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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
based on code by Marc Shapiro (shapiro@sor.inria.fr)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "<T>.MPlex.h"
// <T>MChunk support
<T>MChunk::<T>MChunk(<T>* d,
int baseidx,
int lowidx,
int fenceidx,
int topidx)
: <T>IChunk(d, baseidx, lowidx, fenceidx, topidx)
{
unused = fence - low;
unsigned msize = (top - base)/_MAP_BITS + 1;
map = (unsigned long *) (new long[msize]);
memset((void*)map, 0, msize * sizeof(long));
}
void <T>MChunk:: shrink_high ()
{
if (fence <= low) empty_error();
--fence;
if (!valid(fence))
--unused;
else
free(fence);
reset_high();
}
void <T>MChunk:: shrink_low ()
{
if (fence <= low) empty_error();
if (!valid(low))
--unused;
else
free(low);
++low;
reset_low();
}
void <T>MChunk::clear(int lo)
{
int s = top - base;
low = base = fence = lo;
top = base + s;
unused = 0;
memset((void*)map, 0, ((top - base)/_MAP_BITS + 1) * sizeof(long));
}
void <T>MChunk::cleardown(int hi)
{
int s = top - base;
low = top = fence = hi;
base = top - s;
unused = 0;
memset((void*)map, 0, ((top - base)/_MAP_BITS + 1) * sizeof(long));
}
int <T>MChunk::del(int idx)
{
if (idx < low || idx >= fence) index_error();
int v = valid(idx);
if (v)
{
free(idx);
++unused;
}
return v;
}
int <T>MChunk::undel(int idx)
{
if (idx < low || idx >= fence) index_error();
int v = valid(idx);
if (!v)
{
mark(idx);
--unused;
}
return v;
}
int <T>MChunk::unused_index() const
{
if (unused_indices() == 0) index_error();
int slot;
if (low == base) // can traverse 32 slots at a time
{
int blk = 0;
while (map[blk] == ~0L) ++blk;
slot = blk * _MAP_BITS + base;
}
else
slot = low;
while(valid(slot)) ++slot;
return slot;
}
int <T>MChunk::first_index() const
{
if (empty()) return fence;
int slot;
if (low == base)
{
int blk = 0;
while (map[blk] == 0) ++blk;
slot = blk * _MAP_BITS + base;
}
else
slot = low;
while(!valid(slot)) ++slot;
return slot;
}
int <T>MChunk::last_index() const
{
if (empty()) return low - 1;
int slot;
if (top == fence)
{
int blk = (top - base) / _MAP_BITS;
while (map[blk] == 0) --blk;
slot = blk * _MAP_BITS + base + _MAP_BITS - 1;
}
else
slot = fence - 1;
while(!valid(slot)) --slot;
return slot;
}
int <T>MChunk:: OK() const
{
int v = data != 0; // have some data
v &= map != 0; // and a map
v &= base <= low; // ok, index-wise
v &= low <= fence;
v &= fence <= top;
v &= ((<T>MChunk*)(nxt->prev())) == this; // and links are OK
v &= ((<T>MChunk*)(prv->next())) == this;
int bitcount = 0; // and unused count correct
for (int i = low; i < fence; ++i) if (!valid(i)) ++bitcount;
v &= unused == bitcount;
if (!v) error("invariant failure");
return(v);
}
<T>* <T>MChunk::succ(<T>* p) const
{
int i = ((int) p - (int) data) / sizeof(<T>) + base + 1;
if (p == 0 || i < low) return 0;
while (i < fence && !valid(i)) ++i;
if (i >= fence) return 0;
return pointer_to(i);
