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bab4d182 KM |
1 | #ifndef lint |
2 | static char sccsid[] = "@(#)events.c 4.1 (Berkeley) %G%"; | |
3 | #endif not lint | |
4 | ||
5 | # include "trek.h" | |
6 | ||
7 | /* | |
8 | ** CAUSE TIME TO ELAPSE | |
9 | ** | |
10 | ** This routine does a hell of a lot. It elapses time, eats up | |
11 | ** energy, regenerates energy, processes any events that occur, | |
12 | ** and so on. | |
13 | */ | |
14 | ||
15 | ||
16 | events(warp) | |
17 | int warp; /* set if called in a time warp */ | |
18 | { | |
19 | register int i; | |
20 | int j; | |
21 | struct kling *k; | |
22 | double rtime; | |
23 | double xdate; | |
24 | double idate; | |
25 | struct event *ev; | |
26 | int ix, iy; | |
27 | register struct quad *q; | |
28 | register struct event *e; | |
29 | int evnum; | |
30 | int restcancel; | |
31 | ||
32 | /* if nothing happened, just allow for any Klingons killed */ | |
33 | if (Move.time <= 0.0) | |
34 | { | |
35 | Now.time = Now.resource / Now.klings; | |
36 | return (0); | |
37 | } | |
38 | ||
39 | /* indicate that the cloaking device is now working */ | |
40 | Ship.cloakgood = 1; | |
41 | ||
42 | /* idate is the initial date */ | |
43 | idate = Now.date; | |
44 | ||
45 | /* schedule attacks if resting too long */ | |
46 | if (Move.time > 0.5 && Move.resting) | |
47 | schedule(E_ATTACK, 0.5, 0, 0, 0); | |
48 | ||
49 | /* scan the event list */ | |
50 | while (1) | |
51 | { | |
52 | restcancel = 0; | |
53 | evnum = -1; | |
54 | /* xdate is the date of the current event */ | |
55 | xdate = idate + Move.time; | |
56 | ||
57 | /* find the first event that has happened */ | |
58 | for (i = 0; i < MAXEVENTS; i++) | |
59 | { | |
60 | e = &Event[i]; | |
61 | if (e->evcode == 0 || (e->evcode & E_GHOST)) | |
62 | continue; | |
63 | if (e->date < xdate) | |
64 | { | |
65 | xdate = e->date; | |
66 | ev = e; | |
67 | evnum = i; | |
68 | } | |
69 | } | |
70 | e = ev; | |
71 | ||
72 | /* find the time between events */ | |
73 | rtime = xdate - Now.date; | |
74 | ||
75 | /* decrement the magic "Federation Resources" pseudo-variable */ | |
76 | Now.resource =- Now.klings * rtime; | |
77 | /* and recompute the time left */ | |
78 | Now.time = Now.resource / Now.klings; | |
79 | ||
80 | /* move us up to the next date */ | |
81 | Now.date = xdate; | |
82 | ||
83 | /* check for out of time */ | |
84 | if (Now.time <= 0.0) | |
85 | lose(L_NOTIME); | |
86 | # ifdef xTRACE | |
87 | if (evnum >= 0 && Trace) | |
88 | printf("xdate = %.2f, evcode %d params %d %d %d\n", | |
89 | xdate, e->evcode, e->x, e->y, e->systemname); | |
90 | # endif | |
91 | ||
92 | /* if evnum < 0, no events occurred */ | |
93 | if (evnum < 0) | |
94 | break; | |
95 | ||
96 | /* otherwise one did. Find out what it is */ | |
97 | switch (e->evcode & E_EVENT) | |
98 | { | |
99 | ||
100 | case E_SNOVA: /* supernova */ | |
101 | /* cause the supernova to happen */ | |
102 | snova(-1); | |
103 | /* and schedule the next one */ | |
104 | xresched(e, E_SNOVA, 1); | |
105 | break; | |
106 | ||
107 | case E_LRTB: /* long range tractor beam */ | |
108 | /* schedule the next one */ | |
109 | xresched(e, E_LRTB, Now.klings); | |
110 | /* LRTB cannot occur if we are docked */ | |
111 | if (Ship.cond != DOCKED) | |
112 | { | |
113 | /* pick a new quadrant */ | |
