Reworked CLI flags for starting seed in README and WolframAutomata source.
[screensavers] / hacks / WolframAutomata / WolframAutomata.c
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1/* (c) 2021 Aaron Taylor <ataylor at subgeniuskitty dot com> */
2/* See LICENSE.txt file for copyright and license details. */
3
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4#include "screenhack.h"
5
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6/* -------------------------------------------------------------------------- */
7/* Data Structures */
8/* -------------------------------------------------------------------------- */
9
0c731d4a 10struct state {
b130361b 11 /* Various X resources */
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12 Display * dpy;
13 Window win;
14 GC gc;
15
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16 /* These hold the pixel value of the foreground and background colors in */
17 /* the same format as an XColor struct's "pixel" member. */
7ce88c8e 18 unsigned long fg, bg;
7ce88c8e 19
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20 /* This Pixmap will eventually hold the entire evolution of the CA. The */
21 /* displayed portion of the CA's evolution is merely a viewport into this */
22 /* Pixmap. */
23 Pixmap evolution_history;
80cfe219 24
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25 /* Together, these three values define the display viewport into the */
26 /* 'evolution_history' Pixmap. The pair 'dpy_width' and 'dpy_height' are */
27 /* simply the width and height of the display window. They remain */
28 /* unchanged during normal operation. However, 'ypos' tracks the location */
29 /* of the viewport in the 'evolution_history'. It must always keep the */
30 /* newest generation onscreen and display as much history as possible. */
31 int dpy_width, dpy_height, ypos;
32
33 /* In the 'current_generation' array, the value True means a cell is */
34 /* alive. We only need to track the current generation since our rulesets */
35 /* never consider older generations. Anything older can be rendered to */
36 /* the 'evolution_history' Pixmap and subsequently ignored. */
37 Bool * current_generation;
c428f3d5 38
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39 /* For more information on the encoding used for rule_number and on the */
40 /* method used to apply it: https://en.wikipedia.org/wiki/Wolfram_code */
41 uint8_t rule_number;
c428f3d5 42
b130361b 43 /* At the end of the simulation, the user is given time to admire the */
4ff197f3 44 /* output. Delay is available to user as CLI option '-admiration-delay'. */
b130361b 45 Bool admiration_in_progress;
4ff197f3 46 size_t admiration_delay; /* ...in seconds. */
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47
48 /* The following values correspond directly to independent CLI options. */
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49 Bool random_rule;
50 int requested_rule;
6b4b1b56 51 int seed_density;
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52 int cell_size; /* If cell_size=N then draw NxN pixels per cell. */
53 int delay_microsec; /* ...between calls to WolframAutomata_draw(). */
54 int num_generations; /* Reset simulation after this many generations. */
55
56 /* Not strictly necessary, but makes some code easier to read. */
c428f3d5 57 size_t number_of_cells;
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58};
59
14d68c5b 60enum seed_population {
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61 random_cell,
62 middle_cell,
63 edge_cell
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64};
65
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66struct curated_ruleset {
67 uint8_t rule;
68 enum seed_population seed;
69};
70
14d68c5b 71static const struct curated_ruleset curated_ruleset_list[] = {
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72 { 18, middle_cell},
73 { 30, middle_cell},
74 { 45, middle_cell},
75 { 54, middle_cell},
76 { 57, middle_cell},
77 { 73, middle_cell},
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78 {105, middle_cell},
79 {109, middle_cell},
80 {129, middle_cell},
81 {133, middle_cell},
82 {135, middle_cell},
83 {150, middle_cell},
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84 { 30, edge_cell},
85 { 45, edge_cell},
86 { 57, edge_cell},