}
<T>* <T>MChunk::pred(<T>* p) const
{
int i = ((int) p - (int) data) / sizeof(<T>) + base - 1;
if (p == 0 || i >= fence) return 0;
while (i >= low && !valid(i)) --i;
if (i < low) return 0;
return pointer_to(i);
}
<T>* <T>MChunk::first_pointer() const
{
if (empty()) return 0;
int slot;
if (low == base)
{
int blk = 0;
while (map[blk] == 0) ++blk;
slot = blk * _MAP_BITS + base;
}
else
slot = low;
while(!valid(slot)) ++slot;
return pointer_to(slot);
}
<T>* <T>MChunk::last_pointer() const
{
if (empty()) return 0;
int slot;
if (top == fence)
{
int blk = (top - base) / _MAP_BITS;
while (map[blk] == 0) --blk;
slot = blk * _MAP_BITS + base + _MAP_BITS - 1;
}
else
slot = fence - 1;
while(!valid(slot)) --slot;
return pointer_to(slot);
}
<T>MPlex:: <T>MPlex()
{
unused = 0;
lo = fnc = 0;
csize = DEFAULT_INITIAL_CAPACITY;
<T>* data = new <T>[csize];
hd = ch = new <T>MChunk(data, lo, lo, fnc, lo+csize);
}
<T>MPlex:: <T>MPlex(int chunksize)
{
if (chunksize == 0) error("invalid constructor specification");
unused = 0;
lo = fnc = 0;
if (chunksize > 0)
{
csize = chunksize;
<T>* data = new <T>[csize];
hd = ch = new <T>MChunk(data, lo, lo, fnc, csize);
}
else
{
csize = -chunksize;
<T>* data = new <T>[csize];
hd = ch = new <T>MChunk(data, chunksize, lo, fnc, fnc);
}
}
<T>MPlex:: <T>MPlex(int l, int chunksize)
{
if (chunksize == 0) error("invalid constructor specification");
unused = 0;
lo = fnc = l;
if (chunksize > 0)
{
csize = chunksize;
<T>* data = new <T>[csize];
hd = ch = new <T>MChunk(data, lo, lo, fnc, csize+lo);
}
else
{
csize = -chunksize;
<T>* data = new <T>[csize];
hd = ch = new <T>MChunk(data, chunksize+lo, lo, fnc, fnc);
}
}
void <T>MPlex::make_initial_chunks(int up)
{
int need = fnc - lo;
hd = 0;
if (up)
{
int l = lo;
do
{
int sz;
if (need >= csize)
sz = csize;
else
sz = need;
<T>* data = new <T> [csize];
<T>MChunk* h = new <T>MChunk(data, l, l, l+sz, l+csize);
if (hd != 0)
h->link_to_next(hd);
else
hd = h;
l += sz;
need -= sz;
} while (need > 0);
}
else
{
int hi = fnc;
do
{
int sz;
if (need >= csize)
sz = csize;
else
sz = need;
<T>* data = new <T> [csize];
<T>MChunk* h = new <T>MChunk(data, hi-csize, hi-sz, hi, hi);
if (hd != 0)
h->link_to_next(hd);
hd = h;
hi -= sz;
need -= sz;
} while (need > 0);
}
ch = (<T>MChunk*) hd;
}
<T>MPlex:: <T>MPlex(int l, int hi, const <T&> initval, int chunksize)
{
lo = l;
fnc = hi + 1;
if (chunksize == 0)
{
csize = fnc - l;
make_initial_chunks(1);
}
else if (chunksize < 0)
{
csize = -chunksize;
make_initial_chunks(0);
}
else
{
csize = chunksize;
make_initial_chunks(1);
}
unused = fnc - lo;
for (int i=lo; i<fnc; ++i)
undel_index(i);
fill(initval);
}
<T>MPlex::<T>MPlex(const <T>MPlex& a)
{
lo = a.lo;
fnc = a.fnc;
csize = a.csize;
unused = fnc - lo;
hd = 0;
const <T>IChunk* p = a.hd;
do
{
<T>* data = new <T> [p->size()];
<T>MChunk* h = new <T>MChunk(data, p->base_index(),
p->low_index(), p->fence_index(), p->top_index());
