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105<CENTER><A HREF="#CONTENTS"><IMG SRC="swig16.png" BORDER="0" WIDTH="167" HEIGHT="85" ALT="SWIG-1.3 Documentation"><BR>
106<H1>SWIG-1.3 Documentation</H1></A><BR>
107</CENTER>
108<HR NOSHADE>
109<H1 ALIGN="CENTER"><A NAME="CONTENTS">Table of Contents</A></H1>
110<BR>
111<BR><B><A HREF="#Sections">SWIG-1.3 Development Documentation</A></B>
112<UL>
113<LI><A HREF="#1_1">Sections</A>
114<UL>
115<LI><A HREF="#1_1_1">SWIG Core Documentation</A></LI>
116<LI><A HREF="#1_1_2">Language Module Documentation</A></LI>
117<LI><A HREF="#1_1_3">Developer Documentation</A></LI>
118<LI><A HREF="#1_1_4">Documentation that has not yet been updated</A></LI>
119</UL>
120</LI>
121</UL>
122<B><A HREF="#Preface">1 Preface</A></B>
123<UL>
124<LI><A HREF="#Preface_nn2">1.1 Introduction</A></LI>
125<LI><A HREF="#Preface_nn3">1.2 Special Introduction for Version 1.3</A></LI>
126<LI><A HREF="#Preface_nn4">1.3 SWIG Versions</A></LI>
127<LI><A HREF="#Preface_nn5">1.4 SWIG resources</A></LI>
128<LI><A HREF="#Preface_nn6">1.5 Prerequisites</A></LI>
129<LI><A HREF="#Preface_nn7">1.6 Organization of this manual</A></LI>
130<LI><A HREF="#Preface_nn8">1.7 How to avoid reading the manual</A></LI>
131<LI><A HREF="#Preface_nn9">1.8 Backwards Compatibility</A></LI>
132<LI><A HREF="#Preface_nn10">1.9 Credits</A></LI>
133<LI><A HREF="#Preface_nn11">1.10 Bug reports</A></LI>
134</UL>
135<B><A HREF="#Introduction">2 Introduction</A></B>
136<UL>
137<LI><A HREF="#Introduction_nn2">2.1 What is SWIG?</A></LI>
138<LI><A HREF="#Introduction_nn3">2.2 Why use SWIG?</A></LI>
139<LI><A HREF="#Introduction_nn4">2.3 A SWIG example</A>
140<UL>
141<LI><A HREF="#Introduction_nn5">2.3.1 SWIG interface file</A></LI>
142<LI><A HREF="#Introduction_nn6">2.3.2 The swig command</A></LI>
143<LI><A HREF="#Introduction_nn7">2.3.3 Building a Perl5 module</A></LI>
144<LI><A HREF="#Introduction_nn8">2.3.4 Building a Python module</A></LI>
145<LI><A HREF="#Introduction_nn9">2.3.5 Shortcuts</A></LI>
146</UL>
147</LI>
148<LI><A HREF="#Introduction_nn10">2.4 Supported C/C++ language features</A>
149</LI>
150<LI><A HREF="#Introduction_nn11">2.5 Non-intrusive interface building</A>
151</LI>
152<LI><A HREF="#Introduction_build_system">2.6 Incorporating SWIG into a
153 build system</A></LI>
154<LI><A HREF="#Introduction_nn12">2.7 Hands off code generation</A></LI>
155<LI><A HREF="#Introduction_nn13">2.8 SWIG and freedom</A></LI>
156</UL>
157<B><A HREF="#Windows">3 Getting started on Windows</A></B>
158<UL>
159<LI><A HREF="#Windows_nn2">3.1 Installation on Windows</A>
160<UL>
161<LI><A HREF="#Windows_nn3">3.1.1 Windows Executable</A></LI>
162</UL>
163</LI>
164<LI><A HREF="#examples">3.2 SWIG Windows Examples</A>
165<UL>
166<LI><A HREF="#Windows_nn5">3.2.1 Instructions for using the Examples
167 with Visual Studio</A>
168<UL>
169<LI><A HREF="#Windows_nn6">3.2.1.1 Python</A></LI>
170<LI><A HREF="#Windows_nn7">3.2.1.2 TCL</A></LI>
171<LI><A HREF="#Windows_nn8">3.2.1.3 Perl</A></LI>
172<LI><A HREF="#Windows_nn9">3.2.1.4 Java</A></LI>
173<LI><A HREF="#Windows_nn10">3.2.1.5 Ruby</A></LI>
174<LI><A HREF="#Windows_nn11">3.2.1.6 C#</A></LI>
175</UL>
176</LI>
177<LI><A HREF="#Windows_nn12">3.2.2 Instructions for using the Examples
178 with other compilers</A></LI>
179</UL>
180</LI>
181<LI><A HREF="#Windows_nn13">3.3 SWIG on Cygwin and MinGW</A>
182<UL>
183<LI><A HREF="#swig_exe">3.3.1 Building swig.exe on Windows</A>
184<UL>
185<LI><A HREF="#Windows_nn15">3.3.1.1 Building swig.exe using MinGW and
186 MSYS</A></LI>
187<LI><A HREF="#Windows_nn16">3.3.1.2 Building swig.exe using Cygwin</A></LI>
188<LI><A HREF="#Windows_nn17">3.3.1.3 Building swig.exe alternatives</A></LI>
189</UL>
190</LI>
191<LI><A HREF="#examples_cygwin">3.3.2 Running the examples on Windows
192 using Cygwin</A></LI>
193</UL>
194</LI>
195</UL>
196<B><A HREF="#Scripting">4 Scripting Languages</A></B>
197<UL>
198<LI><A HREF="#Scripting_nn2">4.1 The two language view of the world</A></LI>
199<LI><A HREF="#Scripting_nn3">4.2 How does a scripting language talk to
200 C?</A>
201<UL>
202<LI><A HREF="#Scripting_nn4">4.2.1 Wrapper functions</A></LI>
203<LI><A HREF="#Scripting_nn5">4.2.2 Variable linking</A></LI>
204<LI><A HREF="#Scripting_nn6">4.2.3 Constants</A></LI>
205<LI><A HREF="#Scripting_nn7">4.2.4 Structures and classes</A></LI>
206<LI><A HREF="#Scripting_nn8">4.2.5 Proxy classes</A></LI>
207</UL>
208</LI>
209<LI><A HREF="#Scripting_nn9">4.3 Building scripting language extensions</A>
210<UL>
211<LI><A HREF="#Scripting_nn10">4.3.1 Shared libraries and dynamic loading</A>
212</LI>
213<LI><A HREF="#Scripting_nn11">4.3.2 Linking with shared libraries</A></LI>
214<LI><A HREF="#Scripting_nn12">4.3.3 Static linking</A></LI>
215</UL>
216</LI>
217</UL>
218<B><A HREF="#SWIG">5 SWIG Basics</A></B>
219<UL>
220<LI><A HREF="#SWIG_nn2">5.1 Running SWIG</A>
221<UL>
222<LI><A HREF="#SWIG_nn3">5.1.1 Input format</A></LI>
223<LI><A HREF="#output">5.1.2 SWIG Output</A></LI>
224<LI><A HREF="#SWIG_nn5">5.1.3 Comments</A></LI>
225<LI><A HREF="#SWIG_nn6">5.1.4 C Preprocessor</A></LI>
226<LI><A HREF="#SWIG_nn7">5.1.5 SWIG Directives</A></LI>
227<LI><A HREF="#SWIG_nn8">5.1.6 Parser Limitations</A></LI>
228</UL>
229</LI>
230<LI><A HREF="#SWIG_nn9">5.2 Wrapping Simple C Declarations</A>
231<UL>
232<LI><A HREF="#SWIG_nn10">5.2.1 Basic Type Handling</A></LI>
233<LI><A HREF="#SWIG_nn11">5.2.2 Global Variables</A></LI>
234<LI><A HREF="#SWIG_nn12">5.2.3 Constants</A></LI>
235<LI><A HREF="#SWIG_nn13">5.2.4 A brief word about const</A></LI>
236<LI><A HREF="#SWIG_nn14">5.2.5 A cautionary tale of char *</A></LI>
237</UL>
238</LI>
239<LI><A HREF="#SWIG_nn15">5.3 Pointers and complex objects</A>
240<UL>
241<LI><A HREF="#SWIG_nn16">5.3.1 Simple pointers</A></LI>
242<LI><A HREF="#SWIG_nn17">5.3.2 Run time pointer type checking</A></LI>
243<LI><A HREF="#SWIG_nn18">5.3.3 Derived types, structs, and classes</A></LI>
244<LI><A HREF="#SWIG_nn19">5.3.4 Undefined datatypes</A></LI>
245<LI><A HREF="#SWIG_nn20">5.3.5 Typedef</A></LI>
246</UL>
247</LI>
248<LI><A HREF="#SWIG_nn21">5.4 Other Practicalities</A>
249<UL>
250<LI><A HREF="#SWIG_nn22">5.4.1 Passing structures by value</A></LI>
251<LI><A HREF="#SWIG_nn23">5.4.2 Return by value</A></LI>
252<LI><A HREF="#SWIG_nn24">5.4.3 Linking to structure variables</A></LI>
253<LI><A HREF="#SWIG_nn25">5.4.4 Linking to char *</A></LI>
254<LI><A HREF="#SWIG_nn26">5.4.5 Arrays</A></LI>
255<LI><A HREF="#SWIG_readonly_variables">5.4.6 Creating read-only
256 variables</A></LI>
257<LI><A HREF="#SWIG_nn28">5.4.7 Renaming and ignoring declarations</A></LI>
258<LI><A HREF="#SWIG_default_args">5.4.8 Default/optional arguments</A></LI>
259<LI><A HREF="#SWIG_nn30">5.4.9 Pointers to functions and callbacks</A></LI>
260</UL>
261</LI>
262<LI><A HREF="#SWIG_nn31">5.5 Structures and unions</A>
263<UL>
264<LI><A HREF="#SWIG_nn32">5.5.1 Typedef and structures</A></LI>
265<LI><A HREF="#SWIG_nn33">5.5.2 Character strings and structures</A></LI>
266<LI><A HREF="#SWIG_nn34">5.5.3 Array members</A></LI>
267<LI><A HREF="#SWIG_nn35">5.5.4 Structure data members</A></LI>
268<LI><A HREF="#SWIG_nn36">5.5.5 C constructors and destructors</A></LI>
269<LI><A HREF="#SWIG_adding_member_functions">5.5.6 Adding member
270 functions to C structures</A></LI>
271<LI><A HREF="#SWIG_nn38">5.5.7 Nested structures</A></LI>
272<LI><A HREF="#SWIG_nn39">5.5.8 Other things to note about structure
273 wrapping</A></LI>
274</UL>
275</LI>
276<LI><A HREF="#SWIG_nn40">5.6 Code Insertion</A>
277<UL>
278<LI><A HREF="#SWIG_nn41">5.6.1 The output of SWIG</A></LI>
279<LI><A HREF="#SWIG_nn42">5.6.2 Code insertion blocks</A></LI>
280<LI><A HREF="#SWIG_nn43">5.6.3 Inlined code blocks</A></LI>
281<LI><A HREF="#SWIG_nn44">5.6.4 Initialization blocks</A></LI>
282</UL>
283</LI>
284<LI><A HREF="#SWIG_nn45">5.7 An Interface Building Strategy</A>
285<UL>
286<LI><A HREF="#SWIG_nn46">5.7.1 Preparing a C program for SWIG</A></LI>
287<LI><A HREF="#SWIG_nn47">5.7.2 The SWIG interface file</A></LI>
288<LI><A HREF="#SWIG_nn48">5.7.3 Why use separate interface files?</A></LI>
289<LI><A HREF="#SWIG_nn49">5.7.4 Getting the right header files</A></LI>
290<LI><A HREF="#SWIG_nn50">5.7.5 What to do with main()</A></LI>
291</UL>
292</LI>
293</UL>
294<B><A HREF="#SWIGPlus">6 SWIG and C++</A></B>
295<UL>
296<LI><A HREF="#SWIGPlus_nn2">6.1 Comments on C++ Wrapping</A></LI>
297<LI><A HREF="#SWIGPlus_nn3">6.2 Approach</A></LI>
298<LI><A HREF="#SWIGPlus_nn4">6.3 Supported C++ features</A></LI>
299<LI><A HREF="#SWIGPlus_nn5">6.4 Command line options and compilation</A></LI>
300<LI><A HREF="#SWIGPlus_nn6">6.5 Simple C++ wrapping</A>
301<UL>
302<LI><A HREF="#SWIGPlus_nn7">6.5.1 Constructors and destructors</A></LI>
303<LI><A HREF="#SWIGPlus_nn8">6.5.2 Default constructors</A></LI>
304<LI><A HREF="#SWIGPlus_nn9">6.5.3 When constructor wrappers aren't
305 created</A></LI>
306<LI><A HREF="#SWIGPlus_nn10">6.5.4 Copy constructors</A></LI>
307<LI><A HREF="#SWIGPlus_nn11">6.5.5 Member functions</A></LI>
308<LI><A HREF="#SWIGPlus_nn12">6.5.6 Static members</A></LI>
309<LI><A HREF="#SWIGPlus_nn13">6.5.7 Member data</A></LI>
310</UL>
311</LI>
312<LI><A HREF="#SWIGPlus_default_args">6.6 Default arguments</A></LI>
313<LI><A HREF="#SWIGPlus_nn15">6.7 Protection</A></LI>
314<LI><A HREF="#SWIGPlus_nn16">6.8 Enums and constants</A></LI>
315<LI><A HREF="#SWIGPlus_nn17">6.9 Friends</A></LI>
316<LI><A HREF="#SWIGPlus_nn18">6.10 References and pointers</A></LI>
317<LI><A HREF="#SWIGPlus_nn19">6.11 Pass and return by value</A></LI>
318<LI><A HREF="#SWIGPlus_nn20">6.12 Inheritance</A></LI>
319<LI><A HREF="#SWIGPlus_nn21">6.13 A brief discussion of multiple
320 inheritance, pointers, and type checking</A></LI>
321<LI><A HREF="#SWIGPlus_nn22">6.14 Renaming</A></LI>
322<LI><A HREF="#SWIGPlus_overloaded_methods">6.15 Wrapping Overloaded
323 Functions and Methods</A>
324<UL>
325<LI><A HREF="#SWIGPlus_nn24">6.15.1 Dispatch function generation</A></LI>
326<LI><A HREF="#SWIGPlus_nn25">6.15.2 Ambiguity in Overloading</A></LI>
