# Microsoft Developer Studio Project File - Name="engine" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# TARGTYPE "Win32 (x86) Static Library" 0x0104
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE NMAKE /f "engine.mak".
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE NMAKE /f "engine.mak" CFG="engine - Win32 Debug"
!MESSAGE Possible choices for configuration are:
!MESSAGE "engine - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "engine - Win32 Debug" (based on "Win32 (x86) Static Library")
# PROP AllowPerConfigDependencies 0
!IF "$(CFG)" == "engine - Win32 Release"
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /GX /Zi /O2 /I "." /I ".." /I "..\sgf" /I "..\interface" /I "..\patterns" /I "..\utils" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /YX"gnugo.h" /Fd"Release/engine" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "engine___Win32_Debug"
# PROP BASE Intermediate_Dir "engine___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /W2 /Gm /GX /ZI /Od /I "." /I ".." /I "..\sgf" /I "..\interface" /I "..\patterns" /I "..\utils" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /FR /YX"gnugo.h" /Fd"Debug/engine" /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
# Name "engine - Win32 Release"
# Name "engine - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
!IF "$(CFG)" == "engine - Win32 Release"
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!IF "$(CFG)" == "engine - Win32 Release"
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!IF "$(CFG)" == "engine - Win32 Release"
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
!IF "$(CFG)" == "engine - Win32 Release"
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!ELSEIF "$(CFG)" == "engine - Win32 Debug"
!IF "$(CFG)" == "engine - Win32 Release"
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!ELSEIF "$(CFG)" == "engine - Win32 Debug"
!IF "$(CFG)" == "engine - Win32 Release"
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!IF "$(CFG)" == "engine - Win32 Release"
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# Begin Group "Header Files"