| 1 | /* |
| 2 | * Copyright (c) 1988 The Regents of the University of California. |
| 3 | * All rights reserved. |
| 4 | * |
| 5 | * This code is derived from software contributed to Berkeley by |
| 6 | * Timothy C. Stoehr. |
| 7 | * |
| 8 | * Redistribution and use in source and binary forms, with or without |
| 9 | * modification, are permitted provided that the following conditions |
| 10 | * are met: |
| 11 | * 1. Redistributions of source code must retain the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer. |
| 13 | * 2. Redistributions in binary form must reproduce the above copyright |
| 14 | * notice, this list of conditions and the following disclaimer in the |
| 15 | * documentation and/or other materials provided with the distribution. |
| 16 | * 3. All advertising materials mentioning features or use of this software |
| 17 | * must display the following acknowledgement: |
| 18 | * This product includes software developed by the University of |
| 19 | * California, Berkeley and its contributors. |
| 20 | * 4. Neither the name of the University nor the names of its contributors |
| 21 | * may be used to endorse or promote products derived from this software |
| 22 | * without specific prior written permission. |
| 23 | * |
| 24 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND |
| 25 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 26 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 27 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
| 28 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 29 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
| 30 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 31 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 32 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 33 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 34 | * SUCH DAMAGE. |
| 35 | */ |
| 36 | |
| 37 | #ifndef lint |
| 38 | static char sccsid[] = "@(#)score.c 5.5 (Berkeley) 6/1/90"; |
| 39 | #endif /* not lint */ |
| 40 | |
| 41 | /* |
| 42 | * score.c |
| 43 | * |
| 44 | * This source herein may be modified and/or distributed by anybody who |
| 45 | * so desires, with the following restrictions: |
| 46 | * 1.) No portion of this notice shall be removed. |
| 47 | * 2.) Credit shall not be taken for the creation of this source. |
| 48 | * 3.) This code is not to be traded, sold, or used for personal |
| 49 | * gain or profit. |
| 50 | * |
| 51 | */ |
| 52 | |
| 53 | #include <stdio.h> |
| 54 | #include "rogue.h" |
| 55 | #include "pathnames.h" |
| 56 | |
| 57 | extern char login_name[]; |
| 58 | extern char *m_names[]; |
| 59 | extern short max_level; |
| 60 | extern boolean score_only, no_skull, msg_cleared; |
| 61 | extern char *byebye_string, *nick_name; |
| 62 | |
| 63 | killed_by(monster, other) |
| 64 | object *monster; |
| 65 | short other; |
| 66 | { |
| 67 | char buf[128]; |
| 68 | |
| 69 | md_ignore_signals(); |
| 70 | |
| 71 | if (other != QUIT) { |
| 72 | rogue.gold = ((rogue.gold * 9) / 10); |
| 73 | } |
| 74 | |
| 75 | if (other) { |
| 76 | switch(other) { |
| 77 | case HYPOTHERMIA: |
| 78 | (void) strcpy(buf, "died of hypothermia"); |
| 79 | break; |
| 80 | case STARVATION: |
| 81 | (void) strcpy(buf, "died of starvation"); |
| 82 | break; |
| 83 | case POISON_DART: |
