| 1 | /* diag.c Larn is copyrighted 1986 by Noah Morgan. */ |
| 2 | #include <sys/types.h> |
| 3 | #include <sys/times.h> |
| 4 | #include <sys/stat.h> |
| 5 | #include "header.h" |
| 6 | extern long int initialtime; |
| 7 | extern int rmst,maxitm,lasttime; |
| 8 | extern char nosignal; |
| 9 | static struct tms cputime; |
| 10 | /* |
| 11 | *************************** |
| 12 | DIAG -- dungeon diagnostics |
| 13 | *************************** |
| 14 | |
| 15 | subroutine to print out data for debugging |
| 16 | */ |
| 17 | #ifdef EXTRA |
| 18 | static int rndcount[16]; |
| 19 | diag() |
| 20 | { |
| 21 | register int i,j; |
| 22 | int hit,dam; |
| 23 | cursors(); lwclose(); |
| 24 | if (lcreat(diagfile) < 0) /* open the diagnostic file */ |
| 25 | { |
| 26 | lcreat((char*)0); lprcat("\ndiagnostic failure\n"); return(-1); |
| 27 | } |
| 28 | |
| 29 | write(1,"\nDiagnosing . . .\n",18); |
| 30 | lprcat("\n\nBeginning of DIAG diagnostics ----------\n"); |
| 31 | |
| 32 | /* for the character attributes */ |
| 33 | |
| 34 | lprintf("\n\nPlayer attributes:\n\nHit points: %2d(%2d)",(long)c[HP],(long)c[HPMAX]); |
| 35 | lprintf("\ngold: %d Experience: %d Character level: %d Level in caverns: %d", |
| 36 | (long)c[GOLD],(long)c[EXPERIENCE],(long)c[LEVEL],(long)level); |
| 37 | lprintf("\nTotal types of monsters: %d",(long)MAXMONST+8); |
| 38 | |
| 39 | lprcat("\f\nHere's the dungeon:\n\n"); |
| 40 | |
| 41 | i=level; |
| 42 | for (j=0; j<MAXLEVEL+MAXVLEVEL; j++) |
| 43 | { |
| 44 | newcavelevel(j); |
| 45 | lprintf("\nMaze for level %s:\n",levelname[level]); |
| 46 | diagdrawscreen(); |
| 47 | } |
| 48 | newcavelevel(i); |
| 49 | |
| 50 | lprcat("\f\nNow for the monster data:\n\n"); |
| 51 | lprcat(" Monster Name LEV AC DAM ATT DEF GOLD HP EXP \n"); |
| 52 | lprcat("--------------------------------------------------------------------------\n"); |
| 53 | for (i=0; i<=MAXMONST+8; i++) |
| 54 | { |
| 55 | lprintf("%19s %2d %3d ",monster[i].name,(long)monster[i].level,(long)monster[i].armorclass); |
| 56 | lprintf(" %3d %3d %3d ",(long)monster[i].damage,(long)monster[i].attack,(long)monster[i].defense); |
| 57 | lprintf("%6d %3d %6d\n",(long)monster[i].gold,(long)monster[i].hitpoints,(long)monster[i].experience); |
| 58 | } |
| 59 | |
| 60 | lprcat("\n\nHere's a Table for the to hit percentages\n"); |
| 61 | lprcat("\n We will be assuming that players level = 2 * monster level"); |
| 62 | lprcat("\n and that the players dexterity and strength are 16."); |
| 63 | lprcat("\n to hit: if (rnd(22) < (2[monst AC] + your level + dex + WC/8 -1)/2) then hit"); |
| 64 | lprcat("\n damage = rund(8) + WC/2 + STR - c[HARDGAME] - 4"); |
| 65 | lprcat("\n to hit: if rnd(22) < to hit then player hits\n"); |
| 66 | lprcat("\n Each entry is as follows: to hit / damage / number hits to kill\n"); |
| 67 | lprcat("\n monster WC = 4 WC = 20 WC = 40"); |
| 68 | lprcat("\n---------------------------------------------------------------"); |
| 69 | for (i=0; i<=MAXMONST+8; i++) |
| 70 | { |
| 71 | hit = 2*monster[i].armorclass+2*monster[i].level+16; |
| 72 | dam = 16 - c[HARDGAME]; |
| 73 | lprintf("\n%20s %2d/%2d/%2d %2d/%2d/%2d %2d/%2d/%2d", |
| 74 | monster[i].name, |
