Commit | Line | Data |
---|---|---|
fe9bb60c KA |
1 | # define PLAY_Y 15 /* starting pos for player's hand window */ |
2 | # define PLAY_X 12 | |
3 | # define TABLE_Y 21 /* starting pos for table window */ | |
4 | # define TABLE_X 14 | |
5 | # define COMP_Y 15 /* starting pos for computer's hand window */ | |
6 | # define COMP_X 12 | |
7 | # define SCORE_Y 0 /* starting pos for scoring board */ | |
8 | # define SCORE_X 39 | |
9 | # define CRIB_Y 17 /* position of crib (cut card) */ | |
10 | # define CRIB_X (PLAY_X + TABLE_X) | |
11 | ||
12 | # define PEG '*' /* what a peg looks like on the board */ | |
13 | ||
14 | extern WINDOW *Playwin; /* player's hand window */ | |
15 | extern WINDOW *Tablewin; /* table window */ | |
16 | extern WINDOW *Compwin; /* computer's hand window */ |