87 { 60, edge_cell},
88 { 75, edge_cell},
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89 {107, edge_cell},
90 {110, edge_cell},
91 {133, edge_cell},
92 {137, edge_cell},
93 {169, edge_cell},
94 {225, edge_cell},
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95 { 22, random_cell},
96 { 30, random_cell},
97 { 54, random_cell},
98 { 62, random_cell},
99 { 90, random_cell},
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100 {105, random_cell},
101 {108, random_cell},
102 {110, random_cell},
103 {126, random_cell},
104 {146, random_cell},
105 {150, random_cell},
106 {182, random_cell},
107 {184, random_cell},
108 {225, random_cell},
109 {240, random_cell}
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110};
111
d0f3b852 112struct color_pair {
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113 /* The type 'unsigned short' comes from the XColor struct definition, */
114 /* reproduced below. */
115 /* */
116 /* typedef struct { */
117 /* unsigned long pixel; */
118 /* unsigned short red, green, blue; */
119 /* char flags; */
120 /* char pad; */
121 /* } XColor; */
122 /* */
123 /* The red, green, and blue values are always in the range 0 to 65535 */
124 /* inclusive, independent of the number of bits actually used in the */
125 /* display hardware. The server scales these values to the range used */
126 /* by the hardware. Black is represented by (0,0,0), and white is */
127 /* represented by (65535,65535,65535). */
128 unsigned short fg_red, fg_green, fg_blue;
129 unsigned short bg_red, bg_green, bg_blue;
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130};
131
d0f3b852 132static const struct color_pair color_list[] = {
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133 /* For mapping X11 color names to RGB values: */
134 /* https://www.ehdp.com/methods/x11-color-names-rgb-values.htm */
135 /* Remember that our values range from 0-65535 inclusive, so scale the */
136 /* usual 0-255 range accordingly. */
137 /* */
138 /* +---------------------------------------+ */
139 /* | foreground | | background | */
140 /* | red,green,blue | | red,green,blue | */
141 {65535, 0, 0, 0, 0, 0}, /* {"red", "black"}, */
142 {32767,32767, 0, 0, 0, 0}, /* {"olive", "black"}, */
143 { 0,32767,32767, 0, 0, 0}, /* {"teal", "black"}, */
144 {27524,22937,52428, 0, 0, 0}, /* {"slateblue", "black"}, */
145 {60947,33422,60947, 0, 0, 0}, /* {"violet", "black"}, */
146 {41287, 8519,61602, 0, 0, 0}, /* {"purple", "black"}, */
147 {65535,65535,65535, 0, 0, 0}, /* {"white", "black"}, */
148 {65535,65535,65535, 0,25558, 0}, /* {"white", "darkgreen"}, */
149 {65535,65535,65535, 36044, 0,36044}, /* {"white", "darkmagenta"}, */
150 {65535,65535,65535, 36044, 0, 0}, /* {"white", "darkred"}, */
151 {65535,65535,65535, 0, 0,36044}, /* {"white", "darkblue"}, */
152 {11796,20315,20315, 36494,65535,65535}, /* {"darkslategray", "darkslategray1"}, */
153 {45219,50461,57015, 11796,20315,20315}, /* {"lightsteelblue", "darkslategray"}, */
154 {10023,16448,35723, 16383,26869,57670}, /* {"royalblue4", "royalblue"}, */
155 {61166,57311,52428, 35723,33667,30840}, /* {"antiquewhite2", "antiquewhite4"}, */
156 {51914,65535,28784, 21626,27524,11796}, /* {"darkolivegreen1", "darkolivegreen"}, */
157 {49601,65535,49601, 26985,35723,26985}, /* {"darkseagreen1", "darkseagreen4"}, */
158 {65535,49151,52428, 36044, 0, 0}, /* {"pink", "darkred"}, */
159 {44563,55704,58981, 0,25558, 0}, /* {"lightblue", "darkgreen"}, */
160 {65535, 0, 0, 0, 0,65535}, /* {"red", "blue"}, */
161 {65535, 0, 0, 0,25558, 0}, /* {"red", "darkgreen"}, */
162 { 0,65535,65535, 0,32767,32767}, /* {"aqua", "teal"}, */
163 { 0, 0,36044, 0,32767,32767}, /* {"darkblue", "teal"}, */
164 {61602,58981,32767, 11796,36044,22281}, /* {"khaki", "seagreen"}, */
165 {61602,58981,32767, 21626,27524,11796}, /* {"khaki", "darkolivegreen"}, */
166 {30801,34733,39321, 11796,20315,20315}, /* {"lightslategray", "darkslategray"}, */
167 {65535,25558,18349, 11796,20315,20315}, /* {"tomato", "darkslategray"}, */
168 {65535,25558,18349, 0,36044,36044} /* {"tomato", "darkcyan"} */
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169};
170
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171/* -------------------------------------------------------------------------- */
172/* Helper Functions */