| 84 | (void) strcpy(buf, "killed by a dart"); |
| 85 | break; |
| 86 | case QUIT: |
| 87 | (void) strcpy(buf, "quit"); |
| 88 | break; |
| 89 | case KFIRE: |
| 90 | (void) strcpy(buf, "killed by fire"); |
| 91 | break; |
| 92 | } |
| 93 | } else { |
| 94 | (void) strcpy(buf, "Killed by "); |
| 95 | if (is_vowel(m_names[monster->m_char - 'A'][0])) { |
| 96 | (void) strcat(buf, "an "); |
| 97 | } else { |
| 98 | (void) strcat(buf, "a "); |
| 99 | } |
| 100 | (void) strcat(buf, m_names[monster->m_char - 'A']); |
| 101 | } |
| 102 | (void) strcat(buf, " with "); |
| 103 | sprintf(buf+strlen(buf), "%ld gold", rogue.gold); |
| 104 | if ((!other) && (!no_skull)) { |
| 105 | clear(); |
| 106 | mvaddstr(4, 32, "__---------__"); |
| 107 | mvaddstr(5, 30, "_~ ~_"); |
| 108 | mvaddstr(6, 29, "/ \\"); |
| 109 | mvaddstr(7, 28, "~ ~"); |
| 110 | mvaddstr(8, 27, "/ \\"); |
| 111 | mvaddstr(9, 27, "| XXXX XXXX |"); |
| 112 | mvaddstr(10, 27, "| XXXX XXXX |"); |
| 113 | mvaddstr(11, 27, "| XXX XXX |"); |
| 114 | mvaddstr(12, 28, "\\ @ /"); |
| 115 | mvaddstr(13, 29, "--\\ @@@ /--"); |
| 116 | mvaddstr(14, 30, "| | @@@ | |"); |
| 117 | mvaddstr(15, 30, "| | | |"); |
| 118 | mvaddstr(16, 30, "| vvVvvvvvvvVvv |"); |
| 119 | mvaddstr(17, 30, "| ^^^^^^^^^^^ |"); |
| 120 | mvaddstr(18, 31, "\\_ _/"); |
| 121 | mvaddstr(19, 33, "~---------~"); |
| 122 | center(21, nick_name); |
| 123 | center(22, buf); |
| 124 | } else { |
| 125 | message(buf, 0); |
| 126 | } |
| 127 | message("", 0); |
| 128 | put_scores(monster, other); |
| 129 | } |
| 130 | |
| 131 | win() |
| 132 | { |
| 133 | unwield(rogue.weapon); /* disarm and relax */ |
| 134 | unwear(rogue.armor); |
| 135 | un_put_on(rogue.left_ring); |
| 136 | un_put_on(rogue.right_ring); |
| 137 | |
| 138 | clear(); |
| 139 | mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @"); |
| 140 | mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @"); |
| 141 | mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @"); |
| 142 | mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@"); |
| 143 | mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @"); |
| 144 | mvaddstr(17, 11, "Congratulations, you have been admitted to the"); |
| 145 | mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your"); |
| 146 | mvaddstr(19, 11, "treasures at great profit and retire into comfort."); |
| 147 | message("", 0); |
| 148 | message("", 0); |
| 149 | id_all(); |
| 150 | sell_pack(); |
| 151 | put_scores((object *) 0, WIN); |
| 152 | } |
| 153 | |
| 154 | quit(from_intrpt) |
| 155 | boolean from_intrpt; |
| 156 | { |
| 157 | char buf[128]; |
| 158 | short i, orow, ocol; |
| 159 | boolean mc; |
| 160 | |
| 161 | md_ignore_signals(); |
| 162 | |
| 163 | if (from_intrpt) { |
| 164 | orow = rogue.row; |
| 165 | ocol = rogue.col; |
| 166 | |
| 167 | mc = msg_cleared; |
| 168 | |
| 169 | for (i = 0; i < DCOLS; i++) { |
| 170 | buf[i] = mvinch(0, i); |
| 171 | } |
| 172 | } |
| 173 | check_message(); |
| 174 | message("really quit?", 1); |
| 175 | if (rgetchar() != 'y') { |
| 176 | md_heed_signals(); |
| 177 | check_message(); |
| 178 | if (from_intrpt) { |
| 179 | for (i = 0; i < DCOLS; i++) { |
| 180 | mvaddch(0, i, buf[i]); |
| 181 | } |
| 182 | msg_cleared = mc; |
| 183 | move(orow, ocol); |
| 184 | refresh(); |
| 185 | } |
| 186 | return; |
| 187 | } |
| 188 | if (from_intrpt) { |
