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[unix-history] / games / monop / misc.c
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1/*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#ifndef lint
35static char sccsid[] = "@(#)misc.c 5.5 (Berkeley) 2/28/91";
36#endif /* not lint */
37
38# include "monop.ext"
39# include <ctype.h>
40# include <signal.h>
41
42# define execsh(sh) execl(sh, shell_name[roll(1, num_names)-1], 0)
43
44static char *shell_def = "/bin/csh",
45 *shell_name[] = {
46 ".Hi Mom!",
47 ".Kick Me",
48 ".I'm really the next process down",
49 ".Hi Kids!",
50 ".This space for rent",
51 ".Singin' in the rain....",
52 ".I am but a Cog in the Wheel of Life",
53 ".Look out!!! Behind you!!!!!",
54 ".Looking for a good time, sailor?",
55 ".I don't get NO respect...",
56 ".Augghh! You peeked!"
57 };
58
59static int num_names = sizeof shell_name / sizeof (char *);;
60
61char *shell_in();
62
63/*
64 * This routine executes a truncated set of commands until a
65 * "yes or "no" answer is gotten.
66 */
67getyn(prompt)
68reg char *prompt; {
69
70 reg int com;
71
72 for (;;)
73 if ((com=getinp(prompt, yn)) < 2)
74 return com;
75 else
76 (*func[com-2])();
77}
78/*
79 * This routine tells the player if he's out of money.
80 */
81notify() {
82
83 if (cur_p->money < 0)
84 printf("That leaves you $%d in debt\n", -cur_p->money);
85 else if (cur_p->money == 0)
86 printf("that leaves you broke\n");
87 else if (fixing && !told_em && cur_p->money > 0) {
88 printf("-- You are now Solvent ---\n");
89 told_em = TRUE;
90 }
91}
92/*
93 * This routine switches to the next player
94 */
95next_play() {
96
97 player = ++player % num_play;
98 cur_p = &play[player];
99 num_doub = 0;
100}
101/*
102 * This routine gets an integer from the keyboard after the
103 * given prompt.
104 */
105get_int(prompt)
106reg char *prompt; {
107
108 reg int num;
109 reg char *sp;
110 char buf[257];
111
112 for (;;) {
113inter:
114 printf(prompt);
115 num = 0;
116 for (sp = buf; (*sp=getchar()) != '\n'; sp++)
117 if (*sp == -1) /* check for interrupted system call */
118 goto inter;
119 if (sp == buf)
120 continue;
121 for (sp = buf; isspace(*sp); sp++)
122 continue;
123 for (; isdigit(*sp); sp++)
124 num = num * 10 + *sp - '0';
125 if (*sp == '\n')
126 return num;
127 else
128 printf("I can't understand that\n");
129 }
130}
131/*
132 * This routine sets the monopoly flag from the list given.
133 */
134set_ownlist(pl)
135int pl; {
136
137 reg int num; /* general counter */
138 reg MON *orig; /* remember starting monop ptr */
139 reg OWN *op; /* current owned prop */
140 OWN *orig_op; /* origianl prop before loop */
141
142 op = play[pl].own_list;
143#ifdef DEBUG
144 printf("op [%d] = play[pl [%d] ].own_list;\n", op, pl);
145#endif
146 while (op) {
147#ifdef DEBUG
148 printf("op->sqr->type = %d\n", op->sqr->type);
149#endif
150 switch (op->sqr->type) {
151 case UTIL:
152#ifdef DEBUG
153 printf(" case UTIL:\n");
154#endif
155 for (num = 0; op && op->sqr->type == UTIL; op = op->next)
156 num++;
157 play[pl].num_util = num;
158#ifdef DEBUG
159 printf("play[pl].num_util = num [%d];\n", num);
160#endif
161 break;
162 case RR:
163#ifdef DEBUG
164 printf(" case RR:\n");
165#endif
166 for (num = 0; op && op->sqr->type == RR; op = op->next) {
167#ifdef DEBUG
168 printf("iter: %d\n", num);
169 printf("op = %d, op->sqr = %d, op->sqr->type = %d\n", op, op->sqr, op->sqr->type);
170#endif
171 num++;
172 }
173 play[pl].num_rr = num;
174#ifdef DEBUG
175 printf("play[pl].num_rr = num [%d];\n", num);
176#endif
177 break;
178 case PRPTY:
179#ifdef DEBUG
180 printf(" case PRPTY:\n");
181#endif
182 orig = op->sqr->desc->mon_desc;
183 orig_op = op;
184 num = 0;
185 while (op && op->sqr->desc->mon_desc == orig) {
