if (debug) {
n_blks += sblock.fs_ncg *
(cgdmin(&sblock, 0) - cgsblock(&sblock, 0));
n_blks += cgsblock(&sblock, 0) - cgbase(&sblock, 0);
n_blks += howmany(sblock.fs_cssize, sblock.fs_fsize);
if (n_blks -= maxfsblock - (n_ffree + sblock.fs_frag * n_bfree))
if (debug) {
n_blks += sblock.fs_ncg *
(cgdmin(&sblock, 0) - cgsblock(&sblock, 0));
n_blks += cgsblock(&sblock, 0) - cgbase(&sblock, 0);
n_blks += howmany(sblock.fs_cssize, sblock.fs_fsize);
if (n_blks -= maxfsblock - (n_ffree + sblock.fs_frag * n_bfree))