114 | i = ranf(Now.klings) + 1; | |
115 | for (ix = 0; ix < NQUADS; ix++) | |
116 | { | |
117 | for (iy = 0; iy < NQUADS; iy++) | |
118 | { | |
119 | q = &Quad[ix][iy]; | |
120 | if (q->stars >= 0) | |
121 | if ((i =- q->klings) <= 0) | |
122 | break; | |
123 | } | |
124 | if (i <= 0) | |
125 | break; | |
126 | } | |
127 | ||
128 | /* test for LRTB to same quadrant */ | |
129 | if (Ship.quadx == ix && Ship.quady == iy) | |
130 | break; | |
131 | ||
132 | /* nope, dump him in the new quadrant */ | |
133 | Ship.quadx = ix; | |
134 | Ship.quady = iy; | |
135 | printf("\n%s caught in long range tractor beam\n", Ship.shipname); | |
136 | printf("*** Pulled to quadrant %d,%d\n", Ship.quadx, Ship.quady); | |
137 | Ship.sectx = ranf(NSECTS); | |
138 | Ship.secty = ranf(NSECTS); | |
139 | initquad(0); | |
140 | /* truncate the move time */ | |
141 | Move.time = xdate - idate; | |
142 | } | |
143 | break; | |
144 | ||
145 | case E_KATSB: /* Klingon attacks starbase */ | |
146 | /* if out of bases, forget it */ | |
147 | if (Now.bases <= 0) | |
148 | { | |
149 | unschedule(e); | |
150 | break; | |
151 | } | |
152 | ||
153 | /* check for starbase and Klingons in same quadrant */ | |
154 | for (i = 0; i < Now.bases; i++) | |
155 | { | |
156 | ix = Now.base[i].x; | |
157 | iy = Now.base[i].y; | |
158 | /* see if a Klingon exists in this quadrant */ | |
159 | q = &Quad[ix][iy]; | |
160 | if (q->klings <= 0) | |
161 | continue; | |
162 | ||
163 | /* see if already distressed */ | |
164 | for (j = 0; j < MAXEVENTS; j++) | |
165 | { | |
166 | e = &Event[j]; | |
167 | if ((e->evcode & E_EVENT) != E_KDESB) | |
168 | continue; | |
169 | if (e->x == ix && e->y == iy) | |
170 | break; | |
171 | } | |
172 | if (j < MAXEVENTS) | |
173 | continue; | |
174 | ||
175 | /* got a potential attack */ | |
176 | break; | |
177 | } | |
178 | e = ev; | |
179 | if (i >= Now.bases) | |
180 | { | |
181 | /* not now; wait a while and see if some Klingons move in */ | |
182 | reschedule(e, 0.5 + 3.0 * franf()); | |
183 | break; | |
184 | } | |
185 | /* schedule a new attack, and a destruction of the base */ | |
186 | xresched(e, E_KATSB, 1); | |
187 | e = xsched(E_KDESB, 1, ix, iy, 0); | |
188 | ||
189 | /* report it if we can */ | |
190 | if (!damaged(SSRADIO)) | |
191 | { | |
192 | printf("\nUhura: Captain, we have recieved a distress signal\n"); | |
193 | printf(" from the starbase in quadrant %d,%d.\n", | |
194 | ix, iy); | |
195 | restcancel++; | |
196 | } | |
197 | else | |
198 | /* SSRADIO out, make it so we can't see the distress call */ | |
199 | /* but it's still there!!! */ | |
200 | e->evcode =| E_HIDDEN; | |
201 | break; | |
202 | ||
203 | case E_KDESB: /* Klingon destroys starbase */ | |
204 | unschedule(e); | |
205 | q = &Quad[e->x][e->y]; | |
206 | /* if the base has mysteriously gone away, or if the Klingon | |
207 | got tired and went home, ignore this event */ | |
208 | if (q->bases <=0 || q->klings <= 0) | |
209 | break; | |
210 | /* are we in the same quadrant? */ | |
211 | if (e->x == Ship.quadx && e->y == Ship.quady) | |
212 | { | |
213 | /* yep, kill one in this quadrant */ | |
214 | printf("\nSpock: "); | |
215 | killb(Ship.quadx, Ship.quady); | |
216 | } | |
217 | else | |
218 | /* kill one in some other quadrant */ | |
219 | killb(e->x, e->y); | |
220 | break; | |
221 | ||
