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[unix-history] / games / mille / mille.c
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RG
1/*
2 * Copyright (c) 1982 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#ifndef lint
35char copyright[] =
36"@(#) Copyright (c) 1982 Regents of the University of California.\n\
37 All rights reserved.\n";
38#endif /* not lint */
39
40#ifndef lint
41static char sccsid[] = "@(#)mille.c 5.5 (Berkeley) 2/28/91";
42#endif /* not lint */
43
44# include "mille.h"
45# include <signal.h>
46# ifdef attron
47# include <term.h>
48# endif attron
49
50/*
51 * @(#)mille.c 1.3 (Berkeley) 5/10/83
52 */
53
54void rub();
55
56main(ac, av)
57reg int ac;
58reg char *av[]; {
59
60 reg bool restore;
61
62 /* run as the user */
63 setuid(getuid());
64
65 if (strcmp(av[0], "a.out") == 0) {
66 outf = fopen("q", "w");
67 setbuf(outf, (char *)NULL);
68 Debug = TRUE;
69 }
70 restore = FALSE;
71 switch (ac) {
72 case 2:
73 rest_f(av[1]);
74 restore = TRUE;
75 case 1:
76 break;
77 default:
78 printf("usage: milles [ restore_file ]\n");
79 exit(-1);
80 /* NOTREACHED */
81 }
82 Play = PLAYER;
83 initscr();
84# ifdef attron
85# define CA cursor_address
86# endif
87 if (!CA) {
88 printf("Sorry. Need cursor addressing to play mille\n");
89 exit(-1);
90 }
91 delwin(stdscr);
92 stdscr = Board = newwin(BOARD_Y, BOARD_X, 0, 0);
93 Score = newwin(SCORE_Y, SCORE_X, 0, 40);
94 Miles = newwin(MILES_Y, MILES_X, 17, 0);
95#ifdef attron
96 idlok(Board, TRUE);
97 idlok(Score, TRUE);
98 idlok(Miles, TRUE);
99#endif
100 leaveok(Score, TRUE);
101 leaveok(Miles, TRUE);
102 clearok(curscr, TRUE);
103# ifndef PROF
104 srandom(getpid());
105# else
106 srandom(0);
107# endif
108 crmode();
109 noecho();
110 signal(SIGINT, rub);
111 for (;;) {
112 if (!restore || (Player[PLAYER].total >= 5000
113 || Player[COMP].total >= 5000)) {
114 if (Player[COMP].total < Player[PLAYER].total)
115 Player[PLAYER].games++;
116 else if (Player[COMP].total > Player[PLAYER].total)
117 Player[COMP].games++;
118 Player[COMP].total = 0;
119 Player[PLAYER].total = 0;
120 }
121 do {
122 if (!restore)
123 Handstart = Play = other(Handstart);
124 if (!restore || On_exit) {
125 shuffle();
126 init();
127 }
128 newboard();
129 if (restore)
130 mvwaddstr(Score, ERR_Y, ERR_X, Initstr);
131 prboard();
132 do {
133 domove();
134 if (Finished)
135 newscore();
136 prboard();
137 } while (!Finished);
138 check_more();
139 restore = On_exit = FALSE;
140 } while (Player[COMP].total < 5000
141 && Player[PLAYER].total < 5000);
142 }
143}
144
145/*
146 * Routine to trap rubouts, and make sure they really want to
147 * quit.
148 */
149void
150rub() {
151
152 (void)signal(SIGINT, SIG_IGN);
153 if (getyn(REALLYPROMPT))
154 die();
155 (void)signal(SIGINT, rub);
156}
157
158/*
159 * Time to go beddy-by
160 */
161die() {
162
163 (void)signal(SIGINT, SIG_IGN);
164 if (outf)
165 fflush(outf);
166 mvcur(0, COLS - 1, LINES - 1, 0);
167 endwin();
168 exit(1);
169}
170