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1 | # @(#)Makefile 5.9 (Berkeley) 7/25/90 |
2 | ||
3 | # EXTRA | |
4 | # Incorporates code to gather additional performance statistics | |
5 | # SYSV | |
6 | # Use system III/V (instead of V7) type ioctl calls | |
7 | # BSD | |
8 | # Use BSD specific features (mostly timer and signal stuff) | |
9 | # BSD4.1 | |
10 | # Use BSD4.1 to avoid some 4.2 dependencies (must be used with | |
11 | # BSD above; do not mix with SYSV) | |
12 | # HIDEBYLINK | |
13 | # If defined, the program attempts to hide from ps | |
14 | # DOCHECKPOINTS | |
15 | # If not defined, checkpoint files are periodically written by the | |
16 | # larn process (no forking) if enabled in the .larnopts description | |
17 | # file. Checkpointing is handy on an unreliable system, but takes | |
18 | # CPU. Inclusion of DOCHECKPOINTS will cause fork()ing to perform the | |
19 | # checkpoints (again if enabled in the .larnopts file). This usually | |
20 | # avoids pauses in larn while the checkpointing is being done (on | |
21 | # large machines). | |
22 | # VER | |
23 | # This is the version of the software, example: 12 | |
24 | # SUBVER | |
25 | # This is the revision of the software, example: 1 | |
26 | # FLUSHNO=# | |
27 | # Set the input queue excess flushing threshold (default 5) | |
28 | # NOVARARGS | |
29 | # Define for systems that don't have varargs (a default varargs will | |
30 | # be used). | |
31 | # MACRORND | |
32 | # Define to use macro version of rnd() and rund() (fast and big) | |
33 | # UIDSCORE | |
34 | # Define to use user id's to manage scoreboard. Leaving this out will | |
35 | # cause player id's from the file ".playerids" to be used instead. | |
36 | # (.playerids is created upon demand). Only one entry per id # is | |
37 | # allowed in each scoreboard (winning & non-winning). | |
38 | # VT100 | |
39 | # Compile for using vt100 family of terminals. Omission of this | |
40 | # define will cause larn to use termcap, but it will be MUCH slower | |
41 | # due to an extra layer of output interpretation. Also, only VT100 | |
42 | # mode allows 2 different standout modes, inverse video, and bold video. | |
43 | # And only in VT100 mode is the scrolling region of the terminal used | |
44 | # (much nicer than insert/delete line sequences to simulate it, if | |
45 | # VT100 is omitted). | |
46 | # NONAP | |
47 | # This causes napms() to return immediately instead of delaying n | |
48 | # milliseconds. This define may be needed on some systems if the nap | |
49 | # stuff does not work correctly (possible hang). nap() is primarilly | |
50 | # used to delay for effect when casting missile type spells. | |
51 | # NOLOG | |
52 | # Turn off logging. | |
53 | ||
54 | PROG= larn | |
4f136fcc | 55 | MAN6= larn.6 |
6d09adc4 | 56 | CFLAGS+=-DBSD -DVER=12 -DSUBVER=0 -DNONAP -fwritable-strings |
15637ed4 RG |
57 | SRCS= main.c object.c create.c tok.c display.c global.c data.c io.c \ |
58 | monster.c store.c diag.c help.c config.c nap.c bill.c scores.c \ | |
59 | signal.c moreobj.c movem.c regen.c fortune.c savelev.c | |
60 | DPADD= ${LIBTERM} | |
61 | LDADD= -ltermcap | |
62 | HIDEGAME=hidegame | |
63 | ||
64 | beforeinstall: | |
65 | (cd ${.CURDIR}/datfiles; install -c -o ${BINOWN} -g ${BINGRP} -m 444 \ | |
66 | larnmaze larnopts lfortune larn.help \ | |
67 | ${DESTDIR}/usr/share/games/larn) | |
68 | ||
69 | .include <bsd.prog.mk> |