327<LI><A HREF="#ambiguity_resolution_renaming">6.15.3 Ambiguity resolution
328 and renaming</A></LI>
329<LI><A HREF="#SWIGPlus_nn27">6.15.4 Comments on overloading</A></LI>
330</UL>
331</LI>
332<LI><A HREF="#SWIGPlus_nn28">6.16 Wrapping overloaded operators</A></LI>
333<LI><A HREF="#SWIGPlus_nn29">6.17 Class extension</A></LI>
334<LI><A HREF="#SWIGPlus_nn30">6.18 Templates</A></LI>
335<LI><A HREF="#SWIGPlus_nn31">6.19 Namespaces</A></LI>
336<LI><A HREF="#SWIGPlus_exception_specifications">6.20 Exception
337 specifications</A></LI>
338<LI><A HREF="#SWIGPlus_nn33">6.21 Pointers to Members</A></LI>
339<LI><A HREF="#SWIGPlus_nn34">6.22 Smart pointers and operator-&gt;()</A></LI>
340<LI><A HREF="#SWIGPlus_nn35">6.23 Using declarations and inheritance</A></LI>
341<LI><A HREF="#SWIGPlus_nn36">6.24 Partial class definitions</A></LI>
342<LI><A HREF="#SWIGPlus_nn37">6.25 A brief rant about const-correctness</A>
343</LI>
344<LI><A HREF="#SWIGPlus_nn38">6.26 Proxy classes</A>
345<UL>
346<LI><A HREF="#SWIGPlus_nn39">6.26.1 Construction of proxy classes</A></LI>
347<LI><A HREF="#SWIGPlus_nn40">6.26.2 Resource management in proxies</A></LI>
348<LI><A HREF="#SWIGPlus_nn41">6.26.3 Language specific details</A></LI>
349</UL>
350</LI>
351<LI><A HREF="#SWIGPlus_nn42">6.27 Where to go for more information</A></LI>
352</UL>
353<B><A HREF="#Preprocessor">7 Preprocessing</A></B>
354<UL>
355<LI><A HREF="#Preprocessor_nn2">7.1 File inclusion</A></LI>
356<LI><A HREF="#Preprocessor_nn3">7.2 File imports</A></LI>
357<LI><A HREF="#Preprocessor_nn4">7.3 Conditional Compilation</A></LI>
358<LI><A HREF="#Preprocessor_nn5">7.4 Macro Expansion</A></LI>
359<LI><A HREF="#Preprocessor_nn6">7.5 SWIG Macros</A></LI>
360<LI><A HREF="#Preprocessor_nn7">7.6 C99 and GNU Extensions</A></LI>
361<LI><A HREF="#Preprocessor_nn8">7.7 Preprocessing and %{ ... %} blocks</A>
362</LI>
363<LI><A HREF="#Preprocessor_nn9">7.8 Preprocessing and { ... }</A></LI>
364<LI><A HREF="#Preprocessor_nn10">7.9 Viewing preprocessor output</A></LI>
365</UL>
366<B><A HREF="#Library">8 SWIG library</A></B>
367<UL>
368<LI><A HREF="#Library_nn2">8.1 The %include directive and library search
369 path</A></LI>
370<LI><A HREF="#Library_nn3">8.2 C Arrays and Pointers</A>
371<UL>
372<LI><A HREF="#Library_nn4">8.2.1 cpointer.i</A></LI>
373<LI><A HREF="#Library_nn5">8.2.2 carrays.i</A></LI>
374<LI><A HREF="#Library_nn6">8.2.3 cmalloc.i</A></LI>
375<LI><A HREF="#Library_nn7">8.2.4 cdata.i</A></LI>
376</UL>
377</LI>
378<LI><A HREF="#Library_nn8">8.3 C String Handling</A>
379<UL>
380<LI><A HREF="#Library_nn9">8.3.1 Default string handling</A></LI>
381<LI><A HREF="#Library_nn10">8.3.2 Passing binary data</A></LI>
382<LI><A HREF="#Library_nn11">8.3.3 Using %newobject to release memory</A></LI>
383<LI><A HREF="#Library_nn12">8.3.4 cstring.i</A></LI>
384</UL>
385</LI>
386<LI><A HREF="#Library_stl_cpp_library">8.4 STL/C++ Library</A>
387<UL>
388<LI><A HREF="#Library_nn14">8.4.1 std_string.i</A></LI>
389<LI><A HREF="#Library_nn15">8.4.2 std_vector.i</A></LI>
390<LI><A HREF="#Library_stl_exceptions">8.4.3 STL exceptions</A></LI>
391</UL>
392</LI>
393<LI><A HREF="#Library_nn16">8.5 Utility Libraries</A>
394<UL>
395<LI><A HREF="#Library_nn17">8.5.1 exception.i</A></LI>
396</UL>
397</LI>
398</UL>
399<B><A HREF="#Arguments">9 Argument Handling</A></B>
400<UL>
401<LI><A HREF="#Arguments_nn2">9.1 The typemaps.i library</A>
402<UL>
403<LI><A HREF="#Arguments_nn3">9.1.1 Introduction</A></LI>
404<LI><A HREF="#Arguments_nn4">9.1.2 Input parameters</A></LI>
405<LI><A HREF="#Arguments_nn5">9.1.3 Output parameters</A></LI>
406<LI><A HREF="#Arguments_nn6">9.1.4 Input/Output parameters</A></LI>
407<LI><A HREF="#Arguments_nn7">9.1.5 Using different names</A></LI>
408</UL>
409</LI>
410<LI><A HREF="#Arguments_nn8">9.2 Applying constraints to input values</A>
411<UL>
412<LI><A HREF="#Arguments_nn9">9.2.1 Simple constraint example</A></LI>
413<LI><A HREF="#Arguments_nn10">9.2.2 Constraint methods</A></LI>
414<LI><A HREF="#Arguments_nn11">9.2.3 Applying constraints to new
415 datatypes</A></LI>
416</UL>
417</LI>
418</UL>
419<B><A HREF="#Typemaps">10 Typemaps</A></B>
420<UL>
421<LI><A HREF="#Typemaps_nn2">10.1 Introduction</A>
422<UL>
423<LI><A HREF="#Typemaps_nn3">10.1.1 Type conversion</A></LI>
424<LI><A HREF="#Typemaps_nn4">10.1.2 Typemaps</A></LI>
425<LI><A HREF="#Typemaps_nn5">10.1.3 Pattern matching</A></LI>
426<LI><A HREF="#Typemaps_nn6">10.1.4 Reusing typemaps</A></LI>
427<LI><A HREF="#Typemaps_nn7">10.1.5 What can be done with typemaps?</A></LI>
428<LI><A HREF="#Typemaps_nn8">10.1.6 What can't be done with typemaps?</A></LI>
429<LI><A HREF="#Typemaps_nn9">10.1.7 The rest of this chapter</A></LI>
430</UL>
431</LI>
432<LI><A HREF="#Typemaps_nn10">10.2 Typemap specifications</A>
433<UL>
434<LI><A HREF="#Typemaps_nn11">10.2.1 Defining a typemap</A></LI>
435<LI><A HREF="#Typemaps_nn12">10.2.2 Typemap scope</A></LI>
436<LI><A HREF="#Typemaps_nn13">10.2.3 Copying a typemap</A></LI>
437<LI><A HREF="#Typemaps_nn14">10.2.4 Deleting a typemap</A></LI>
438<LI><A HREF="#Typemaps_nn15">10.2.5 Placement of typemaps</A></LI>
439</UL>
440</LI>
441<LI><A HREF="#Typemaps_nn16">10.3 Pattern matching rules</A>
442<UL>
443<LI><A HREF="#Typemaps_nn17">10.3.1 Basic matching rules</A></LI>
444<LI><A HREF="#Typemaps_nn18">10.3.2 Typedef reductions</A></LI>
445<LI><A HREF="#Typemaps_nn19">10.3.3 Default typemaps</A></LI>
446<LI><A HREF="#Typemaps_mixed_default">10.3.4 Mixed default typemaps</A></LI>
447<LI><A HREF="#Typemaps_nn20">10.3.5 Multi-arguments typemaps</A></LI>
448</UL>
449</LI>
450<LI><A HREF="#Typemaps_nn21">10.4 Code generation rules</A>
451<UL>
452<LI><A HREF="#Typemaps_nn22">10.4.1 Scope</A></LI>
453<LI><A HREF="#Typemaps_nn23">10.4.2 Declaring new local variables</A></LI>
454<LI><A HREF="#Typemaps_nn24">10.4.3 Special variables</A></LI>
455</UL>
456</LI>
457<LI><A HREF="#Typemaps_nn25">10.5 Common typemap methods</A>
458<UL>
459<LI><A HREF="#Typemaps_nn26">10.5.1 &quot;in&quot; typemap</A></LI>
460<LI><A HREF="#Typemaps_nn27">10.5.2 &quot;typecheck&quot; typemap</A></LI>
461<LI><A HREF="#Typemaps_nn28">10.5.3 &quot;out&quot; typemap</A></LI>
462<LI><A HREF="#Typemaps_nn29">10.5.4 &quot;arginit&quot; typemap</A></LI>
463<LI><A HREF="#Typemaps_nn30">10.5.5 &quot;default&quot; typemap</A></LI>
464<LI><A HREF="#Typemaps_nn31">10.5.6 &quot;check&quot; typemap</A></LI>
465<LI><A HREF="#Typemaps_nn32">10.5.7 &quot;argout&quot; typemap</A></LI>
466<LI><A HREF="#Typemaps_nn33">10.5.8 &quot;freearg&quot; typemap</A></LI>
467<LI><A HREF="#Typemaps_nn34">10.5.9 &quot;newfree&quot; typemap</A></LI>
468<LI><A HREF="#Typemaps_nn35">10.5.10 &quot;memberin&quot; typemap</A></LI>
469<LI><A HREF="#Typemaps_nn36">10.5.11 &quot;varin&quot; typemap</A></LI>
470<LI><A HREF="#Typemaps_nn37">10.5.12 &quot;varout&quot; typemap</A></LI>
471<LI><A HREF="#throws_typemap">10.5.13 &quot;throws&quot; typemap</A></LI>
472</UL>
473</LI>
474<LI><A HREF="#Typemaps_nn39">10.6 Some typemap examples</A>
475<UL>
476<LI><A HREF="#Typemaps_nn40">10.6.1 Typemaps for arrays</A></LI>
477<LI><A HREF="#Typemaps_nn41">10.6.2 Implementing constraints with
478 typemaps</A></LI>
479</UL>
480</LI>
481<LI><A HREF="#Typemaps_nn42">10.7 Multi-argument typemaps</A></LI>
482<LI><A HREF="#runtime_type_checker">10.8 The run-time type checker</A>
483<UL>
484<LI><A HREF="#Typemaps_nn45">10.8.1 Implementation</A></LI>
485<LI><A HREF="#Typemaps_nn46">10.8.2 Usage</A></LI>
486</UL>
487</LI>
488<LI><A HREF="#Typemaps_overloading">10.9 Typemaps and overloading</A></LI>
489<LI><A HREF="#Typemaps_nn48">10.10 More about %apply and %clear</A></LI>
490<LI><A HREF="#Typemaps_nn49">10.11 Reducing wrapper code size</A></LI>
491<LI><A HREF="#Typemaps_nn47">10.12 Passing data between typemaps</A></LI>
492<LI><A HREF="#Typemaps_nn51">10.13 Where to go for more information?</A></LI>
493</UL>
494<B><A HREF="#Customization">11 Customization Features</A></B>
495<UL>
496<LI><A HREF="#exception">11.1 Exception handling with %exception</A>
497<UL>
498<LI><A HREF="#Customization_nn3">11.1.1 Handling exceptions in C code</A>
499</LI>
500<LI><A HREF="#Customization_nn4">11.1.2 Exception handling with
501 longjmp()</A></LI>
502<LI><A HREF="#Customization_nn5">11.1.3 Handling C++ exceptions</A></LI>
503<LI><A HREF="#Customization_nn6">11.1.4 Defining different exception
504 handlers</A></LI>
505<LI><A HREF="#Customization_nn7">11.1.5 Using The SWIG exception library</A>
506</LI>
507</UL>
508</LI>
509<LI><A HREF="#ownership">11.2 Object ownership and %newobject</A></LI>
510<LI><A HREF="#features">11.3 Features and the %feature directive</A>
511<UL>
512<LI><A HREF="#Customization_feature_flags">11.3.1 Feature flags</A></LI>
513<LI><A HREF="#Customization_clearing_features">11.3.2 Clearing features</A>
514</LI>
515<LI><A HREF="#Customization_features_default_args">11.3.3 Features and
516 default arguments</A></LI>
517<LI><A HREF="#features_example">11.3.4 Feature example</A></LI>
518</UL>
519</LI>
520</UL>
521<B><A HREF="#Contract">12 Contracts</A></B>
522<UL>
523<LI><A HREF="#Contract_nn2">12.1 The %contract directive</A></LI>
524<LI><A HREF="#Contract_nn3">12.2 %contract and classes</A></LI>
525<LI><A HREF="#Contract_nn4">12.3 Constant aggregation and
526 %aggregate_check</A></LI>
527<LI><A HREF="#Contract_nn5">12.4 Notes</A></LI>
528</UL>
529<B><A HREF="#Varargs">13 Variable Length Arguments</A></B>
530<UL>
531<LI><A HREF="#Varargs_nn2">13.1 Introduction</A></LI>
532<LI><A HREF="#Varargs_nn3">13.2 The Problem</A></LI>
533<LI><A HREF="#Varargs_nn4">13.3 Default varargs support</A></LI>
534<LI><A HREF="#Varargs_nn5">13.4 Argument replacement using %varargs</A></LI>
535<LI><A HREF="#Varargs_nn6">13.5 Varargs and typemaps</A></LI>
536<LI><A HREF="#Varargs_nn7">13.6 Varargs wrapping with libffi</A></LI>
537<LI><A HREF="#Varargs_nn8">13.7 Wrapping of va_list</A></LI>
538<LI><A HREF="#Varargs_nn9">13.8 C++ Issues</A></LI>
539<LI><A HREF="#Varargs_nn10">13.9 Discussion</A></LI>
540</UL>
