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[unix-history] / usr / src / games / monop / trade.c
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3297b3e8 1/*
d99e6414 2 * Copyright (c) 1980 Regents of the University of California.
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3 * All rights reserved.
4 *
102fca3d 5 * %sccs.include.redist.c%
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6 */
7
8#ifndef lint
102fca3d 9static char sccsid[] = "@(#)trade.c 5.5 (Berkeley) %G%";
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10#endif /* not lint */
11
12# include "monop.ext"
13
a4977be6 14struct trd_st { /* how much to give to other player */
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15 int trader; /* trader number */
16 int cash; /* amount of cash */
17 int gojf; /* # get-out-of-jail-free cards */
18 OWN *prop_list; /* property list */
19};
20
21typedef struct trd_st TRADE;
22
23static char *list[MAX_PRP+2];
24
25static int used[MAX_PRP];
26
27static TRADE trades[2];
28
29trade() {
30
31 reg int tradee, i;
32
33 trading = TRUE;
34 for (i = 0; i < 2; i++) {
35 trades[i].cash = 0;
36 trades[i].gojf = FALSE;
37 trades[i].prop_list = NULL;
38 }
39over:
40 if (num_play == 1) {
41 printf("There ain't no-one around to trade WITH!!\n");
42 return;
43 }
44 if (num_play > 2) {
45 tradee = getinp("Which player do you wish to trade with? ",
46 name_list);
47 if (tradee == num_play)
48 return;
49 if (tradee == player) {
50 printf("You can't trade with yourself!\n");
51 goto over;
52 }
53 }
54 else
55 tradee = 1 - player;
56 get_list(0, player);
57 get_list(1, tradee);
58 if (getyn("Do you wish a summary? ") == 0)
59 summate();
60 if (getyn("Is the trade ok? ") == 0)
61 do_trade();
62}
63/*
64 * This routine gets the list of things to be trader for the
65 * player, and puts in the structure given.
66 */
67get_list(struct_no, play_no)
68int struct_no, play_no; {
69
70 reg int sn, pn;
71 reg PLAY *pp;
72 int numin, prop, num_prp;
73 OWN *op;
74 TRADE *tp;
75
76 for (numin = 0; numin < MAX_PRP; numin++)
77 used[numin] = FALSE;
78 sn = struct_no, pn = play_no;
79 pp = &play[pn];
80 tp = &trades[sn];
81 tp->trader = pn;
82 printf("player %s (%d):\n", pp->name, pn+1);
83 if (pp->own_list) {
84 numin = set_list(pp->own_list);
85 for (num_prp = numin; num_prp; ) {
86 prop = getinp("Which property do you wish to trade? ",
87 list);
88 if (prop == numin)
89 break;
90 else if (used[prop])
91 printf("You've already allocated that.\n");
92 else {
93 num_prp--;
94 used[prop] = TRUE;
95 for (op = pp->own_list; prop--; op = op->next)
96 continue;
97 add_list(pn, &(tp->prop_list), sqnum(op->sqr));
98 }
99 }
100 }
101 if (pp->money > 0) {
102 printf("You have $%d. ", pp->money);
103 tp->cash = get_int("How much are you trading? ");
104 }
105 if (pp->num_gojf > 0) {
106once_more:
107 printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
108 tp->gojf = get_int("How many are you trading? ");
109 if (tp->gojf > pp->num_gojf) {
110 printf("You don't have that many. Try again.\n");
111 goto once_more;
112 }
113 }
114}
115/*
116 * This routine sets up the list of tradable property.
117 */
118set_list(the_list)
119reg OWN *the_list; {
120
121 reg int i;
122 reg OWN *op;
123
124 i = 0;
125 for (op = the_list; op; op = op->next)
126 if (!used[i])
127 list[i++] = op->sqr->name;
128 list[i++] = "done";
129 list[i--] = 0;
130 return i;
131}
132/*
133 * This routine summates the trade.
