-.TH LARN 6 "June 23, 1990"
-.UC 7
-.SH NAME
-larn \- Exploring the caverns of Larn
-.SH SYNOPSIS
-larn
-.SH DESCRIPTION
-Welcome to the game of
-.IR Larn .
-At this moment, you face a great problem.
-Your daughter has contracted a strange disease, and none of your home remedies
-seem to have any effect.
-You sense that she is in mortal danger, and you must try to save her.
-Time ago you heard of a land of great danger and opportunity.
-Perhaps here is the solution you need.
-.PP
-It has been said that there once was a great magician who called himself
-Polinneaus.
-Many years ago, after having many miraculous successes, Polinneaus
-retired to the caverns of Larn, where he devoted most of his time to the
-creation of magic.
-Rumors have it that one day Polinneaus set out to dispel an attacking
-army in a forest some distance to the north.
-It is believed that here he met his demise.
-.PP
-The caverns of Larn, it is thought, must be magnificent in design,
-and contain much magic and treasure.
-One option you have is to undertake a journey into these caverns.
-.PP
-Good Luck! You're going to need it!
+.\" @(#)larn.6 5.4 (Berkeley) 8/1/91
+.\"
+.Dd August 1, 1991
+.Dt LARN 6
+.Os
+.Sh NAME
+.Nm larn
+.Nd Exploring the caverns of Larn
+.Sh SYNOPSIS
+.Nm larn
+.Op Fl r
+.Op Fl H Ar number
+.Op Fl n
+.Op Fl h
+.Op Fl o Ar optsfile
+.Sh DESCRIPTION
+.Nm Larn
+is a fantasy games in which your child has contracted
+a strange disease, and none of your home remedies
+seem to have any effect. You set out to find a remedy in a limited
+amount of time, and to collect gold along the way of course!
+.Pp
+The options are:
+.Pp
+.Bl -tag -width flag
+.It Fl r
+The
+.Fl r
+option restores a checkpointed game after it has died.
+.It Fl H
+The
+.Fl H
+option sets the hardness of the game.
+.It Fl n
+The
+.Fl n
+option suppresses the welcome message at start up, putting you directly
+into the game.
+.It Fl h
+The
+.Fl h
+option prints the command line options.
+.It Fl o
+The
+.Fl o
+option specifies a different options file than
+.Pa ~/.larnopts .
+.Sh COMMANDS
+.Pp
+These are the movement commands:
+.Bl -column " print program version" " give present pack weight"
+h move to the left H run left . stay here
+j move down J run down Z teleport yourself
+k move up K run up c cast a spell
+l move to the right L run right r read a scroll
+y move northwest Y run northwest q quaff a potion
+u move northeast U run northeast W wear armor
+b move southwest B run southwest T take off armor
+n move southeast N run southeast w wield a weapon
+^ identify a trap g give present pack weight P give tax status
+d drop an item i inventory your pockets Q quit the game
+v print program version S save the game D list all items found
+? this help screen A create diagnostic file e eat something
+ (wizards only)
+.El
+.Sh OPTIONS FILE
+.Pp
+The file
+.Pa ~/.larnopts
+may be used to set a few options for
+.Nm Larn.
+A sequence of words terminated by whitespace is used to specify options.
+.Pp
+.Bl -tag -width "savefile: xsave-file-namex" -compact
+.It Sy Word
+.Sy Meaning
+.Pp
+.It bold-objects
+Select bold display of objects.
+.It inverse-objects
+Select inverse video display of objects.
+.It no-introduction
+Do not display intro message.
+.It enable-checkpointing
+Turn on periodic checkpointing.
+.It no-beep
+Disable beeping of the terminal.
+.It male
+Choose your sex to be a man.
+.It female
+Choose your sex to be a woman.
+.It name: \*qyour name\*q
+Choose your playing name.
+.It monster: \*qmonst name\*q
+Choose a name for a monster.
+.It savefile: \*qsave-file-name\*q
+Define what the savegame filename will be.
+.El
+.Pp
+Your name and monster names must be enclosed in double quotation marks and may
+be up to 34 characters long. Longer names are truncated.
+Anything enclosed in quotation marks is considered one word, and must be
+separated from other words by whitespace.
+.Sh SPECIAL NOTES
+.Pp
+When
+.Sy dropping gold ,
+if you type '*' as your amount, all your gold gets dropped.
+In general, typing in '*' means all of what your interested in. This is true
+when visiting the bank, or when contributing at altars.
+.Pp
+You can get out of the store, trading post, school, or home by hitting
+.Sy <esc> .
+.Pp
+When casting a spell, if you need a list of spells you can cast, type \fBD\fP
+as the first letter of your spell. The available list of spells will be shown,
+after which you may enter the spell code. This only works on the 1st letter
+of the spell you are casting.
+.Sh AUTHOR
+Noah Morgan
+.Sh FILES
+.Bl -tag -width "/var/games/larn.scores" -compact
+.It Pa /var/games/larn.scores
+Score file.
+.It Pa ~/.larnopts
+Options file.
+.El