173/* -------------------------------------------------------------------------- */
174
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175static void
176randomize_seed_density(struct state * state)
177{
178 switch (random() % 3) {
179 case 0: state->seed_density = 30; break;
180 case 1: state->seed_density = 50; break;
181 case 2: state->seed_density = 70; break;
182 }
183}
184
b130361b 185static void
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186generate_random_seed(struct state * state)
187{
188 int i;
189 for (i = 0; i < state->number_of_cells; i++) {
6b4b1b56 190 state->current_generation[i] = ((random() % 100) < state->seed_density) ? True : False;
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191 }
192}
193
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194/* This function sanitizes the index used to access cells in a generation. */
195/* Specifically, it wraps the index, creating a circular universe for the */
196/* cells and ensuring every cell has two neighbors. */
197static size_t
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198sindex(struct state * state, int index)
199{
200 while (index < 0) {
201 index += state->number_of_cells;
202 }
203 while (index >= state->number_of_cells) {
204 index -= state->number_of_cells;
205 }
206 return (size_t) index;
207}
208
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209/* For more information on the encoding used for state->rule_number and on */
210/* the method used to apply it: https://en.wikipedia.org/wiki/Wolfram_code */
211static Bool
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212calculate_cell(struct state * state, int cell_id)
213{
214 uint8_t cell_pattern = 0;
215 int i;
216 for (i = -1; i < 2; i++) {
217 cell_pattern = cell_pattern << 1;
218 if (state->current_generation[sindex(state, cell_id+i)] == True) {
219 cell_pattern |= 1;
220 }
221 }
222 if ((state->rule_number >> cell_pattern) & 1) {
223 return True;
224 } else {
225 return False;
226 }
227}
228
b130361b 229static void
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230render_current_generation(struct state * state)
231{
232 size_t xpos;
233 for (xpos = 0; xpos < state->number_of_cells; xpos++) {
234 if (state->current_generation[xpos] == True) {
b130361b 235 XFillRectangle(state->dpy, state->evolution_history, state->gc, xpos*state->cell_size, state->ypos, state->cell_size, state->cell_size);
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236 } else {
237 XSetForeground(state->dpy, state->gc, state->bg);
b130361b 238 XFillRectangle(state->dpy, state->evolution_history, state->gc, xpos*state->cell_size, state->ypos, state->cell_size, state->cell_size);
8c85f136 239 XSetForeground(state->dpy, state->gc, state->fg);
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240 }
241 }
242}
243
244/* -------------------------------------------------------------------------- */
245/* Screenhack API Functions */
246/* -------------------------------------------------------------------------- */
247
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248static Bool
249WolframAutomata_event(Display * dpy, Window win, void * closure, XEvent * event)
250{
251 return False;
252}
253
254static void
255WolframAutomata_free(Display * dpy, Window win, void * closure)
256{
257 struct state * state = closure;
258 XFreeGC(state->dpy, state->gc);
259 XFreePixmap(state->dpy, state->evolution_history);
260 free(state->current_generation);
261 free(state);
262}
263
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264static void *
265WolframAutomata_init(Display * dpy, Window win)
266{
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267 struct state * state = calloc(1, sizeof(*state));
268 if (!state) {
269 fprintf(stderr, "ERROR: Failed to calloc() for state struct in WolframAutomata_init().\n");
270 exit(EXIT_FAILURE);
271 }
272
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273 XGCValues gcv;
274 XWindowAttributes xgwa;
14d68c5b 275 const struct curated_ruleset * curated_ruleset = NULL;
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276
277 state->dpy = dpy;
278 state->win = win;
279
280 XGetWindowAttributes(state->dpy, state->win, &xgwa);
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281 state->dpy_width = xgwa.width;
282 state->dpy_height = xgwa.height;
283 state->ypos = 0;
284
