return some value from dr_main() (mostly for lint)
[unix-history] / usr / src / games / sail / pl_1.c
index 1173872..1537aa4 100644 (file)
+/*
+ * Copyright (c) 1983 Regents of the University of California,
+ * All rights reserved.  Redistribution permitted subject to
+ * the terms of the Berkeley Software License Agreement.
+ */
+
 #ifndef lint
 #ifndef lint
-static char *sccsid = "@(#)pl_1.c      2.8 84/12/12";
+static char *sccsid = "@(#)pl_1.c      2.10 85/04/23";
 #endif
 
 #include "player.h"
 #include <sys/types.h>
 #include <sys/wait.h>
 
 #endif
 
 #include "player.h"
 #include <sys/types.h>
 #include <sys/wait.h>
 
-int choke(), child();
-
-/*ARGSUSED*/
-main(argc, argv)
-int argc;
-char **argv;
-{
-       char nodrive = 0, randomize = 0, debug = 0;
-       extern char _sobuf[];
-
-       setbuf(stdout, _sobuf);
-       isplayer = 1;
-
-       while (*++argv && **argv == '-')
-               switch (*++*argv) {
-               case 'd':
-                       nodrive = 1;
-                       break;
-               case 'D':
-                       debug++;
-                       break;
-               case 'x':
-                       randomize = 1;
-                       break;
-               default:
-                       printf("Unknown flag '%s'\n",*argv);
-                       break;
-               }
-       if (*argv)
-               game = atoi(*argv);
-       else
-               game = -1;
-       initialize(nodrive, randomize, debug);
-       Signal("Aye aye, Sir", (struct ship *)0);
-       play();
-}
-
-initialize(nodriver, randomize, debug)
-char randomize, nodriver, debug;
-{
-       register struct File *fp;
-       register struct ship *sp;
-       char captain[80];
-       char message[60];
-       int load;
-       register int n;
-       char *nameptr;
-       int nat[NNATION];
-
-       if (!SCREENTEST()) {
-               printf("Can't sail on this terminal.\n");
-               exit(1);
-       }
-
-       (void) srand(getpid());
-
-       if (game < 0) {
-               (void) puts("Choose a scenario:\n");
-               (void) puts("\n\tNUMBER\tSHIPS\tIN PLAY\tTITLE");
-               for (n = 0; n < NSCENE; n++) {
-                       /* ( */
-                       printf("\t%d):\t%d\t%s\t%s\n", n, scene[n].vessels,
-                               sync_exists(n) ? "YES" : "no",
-                               scene[n].name);
-               }
-reprint:
-               printf("\nScenario number? ");
-               (void) fflush(stdout);
-               (void) scanf("%d", &game);
-               while (getchar() != '\n')
-                       ;
-       }
-       if (game < 0 || game >= NSCENE) {
-               (void) puts("Very funny.");
-               exit(1);
-       }
-       cc = &scene[game];
-       ls = SHIP(cc->vessels);
-
-       for (n = 0; n < NNATION; n++)
-               nat[n] = 0;
-       foreachship(sp) {
-               sp->file = (struct File *) calloc(1, sizeof (struct File));
-               if (sp->file == NULL) {
-                       (void) puts("OUT OF MEMORY");
-                       exit(0);
-               }
-               sp->file->index = sp - SHIP(0);
-               sp->file->stern = nat[sp->nationality]++;
-               sp->file->dir = sp->shipdir;
-               sp->file->row = sp->shiprow;
-               sp->file->col = sp->shipcol;
-       }
-       windspeed = cc->windspeed;
-       winddir = cc->winddir;
-
-       (void) signal(SIGHUP, choke);
-       (void) signal(SIGINT, choke);
-
-       hasdriver = sync_exists(game);
-       if (sync_open() < 0) {
-               perror("sail: syncfile");
-               exit(1);
-       }
-
-       if (hasdriver) {
-               (void) puts("Synchronizing with the other players...");
-               (void) fflush(stdout);
-               if (Sync() < 0)
-                       leave(LEAVE_SYNC);
-       }
-       for (;;) {
-               foreachship(sp)
-                       if (sp->file->captain[0] == 0 && !sp->file->struck
-                           && sp->file->captured == 0)
-                               break;
-               if (sp >= ls) {
-                       (void) puts("All ships taken in that scenario.");
-                       foreachship(sp)
-                               free((char *)sp->file);
-                       sync_close(0);
-                       people = 0;
-                       goto reprint;
-               }
-               if (randomize) {
-                       player = sp - SHIP(0);
