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fdc7d56f | 1 | /* |
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2 | * Copyright (c) 1983 Regents of the University of California. |
3 | * All rights reserved. | |
4 | * | |
5 | * Redistribution and use in source and binary forms are permitted | |
6 | * provided that this notice is preserved and that due credit is given | |
7 | * to the University of California at Berkeley. The name of the University | |
8 | * may not be used to endorse or promote products derived from this | |
9 | * software without specific prior written permission. This software | |
10 | * is provided ``as is'' without express or implied warranty. | |
fdc7d56f EW |
11 | */ |
12 | ||
f6db809c | 13 | #ifndef lint |
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14 | static char sccsid[] = "@(#)init.c 5.1 (Berkeley) %G%"; |
15 | #endif /* not lint */ | |
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16 | |
17 | #include "externs.h" | |
18 | #include <pwd.h> | |
19 | ||
20 | initialize(startup) | |
21 | char startup; | |
22 | { | |
23 | register struct objs *p; | |
24 | int die(); | |
25 | ||
26 | puts("Version 4.2, fall 1984."); | |
27 | puts("First Adventure game written by His Lordship, the honorable"); | |
28 | puts("Admiral D.W. Riggle\n"); | |
29 | srand(getpid()); | |
30 | getutmp(uname); | |
31 | wiz = wizard(uname); | |
32 | wordinit(); | |
33 | if (startup) { | |
34 | location = dayfile; | |
35 | direction = NORTH; | |
36 | time = 0; | |
37 | snooze = CYCLE * 1.5; | |
38 | position = 22; | |
39 | setbit(wear, PAJAMAS); | |
40 | fuel = TANKFULL; | |
41 | torps = TORPEDOES; | |
42 | for (p = dayobjs; p->room != 0; p++) | |
43 | setbit(location[p->room].objects, p->obj); | |
44 | } else | |
45 | restore(); | |
46 | signal(SIGINT, die); | |
47 | } | |
48 | ||
49 | getutmp(uname) | |
50 | char *uname; | |
51 | { | |
52 | struct passwd *ptr; | |
53 | ||
54 | ptr = getpwuid(getuid()); | |
55 | strcpy(uname, ptr ? ptr->pw_name : ""); | |
56 | } | |
57 | ||
a7c71d1e | 58 | char *list[] = { /* hereditary wizards */ |
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59 | "riggle", |
60 | "chris", | |
f6db809c | 61 | "edward", |
f6db809c | 62 | "comay", |
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63 | "yee", |
64 | "dmr", | |
65 | "ken", | |
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66 | 0 |
67 | }; | |
68 | ||
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69 | char *badguys[] = { |
70 | "wnj", | |
71 | "root", | |
72 | "ted", | |
73 | 0 | |
74 | }; | |
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75 | |
76 | wizard(uname) | |
77 | char *uname; | |
78 | { | |
79 | char flag; | |
80 | ||
81 | if (flag = checkout(uname)) | |
82 | printf("You are the Great wizard %s.\n", uname); | |
83 | return flag; | |
84 | } | |
85 | ||
86 | checkout(uname) | |
87 | register char *uname; | |
88 | { | |
89 | register char **ptr; | |
90 | ||
91 | for (ptr = list; *ptr; ptr++) | |
92 | if (strcmp(*ptr, uname) == 0) | |
93 | return 1; | |
94 | for (ptr = badguys; *ptr; ptr++) | |
95 | if (strcmp(*ptr, uname) == 0) { | |
96 | printf("You are the Poor anti-wizard %s. Good Luck!\n", | |
97 | uname); | |
98 | CUMBER = 3; | |
a7c71d1e | 99 | WEIGHT = 9; /* that'll get him! */ |
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100 | clock = 10; |
101 | setbit(location[7].objects, WOODSMAN); /* viper room */ | |
102 | setbit(location[20].objects, WOODSMAN); /* laser " */ | |
103 | setbit(location[13].objects, DARK); /* amulet " */ | |
104 | setbit(location[8].objects, ELF); /* closet */ | |
105 | return 0; /* anything else, Chris? */ | |
106 | } | |
107 | return 0; | |
108 | } |