| 1 | /* |
| 2 | * Copyright (c) 1980 Regents of the University of California. |
| 3 | * All rights reserved. The Berkeley software License Agreement |
| 4 | * specifies the terms and conditions for redistribution. |
| 5 | */ |
| 6 | |
| 7 | #ifndef lint |
| 8 | static char sccsid[] = "@(#)autover.c 5.1 (Berkeley) %G%"; |
| 9 | #endif not lint |
| 10 | |
| 11 | # include "trek.h" |
| 12 | |
| 13 | /* |
| 14 | ** Automatic Override |
| 15 | ** |
| 16 | ** If we should be so unlucky as to be caught in a quadrant |
| 17 | ** with a supernova in it, this routine is called. It is |
| 18 | ** called from checkcond(). |
| 19 | ** |
| 20 | ** It sets you to a random warp (guaranteed to be over 6.0) |
| 21 | ** and starts sending you off "somewhere" (whereever that is). |
| 22 | ** |
| 23 | ** Please note that it is VERY important that you reset your |
| 24 | ** warp speed after the automatic override is called. The new |
| 25 | ** warp factor does not stay in effect for just this routine. |
| 26 | ** |
| 27 | ** This routine will never try to send you more than sqrt(2) |
| 28 | ** quadrants, since that is all that is needed. |
| 29 | */ |
| 30 | |
| 31 | autover() |
| 32 | { |
| 33 | double dist; |
| 34 | register int course; |
| 35 | |
| 36 | printf("\aRED ALERT: The %s is in a supernova quadrant\n", Ship.shipname); |
| 37 | printf("*** Emergency override attempts to hurl %s to safety\n", Ship.shipname); |
| 38 | /* let's get our ass out of here */ |
| 39 | Ship.warp = 6.0 + 2.0 * franf(); |
| 40 | Ship.warp2 = Ship.warp * Ship.warp; |
| 41 | Ship.warp3 = Ship.warp2 * Ship.warp; |
| 42 | dist = 0.75 * Ship.energy / (Ship.warp3 * (Ship.shldup + 1)); |
| 43 | if (dist > 1.4142) |
| 44 | dist = 1.4142; |
| 45 | course = ranf(360); |
| 46 | Etc.nkling = -1; |
| 47 | Ship.cond = RED; |
| 48 | warp(-1, course, dist); |
| 49 | attack(0); |
| 50 | } |