c268fb94e6c045cb8fb3b97d29e045bd7fa49a4f
[unix-history] / usr / src / sys / kern / uipc_socket.c
/* uipc_socket.c 4.11 81/11/21 */
#include "../h/param.h"
#include "../h/systm.h"
#include "../h/dir.h"
#include "../h/user.h"
#include "../h/proc.h"
#include "../h/file.h"
#include "../h/inode.h"
#include "../h/buf.h"
#include "../h/mbuf.h"
#include "../h/protosw.h"
#include "../h/socket.h"
#include "../h/socketvar.h"
#include "../h/stat.h"
#include "../net/inet.h"
#include "../net/inet_systm.h"
/*
* Socket support routines.
*
* DEAL WITH INTERRUPT NOTIFICATION.
*/
/*
* Create a socket.
*/
socreate(aso, type, asp, asa, options)
struct socket **aso;
int type;
struct sockproto *asp;
struct sockaddr *asa;
int options;
{
register struct protosw *prp;
register struct socket *so;
struct mbuf *m;
int pf, proto, error;
COUNT(SOCREATE);
/*
* Use process standard protocol/protocol family if none
* specified by address argument.
*/
if (asp == 0) {
pf = PF_INET; /* should be u.u_protof */
proto = 0;
} else {
pf = asp->sp_family;
proto = asp->sp_protocol;
}
/*
* If protocol specified, look for it, otherwise
* for a protocol of the correct type in the right family.
*/
if (proto)
prp = pffindproto(pf, proto);
else
prp = pffindtype(pf, type);
if (prp == 0)
return (EPROTONOSUPPORT);
/*
* Get a socket structure.
*/
m = m_getclr(M_WAIT);
if (m == 0)
return (ENOBUFS);
so = mtod(m, struct socket *);
so->so_options = options;
/*
* Attach protocol to socket, initializing
* and reserving resources.
*/
so->so_proto = prp;
error = (*prp->pr_usrreq)(so, PRU_ATTACH, 0, asa);
if (error) {
(void) m_free(dtom(so));
return (error);
}
*aso = so;
return (0);
}
sofree(so)
struct socket *so;
{
COUNT(SOFREE);
if (so->so_pcb || (so->so_state & SS_USERGONE) == 0)
return;
sbrelease(&so->so_snd);
sbrelease(&so->so_rcv);
(void) m_free(dtom(so));
}
/*
* Close a socket on last file table reference removal.
* Initiate disconnect if connected.
* Free socket when disconnect complete.
*/
soclose(so)
register struct socket *so;
{
int s = splnet(); /* conservative */
COUNT(SOCLOSE);
if (so->so_pcb == 0)
goto discard;
if (so->so_state & SS_ISCONNECTED) {
if ((so->so_state & SS_ISDISCONNECTING) == 0) {
u.u_error = sodisconnect(so, (struct sockaddr *)0);
if (u.u_error) {
splx(s);
return;
}
}
if ((so->so_state & SS_ISDISCONNECTING) &&
(so->so_options & SO_NBIO)) {
u.u_error = EINPROGRESS;
splx(s);
return;
}
while (so->so_state & SS_ISCONNECTED)
sleep((caddr_t)&so->so_timeo, PZERO+1);
}
u.u_error = (*so->so_proto->pr_usrreq)(so, PRU_DETACH, 0, 0);
discard:
so->so_state |= SS_USERGONE;
sofree(so);
splx(s);
}
sosplice(pso, so)
struct socket *pso, *so;
{
COUNT(SOSPLICE);
if (pso->so_proto->pr_family != PF_LOCAL) {
struct socket *tso;
tso = pso; pso = so; so = tso;
}
if (pso->so_proto->pr_family != PF_LOCAL)
return (EOPNOTSUPP);
/* check types and buffer space */
/* merge buffers */
return (0);
}
/*ARGSUSED*/
sostat(so, sb)
struct socket *so;
struct stat *sb;
{
COUNT(SOSTAT);
return (EOPNOTSUPP);
}
/*
* Accept connection on a socket.
*/
soaccept(so, asa)
struct socket *so;
struct sockaddr *asa;
{
int s = splnet();
int error;
COUNT(SOACCEPT);
if (so->so_state & (SS_ISCONNECTED|SS_ISCONNECTING)) {
error = EISCONN;
goto bad;
}
if ((so->so_options & SO_ACCEPTCONN) == 0) {
error = EINVAL; /* XXX */
goto bad;
}
error = (*so->so_proto->pr_usrreq)(so, PRU_ACCEPT, 0, (caddr_t)asa);
bad:
splx(s);
return (error);
}
/*
* Connect socket to a specified address.
* If already connected or connecting, then avoid
* the protocol entry, to keep its job simpler.
*/
soconnect(so, asa)
struct socket *so;
struct sockaddr *asa;
{
int s = splnet();
int error;
COUNT(SOCONNECT);
if (so->so_state & (SS_ISCONNECTED|SS_ISCONNECTING)) {
error = EISCONN;
goto bad;
}
error = (*so->so_proto->pr_usrreq)(so, PRU_CONNECT, 0, (caddr_t)asa);
bad:
splx(s);
return (error);
}
/*
* Disconnect from a socket.
* Address parameter is from system call for later multicast
* protocols. Check to make sure that connected and no disconnect
* in progress (for protocol's sake), and then invoke protocol.
*/
sodisconnect(so, asa)
struct socket *so;
struct sockaddr *asa;
{
int s = splnet();
int error;
COUNT(SODISCONNECT);
if ((so->so_state & SS_ISCONNECTED) == 0) {
error = ENOTCONN;
goto bad;
}
if (so->so_state & SS_ISDISCONNECTING) {
error = EALREADY;
goto bad;
}
error = (*so->so_proto->pr_usrreq)(so, PRU_DISCONNECT, 0, asa);
bad:
splx(s);
return (error);
}
/*
* Send on a socket.