4ff197f3 285 state->admiration_delay = get_integer_resource(state->dpy, "admiration-delay", "Integer");
b130361b 286 state->admiration_in_progress = False;
7ce88c8e 287
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288 /* Set foreground and background colors for active/inactive cells. Either */
289 /* the user provided an index into the pre-defined color_list[] or a */
290 /* random entry from that same array should be selected. */
291 size_t color_index = get_integer_resource(state->dpy, "color-index", "Integer");
292 if (color_index == -1) {
293 color_index = random() % sizeof(color_list)/sizeof(color_list[0]);
294 } else if (color_index >= sizeof(color_list)/sizeof(color_list[0])) {
295 fprintf(stderr, "WARNING: Color index out of range.\n");
296 color_index = 0;
d0f3b852 297 }
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298 XColor fg, bg;
299 fg.red = color_list[color_index].fg_red;
300 fg.green = color_list[color_index].fg_green;
301 fg.blue = color_list[color_index].fg_blue;
302 bg.red = color_list[color_index].bg_red;
303 bg.green = color_list[color_index].bg_green;
304 bg.blue = color_list[color_index].bg_blue;
305 /* TODO: Since I 'alloc', presumably I must also 'free' these colors */
306 /* at some point. Where/how? I don't want to eventually crash my */
307 /* X server after months of use. */
308 XAllocColor(state->dpy, xgwa.colormap, &fg);
309 XAllocColor(state->dpy, xgwa.colormap, &bg);
310 state->fg = gcv.foreground = fg.pixel;
311 state->bg = gcv.background = bg.pixel;
d0f3b852 312
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313 state->gc = XCreateGC(state->dpy, state->win, GCForeground, &gcv);
314
b130361b 315 /* Set the size of each simulated cell to NxN pixels for cell_size=N. */
30934676 316 if (get_boolean_resource(state->dpy, "random-cell-size", "Boolean")) {
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317 /* Although we are choosing the pixel size 'randomly', a truly random */
318 /* selection would bias toward large numbers since there are more of */
319 /* them. To avoid this, we select a random number for a bit shift, */
320 /* resulting in a pixel size of 1, 2, 4, 8, 16 or 32, equally likely. */
b130361b 321 state->cell_size = 1 << (random() % 6);
d918dd36 322 } else {
30934676 323 state->cell_size = get_integer_resource(state->dpy, "cell-size", "Integer");
d918dd36 324 }
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325 if (state->cell_size < 1) state->cell_size = 1;
326 if (state->cell_size > state->dpy_width) state->cell_size = state->dpy_width;
c428f3d5 327
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328 /* Larger cell sizes won't always evenly divide the number of pixels in */
329 /* our window. In order to avoid a black stripe down the edge, '+1' here */
330 /* to ensure we are slightly oversize rather than undersize. */
331 state->number_of_cells = (state->dpy_width / state->cell_size) + 1;
c428f3d5 332
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333 /* Set the delay (in microseconds) between simulation of each generation */
334 /* of the simulation, also known as the delay between calls to */
335 /* WolframAutomata_draw(), which simulates one generation per call. */
336 if (get_boolean_resource(state->dpy, "random-delay", "Boolean")) {
337 /* When randomly setting the delay, the problem is to avoid being too */
338 /* fast or too slow, as well as ensuring slower speeds are chosen */
339 /* with the same likelihood as faster speeds, as perceived by a */
340 /* human. By empirical observation, we note that for 1x1 up to 4x4 */
341 /* pixel cell sizes, values for state->delay_microsec between */
342 /* 2048 (2^11) and 16556 (2^14) produce pleasant scroll rates. To */
b130361b 343 /* maintain this appearance, we bitshift state->cell_size down until */
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344 /* it is a maximum of 4x4 pixels in size, record how many bitshifts */
345 /* took place, and then shift our valid window for */
346 /* state->delay_microsec up by an equal number of bitshifts. For */
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347 /* example, if state->cell_size=9, then it takes one right shift to */
348 /* reach state->cell_size=4. Thus, the valid window for */
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349 /* state->delay_microsec becomes 4096 (2^12) up to 32768 (2^15). */
