BSD 4_3 release
[unix-history] / usr / src / games / mille / init.c
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1# include "mille.h"
2
3/*
4 * @(#)init.c 1.1 (Berkeley) 4/1/82
5 */
6
7init() {
8
9 reg PLAY *pp;
10 reg int i, j;
11 reg CARD card;
12
13 bzero(Numseen, sizeof Numseen);
14 Numgos = 0;
15
16 for (i = 0; i < 2; i++) {
17 pp = &Player[i];
18 pp->hand[0] = C_INIT;
19 for (j = 0; j < NUM_SAFE; j++) {
20 pp->safety[j] = S_UNKNOWN;
21 pp->coups[j] = FALSE;
22 }
23 for (j = 1; j < HAND_SZ; j++) {
24 pp->hand[j] = *--Topcard;
25 if (i == COMP) {
26 account(card = *Topcard);
27 if (issafety(card))
28 pp->safety[card - S_CONV] = S_IN_HAND;
29 }
30 }
31 pp->mileage = 0;
32 pp->hand_tot = 0;
33 pp->safescore = 0;
34 pp->coupscore = 0;
35 pp->can_go = FALSE;
36 pp->speed = C_INIT;
37 pp->battle = C_INIT;
38 pp->new_speed = FALSE;
39 pp->new_battle = FALSE;
40 for (j = 0; j < NUM_MILES; j++)
41 pp->nummiles[j] = 0;
42 }
43 if (Order)
44 sort(Player[PLAYER].hand);
45 Discard = C_INIT;
46 Finished = FALSE;
47 End = 700;
48}
49
50shuffle() {
51
52 reg int i, r;
53 reg CARD temp;
54
55 for (i = 0; i < DECK_SZ; i++) {
56 r = roll(1, DECK_SZ) - 1;
57 if (r < 0 || r > DECK_SZ - 1) {
58 fprintf(stderr, "shuffle: card no. error: %d\n", r);
59 die();
60 }
61 temp = Deck[r];
62 Deck[r] = Deck[i];
63 Deck[i] = temp;
64 }
65 Topcard = &Deck[DECK_SZ];
66}
67
68newboard() {
69
70 register int i;
71 register PLAY *pp;
72 static int first = TRUE;
73
74 if (first) {
75 werase(Board);
76 werase(Score);
77 mvaddstr(5, 0, "--HAND--");
78 mvaddch(6, 0, 'P');
79 mvaddch(7, 0, '1');
80 mvaddch(8, 0, '2');
81 mvaddch(9, 0, '3');
82 mvaddch(10, 0, '4');
83 mvaddch(11, 0, '5');
84 mvaddch(12, 0, '6');
85 mvaddstr(13, 0, "--BATTLE--");
86 mvaddstr(15, 0, "--SPEED--");
87 mvaddstr(5, 20, "--DECK--");
88 mvaddstr(7, 20, "--DISCARD--");
89 mvaddstr(13, 20, "--BATTLE--");
90 mvaddstr(15, 20, "--SPEED--");
91 mvwaddstr(Miles, 0, 0, "--MILEAGE--");
92 mvwaddstr(Miles, 0, 41, "--MILEAGE--");
93 Sh_discard = -1;
94 for (pp = Player; pp <= &Player[COMP]; pp++) {
95 for (i = 0; i < HAND_SZ; i++)
96 pp->sh_hand[i] = -1;
97 pp->sh_battle = -1;
98 pp->sh_speed = -1;
99 pp->sh_mileage = -1;
100 }
101 first = FALSE;
102 }
103 else {
104 for (i = 0; i < 5; i++) {
105 move(i, 0);
106 clrtoeol();
107 }
108 wmove(Miles, 1, 0);
109 wclrtobot(Miles);
110 wmove(Board, MOVE_Y + 1, MOVE_X);
111 wclrtoeol(Board);
112 wmove(Board, MOVE_Y + 2, MOVE_X);
113 wclrtoeol(Board);
114 }
115 Sh_discard = -1;
116 for (pp = Player; pp <= &Player[COMP]; pp++) {
117 for (i = 0; i < NUM_SAFE; i++)
