| 1 | #ifndef lint |
| 2 | static char *sccsid = "@(#)pl_4.c 1.3 83/10/10"; |
| 3 | #endif |
| 4 | |
| 5 | #include "player.h" |
| 6 | |
| 7 | changesail() |
| 8 | { |
| 9 | int rig, full; |
| 10 | |
| 11 | rig = mc->rig1; |
| 12 | full = mf->FS; |
| 13 | if (windspeed == 6 || windspeed == 5 && mc->class > 4) |
| 14 | rig = 0; |
| 15 | if (mc->crew3 && rig) { |
| 16 | if (!full) { |
| 17 | Signal("Increase to Full sails? ", (struct ship *)0); |
| 18 | if (sgetch(1) == 'y') { |
| 19 | changed = 1; |
| 20 | Write(W_FS, ms, 0, 1, 0, 0, 0); |
| 21 | } |
| 22 | } else { |
| 23 | Signal("Reduce to Battle sails? ", (struct ship *)0); |
| 24 | if (sgetch(1) == 'y') { |
| 25 | Write(W_FS, ms, 0, 0, 0, 0, 0); |
| 26 | changed = 1; |
| 27 | } |
| 28 | } |
| 29 | } else if (!rig) |
| 30 | Signal("Sails rent to pieces", (struct ship *)0); |
| 31 | } |
| 32 | |
| 33 | signalflags() |
| 34 | { |
| 35 | register struct ship *sp; |
| 36 | |
| 37 | foreachship(sp) { |
| 38 | if (*sp->file->signal) { |
| 39 | (void) putchar('\7'); |
| 40 | Signal("%s (%c%c): %s", sp, sp->file->signal); |
| 41 | *sp->file->signal = '\0'; |
| 42 | } |
| 43 | } |
| 44 | } |
| 45 | |
| 46 | acceptsignal() |
| 47 | { |
| 48 | char buf[60]; |
| 49 | register char *p = buf; |
| 50 | |
| 51 | Signal("Message? ", (struct ship *)0); |
| 52 | *p++ = '"'; |
| 53 | sgetstr(p, sizeof buf - 2); |
| 54 | while (*p++) |
| 55 | ; |
| 56 | p[-1] = '"'; |
| 57 | Write(W_SIGNAL, ms, 1, (int)buf, 0, 0, 0); |
| 58 | } |
| 59 | |
| 60 | /*VARARGS2*/ |
| 61 | Signal(fmt, ship, a, b, c, d) |
| 62 | char *fmt; |
| 63 | register struct ship *ship; |
| 64 | int a, b, c, d; |
| 65 | { |
| 66 | Scroll(); |
| 67 | if (ship == 0) |
| 68 | (void) wprintw(scroll_w, fmt, a, b, c, d); |
| 69 | else |
| 70 | (void) wprintw(scroll_w, fmt, ship->shipname, colours(ship), |
| 71 | sterncolour(ship), a, b, c, d); |
| 72 | (void) wrefresh(scroll_w); |
| 73 | } |
| 74 | |
| 75 | static int sline = 0; |
| 76 | |
| 77 | Scroll() |
| 78 | { |
| 79 | (void) wmove(scroll_w, sline++, 0); |
| 80 | (void) wclrtoeol(scroll_w); |
| 81 | if (sline >= SCROLL_Y) |
| 82 | sline = 0; |
| 83 | } |
| 84 | |
| 85 | /* make sure we have two consecutive lines */ |
| 86 | Scroll2() |
| 87 | { |
| 88 | Scroll(); |
| 89 | if (sline > SCROLL_Y - 2) |
| 90 | Scroll(); |
| 91 | } |
| 92 | |
| 93 | lastline() |
| 94 | { |
| 95 | (void) wmove(scroll_w, SCROLL_Y-1, 0); |
| 96 | (void) wclrtoeol(scroll_w); |
| 97 | (void) wrefresh(scroll_w); |
| 98 | } |
| 99 | |
| 100 | prompt() |
| 101 | { |
| 102 | (void) wmove(scroll_w, sline, 0); |
| 103 | (void) wclrtoeol(scroll_w); |
| 104 | (void) addch('~'); |
| 105 | (void) wmove(scroll_w, sline, 0); |
| 106 | (void) wrefresh(scroll_w); |
| 107 | } |
| 108 | |
| 109 | sgetch(flag) |
| 110 | char flag; |
| 111 | { |
| 112 | register c; |
| 113 | |
| 114 | while ((c = wgetch(scroll_w)) == EOF) |
| 115 | ; |
| 116 | if (flag) |
| 117 | (void) waddch(scroll_w, c); |
| 118 | return c; |
| 119 | } |
| 120 | |
| 121 | sgetstr(buf, n) |
| 122 | char *buf; |
| 123 | { |
| 124 | register c; |
| 125 | register char *p = buf; |
