the startrek scenario
[unix-history] / usr / src / games / sail / pl_7.c
CommitLineData
6fbeb36e
EW
1#ifndef lint
2static char *sccsid = "@(#)pl_7.c 1.1 83/10/28";
3#endif
4
5#include "player.h"
6
7/*
8 * Display interface
9 */
10
11static char sc_hasprompt;
12static char *sc_prompt;
13static char *sc_buf;
14static int sc_line;
15
16initscreen()
17{
18 (void) initscr();
19 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
20 slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
21 scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
22 stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
23 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
24 done_curses++;
25 (void) leaveok(view_w, 1);
26 (void) leaveok(slot_w, 1);
27 (void) leaveok(stat_w, 1);
28 (void) leaveok(turn_w, 1);
29 noecho();
30 crmode();
31}
32
33cleanupscreen()
34{
35 if (done_curses) {
36 draw_screen();
37 (void) move(LINES - 1, 0);
38 (void) clrtoeol();
39 (void) refresh();
40 endwin();
41 }
42}
43
44newturn()
45{
46 repaired = loaded = fired = changed = 0;
47 movebuf[0] = '\0';
48
49 (void) alarm(0);
50 if (mf->readyL & R_LOADING)
51 if (mf->readyL & R_DOUBLE)
52 mf->readyL = R_LOADING;
53 else
54 mf->readyL = R_LOADED;
55 if (mf->readyR & R_LOADING)
56 if (mf->readyR & R_DOUBLE)
57 mf->readyR = R_LOADING;
58 else
59 mf->readyR = R_LOADED;
60
61 if (sc_hasprompt) {
62 (void) wmove(scroll_w, sc_line, 0);
63 (void) wclrtoeol(scroll_w);
64 }
65 Sync();
66 if (sc_hasprompt)
67 (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
68
69 if (turn % 50 == 0)
70 Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
71 if (mf->FS && (!mc->rig1 || windspeed == 6))
72 Write(W_FS, ms, 0, 0, 0, 0, 0);
73 if (mf->FS == 1)
74 Write(W_FS, ms, 0, 2, 0, 0, 0);
75
76 if (mf->struck)
77 leave(LEAVE_QUIT);
78 if (mf->captured != 0)
79 leave(LEAVE_CAPTURED);
80 if (windspeed == 7)
81 leave(LEAVE_HURRICAN);
82
83 adjustview();
84 draw_screen();
85
86 (void) signal(SIGALRM, newturn);
87 (void) alarm(7);
88}
89
90/*VARARGS2*/
91Signal(fmt, ship, a, b, c, d)
92char *fmt;
93register struct ship *ship;
94int a, b, c, d;
95{
96 if (!done_curses)
97 return;
98 if (*fmt == '\7')
99 putchar(*fmt++);
100 if (ship == 0)
101 (void) wprintw(scroll_w, fmt, a, b, c, d);
102 else
103 (void) wprintw(scroll_w, fmt, ship->shipname,
104 colours(ship), sterncolour(ship), a, b, c, d);
105 Scroll();
106}
107
108Scroll()
109{
110 if (++sc_line >= SCROLL_Y)
111 sc_line = 0;
112 (void) wmove(scroll_w, sc_line, 0);
113 (void) wclrtoeol(scroll_w);
114}
115
116prompt(p, ship)
117register char *p;
118struct ship *ship;
119{
120 static char buf[60];
121
122 if (ship != 0)
123 p = sprintf(buf, p, ship->shipname, colours(ship),
124 sterncolour(ship));
125 sc_prompt = p;
126 sc_buf = "";
127 sc_hasprompt = 1;
128 (void) waddstr(scroll_w, p);
129}
130
131endprompt(flag)
132char flag;
133{
134 sc_hasprompt = 0;
135 if (flag)
136 Scroll();
137}
138
139sgetch(p, ship, flag)
140char *p;
141struct ship *ship;
142char flag;
143{
144 register c;
145
146 prompt(p, ship);
147 (void) wrefresh(scroll_w);
148 while ((c = wgetch(scroll_w)) == EOF)
149 ;
150 if (flag && c >= ' ' && c < 0x7f)
151 (void) waddch(scroll_w, c);
152 endprompt(flag);
153 return c;
154}
155
156sgetstr(pr, buf, n)
157char *pr;