| 75 | (long)(hit/2),(long)max(0,dam+2),(long)(monster[i].hitpoints/(dam+2)+1), |
| 76 | (long)((hit+2)/2),(long)max(0,dam+10),(long)(monster[i].hitpoints/(dam+10)+1), |
| 77 | (long)((hit+5)/2),(long)max(0,dam+20),(long)(monster[i].hitpoints/(dam+20)+1)); |
| 78 | } |
| 79 | |
| 80 | lprcat("\n\nHere's the list of available potions:\n\n"); |
| 81 | for (i=0; i<MAXPOTION; i++) lprintf("%20s\n",&potionname[i][1]); |
| 82 | lprcat("\n\nHere's the list of available scrolls:\n\n"); |
| 83 | for (i=0; i<MAXSCROLL; i++) lprintf("%20s\n",&scrollname[i][1]); |
| 84 | lprcat("\n\nHere's the spell list:\n\n"); |
| 85 | lprcat("spell name description\n"); |
| 86 | lprcat("-------------------------------------------------------------------------------------------\n\n"); |
| 87 | for (j=0; j<SPNUM; j++) |
| 88 | { |
| 89 | lprc(' '); lprcat(spelcode[j]); |
| 90 | lprintf(" %21s %s\n",spelname[j],speldescript[j]); |
| 91 | } |
| 92 | |
| 93 | lprcat("\n\nFor the c[] array:\n"); |
| 94 | for (j=0; j<100; j+=10) |
| 95 | { |
| 96 | lprintf("\nc[%2d] = ",(long)j); for (i=0; i<9; i++) lprintf("%5d ",(long)c[i+j]); |
| 97 | } |
| 98 | |
| 99 | lprcat("\n\nTest of random number generator ----------------"); |
| 100 | lprcat("\n for 25,000 calls divided into 16 slots\n\n"); |
| 101 | |
| 102 | for (i=0; i<16; i++) rndcount[i]=0; |
| 103 | for (i=0; i<25000; i++) rndcount[rund(16)]++; |
| 104 | for (i=0; i<16; i++) { lprintf(" %5d",(long)rndcount[i]); if (i==7) lprc('\n'); } |
| 105 | |
| 106 | lprcat("\n\n"); lwclose(); |
| 107 | lcreat((char*)0); lprcat("Done Diagnosing . . ."); |
| 108 | return(0); |
| 109 | } |
| 110 | /* |
| 111 | subroutine to count the number of occurrences of an object |
| 112 | */ |
| 113 | dcount(l) |
| 114 | int l; |
| 115 | { |
| 116 | register int i,j,p; |
| 117 | int k; |
| 118 | k=0; |
| 119 | for (i=0; i<MAXX; i++) |
| 120 | for (j=0; j<MAXY; j++) |
| 121 | for (p=0; p<MAXLEVEL; p++) |
| 122 | if (cell[p*MAXX*MAXY+i*MAXY+j].item == l) k++; |
| 123 | return(k); |
| 124 | } |
| 125 | |
| 126 | /* |
| 127 | subroutine to draw the whole screen as the player knows it |
| 128 | */ |
| 129 | diagdrawscreen() |
| 130 | { |
| 131 | register int i,j,k; |
| 132 | |
| 133 | for (i=0; i<MAXY; i++) |
| 134 | |
| 135 | /* for the east west walls of this line */ |
| 136 | { |
| 137 | for (j=0; j<MAXX; j++) if (k=mitem[j][i]) lprc(monstnamelist[k]); else |
| 138 | lprc(objnamelist[item[j][i]]); |
| 139 | lprc('\n'); |
| 140 | } |
| 141 | } |
| 142 | #endif |
| 143 | \f |
| 144 | /* |
| 145 | to save the game in a file |
| 146 | */ |
| 147 | static long int zzz=0; |
| 148 | savegame(fname) |
| 149 | char *fname; |
| 150 | { |
| 151 | register int i,k; |
| 152 | register struct sphere *sp; |
| 153 | struct stat statbuf; |
| 154 | nosignal=1; lflush(); savelevel(); |
| 155 | ointerest(); |
| 156 | if (lcreat(fname) < 0) |
| 157 | { |
| 158 | lcreat((char*)0); lprintf("\nCan't open file <%s> to save game\n",fname); |
| 159 | nosignal=0; return(-1); |
| 160 | } |
| 161 | |
| 162 | set_score_output(); |
| 163 | lwrite((char*)beenhere,MAXLEVEL+MAXVLEVEL); |
| 164 | for (k=0; k<MAXLEVEL+MAXVLEVEL; k++) |
| 165 | if (beenhere[k]) |