| 126 | |
| 127 | for (;;) { |
| 128 | while ((c = wgetch(scroll_w)) == EOF) |
| 129 | ; |
| 130 | switch (c) { |
| 131 | case '\n': |
| 132 | case '\r': |
| 133 | *p = 0; |
| 134 | return; |
| 135 | case '\b': |
| 136 | if (p > buf) { |
| 137 | (void) waddstr(scroll_w, "\b \b"); |
| 138 | p--; |
| 139 | } |
| 140 | break; |
| 141 | default: |
| 142 | if (p < buf + n - 1) { |
| 143 | *p++ = c; |
| 144 | (void) waddch(scroll_w, c); |
| 145 | (void) wrefresh(scroll_w); |
| 146 | } else { |
| 147 | (void) putchar(CTRL(g)); |
| 148 | (void) fflush(stdout); |
| 149 | } |
| 150 | } |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | newturn() |
| 155 | { |
| 156 | repaired = loaded = fired = changed = 0; |
| 157 | movebuf[0] = '\0'; |
| 158 | |
| 159 | (void) alarm(0); |
| 160 | if (mf->readyL & R_LOADING) |
| 161 | if (mf->readyL & R_DOUBLE) |
| 162 | mf->readyL = R_LOADING; |
| 163 | else |
| 164 | mf->readyL = R_LOADED; |
| 165 | if (mf->readyR & R_LOADING) |
| 166 | if (mf->readyR & R_DOUBLE) |
| 167 | mf->readyR = R_LOADING; |
| 168 | else |
| 169 | mf->readyR = R_LOADED; |
| 170 | Sync(); |
| 171 | if (turn % 50 == 0) /* still playing */ |
| 172 | Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0); /* XXX */ |
| 173 | if (mf->FS == 1) |
| 174 | Write(W_FS, ms, 0, 2, 0, 0, 0); |
| 175 | adjustview(); |
| 176 | |
| 177 | screen(); |
| 178 | |
| 179 | (void) signal(SIGALRM, newturn); |
| 180 | (void) alarm(7); |
| 181 | } |
| 182 | |
| 183 | screen() |
| 184 | { |
| 185 | draw_view(); |
| 186 | draw_turn(); |
| 187 | draw_stat(); |
| 188 | draw_slot(); |
| 189 | (void) wrefresh(scroll_w); |
| 190 | } |
| 191 | |
| 192 | draw_view() |
| 193 | { |
| 194 | register struct ship *sp; |
| 195 | |
| 196 | (void) werase(view_w); |
| 197 | foreachship(sp) { |
| 198 | if (sp->file->dir |
| 199 | && sp->file->row > viewrow |
| 200 | && sp->file->row < viewrow + VIEW_Y |
| 201 | && sp->file->col > viewcol |
| 202 | && sp->file->col < viewcol + VIEW_X) { |
| 203 | (void) wmove(view_w, sp->file->row - viewrow, |
| 204 | sp->file->col - viewcol); |
| 205 | (void) waddch(view_w, colours(sp)); |
| 206 | (void) wmove(view_w, |
| 207 | sternrow(sp) - viewrow, |
| 208 | sterncol(sp) - viewcol); |
| 209 | (void) waddch(view_w, sterncolour(sp)); |
| 210 | } |
| 211 | } |
| 212 | (void) wrefresh(view_w); |
| 213 | } |
| 214 | |
| 215 | draw_turn() |
| 216 | { |
| 217 | (void) wmove(turn_w, 0, 0); |
| 218 | (void) wprintw(turn_w, "Turn %d", turn); |
| 219 | (void) wrefresh(turn_w); |
| 220 | } |
| 221 | |
| 222 | draw_stat() |
| 223 | { |
| 224 | (void) wmove(stat_w, STAT_1, 0); |
| 225 | (void) wprintw(stat_w, "Points %3d\n", mf->points); |
| 226 | (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms)); |
| 227 | (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms)); |
| 228 | |
| 229 | (void) wmove(stat_w, STAT_2, 0); |
| 230 | (void) wprintw(stat_w, " 0 %c(%c)\n", |
| 231 | maxmove(ms, winddir + 3, -1) + '0', |
| 232 | maxmove(ms, winddir + 3, 1) + '0'); |
| 233 | (void) waddstr(stat_w, " \\|/\n"); |
| 234 | (void) wprintw(stat_w, " -^-%c(%c)\n", |