541<B><A HREF="#Warnings">14 Warning Messages</A></B>
542<UL>
543<LI><A HREF="#Warnings_nn2">14.1 Introduction</A></LI>
544<LI><A HREF="#Warnings_nn3">14.2 Warning message suppression</A></LI>
545<LI><A HREF="#Warnings_nn4">14.3 Enabling additional warnings</A></LI>
546<LI><A HREF="#Warnings_nn5">14.4 Issuing a warning message</A></LI>
547<LI><A HREF="#Warnings_nn6">14.5 Commentary</A></LI>
548<LI><A HREF="#Warnings_nn7">14.6 Warnings as errors</A></LI>
549<LI><A HREF="#Warnings_nn8">14.7 Message output format</A></LI>
550<LI><A HREF="#Warnings_nn9">14.8 Warning number reference</A>
551<UL>
552<LI><A HREF="#Warnings_nn10">14.8.1 Deprecated features (100-199)</A></LI>
553<LI><A HREF="#Warnings_nn11">14.8.2 Preprocessor (200-299)</A></LI>
554<LI><A HREF="#Warnings_nn12">14.8.3 C/C++ Parser (300-399)</A></LI>
555<LI><A HREF="#Warnings_nn13">14.8.4 Types and typemaps (400-499)</A></LI>
556<LI><A HREF="#Warnings_nn14">14.8.5 Code generation (500-599)</A></LI>
557<LI><A HREF="#Warnings_nn15">14.8.6 Language module specific (800-899)</A>
558</LI>
559<LI><A HREF="#Warnings_nn16">14.8.7 User defined (900-999)</A></LI>
560</UL>
561</LI>
562<LI><A HREF="#Warnings_nn17">14.9 History</A></LI>
563</UL>
564<B><A HREF="#Modules">15 Working with Modules</A></B>
565<UL>
566<LI><A HREF="#Modules_nn2">15.1 The SWIG runtime code</A></LI>
567<LI><A HREF="#external_run_time">15.2 External access to the runtime</A></LI>
568<LI><A HREF="#Modules_nn4">15.3 A word of caution about static libraries</A>
569</LI>
570<LI><A HREF="#Modules_nn5">15.4 References</A></LI>
571<LI><A HREF="#Modules_nn6">15.5 Reducing the wrapper file size</A></LI>
572</UL>
573<B><A HREF="#CSharp">16 SWIG and C#</A></B>
574<UL>
575<LI><A HREF="#csharp_introduction">16.1 Introduction</A></LI>
576<LI><A HREF="#csharp_differences_java">16.2 Differences to the Java
577 module</A></LI>
578<LI><A HREF="#csharp_exceptions">16.3 C# Exceptions</A>
579<UL>
580<LI><A HREF="#csharp_exception_example_check_typemap">16.3.1 C#
581 exception example using &quot;check&quot; typemap</A></LI>
582<LI><A HREF="#csharp_exception_example_percent_exception">16.3.2 C#
583 exception example using %exception</A></LI>
584<LI><A HREF="#csharp_exception_example_exception_specifications">16.3.3
585 C# exception example using exception specifications</A></LI>
586<LI><A HREF="#csharp_custom_application_exception">16.3.4 Custom C#
587 ApplicationException example</A></LI>
588</UL>
589</LI>
590</UL>
591<B><A HREF="#Chicken">17 SWIG and Chicken</A></B>
592<UL>
593<LI><A HREF="#Chicken_nn2">17.1 Preliminaries</A>
594<UL>
595<LI><A HREF="#Chicken_nn3">17.1.1 Running SWIG in C mode</A></LI>
596<LI><A HREF="#Chicken_nn4">17.1.2 Running SWIG in C++ mode</A></LI>
597</UL>
598</LI>
599<LI><A HREF="#Chicken_nn5">17.2 Code Generation</A>
600<UL>
601<LI><A HREF="#Chicken_nn6">17.2.1 Naming Conventions</A></LI>
602<LI><A HREF="#Chicken_nn7">17.2.2 Modules</A></LI>
603<LI><A HREF="#Chicken_nn8">17.2.3 Constants and Variables</A></LI>
604<LI><A HREF="#Chicken_nn9">17.2.4 Functions</A></LI>
605<LI><A HREF="#Chicken_nn10">17.2.5 Exceptions</A></LI>
606</UL>
607</LI>
608<LI><A HREF="#Chicken_nn11">17.3 TinyCLOS</A></LI>
609<LI><A HREF="#Chicken_nn12">17.4 Linkage</A>
610<UL>
611<LI><A HREF="#Chicken_nn13">17.4.1 Static binary or shared library
612 linked at compile time</A></LI>
613<LI><A HREF="#Chicken_nn14">17.4.2 Building chicken extension libraries</A>
614</LI>
615<LI><A HREF="#Chicken_nn15">17.4.3 Linking multiple SWIG modules with
616 TinyCLOS</A></LI>
617</UL>
618</LI>
619<LI><A HREF="#Chicken_nn16">17.5 Typemaps</A></LI>
620<LI><A HREF="#Chicken_nn17">17.6 Pointers</A>
621<UL>
622<LI><A HREF="#collection">17.6.1 Garbage collection</A></LI>
623</UL>
624</LI>
625<LI><A HREF="#Chicken_nn18">17.7 Unsupported features and known problems</A>
626</LI>
627</UL>
628<B><A HREF="#Guile">18 SWIG and Guile</A></B>
629<UL>
630<LI><A HREF="#Guile_nn2">18.1 Meaning of &quot;Module&quot;</A></LI>
631<LI><A HREF="#Guile_nn3">18.2 Using the SCM or GH Guile API</A></LI>
632<LI><A HREF="#Guile_nn4">18.3 Linkage</A>
633<UL>
634<LI><A HREF="#Guile_nn5">18.3.1 Simple Linkage</A></LI>
635<LI><A HREF="#Guile_nn6">18.3.2 Passive Linkage</A></LI>
636<LI><A HREF="#Guile_nn7">18.3.3 Native Guile Module Linkage</A></LI>
637<LI><A HREF="#Guile_nn8">18.3.4 Old Auto-Loading Guile Module Linkage</A>
638</LI>
639<LI><A HREF="#Guile_nn9">18.3.5 Hobbit4D Linkage</A></LI>
640</UL>
641</LI>
642<LI><A HREF="#Guile_nn10">18.4 Underscore Folding</A></LI>
643<LI><A HREF="#Guile_nn11">18.5 Typemaps</A></LI>
644<LI><A HREF="#Guile_nn12">18.6 Representation of pointers as smobs</A>
645<UL>
646<LI><A HREF="#Guile_nn13">18.6.1 GH Smobs</A></LI>
647<LI><A HREF="#Guile_nn14">18.6.2 SCM Smobs</A></LI>
648<LI><A HREF="#Guile_nn15">18.6.3 Garbage Collection</A></LI>
649</UL>
650</LI>
651<LI><A HREF="#Guile_nn16">18.7 Exception Handling</A></LI>
652<LI><A HREF="#Guile_nn17">18.8 Procedure documentation</A></LI>
653<LI><A HREF="#Guile_nn18">18.9 Procedures with setters</A></LI>
654<LI><A HREF="#Guile_nn19">18.10 GOOPS Proxy Classes</A>
655<UL>
656<LI><A HREF="#Guile_nn20">18.10.1 Naming Issues</A></LI>
657<LI><A HREF="#Guile_nn21">18.10.2 Linking</A></LI>
658</UL>
659</LI>
660</UL>
661<B><A HREF="#Java">19 SWIG and Java</A></B>
662<UL>
663<LI><A HREF="#java_overview">19.1 Overview</A></LI>
664<LI><A HREF="#java_preliminaries">19.2 Preliminaries</A>
665<UL>
666<LI><A HREF="#running_swig">19.2.1 Running SWIG</A></LI>
667<LI><A HREF="#java_commandline">19.2.2 Additional Commandline Options</A>
668</LI>
669<LI><A HREF="#getting_right_headers">19.2.3 Getting the right header
670 files</A></LI>
671<LI><A HREF="#compiling_dynamic">19.2.4 Compiling a dynamic module</A></LI>
672<LI><A HREF="#using_module">19.2.5 Using your module</A></LI>
673<LI><A HREF="#dynamic_linking_problems">19.2.6 Dynamic linking problems</A>
674</LI>
675<LI><A HREF="#compilation_problems_cpp">19.2.7 Compilation problems and
676 compiling with C++</A></LI>
677<LI><A HREF="#building_windows">19.2.8 Building on Windows</A>
678<UL>
679<LI><A HREF="#visual_studio">19.2.8.1 Running SWIG from Visual Studio</A>
680</LI>
681<LI><A HREF="#nmake">19.2.8.2 Using NMAKE</A></LI>
682</UL>
683</LI>
684</UL>
685</LI>
686<LI><A HREF="#java_basic_tour">19.3 A tour of basic C/C++ wrapping</A>
687<UL>
688<LI><A HREF="#module_packages_classes">19.3.1 Modules, packages and
689 generated Java classes</A></LI>
690<LI><A HREF="#functions">19.3.2 Functions</A></LI>
691<LI><A HREF="#global_variables">19.3.3 Global variables</A></LI>
692<LI><A HREF="#constants">19.3.4 Constants</A></LI>
693<LI><A HREF="#enumerations">19.3.5 Enumerations</A>
694<UL>
695<LI><A HREF="#anonymous_enums">19.3.5.1 Anonymous enums</A></LI>
696<LI><A HREF="#typesafe_enums">19.3.5.2 Typesafe enums</A></LI>
697<LI><A HREF="#proper_enums">19.3.5.3 Proper Java enums</A></LI>
698<LI><A HREF="#typeunsafe_enums">19.3.5.4 Type unsafe enums</A></LI>
699<LI><A HREF="#simple_enums">19.3.5.5 Simple enums</A></LI>
700</UL>
701</LI>
702<LI><A HREF="#pointers">19.3.6 Pointers</A></LI>
703<LI><A HREF="#structures">19.3.7 Structures</A></LI>
704<LI><A HREF="#classes">19.3.8 C++ classes</A></LI>
705<LI><A HREF="#inheritance">19.3.9 C++ inheritance</A></LI>
706<LI><A HREF="#pointers_refs_arrays">19.3.10 Pointers, references, arrays
707 and pass by value</A>
708<UL>
709<LI><A HREF="#null_pointers">19.3.10.1 Null pointers</A></LI>
710</UL>
711</LI>
712<LI><A HREF="#overloaded_functions">19.3.11 C++ overloaded functions</A></LI>
713<LI><A HREF="#java_default_arguments">19.3.12 C++ default arguments</A></LI>
714<LI><A HREF="#namespaces">19.3.13 C++ namespaces</A></LI>
715<LI><A HREF="#templates">19.3.14 C++ templates</A></LI>
716<LI><A HREF="#smart_pointers">19.3.15 C++ Smart Pointers</A></LI>
717</UL>
718</LI>
719<LI><A HREF="#further_details">19.4 Further details on the generated
720 Java classes</A>
721<UL>
722<LI><A HREF="#imclass">19.4.1 The intermediary JNI class</A>
723<UL>
724<LI><A HREF="#imclass_pragmas">19.4.1.1 The intermediary JNI class
725 pragmas</A></LI>
726</UL>
727</LI>
728<LI><A HREF="#java_module_class">19.4.2 The Java module class</A>
729<UL>
730<LI><A HREF="#module_class_pragmas">19.4.2.1 The Java module class
731 pragmas</A></LI>
732</UL>
733</LI>
734<LI><A HREF="#java_proxy_classes">19.4.3 Java proxy classes</A>
735<UL>
736<LI><A HREF="#memory_management">19.4.3.1 Memory management</A></LI>
737<LI><A HREF="#inheritance_mirroring">19.4.3.2 Inheritance</A></LI>
738<LI><A HREF="#proxy_classes_gc">19.4.3.3 Proxy classes and garbage
739 collection</A></LI>
740</UL>
741</LI>
742<LI><A HREF="#type_wrapper_classes">19.4.4 Type wrapper classes</A></LI>
743<LI><A HREF="#enum_classes">19.4.5 Enum classes</A>
744<UL>
745<LI><A HREF="#typesafe_enums_classes">19.4.5.1 Typesafe enum classes</A></LI>
746<LI><A HREF="#proper_enums_classes">19.4.5.2 Proper Java enum classes</A>
747</LI>
748<LI><A HREF="#typeunsafe_enums_classes">19.4.5.3 Type unsafe enum
749 classes</A></LI>
750</UL>
751</LI>
752</UL>
753</LI>
754<LI><A HREF="#java_directors">19.5 Cross language polymorphism using
755 directors (experimental)</A>
756<UL>
757<LI><A HREF="#java_enabling_directors">19.5.1 Enabling directors</A></LI>
758<LI><A HREF="#java_directors_classes">19.5.2 Director classes</A></LI>
759<LI><A HREF="#java_directors_overhead">19.5.3 Overhead and code bloat</A>
760</LI>
761<LI><A HREF="#java_directors_example">19.5.4 Simple directors example</A>
762</LI>
763</UL>
764</LI>
765<LI><A HREF="#common_customization">19.6 Common customization features</A>
766<UL>
767<LI><A HREF="#helper_functions">19.6.1 C/C++ helper functions</A></LI>
768<LI><A HREF="#class_extension">19.6.2 Class extension with %extend</A></LI>
769<LI><A HREF="#exception_handling">19.6.3 Exception handling with
770 %exception and %javaexception</A></LI>
771<LI><A HREF="#method_access">19.6.4 Method access with
772 %javamethodmodifiers</A></LI>
773</UL>
774</LI>
775<LI><A HREF="#tips_techniques">19.7 Tips and techniques</A>
776<UL>
