move scripts from /usr/libdata to /usr/old/libdata
[unix-history] / usr / src / games / battlestar / battlestar.6
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1.\" Copyright (c) 1983 The Regents of the University of California.
2.\" All rights reserved.
fdc7d56f 3.\"
91cff1e1 4.\" %sccs.include.redist.man%
fdc7d56f 5.\"
91cff1e1 6.\" @(#)battlestar.6 1.4 (Berkeley) %G%
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7.\"
8.TH BATTLESTAR 6 "
9.UC 6
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10.SH NAME
11battlestar \- a tropical adventure game
12.SH SYNOPSIS
13.B battlestar
14[
15.B -r (recover a saved game)
16]
17.br
18.fi
19.SH DESCRIPTION
20.I Battlestar
21is an adventure game in the classic style. However, It's slightly less
22of a
23puzzle and more a game of exploration. There are a few magical words
24in the game, but on the whole, simple English
25should suffice to make one's desires understandable to the parser.
26.SH "THE SETTING"
27In the days before the darkness came, when battlestars ruled the
28heavens...
29.br
30.nf
31
32 Three He made and gave them to His daughters,
33 Beautiful nymphs, the goddesses of the waters.
34 One to bring good luck and simple feats of wonder,
35 Two to wash the lands and churn the waves asunder,
36 Three to rule the world and purge the skies with thunder.
37
38.fi
39.PP
40In those times great wizards were known and their powers were beyond
41belief. They could take any object from thin air, and, uttering the
86523e3e 42word `su' could disappear.
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43.PP
44In those times men were known for their lust of gold and desire to
45wear fine weapons. Swords and coats of mail were fashioned that could
46withstand a laser blast.
47.PP
48But when the darkness fell, the rightful reigns were toppled. Swords
49and helms and heads of state went rolling across the grass. The entire
50fleet of battlestars was reduced to a single ship.
51.SH "SAMPLE COMMANDS"
52.nf
53
54 take --- take an object
55 drop --- drop an object
56
57 wear --- wear an object you are holding
58 draw --- carry an object you are wearing
59
60 puton --- take an object and wear it
61 take off -- draw an object and drop it
62
63 throw <object> <direction>
64
65 ! <shell esc>
66
67.fi
68.SH "IMPLIED OBJECTS"
69.nf
70
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71 >-: take watermelon
72 watermelon:
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73 Taken.
74 >-: eat
86523e3e 75 watermelon:
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76 Eaten.
77 >-: take knife and sword and apple, drop all
78 knife:
79 Taken.
80 broadsword:
81 Taken.
82 apple:
83 Taken.
84 knife:
85 Dropped.
86 broadsword:
87 Dropped.
88 apple:
89 Dropped.
90 >-: get
91 knife:
92 Taken.
93
94.fi
95.PP
96Notice that the "shadow" of the next word stays around if you
97want to take advantage of it. That is, saying "take knife" and then
98"drop"
99will drop the knife you just took.
100.SH "SCORE & INVEN"
101The two commands "score" and "inven" will print out your current status
102in
103the game.
104.SH "SAVING A GAME"
105The command "save" will save your game in a file called "Bstar." You
106can
107recover a saved game by using the "-r" option when you start up the
108game.
109.SH DIRECTIONS
110The compass directions N, S, E, and W can be used if you have a compass.
111If you don't have a compass, you'll have to say R, L, A, or B, which
112stand for
113Right, Left, Ahead, and Back. Directions printed in room descriptions
114are
115always printed in R, L, A, & B relative directions.
116.SH HISTORY
117I wrote Battlestar in 1979 in order to experiment with the niceties of
118the C Language.
119Most interesting things that happen in the game are hardwired into the
120code, so don't
121send me any hate mail about it! Instead, enjoy art for art's sake!
122.SH AUTHOR
123David Riggle
124.SH "INSPIRATION & ASSISTANCE"
125Chris Guthrie
126.br
127Peter Da Silva
128.br
129Kevin Brown
130.br
131Edward Wang
132.br
133Ken Arnold & Company
134.SH BUGS
135Countless.
136.SH "FAN MAIL"
137Send to edward%ucbarpa@Berkeley.arpa, chris%ucbcory@berkeley.arpa,
138riggle.pa@xerox.arpa.