| 166 | lwrite((char*)&cell[k*MAXX*MAXY],sizeof(struct cel)*MAXY*MAXX); |
| 167 | times(&cputime); /* get cpu time */ |
| 168 | c[CPUTIME] += (cputime.tms_utime+cputime.tms_stime)/60; |
| 169 | lwrite((char*)&c[0],100*sizeof(long)); |
| 170 | lprint((long)gtime); lprc(level); |
| 171 | lprc(playerx); lprc(playery); |
| 172 | lwrite((char*)iven,26); lwrite((char*)ivenarg,26*sizeof(short)); |
| 173 | for (k=0; k<MAXSCROLL; k++) lprc(scrollname[k][0]); |
| 174 | for (k=0; k<MAXPOTION; k++) lprc(potionname[k][0]); |
| 175 | lwrite((char*)spelknow,SPNUM); lprc(wizard); |
| 176 | lprc(rmst); /* random monster generation counter */ |
| 177 | for (i=0; i<90; i++) lprc(itm[i].qty); |
| 178 | lwrite((char*)course,25); lprc(cheat); lprc(VERSION); |
| 179 | for (i=0; i<MAXMONST; i++) lprc(monster[i].genocided); /* genocide info */ |
| 180 | for (sp=spheres; sp; sp=sp->p) |
| 181 | lwrite((char*)sp,sizeof(struct sphere)); /* save spheres of annihilation */ |
| 182 | time(&zzz); lprint((long)(zzz-initialtime)); |
| 183 | lwrite((char*)&zzz,sizeof(long)); |
| 184 | if (fstat(lfd,&statbuf)< 0) lprint(0L); |
| 185 | else lprint((long)statbuf.st_ino); /* inode # */ |
| 186 | lwclose(); lastmonst[0] = 0; |
| 187 | #ifndef VT100 |
| 188 | setscroll(); |
| 189 | #endif VT100 |
| 190 | lcreat((char*)0); nosignal=0; |
| 191 | return(0); |
| 192 | } |
| 193 | |
| 194 | restoregame(fname) |
| 195 | char *fname; |
| 196 | { |
| 197 | register int i,k; |
| 198 | register struct sphere *sp,*sp2; |
| 199 | struct stat filetimes; |
| 200 | cursors(); lprcat("\nRestoring . . ."); lflush(); |
| 201 | if (lopen(fname) <= 0) |
| 202 | { |
| 203 | lcreat((char*)0); lprintf("\nCan't open file <%s>to restore game\n",fname); |
| 204 | nap(2000); c[GOLD]=c[BANKACCOUNT]=0; died(-265); return; |
| 205 | } |
| 206 | |
| 207 | lrfill((char*)beenhere,MAXLEVEL+MAXVLEVEL); |
| 208 | for (k=0; k<MAXLEVEL+MAXVLEVEL; k++) |
| 209 | if (beenhere[k]) |
| 210 | lrfill((char*)&cell[k*MAXX*MAXY],sizeof(struct cel)*MAXY*MAXX); |
| 211 | |
| 212 | lrfill((char*)&c[0],100*sizeof(long)); gtime = lrint(); |
| 213 | level = c[CAVELEVEL] = lgetc(); |
| 214 | playerx = lgetc(); playery = lgetc(); |
| 215 | lrfill((char*)iven,26); lrfill((char*)ivenarg,26*sizeof(short)); |
| 216 | for (k=0; k<MAXSCROLL; k++) scrollname[k][0] = lgetc(); |
| 217 | for (k=0; k<MAXPOTION; k++) potionname[k][0] = lgetc(); |
| 218 | lrfill((char*)spelknow,SPNUM); wizard = lgetc(); |
| 219 | rmst = lgetc(); /* random monster creation flag */ |
| 220 | |
| 221 | for (i=0; i<90; i++) itm[i].qty = lgetc(); |
| 222 | lrfill((char*)course,25); cheat = lgetc(); |
| 223 | if (VERSION != lgetc()) /* version number */ |
| 224 | { |
| 225 | cheat=1; |
| 226 | lprcat("Sorry, But your save file is for an older version of larn\n"); |
| 227 | nap(2000); c[GOLD]=c[BANKACCOUNT]=0; died(-266); return; |
| 228 | } |
| 229 | |
| 230 | for (i=0; i<MAXMONST; i++) monster[i].genocided=lgetc(); /* genocide info */ |
| 231 | for (sp=0,i=0; i<c[SPHCAST]; i++) |
| 232 | { |
| 233 | sp2 = sp; |
| 234 | sp = (struct sphere *)malloc(sizeof(struct sphere)); |
| 235 | if (sp==0) { write(2,"Can't malloc() for sphere space\n",32); break; } |
