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[sgk-go] / regression / gifu03.tst
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1# Urgent to save group in upper right.
2loadsgf games/cgf2003/GnuGo-Aya.sgf 48
31 reg_genmove white
4#? [O19|M17|K18|N19|P14|Q14|R13|N14]*
5
6# R1 makes seki.
7loadsgf games/cgf2003/GnuGo-Aya.sgf 212
82 reg_genmove white
9#? [R1]
10
11# Urgent to block. It is okay to sacrifice P16 if black cuts.
12loadsgf games/cgf2003/GnuGo-GORO.sgf 26
13101 reg_genmove white
14#? [O15]*
15
16# P16 can still live.
17loadsgf games/cgf2003/GnuGo-GORO.sgf 38
18102 reg_genmove white
19#? [R11]*
20
21# F18 strange shape, leaves much aji.
22loadsgf games/cgf2003/GnuGo-GORO.sgf 50
23103 restricted_genmove white F18 F17
24#? [F17]
25
26# P2 lives.
27loadsgf games/cgf2003/GnuGo-GORO.sgf 90
28104 reg_genmove white
29#? [P2]*
30
31# G18 misses the point. More important to cover cut at L17.
32loadsgf games/cgf2003/GnuGo-GORO.sgf 116
33105 restricted_genmove white G18 H17 H16 J16 K16 K17 L16 L17 F17 F16 H18
34#? [H17|H16|J16|K16|K17|L16|L17]*
35
36# H1 2 points sente.
37loadsgf games/cgf2003/GnuGo-GORO.sgf 174
38106 reg_genmove white
39#? [H1]
40
41# F5 one point gote. N9, P9, and H19 are bigger.
42loadsgf games/cgf2003/GnuGo-GORO.sgf 194
43107 reg_genmove white
44#? [N9|P9]*
45
46# C15 good reduction. At least something like four points in sente.
47loadsgf games/cgf2003/GnuGo-Go4.sgf 105
48201 reg_genmove black
49#? [C15]*
50
51# B1 is not small but at most about 6 points gote. H7 is closer to 9
52# or 10.
53loadsgf games/cgf2003/GnuGo-Go4.sgf 115
54202 reg_genmove black
55#? [H7]*
56
57# O18 is an endgame tesuji.
58loadsgf games/cgf2003/GnuGo-Go4.sgf 129
59203 restricted_genmove black O18 R19
60#? [O18]*
61
62# G18 is not worth anything at all.
63loadsgf games/cgf2003/GnuGo-Go4.sgf 141
64204 restricted_genmove black G18 J19
65#? [J19]
66
67# P5 clearly better than N6.
68loadsgf games/cgf2003/GnuGo-Go4.sgf 155
69205 restricted_genmove black N6 P5
70#? [P5]
71
72# C13 only move. D13 unthinkable.
73loadsgf games/cgf2003/GnuGo-Go4.sgf 175
74206 reg_genmove black
75#? [C13]
76
77# E2 urgent for life in the corner.
78loadsgf games/cgf2003/GnuGo-GoInt.sgf 41
79301 reg_genmove black
80#? [E2]
81
82# C1 suffices to live, as does B6.
83loadsgf games/cgf2003/GnuGo-GoInt.sgf 59
84302 reg_genmove black
85#? [C1|B6]
86
87# P18 is clearly superior to Q18.
88loadsgf games/cgf2003/GnuGo-GoInt.sgf 69
89303 restricted_genmove black Q18 P18
90#? [P18]
91
92# Very uninteresting to save G6.
93loadsgf games/cgf2003/GnuGo-GoInt.sgf 119
94304 restricted_genmove black G7 J7
95#? [J7]*
96
97# E1 dies.
98loadsgf games/cgf2003/GnuGo-GoInt.sgf 139
99305 reg_genmove black
100#? [!E1]
101
102# B15 very ineffective.
103loadsgf games/cgf2003/GnuGo-GoInt.sgf 197
104306 restricted_genmove black B15 B14
105#? [B14]
106
107# H8 and M7 miai for saving the K7 stones
108loadsgf games/cgf2003/GnuGo-GoInt.sgf 205
109307 restricted_genmove black P9 O8 N7 N9 H8 M7 N6
110#? [P9|O8|N9]*
111
112# No value playing N6.
113loadsgf games/cgf2003/GnuGo-GoInt.sgf 207
114308 restricted_genmove black N6 L3
115#? [L3]
116
117# J1 locally better than K1.
118loadsgf games/cgf2003/GnuGo-GoInt.sgf 217
119309 restricted_genmove black J1 K1
120#? [J1]
121
122# A3 wins the semeai.
123# Update for 3.5.2: The basic problem is that B6 is thought to be
124# tactically dead. See also reading:191.