186#ifdef DEBUG
187 printf("iter: %d\n", num);
188#endif
189 num++;
190#ifdef DEBUG
191 printf("op = op->next ");
192#endif
193 op = op->next;
194#ifdef DEBUG
195 printf("[%d];\n", op);
196#endif
197 }
198#ifdef DEBUG
199 printf("num = %d\n");
200#endif
201 if (orig == 0) {
202 printf("panic: bad monopoly descriptor: orig = %d\n", orig);
203 printf("player # %d\n", pl+1);
204 printhold(pl);
205 printf("orig_op = %d\n", orig_op);
206 printf("orig_op->sqr->type = %d (PRPTY)\n", op->sqr->type);
207 printf("orig_op->next = %d\n", op->next);
208 printf("orig_op->sqr->desc = %d\n", op->sqr->desc);
209 printf("op = %d\n", op);
210 printf("op->sqr->type = %d (PRPTY)\n", op->sqr->type);
211 printf("op->next = %d\n", op->next);
212 printf("op->sqr->desc = %d\n", op->sqr->desc);
213 printf("num = %d\n", num);
214 }
215#ifdef DEBUG
216 printf("orig->num_in = %d\n", orig->num_in);
217#endif
218 if (num == orig->num_in)
219 is_monop(orig, pl);
220 else
221 isnot_monop(orig);
222 break;
223 }
224 }
225}
226/*
227 * This routine sets things up as if it is a new monopoly
228 */
229is_monop(mp, pl)
230reg MON *mp;
231int pl; {
232
233 reg char *sp;
234 reg int i;
235
236 mp->owner = pl;
237 mp->num_own = mp->num_in;
238 for (i = 0; i < mp->num_in; i++)
239 mp->sq[i]->desc->monop = TRUE;
240 mp->name = mp->mon_n;
241}
242/*
243 * This routine sets things up as if it is no longer a monopoly
244 */
245isnot_monop(mp)
246reg MON *mp; {
247
248 reg char *sp;
249 reg int i;
250
251 mp->owner = -1;
252 for (i = 0; i < mp->num_in; i++)
253 mp->sq[i]->desc->monop = FALSE;
254 mp->name = mp->not_m;
255}
256/*
257 * This routine gives a list of the current player's routine
258 */
259list() {
260
261 printhold(player);
262}
263/*
264 * This routine gives a list of a given players holdings
265 */
266list_all() {
267
268 reg int pl;
269
270 while ((pl=getinp("Whose holdings do you want to see? ", name_list)) < num_play)
271 printhold(pl);
272}
273/*
274 * This routine gives the players a chance before it exits.
275 */
276void
277quit() {
278
279 putchar('\n');
280 if (getyn("Do you all really want to quit? ", yn) == 0)
281 exit(0);
282 signal(SIGINT, quit);
283}
284/*
285 * This routine copies one structure to another
286 */
287cpy_st(s1, s2, size)
288reg int *s1, *s2, size; {
289
290 size /= 2;
291 while (size--)
292 *s1++ = *s2++;
293}
294/*
295 * This routine forks off a shell. It uses the users login shell
296 */
297shell_out() {
298
299 static char *shell = NULL;
300
301 printline();
302 if (shell == NULL)
303 shell = shell_in();
304 fflush(stdout);
305 if (!fork()) {
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306 setuid(getuid());
307 setgid(getgid());
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308 signal(SIGINT, SIG_DFL);
309 execsh(shell);
310 }
311 ignoresigs();
312 wait();
313 resetsigs();
314 putchar('\n');
315 printline();
316}
317/*
318 * This routine looks up the users login shell
319 */
320# include <sys/types.h>
321# include <pwd.h>
322
323char *getenv();
324
325char *
326shell_in() {
327
328 reg struct passwd *pp;
329 reg char *sp;
330
331 if ((sp = getenv("SHELL")) == NULL) {
332 pp = getpwuid(getuid());
333 if (pp->pw_shell[0] != '\0')
334 return pp->pw_shell;
335 else
336 return shell_def;
337 /*return (*(pp->pw_shell) != '\0' ? pp->pw_shell : shell_def);*/
338 }
339 return sp;
340}
341/*
342 * This routine sets things up to ignore all the signals.
343 */
344ignoresigs() {
345
346 reg int i;
347
348 for (i = 0; i < NSIG; i++)
349 signal(i, SIG_IGN);
350}
351/*
352 * This routine sets up things as they were before.
353 */
354resetsigs() {
355
356 reg int i;
357
358 for (i = 0; i < NSIG; i++)
359 signal(i, SIG_DFL);
360 signal(SIGINT, quit);
361}