Commit | Line | Data |
---|---|---|
596d7b50 WJ |
1 | DAY log.c /^#define DAY(t) ((t) \/ SECADAY)$/ |
2 | DEF_STATE input.c /^#define DEF_STATE(s) { NUMELS(s), (s) }$/ | |
3 | HOUR log.c /^#define HOUR(t) (((t) % SECADAY) \/ SECAHOUR)$/ | |
4 | Left input.c /^Left(c)$/ | |
5 | MIN log.c /^#define MIN(t) (((t) % SECAHOUR) \/ SECAMIN)$/ | |
6 | Mmain main.c /^main(ac, av)$/ | |
7 | NUMELS input.c /^#define NUMELS(a) (sizeof (a) \/ sizeof (*(a)))$/ | |
8 | Right input.c /^Right(c)$/ | |
9 | SEC log.c /^#define SEC(t) ((t) % SECAMIN)$/ | |
10 | addplane update.c /^addplane()$/ | |
11 | airport input.c /^airport(c)$/ | |
12 | append list.c /^append(l, p)$/ | |
13 | beacon input.c /^beacon(c)$/ | |
14 | benum input.c /^benum(c)$/ | |
15 | circle input.c /^circle(c)$/ | |
16 | climb input.c /^climb(c)$/ | |
17 | command update.c /^command(pp)$/ | |
18 | compar log.c /^compar(a, b)$/ | |
19 | default_game main.c /^default_game()$/ | |
20 | delayb input.c /^delayb(c)$/ | |
21 | delete list.c /^delete(l, p)$/ | |
22 | descend input.c /^descend(c)$/ | |
23 | dir_deg update.c /^dir_deg(d)$/ | |
24 | dir_no input.c /^dir_no(ch)$/ | |
25 | done_screen graphics.c /^done_screen()$/ | |
26 | draw_all graphics.c /^draw_all()$/ | |
27 | draw_line graphics.c /^draw_line(w, x, y, lx, ly, s)$/ | |
28 | erase_all graphics.c /^erase_all()$/ | |
29 | ex_it input.c /^ex_it(c)$/ | |
30 | findplane update.c /^findplane(n)$/ | |
31 | getAChar graphics.c /^getAChar()$/ | |
32 | getcommand input.c /^getcommand()$/ | |
33 | gettoken input.c /^gettoken()$/ | |
34 | ignore input.c /^ignore(c)$/ | |
35 | init_gr graphics.c /^init_gr()$/ | |
36 | ioaddstr graphics.c /^ioaddstr(pos, str)$/ | |
37 | ioclrtobot graphics.c /^ioclrtobot()$/ | |
38 | ioclrtoeol graphics.c /^ioclrtoeol(pos)$/ | |
39 | ioerror graphics.c /^ioerror(pos, len, str)$/ | |
40 | iomove graphics.c /^iomove(pos)$/ | |
41 | left input.c /^left(c)$/ | |
42 | list_games main.c /^list_games()$/ | |
43 | log_score log.c /^log_score(list_em)$/ | |
44 | loser graphics.c /^loser(p, s)$/ | |
45 | mark input.c /^mark(c)$/ | |
46 | name update.c /^name(p)$/ | |
47 | newplane list.c /^newplane()$/ | |
48 | next_plane update.c /^next_plane()$/ | |
49 | noise input.c /^noise()$/ | |
50 | number update.c /^number(l)$/ | |
51 | okay_game main.c /^okay_game(s)$/ | |
52 | planewin graphics.c /^planewin()$/ | |
53 | pop input.c /^pop()$/ | |
54 | push input.c /^push(ruleno, ch)$/ | |
55 | quit graphics.c /^quit()$/ | |
56 | read_file main.c /^read_file(s)$/ | |
57 | redraw graphics.c /^redraw()$/ | |
58 | rel_dir input.c /^rel_dir(c)$/ | |
59 | rezero input.c /^rezero()$/ | |
60 | right input.c /^right(c)$/ | |
61 | setalt input.c /^setalt(c)$/ | |
62 | setplane input.c /^setplane(c)$/ | |
63 | setrelalt input.c /^setrelalt(c)$/ | |
64 | setup_screen graphics.c /^setup_screen(scp)$/ | |
65 | timestr log.c /^timestr(t)$/ | |
66 | to_dir input.c /^to_dir(c)$/ | |
67 | too_close update.c /^too_close(p1, p2, dist)$/ | |
68 | turn input.c /^turn(c)$/ | |
69 | unmark input.c /^unmark(c)$/ | |
70 | update update.c /^update()$/ |