118 pp->sh_safety[i] = FALSE;
119 for (i = 0; i < NUM_MILES; i++)
120 pp->sh_nummiles[i] = 0;
121 pp->sh_safescore = -1;
122 }
123 newscore();
124}
125
126newscore() {
127
128 reg int i, new;
129 register PLAY *pp;
130 static int was_full = -1;
131 static int last_win = -1;
132
133 if (was_full < 0)
134 was_full = (Window != W_FULL);
135 stdscr = Score;
136 move(0, 22);
137 new = FALSE;
138 if (inch() != 'Y') {
139 erase();
140 mvaddstr(0, 22, "You Comp Value");
141 mvaddstr(1, 2, "Milestones Played");
142 mvaddstr(2, 8, "Each Safety");
143 mvaddstr(3, 5, "All 4 Safeties");
144 mvaddstr(4, 3, "Each Coup Fourre");
145 mvaddstr(2, 37, "100");
146 mvaddstr(3, 37, "300");
147 mvaddstr(4, 37, "300");
148 new = TRUE;
149 }
150 else if (((Window == W_FULL || Finished) ^ was_full) ||
151 pp->was_finished != Finished) {
152 move(5, 1);
153 clrtobot();
154 new = TRUE;
155 }
156 else if (Window != last_win)
157 new = TRUE;
158 if (new) {
159 for (i = 0; i < SCORE_Y; i++)
160 mvaddch(i, 0, '|');
161 move(SCORE_Y - 1, 1);
162 while (addch('_') != ERR)
163 continue;
164 for (pp = Player; pp <= &Player[COMP]; pp++) {
165 pp->sh_hand_tot = -1;
166 pp->sh_total = -1;
167 pp->sh_games = -1;
168 pp->sh_safescore = -1;
169 }
170 }
171 Player[PLAYER].was_finished = !Finished;
172 Player[COMP].was_finished = !Finished;
173 if (Window == W_FULL || Finished) {
174 if (!was_full || new) {
175 mvaddstr(5, 5, "Trip Completed");
176 mvaddstr(6, 10, "Safe Trip");
177 mvaddstr(7, 5, "Delayed Action");
178 mvaddstr(8, 10, "Extension");
179 mvaddstr(9, 11, "Shut-Out");
180 mvaddstr(10, 21, "---- ---- -----");
181 mvaddstr(11, 9, "Hand Total");
182 mvaddstr(12, 20, "----- -----");
183 mvaddstr(13, 6, "Overall Total");
184 mvaddstr(14, 15, "Games");
185 mvaddstr(5, 37, "400");
186 mvaddstr(6, 37, "300");
187 mvaddstr(7, 37, "300");
188 mvaddstr(8, 37, "200");
189 mvaddstr(9, 37, "500");
190 }
191 }
192 else
193 if (was_full || new) {
194 mvaddstr(5, 21, "---- ---- -----");
195 mvaddstr(6, 9, "Hand Total");
196 mvaddstr(7, 20, "----- -----");
197 mvaddstr(8, 6, "Overall Total");
198 mvaddstr(9, 15, "Games");
199 mvaddstr(11, 2, "p: pick");
200 mvaddstr(12, 2, "u: use #");
201 mvaddstr(13, 2, "d: discard #");
202 mvaddstr(14, 2, "w: toggle window");
203 mvaddstr(11, 21, "q: quit");
204 if (!Order)
205 mvaddstr(12, 21, "o: order hand");
206 else
207 mvaddstr(12, 21, "o: stop ordering");
208 mvaddstr(13, 21, "s: save");
209 mvaddstr(14, 21, "r: reprint");
210 }
211 stdscr = Board;
212 was_full = (Window == W_FULL || Finished);
213 last_win = Window;
214}