Initial commit of OpenSPARC T2 design and verification files.
[OpenSPARC-T2-DV] / verif / env / fnx / vlib / XactorFmwork / src / XactorBaseExpectDataStruct.vr
// ========== Copyright Header Begin ==========================================
//
// OpenSPARC T2 Processor File: XactorBaseExpectDataStruct.vr
// Copyright (C) 1995-2007 Sun Microsystems, Inc. All Rights Reserved
// 4150 Network Circle, Santa Clara, California 95054, U.S.A.
//
// * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// For the avoidance of doubt, and except that if any non-GPL license
// choice is available it will apply instead, Sun elects to use only
// the General Public License version 2 (GPLv2) at this time for any
// software where a choice of GPL license versions is made
// available with the language indicating that GPLv2 or any later version
// may be used, or where a choice of which version of the GPL is applied is
// otherwise unspecified.
//
// Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
// CA 95054 USA or visit www.sun.com if you need additional information or
// have any questions.
//
// ========== Copyright Header End ============================================
#include <vera_defines.vrh>
#include "XactorBasePacket.vrh"
#include "XactorDefines.vri"
#include "cReport.vrh"
virtual class XactorBaseExpectDataStruct {
// Transactor Name
protected string XactorName;
// Report handle.
ReportClass MyReport;
task new () {}
// Inserts a new node in the data structure.
// Item is a reference to a transactor packet object
// The function will return a reference to the inserted node
virtual task Insert (XactorBasePacket Item,
var event RemoveEvents[XACT_EXPECT_DATA_STRUCT_REMOVE_EVENTS]
);
// Deletes the specified node
// Success = 1 if the node was removed and 0 otherwise
virtual task Delete (XactorBasePacket Item,
var bit Success);
// Deletes the specified node that contains "Item". The
// search is done by comparing Items and the node's packet
// references.
// Success = 1 if the node was removed and 0 otherwise
virtual task RefDelete (XactorBasePacket Item,
var bit Success);
// Deletes multiple nodes when Item has "wildcards"
// Success = 1 if at least a node was removed and 0 otherwise
virtual task WildCardDelete1 (XactorBasePacket Item,
var bit Success);
// Returns the number of nodes in the data structure
virtual function integer CountNodes();
// Prints each node of the data structure.
virtual task PrintNodes();
// Returns 1 if Item is found in the data structure and 0 otherwise
virtual function bit InStructure(XactorBasePacket Item);
// Returns 1 if the data structure is empty and 0 otherwise
virtual function bit Empty();
// Will walk the data structure and on each node triggering
// the corresponding status flags. At the end of the walk, every node
// is deleted by nulling the head references.
virtual task Reset();
}