386BSD 0.1 development
[unix-history] / usr / othersrc / games / monop / monop.h
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1/*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 *
33 * @(#)monop.h 5.5 (Berkeley) 6/1/90
34 */
35
36# include <stdio.h>
37
38# define reg register
39# define shrt char
40# define bool char
41# define unsgn unsigned
42
43# define TRUE (1)
44# define FALSE (0)
45
46# define N_MON 8 /* number of monopolies */
47# define N_PROP 22 /* number of normal property squares */
48# define N_RR 4 /* number of railroads */
49# define N_UTIL 2 /* number of utilities */
50# define N_SQRS 40 /* number of squares on board */
51# define MAX_PL 9 /* maximum number of players */
52# define MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property */
53
54 /* square type numbers */
55# define PRPTY 0 /* normal property */
56# define RR 1 /* railroad */
57# define UTIL 2 /* water works - electric co */
58# define SAFE 3 /* safe spot */
59# define CC 4 /* community chest */
60# define CHANCE 5 /* chance (surprise!!!) */
61# define INC_TAX 6 /* Income tax */
62# define GOTO_J 7 /* Go To Jail! */
63# define LUX_TAX 8 /* Luxury tax */
64# define IN_JAIL 9 /* In jail */
65
66# define JAIL 40 /* JAIL square number */
67
68# define lucky(str) printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
69# define printline() printf("------------------------------\n")
70# define sqnum(sqp) (sqp - board)
71# define swap(A1,A2) if ((A1) != (A2)) { \
72 (A1) ^= (A2); \
73 (A2) ^= (A1); \
74 (A1) ^= (A2); \
75 }
76
77struct sqr_st { /* structure for square */
78 char *name; /* place name */
79 shrt owner; /* owner number */
80 shrt type; /* place type */
81 struct prp_st *desc; /* description struct */
82 int cost; /* cost */
83};
84
85typedef struct sqr_st SQUARE;
86
87struct mon_st { /* monopoly description structure */
88 char *name; /* monop. name (color) */
89 shrt owner; /* owner of monopoly */
90 shrt num_in; /* # in monopoly */
91 shrt num_own; /* # owned (-1: not poss. monop)*/
92 shrt h_cost; /* price of houses */
93 char *not_m; /* name if not monopoly */
94 char *mon_n; /* name if a monopoly */
95 char sqnums[3]; /* Square numbers (used to init)*/
96 SQUARE *sq[3]; /* list of squares in monop */
97};
98
99typedef struct mon_st MON;
100
101/*
102 * This struct describes a property. For railroads and utilities, only
103 * the "morg" member is used.
104 */
105struct prp_st { /* property description structure */
106 bool morg; /* set if mortgaged */
107 bool monop; /* set if monopoly */
108 shrt square; /* square description */
109 shrt houses; /* number of houses */
110 MON *mon_desc; /* name of color */
111 int rent[6]; /* rents */
112};
113
114struct own_st { /* element in list owned things */
115 SQUARE *sqr; /* pointer to square */
116 struct own_st *next; /* next in list */
117};
118
119typedef struct own_st OWN;
120
121struct plr_st { /* player description structure */
122 char *name; /* owner name */
123 shrt num_gojf; /* # of get-out-of-jail-free's */
124 shrt num_rr; /* # of railroads owned */
125 shrt num_util; /* # of water works/elec. co. */
126 shrt loc; /* location on board */
127 shrt in_jail; /* count of turns in jail */
128 int money; /* amount of money */
129 OWN *own_list; /* start of propery list */
130};
131
132typedef struct plr_st PLAY;
133typedef struct prp_st PROP;
134typedef struct prp_st RR_S;
135typedef struct prp_st UTIL_S;
136
137int cc(), chance(), lux_tax(), goto_jail(), inc_tax();