| 189 | clean_up(byebye_string); |
| 190 | } |
| 191 | check_message(); |
| 192 | killed_by((object *) 0, QUIT); |
| 193 | } |
| 194 | |
| 195 | put_scores(monster, other) |
| 196 | object *monster; |
| 197 | short other; |
| 198 | { |
| 199 | short i, n, rank = 10, x, ne = 0, found_player = -1; |
| 200 | char scores[10][82]; |
| 201 | char n_names[10][30]; |
| 202 | char buf[128]; |
| 203 | FILE *fp; |
| 204 | long s; |
| 205 | boolean pause = score_only; |
| 206 | |
| 207 | md_lock(1); |
| 208 | |
| 209 | if ((fp = fopen(_PATH_SCOREFILE, "a+")) == NULL) { |
| 210 | message("cannot read/write/create score file", 0); |
| 211 | sf_error(); |
| 212 | } |
| 213 | rewind(fp); |
| 214 | (void) xxx(1); |
| 215 | |
| 216 | for (i = 0; i < 10; i++) { |
| 217 | if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) { |
| 218 | sf_error(); |
| 219 | } else if (n != 0) { |
| 220 | xxxx(scores[i], 80); |
| 221 | if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) { |
| 222 | sf_error(); |
| 223 | } |
| 224 | xxxx(n_names[i], 30); |
| 225 | } else { |
| 226 | break; |
| 227 | } |
| 228 | ne++; |
| 229 | if ((!score_only) && (found_player == -1)) { |
| 230 | if (!name_cmp(scores[i]+15, login_name)) { |
| 231 | x = 5; |
| 232 | while (scores[i][x] == ' ') { |
| 233 | x++; |
| 234 | } |
| 235 | s = lget_number(scores[i] + x); |
| 236 | if (rogue.gold < s) { |
| 237 | score_only = 1; |
| 238 | } else { |
| 239 | found_player = i; |
| 240 | } |
| 241 | } |
| 242 | } |
| 243 | } |
| 244 | if (found_player != -1) { |
| 245 | ne--; |
| 246 | for (i = found_player; i < ne; i++) { |
| 247 | (void) strcpy(scores[i], scores[i+1]); |
| 248 | (void) strcpy(n_names[i], n_names[i+1]); |
| 249 | } |
| 250 | } |
| 251 | if (!score_only) { |
| 252 | for (i = 0; i < ne; i++) { |
| 253 | x = 5; |
| 254 | while (scores[i][x] == ' ') { |
| 255 | x++; |
| 256 | } |
| 257 | s = lget_number(scores[i] + x); |
| 258 | |
| 259 | if (rogue.gold >= s) { |
| 260 | rank = i; |
| 261 | break; |
| 262 | } |
| 263 | } |
| 264 | if (ne == 0) { |
| 265 | rank = 0; |
| 266 | } else if ((ne < 10) && (rank == 10)) { |
| 267 | rank = ne; |
| 268 | } |
| 269 | if (rank < 10) { |
| 270 | insert_score(scores, n_names, nick_name, rank, ne, monster, |
| 271 | other); |
| 272 | if (ne < 10) { |
| 273 | ne++; |
| 274 | } |
| 275 | } |
| 276 | rewind(fp); |
| 277 | } |
| 278 | |
| 279 | clear(); |
| 280 | mvaddstr(3, 30, "Top Ten Rogueists"); |
| 281 | mvaddstr(8, 0, "Rank Score Name"); |
| 282 | |
| 283 | md_ignore_signals(); |
| 284 | |
| 285 | (void) xxx(1); |
| 286 | |
| 287 | for (i = 0; i < ne; i++) { |
| 288 | if (i == rank) { |
| 289 | standout(); |
| 290 | } |
| 291 | if (i == 9) { |
| 292 | scores[i][0] = '1'; |
| 293 | scores[i][1] = '0'; |
| 294 | } else { |
| 295 | scores[i][0] = ' '; |
| 296 | scores[i][1] = i + '1'; |
| 297 | } |
| 298 | nickize(buf, scores[i], n_names[i]); |
| 299 | mvaddstr(i+10, 0, buf); |
| 300 | if (rank < 10) { |
| 301 | xxxx(scores[i], 80); |
| 302 | fwrite(scores[i], sizeof(char), 80, fp); |
| 303 | xxxx(n_names[i], 30); |
| 304 | fwrite(n_names[i], sizeof(char), 30, fp); |
| 305 | } |
| 306 | if (i == rank) { |
| 307 | standend(); |
| 308 | } |
| 309 | } |
| 310 | md_lock(0); |
| 311 | refresh(); |
| 312 | fclose(fp); |
| 313 | message("", 0); |
| 314 | if (pause) { |
