aspect (usually 6 or 9 pounders) could point forward, but their
effect was small compared to a 68 gun broadside of 24 or 32 pounders.
The guns bear approximately like so:
aspect (usually 6 or 9 pounders) could point forward, but their
effect was small compared to a 68 gun broadside of 24 or 32 pounders.
The guns bear approximately like so:
There are many excellent books about the age of sail. My favorite author
is Captain Frederick Marryat. More contemporary authors include C.S. Forester
and Alexander Kent.
There are many excellent books about the age of sail. My favorite author
is Captain Frederick Marryat. More contemporary authors include C.S. Forester
and Alexander Kent.
Because square riggers performed so poorly sailing into the wind, if at
any point in a movement command you turn into the wind, the movement stops
there. E.g.,
Because square riggers performed so poorly sailing into the wind, if at
any point in a movement command you turn into the wind, the movement stops
there. E.g.,
wind. The best angle possible is to have the wind off your quarter, that is,
just off the stern. The direction rose on the side of the screen gives the
possible movements for your ship at all positions to the wind. Battle
wind. The best angle possible is to have the wind off your quarter, that is,
just off the stern. The direction rose on the side of the screen gives the
possible movements for your ship at all positions to the wind. Battle
.fi
.PP
The wind speeds are 0 = becalmed, 1 = light breeze, 2 = moderate breeze,
.fi
.PP
The wind speeds are 0 = becalmed, 1 = light breeze, 2 = moderate breeze,
rule of thumb is that "Crack" or "Elite" crews get one extra hit
per broadside compared to "Mundane" crews. Don't expect too much from
"Green" crews.
rule of thumb is that "Crack" or "Elite" crews get one extra hit
per broadside compared to "Mundane" crews. Don't expect too much from
"Green" crews.
.SH BROADSIDES
Your two broadsides may be loaded with four kinds of shot: grape, chain,
round, and double. You have guns and carronades in both the port and starboard
.SH BROADSIDES
Your two broadsides may be loaded with four kinds of shot: grape, chain,
round, and double. You have guns and carronades in both the port and starboard
.I Sail
by typing a single character. You will then be prompted for further
input. A brief summary of the commands follows.
.I Sail
by typing a single character. You will then be prompted for further
input. A brief summary of the commands follows.
(b) London 98 gun 3 Decker SOL (crack crew) (28 pts)
(b) Royal Oak 74 gun Ship of the Line (crack crew) (26 pts)
(f) Neptune 74 gun Ship of the Line (average crew) (24 pts)
(b) London 98 gun 3 Decker SOL (crack crew) (28 pts)
(b) Royal Oak 74 gun Ship of the Line (crack crew) (26 pts)
(f) Neptune 74 gun Ship of the Line (average crew) (24 pts)
(f) Conquerant 74 gun Ship of the Line (average crew) (24 pts)
(f) Provence 64 gun Ship of the Line (average crew) (18 pts)
(f) Romulus 44 gun Ship of the Line (average crew) (10 pts)
(f) Conquerant 74 gun Ship of the Line (average crew) (24 pts)
(f) Provence 64 gun Ship of the Line (average crew) (18 pts)
(f) Romulus 44 gun Ship of the Line (average crew) (10 pts)
(f) Turenne 80 gun 3 Decker SOL (average crew) (27 pts)
(f) Nightmare 74 gun Ship of the Line (average crew) (24 pts)
(f) Paris 112 gun 3 Decker SOL (green crew) (27 pts)
(f) Turenne 80 gun 3 Decker SOL (average crew) (27 pts)
(f) Nightmare 74 gun Ship of the Line (average crew) (24 pts)
(f) Paris 112 gun 3 Decker SOL (green crew) (27 pts)