-               } else {
-                       printf("%s\n\n", cc->name);
-                       foreachship(sp)
-                               printf("  %2d:  %-10s %-15s  (%-2d pts)   %s\n",
-                                       sp->file->index,
-                                       countryname[sp->nationality],
-                                       sp->shipname,
-                                       sp->specs->pts,
-                                       saywhat(sp, 1));
-                       printf("\nWhich ship (0-%d)? ", cc->vessels-1);
-                       (void) fflush(stdout);
-                       if (scanf("%d", &player) != 1 || player < 0
-                           || player >= cc->vessels) {
-                               while (getchar() != '\n')
-                                       ;
-                               (void) puts("Say what?");
-                               player = -1;
-                       } else
-                               while (getchar() != '\n')
-                                       ;
-               }
-               if (player < 0)
-                       continue;
-               if (Sync() < 0)
-                       leave(LEAVE_SYNC);
-               fp = SHIP(player)->file;
-               if (fp->captain[0] || fp->struck || fp->captured != 0)
-                       (void) puts("That ship is taken.");
-               else
-                       break;
-       }
-
-       ms = SHIP(player);
-       mf = ms->file;
-       mc = ms->specs;
-
-       Write(W_BEGIN, ms, 0, 0, 0, 0, 0);
-       if (Sync() < 0)
-               leave(LEAVE_SYNC);
-
-       (void) signal(SIGCHLD, child);
-       if (!hasdriver && !nodriver) {
-               char num[10];
-               (void) sprintf(num, "%d", game);
-               switch (fork()) {
-               case 0:
-                       execl(DRIVER1, DRIVERNAME, num, 0);
-                       execl(DRIVER2, DRIVERNAME, num, 0);
-                       execl(DRIVER3, DRIVERNAME, num, 0);
-                       perror(DRIVERNAME);
-                       exit(1);
-                       break;
-               case -1:
-                       perror("fork");
-                       leave(LEAVE_FORK);
-                       break;
-               default:
-                       hasdriver++;
-               }
-       }
-
-       printf("Your ship is the %s, a %d gun %s (%s crew).\n",
-               ms->shipname, mc->guns, classname[mc->class],
-               qualname[mc->qual]);
-       if ((nameptr = (char *) getenv("SAILNAME")) && *nameptr)
-               (void) strncpy(captain, nameptr, sizeof captain);
-       else {
-               (void) printf("Your name, Captain? ");
-               (void) fflush(stdout);
-               (void) gets(captain);
-               if (!*captain)
-                       (void) strcpy(captain, "no name");
-       }
-       captain[sizeof captain - 1] = '\0';
-       Write(W_CAPTAIN, ms, 1, (int)captain, 0, 0, 0);
-       for (n = 0; n < 2; n++) {
-               char buf[10];
-
-               printf("\nInitial broadside %s (grape, chain, round, double): ",
-                       n ? "right" : "left");
-               (void) fflush(stdout);
-               (void) scanf("%s", buf);
-               switch (*buf) {
-               case 'g':
-                       load = L_GRAPE;
-                       break;
-               case 'c':
-                       load = L_CHAIN;
-                       break;
-               case 'r':
-                       load = L_ROUND;
-                       break;
-               case 'd':
-                       load = L_DOUBLE;
-                       break;
-               default:
-                       load = L_ROUND;
-               }
-               if (n) {
-                       mf->loadR = load;
-                       mf->readyR = R_LOADED|R_INITIAL;
-               } else {
-                       mf->loadL = load;
-                       mf->readyL = R_LOADED|R_INITIAL;
-               }
-       }
-
-       initscreen();
-       draw_board();
-       (void) sprintf(message, "Captain %s assuming command", captain);
-       Write(W_SIGNAL, ms, 1, (int)message, 0, 0, 0);
-       newturn();
-}
-
 /*
  * If we get here before a ship is chosen, then ms == 0 and
  * we don't want to update the score file, or do any Write's either.
 /*
  * If we get here before a ship is chosen, then ms == 0 and
  * we don't want to update the score file, or do any Write's either.