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65717166 WJ |
1 | /* |
2 | * Copyright (c) 1983 Regents of the University of California. | |
3 | * All rights reserved. | |
4 | * | |
5 | * Redistribution and use in source and binary forms, with or without | |
6 | * modification, are permitted provided that the following conditions | |
7 | * are met: | |
8 | * 1. Redistributions of source code must retain the above copyright | |
9 | * notice, this list of conditions and the following disclaimer. | |
10 | * 2. Redistributions in binary form must reproduce the above copyright | |
11 | * notice, this list of conditions and the following disclaimer in the | |
12 | * documentation and/or other materials provided with the distribution. | |
13 | * 3. All advertising materials mentioning features or use of this software | |
14 | * must display the following acknowledgement: | |
15 | * This product includes software developed by the University of | |
16 | * California, Berkeley and its contributors. | |
17 | * 4. Neither the name of the University nor the names of its contributors | |
18 | * may be used to endorse or promote products derived from this software | |
19 | * without specific prior written permission. | |
20 | * | |
21 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | |
22 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
23 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
24 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | |
25 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
26 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
27 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
28 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
29 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
30 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
31 | * SUCH DAMAGE. | |
32 | */ | |
33 | ||
34 | #ifndef lint | |
35 | static char sccsid[] = "@(#)dr_3.c 5.4 (Berkeley) 6/1/90"; | |
36 | #endif /* not lint */ | |
37 | ||
38 | #include "driver.h" | |
39 | ||
40 | moveall() /* move all comp ships */ | |
41 | { | |
42 | register struct ship *sp, *sq; /* r11, r10 */ | |
43 | register int n; /* r9 */ | |
44 | register int k, l; /* r8, r7 */ | |
45 | int row[NSHIP], col[NSHIP], dir[NSHIP], drift[NSHIP]; | |
46 | char moved[NSHIP]; | |
47 | ||
48 | /* | |
49 | * first try to create moves for OUR ships | |
50 | */ | |
51 | foreachship(sp) { | |
52 | struct ship *closest; | |
53 | int ma, ta; | |
54 | char af; | |
55 | ||
56 | if (sp->file->captain[0] || sp->file->dir == 0) | |
57 | continue; | |
58 | if (!sp->file->struck && windspeed && !snagged(sp) | |
59 | && sp->specs->crew3) { | |
60 | ta = maxturns(sp, &af); | |
61 | ma = maxmove(sp, sp->file->dir, 0); | |
62 | closest = closestenemy(sp, 0, 0); | |
63 | if (closest == 0) | |
64 | *sp->file->movebuf = '\0'; | |
65 | else | |
66 | closeon(sp, closest, sp->file->movebuf, | |
67 | ta, ma, af); | |
68 | } else | |
69 | *sp->file->movebuf = '\0'; | |
70 | } | |
71 | /* | |
72 | * Then execute the moves for ALL ships (dead ones too), | |
73 | * checking for collisions and snags at each step. | |
74 | * The old positions are saved in row[], col[], dir[]. | |
75 | * At the end, we compare and write out the changes. | |
76 | */ | |
77 | n = 0; | |
78 | foreachship(sp) { | |
79 | if (snagged(sp)) | |
80 | (void) strcpy(sp->file->movebuf, "d"); | |
81 | else | |
82 | if (*sp->file->movebuf != 'd') | |
83 | (void) strcat(sp->file->movebuf, "d"); | |
84 | row[n] = sp->file->row; | |
85 | col[n] = sp->file->col; | |
86 | dir[n] = sp->file->dir; | |
