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[unix-history] / games / hack / hack.timeout.c
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1/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2/* hack.timeout.c - version 1.0.3 */
3
4#include "hack.h"
5
6timeout(){
7register struct prop *upp;
8 if(Stoned) stoned_dialogue();
9 for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++)
10 if((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) {
11 if(upp->p_tofn) (*upp->p_tofn)();
12 else switch(upp - u.uprops){
13 case STONED:
14 killer = "cockatrice";
15 done("died");
16 break;
17 case SICK:
18 pline("You die because of food poisoning.");
19 killer = u.usick_cause;
20 done("died");
21 break;
22 case FAST:
23 pline("You feel yourself slowing down.");
24 break;
25 case CONFUSION:
26 pline("You feel less confused now.");
27 break;
28 case BLIND:
29 pline("You can see again.");
30 setsee();
31 break;
32 case INVIS:
33 on_scr(u.ux,u.uy);
34 pline("You are no longer invisible.");
35 break;
36 case WOUNDED_LEGS:
37 heal_legs();
38 break;
39 }
40 }
41}
42
43/* He is being petrified - dialogue by inmet!tower */
44char *stoned_texts[] = {
45 "You are slowing down.", /* 5 */
46 "Your limbs are stiffening.", /* 4 */
47 "Your limbs have turned to stone.", /* 3 */
48 "You have turned to stone.", /* 2 */
49 "You are a statue." /* 1 */
50};
51
52stoned_dialogue()
53{
54 register long i = (Stoned & TIMEOUT);
55
56 if(i > 0 && i <= SIZE(stoned_texts))
57 pline(stoned_texts[SIZE(stoned_texts) - i]);
58 if(i == 5)
59 Fast = 0;
60 if(i == 3)
61 nomul(-3);
62}