Initial commit of OpenSPARC T2 design and verification files.
[OpenSPARC-T2-DV] / tools / perl-5.8.0 / man / man3 / Encode::Encoder.3
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129.\" ========================================================================
130.\"
131.IX Title "Encode::Encoder 3"
132.TH Encode::Encoder 3 "2002-06-01" "perl v5.8.0" "Perl Programmers Reference Guide"
133.SH "NAME"
134Encode::Encoder \-\- Object Oriented Encoder
135.SH "SYNOPSIS"
136.IX Header "SYNOPSIS"
137.Vb 14
138\& use Encode::Encoder;
139\& # Encode::encode("ISO-8859-1", $data);
140\& Encode::Encoder->new($data)->iso_8859_1; # OOP way
141\& # shortcut
142\& use Encode::Encoder qw(encoder);
143\& encoder($data)->iso_8859_1;
144\& # you can stack them!
145\& encoder($data)->iso_8859_1->base64; # provided base64() is defined
146\& # you can use it as a decoder as well
147\& encoder($base64)->bytes('base64')->latin1;
148\& # stringified
149\& print encoder($data)->utf8->latin1; # prints the string in latin1
150\& # numified
151\& encoder("\ex{abcd}\ex{ef}g")->utf8 == 6; # true. bytes::length($data)
152.Ve
153.SH "ABSTRACT"
154.IX Header "ABSTRACT"
155\&\fBEncode::Encoder\fR allows you to use Encode in an object-oriented
156style. This is not only more intuitive than a functional approach,
157but also handier when you want to stack encodings. Suppose you want
158your \s-1UTF\-8\s0 string converted to Latin1 then Base64: you can simply say
159.PP
160.Vb 1
161\& my $base64 = encoder($utf8)->latin1->base64;
162.Ve
163.PP
164instead of
165.PP
166.Vb 2
167\& my $latin1 = encode("latin1", $utf8);
168\& my $base64 = encode_base64($utf8);
169.Ve
170.PP
171or the lazier and more convoluted
172.PP
173.Vb 1
174\& my $base64 = encode_base64(encode("latin1", $utf8));
175.Ve
176.SH "Description"
177.IX Header "Description"
178Here is how to use this module.
179.IP "\(bu" 4
180There are at least two instance variables stored in a hash reference,
181{data} and {encoding}.
182.IP "\(bu" 4
183When there is no method, it takes the method name as the name of the
184encoding and encodes the instance \fIdata\fR with \fIencoding\fR. If successful,
185the instance \fIencoding\fR is set accordingly.
186.IP "\(bu" 4
187You can retrieve the result via \->data but usually you don't have to
188because the stringify operator ("") is overridden to do exactly that.
189.Sh "Predefined Methods"
190.IX Subsection "Predefined Methods"
191This module predefines the methods below:
192.ie n .IP "$e = Encode::Encoder\->new([$data, $encoding]);" 4
193.el .IP "$e = Encode::Encoder\->new([$data, \f(CW$encoding\fR]);" 4
194.IX Item "$e = Encode::Encoder->new([$data, $encoding]);"
195returns an encoder object. Its data is initialized with \f(CW$data\fR if
196present, and its encoding is set to \f(CW$encoding\fR if present.
197.Sp
198When \f(CW$encoding\fR is omitted, it defaults to utf8 if \f(CW$data\fR is already in
199utf8 or "" (empty string) otherwise.
200.IP "\fIencoder()\fR" 4
201.IX Item "encoder()"
202is an alias of Encode::Encoder\->\fInew()\fR. This one is exported on demand.
203.IP "$e\->data([$data])" 4
204.IX Item "$e->data([$data])"
205When \f(CW$data\fR is present, sets the instance data to \f(CW$data\fR and returns the
206object itself. Otherwise, the current instance data is returned.
207.IP "$e\->encoding([$encoding])" 4
208.IX Item "$e->encoding([$encoding])"
209When \f(CW$encoding\fR is present, sets the instance encoding to \f(CW$encoding\fR and
210returns the object itself. Otherwise, the current instance encoding is
211returned.
212.IP "$e\->bytes([$encoding])" 4
213.IX Item "$e->bytes([$encoding])"
214decodes instance data from \f(CW$encoding\fR, or the instance encoding if
215omitted. If the conversion is successful, the instance encoding
216will be set to "".
217.Sp
218The name \fIbytes\fR was deliberately picked to avoid namespace tainting
219\&\*(-- this module may be used as a base class so method names that appear
220in Encode::Encoding are avoided.
221.Sh "Example: base64 transcoder"
222.IX Subsection "Example: base64 transcoder"
223This module is designed to work with Encode::Encoding.
224To make the Base64 transcoder example above really work, you could
225write a module like this:
226.PP
227.Vb 14
228\& package Encode::Base64;
229\& use base 'Encode::Encoding';
230\& __PACKAGE__->Define('base64');
231\& use MIME::Base64;
232\& sub encode{
233\& my ($obj, $data) = @_;
234\& return encode_base64($data);
235\& }
236\& sub decode{
237\& my ($obj, $data) = @_;
238\& return decode_base64($data);
239\& }
240\& 1;
241\& __END__
242.Ve
243.PP
244And your caller module would be something like this:
245.PP
246.Vb 2
247\& use Encode::Encoder;
248\& use Encode::Base64;
249.Ve
250.PP
251.Vb 1
252\& # now you can really do the following
253.Ve
254.PP
255.Vb 2
256\& encoder($data)->iso_8859_1->base64;
257\& encoder($base64)->bytes('base64')->latin1;
258.Ve
259.Sh "Operator Overloading"
260.IX Subsection "Operator Overloading"
261This module overloads two operators, stringify ("") and numify (0+).
262.PP
263Stringify dumps the data inside the object.
264.PP
265Numify returns the number of bytes in the instance data.
266.PP
267They come in handy when you want to print or find the size of data.
268.SH "SEE ALSO"
269.IX Header "SEE ALSO"
270Encode,
271Encode::Encoding