if (hd != 0)
h->link_to_next(hd);
else
hd = h;
p = p->next();
} while (p != a.hd);
ch = (<T>MChunk*) hd;
for (int i = a.low(); i < a.fence(); a.next(i))
{
undel_index(i);
(*this)[i] = a[i];
}
}
void <T>MPlex::operator= (const <T>MPlex& a)
{
if (&a != this)
{
invalidate();
lo = a.lo;
fnc = a.fnc;
csize = a.csize;
unused = fnc - lo;
hd = 0;
const <T>IChunk* p = a.hd;
do
{
<T>* data = new <T> [p->size()];
<T>MChunk* h = new <T>MChunk(data, p->base_index(),
p->low_index(), p->fence_index(),
p->top_index());
if (hd != 0)
h->link_to_next(hd);
else
hd = h;
p = p->next();
} while (p != a.hd);
ch = (<T>MChunk*) hd;
for (int i = a.low(); i < a.fence(); a.next(i))
{
undel_index(i);
(*this)[i] = a[i];
}
}
}
int <T>MPlex::valid(int idx) const
{
const <T>MChunk* tail = (<T>MChunk*)tl();
const <T>MChunk* t = ch;
while (idx >= t->fence_index())
{
if (t == tail) return 0;
t = ((<T>MChunk*)(t->next()));
}
while (idx < t->low_index())
{
if (t == (<T>MChunk*)(hd)) return 0;
t = ((<T>MChunk*)(t->prev()));
}
set_cache(t);
return t-><T>MChunk::valid_index(idx);
}
void <T>MPlex::cache(int idx) const
{
const <T>MChunk* tail = (<T>MChunk*)tl();
const <T>MChunk* t = ch;
while (idx >= t->fence_index())
{
if (t == tail) index_error();
t = ((<T>MChunk*)(t->next()));
}
while (idx < t->low_index())
{
if (t == (<T>MChunk*)hd) index_error();
t = ((<T>MChunk*)(t->prev()));
}
if (!t-><T>MChunk::valid_index(idx)) index_error();
set_cache(t);
}
void <T>MPlex::cache(const <T>* p) const
{
const <T>MChunk* old = ch;
const <T>MChunk* t = ch;
while (!t->actual_pointer(p))
{
t = ((<T>MChunk*)(t->next()));
if (t == old) index_error();
}
if (!t-><T>MChunk::valid_pointer(p)) index_error();
set_cache(t);
}
int <T>MPlex::owns(Pix px) const
{
<T>* p = (<T>*)px;
const <T>MChunk* old = ch;
const <T>MChunk* t = ch;
while (!t->actual_pointer(p))
{
t = ((<T>MChunk*)(t->next()));
if (t == old) return 0;
}
set_cache(t);
return t-><T>MChunk::valid_pointer(p);
}
int <T>MPlex::add_high(const <T&> elem)
{
<T>MChunk* t = ((<T>MChunk*) tl());
if (!t->can_grow_high())
{
<T>* data = new <T> [csize];
t = (new <T>MChunk(data, fnc,fnc,fnc,fnc+csize));
t->link_to_prev(tl());
}
*((t-><T>MChunk::grow_high())) = elem;
set_cache(t);
return fnc++;
}
int <T>MPlex::add_low (const <T&> elem)
{
<T>MChunk* t = ((<T>MChunk*) hd);
if (!t->can_grow_low())
{
<T>* data = new <T> [csize];
hd = new <T>MChunk(data, lo-csize, lo, lo, lo);
hd->link_to_next(t);
t = ((<T>MChunk*) hd);
}
*((t-><T>MChunk::grow_low())) = elem;
set_cache(t);
return --lo;
}
void <T>MPlex::adjust_bounds()
{
<T>MChunk* t = ((<T>MChunk*) tl());
// clean up tail
t->reset_high();
while (t-><T>MChunk::empty() && !one_chunk())
{
<T>MChunk* pred = (<T>MChunk*)(t->prev());
del_chunk(t);
pred->reset_high();
t = (pred);
}
if (one_chunk())
t->reset_high();
int oldfnc = fnc;
fnc = t->fence_index();
unused -= oldfnc - fnc;
// and head..