777<LI><A HREF="#input_output_parameters">19.7.1 Input and output
778 parameters using primitive pointers and references</A></LI>
779<LI><A HREF="#simple_pointers">19.7.2 Simple pointers</A></LI>
780<LI><A HREF="#c_arrays">19.7.3 Wrapping C arrays with Java arrays</A></LI>
781<LI><A HREF="#unbounded_c_arrays">19.7.4 Unbounded C Arrays</A></LI>
782</UL>
783</LI>
784<LI><A HREF="#java_typemaps">19.8 Java typemaps</A>
785<UL>
786<LI><A HREF="#default_primitive_type_mappings">19.8.1 Default primitive
787 type mappings</A></LI>
788<LI><A HREF="#jvm64">19.8.2 Sixty four bit JVMs</A></LI>
789<LI><A HREF="#what_is_typemap">19.8.3 What is a typemap?</A></LI>
790<LI><A HREF="#typemaps_c_to_java_types">19.8.4 Typemaps for mapping
791 C/C++ types to Java types</A></LI>
792<LI><A HREF="#typemap_attributes">19.8.5 Java typemap attributes</A></LI>
793<LI><A HREF="#special_variables">19.8.6 Java special variables</A></LI>
794<LI><A HREF="#typemaps_for_c_and_c++">19.8.7 Typemaps for both C and C++
795 compilation</A></LI>
796<LI><A HREF="#java_code_typemaps">19.8.8 Java code typemaps</A></LI>
797<LI><A HREF="#java_directors_typemaps">19.8.9 Director specific typemaps</A>
798</LI>
799</UL>
800</LI>
801<LI><A HREF="#typemap_examples">19.9 Typemap Examples</A>
802<UL>
803<LI><A HREF="#simpler_enum_classes">19.9.1 Simpler Java enums for enums
804 without initializers</A></LI>
805<LI><A HREF="#exception_typemap">19.9.2 Handling C++ exception
806 specifications as Java exceptions</A></LI>
807<LI><A HREF="#nan_exception_typemap">19.9.3 NaN Exception - exception
808 handling for a particular type</A></LI>
809<LI><A HREF="#converting_java_string_arrays">19.9.4 Converting Java
810 String arrays to char **</A></LI>
811<LI><A HREF="#expanding_java_object">19.9.5 Expanding a Java object to
812 multiple arguments</A></LI>
813<LI><A HREF="#using_typemaps_return_arguments">19.9.6 Using typemaps to
814 return arguments</A></LI>
815<LI><A HREF="#adding_downcasts">19.9.7 Adding Java downcasts to
816 polymorphic return types</A></LI>
817<LI><A HREF="#adding_equals_method">19.9.8 Adding an equals method to
818 the Java classes</A></LI>
819<LI><A HREF="#void_pointers">19.9.9 Void pointers and a common Java base
820 class</A></LI>
821<LI><A HREF="#struct_pointer_pointer">19.9.10 Struct pointer to pointer</A>
822</LI>
823</UL>
824</LI>
825<LI><A HREF="#java_directors_faq">19.10 Living with Java Directors</A></LI>
826<LI><A HREF="#odds_ends">19.11 Odds and ends</A>
827<UL>
828<LI><A HREF="#javadoc_comments">19.11.1 JavaDoc comments</A></LI>
829<LI><A HREF="#functional_interface">19.11.2 Functional interface without
830 proxy classes</A></LI>
831<LI><A HREF="#using_own_jni_functions">19.11.3 Using your own JNI
832 functions</A></LI>
833<LI><A HREF="#performance">19.11.4 Performance concerns and hints</A></LI>
834</UL>
835</LI>
836<LI><A HREF="#java_examples">19.12 Examples</A></LI>
837</UL>
838<B><A HREF="#Modula3">20 SWIG and Modula-3</A></B>
839<UL>
840<LI><A HREF="#modula3_overview">20.1 Overview</A>
841<UL>
842<LI><A HREF="#whyscripting">20.1.1 Why not scripting ?</A></LI>
843<LI><A HREF="#whymodula3">20.1.2 Why Modula-3 ?</A></LI>
844<LI><A HREF="#whycpp">20.1.3 Why C / C++ ?</A></LI>
845<LI><A HREF="#whyswig">20.1.4 Why SWIG ?</A></LI>
846</UL>
847</LI>
848<LI><A HREF="#conception">20.2 Conception</A>
849<UL>
850<LI><A HREF="#cinterface">20.2.1 Interfaces to C libraries</A></LI>
851<LI><A HREF="#cppinterface">20.2.2 Interfaces to C++ libraries</A></LI>
852</UL>
853</LI>
854<LI><A HREF="#preliminaries">20.3 Preliminaries</A>
855<UL>
856<LI><A HREF="#compilers">20.3.1 Compilers</A></LI>
857<LI><A HREF="#commandline">20.3.2 Additional Commandline Options</A></LI>
858</UL>
859</LI>
860<LI><A HREF="#modula3_typemaps">20.4 Modula-3 typemaps</A>
861<UL>
862<LI><A HREF="#inoutparam">20.4.1 Inputs and outputs</A></LI>
863<LI><A HREF="#ordinals">20.4.2 Subranges, Enumerations, Sets</A></LI>
864<LI><A HREF="#class">20.4.3 Objects</A></LI>
865<LI><A HREF="#imports">20.4.4 Imports</A></LI>
866<LI><A HREF="#exceptions">20.4.5 Exceptions</A></LI>
867<LI><A HREF="#typemap_example">20.4.6 Example</A></LI>
868</UL>
869</LI>
870<LI><A HREF="#hints">20.5 More hints to the generator</A>
871<UL>
872<LI><A HREF="#features">20.5.1 Features</A></LI>
873<LI><A HREF="#pragmas">20.5.2 Pragmas</A></LI>
874</UL>
875</LI>
876<LI><A HREF="#remarks">20.6 Remarks</A></LI>
877</UL>
878<B><A HREF="#MzScheme">21 SWIG and MzScheme</A></B>
879<UL>
880<LI><A HREF="#MzScheme_nn2">21.1 Creating native MzScheme structures</A></LI>
881</UL>
882<B><A HREF="#Ocaml">22 SWIG and Ocaml</A></B>
883<UL>
884<LI><A HREF="#Ocaml_nn2">22.1 Preliminaries</A>
885<UL>
886<LI><A HREF="#Ocaml_nn3">22.1.1 Running SWIG</A></LI>
887<LI><A HREF="#Ocaml_nn4">22.1.2 Compiling the code</A></LI>
888<LI><A HREF="#Ocaml_nn5">22.1.3 The camlp4 module</A></LI>
889<LI><A HREF="#Ocaml_nn6">22.1.4 Using your module</A></LI>
890<LI><A HREF="#Ocaml_nn7">22.1.5 Compilation problems and compiling with
891 C++</A></LI>
892</UL>
893</LI>
894<LI><A HREF="#Ocaml_nn8">22.2 The low-level Ocaml/C interface</A>
895<UL>
896<LI><A HREF="#Ocaml_nn9">22.2.1 The generated module</A></LI>
897<LI><A HREF="#Ocaml_nn10">22.2.2 Enums</A>
898<UL>
899<LI><A HREF="#Ocaml_nn11">22.2.2.1 Enum typing in Ocaml</A></LI>
900</UL>
901</LI>
902<LI><A HREF="#Ocaml_nn12">22.2.3 Arrays</A>
903<UL>
904<LI><A HREF="#Ocaml_nn13">22.2.3.1 Simple types of bounded arrays</A></LI>
905<LI><A HREF="#Ocaml_nn14">22.2.3.2 Complex and unbounded arrays</A></LI>
906<LI><A HREF="#Ocaml_nn15">22.2.3.3 Using an object</A></LI>
907<LI><A HREF="#Ocaml_nn16">22.2.3.4 Example typemap for a function taking
908 float * and int</A></LI>
909</UL>
910</LI>
911<LI><A HREF="#Ocaml_nn17">22.2.4 C++ Classes</A>
912<UL>
913<LI><A HREF="#Ocaml_nn18">22.2.4.1 STL vector and string Example</A></LI>
914<LI><A HREF="#Ocaml_nn19">22.2.4.2 C++ Class Example</A></LI>
915<LI><A HREF="#Ocaml_nn20">22.2.4.3 Compiling the example</A></LI>
916<LI><A HREF="#Ocaml_nn21">22.2.4.4 Sample Session</A></LI>
917</UL>
918</LI>
919<LI><A HREF="#Ocaml_nn22">22.2.5 Director Classes</A>
920<UL>
921<LI><A HREF="#Ocaml_nn23">22.2.5.1 Director Introduction</A></LI>
922<LI><A HREF="#Ocaml_nn24">22.2.5.2 Overriding Methods in Ocaml</A></LI>
923<LI><A HREF="#Ocaml_nn25">22.2.5.3 Director Usage Example</A></LI>
924<LI><A HREF="#Ocaml_nn26">22.2.5.4 Creating director objects</A></LI>
925<LI><A HREF="#Ocaml_nn27">22.2.5.5 Typemaps for directors, directorin,
926 directorout, directorargout</A></LI>
927<LI><A HREF="#Ocaml_nn28">22.2.5.6 directorin typemap</A></LI>
928<LI><A HREF="#Ocaml_nn29">22.2.5.7 directorout typemap</A></LI>
929<LI><A HREF="#Ocaml_nn30">22.2.5.8 directorargout typemap</A></LI>
930</UL>
931</LI>
932<LI><A HREF="#Ocaml_nn31">22.2.6 Exceptions</A></LI>
933</UL>
934</LI>
935</UL>
936<B><A HREF="#Perl5">23 SWIG and Perl5</A></B>
937<UL>
938<LI><A HREF="#Perl5_nn2">23.1 Overview</A></LI>
939<LI><A HREF="#Perl5_nn3">23.2 Preliminaries</A>
940<UL>
941<LI><A HREF="#Perl5_nn4">23.2.1 Getting the right header files</A></LI>
942<LI><A HREF="#Perl5_nn5">23.2.2 Compiling a dynamic module</A></LI>
943<LI><A HREF="#Perl5_nn6">23.2.3 Building a dynamic module with MakeMaker</A>
944</LI>
945<LI><A HREF="#Perl5_nn7">23.2.4 Building a static version of Perl</A></LI>
946<LI><A HREF="#Perl5_nn8">23.2.5 Using the module</A></LI>
947<LI><A HREF="#Perl5_nn9">23.2.6 Compilation problems and compiling with
948 C++</A></LI>
949<LI><A HREF="#Perl5_nn10">23.2.7 Compiling for 64-bit platforms</A></LI>
950</UL>
951</LI>
952<LI><A HREF="#Perl5_nn11">23.3 Building Perl Extensions under Windows</A>
953<UL>
954<LI><A HREF="#Perl5_nn12">23.3.1 Running SWIG from Developer Studio</A></LI>
955<LI><A HREF="#Perl5_nn13">23.3.2 Using other compilers</A></LI>
956</UL>
957</LI>
958<LI><A HREF="#Perl5_nn14">23.4 The low-level interface</A>
959<UL>
960<LI><A HREF="#Perl5_nn15">23.4.1 Functions</A></LI>
961<LI><A HREF="#Perl5_nn16">23.4.2 Global variables</A></LI>
962<LI><A HREF="#Perl5_nn17">23.4.3 Constants</A></LI>
963<LI><A HREF="#Perl5_nn18">23.4.4 Pointers</A></LI>
964<LI><A HREF="#Perl5_nn19">23.4.5 Structures</A></LI>
965<LI><A HREF="#Perl5_nn20">23.4.6 C++ classes</A></LI>
966<LI><A HREF="#Perl5_nn21">23.4.7 C++ classes and type-checking</A></LI>
967<LI><A HREF="#Perl5_nn22">23.4.8 C++ overloaded functions</A></LI>
968<LI><A HREF="#Perl5_nn23">23.4.9 Operators</A></LI>
969<LI><A HREF="#Perl5_nn24">23.4.10 Modules and packages</A></LI>
970</UL>
971</LI>
972<LI><A HREF="#Perl5_nn25">23.5 Input and output parameters</A></LI>
973<LI><A HREF="#Perl5_nn26">23.6 Exception handling</A></LI>
974<LI><A HREF="#Perl5_nn27">23.7 Remapping datatypes with typemaps</A>
975<UL>
976<LI><A HREF="#Perl5_nn28">23.7.1 A simple typemap example</A></LI>
977<LI><A HREF="#Perl5_nn29">23.7.2 Perl5 typemaps</A></LI>
978<LI><A HREF="#Perl5_nn30">23.7.3 Typemap variables</A></LI>
979<LI><A HREF="#Perl5_nn31">23.7.4 Useful functions</A></LI>
980</UL>
981</LI>
982<LI><A HREF="#Perl5_nn32">23.8 Typemap Examples</A>
983<UL>
984<LI><A HREF="#Perl5_nn33">23.8.1 Converting a Perl5 array to a char **</A>
985</LI>
986<LI><A HREF="#Perl5_nn34">23.8.2 Return values</A></LI>
987<LI><A HREF="#Perl5_nn35">23.8.3 Returning values from arguments</A></LI>
988<LI><A HREF="#Perl5_nn36">23.8.4 Accessing array structure members</A></LI>
989<LI><A HREF="#Perl5_nn37">23.8.5 Turning Perl references into C pointers</A>
990</LI>
991<LI><A HREF="#Perl5_nn38">23.8.6 Pointer handling</A></LI>
992</UL>
993</LI>
994<LI><A HREF="#Perl5_nn39">23.9 Proxy classes</A>
995<UL>
996<LI><A HREF="#Perl5_nn40">23.9.1 Preliminaries</A></LI>
997<LI><A HREF="#Perl5_nn41">23.9.2 Structure and class wrappers</A></LI>
998<LI><A HREF="#Perl5_nn42">23.9.3 Object Ownership</A></LI>
999<LI><A HREF="#Perl5_nn43">23.9.4 Nested Objects</A></LI>
1000<LI><A HREF="#Perl5_nn44">23.9.5 Proxy Functions</A></LI>
1001<LI><A HREF="#Perl5_nn45">23.9.6 Inheritance</A></LI>
1002<LI><A HREF="#Perl5_nn46">23.9.7 Modifying the proxy methods</A></LI>
1003</UL>
