"correct" disk block units on tahoe
[unix-history] / usr / src / games / trek / destruct.c
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1/*
2 * Copyright (c) 1980 Regents of the University of California.
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3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms are permitted
6 * provided that this notice is preserved and that due credit is given
7 * to the University of California at Berkeley. The name of the University
8 * may not be used to endorse or promote products derived from this
9 * software without specific prior written permission. This software
10 * is provided ``as is'' without express or implied warranty.
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11 */
12
f1066254 13#ifndef lint
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14static char sccsid[] = "@(#)destruct.c 5.2 (Berkeley) %G%";
15#endif /* not lint */
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16
17# include "trek.h"
18
19/*
20** Self Destruct Sequence
21**
22** The computer starts up the self destruct sequence. Obviously,
23** if the computer is out nothing can happen. You get a countdown
24** and a request for password. This must match the password that
25** you entered at the start of the game.
26**
27** You get to destroy things when you blow up; hence, it is
28** possible to win the game by destructing if you take the last
29** Klingon with you.
30**
31** By the way, the \032 in the message is a ^Z, which is because
32** the terminal in my office is an ADM-3, which uses that char-
33** acter to clear the screen. I also stick in a \014 (form feed)
34** because that clears some other screens.
35**
36** Uses trace flag 41
37*/
38
39destruct()
40{
41 char checkpass[15];
42 register int i, j;
06d69904 43 double zap;
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44
45 if (damaged(COMPUTER))
46 return (out(COMPUTER));
47 printf("\n\a --- WORKING ---\a\n");
48 sleep(3);
49 /* output the count 10 9 8 7 6 */
50 for (i = 10; i > 5; i--)
51 {
52 for (j = 10; j > i; j--)
53 printf(" ");
54 printf("%d\n", i);
55 sleep(1);
56 }
57 /* check for password on new line only */
58 skiptonl(0);
59 getstrpar("Enter password verification", checkpass, 14, 0);
60 sleep(2);
61 if (!sequal(checkpass, Game.passwd))
62 return (printf("Self destruct sequence aborted\n"));
63 printf("Password verified; self destruct sequence continues:\n");
64 sleep(2);
65 /* output count 5 4 3 2 1 0 */
66 for (i = 5; i >= 0; i--)
67 {
68 sleep(1);
69 for (j = 5; j > i; j--)
70 printf(" ");
71 printf("%d\n", i);
72 }
73 sleep(2);
74 printf("\032\014***** %s destroyed *****\n", Ship.shipname);
75 Game.killed = 1;
76 /* let's see what we can blow up!!!! */
77 zap = 20.0 * Ship.energy;
35b95499 78 Game.deaths += Ship.crew;
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79 for (i = 0; i < Etc.nkling; )
80 {
81 if (Etc.klingon[i].power * Etc.klingon[i].dist <= zap)
82 killk(Etc.klingon[i].x, Etc.klingon[i].y);
83 else
35b95499 84 i++;
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85 }
86 /* if we didn't kill the last Klingon (detected by killk), */
87 /* then we lose.... */
88 lose(L_DSTRCT);
89}