<p align="center">
<img src="/demo.gif", title="demo"/>
-</p>
+</p>
# XMenu
XMenu can be controlled both via mouse and via keyboard. The menu is a
pop-up menu (that is, after selecting an option, the menu disappears).
+In order to generate a menu of applications based on .desktop entries,
+as specified by XDG, checkout [xdg-xmenu](https://github.com/OliverLew/xdg-xmenu)
+by [OliverLew](https://github.com/OliverLew).
+
Check out my other project, [xclickroot](https://github.com/phillbush/xclickroot) for an application that can
spawn xmenu by right clicking on the root window (i.e. on the desktop).
The files are:
-* `./README`: This file.
+* `./README`: This file.
* `./Makefile`: The makefile.
* `./config.h`: The hardcoded default configuration for XMenu.
* `./config.mk`: The setup for the makefile.
i = 0;
while (isspace(*p))
p++;
- while (i < sizeof buf && *p != '\0' && *p != ',') {
+ while (i < sizeof buf && *p != '\0' && *p != ',')
buf[i++] = *p++;
- }
if (i >= sizeof buf)
errx(1, "font name too long");
if (*p == ',')
if ((info = XineramaQueryScreens(dpy, &nmons)) != NULL) {
int selmon = 0;
- if (!mflag || (mflag && (config.monitor < 0 || config.monitor >= nmons))) {
+ if (!mflag || config.monitor < 0 || config.monitor >= nmons) {
for (i = 0; i < nmons; i++) {
if (BETWEEN(cursx, info[i].x_org, info[i].x_org + info[i].width) &&
BETWEEN(cursy, info[i].y_org, info[i].y_org + info[i].height)) {