| 236 | lrfill((char*)sp,sizeof(struct sphere)); /* get spheres of annihilation */ |
| 237 | sp->p=0; /* null out pointer */ |
| 238 | if (i==0) spheres=sp; /* beginning of list */ |
| 239 | else sp2->p = sp; |
| 240 | } |
| 241 | |
| 242 | time(&zzz); |
| 243 | initialtime = zzz-lrint(); |
| 244 | fstat(fd,&filetimes); /* get the creation and modification time of file */ |
| 245 | lrfill((char*)&zzz,sizeof(long)); zzz += 6; |
| 246 | if (filetimes.st_ctime > zzz) fsorry(); /* file create time */ |
| 247 | else if (filetimes.st_mtime > zzz) fsorry(); /* file modify time */ |
| 248 | if (c[HP]<0) { died(284); return; } /* died a post mortem death */ |
| 249 | |
| 250 | oldx = oldy = 0; |
| 251 | i = lrint(); /* inode # */ |
| 252 | if (i && (filetimes.st_ino!=i)) fsorry(); |
| 253 | lrclose(); |
| 254 | if (strcmp(fname,ckpfile) == 0) |
| 255 | { |
| 256 | if (lappend(fname) < 0) fcheat(); else { lprc(' '); lwclose(); } |
| 257 | lcreat((char*)0); |
| 258 | } |
| 259 | else if (unlink(fname) < 0) fcheat(); /* can't unlink save file */ |
| 260 | /* for the greedy cheater checker */ |
| 261 | for (k=0; k<6; k++) if (c[k]>99) greedy(); |
| 262 | if (c[HPMAX]>999 || c[SPELLMAX]>125) greedy(); |
| 263 | if (c[LEVEL]==25 && c[EXPERIENCE]>skill[24]) /* if patch up lev 25 player */ |
| 264 | { |
| 265 | long tmp; |
| 266 | tmp = c[EXPERIENCE]-skill[24]; /* amount to go up */ |
| 267 | c[EXPERIENCE] = skill[24]; |
| 268 | raiseexperience((long)tmp); |
| 269 | } |
| 270 | getlevel(); lasttime=gtime; |
| 271 | } |
| 272 | |
| 273 | /* |
| 274 | subroutine to not allow greedy cheaters |
| 275 | */ |
| 276 | greedy() |
| 277 | { |
| 278 | #if WIZID |
| 279 | if (wizard) return; |
| 280 | #endif |
| 281 | |
| 282 | lprcat("\n\nI am so sorry, but your character is a little TOO good! Since this\n"); |
| 283 | lprcat("cannot normally happen from an honest game, I must assume that you cheated.\n"); |
| 284 | lprcat("In that you are GREEDY as well as a CHEATER, I cannot allow this game\n"); |
| 285 | lprcat("to continue.\n"); nap(5000); c[GOLD]=c[BANKACCOUNT]=0; died(-267); return; |
| 286 | } |
| 287 | |
| 288 | /* |
| 289 | subroutine to not allow altered save files and terminate the attempted |
| 290 | restart |
| 291 | */ |
| 292 | fsorry() |
| 293 | { |
| 294 | lprcat("\nSorry, but your savefile has been altered.\n"); |
| 295 | lprcat("However, seeing as I am a good sport, I will let you play.\n"); |
| 296 | lprcat("Be advised though, you won't be placed on the normal scoreboard."); |
| 297 | cheat = 1; nap(4000); |
| 298 | } |
| 299 | |
| 300 | /* |
| 301 | subroutine to not allow game if save file can't be deleted |
| 302 | */ |
| 303 | fcheat() |
| 304 | { |
| 305 | #if WIZID |
| 306 | if (wizard) return; |
| 307 | #endif |
| 308 | |
| 309 | lprcat("\nSorry, but your savefile can't be deleted. This can only mean\n"); |
| 310 | lprcat("that you tried to CHEAT by protecting the directory the savefile\n"); |
| 311 | lprcat("is in. Since this is unfair to the rest of the larn community, I\n"); |
| 312 | lprcat("cannot let you play this game.\n"); |
| 313 | nap(5000); c[GOLD]=c[BANKACCOUNT]=0; died(-268); return; |
| 314 | } |