* If send must go all at once and message is larger than
* send buffering, then hard error.
* Lock against other senders.
* If must go all at once and not enough room now, then
* inform user that this would block and do nothing.
*/
sosend(so, asa)
register struct socket *so;
struct sockaddr *asa;
{
struct mbuf *top = 0;
register struct mbuf *m, **mp = ⊤
register u_int len;
int error = 0, space, s;
COUNT(SOSEND);
if (so->so_state & SS_CANTSENDMORE)
return (EPIPE);
if (sosendallatonce(so) && u.u_count > so->so_snd.sb_hiwat)
return (EMSGSIZE);
if ((so->so_snd.sb_flags & SB_LOCK) && (so->so_options & SO_NBIO))
return (EWOULDBLOCK);
sblock(&so->so_snd);
#define snderr(errno) { error = errno; splx(s); goto release; }
s = splnet();
again:
if ((so->so_state & SS_ISCONNECTED) == 0) {
if (so->so_proto->pr_flags & PR_CONNREQUIRED)
snderr(ENOTCONN);
if (asa == 0)
snderr(EDESTADDRREQ);
}
if (so->so_error)
snderr(so->so_error);
if (top) {
error = (*so->so_proto->pr_usrreq)(so, PRU_SEND, top, asa);
if (error) {
splx(s);
goto release;
}
top = 0;
mp = ⊤
}
if (u.u_count == 0) {
splx(s);
goto release;
}
if (sosendallatonce(so) && sbspace(&so->so_snd) < u.u_count) {
if (so->so_options & SO_NBIO)
snderr(EWOULDBLOCK);
sbunlock(&so->so_snd);
sbwait(&so->so_snd);
splx(s);
goto again;
}
splx(s);
while (u.u_count && (space = sbspace(&so->so_snd)) > 0) {
MGET(m, 1);
if (m == NULL) {
error = ENOBUFS;
m_freem(top);
goto release;
}
if (u.u_count >= PGSIZE && space >= NMBPG) {
register struct mbuf *p;
MPGET(p, 1);
if (p == 0)
goto nopages;
m->m_off = (int)p - (int)m;
len = PGSIZE;
} else {
nopages:
m->m_off = MMINOFF;
len = MIN(MLEN, u.u_count);
}
iomove(mtod(m, caddr_t), len, B_WRITE);
m->m_len = len;
*mp = m;
mp = &m->m_next;
}
s = splnet();
goto again;
release:
sbunlock(&so->so_snd);
return (error);
}
soreceive(so, asa)
register struct socket *so;
struct sockaddr *asa;
{
register struct mbuf *m, *n;
u_int len;
int eor, s, error = 0;
COUNT(SORECEIVE);
restart:
sblock(&so->so_rcv);
s = splnet();
#define rcverr(errno) { error = errno; splx(s); goto release; }
if (so->so_rcv.sb_cc == 0) {
if (so->so_state & SS_CANTRCVMORE) {
splx(s);
goto release;
}
if ((so->so_state & SS_ISCONNECTED) == 0 &&
(so->so_proto->pr_flags & PR_CONNREQUIRED))
rcverr(ENOTCONN);
if (so->so_options & SO_NBIO)
rcverr (EWOULDBLOCK);
sbunlock(&so->so_rcv);
sbwait(&so->so_rcv);
splx(s);
goto restart;
}
m = so->so_rcv.sb_mb;
if (m == 0)
panic("receive");
if ((so->so_proto->pr_flags & PR_ADDR)) {
so->so_rcv.sb_mb = m->m_next;
if (asa) {
so->so_rcv.sb_cc -= m->m_len;
len = MIN(m->m_len, sizeof (struct sockaddr));
bcopy(mtod(m, caddr_t), (caddr_t)asa, len);
} else
bzero((caddr_t)asa, sizeof (*asa));
m = so->so_rcv.sb_mb;
if (m == 0)
panic("receive 2");
}
eor = 0;
do {
len = MIN(m->m_len, u.u_count);
if (len == m->m_len) {
eor = (int)m->m_act;
sbfree(&so->so_rcv, m);
}
splx(s);
iomove(mtod(m, caddr_t), len, B_READ);
s = splnet();
if (len == m->m_len) {
MFREE(m, n);
so->so_rcv.sb_mb = n;
} else {
m->m_off += len;
m->m_len -= len;
so->so_rcv.sb_cc -= len;
}
} while ((m = so->so_rcv.sb_mb) && u.u_count && !eor);
if ((so->so_proto->pr_flags & PR_ATOMIC) && eor == 0)
do {
if (m == 0)
panic("receive 3");
sbfree(&so->so_rcv, m);
eor = (int)m->m_act;
so->so_rcv.sb_mb = m->m_next;
MFREE(m, n);
m = n;
} while (eor == 0);
if ((so->so_proto->pr_flags & PR_WANTRCVD) && so->so_pcb)
(*so->so_proto->pr_usrreq)(so, PRU_RCVD, 0, 0);
release:
sbunlock(&so->so_rcv);
splx(s);
return (error);
}
/*ARGSUSED*/
soioctl(so, cmd, cmdp)
register struct socket *so;
int cmd;
register caddr_t cmdp;
{
COUNT(SOIOCTL);
switch (cmdp) {
}
switch (so->so_type) {
case SOCK_STREAM:
break;
case SOCK_DGRAM:
break;
case SOCK_RDM:
break;
case SOCK_RAW:
break;
}
}