1004</LI>
1005</UL>
1006<B><A HREF="#Php">24 SWIG and PHP4</A></B>
1007<UL>
1008<LI><A HREF="#Php_nn1">24.1 Generating PHP4 Extensions</A>
1009<UL>
1010<LI><A HREF="#Php_nn1_1">24.1.1 Building a loadable extension</A></LI>
1011<LI><A HREF="#Php_nn1_2">24.1.2 Building extensions into PHP</A></LI>
1012<LI><A HREF="#Php_nn1_3">24.1.3 Using PHP4 Extensions</A></LI>
1013</UL>
1014</LI>
1015<LI><A HREF="#Php_nn2">24.2 Basic PHP4 interface</A>
1016<UL>
1017<LI><A HREF="#Php_nn2_1">24.2.1 Constants</A></LI>
1018<LI><A HREF="#Php_nn2_2">24.2.2 Global Variables</A></LI>
1019<LI><A HREF="#Php_nn2_3">24.2.3 Functions</A></LI>
1020<LI><A HREF="#Php_nn2_4">24.2.4 Overloading</A></LI>
1021<LI><A HREF="#Php_nn2_5">24.2.5 Pointers and References</A></LI>
1022<LI><A HREF="#Php_nn2_6">24.2.6 Structures and C++ classes</A>
1023<UL>
1024<LI><A HREF="#Php_nn2_6_1">24.2.6.1 Using -noproxy</A></LI>
1025<LI><A HREF="#Php_nn2_6_2">24.2.6.2 Constructors and Destructors</A></LI>
1026<LI><A HREF="#Php_nn2_6_3">24.2.6.3 Static Member Variables</A></LI>
1027<LI><A HREF="#Php_nn2_6_4">24.2.6.4 Static Member Functions</A></LI>
1028</UL>
1029</LI>
1030<LI><A HREF="#Php_nn2_7">24.2.7 PHP4 Pragmas, Startup and Shutdown code</A>
1031</LI>
1032</UL>
1033</LI>
1034</UL>
1035<B><A HREF="#Pike">25 SWIG and Pike</A></B>
1036<UL>
1037<LI><A HREF="#Pike_nn2">25.1 Preliminaries</A>
1038<UL>
1039<LI><A HREF="#Pike_nn3">25.1.1 Running SWIG</A></LI>
1040<LI><A HREF="#Pike_nn4">25.1.2 Getting the right header files</A></LI>
1041<LI><A HREF="#Pike_nn5">25.1.3 Using your module</A></LI>
1042</UL>
1043</LI>
1044<LI><A HREF="#Pike_nn6">25.2 Basic C/C++ Mapping</A>
1045<UL>
1046<LI><A HREF="#Pike_nn7">25.2.1 Modules</A></LI>
1047<LI><A HREF="#Pike_nn8">25.2.2 Functions</A></LI>
1048<LI><A HREF="#Pike_nn9">25.2.3 Global variables</A></LI>
1049<LI><A HREF="#Pike_nn10">25.2.4 Constants and enumerated types</A></LI>
1050<LI><A HREF="#Pike_nn11">25.2.5 Constructors and Destructors</A></LI>
1051<LI><A HREF="#Pike_nn12">25.2.6 Static Members</A></LI>
1052</UL>
1053</LI>
1054</UL>
1055<B><A HREF="#Python">26 SWIG and Python</A></B>
1056<UL>
1057<LI><A HREF="#Python_nn2">26.1 Overview</A></LI>
1058<LI><A HREF="#Python_nn3">26.2 Preliminaries</A>
1059<UL>
1060<LI><A HREF="#Python_nn4">26.2.1 Running SWIG</A></LI>
1061<LI><A HREF="#Python_nn5">26.2.2 Getting the right header files</A></LI>
1062<LI><A HREF="#Python_nn6">26.2.3 Compiling a dynamic module</A></LI>
1063<LI><A HREF="#Python_nn7">26.2.4 Using distutils</A></LI>
1064<LI><A HREF="#Python_nn8">26.2.5 Static linking</A></LI>
1065<LI><A HREF="#Python_nn9">26.2.6 Using your module</A></LI>
1066<LI><A HREF="#Python_nn10">26.2.7 Compilation of C++ extensions</A></LI>
1067<LI><A HREF="#Python_nn11">26.2.8 Compiling for 64-bit platforms</A></LI>
1068<LI><A HREF="#Python_nn12">26.2.9 Building Python Extensions under
1069 Windows</A></LI>
1070</UL>
1071</LI>
1072<LI><A HREF="#Python_nn13">26.3 A tour of basic C/C++ wrapping</A>
1073<UL>
1074<LI><A HREF="#Python_nn14">26.3.1 Modules</A></LI>
1075<LI><A HREF="#Python_nn15">26.3.2 Functions</A></LI>
1076<LI><A HREF="#Python_nn16">26.3.3 Global variables</A></LI>
1077<LI><A HREF="#Python_nn17">26.3.4 Constants and enums</A></LI>
1078<LI><A HREF="#Python_nn18">26.3.5 Pointers</A></LI>
1079<LI><A HREF="#Python_nn19">26.3.6 Structures</A></LI>
1080<LI><A HREF="#Python_nn20">26.3.7 C++ classes</A></LI>
1081<LI><A HREF="#Python_nn21">26.3.8 C++ inheritance</A></LI>
1082<LI><A HREF="#Python_nn22">26.3.9 Pointers, references, values, and
1083 arrays</A></LI>
1084<LI><A HREF="#Python_nn23">26.3.10 C++ overloaded functions</A></LI>
1085<LI><A HREF="#Python_nn24">26.3.11 C++ operators</A></LI>
1086<LI><A HREF="#Python_nn25">26.3.12 C++ namespaces</A></LI>
1087<LI><A HREF="#Python_nn26">26.3.13 C++ templates</A></LI>
1088<LI><A HREF="#Python_nn27">26.3.14 C++ Smart Pointers</A></LI>
1089<LI><A HREF="#Python_nn27a">26.3.15 C++ Reference Counted Objects
1090 (ref/unref)</A></LI>
1091</UL>
1092</LI>
1093<LI><A HREF="#Python_nn28">26.4 Further details on the Python class
1094 interface</A>
1095<UL>
1096<LI><A HREF="#Python_nn29">26.4.1 Proxy classes</A></LI>
1097<LI><A HREF="#Python_nn30">26.4.2 Memory management</A></LI>
1098<LI><A HREF="#Python_nn31">26.4.3 Python 2.2 and classic classes</A></LI>
1099</UL>
1100</LI>
1101<LI><A HREF="#directors">26.5 Cross language polymorphism</A>
1102<UL>
1103<LI><A HREF="#Python_nn33">26.5.1 Enabling directors</A></LI>
1104<LI><A HREF="#Python_nn34">26.5.2 Director classes</A></LI>
1105<LI><A HREF="#Python_nn35">26.5.3 Ownership and object destruction</A></LI>
1106<LI><A HREF="#Python_nn36">26.5.4 Exception unrolling</A></LI>
1107<LI><A HREF="#Python_nn37">26.5.5 Overhead and code bloat</A></LI>
1108<LI><A HREF="#Python_nn38">26.5.6 Typemaps</A></LI>
1109<LI><A HREF="#Python_nn39">26.5.7 Miscellaneous</A></LI>
1110</UL>
1111</LI>
1112<LI><A HREF="#Python_nn40">26.6 Common customization features</A>
1113<UL>
1114<LI><A HREF="#Python_nn41">26.6.1 C/C++ helper functions</A></LI>
1115<LI><A HREF="#Python_nn42">26.6.2 Adding additional Python code</A></LI>
1116<LI><A HREF="#Python_nn43">26.6.3 Class extension with %extend</A></LI>
1117<LI><A HREF="#Python_nn44">26.6.4 Exception handling with %exception</A></LI>
1118</UL>
1119</LI>
1120<LI><A HREF="#Python_nn45">26.7 Tips and techniques</A>
1121<UL>
1122<LI><A HREF="#Python_nn46">26.7.1 Input and output parameters</A></LI>
1123<LI><A HREF="#Python_nn47">26.7.2 Simple pointers</A></LI>
1124<LI><A HREF="#Python_nn48">26.7.3 Unbounded C Arrays</A></LI>
1125<LI><A HREF="#Python_nn49">26.7.4 String handling</A></LI>
1126<LI><A HREF="#Python_nn50">26.7.5 Arrays</A></LI>
1127<LI><A HREF="#Python_nn51">26.7.6 String arrays</A></LI>
1128<LI><A HREF="#Python_nn52">26.7.7 STL wrappers</A></LI>
1129</UL>
1130</LI>
1131<LI><A HREF="#Python_nn53">26.8 Typemaps</A>
1132<UL>
1133<LI><A HREF="#Python_nn54">26.8.1 What is a typemap?</A></LI>
1134<LI><A HREF="#Python_nn55">26.8.2 Python typemaps</A></LI>
1135<LI><A HREF="#Python_nn56">26.8.3 Typemap variables</A></LI>
1136<LI><A HREF="#Python_nn57">26.8.4 Useful Python Functions</A></LI>
1137</UL>
1138</LI>
1139<LI><A HREF="#Python_nn58">26.9 Typemap Examples</A>
1140<UL>
1141<LI><A HREF="#Python_nn59">26.9.1 Converting Python list to a char **</A>
1142</LI>
1143<LI><A HREF="#Python_nn60">26.9.2 Expanding a Python object into
1144 multiple arguments</A></LI>
1145<LI><A HREF="#Python_nn61">26.9.3 Using typemaps to return arguments</A></LI>
1146<LI><A HREF="#Python_nn62">26.9.4 Mapping Python tuples into small
1147 arrays</A></LI>
1148<LI><A HREF="#Python_nn63">26.9.5 Mapping sequences to C arrays</A></LI>
1149<LI><A HREF="#Python_nn64">26.9.6 Pointer handling</A></LI>
1150</UL>
1151</LI>
1152<LI><A HREF="#Python_nn65">26.10 Docstring Features</A>
1153<UL>
1154<LI><A HREF="#Python_nn66">26.10.1 Module docstring</A></LI>
1155<LI><A HREF="#Python_nn67">26.10.2 %feature(&quot;autodoc&quot;)</A>
1156<UL>
1157<LI><A HREF="#Python_nn68">26.10.2.1 %feature(&quot;autodoc&quot;, &quot;0&quot;)</A></LI>
1158<LI><A HREF="#Python_nn69">26.10.2.2 %feature(&quot;autodoc&quot;, &quot;1&quot;)</A></LI>
1159<LI><A HREF="#Python_nn70">26.10.2.3 %feature(&quot;autodoc&quot;, &quot;docstring&quot;)</A>
1160</LI>
1161</UL>
1162</LI>
1163<LI><A HREF="#Python_nn71">26.10.3 %feature(&quot;docstring&quot;)</A></LI>
1164</UL>
1165</LI>
1166<LI><A HREF="#Python_nn72">26.11 Python Packages</A></LI>
1167</UL>
1168<B><A HREF="#Ruby">27 SWIG and Ruby</A></B>
1169<UL>
1170<LI><A HREF="#Ruby_nn2">27.1 Preliminaries</A>
1171<UL>
1172<LI><A HREF="#Ruby_nn3">27.1.1 Running SWIG</A></LI>
1173<LI><A HREF="#Ruby_nn4">27.1.2 Getting the right header files</A></LI>
1174<LI><A HREF="#Ruby_nn5">27.1.3 Compiling a dynamic module</A></LI>
1175<LI><A HREF="#Ruby_nn6">27.1.4 Using your module</A></LI>
1176<LI><A HREF="#Ruby_nn7">27.1.5 Static linking</A></LI>
1177<LI><A HREF="#Ruby_nn8">27.1.6 Compilation of C++ extensions</A></LI>
1178</UL>
1179</LI>
1180<LI><A HREF="#Ruby_nn9">27.2 Building Ruby Extensions under Windows
1181 95/NT</A>
1182<UL>
1183<LI><A HREF="#Ruby_nn10">27.2.1 Running SWIG from Developer Studio</A></LI>
1184</UL>
1185</LI>
1186<LI><A HREF="#Ruby_nn11">27.3 The Ruby-to-C/C++ Mapping</A>
1187<UL>
1188<LI><A HREF="#Ruby_nn12">27.3.1 Modules</A></LI>
1189<LI><A HREF="#Ruby_nn13">27.3.2 Functions</A></LI>
1190<LI><A HREF="#Ruby_nn14">27.3.3 Variable Linking</A></LI>
1191<LI><A HREF="#Ruby_nn15">27.3.4 Constants</A></LI>
1192<LI><A HREF="#Ruby_nn16">27.3.5 Pointers</A></LI>
1193<LI><A HREF="#Ruby_nn17">27.3.6 Structures</A></LI>
1194<LI><A HREF="#Ruby_nn18">27.3.7 C++ classes</A></LI>
1195<LI><A HREF="#Ruby_nn19">27.3.8 C++ Inheritance</A></LI>
1196<LI><A HREF="#Ruby_nn20">27.3.9 C++ Overloaded Functions</A></LI>
1197<LI><A HREF="#Ruby_nn21">27.3.10 C++ Operators</A></LI>
1198<LI><A HREF="#Ruby_nn22">27.3.11 C++ namespaces</A></LI>
1199<LI><A HREF="#Ruby_nn23">27.3.12 C++ templates</A></LI>
1200<LI><A HREF="#ruby_cpp_smart_pointers">27.3.13 C++ Smart Pointers</A></LI>
1201<LI><A HREF="#Ruby_nn25">27.3.14 Cross-Language Polymorphism</A>
1202<UL>
1203<LI><A HREF="#Ruby_nn26">27.3.14.1 Exception Unrolling</A></LI>
1204</UL>
1205</LI>
1206</UL>
1207</LI>
1208<LI><A HREF="#Ruby_nn27">27.4 Input and output parameters</A></LI>
1209<LI><A HREF="#Ruby_nn28">27.5 Simple exception handling</A></LI>
1210<LI><A HREF="#Ruby_nn29">27.5 Typemaps</A>
1211<UL>
1212<LI><A HREF="#Ruby_nn30">27.5.1 What is a typemap?</A></LI>
1213<LI><A HREF="#Ruby_nn31">27.5.2 Ruby typemaps</A></LI>
1214<LI><A HREF="#Ruby_nn32">27.5.3 Typemap variables</A></LI>
1215<LI><A HREF="#Ruby_nn33">27.5.4 Useful Functions</A>
1216<UL>
1217<LI><A HREF="#Ruby_nn34">27.5.4.1 C Datatypes to Ruby Objects</A></LI>
1218<LI><A HREF="#Ruby_nn35">27.5.4.2 Ruby Objects to C Datatypes</A></LI>
1219<LI><A HREF="#Ruby_nn36">27.5.4.3 Macros for VALUE</A></LI>
1220<LI><A HREF="#Ruby_nn37">27.5.4.4 Exceptions</A></LI>
1221<LI><A HREF="#Ruby_nn38">27.5.4.5 Iterators</A></LI>