87 | drift[n] = sp->file->drift; | |
88 | moved[n] = 0; | |
89 | n++; | |
90 | } | |
91 | /* | |
92 | * Now resolve collisions. | |
93 | * This is the tough part. | |
94 | */ | |
95 | for (k = 0; stillmoving(k); k++) { | |
96 | /* | |
97 | * Step once. | |
98 | * And propagate the nulls at the end of sp->file->movebuf. | |
99 | */ | |
100 | n = 0; | |
101 | foreachship(sp) { | |
102 | if (!sp->file->movebuf[k]) | |
103 | sp->file->movebuf[k+1] = '\0'; | |
104 | else if (sp->file->dir) | |
105 | step(sp->file->movebuf[k], sp, &moved[n]); | |
106 | n++; | |
107 | } | |
108 | /* | |
109 | * The real stuff. | |
110 | */ | |
111 | n = 0; | |
112 | foreachship(sp) { | |
113 | if (sp->file->dir == 0 || isolated(sp)) | |
114 | goto cont1; | |
115 | l = 0; | |
116 | foreachship(sq) { | |
117 | char snap = 0; | |
118 | ||
119 | if (sp == sq) | |
120 | goto cont2; | |
121 | if (sq->file->dir == 0) | |
122 | goto cont2; | |
123 | if (!push(sp, sq)) | |
124 | goto cont2; | |
125 | if (snagged2(sp, sq) && range(sp, sq) > 1) | |
126 | snap++; | |
127 | if (!range(sp, sq) && !fouled2(sp, sq)) { | |
128 | makesignal(sp, | |
129 | "collision with %s (%c%c)", sq); | |
130 | if (die() < 4) { | |
131 | makesignal(sp, | |
132 | "fouled with %s (%c%c)", | |
133 | sq); | |
134 | Write(W_FOUL, sp, 0, l, 0, 0, 0); | |
135 | Write(W_FOUL, sq, 0, n, 0, 0, 0); | |
136 | } | |
137 | snap++; | |
138 | } | |
139 | if (snap) { | |
140 | sp->file->movebuf[k + 1] = 0; | |
141 | sq->file->movebuf[k + 1] = 0; | |
142 | sq->file->row = sp->file->row - 1; | |
143 | if (sp->file->dir == 1 | |
144 | || sp->file->dir == 5) | |
145 | sq->file->col = | |
146 | sp->file->col - 1; | |
147 | else | |
148 | sq->file->col = sp->file->col; | |
149 | sq->file->dir = sp->file->dir; | |
150 | } | |
151 | cont2: | |
152 | l++; | |
153 | } | |
154 | cont1: | |
155 | n++; | |
156 | } | |
157 | } | |
158 | /* | |
159 | * Clear old moves. And write out new pos. | |
160 | */ | |
161 | n = 0; | |
162 | foreachship(sp) { | |
163 | if (sp->file->dir != 0) { | |
164 | *sp->file->movebuf = 0; | |
165 | if (row[n] != sp->file->row) | |
166 | Write(W_ROW, sp, 0, sp->file->row, 0, 0, 0); | |
167 | if (col[n] != sp->file->col) | |
168 | Write(W_COL, sp, 0, sp->file->col, 0, 0, 0); | |
169 | if (dir[n] != sp->file->dir) | |
170 | Write(W_DIR, sp, 0, sp->file->dir, 0, 0, 0); | |
171 | if (drift[n] != sp->file->drift) | |
172 | Write(W_DRIFT, sp, 0, sp->file->drift, 0, 0, 0); | |
173 | } | |
174 | n++; | |
175 | } | |
176 | } | |
177 | ||
178 | stillmoving(k) | |
179 | register int k; | |
180 | { | |
181 | register struct ship *sp; | |
182 | ||
183 | foreachship(sp) | |
184 | if (sp->file->movebuf[k]) | |
185 | return 1; | |
186 | return 0; | |
187 | } | |
188 | ||
189 | isolated(ship) | |
190 | register struct ship *ship; | |
191 | { | |
192 | register struct ship *sp; | |
193 | ||
194 | foreachship(sp) { | |
195 | if (ship != sp && range(ship, sp) <= 10) | |
196 | return 0; | |
197 | } | |
198 | return 1; | |
199 | } | |
200 | ||
201 | push(from, to) | |
202 | register struct ship *from, *to; | |
203 | { | |
204 | register int bs, sb; | |
205 | ||
206 | sb = to->specs->guns; | |
207 | bs = from->specs->guns; | |
208 | if (sb > bs) | |
209 | return 1; | |
210 | if (sb < bs) | |
211 | return 0; | |
212 | return from < to; | |
213 | } | |
214 | ||
215 | step(com, sp, moved) | |
216 | char com; | |
217 | register struct ship *sp; | |
218 | char *moved; | |
219 | { | |
220 | register int dist; | |
221 | ||
222 | switch (com) { | |
223 | case 'r': | |
224 | if (++sp->file->dir == 9) | |
225 | sp->file->dir = 1; | |
