| 1 | # include <stdio.h> |
| 2 | |
| 3 | # define reg register |
| 4 | # define shrt char |
| 5 | # define bool char |
| 6 | # define unsgn unsigned |
| 7 | |
| 8 | # define TRUE (1) |
| 9 | # define FALSE (0) |
| 10 | |
| 11 | # define N_MON 8 /* number of monopolies */ |
| 12 | # define N_PROP 22 /* number of normal property squares */ |
| 13 | # define N_RR 4 /* number of railroads */ |
| 14 | # define N_UTIL 2 /* number of utilities */ |
| 15 | # define N_SQRS 40 /* number of squares on board */ |
| 16 | # define MAX_PL 9 /* maximum number of players */ |
| 17 | # define MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property */ |
| 18 | |
| 19 | /* square type numbers */ |
| 20 | # define PRPTY 0 /* normal property */ |
| 21 | # define RR 1 /* railroad */ |
| 22 | # define UTIL 2 /* water works - electric co */ |
| 23 | # define SAFE 3 /* safe spot */ |
| 24 | # define CC 4 /* community chest */ |
| 25 | # define CHANCE 5 /* chance (surprise!!!) */ |
| 26 | # define SPEC 6 /* special */ |
| 27 | |
| 28 | # define JAIL 40 /* JAIL square number */ |
| 29 | |
| 30 | # define lucky(str) printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1]) |
| 31 | # define printline() printf("------------------------------\n") |
| 32 | # define sqnum(sqp) (sqp - board) |
| 33 | # define swap(A1,A2) if ((A1) != (A2)) { \ |
| 34 | (A1) ^= (A2); \ |
| 35 | (A2) ^= (A1); \ |
| 36 | (A1) ^= (A2); \ |
| 37 | } |
| 38 | |
| 39 | struct sqr_st { /* structure for square */ |
| 40 | char *name; /* place name */ |
| 41 | shrt owner; /* owner number */ |
| 42 | shrt type; /* place type */ |
| 43 | char *desc; /* description struct */ |
| 44 | int cost; /* cost */ |
| 45 | }; |
| 46 | |
| 47 | typedef struct sqr_st SQUARE; |
| 48 | |
| 49 | struct mon_st { /* monopoly descriptin structure */ |
| 50 | char *name; /* monop. name (color) */ |
| 51 | shrt owner; /* owner of monopoly */ |
| 52 | shrt num_in; /* # in monopoly */ |
| 53 | shrt num_own; /* # owned (-1: not poss. monop)*/ |
| 54 | shrt h_cost; /* price of houses */ |
| 55 | char *not_m; /* name if not monopoly */ |
| 56 | char *mon_n; /* name if a monopoly */ |
| 57 | SQUARE *sq[3]; /* list of squares in monop */ |
| 58 | }; |
| 59 | |
| 60 | typedef struct mon_st MON; |
| 61 | |
| 62 | struct prp_st { /* property description structure */ |
| 63 | bool morg; /* set if mortgaged */ |
| 64 | bool monop; /* set if monopoly */ |
| 65 | shrt square; /* square description */ |
| 66 | shrt houses; /* number of houses */ |
| 67 | MON *mon_desc; /* name of color */ |
| 68 | int rent[6]; /* rents */ |
| 69 | }; |
| 70 | |
| 71 | struct own_st { /* element in list owned things */ |
| 72 | SQUARE *sqr; /* pointer to square */ |
| 73 | struct own_st *next; /* next in list */ |
| 74 | }; |
| 75 | |
| 76 | typedef struct own_st OWN; |
| 77 | |
| 78 | struct plr_st { /* player description structure */ |
| 79 | char *name; /* owner name */ |
| 80 | shrt num_gojf; /* # of get-out-of-jail-free's */ |
| 81 | shrt num_rr; /* # of railroads owned */ |
| 82 | shrt num_util; /* # of water works/elec. co. */ |
| 83 | shrt loc; /* location on board */ |
| 84 | shrt in_jail; /* count of turns in jail */ |
| 85 | int money; /* amount of money */ |
| 86 | OWN *own_list; /* start of propery list */ |
| 87 | }; |
| 88 | |
| 89 | struct rr_st { /* railroad description structure */ |
| 90 | bool morg; /* set if morgaged */ |
| 91 | }; |
| 92 | |
| 93 | typedef struct plr_st PLAY; |
| 94 | typedef struct prp_st PROP; |
| 95 | typedef struct rr_st RR_S; |
| 96 | typedef struct rr_st UTIL_S; |
| 97 | |
| 98 | int cc(), chance(), lux_tax(), goto_jail(), inc_tax(); |