350 size_t pixel_shift_range = 1;
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351 size_t cell_size_temp = state->cell_size;
352 while (cell_size_temp > 4) {
353 cell_size_temp >>= 1;
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354 pixel_shift_range++;
355 }
356 /* In the below line, '3' represents the total range, namely '14-11' */
357 /* from '2^14' and '2^11' as the endpoints. Similarly, the '11' in */
358 /* the below line represents the starting point of this range, from */
359 /* the exponent in '2^11'. */
360 state->delay_microsec = 1 << ((random() % 3) + 11 + pixel_shift_range);
361 } else {
e114325d 362 state->delay_microsec = get_integer_resource(state->dpy, "delay", "Integer");
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363 }
364 if (state->delay_microsec < 0) state->delay_microsec = 0;
365
366 /* Set the number of generations to simulate before wiping the simulation */
367 /* and re-running with new settings. */
eb7f8d7c 368 if (get_boolean_resource(state->dpy, "random-length", "Boolean")) {
d918dd36 369 /* By empirical observation, keep the product */
b130361b 370 /* state->num_generations * state->cell_size */
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371 /* below 10,000 to avoid BadAlloc errors from the X server due to */
372 /* requesting an enormous pixmap. This value works on both a 12 core */
373 /* Xeon with 108 GiB of RAM and a Sun Ultra 2 with 2 GiB of RAM. */
b130361b 374 state->num_generations = random() % (10000 / state->cell_size);
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375 /* Ensure selected value is large enough to at least fill the screen. */
376 /* Cast to avoid overflow. */
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377 if ((long)state->num_generations * (long)state->cell_size < state->dpy_height) {
378 state->num_generations = (state->dpy_height / state->cell_size) + 1;
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379 }
380 } else {
eb7f8d7c 381 state->num_generations = get_integer_resource(state->dpy, "length", "Integer");
d918dd36 382 }
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383 /* The minimum number of generations is 2 since we must allocate enough */
384 /* space to hold the seed generation and at least one pass through */
385 /* WolframAutomata_draw(), which is where we check whether or not we've */
386 /* reached the end of the pixmap. */
7969381e 387 if (state->num_generations < 0) state->num_generations = 2;
b130361b 388 /* The maximum number of generations is cell_size dependent. This is a */
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389 /* soft limit and may be increased if you have plenty of RAM (and a */
390 /* cooperative X server). The value 10,000 was determined empirically. */
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391 if ((long)state->num_generations * (long)state->cell_size > 10000) {
392 state->num_generations = 10000 / state->cell_size;
d918dd36 393 }
7969381e 394
80cfe219 395 /* Time to figure out which rule to use for this simulation. */
89ff0c45 396 /* We ignore any weirdness resulting from the following casts since every */
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397 /* bit pattern is also a valid rule; if the user provides weird input, */
398 /* then we'll return weird (but well-defined!) output. */
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399 state->requested_rule = get_integer_resource(state->dpy, "rule", "Integer");
400 state->random_rule = get_boolean_resource(state->dpy, "random-rule", "Boolean");
80cfe219 401 /* Through the following set of branches, we enforce CLI flag precedence. */
89ff0c45 402 if (state->random_rule) {
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403 /* If this flag is set, the user wants truly random rules rather than */
404 /* random rules from a curated list. */
405 state->rule_number = (uint8_t) random();
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406 } else if (state->requested_rule != -1) {
407 /* The user requested a specific rule. Use it. */
408 state->rule_number = (uint8_t) state->requested_rule;
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409 } else {
410 /* No command-line options were specified, so select rules randomly */
411 /* from a curated list. */
