Oh GACK! src-clean doesn't quite work that easily since cleandist rebuilds the
[unix-history] / gnu / lib / libg++ / g++-include / DiscUnif.h
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RG
1// This may look like C code, but it is really -*- C++ -*-
2/*
3Copyright (C) 1988 Free Software Foundation
4 written by Dirk Grunwald (grunwald@cs.uiuc.edu)
5
6This file is part of GNU CC.
7
8GNU CC is distributed in the hope that it will be useful,
9but WITHOUT ANY WARRANTY. No author or distributor
10accepts responsibility to anyone for the consequences of using it
11or for whether it serves any particular purpose or works at all,
12unless he says so in writing. Refer to the GNU CC General Public
13License for full details.
14
15Everyone is granted permission to copy, modify and redistribute
16GNU CC, but only under the conditions described in the
17GNU CC General Public License. A copy of this license is
18supposed to have been given to you along with GNU CC so you
19can know your rights and responsibilities. It should be in a
20file named COPYING. Among other things, the copyright notice
21and this notice must be preserved on all copies.
22*/
23#ifndef _DiscreteUniform_h
24#ifdef __GNUG__
25#pragma once
26#pragma interface
27#endif
28#define _DiscreteUniform_h 1
29
30#include <Random.h>
31
32//
33// The interval [lo..hi)
34//
35
36class DiscreteUniform: public Random {
37 long pLow;
38 long pHigh;
39 double delta;
40public:
41 DiscreteUniform(long low, long high, RNG *gen);
42
43 long low();
44 long low(long x);
45 long high();
46 long high(long x);
47
48 virtual double operator()();
49};
50
51#if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES)
52
53inline DiscreteUniform::DiscreteUniform(long low, long high, RNG *gen) : (gen)
54{
55 pLow = (low < high) ? low : high;
56 pHigh = (low < high) ? high : low;
57 delta = (pHigh - pLow) + 1;
58}
59
60inline long DiscreteUniform::low() { return pLow; }
61
62inline long DiscreteUniform::low(long x) {
63 long tmp = pLow;
64 pLow = x;
65 delta = (pHigh - pLow) + 1;
66 return tmp;
67}
68
69inline long DiscreteUniform::high() { return pHigh; }
70
71inline long DiscreteUniform::high(long x) {
72 long tmp = pHigh;
73 pHigh = x;
74 delta = (pHigh - pLow) + 1;
75 return tmp;
76}
77
78#endif
79#endif