| 315 | message("", 0); |
| 316 | } |
| 317 | clean_up(""); |
| 318 | } |
| 319 | |
| 320 | insert_score(scores, n_names, n_name, rank, n, monster, other) |
| 321 | char scores[][82]; |
| 322 | char n_names[][30]; |
| 323 | char *n_name; |
| 324 | short rank, n; |
| 325 | object *monster; |
| 326 | { |
| 327 | short i; |
| 328 | char buf[128]; |
| 329 | |
| 330 | if (n > 0) { |
| 331 | for (i = n; i > rank; i--) { |
| 332 | if ((i < 10) && (i > 0)) { |
| 333 | (void) strcpy(scores[i], scores[i-1]); |
| 334 | (void) strcpy(n_names[i], n_names[i-1]); |
| 335 | } |
| 336 | } |
| 337 | } |
| 338 | sprintf(buf, "%2d %6d %s: ", rank+1, rogue.gold, login_name); |
| 339 | |
| 340 | if (other) { |
| 341 | switch(other) { |
| 342 | case HYPOTHERMIA: |
| 343 | (void) strcat(buf, "died of hypothermia"); |
| 344 | break; |
| 345 | case STARVATION: |
| 346 | (void) strcat(buf, "died of starvation"); |
| 347 | break; |
| 348 | case POISON_DART: |
| 349 | (void) strcat(buf, "killed by a dart"); |
| 350 | break; |
| 351 | case QUIT: |
| 352 | (void) strcat(buf, "quit"); |
| 353 | break; |
| 354 | case WIN: |
| 355 | (void) strcat(buf, "a total winner"); |
| 356 | break; |
| 357 | case KFIRE: |
| 358 | (void) strcpy(buf, "killed by fire"); |
| 359 | break; |
| 360 | } |
| 361 | } else { |
| 362 | (void) strcat(buf, "killed by "); |
| 363 | if (is_vowel(m_names[monster->m_char - 'A'][0])) { |
| 364 | (void) strcat(buf, "an "); |
| 365 | } else { |
| 366 | (void) strcat(buf, "a "); |
| 367 | } |
| 368 | (void) strcat(buf, m_names[monster->m_char - 'A']); |
| 369 | } |
| 370 | sprintf(buf+strlen(buf), " on level %d ", max_level); |
| 371 | if ((other != WIN) && has_amulet()) { |
| 372 | (void) strcat(buf, "with amulet"); |
| 373 | } |
| 374 | for (i = strlen(buf); i < 79; i++) { |
| 375 | buf[i] = ' '; |
| 376 | } |
| 377 | buf[79] = 0; |
| 378 | (void) strcpy(scores[rank], buf); |
| 379 | (void) strcpy(n_names[rank], n_name); |
| 380 | } |
| 381 | |
| 382 | is_vowel(ch) |
| 383 | short ch; |
| 384 | { |
| 385 | return( (ch == 'a') || |
| 386 | (ch == 'e') || |
| 387 | (ch == 'i') || |
| 388 | (ch == 'o') || |
| 389 | (ch == 'u') ); |
| 390 | } |
| 391 | |
| 392 | sell_pack() |
| 393 | { |
| 394 | object *obj; |
| 395 | short row = 2, val; |
| 396 | char buf[DCOLS]; |
| 397 | |
| 398 | obj = rogue.pack.next_object; |
| 399 | |
| 400 | clear(); |
| 401 | mvaddstr(1, 0, "Value Item"); |
| 402 | |
| 403 | while (obj) { |
| 404 | if (obj->what_is != FOOD) { |
| 405 | obj->identified = 1; |
| 406 | val = get_value(obj); |
| 407 | rogue.gold += val; |
| 408 | |
| 409 | if (row < DROWS) { |
| 410 | sprintf(buf, "%5d ", val); |
| 411 | get_desc(obj, buf+11); |
| 412 | mvaddstr(row++, 0, buf); |
| 413 | } |
| 414 | } |
| 415 | obj = obj->next_object; |
| 416 | } |
| 417 | refresh(); |
| 418 | if (rogue.gold > MAX_GOLD) { |
| 419 | rogue.gold = MAX_GOLD; |
| 420 | } |
| 421 | message("", 0); |
| 422 | } |
| 423 | |
| 424 | get_value(obj) |
| 425 | object *obj; |
| 426 | { |
| 427 | short wc; |
| 428 | int val; |
| 429 | |
| 430 | wc = obj->which_kind; |
| 431 | |
| 432 | switch(obj->what_is) { |
| 433 | case WEAPON: |
| 434 | val = id_weapons[wc].value; |
| 435 | if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) || |
| 436 | (wc == DART)) { |
| 437 | val *= obj->quantity; |
| 438 | } |