226 | break; | |
227 | case 'l': | |
228 | if (--sp->file->dir == 0) | |
229 | sp->file->dir = 8; | |
230 | break; | |
231 | case '0': case '1': case '2': case '3': | |
232 | case '4': case '5': case '6': case '7': | |
233 | if (sp->file->dir % 2 == 0) | |
234 | dist = dtab[com - '0']; | |
235 | else | |
236 | dist = com - '0'; | |
237 | sp->file->row -= dr[sp->file->dir] * dist; | |
238 | sp->file->col -= dc[sp->file->dir] * dist; | |
239 | *moved = 1; | |
240 | break; | |
241 | case 'b': | |
242 | break; | |
243 | case 'd': | |
244 | if (!*moved) { | |
245 | if (windspeed != 0 && ++sp->file->drift > 2 && | |
246 | (sp->specs->class >= 3 && !snagged(sp) | |
247 | || (turn & 1) == 0)) { | |
248 | sp->file->row -= dr[winddir]; | |
249 | sp->file->col -= dc[winddir]; | |
250 | } | |
251 | } else | |
252 | sp->file->drift = 0; | |
253 | break; | |
254 | } | |
255 | } | |
256 | ||
257 | sendbp(from, to, sections, isdefense) | |
258 | register struct ship *from, *to; | |
259 | int sections; | |
260 | char isdefense; | |
261 | { | |
262 | int n; | |
263 | register struct BP *bp; | |
264 | ||
265 | bp = isdefense ? from->file->DBP : from->file->OBP; | |
266 | for (n = 0; n < NBP && bp[n].turnsent; n++) | |
267 | ; | |
268 | if (n < NBP && sections) { | |
269 | Write(isdefense ? W_DBP : W_OBP, from, 0, | |
270 | n, turn, to->file->index, sections); | |
271 | if (isdefense) | |
272 | makesignal(from, "repelling boarders", | |
273 | (struct ship *)0); | |
274 | else | |
275 | makesignal(from, "boarding the %s (%c%c)", to); | |
276 | } | |
277 | } | |
278 | ||
279 | toughmelee(ship, to, isdefense, count) | |
280 | register struct ship *ship, *to; | |
281 | int isdefense, count; | |
282 | { | |
283 | register struct BP *bp; | |
284 | register obp = 0; | |
285 | int n, OBP = 0, DBP = 0, dbp = 0; | |
286 | int qual; | |
287 | ||
288 | qual = ship->specs->qual; | |
289 | bp = isdefense ? ship->file->DBP : ship->file->OBP; | |
290 | for (n = 0; n < NBP; n++, bp++) { | |
291 | if (bp->turnsent && (to == bp->toship || isdefense)) { | |
292 | obp += bp->mensent / 100 | |
293 | ? ship->specs->crew1 * qual : 0; | |
294 | obp += (bp->mensent % 100)/10 | |
295 | ? ship->specs->crew2 * qual : 0; | |
296 | obp += bp->mensent % 10 | |
297 | ? ship->specs->crew3 * qual : 0; | |
298 | } | |
299 | } | |
300 | if (count || isdefense) | |
301 | return obp; | |
302 | OBP = toughmelee(to, ship, 0, count + 1); | |
303 | dbp = toughmelee(ship, to, 1, count + 1); | |
304 | DBP = toughmelee(to, ship, 1, count + 1); | |
305 | if (OBP > obp + 10 || OBP + DBP >= obp + dbp + 10) | |
306 | return 1; | |
307 | else | |
308 | return 0; | |
309 | } | |
310 | ||
311 | reload() | |
312 | { | |
313 | register struct ship *sp; | |
314 | ||
315 | foreachship(sp) { | |
316 | sp->file->loadwith = 0; | |
317 | } | |
318 | } | |
319 | ||
320 | checksails() | |
321 | { | |
322 | register struct ship *sp; | |
323 | register int rig, full; | |
324 | struct ship *close; | |
325 | ||
326 | foreachship(sp) { | |
327 | if (sp->file->captain[0] != 0) | |
328 | continue; | |
329 | rig = sp->specs->rig1; | |
330 | if (windspeed == 6 || windspeed == 5 && sp->specs->class > 4) | |
331 | rig = 0; | |
332 | if (rig && sp->specs->crew3) { | |
333 | close = closestenemy(sp, 0, 0); | |
334 | if (close != 0) { | |
335 | if (range(sp, close) > 9) | |
336 | full = 1; | |
337 | else | |
338 | full = 0; | |
339 | } else | |
340 | full = 0; | |
341 | } else | |
342 | full = 0; | |
343 | if ((sp->file->FS != 0) != full) | |
344 | Write(W_FS, sp, 0, full, 0, 0, 0); | |
345 | } | |
346 | } |