158register char *buf;
159register n;
160{
161 register c;
162 register char *p = buf;
163
164 prompt(pr, (struct ship *)0);
165 sc_buf = buf;
166 for (;;) {
167 *p = 0;
168 (void) wrefresh(scroll_w);
169 while ((c = wgetch(scroll_w)) == EOF)
170 ;
171 switch (c) {
172 case '\n':
173 case '\r':
174 endprompt(1);
175 return;
176 case '\b':
177 if (p > buf) {
178 (void) waddstr(scroll_w, "\b \b");
179 p--;
180 }
181 break;
182 default:
183 if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
184 *p++ = c;
185 (void) waddch(scroll_w, c);
186 } else
187 (void) putchar(CTRL(g));
188 }
189 }
190}
191
192draw_screen()
193{
194 draw_view();
195 draw_turn();
196 draw_stat();
197 draw_slot();
198 (void) wrefresh(scroll_w); /* move the cursor */
199}
200
201draw_view()
202{
203 register struct ship *sp;
204
205 (void) werase(view_w);
206 foreachship(sp) {
207 if (sp->file->dir
208 && sp->file->row > viewrow
209 && sp->file->row < viewrow + VIEW_Y
210 && sp->file->col > viewcol
211 && sp->file->col < viewcol + VIEW_X) {
212 (void) wmove(view_w, sp->file->row - viewrow,
213 sp->file->col - viewcol);
214 (void) waddch(view_w, colours(sp));
215 (void) wmove(view_w,
216 sternrow(sp) - viewrow,
217 sterncol(sp) - viewcol);
218 (void) waddch(view_w, sterncolour(sp));
219 }
220 }
221 (void) wrefresh(view_w);
222}
223
224draw_turn()
225{
226 (void) wmove(turn_w, 0, 0);
227 (void) wprintw(turn_w, "Turn %d", turn);
228 (void) wrefresh(turn_w);
229}
230
231draw_stat()
232{
233 (void) wmove(stat_w, STAT_1, 0);
234 (void) wprintw(stat_w, "Points %3d\n", mf->points);
235 (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms));
236 (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
237
238 (void) wmove(stat_w, STAT_2, 0);
239 (void) wprintw(stat_w, " 0 %c(%c)\n",
240 maxmove(ms, winddir + 3, -1) + '0',
241 maxmove(ms, winddir + 3, 1) + '0');
242 (void) waddstr(stat_w, " \\|/\n");
243 (void) wprintw(stat_w, " -^-%c(%c)\n",
244 maxmove(ms, winddir + 2, -1) + '0',
245 maxmove(ms, winddir + 2, 1) + '0');
246 (void) waddstr(stat_w, " /|\\\n");
247 (void) wprintw(stat_w, " | %c(%c)\n",
248 maxmove(ms, winddir + 1, -1) + '0',
249 maxmove(ms, winddir + 1, 1) + '0');
250 (void) wprintw(stat_w, " %c(%c)\n",
251 maxmove(ms, winddir, -1) + '0',
252 maxmove(ms, winddir, 1) + '0');
253
254 (void) wmove(stat_w, STAT_3, 0);
255 (void) wprintw(stat_w, "Load %c%c %c%c\n",
256 loadname[mf->loadL], readyname(mf->readyL),
257 loadname[mf->loadR], readyname(mf->readyR));
258 (void) wprintw(stat_w, "Hull %2d\n", mc->hull);
259 (void) wprintw(stat_w, "Crew %2d %2d %2d\n",
260 mc->crew1, mc->crew2, mc->crew3);
261 (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
262 (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carR, mc->carL);
263 (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
264 if (mc->rig4 < 0)
265 (void) waddch(stat_w, '-');
266 else
267 (void) wprintw(stat_w, "%d", mc->rig4);
268 (void) wrefresh(stat_w);
269}
270
271draw_slot()
272{
273 if (!boarding(ms, 0)) {
274 (void) mvwaddstr(slot_w, 0, 0, " ");
275 (void) mvwaddstr(slot_w, 1, 0, " ");
276 } else
277 (void) mvwaddstr(slot_w, 1, 0, "OBP");
278 if (!boarding(ms, 1)) {
279 (void) mvwaddstr(slot_w, 2, 0, " ");
280 (void) mvwaddstr(slot_w, 3, 0, " ");
281 } else
282 (void) mvwaddstr(slot_w, 3, 0, "DBP");