t = ((<T>MChunk*) hd);
t->reset_low();
while (t-><T>MChunk::empty() && !one_chunk())
{
hd = (<T>MChunk*)(t->next());
del_chunk(t);
t = ((<T>MChunk*) hd);
t->reset_low();
}
int oldlo = lo;
lo = t->low_index();
unused -= lo - oldlo;
set_cache(t);
}
int <T>MPlex::del_high ()
{
if (empty()) empty_error();
<T>MChunk* t = ((<T>MChunk*) tl());
while (t-><T>MChunk::empty() && !one_chunk()) // possible stragglers
{
<T>MChunk* pred = (<T>MChunk*)(t->prev());
del_chunk(t);
pred->reset_high();
t = (pred);
}
t-><T>MChunk::shrink_high();
while (t-><T>MChunk::empty() && !one_chunk())
{
<T>MChunk* pred = (<T>MChunk*)(t->prev());
del_chunk(t);
pred->reset_high();
t = (pred);
}
int oldfnc = fnc;
fnc = t->fence_index();
unused -= oldfnc - fnc - 1;
set_cache(t);
return fnc - 1;
}
int <T>MPlex::del_low ()
{
if (empty()) empty_error();
<T>MChunk* t = ((<T>MChunk*) hd);
while (t-><T>MChunk::empty() && !one_chunk())
{
hd = (<T>MChunk*)(t->next());
del_chunk(t);
t = ((<T>MChunk*) hd);
t->reset_low();
}
t-><T>MChunk::shrink_low();
while (t-><T>MChunk::empty() && !one_chunk())
{
hd = (<T>MChunk*)(t->next());
del_chunk(t);
t = ((<T>MChunk*) hd);
t->reset_low();
}
int oldlo = lo;
lo = t->low_index();
unused -= lo - oldlo - 1;
set_cache(t);
return lo;
}
int <T>MPlex::add(const <T&> elem)
{
if (unused == 0)
return add_high(elem);
for(<T>MChunk* t = ch;
t->unused_indices() == 0;
t = (<T>MChunk*)(t->prev()))
;
int i = t->unused_index();
set_cache(t);
undel_index(i);
(*this)[i] = elem;
return i;
}
int <T>MPlex::unused_index() const
{
if (unused == 0) index_error();
for(<T>MChunk* t = ch;
t->unused_indices() == 0;
t = (<T>MChunk*)(t->prev()))
;
set_cache(t);
return t->unused_index();
}
Pix <T>MPlex::unused_Pix() const
{
if (unused == 0) return 0;
for(<T>MChunk* t = ch;
t->unused_indices() == 0;
t = (<T>MChunk*)(t->prev()))
;
set_cache(t);
return t->pointer_to(t->unused_index());
}
int <T>MPlex::del_index(int idx)
{
if (idx < lo || idx >= fnc) index_error();
if (<T>MPlex::valid(idx))
{
++unused;
ch-><T>MChunk::del(idx);
return 1;
}
else
return 0;
}
int <T>MPlex::dopred(int idx) const
{
if (idx >= fnc) idx = fnc;
if (idx <= lo) return lo - 1;
const <T>MChunk* t = ch;
while (idx > t->fence_index())
{
t = ((<T>MChunk*)(t->next()));
}
while (idx <= t->low_index())
{
t = ((<T>MChunk*)(t->prev()));
}
int i = t-><T>MChunk::pred(idx);
while (i < t->low_index() && i >= lo)
{
t = ((<T>MChunk*)(t->prev()));
i = t-><T>MChunk::last_index();
}
set_cache(t);
return i;
}
int <T>MPlex::dosucc(int idx) const
{
if (idx < lo) idx = lo;
if (idx >= fnc - 1) return fnc;
const <T>MChunk* t = ch;