| 439 | val += (obj->d_enchant * 85); |
| 440 | val += (obj->hit_enchant * 85); |
| 441 | break; |
| 442 | case ARMOR: |
| 443 | val = id_armors[wc].value; |
| 444 | val += (obj->d_enchant * 75); |
| 445 | if (obj->is_protected) { |
| 446 | val += 200; |
| 447 | } |
| 448 | break; |
| 449 | case WAND: |
| 450 | val = id_wands[wc].value * (obj->class + 1); |
| 451 | break; |
| 452 | case SCROL: |
| 453 | val = id_scrolls[wc].value * obj->quantity; |
| 454 | break; |
| 455 | case POTION: |
| 456 | val = id_potions[wc].value * obj->quantity; |
| 457 | break; |
| 458 | case AMULET: |
| 459 | val = 5000; |
| 460 | break; |
| 461 | case RING: |
| 462 | val = id_rings[wc].value * (obj->class + 1); |
| 463 | break; |
| 464 | } |
| 465 | if (val <= 0) { |
| 466 | val = 10; |
| 467 | } |
| 468 | return(val); |
| 469 | } |
| 470 | |
| 471 | id_all() |
| 472 | { |
| 473 | short i; |
| 474 | |
| 475 | for (i = 0; i < SCROLS; i++) { |
| 476 | id_scrolls[i].id_status = IDENTIFIED; |
| 477 | } |
| 478 | for (i = 0; i < WEAPONS; i++) { |
| 479 | id_weapons[i].id_status = IDENTIFIED; |
| 480 | } |
| 481 | for (i = 0; i < ARMORS; i++) { |
| 482 | id_armors[i].id_status = IDENTIFIED; |
| 483 | } |
| 484 | for (i = 0; i < WANDS; i++) { |
| 485 | id_wands[i].id_status = IDENTIFIED; |
| 486 | } |
| 487 | for (i = 0; i < POTIONS; i++) { |
| 488 | id_potions[i].id_status = IDENTIFIED; |
| 489 | } |
| 490 | } |
| 491 | |
| 492 | name_cmp(s1, s2) |
| 493 | char *s1, *s2; |
| 494 | { |
| 495 | short i = 0; |
| 496 | int r; |
| 497 | |
| 498 | while(s1[i] != ':') { |
| 499 | i++; |
| 500 | } |
| 501 | s1[i] = 0; |
| 502 | r = strcmp(s1, s2); |
| 503 | s1[i] = ':'; |
| 504 | return(r); |
| 505 | } |
| 506 | |
| 507 | xxxx(buf, n) |
| 508 | char *buf; |
| 509 | short n; |
| 510 | { |
| 511 | short i; |
| 512 | unsigned char c; |
| 513 | |
| 514 | for (i = 0; i < n; i++) { |
| 515 | |
| 516 | /* It does not matter if accuracy is lost during this assignment */ |
| 517 | c = (unsigned char) xxx(0); |
| 518 | |
| 519 | buf[i] ^= c; |
| 520 | } |
| 521 | } |
| 522 | |
| 523 | long |
| 524 | xxx(st) |
| 525 | boolean st; |
| 526 | { |
| 527 | static long f, s; |
| 528 | long r; |
| 529 | |
| 530 | if (st) { |
| 531 | f = 37; |
| 532 | s = 7; |
| 533 | return(0L); |
| 534 | } |
| 535 | r = ((f * s) + 9337) % 8887; |
| 536 | f = s; |
| 537 | s = r; |
| 538 | return(r); |
| 539 | } |
| 540 | |
| 541 | nickize(buf, score, n_name) |
| 542 | char *buf, *score, *n_name; |
| 543 | { |
| 544 | short i = 15, j; |
| 545 | |
| 546 | if (!n_name[0]) { |
| 547 | (void) strcpy(buf, score); |
| 548 | } else { |
| 549 | (void) strncpy(buf, score, 16); |
| 550 | |
| 551 | while (score[i] != ':') { |
| 552 | i++; |
| 553 | } |
| 554 | |
| 555 | (void) strcpy(buf+15, n_name); |
| 556 | j = strlen(buf); |
| 557 | |
| 558 | while (score[i]) { |
| 559 | buf[j++] = score[i++]; |
| 560 | } |
| 561 | buf[j] = 0; |
| 562 | buf[79] = 0; |
| 563 | } |
| 564 | } |
| 565 | |
| 566 | center(row, buf) |
| 567 | short row; |
| 568 | char *buf; |
| 569 | { |
| 570 | short margin; |
| 571 | |
| 572 | margin = ((DCOLS - strlen(buf)) / 2); |
| 573 | mvaddstr(row, margin, buf); |
| 574 | } |
| 575 | |
| 576 | sf_error() |
| 577 | { |
| 578 | md_lock(0); |
| 579 | message("", 1); |
| 580 | clean_up("sorry, score file is out of order"); |
| 581 | } |