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412 size_t number_of_array_elements = sizeof(curated_ruleset_list)/sizeof(curated_ruleset_list[0]);
413 curated_ruleset = &curated_ruleset_list[random() % number_of_array_elements];
414 state->rule_number = curated_ruleset->rule;
415 }
416
417 /* Time to construct the seed generation for this simulation. */
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418 state->current_generation = calloc(1, sizeof(*state->current_generation)*state->number_of_cells);
419 if (!state->current_generation) {
76b9ae92 420 fprintf(stderr, "ERROR: Failed to calloc() for cell generation in WolframAutomata_init().\n");
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421 exit(EXIT_FAILURE);
422 }
423 if (curated_ruleset) {
424 /* If we're using a curated ruleset, ignore any CLI flags related to */
425 /* setting the seed generation, instead drawing that information from */
426 /* the curated ruleset. */
427 switch (curated_ruleset->seed) {
6b4b1b56 428 case random_cell: randomize_seed_density(state); generate_random_seed(state); break;
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429 case middle_cell: state->current_generation[state->number_of_cells/2] = True; break;
430 case edge_cell : state->current_generation[0] = True; break;
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431 }
432 } else {
433 /* If we're not using a curated ruleset, process any relevant flags */
434 /* from the user, falling back to a random seed generation if nothing */
435 /* else is specified. */
6b4b1b56 436 if (get_boolean_resource(state->dpy, "seed-left", "Boolean")) {
14d68c5b 437 state->current_generation[0] = True;
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438 } else if (get_boolean_resource(state->dpy, "seed-center", "Boolean")) {
439 state->current_generation[state->number_of_cells/2] = True;
440 } else if (get_boolean_resource(state->dpy, "seed-right", "Boolean")) {
441 state->current_generation[state->number_of_cells-1] = True;
442 } else if (get_integer_resource(state->dpy, "seed-density", "Integer") != -1) {
443 state->seed_density = get_integer_resource(state->dpy, "seed-density", "Integer");
444 if (state->seed_density < 0 || state->seed_density > 100) state->seed_density = 50;
445 generate_random_seed(state);
14d68c5b 446 } else {
6b4b1b56 447 randomize_seed_density(state);
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448 generate_random_seed(state);
449 }
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450 }
451
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452 state->evolution_history = XCreatePixmap(state->dpy, state->win, state->dpy_width, state->num_generations*state->cell_size, xgwa.depth);
453 /* Pixmap contents are undefined after creation. Explicitly set a black */
454 /* background by drawing a black rectangle over the entire pixmap. */
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455 XColor blackx, blacks;
456 XAllocNamedColor(state->dpy, DefaultColormapOfScreen(DefaultScreenOfDisplay(state->dpy)), "black", &blacks, &blackx);
457 XSetForeground(state->dpy, state->gc, blacks.pixel);
b130361b 458 XFillRectangle(state->dpy, state->evolution_history, state->gc, 0, 0, state->dpy_width, state->num_generations*state->cell_size);
7ce88c8e 459 XSetForeground(state->dpy, state->gc, state->fg);
14d68c5b 460 render_current_generation(state);
b130361b 461 state->ypos += state->cell_size;
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462
463 return state;
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464}
465
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466static unsigned long
467WolframAutomata_draw(Display * dpy, Window win, void * closure)
468{
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469 struct state * state = closure;
470 int xpos;
7ce88c8e 471 int window_y_offset;
0c731d4a 472
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473 /* Calculate and record new generation. */
474 Bool new_generation[state->dpy_width];
c428f3d5 475 for (xpos = 0; xpos < state->number_of_cells; xpos++) {
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476 new_generation[xpos] = calculate_cell(state, xpos);
477 }
c428f3d5 478 for (xpos = 0; xpos < state->number_of_cells; xpos++) {
