-}
-/*
- * netclear()
- *
- * We are about to do a TELNET SYNCH operation. Clear
- * the path to the network.
- *
- * Things are a bit tricky since we may have sent the first
- * byte or so of a previous TELNET command into the network.
- * So, we have to scan the network buffer from the beginning
- * until we are up to where we want to be.
- *
- * A side effect of what we do, just to keep things
- * simple, is to clear the urgent data pointer. The principal
- * caller should be setting the urgent data pointer AFTER calling
- * us in any case.
- */
-
-void
-netclear()
-{
- register char *thisitem, *next;
- char *good;
-#define wewant(p) ((nfrontp > p) && ((*p&0xff) == IAC) && \
- ((*(p+1)&0xff) != EC) && ((*(p+1)&0xff) != EL))
-
- thisitem = netobuf;
-
- while ((next = nextitem(thisitem)) <= nbackp) {
- thisitem = next;
- }
-
- /* Now, thisitem is first before/at boundary. */
-
- good = netobuf; /* where the good bytes go */
-
- while (nfrontp > thisitem) {
- if (wewant(thisitem)) {
- int length;
-
- next = thisitem;
- do {
- next = nextitem(next);
- } while (wewant(next) && (nfrontp > next));
- length = next-thisitem;
- memcpy(good, thisitem, length);
- good += length;
- thisitem = next;
- } else {
- thisitem = nextitem(thisitem);
+ if (n) {
+ ring_consumed(&netoring, n);
+ /*
+ * If we sent all, and more to send, then recurse to pick
+ * up the other half.
+ */
+ if ((n1 == n) && ring_full_consecutive(&netoring)) {
+ (void) netflush();