while (idx >= t->fence_index())
{
t = ((<T>MChunk*)(t->next()));
}
while (idx < t->low_index())
{
t = ((<T>MChunk*)(t->prev()));
}
int i = t-><T>MChunk::succ(idx);
while (i >= t->fence_index() && i < fnc)
{
t = (<T>MChunk*)(t->next());
i = t-><T>MChunk::first_index();
}
set_cache(t);
return i;
}
void <T>MPlex::prev(Pix& i) const
{
if (i == 0) return;
<T>* p = (<T>*) i;
const <T>MChunk* old = ch;
const <T>MChunk* t = ch;
while (!t->actual_pointer(p))
{
t = ((<T>MChunk*)(t->prev()));
if (t == old)
{
i = 0;
return;
}
}
<T>* q = t-><T>MChunk::pred(p);
while (q == 0 && t != (<T>MChunk*)hd)
{
t = ((<T>MChunk*)(t->prev()));
q = t-><T>MChunk::last_pointer();
}
i = Pix(q);
set_cache(t);
return;
}
void <T>MPlex::next(Pix& i) const
{
if (i == 0) return;
<T>* p = (<T>*) i;
const <T>MChunk* tail = (<T>MChunk*)(tl());
const <T>MChunk* old = ch;
const <T>MChunk* t = ch;
while (!t->actual_pointer(p))
{
t = ((<T>MChunk*)(t->next()));
if (t == old)
{
i = 0;
return;
}
}
<T>* q = t-><T>MChunk::succ(p);
while (q == 0 && t != tail)
{
t = ((<T>MChunk*)(t->next()));
q = t-><T>MChunk::first_pointer();
}
i = Pix(q);
set_cache(t);
return;
}
void <T>MPlex::undel_index(int idx)
{
if (idx < lo || idx >= fnc) index_error();
<T>MChunk* t = ch;
while (idx >= t->fence_index())
{
t = ((<T>MChunk*)(t->next()));
}
while (idx < t->low_index())
{
t = ((<T>MChunk*)(t->prev()));
}
int was_present = t-><T>MChunk::undel(idx);
if (!was_present)
{
--unused;
}
set_cache(t);
return;
}
void <T>MPlex::clear()
{
if (fnc != lo)
{
<T>MChunk* t = ((<T>MChunk*)tl());
while (t != hd)
{
<T>MChunk* prv = (<T>MChunk*)(t->prev());
del_chunk(t);
t = prv;
}
t-><T>MChunk::clear(lo);
set_cache(t);
fnc = lo;
unused = 0;
}
}
int <T>MPlex::OK () const
{
int v = hd != 0; // at least one chunk
int found_ch = 0; // to make sure ch is in list;
int count = 0; // to count unused slots
const <T>MChunk* t = (<T>MChunk*)(hd);
int gap = t->low_index() - lo;
v &= gap == 0; // hd lo not less than lo.
count += gap;
for (;;)
{
if (t == ch) ++found_ch;
v &= t-><T>MChunk::OK(); // each chunk is OK
count += t->unused_indices();
if (t == (<T>MChunk*)(tl()))
break;
else // and has indices less than succ
{
gap = t->next()->base_index() - t->top_index();
v &= gap == 0;
count += gap;
if (t != (<T>MChunk*)hd) // internal chunks can't grow
v &= !t->can_grow_low() && !t->can_grow_high();
t = (const <T>MChunk*)(t->next());
}
}
gap = fnc - t->fence_index();
v &= gap == 0;
count += gap;
v &= count == unused; // chunk counts agree with plex
v &= found_ch == 1;
if (!v) error("invariant failure");
return v;
}