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479 state->current_generation[xpos] = new_generation[xpos];
480 }
481 render_current_generation(state);
482
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483 /* Check for end of simulation. */
484 if (state->ypos/state->cell_size < state->num_generations-1) {
485 /* Life continues. */
486 state->ypos += state->cell_size;
7ce88c8e 487 } else {
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488 /* We have reached the end of this simulation. Give the user a moment */
489 /* to bask in the glory of our output, then reset. */
490 if (state->admiration_in_progress) {
491 WolframAutomata_free(dpy, win, state);
492 closure = WolframAutomata_init(dpy, win);
493 } else {
494 state->admiration_in_progress = True;
4ff197f3 495 return 1000000 * state->admiration_delay;
b130361b 496 }
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497 }
498
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499 /* Calculate vertical offset of current 'window' into the CA's history. */
500 /* After the CA evolution exceeds our display extents, make window track */
501 /* current generation, scrolling display to follow newest generation. */
502 if (state->ypos < state->dpy_height) {
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503 window_y_offset = 0;
504 } else {
b130361b 505 window_y_offset = state->ypos - (state->dpy_height - 1);
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506 }
507
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508 /* Render a window into the CA history. */
509 XCopyArea(state->dpy, state->evolution_history, state->win, state->gc, 0, window_y_offset, state->dpy_width, state->dpy_height, 0, 0);
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510
511 return state->delay_microsec;
512}
513
514static const char * WolframAutomata_defaults[] = {
e114325d 515 "*delay: 25000",
4ff197f3 516 "*admiration-delay: 5",
eb7f8d7c 517 "*length: 5000",
30934676 518 "*cell-size: 2",
39e6fe44 519 "*color-index: -1",
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520 "*seed-density: -1",
521 "*seed-left: False",
522 "*seed-center: False",
523 "*seed-right: False",
30934676 524 "*random-cell-size: False",
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525 "*random-delay: False",
526 "*random-length: False",
527 "*random-rule: False",
89ff0c45 528 "*rule: -1",
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529 0
530};
531
532static XrmOptionDescRec WolframAutomata_options[] = {
e114325d 533 { "-delay", ".delay", XrmoptionSepArg, 0 },
4ff197f3 534 { "-admiration-delay", ".admiration-delay", XrmoptionSepArg, 0 },
eb7f8d7c 535 { "-length", ".length", XrmoptionSepArg, 0 },
30934676 536 { "-cell-size", ".cell-size", XrmoptionSepArg, 0 },
39e6fe44 537 { "-color-index", ".color-index", XrmoptionSepArg, 0 },
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538 { "-seed-density", ".seed-density", XrmoptionSepArg, 0 },
539 { "-seed-left", ".seed-left", XrmoptionNoArg, "True" },
540 { "-seed-center", ".seed-center", XrmoptionNoArg, "True" },
541 { "-seed-right", ".seed-right", XrmoptionNoArg, "True" },
30934676 542 { "-random-cell-size", ".random-cell-size", XrmoptionNoArg, "True" },
b130361b 543 { "-random-delay", ".random-delay", XrmoptionNoArg, "True" },
eb7f8d7c 544 { "-random-length", ".random-length", XrmoptionNoArg, "True" },
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545 { "-random-rule", ".random-rule", XrmoptionNoArg, "True" },
546 { "-rule", ".rule", XrmoptionSepArg, 0 },
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547 { 0, 0, 0, 0 }
548};
549
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550static void
551WolframAutomata_reshape(Display * dpy, Window win, void * closure, unsigned int w, unsigned int h)
552{
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553 struct state * state = closure;
554 XWindowAttributes xgwa;
555 XGetWindowAttributes(state->dpy, state->win, &xgwa);
556
557 /* Only restart the simulation if the window changed size. */
558 if (state->dpy_width != xgwa.width || state->dpy_height != xgwa.height) {
559 WolframAutomata_free(dpy, win, closure);
560 closure = WolframAutomata_init(dpy, win);
561 }
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562}
563
b130361b 564XSCREENSAVER_MODULE ("1D Nearest-Neighbor Cellular Automata", WolframAutomata)
0c731d4a 565