| 235 | maxmove(ms, winddir + 2, -1) + '0', |
| 236 | maxmove(ms, winddir + 2, 1) + '0'); |
| 237 | (void) waddstr(stat_w, " /|\\\n"); |
| 238 | (void) wprintw(stat_w, " | %c(%c)\n", |
| 239 | maxmove(ms, winddir + 1, -1) + '0', |
| 240 | maxmove(ms, winddir + 1, 1) + '0'); |
| 241 | (void) wprintw(stat_w, " %c(%c)\n", |
| 242 | maxmove(ms, winddir, -1) + '0', |
| 243 | maxmove(ms, winddir, 1) + '0'); |
| 244 | |
| 245 | (void) wmove(stat_w, STAT_3, 0); |
| 246 | (void) wprintw(stat_w, "Load %c%c %c%c\n", |
| 247 | loadname[mf->loadL], readyname(mf->readyL), |
| 248 | loadname[mf->loadR], readyname(mf->readyR)); |
| 249 | (void) wprintw(stat_w, "Hull %2d\n", mc->hull); |
| 250 | (void) wprintw(stat_w, "Crew %2d %2d %2d\n", |
| 251 | mc->crew1, mc->crew2, mc->crew3); |
| 252 | (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); |
| 253 | (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carR, mc->carL); |
| 254 | (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3); |
| 255 | if (mc->rig4 < 0) |
| 256 | (void) waddch(stat_w, '-'); |
| 257 | else |
| 258 | (void) wprintw(stat_w, "%d", mc->rig4); |
| 259 | (void) wrefresh(stat_w); |
| 260 | } |
| 261 | |
| 262 | draw_slot() |
| 263 | { |
| 264 | if (!boarding(ms, 0)) { |
| 265 | (void) mvwaddstr(slot_w, 0, 0, " "); |
| 266 | (void) mvwaddstr(slot_w, 1, 0, " "); |
| 267 | } else |
| 268 | (void) mvwaddstr(slot_w, 1, 0, "OBP"); |
| 269 | if (!boarding(ms, 1)) { |
| 270 | (void) mvwaddstr(slot_w, 2, 0, " "); |
| 271 | (void) mvwaddstr(slot_w, 3, 0, " "); |
| 272 | } else |
| 273 | (void) mvwaddstr(slot_w, 3, 0, "DBP"); |
| 274 | |
| 275 | (void) wmove(slot_w, SLOT_Y-4, 0); |
| 276 | if (mf->RH) |
| 277 | (void) wprintw(slot_w, "%dRH", mf->RH); |
| 278 | else |
| 279 | (void) waddstr(slot_w, " "); |
| 280 | (void) wmove(slot_w, SLOT_Y-3, 0); |
| 281 | if (mf->RG) |
| 282 | (void) wprintw(slot_w, "%dRG", mf->RG); |
| 283 | else |
| 284 | (void) waddstr(slot_w, " "); |
| 285 | (void) wmove(slot_w, SLOT_Y-2, 0); |
| 286 | if (mf->RR) |
| 287 | (void) wprintw(slot_w, "%dRR", mf->RR); |
| 288 | else |
| 289 | (void) waddstr(slot_w, " "); |
| 290 | |
| 291 | #define Y (SLOT_Y/2) |
| 292 | (void) wmove(slot_w, 7, 1); |
| 293 | (void) wprintw(slot_w,"%d", windspeed); |
| 294 | (void) mvwaddch(slot_w, Y, 0, ' '); |
| 295 | (void) mvwaddch(slot_w, Y, 2, ' '); |
| 296 | (void) mvwaddch(slot_w, Y-1, 0, ' '); |
| 297 | (void) mvwaddch(slot_w, Y-1, 1, ' '); |
| 298 | (void) mvwaddch(slot_w, Y-1, 2, ' '); |
| 299 | (void) mvwaddch(slot_w, Y+1, 0, ' '); |
| 300 | (void) mvwaddch(slot_w, Y+1, 1, ' '); |
| 301 | (void) mvwaddch(slot_w, Y+1, 2, ' '); |
| 302 | (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); |
| 303 | switch (winddir) { |
| 304 | case 1: |
| 305 | case 5: |
| 306 | (void) waddch(slot_w, '|'); |
| 307 | break; |
| 308 | case 2: |
| 309 | case 6: |
| 310 | (void) waddch(slot_w, '/'); |
| 311 | break; |
| 312 | case 3: |
| 313 | case 7: |
| 314 | (void) waddch(slot_w, '-'); |
| 315 | break; |
| 316 | case 4: |
| 317 | case 8: |
| 318 | (void) waddch(slot_w, '\\'); |
| 319 | break; |
