||
73 | while (1) | |
74 | { | |
75 | Move.free = 1; | |
76 | Move.time = 0.0; | |
77 | Move.shldchg = 0; | |
78 | Move.newquad = 0; | |
79 | Move.resting = 0; | |
80 | skiptonl(0); | |
81 | r = getcodpar("\nCommand", Comtab); | |
82 | (*r->value)(r->value2); | |
83 | events(0); | |
84 | attack(0); | |
85 | checkcond(); | |
86 | } | |
87 | } |