283
284 (void) wmove(slot_w, SLOT_Y-4, 0);
285 if (mf->RH)
286 (void) wprintw(slot_w, "%dRH", mf->RH);
287 else
288 (void) waddstr(slot_w, " ");
289 (void) wmove(slot_w, SLOT_Y-3, 0);
290 if (mf->RG)
291 (void) wprintw(slot_w, "%dRG", mf->RG);
292 else
293 (void) waddstr(slot_w, " ");
294 (void) wmove(slot_w, SLOT_Y-2, 0);
295 if (mf->RR)
296 (void) wprintw(slot_w, "%dRR", mf->RR);
297 else
298 (void) waddstr(slot_w, " ");
299
300#define Y (SLOT_Y/2)
301 (void) wmove(slot_w, 7, 1);
302 (void) wprintw(slot_w,"%d", windspeed);
303 (void) mvwaddch(slot_w, Y, 0, ' ');
304 (void) mvwaddch(slot_w, Y, 2, ' ');
305 (void) mvwaddch(slot_w, Y-1, 0, ' ');
306 (void) mvwaddch(slot_w, Y-1, 1, ' ');
307 (void) mvwaddch(slot_w, Y-1, 2, ' ');
308 (void) mvwaddch(slot_w, Y+1, 0, ' ');
309 (void) mvwaddch(slot_w, Y+1, 1, ' ');
310 (void) mvwaddch(slot_w, Y+1, 2, ' ');
311 (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
312 switch (winddir) {
313 case 1:
314 case 5:
315 (void) waddch(slot_w, '|');
316 break;
317 case 2:
318 case 6:
319 (void) waddch(slot_w, '/');
320 break;
321 case 3:
322 case 7:
323 (void) waddch(slot_w, '-');
324 break;
325 case 4:
326 case 8:
327 (void) waddch(slot_w, '\\');
328 break;
329 }
330 (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
331 (void) wrefresh(slot_w);
332}
333
334draw_board()
335{
336 register int n;
337
338 (void) clear();
339 (void) werase(view_w);
340 (void) werase(slot_w);
341 (void) werase(scroll_w);
342 (void) werase(stat_w);
343 (void) werase(turn_w);
344
345 sc_line = 0;
346
347 (void) move(BOX_T, BOX_L);
348 for (n = 0; n < BOX_X; n++)
349 (void) addch('-');
350 (void) move(BOX_B, BOX_L);
351 for (n = 0; n < BOX_X; n++)
352 (void) addch('-');
353 for (n = BOX_T+1; n < BOX_B; n++) {
354 (void) mvaddch(n, BOX_L, '|');
355 (void) mvaddch(n, BOX_R, '|');
356 }
357 (void) mvaddch(BOX_T, BOX_L, '+');
358 (void) mvaddch(BOX_T, BOX_R, '+');
359 (void) mvaddch(BOX_B, BOX_L, '+');
360 (void) mvaddch(BOX_B, BOX_R, '+');
361 (void) refresh();
362
363#define WSaIM "Wooden Ships & Iron Men"
364 (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
365 (void) waddstr(view_w, WSaIM);
366 (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
367 (void) waddstr(view_w, cc->name);
368 (void) wrefresh(view_w);
369
370 (void) move(LINE_T, LINE_L);
371 (void) printw("Class %d %s (%d guns) '%s' (%c%c)",
372 mc->class,
373 classname[mc->class],
374 mc->guns,
375 ms->shipname,
376 colours(ms),
377 sterncolour(ms));
378 (void) refresh();
379}
380
381centerview()
382{
383 viewrow = mf->row - VIEW_Y / 2;
384 viewcol = mf->col - VIEW_X / 2;
385}
386
387upview()
388{
389 viewrow -= VIEW_Y / 3;
390}
391
392downview()
393{
394 viewrow += VIEW_Y / 3;
395}
396
397leftview()
398{
399 viewcol -= VIEW_X / 5;
400}
401
402rightview()
403{
404 viewcol += VIEW_X / 5;
405}
406
407adjustview()
408{
409 if (dont_adjust)
410 return;
411 if (mf->row < viewrow + VIEW_Y/4)
412 viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
413 else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
414 viewrow = mf->row - VIEW_Y/4;
415 if (mf->col < viewcol + VIEW_X/8)
416 viewcol = mf->col - (VIEW_X - VIEW_X/8);
417 else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
418 viewcol = mf->col - VIEW_X/8;
419}