1222</UL>
1223</LI>
1224<LI><A HREF="#ruby_typemap_examples">27.5.5 Typemap Examples</A></LI>
1225<LI><A HREF="#Ruby_nn40">27.5.6 Converting a Ruby array to a char **</A></LI>
1226<LI><A HREF="#Ruby_nn41">27.5.7 Collecting arguments in a hash</A></LI>
1227<LI><A HREF="#Ruby_nn42">27.5.8 Pointer handling</A>
1228<UL>
1229<LI><A HREF="#Ruby_nn43">27.5.8.1 Ruby Datatype Wrapping</A></LI>
1230</UL>
1231</LI>
1232</UL>
1233</LI>
1234<LI><A HREF="#ruby_operator_overloading">27.6 Operator overloading</A>
1235<UL>
1236<LI><A HREF="#Ruby_nn45">27.6.1 Example: STL Vector to Ruby Array</A></LI>
1237</UL>
1238</LI>
1239<LI><A HREF="#Ruby_nn46">27.7 Advanced Topics</A>
1240<UL>
1241<LI><A HREF="#Ruby_nn47">27.7.1 Creating Multi-Module Packages</A></LI>
1242<LI><A HREF="#Ruby_nn48">27.7.2 Defining Aliases</A></LI>
1243<LI><A HREF="#Ruby_nn49">27.7.3 Predicate Methods</A></LI>
1244<LI><A HREF="#Ruby_nn50">27.7.4 Specifying Mixin Modules</A></LI>
1245</UL>
1246</LI>
1247<LI><A HREF="#Ruby_nn51">27.8 Memory Management</A>
1248<UL>
1249<LI><A HREF="#Ruby_nn52">27.9.1 Mark and Sweep Garbage Collector</A></LI>
1250<LI><A HREF="#Ruby_nn53">27.8.1 Object Ownership</A></LI>
1251<LI><A HREF="#Ruby_nn54">27.8.2 Object Tracking</A></LI>
1252<LI><A HREF="#Ruby_nn55">27.8.3 Mark Functions</A></LI>
1253<LI><A HREF="#Ruby_nn56">27.8.4 Free Functions</A></LI>
1254</UL>
1255</LI>
1256</UL>
1257<B><A HREF="#Tcl">28 SWIG and Tcl</A></B>
1258<UL>
1259<LI><A HREF="#Tcl_nn2">28.1 Preliminaries</A>
1260<UL>
1261<LI><A HREF="#Tcl_nn3">28.1.1 Getting the right header files</A></LI>
1262<LI><A HREF="#Tcl_nn4">28.1.2 Compiling a dynamic module</A></LI>
1263<LI><A HREF="#Tcl_nn5">28.1.3 Static linking</A></LI>
1264<LI><A HREF="#Tcl_nn6">28.1.4 Using your module</A></LI>
1265<LI><A HREF="#Tcl_nn7">28.1.5 Compilation of C++ extensions</A></LI>
1266<LI><A HREF="#Tcl_nn8">28.1.6 Compiling for 64-bit platforms</A></LI>
1267<LI><A HREF="#Tcl_nn9">28.1.7 Setting a package prefix</A></LI>
1268<LI><A HREF="#Tcl_nn10">28.1.8 Using namespaces</A></LI>
1269</UL>
1270</LI>
1271<LI><A HREF="#Tcl_nn11">28.2 Building Tcl/Tk Extensions under Windows
1272 95/NT</A>
1273<UL>
1274<LI><A HREF="#Tcl_nn12">28.2.1 Running SWIG from Developer Studio</A></LI>
1275<LI><A HREF="#Tcl_nn13">28.2.2 Using NMAKE</A></LI>
1276</UL>
1277</LI>
1278<LI><A HREF="#Tcl_nn14">28.3 A tour of basic C/C++ wrapping</A>
1279<UL>
1280<LI><A HREF="#Tcl_nn15">28.3.1 Modules</A></LI>
1281<LI><A HREF="#Tcl_nn16">28.3.2 Functions</A></LI>
1282<LI><A HREF="#Tcl_nn17">28.3.3 Global variables</A></LI>
1283<LI><A HREF="#Tcl_nn18">28.3.4 Constants and enums</A></LI>
1284<LI><A HREF="#Tcl_nn19">28.3.5 Pointers</A></LI>
1285<LI><A HREF="#Tcl_nn20">28.3.6 Structures</A></LI>
1286<LI><A HREF="#Tcl_nn21">28.3.7 C++ classes</A></LI>
1287<LI><A HREF="#Tcl_nn22">28.3.8 C++ inheritance</A></LI>
1288<LI><A HREF="#Tcl_nn23">28.3.9 Pointers, references, values, and arrays</A>
1289</LI>
1290<LI><A HREF="#Tcl_nn24">28.3.10 C++ overloaded functions</A></LI>
1291<LI><A HREF="#Tcl_nn25">28.3.11 C++ operators</A></LI>
1292<LI><A HREF="#Tcl_nn26">28.3.12 C++ namespaces</A></LI>
1293<LI><A HREF="#Tcl_nn27">28.3.13 C++ templates</A></LI>
1294<LI><A HREF="#Tcl_nn28">28.3.14 C++ Smart Pointers</A></LI>
1295</UL>
1296</LI>
1297<LI><A HREF="#Tcl_nn29">28.4 Further details on the Tcl class interface</A>
1298<UL>
1299<LI><A HREF="#Tcl_nn30">28.4.1 Proxy classes</A></LI>
1300<LI><A HREF="#Tcl_nn31">28.4.2 Memory management</A></LI>
1301</UL>
1302</LI>
1303<LI><A HREF="#Tcl_nn32">28.5 Input and output parameters</A></LI>
1304<LI><A HREF="#Tcl_nn33">28.6 Exception handling</A></LI>
1305<LI><A HREF="#Tcl_nn34">28.7 Typemaps</A>
1306<UL>
1307<LI><A HREF="#Tcl_nn35">28.7.1 What is a typemap?</A></LI>
1308<LI><A HREF="#Tcl_nn36">28.7.2 Tcl typemaps</A></LI>
1309<LI><A HREF="#Tcl_nn37">28.7.3 Typemap variables</A></LI>
1310<LI><A HREF="#Tcl_nn38">28.7.4 Converting a Tcl list to a char **</A></LI>
1311<LI><A HREF="#Tcl_nn39">28.7.5 Returning values in arguments</A></LI>
1312<LI><A HREF="#Tcl_nn40">28.7.6 Useful functions</A></LI>
1313<LI><A HREF="#Tcl_nn41">28.7.7 Standard typemaps</A></LI>
1314<LI><A HREF="#Tcl_nn42">28.7.8 Pointer handling</A></LI>
1315</UL>
1316</LI>
1317<LI><A HREF="#Tcl_nn43">28.8 Turning a SWIG module into a Tcl Package.</A>
1318</LI>
1319<LI><A HREF="#Tcl_nn44">28.9 Building new kinds of Tcl interfaces (in
1320 Tcl)</A>
1321<UL>
1322<LI><A HREF="#Tcl_nn45">28.9.1 Proxy classes</A></LI>
1323</UL>
1324</LI>
1325</UL>
1326<B><A HREF="#Lua_nn1">29 SWIG and Lua</A></B>
1327<UL>
1328<LI><A HREF="#Lua_nn2">29.1 Preliminaries</A></LI>
1329<LI><A HREF="#Lua_nn3">29.2 Running SWIG</A>
1330<UL>
1331<LI><A HREF="#Lua_nn4">29.2.1 Compiling and Linking and Interpreter</A></LI>
1332<LI><A HREF="#Lua_nn5">29.2.2 Compiling a dynamic module</A></LI>
1333<LI><A HREF="#Lua_nn6">29.2.3 Using your module</A></LI>
1334</UL>
1335</LI>
1336<LI><A HREF="#Lua_nn7">29.3 A tour of basic C/C++ wrapping</A>
1337<UL>
1338<LI><A HREF="#Lua_nn8">29.3.1 Modules</A></LI>
1339<LI><A HREF="#Lua_nn9">29.3.2 Functions</A></LI>
1340<LI><A HREF="#Lua_nn10">29.3.3 Global variables</A></LI>
1341<LI><A HREF="#Lua_nn11">29.3.4 Constants and enums</A></LI>
1342<LI><A HREF="#Lua_nn12">29.3.5 Pointers</A></LI>
1343<LI><A HREF="#Lua_nn13">29.3.6 Structures</A></LI>
1344<LI><A HREF="#Lua_nn14">29.3.7 C++ classes</A></LI>
1345<LI><A HREF="#Lua_nn15">29.3.8 C++ inheritance</A></LI>
1346<LI><A HREF="#Lua_nn16">29.3.9 Pointers, references, values, and arrays</A>
1347</LI>
1348<LI><A HREF="#Lua_nn17">29.3.10 C++ overloaded functions</A></LI>
1349<LI><A HREF="#Lua_nn18">29.3.11 C++ operators</A></LI>
1350<LI><A HREF="#Lua_nn19">29.3.12 Class extension with %extend</A></LI>
1351<LI><A HREF="#Lua_nn20">29.3.13 C++ templates</A></LI>
1352<LI><A HREF="#Lua_nn21">29.3.14 C++ Smart Pointers</A></LI>
1353</UL>
1354</LI>
1355<LI><A HREF="#Lua_nn22">29.4 Details on the Lua binding</A>
1356<UL>
1357<LI><A HREF="#Lua_nn23">29.4.1 Binding global data into the module.</A></LI>
1358<LI><A HREF="#Lua_nn24">29.4.2 Userdata and Metatables</A></LI>
1359<LI><A HREF="#Lua_nn25">29.4.3 Memory management</A></LI>
1360</UL>
1361</LI>
1362</UL>
1363<B><A HREF="#Extending">30 Extending SWIG</A></B>
1364<UL>
1365<LI><A HREF="#Extending_nn2">30.1 Introduction</A></LI>
1366<LI><A HREF="#Extending_nn3">30.2 Prerequisites</A></LI>
1367<LI><A HREF="#Extending_nn4">30.3 The Big Picture</A></LI>
1368<LI><A HREF="#Extending_nn5">30.4 Execution Model</A>
1369<UL>
1370<LI><A HREF="#Extending_nn6">30.4.1 Preprocessing</A></LI>
1371<LI><A HREF="#Extending_nn7">30.4.2 Parsing</A></LI>
1372<LI><A HREF="#Extending_nn8">30.4.3 Parse Trees</A></LI>
1373<LI><A HREF="#Extending_nn9">30.4.4 Attribute namespaces</A></LI>
1374<LI><A HREF="#Extending_nn10">30.4.5 Symbol Tables</A></LI>
1375<LI><A HREF="#Extending_nn11">30.4.6 The %feature directive</A></LI>
1376<LI><A HREF="#Extending_nn12">30.4.7 Code Generation</A></LI>
1377<LI><A HREF="#Extending_nn13">30.4.8 SWIG and XML</A></LI>
1378</UL>
1379</LI>
1380<LI><A HREF="#Extending_nn14">30.5 Primitive Data Structures</A>
1381<UL>
1382<LI><A HREF="#Extending_nn15">30.5.1 Strings</A></LI>
1383<LI><A HREF="#Extending_nn16">30.5.2 Hashes</A></LI>
1384<LI><A HREF="#Extending_nn17">30.5.3 Lists</A></LI>
1385<LI><A HREF="#Extending_nn18">30.5.4 Common operations</A></LI>
1386<LI><A HREF="#Extending_nn19">30.5.5 Iterating over Lists and Hashes</A></LI>
1387<LI><A HREF="#Extending_nn20">30.5.6 I/O</A></LI>
1388</UL>
1389</LI>
1390<LI><A HREF="#Extending_nn21">30.6 Navigating and manipulating parse
1391 trees</A></LI>
1392<LI><A HREF="#Extending_nn22">30.7 Working with attributes</A></LI>
1393<LI><A HREF="#Extending_nn23">30.8 Type system</A>
1394<UL>
1395<LI><A HREF="#Extending_nn24">30.8.1 String encoding of types</A></LI>
1396<LI><A HREF="#Extending_nn25">30.8.2 Type construction</A></LI>
1397<LI><A HREF="#Extending_nn26">30.8.3 Type tests</A></LI>
1398<LI><A HREF="#Extending_nn27">30.8.4 Typedef and inheritance</A></LI>
1399<LI><A HREF="#Extending_nn28">30.8.5 Lvalues</A></LI>
1400<LI><A HREF="#Extending_nn29">30.8.6 Output functions</A></LI>
1401</UL>
1402</LI>
1403<LI><A HREF="#Extending_nn30">30.9 Parameters</A></LI>
1404<LI><A HREF="#Extending_nn31">30.10 Writing a Language Module</A>
1405<UL>
1406<LI><A HREF="#Extending_nn32">30.10.1 Execution model</A></LI>
1407<LI><A HREF="#Extending_nn33">30.10.2 Starting out</A></LI>
1408<LI><A HREF="#Extending_nn34">30.10.3 Command line options</A></LI>
1409<LI><A HREF="#Extending_nn35">30.10.4 Configuration and preprocessing</A>
1410</LI>
1411<LI><A HREF="#Extending_nn36">30.10.5 Entry point to code generation</A></LI>
1412<LI><A HREF="#Extending_nn37">30.10.6 Module I/O and wrapper skeleton</A>
1413</LI>
1414<LI><A HREF="#Extending_nn38">30.10.7 Low-level code generators</A></LI>
1415<LI><A HREF="#Extending_nn39">30.10.8 Configuration files</A></LI>
1416<LI><A HREF="#Extending_nn40">30.10.9 Runtime support</A></LI>
1417<LI><A HREF="#Extending_nn41">30.10.10 Standard library files</A></LI>
1418<LI><A HREF="#Extending_nn42">30.10.11 Examples and test cases</A></LI>
1419<LI><A HREF="#Extending_nn43">30.10.12 Documentation</A></LI>
1420</UL>
1421</LI>
1422<LI><A HREF="#Extending_nn44">30.11 Typemaps</A>
1423<UL>
1424<LI><A HREF="#Extending_nn45">30.11.1 Proxy classes</A></LI>
1425</UL>
1426</LI>
1427<LI><A HREF="#Extending_nn46">30.12 Guide to parse tree nodes</A></LI>
1428</UL>
1429<HR NOSHADE>
1430<H1><A name="Sections"></A>SWIG-1.3 Development Documentation</H1>
1431 Last update : SWIG-1.3.26 (October 9, 2005)
1432<H2><A NAME="1_1">Sections</A></H2>
1433<P> The SWIG documentation is being updated to reflect new SWIG features
1434 and enhancements. However, this update process is not quite
1435 finished--there is a lot of old SWIG-1.1 documentation and it is taking
1436 some time to update all of it. Please pardon our dust (or volunteer to
1437 help!).</P>
1438<H3><A NAME="1_1_1">SWIG Core Documentation</A></H3>
1439<UL>
