Commit | Line | Data |
---|---|---|
520d5775 EA |
1 | # include "trek.h" |
2 | ||
3 | /* | |
4 | ** KILL KILL KILL !!! | |
5 | ** | |
6 | ** This file handles the killing off of almost anything. | |
7 | */ | |
8 | ||
9 | /* | |
10 | ** Handle a Klingon's death | |
11 | ** | |
12 | ** The Klingon at the sector given by the parameters is killed | |
13 | ** and removed from the Klingon list. Notice that it is not | |
14 | ** removed from the event list; this is done later, when the | |
15 | ** the event is to be caught. Also, the time left is recomputed, | |
16 | ** and the game is won if that was the last klingon. | |
17 | */ | |
18 | ||
19 | killk(ix, iy) | |
20 | int ix, iy; | |
21 | { | |
22 | register int i, j; | |
23 | ||
24 | printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy); | |
25 | ||
26 | /* remove the scoundrel */ | |
27 | Now.klings =- 1; | |
28 | Sect[ix][iy] = EMPTY; | |
29 | Quad[Ship.quadx][Ship.quady].klings =- 1; | |
30 | /* %%% IS THIS SAFE???? %%% */ | |
31 | Quad[Ship.quadx][Ship.quady].scanned =- 100; | |
32 | Game.killk =+ 1; | |
33 | ||
34 | /* find the Klingon in the Klingon list */ | |
35 | for (i = 0; i < Etc.nkling; i++) | |
36 | if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y) | |
37 | { | |
38 | /* purge him from the list */ | |
39 | Etc.nkling =- 1; | |
40 | for (; i < Etc.nkling; i++) | |
41 | bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]); | |
42 | break; | |
43 | } | |
44 | ||
45 | /* find out if that was the last one */ | |
46 | if (Now.klings <= 0) | |
47 | win(); | |
48 | ||
49 | /* recompute time left */ | |
50 | Now.time = Now.resource / Now.klings; | |
51 | return; | |
52 | } | |
53 | ||
54 | ||
55 | /* | |
56 | ** handle a starbase's death | |
57 | */ | |
58 | ||
59 | killb(qx, qy) | |
60 | int qx, qy; | |
61 | { | |
62 | register struct quad *q; | |
63 | register struct xy *b; | |
64 | ||
65 | q = &Quad[qx][qy]; | |
66 | ||
67 | if (q->bases <= 0) | |
68 | return; | |
69 | if (!damaged(SSRADIO)) | |
70 | /* then update starchart */ | |
71 | if (q->scanned < 1000) | |
72 | q->scanned =- 10; | |
73 | else | |
74 | if (q->scanned > 1000) | |
75 | q->scanned = -1; | |
76 | q->bases = 0; | |
77 | Now.bases =- 1; | |
78 | for (b = Now.base; ; b++) | |
79 | if (qx == b->x && qy == b->y) | |
80 | break; | |
81 | bmove(&Now.base[Now.bases], b, sizeof *b); | |
82 | if (qx == Ship.quadx && qy == Ship.quady) | |
83 | { | |
84 | Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY; | |
85 | if (Ship.cond == DOCKED) | |
86 | undock(); | |
87 | printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y); | |
88 | } | |
89 | else | |
90 | { | |
91 | if (!damaged(SSRADIO)) | |
92 | { | |
93 | printf("Uhura: Starfleet command reports that the starbase in\n"); | |
94 | printf(" quadrant %d,%d has been destroyed\n", qx, qy); | |
95 | } | |
96 | else | |
97 | schedule(E_KATSB | E_GHOST, 1e50, qx, qy, 0); | |
98 | } | |
99 | } | |
100 | ||
101 | ||
102 | /** | |
103 | ** kill an inhabited starsystem | |
104 | **/ | |
105 | ||
106 | kills(x, y, f) | |
107 | int x, y; /* quad coords if f == 0, else sector coords */ | |
108 | int f; /* f != 0 -- this quad; f < 0 -- Enterprise's fault */ | |
109 | { | |
110 | register struct quad *q; | |
111 | register struct event *e; | |
112 | register char *name; | |
113 | ||
114 | if (f) | |
115 | { | |
116 | /* current quadrant */ | |
117 | q = &Quad[Ship.quadx][Ship.quady]; | |
118 | Sect[x][y] = EMPTY; | |
119 | name = systemname(q); | |
120 | if (name == 0) | |
121 | return; | |
122 | printf("Inhabited starsystem %s at %d,%d destroyed\n", | |
123 | name, x, y); | |
124 | if (f < 0) | |
125 | Game.killinhab =+ 1; | |
126 | } | |
127 | else | |
128 | { | |
129 | /* different quadrant */ | |
130 | q = &Quad[x][y]; | |
131 | } | |
132 | if (q->systemname & Q_DISTRESSED) | |
133 | { | |
134 | /* distressed starsystem */ | |
135 | e = &Event[q->systemname & Q_SYSTEM]; | |
136 | printf("Distress call for %s invalidated\n", | |
137 | Systemname[e->systemname]); | |
138 | unschedule(e); | |
139 | } | |
140 | q->systemname = 0; | |
141 | q->stars =- 1; | |
142 | } | |
143 | ||
144 | ||
145 | /** | |
146 | ** "kill" a distress call | |
147 | **/ | |
148 | ||
149 | killd(x, y, f) | |
150 | int x, y; /* quadrant coordinates */ | |
151 | int f; /* set if user is to be informed */ | |
152 | { | |
153 | register struct event *e; | |
154 | register int i; | |
155 | register struct quad *q; | |
156 | ||
157 | q = &Quad[x][y]; | |
158 | for (i = 0; i < MAXEVENTS; i++) | |
159 | { | |
160 | e = &Event[i]; | |
161 | if (e->x != x || e->y != y) | |
162 | continue; | |
163 | switch (e->evcode) | |
164 | { | |
165 | case E_KDESB: | |
166 | if (f) | |
167 | { | |
168 | printf("Distress call for starbase in %d,%d nullified\n", | |
169 | x, y); | |
170 | unschedule(e); | |
171 | } | |
172 | break; | |
173 | ||
174 | case E_ENSLV: | |
175 | case E_REPRO: | |
176 | if (f) | |
177 | { | |
178 | printf("Distress call for %s in quadrant %d,%d nullified\n", | |
179 | Systemname[e->systemname], x, y); | |
180 | q->systemname = e->systemname; | |
181 | unschedule(e); | |
182 | } | |
183 | else | |
184 | { | |
185 | e->evcode =| E_GHOST; | |
186 | } | |
187 | } | |
188 | } | |
189 | } |