125loadsgf games/cgf2003/GnuGo-GoInt.sgf 237
126310 reg_genmove black
127#? [A3]*
128
129# The game move K5 is too slow. The defense in upper right corner and
130# of H16 is really urgent.
131loadsgf games/cgf2003/GnuGo-GoeMate.sgf 27
132401 reg_genmove black
133#? [R15|O17|K16]
134
135# White is already building the upper side territory, suppressing it and
136# expanding own territory is urgent.
137loadsgf games/cgf2003/GnuGo-GoeMate.sgf 31
138402 reg_genmove black
139#? [O17]*
140
141# Capture solidly.
142loadsgf games/cgf2003/GnuGo-GoeMate.sgf 85
143403 reg_genmove black
144#? [R13]*
145
146# GNU Go 3.4 completely missed that it would be valuable to capture Q15.
147loadsgf games/cgf2003/GnuGo-GoeMate.sgf 129
148404 restricted_genmove black S12 S10
149#? [S12]
150
151# P14 is an atari which only helps black. Q14 is the only move.
152loadsgf games/cgf2003/GnuGo-Haruka.sgf 10
153501 reg_genmove white
154#? [Q14]
155
156# Tenuki unreasonable. One of the running groups must be strengthened.
157loadsgf games/cgf2003/GnuGo-Haruka.sgf 42
158502 reg_genmove white
159#? [R9|L10|K12]
160
161# R10 better eye shape and less cutting aji than R9.
162loadsgf games/cgf2003/GnuGo-Haruka.sgf 48
163503 restricted_genmove white R9 R10
164#? [R10]*
165
166# Too late to sacrifice the O18 group.
167loadsgf games/cgf2003/GnuGo-Haruka.sgf 54
168504 reg_genmove white
169#? [L11|L10]*
170
171# Cutting at E8 urgent.
172loadsgf games/cgf2003/GnuGo-Haruka.sgf 86
173505 reg_genmove white
174#? [E8]
175
176# Blocking at G2 very big. Black can jump all the way to J1.
177loadsgf games/cgf2003/GnuGo-Haruka.sgf 118
178506 restricted_genmove white F6 G2
179#? [G2]*
180
181# The push through at G13 is prepared.
182loadsgf games/cgf2003/GnuGo-Haruka.sgf 168
183507 reg_genmove white
184#? [G13]*
185
186## Q14 is not common in the Chinese fuseki. (But is it worth regressing over?)
187# dr deleted 2004-12-13 when reinserting pattern Fuseki488 / pre 0x220d654c
188# / post 0x235d1a72
189# loadsgf games/cgf2003/GnuGo-KCC.sgf 7
190# 601 restricted_genmove black R12 O16 Q14
191# #? [R12|O16|Q11|P14]
192
193# Making moyo here is much better than the game move F14. The
194# important thing is that O5 has some strategic effect on white while
195# F14 has none (too far from white).
196loadsgf games/cgf2003/GnuGo-KCC.sgf 27
197602 reg_genmove black
198#? [O5]*
199
200# The corner is worth 20 points.
201loadsgf games/cgf2003/GnuGo-KCC.sgf 29
202603 reg_genmove black
203#? [B16]
204
205# Not D2. Better to attack something.
206loadsgf games/cgf2003/GnuGo-KCC.sgf 41
207604 reg_genmove black
208#? [C8|F12|E12|G13|O7|P7|P6]
209
210loadsgf games/cgf2003/GnuGo-KCC.sgf 69
211605 reg_genmove black
212#? [O13|O14]*
213
214# O11 lives.
215loadsgf games/cgf2003/GnuGo-KCC.sgf 141
216606 reg_genmove black
217#? [O11]*
218
219# D7 very definite sente.
220loadsgf games/cgf2003/GnuGo-KCC.sgf 201
221607 restricted_genmove black T14 D7
222#? [D7]*
223
224# O19 is not the right move if we want to reduce the aji of O18.
225loadsgf games/cgf2003/GnuGo-Katsunari.sgf 71
226701 restricted_genmove black O19 M18 L18 L17
227#? [M18|L18|L17]
228
229# N6 locally better than M6.
230loadsgf games/cgf2003/GnuGo-Katsunari.sgf 107
231702 restricted_genmove black M6 N6
232#? [N6]*
233
234# C1 locally worse than the moves which save A2.
235loadsgf games/cgf2003/GnuGo-Katsunari.sgf 177
236703 reg_genmove black
237#? [B2|B1|C2]
238
239# Don't let H8 get away.
240loadsgf games/cgf2003/GnuGo-Katsunari.sgf 179
241704 reg_genmove black
242#? [D3|C2]