1440<LI><A href="#Preface">Preface</A></LI>
1441<LI><A href="#Introduction">Introduction</A></LI>
1442<LI><A href="#Windows">Getting started on Windows</A></LI>
1443<LI><A href="#Scripting">Scripting</A></LI>
1444<LI><A href="#SWIG">SWIG Basics</A> (Read this!)</LI>
1445<LI><A href="#SWIGPlus">SWIG and C++</A></LI>
1446<LI><A href="#Preprocessor">The SWIG preprocessor</A></LI>
1447<LI><A href="#Library">The SWIG Library</A></LI>
1448<LI><A href="#Arguments">Argument handling</A></LI>
1449<LI><A href="#Typemaps">Typemaps</A></LI>
1450<LI><A href="#Customization">Customization features</A></LI>
1451<LI><A href="#Contract">Contracts</A></LI>
1452<LI><A href="#Varargs">Variable length arguments</A></LI>
1453<LI><A href="#Warnings">Warning messages</A></LI>
1454<LI><A href="#Modules">Working with Modules</A></LI>
1455</UL>
1456<H3><A NAME="1_1_2">Language Module Documentation</A></H3>
1457<UL>
1458<LI><A href="Lisp.html#Lisp_nn1">Common Lisp support</A></LI>
1459<LI><A href="#CSharp">C# support</A></LI>
1460<LI><A href="#Chicken">Chicken support</A></LI>
1461<LI><A href="#Guile">Guile support</A></LI>
1462<LI><A href="#Java">Java support</A></LI>
1463<LI><A href="#Lua_nn1">Lua support</A></LI>
1464<LI><A href="#Modula3">Modula3 support</A></LI>
1465<LI><A href="#MzScheme">MzScheme support</A></LI>
1466<LI><A href="#Ocaml">Ocaml support</A></LI>
1467<LI><A href="#Perl5">Perl5 support</A></LI>
1468<LI><A href="#Php">PHP support</A></LI>
1469<LI><A href="#Pike">Pike support</A></LI>
1470<LI><A href="#Python">Python support</A></LI>
1471<LI><A href="#Ruby">Ruby support</A></LI>
1472<LI><A href="#Tcl">Tcl support</A></LI>
1473</UL>
1474<H3><A NAME="1_1_3">Developer Documentation</A></H3>
1475<UL>
1476<LI><A href="#Extending">Extending SWIG</A></LI>
1477</UL>
1478<H3><A NAME="1_1_4">Documentation that has not yet been updated</A></H3>
1479<P> This documentation has not been completely updated from SWIG-1.1,
1480 but most of the topics still apply to the current release. Make sure
1481 you read the <A href="#SWIG">SWIG Basics</A> chapter before reading any
1482 of these chapters. Also, SWIG-1.3.10 features extensive changes to the
1483 implementation of typemaps. Make sure you read the <A href="#Typemaps">
1484Typemaps</A> chapter above if you are using this feature.</P>
1485<UL>
1486<LI><A href="Advanced.html#Advanced">Advanced topics</A> (see <A href="#Modules">
1487Modules</A> for updated information).</LI>
1488</UL>
1489<HR NOSHADE>
1490<H1><A name="Preface"></A>1 Preface</H1>
1491
1492<!-- INDEX -->
1493<DIV class="sectiontoc">
1494<UL>
1495<LI><A href="#Preface_nn2">Introduction</A></LI>
1496<LI><A href="#Preface_nn3">Special Introduction for Version 1.3</A></LI>
1497<LI><A href="#Preface_nn4">SWIG Versions</A></LI>
1498<LI><A href="#Preface_nn5">SWIG resources</A></LI>
1499<LI><A href="#Preface_nn6">Prerequisites</A></LI>
1500<LI><A href="#Preface_nn7">Organization of this manual</A></LI>
1501<LI><A href="#Preface_nn8">How to avoid reading the manual</A></LI>
1502<LI><A href="#Preface_nn9">Backwards Compatibility</A></LI>
1503<LI><A href="#Preface_nn10">Credits</A></LI>
1504<LI><A href="#Preface_nn11">Bug reports</A></LI>
1505</UL>
1506</DIV>
1507<!-- INDEX -->
1508<H2><A name="Preface_nn2"></A>1.1 Introduction</H2>
1509<P> SWIG (Simplified Wrapper and Interface Generator) is a software
1510 development tool for building scripting language interfaces to C and
1511 C++ programs. Originally developed in 1995, SWIG was first used by
1512 scientists in the Theoretical Physics Division at Los Alamos National
1513 Laboratory for building user interfaces to simulation codes running on
1514 the Connection Machine 5 supercomputer. In this environment, scientists
1515 needed to work with huge amounts of simulation data, complex hardware,
1516 and a constantly changing code base. The use of a scripting language
1517 interface provided a simple yet highly flexible foundation for solving
1518 these types of problems. SWIG simplifies development by largely
1519 automating the task of scripting language integration--allowing
1520 developers and users to focus on more important problems.</P>
1521<P> Although SWIG was originally developed for scientific applications,
1522 it has since evolved into a general purpose tool that is used in a wide
1523 variety of applications--in fact almost anything where C/C++
1524 programming is involved.</P>
1525<H2><A name="Preface_nn3"></A>1.2 Special Introduction for Version 1.3</H2>
1526<P> Since SWIG was released in 1996, its user base and applicability has
1527 continued to grow. Although its rate of development has varied, an
1528 active development effort has continued to make improvements to the
1529 system. Today, nearly a dozen developers are working to create
1530 SWIG-2.0---a system that aims to provide wrapping support for nearly
1531 all of the ANSI C++ standard and approximately ten target languages
1532 including Guile, Java, Mzscheme, Ocaml, Perl, Pike, PHP, Python, Ruby,
1533 and Tcl.</P>
1534<H2><A name="Preface_nn4"></A>1.3 SWIG Versions</H2>
1535<P> For several years, the most stable version of SWIG has been release
1536 1.1p5. Starting with version 1.3, a new version numbering scheme has
1537 been adopted. Odd version numbers (1.3, 1.5, etc.) represent
1538 development versions of SWIG. Even version numbers (1.4, 1.6, etc.)
1539 represent stable releases. Currently, developers are working to create
1540 a stable SWIG-2.0 release. Don't let the development status of SWIG-1.3
1541 scare you---it is much more stable (and capable) than SWIG-1.1p5.</P>
1542<H2><A name="Preface_nn5"></A>1.4 SWIG resources</H2>
1543<P> The official location of SWIG related material is</P>
1544<DIV class="shell">
1545<PRE>
1546<A href="http://www.swig.org">http://www.swig.org</A>
1547</PRE>
1548</DIV>
1549<P> This site contains the latest version of the software, users guide,
1550 and information regarding bugs, installation problems, and
1551 implementation tricks.</P>
1552<P> You can also subscribe to the SWIG mailing list by visiting the page</P>
1553<DIV class="shell">
1554<PRE>
1555<A href="http://www.swig.org/mail.html">http://www.swig.org/mail.html</A>
1556</PRE>
1557</DIV>
1558<P> The mailing list often discusses some of the more technical aspects
1559 of SWIG along with information about beta releases and future work.</P>
1560<P> CVS access to the latest version of SWIG is also available. More
1561 information about this can be obtained at:</P>
1562<DIV class="shell">
1563<PRE>
1564<A href="http://www.swig.org/cvs.html">http://www.swig.org/cvs.html</A>
1565</PRE>
1566</DIV>
1567<H2><A name="Preface_nn6"></A>1.5 Prerequisites</H2>
1568<P> This manual assumes that you know how to write C/C++ programs and
1569 that you have at least heard of scripting languages such as Tcl,
1570 Python, and Perl. A detailed knowledge of these scripting languages is
1571 not required although some familiarity won't hurt. No prior experience
1572 with building C extensions to these languages is required---after all,
1573 this is what SWIG does automatically. However, you should be reasonably
1574 familiar with the use of compilers, linkers, and makefiles since making
1575 scripting language extensions is somewhat more complicated than writing
1576 a normal C program.</P>
1577<P> Recent SWIG releases have become significantly more capable in their
1578 C++ handling--especially support for advanced features like namespaces,
1579 overloaded operators, and templates. Whenever possible, this manual
1580 tries to cover the technicalities of this interface. However, this
1581 isn't meant to be a tutorial on C++ programming. For many of the gory
1582 details, you will almost certainly want to consult a good C++
1583 reference. If you don't program in C++, you may just want to skip those
1584 parts of the manual.</P>
1585<H2><A name="Preface_nn7"></A>1.6 Organization of this manual</H2>
1586<P> The first few chapters of this manual describe SWIG in general and
1587 provide an overview of its capabilities. The remaining chapters are
1588 devoted to specific SWIG language modules and are self contained. Thus,
1589 if you are using SWIG to build Python interfaces, you can probably skip
1590 to that chapter and find almost everything you need to know. Caveat: we
1591 are currently working on a documentation rewrite and many of the older
1592 language module chapters are still somewhat out of date.</P>
1593<H2><A name="Preface_nn8"></A>1.7 How to avoid reading the manual</H2>
1594<P> If you hate reading manuals, glance at the &quot;Introduction&quot; which
1595 contains a few simple examples. These examples contain about 95% of
1596 everything you need to know to use SWIG. After that, simply use the
1597 language-specific chapters as a reference. The SWIG distribution also
1598 comes with a large directory of examples that illustrate different
1599 topics.</P>
1600<H2><A name="Preface_nn9"></A>1.8 Backwards Compatibility</H2>
1601<P> If you are a previous user of SWIG, don't expect recent versions of
1602 SWIG to provide backwards compatibility. In fact, backwards
1603 compatibility issues may arise even between successive 1.3.x releases.
1604 Although these incompatibilities are regrettable, SWIG-1.3 is an active
1605 development project. The primary goal of this effort is to make SWIG
1606 better---a process that would simply be impossible if the developers
1607 are constantly bogged down with backwards compatibility issues.</P>
1608<P> On a positive note, a few incompatibilities are a small price to pay
1609 for the large number of new features that have been added---namespaces,
1610 templates, smart pointers, overloaded methods, operators, and more.</P>
1611<P> If you need to work with different versions of SWIG and backwards
1612 compatibility is an issue, you can use the SWIG_VERSION preprocessor
1613 symbol which holds the version of SWIG being executed. SWIG_VERSION is
1614 a hexadecimal integer such as 0x010311 (corresponding to SWIG-1.3.11).