134 */
135summate() {
136
137 reg bool some;
138 reg int i;
139 reg TRADE *tp;
140 OWN *op;
141
142 for (i = 0; i < 2; i++) {
143 tp = &trades[i];
144 some = FALSE;
145 printf("Player %s (%d) gives:\n", play[tp->trader].name,
146 tp->trader+1);
147 if (tp->cash > 0)
148 printf("\t$%d\n", tp->cash), some++;
149 if (tp->gojf > 0)
150 printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
151 some++;
152 if (tp->prop_list) {
153 for (op = tp->prop_list; op; op = op->next)
154 putchar('\t'), printsq(sqnum(op->sqr), TRUE);
155 some++;
156 }
157 if (!some)
158 printf("\t-- Nothing --\n");
159 }
160}
161/*
162 * This routine actually executes the trade.
163 */
164do_trade() {
165
166 move_em(&trades[0], &trades[1]);
167 move_em(&trades[1], &trades[0]);
168}
169/*
170 * This routine does a switch from one player to another
171 */
172move_em(from, to)
173TRADE *from, *to; {
174
175 reg PLAY *pl_fr, *pl_to;
176 reg OWN *op;
177
178 pl_fr = &play[from->trader];
179 pl_to = &play[to->trader];
180
181 pl_fr->money -= from->cash;
182 pl_to->money += from->cash;
183 pl_fr->num_gojf -= from->gojf;
184 pl_to->num_gojf += from->gojf;
185 for (op = from->prop_list; op; op = op->next) {
186 add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
187 op->sqr->owner = to->trader;
188 del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
189 }
190 set_ownlist(to->trader);
191}
192/*
193 * This routine lets a player resign
194 */
195resign() {
196
197 reg int i, new_own;
198 reg OWN *op;
199 SQUARE *sqp;
200
201 if (cur_p->money <= 0) {
202 switch (board[cur_p->loc].type) {
203 case UTIL:
204 case RR:
205 case PRPTY:
206 new_own = board[cur_p->loc].owner;
207 break;
2497392a 208 default: /* Chance, taxes, etc */
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209 new_own = num_play;
210 break;
211 }
212 if (new_own == num_play)
213 printf("You would resign to the bank\n");
214 else
215 printf("You would resign to %s\n", name_list[new_own]);
216 }
217 else if (num_play == 1) {
218 new_own = num_play;
219 printf("You would resign to the bank\n");
220 }
221 else {
222 name_list[num_play] = "bank";
223 do {
224 new_own = getinp("Who do you wish to resign to? ",
225 name_list);
226 if (new_own == player)
227 printf("You can't resign to yourself!!\n");
228 } while (new_own == player);
229 name_list[num_play] = "done";
230 }
231 if (getyn("Do you really want to resign? ", yn) != 0)
232 return;
233 if (num_play == 1) {
234 printf("Then NOBODY wins (not even YOU!)\n");
235 exit(0);
236 }
237 if (new_own < num_play) { /* resign to player */
238 printf("resigning to player\n");
239 trades[0].trader = new_own;
240 trades[0].cash = trades[0].gojf = 0;
241 trades[0].prop_list = NULL;
242 trades[1].trader = player;
243 trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
244 trades[1].gojf = cur_p->num_gojf;
245 trades[1].prop_list = cur_p->own_list;
246 do_trade();
247 }
248 else { /* resign to bank */
249 printf("resigning to bank\n");
250 for (op = cur_p->own_list; op; op = op->next) {
251 sqp = op->sqr;
252 sqp->owner = -1;
253 sqp->desc->morg = FALSE;
2497392a 254 if (sqp->type == PRPTY) {
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255 isnot_monop(sqp->desc->mon_desc);
256 sqp->desc->houses = 0;
257 }
258 }
259 if (cur_p->num_gojf)
260 ret_card(cur_p);
261 }
262 for (i = player; i < num_play; i++) {
263 name_list[i] = name_list[i+1];
264 if (i + 1 < num_play)
265 cpy_st(&play[i], &play[i+1], sizeof (PLAY));
266 }
267 name_list[num_play--] = 0;
268 for (i = 0; i < N_SQRS; i++)
269 if (board[i].owner > player)
270 --board[i].owner;
271 player = --player < 0 ? num_play - 1 : player;
272 next_play();
273 if (num_play < 2) {
274 printf("\nThen %s WINS!!!!!\n", play[0].name);
275 printhold(0);
276 printf("That's a grand worth of $%d.\n",
277 play[0].money+prop_worth(&play[0]));
278 exit(0);
279 }
280}