+ return 0;
+}
+
+portside(from, on, quick)
+register struct ship *from, *on;
+int quick; /* returns true if fromship is */
+{ /* shooting at onship's starboard side */
+ register ang;
+ register Dr, Dc;
+
+ Dr = from->file->row - on->file->row;
+ Dc = on->file->col - from->file->col;
+ if (quick == -1) {
+ Dr += dr[on->file->dir];
+ Dc += dc[on->file->dir];
+ }
+ ang = angle(Dr, Dc);
+ if (quick != 0)
+ return ang;
+ ang = (ang + 4 - on->file->dir - 1) % 8 + 1;
+ return ang < 5;
+}
+
+colours(sp)
+register struct ship *sp;
+{
+ register char flag;
+
+ if (sp->file->struck)
+ flag = '!';
+ if (sp->file->explode)
+ flag = '#';
+ if (sp->file->sink)
+ flag = '~';
+ if (sp->file->struck)
+ return flag;
+ flag = *countryname[capship(sp)->nationality];
+ return sp->file->FS ? flag : tolower(flag);
+}
+
+#include <sys/file.h>
+log(s)
+register struct ship *s;
+{
+ FILE *fp;
+ int persons;
+ int n;
+ struct logs log[NLOG];
+ float net;
+ register struct logs *lp;
+
+ if ((fp = fopen(LOGFILE, "r+")) == NULL)
+ return;
+#ifdef LOCK_EX
+ if (flock(fileno(fp), LOCK_EX) < 0)
+ return;
+#endif
+ net = (float)s->file->points / s->specs->pts;
+ persons = getw(fp);
+ n = fread((char *)log, sizeof(struct logs), NLOG, fp);
+ for (lp = &log[n]; lp < &log[NLOG]; lp++)
+ lp->l_name[0] = lp->l_uid = lp->l_shipnum
+ = lp->l_gamenum = lp->l_netpoints = 0;
+ rewind(fp);
+ if (persons < 0)
+ (void) putw(1, fp);
+ else
+ (void) putw(persons + 1, fp);
+ for (lp = log; lp < &log[NLOG]; lp++)
+ if (net > (float)lp->l_netpoints
+ / scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
+ (void) fwrite((char *)log,
+ sizeof (struct logs), lp - log, fp);
+ (void) strcpy(log[NLOG-1].l_name, s->file->captain);
+ log[NLOG-1].l_uid = getuid();
+ log[NLOG-1].l_shipnum = s->file->index;
+ log[NLOG-1].l_gamenum = game;
+ log[NLOG-1].l_netpoints = s->file->points;
+ (void) fwrite((char *)&log[NLOG-1],
+ sizeof (struct logs), 1, fp);
+ (void) fwrite((char *)lp,
+ sizeof (struct logs), &log[NLOG-1] - lp, fp);
+ break;
+ }
+#ifdef LOCK_EX
+ (void) flock(fileno(fp), LOCK_UN);
+#endif
+ (void) fclose(fp);