222 | case E_ISSUE: /* issue a distress call */ | |
223 | xresched(e, E_ISSUE, 1); | |
224 | /* if we already have too many, throw this one away */ | |
225 | if (Ship.distressed >= MAXDISTR) | |
226 | break; | |
227 | /* try a whole bunch of times to find something suitable */ | |
228 | for (i = 0; i < 100; i++) | |
229 | { | |
230 | ix = ranf(NQUADS); | |
231 | iy = ranf(NQUADS); | |
232 | q = &Quad[ix][iy]; | |
233 | /* need a quadrant which is not the current one, | |
234 | which has some stars which are inhabited and | |
235 | not already under attack, which is not | |
236 | supernova'ed, and which has some Klingons in it */ | |
237 | if (!((ix == Ship.quadx && iy == Ship.quady) || q->stars < 0 || | |
238 | (q->systemname & Q_DISTRESSED) || | |
239 | (q->systemname & Q_SYSTEM) == 0 || q->klings <= 0)) | |
240 | break; | |
241 | } | |
242 | if (i >= 100) | |
243 | /* can't seem to find one; ignore this call */ | |
244 | break; | |
245 | ||
246 | /* got one!! Schedule its enslavement */ | |
247 | Ship.distressed =+ 1; | |
248 | e = xsched(E_ENSLV, 1, ix, iy, q->systemname); | |
249 | q->systemname = (e - Event) | Q_DISTRESSED; | |
250 | ||
251 | /* tell the captain about it if we can */ | |
252 | if (!damaged(SSRADIO)) | |
253 | { | |
254 | printf("\nUhura: Captain, starsystem %s in quadrant %d,%d is under attack\n", | |
255 | Systemname[e->systemname], ix, iy); | |
256 | restcancel++; | |
257 | } | |
258 | else | |
259 | /* if we can't tell him, make it invisible */ | |
260 | e->evcode =| E_HIDDEN; | |
261 | break; | |
262 | ||
263 | case E_ENSLV: /* starsystem is enslaved */ | |
264 | unschedule(e); | |
265 | /* see if current distress call still active */ | |
266 | q = &Quad[e->x][e->y]; | |
267 | if (q->klings <= 0) | |
268 | { | |
269 | /* no Klingons, clean up */ | |
270 | /* restore the system name */ | |
271 | q->systemname = e->systemname; | |
272 | break; | |
273 | } | |
274 | ||
275 | /* play stork and schedule the first baby */ | |
276 | e = schedule(E_REPRO, Param.eventdly[E_REPRO] * franf(), e->x, e->y, e->systemname); | |
277 | ||
278 | /* report the disaster if we can */ | |
279 | if (!damaged(SSRADIO)) | |
280 | { | |
281 | printf("\nUhura: We've lost contact with starsystem %s\n", | |
282 | Systemname[e->systemname]); | |
283 | printf(" in quadrant %d,%d.\n", | |
284 | e->x, e->y); | |
285 | } | |
286 | else | |
287 | e->evcode =| E_HIDDEN; | |
288 | break; | |
289 | ||
290 | case E_REPRO: /* Klingon reproduces */ | |
291 | /* see if distress call is still active */ | |
292 | q = &Quad[e->x][e->y]; | |
293 | if (q->klings <= 0) | |
294 | { | |
295 | unschedule(e); | |
296 | q->systemname = e->systemname; | |
297 | break; | |
298 | } | |
299 | xresched(e, E_REPRO, 1); | |
300 | /* reproduce one Klingon */ | |
301 | ix = e->x; | |
302 | iy = e->y; | |
303 | if (Now.klings == 127) | |
304 | break; /* full right now */ | |
305 | if (q->klings >= MAXKLQUAD) | |
306 | { | |
307 | /* this quadrant not ok, pick an adjacent one */ | |
308 | for (i = ix - 1; i <= ix + 1; i++) | |
309 | { | |
310 | if (i < 0 || i >= NQUADS) | |
311 | continue; | |
312 | for (j = iy - 1; j <= iy + 1; j++) | |
313 | { | |
314 | if (j < 0 || j >= NQUADS) | |
315 | continue; | |
316 | q = &Quad[i][j]; | |
317 | /* check for this quad ok (not full & no snova) */ | |