| 320 | } |
| 321 | (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+'); |
| 322 | (void) wrefresh(slot_w); |
| 323 | } |
| 324 | |
| 325 | board() |
| 326 | { |
| 327 | register int n; |
| 328 | |
| 329 | (void) clear(); |
| 330 | (void) werase(view_w); |
| 331 | (void) werase(slot_w); |
| 332 | (void) werase(scroll_w); |
| 333 | (void) werase(stat_w); |
| 334 | (void) werase(turn_w); |
| 335 | |
| 336 | (void) move(BOX_T, BOX_L); |
| 337 | for (n = 0; n < BOX_X; n++) |
| 338 | (void) addch('-'); |
| 339 | (void) move(BOX_B, BOX_L); |
| 340 | for (n = 0; n < BOX_X; n++) |
| 341 | (void) addch('-'); |
| 342 | for (n = BOX_T+1; n < BOX_B; n++) { |
| 343 | (void) mvaddch(n, BOX_L, '|'); |
| 344 | (void) mvaddch(n, BOX_R, '|'); |
| 345 | } |
| 346 | (void) mvaddch(BOX_T, BOX_L, '+'); |
| 347 | (void) mvaddch(BOX_T, BOX_R, '+'); |
| 348 | (void) mvaddch(BOX_B, BOX_L, '+'); |
| 349 | (void) mvaddch(BOX_B, BOX_R, '+'); |
| 350 | (void) refresh(); |
| 351 | |
| 352 | #define WSaIM "Wooden Ships & Iron Men" |
| 353 | (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); |
| 354 | (void) waddstr(view_w, WSaIM); |
| 355 | (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); |
| 356 | (void) waddstr(view_w, cc->name); |
| 357 | (void) wrefresh(view_w); |
| 358 | |
| 359 | (void) move(LINE_T, LINE_L); |
| 360 | (void) printw("Class %d %s (%d guns) '%s' (%c%c)", |
| 361 | mc->class, |
| 362 | classname[mc->class], |
| 363 | mc->guns, |
| 364 | ms->shipname, |
| 365 | colours(ms), |
| 366 | sterncolour(ms)); |
| 367 | (void) refresh(); |
| 368 | } |
| 369 | |
| 370 | initscreen() |
| 371 | { |
| 372 | (void) initscr(); |
| 373 | view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L); |
| 374 | slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L); |
| 375 | scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L); |
| 376 | stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L); |
| 377 | turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L); |
| 378 | done_curses++; |
| 379 | noecho(); |
| 380 | crmode(); |
| 381 | } |
| 382 | |
| 383 | centerview() |
| 384 | { |
| 385 | viewrow = mf->row - VIEW_Y / 2; |
| 386 | viewcol = mf->col - VIEW_X / 2; |
| 387 | } |
| 388 | |
| 389 | upview() |
| 390 | { |
| 391 | viewrow -= VIEW_Y / 3; |
| 392 | } |
| 393 | |
| 394 | downview() |
| 395 | { |
| 396 | viewrow += VIEW_Y / 3; |
| 397 | } |
| 398 | |
| 399 | leftview() |
| 400 | { |
| 401 | viewcol -= VIEW_X / 5; |
| 402 | } |
| 403 | |
| 404 | rightview() |
| 405 | { |
| 406 | viewcol += VIEW_X / 5; |
| 407 | } |
| 408 | |
| 409 | adjustview() |
| 410 | { |
| 411 | if (dont_adjust) |
| 412 | return; /* don't adjust if out of sight */ |
| 413 | if (mf->row < viewrow + VIEW_Y/4) |
| 414 | viewrow = mf->row - (VIEW_Y - VIEW_Y/4); |
| 415 | else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4)) |
| 416 | viewrow = mf->row - VIEW_Y/4; |
| 417 | if (mf->col < viewcol + VIEW_X/8) |
| 418 | viewcol = mf->col - (VIEW_X - VIEW_X/8); |
| 419 | else if (mf->col > viewcol + (VIEW_X - VIEW_X/8)) |
| 420 | viewcol = mf->col - VIEW_X/8; |
| 421 | } |