318 | if (q->klings >= MAXKLQUAD || q->stars < 0) | |
319 | continue; | |
320 | break; | |
321 | } | |
322 | if (j <= iy + 1) | |
323 | break; | |
324 | } | |
325 | if (j > iy + 1) | |
326 | /* cannot create another yet */ | |
327 | break; | |
328 | ix = i; | |
329 | iy = j; | |
330 | } | |
331 | /* deliver the child */ | |
332 | q->klings =+ 1; | |
333 | Now.klings =+ 1; | |
334 | if (ix == Ship.quadx && iy == Ship.quady) | |
335 | { | |
336 | /* we must position Klingon */ | |
337 | sector(&ix, &iy); | |
338 | Sect[ix][iy] = KLINGON; | |
339 | k = &Etc.klingon[Etc.nkling++]; | |
340 | k->x = ix; | |
341 | k->y = iy; | |
342 | k->power = Param.klingpwr; | |
343 | k->srndreq = 0; | |
344 | compkldist(Etc.klingon[0].dist == Etc.klingon[0].avgdist ? 0 : 1); | |
345 | } | |
346 | ||
347 | /* recompute time left */ | |
348 | Now.time = Now.resource / Now.klings; | |
349 | break; | |
350 | ||
351 | case E_SNAP: /* take a snapshot of the galaxy */ | |
352 | xresched(e, E_SNAP, 1); | |
353 | i = Etc.snapshot; | |
354 | i = bmove(&Quad, i, sizeof Quad); | |
355 | i = bmove(&Event, i, sizeof Event); | |
356 | i = bmove(&Now, i, sizeof Now); | |
357 | Game.snap = 1; | |
358 | break; | |
359 | ||
360 | case E_ATTACK: /* Klingons attack during rest period */ | |
361 | if (!Move.resting) | |
362 | { | |
363 | unschedule(e); | |
364 | break; | |
365 | } | |
366 | attack(1); | |
367 | reschedule(e, 0.5); | |
368 | break; | |
369 | ||
370 | case E_FIXDV: | |
371 | i = e->systemname; | |
372 | unschedule(e); | |
373 | ||
374 | /* de-damage the device */ | |
375 | printf("%s reports repair work on the %s finished.\n", | |
376 | Device[i].person, Device[i].name); | |
377 | ||
378 | /* handle special processing upon fix */ | |
379 | switch (i) | |
380 | { | |
381 | ||
382 | case LIFESUP: | |
383 | Ship.reserves = Param.reserves; | |
384 | break; | |
385 | ||
386 | case SINS: | |
387 | if (Ship.cond == DOCKED) | |
388 | break; | |
389 | printf("Spock has tried to recalibrate your Space Internal Navigation System,\n"); | |
390 | printf(" but he has no standard base to calibrate to. Suggest you get\n"); | |
391 | printf(" to a starbase immediately so that you can properly recalibrate.\n"); | |
392 | Ship.sinsbad = 1; | |
393 | break; | |
394 | ||
395 | case SSRADIO: | |
396 | restcancel = dumpssradio(); | |
397 | break; | |
398 | } | |
399 | break; | |
400 | ||
401 | default: | |
402 | break; | |
403 | } | |
404 | ||
405 | if (restcancel && Move.resting && getynpar("Spock: Shall we cancel our rest period")) | |
406 | Move.time = xdate - idate; | |
407 | ||
408 | } | |
409 | ||
410 | /* unschedule an attack during a rest period */ | |
411 | if (e = Now.eventptr[E_ATTACK]) | |
412 | unschedule(e); | |
413 | ||
414 | if (!warp) | |
415 | { | |
416 | /* eat up energy if cloaked */ | |
417 | if (Ship.cloaked) | |
418 | Ship.energy =- Param.cloakenergy * Move.time; | |
419 | ||
420 | /* regenerate resources */ | |
421 | rtime = 1.0 - exp(-Param.regenfac * Move.time); | |
422 | Ship.shield =+ (Param.shield - Ship.shield) * rtime; | |
423 | Ship.energy =+ (Param.energy - Ship.energy) * rtime; | |
424 | ||
425 | /* decrement life support reserves */ | |
426 | if (damaged(LIFESUP) && Ship.cond != DOCKED) | |
427 | Ship.reserves =- Move.time; | |
428 | } | |
429 | return (0); | |
430 | } |