1615 This can be used in an interface file to define different typemaps,
1616 take advantage of different features etc:</P>
1617<DIV class="code">
1618<PRE>
1619#if SWIG_VERSION &gt;= 0x010311
1620/* Use some fancy new feature */
1621#endif
1622</PRE>
1623</DIV>
1624<P> Note: The version symbol is not defined in the generated SWIG
1625 wrapper file. The SWIG preprocessor has defined SWIG_VERSION since
1626 SWIG-1.3.11.</P>
1627<H2><A name="Preface_nn10"></A>1.9 Credits</H2>
1628<P> SWIG is an unfunded project that would not be possible without the
1629 contributions of many people. Most recent SWIG development has been
1630 supported by Matthias K&ouml;ppe, William Fulton, Lyle Johnson, Richard
1631 Palmer, Thien-Thi Nguyen, Jason Stewart, Loic Dachary, Masaki
1632 Fukushima, Luigi Ballabio, Sam Liddicott, Art Yerkes, Marcelo Matus,
1633 Harco de Hilster, John Lenz, and Surendra Singhi.</P>
1634<P> Historically, the following people contributed to early versions of
1635 SWIG. Peter Lomdahl, Brad Holian, Shujia Zhou, Niels Jensen, and Tim
1636 Germann at Los Alamos National Laboratory were the first users. Patrick
1637 Tullmann at the University of Utah suggested the idea of automatic
1638 documentation generation. John Schmidt and Kurtis Bleeker at the
1639 University of Utah tested out the early versions. Chris Johnson
1640 supported SWIG's developed at the University of Utah. John Buckman,
1641 Larry Virden, and Tom Schwaller provided valuable input on the first
1642 releases and improving the portability of SWIG. David Fletcher and Gary
1643 Holt have provided a great deal of input on improving SWIG's Perl5
1644 implementation. Kevin Butler contributed the first Windows NT port.</P>
1645<H2><A name="Preface_nn11"></A>1.10 Bug reports</H2>
1646<P> Although every attempt has been made to make SWIG bug-free, we are
1647 also trying to make feature improvements that may introduce bugs. To
1648 report a bug, either send mail to the SWIG developer list at the <A href="http://www.swig.org/mail.html">
1649swig-dev mailing list</A> or report a bug at the <A href="http://www.swig.org/bugs.html">
1650SWIG bug tracker</A>. In your report, be as specific as possible,
1651 including (if applicable), error messages, tracebacks (if a core dump
1652 occurred), corresponding portions of the SWIG interface file used, and
1653 any important pieces of the SWIG generated wrapper code. We can only
1654 fix bugs if we know about them.</P>
1655<HR NOSHADE>
1656<H1><A name="Introduction"></A>2 Introduction</H1>
1657
1658<!-- INDEX -->
1659<DIV class="sectiontoc">
1660<UL>
1661<LI><A href="#Introduction_nn2">What is SWIG?</A></LI>
1662<LI><A href="#Introduction_nn3">Why use SWIG?</A></LI>
1663<LI><A href="#Introduction_nn4">A SWIG example</A>
1664<UL>
1665<LI><A href="#Introduction_nn5">SWIG interface file</A></LI>
1666<LI><A href="#Introduction_nn6">The swig command</A></LI>
1667<LI><A href="#Introduction_nn7">Building a Perl5 module</A></LI>
1668<LI><A href="#Introduction_nn8">Building a Python module</A></LI>
1669<LI><A href="#Introduction_nn9">Shortcuts</A></LI>
1670</UL>
1671</LI>
1672<LI><A href="#Introduction_nn10">Supported C/C++ language features</A></LI>
1673<LI><A href="#Introduction_nn11">Non-intrusive interface building</A></LI>
1674<LI><A href="#Introduction_build_system">Incorporating SWIG into a build
1675 system</A></LI>
1676<LI><A href="#Introduction_nn12">Hands off code generation</A></LI>
1677<LI><A href="#Introduction_nn13">SWIG and freedom</A></LI>
1678</UL>
1679</DIV>
1680<!-- INDEX -->
1681<H2><A name="Introduction_nn2"></A>2.1 What is SWIG?</H2>
1682<P> SWIG is a software development tool that simplifies the task of
1683 interfacing different languages to C and C++ programs. In a nutshell,
1684 SWIG is a compiler that takes C declarations and creates the wrappers
1685 needed to access those declarations from other languages including
1686 including Perl, Python, Tcl, Ruby, Guile, and Java. SWIG normally
1687 requires no modifications to existing code and can often be used to
1688 build a usable interface in only a few minutes. Possible applications
1689 of SWIG include:</P>
1690<UL>
1691<LI>Building interpreted interfaces to existing C programs.</LI>
1692<LI>Rapid prototyping and application development.</LI>
1693<LI>Interactive debugging.</LI>
1694<LI>Reengineering or refactoring of legacy software into a scripting
1695 language components.</LI>
1696<LI>Making a graphical user interface (using Tk for example).</LI>
1697<LI>Testing of C libraries and programs (using scripts).</LI>
1698<LI>Building high performance C modules for scripting languages.</LI>
1699<LI>Making C programming more enjoyable (or tolerable depending on your
1700 point of view).</LI>
1701<LI>Impressing your friends.</LI>
1702<LI>Obtaining vast sums of research funding (although obviously not
1703 applicable to the author).</LI>
1704</UL>
1705<P> SWIG was originally designed to make it extremely easy for
1706 scientists and engineers to build extensible scientific software
1707 without having to get a degree in software engineering. Because of
1708 this, the use of SWIG tends to be somewhat informal and ad-hoc (e.g.,
1709 SWIG does not require users to provide formal interface specifications
1710 as you would find in a dedicated IDL compiler). Although this style of
1711 development isn't appropriate for every project, it is particularly
1712 well suited to software development in the small; especially the
1713 research and development work that is commonly found in scientific and
1714 engineering projects.</P>
1715<H2><A name="Introduction_nn3"></A>2.2 Why use SWIG?</H2>
1716<P> As stated in the previous section, the primary purpose of SWIG is to
1717 simplify the task of integrating C/C++ with other programming
1718 languages. However, why would anyone want to do that? To answer that
1719 question, it is useful to list a few strengths of C/C++ programming:</P>
1720<UL>
1721<LI>Excellent support for writing programming libraries.</LI>
1722<LI>High performance (number crunching, data processing, graphics,
1723 etc.).</LI>
1724<LI>Systems programming and systems integration.</LI>
1725<LI>Large user community and software base.</LI>
1726</UL>
1727<P> Next, let's list a few problems with C/C++ programming</P>
1728<UL>
1729<LI>Writing a user interface is rather painful (i.e., consider
1730 programming with MFC, X11, GTK, or any number of other libraries).</LI>
1731<LI>Testing is time consuming (the compile/debug cycle).</LI>
1732<LI>Not easy to reconfigure or customize without recompilation.</LI>
1733<LI>Modularization can be tricky.</LI>
1734<LI>Security concerns (buffer overflow for instance).</LI>
1735</UL>
1736<P> To address these limitations, many programmers have arrived at the
1737 conclusion that it is much easier to use different programming
1738 languages for different tasks. For instance, writing a graphical user
1739 interface may be significantly easier in a scripting language like
1740 Python or Tcl (consider the reasons why millions of programmers have
1741 used languages like Visual Basic if you need more proof). An
1742 interactive interpreter might also serve as a useful debugging and
1743 testing tool. Other languages like Java might greatly simplify the task
1744 of writing distributed computing software. The key point is that
1745 different programming languages offer different strengths and
1746 weaknesses. Moreover, it is extremely unlikely that any programming is
1747 ever going to be perfect. Therefore, by combining languages together,
1748 you can utilize the best features of each language and greatly simplify
1749 certain aspects of software development.</P>
1750<P> From the standpoint of C/C++, a lot of people use SWIG because they
1751 want to break out of the traditional monolithic C programming model
1752 which usually results in programs that resemble this:</P>
1753<UL>
1754<LI>A collection of functions and variables that do something useful.</LI>
1755<LI>A <TT>main()</TT> program that starts everything.</LI>
1756<LI>A horrible collection of hacks that form some kind of user interface
1757 (but which no-one really wants to touch).</LI>
1758</UL>
1759<P> Instead of going down that route, incorporating C/C++ into a higher
1760 level language often results in a more modular design, less code,
1761 better flexibility, and increased programmer productivity.</P>
1762<P> SWIG tries to make the problem of C/C++ integration as painless as
1763 possible. This allows you to focus on the underlying C program and
1764 using the high-level language interface, but not the tedious and
1765 complex chore of making the two languages talk to each other. At the
1766 same time, SWIG recognizes that all applications are different.
1767 Therefore, it provides a wide variety of customization features that
1768 let you change almost every aspect of the language bindings. This is
1769 the main reason why SWIG has such a large user manual ;-).</P>
1770<H2><A name="Introduction_nn4"></A>2.3 A SWIG example</H2>
1771<P> The best way to illustrate SWIG is with a simple example. Consider
1772 the following C code:</P>
1773<DIV class="code">
1774<PRE>
1775/* File : example.c */
1776
1777double My_variable = 3.0;
1778
1779/* Compute factorial of n */
1780int fact(int n) {
1781 if (n &lt;= 1) return 1;
1782 else return n*fact(n-1);
1783}
1784
1785/* Compute n mod m */
1786int my_mod(int n, int m) {
1787 return(n % m);
1788}
1789</PRE>
1790</DIV>
1791<P> Suppose that you wanted to access these functions and the global
1792 variable <TT>My_variable</TT> from Tcl. You start by making a SWIG
1793 interface file as shown below (by convention, these files carry a .i
1794 suffix) :</P>
1795<H3><A name="Introduction_nn5"></A>2.3.1 SWIG interface file</H3>
1796<DIV class="code">
1797<PRE>
1798/* File : example.i */
1799%module example
1800%{
1801/* Put headers and other declarations here */
1802extern double My_variable;
1803extern int fact(int);
1804extern int my_mod(int n, int m);
1805%}
1806
1807extern double My_variable;
1808extern int fact(int);
1809extern int my_mod(int n, int m);
1810</PRE>
1811</DIV>
1812<P> The interface file contains ANSI C function prototypes and variable
1813 declarations. The <TT>%module</TT> directive defines the name of the
1814 module that will be created by SWIG. The <TT>%{,%}</TT> block provides
1815 a location for inserting additional code such as C header files or
1816 additional C declarations.</P>
1817<H3><A name="Introduction_nn6"></A>2.3.2 The swig command</H3>
1818<P> SWIG is invoked using the <TT>swig</TT> command. We can use this to
1819 build a Tcl module (under Linux) as follows :</P>
1820<DIV class="shell">
1821<PRE>
1822unix &gt; <B>swig -tcl example.i</B>
1823unix &gt; <B>gcc -c -fpic example.c example_wrap.c -I/usr/local/include</B>
1824unix &gt; <B>gcc -shared example.o example_wrap.o -o example.so</B>
1825unix &gt; <B>tclsh</B>
1826% <B>load ./example.so</B>
1827% <B>fact 4</B>
182824
1829% <B>my_mod 23 7</B>
18302
1831% <B>expr $My_variable + 4.5</B>
18327.5
1833%
1834</PRE>
1835</DIV>
1836<P> The <TT>swig</TT> command produced a new file called <TT>
1837example_wrap.c</TT> that should be compiled along with the <TT>example.c</TT>
1838 file. Most operating systems and scripting languages now support
1839 dynamic loading of modules. In our example, our Tcl module has been
1840 compiled into a shared library that can be loaded into Tcl. When
1841 loaded, Tcl can now access the functions and variables declared in the
1842 SWIG interface. A look at the file <TT>example_wrap.c</TT> reveals a
1843 hideous mess. However, you almost never need to worry about it.</P>
1844<H3><A name="Introduction_nn7"></A>2.3.3 Building a Perl5 module</H3>
1845<P> Now, let's turn these functions into a Perl5 module. Without making
1846 any changes type the following (shown for Solaris):</P>
1847<DIV class="shell">
1848<PRE>
1849unix &gt; <B>swig -perl5 example.i</B>
1850unix &gt; <B>gcc -c example.c example_wrap.c \
1851 -I/usr/local/lib/perl5/sun4-solaris/5.003/CORE</B>
1852unix &gt; <B>ld -G example.o example_wrap.o -o example.so</B> # This is for Solaris
1853unix &gt; <B>perl5.003
1854use example;
1855print example::fact(4), &quot;\n&quot;;
1856print example::my_mod(23,7), &quot;\n&quot;;
1857print $example::My_variable + 4.5, &quot;\n&quot;;
1858&lt;ctrl-d&gt;</B>
185924
18602
18617.5
1862unix &gt;
1863</PRE>
1864</DIV>
1865<H3><A name="Introduction_nn8"></A>2.3.4 Building a Python module</H3>
1866<P> Finally, let's build a module for Python (shown for Irix).</P>
1867<DIV class="shell">
1868<PRE>
1869unix &gt; <B>swig -python example.i</B>
1870unix &gt; <B>gcc -c -fpic example.c example_wrap.c -I/usr/local/include/python2.0</B>
1871unix &gt; <B>gcc -shared example.o example_wrap.o -o _example.so</B>
1872unix &gt; <B>python</B>
1873Python 2.0 (#6, Feb 21 2001, 13:29:45)
1874[GCC egcs-2.91.66 19990314/Linux (egcs-1.1.2 release)] on linux2
1875Type &quot;copyright&quot;, &quot;credits&quot; or &quot;license&quot; for more information.
1876&gt;&gt;&gt; <B>import example</B>
1877&gt;&gt;&gt; <B>example.fact(4)</B>
187824
1879&gt;&gt;&gt; <B>example.my_mod(23,7)</B>
18802
1881&gt;&gt;&gt; <B>example.cvar.My_variable + 4.5</B>
18827.5
1883</PRE>
1884</DIV>
1885<H3><A name="Introduction_nn9"></A>2.3.5 Shortcuts</H3>
1886<P> To the truly lazy programmer, one may wonder why we needed the extra
1887 interface file at all. As it turns out, you can often do without it.
1888 For example, you could also build a Perl5 module by just running SWIG
1889 on the C header file and specifying a module name as follows</P>
1890<DIV class="shell">
1891<PRE>
1892unix &gt; <B>swig -perl5 -module example example.h</B>
1893unix &gt; <B>gcc -c example.c example_wrap.c \
1894 -I/usr/local/lib/perl5/sun4-solaris/5.003/CORE</B>
1895unix &gt; <B>ld -G example.o example_wrap.o -o example.so</B>
1896unix &gt; <B>perl5.003
1897use example;
1898print example::fact(4), &quot;\n&quot;;
1899print example::my_mod(23,7), &quot;\n&quot;;
1900print $example::My_variable + 4.5, &quot;\n&quot;;
1901&lt;ctrl-d&gt;</B>
190224
19032
19047.5
1905</PRE>
1906</DIV>
1907<H2><A name="Introduction_nn10"></A>2.4 Supported C/C++ language
1908 features</H2>
1909<P> A primary goal of the SWIG project is to make the language binding
1910 process extremely easy. Although a few simple examples have been shown,
1911 SWIG is quite capable in supporting most of C++. Some of the major
1912 features include:</P>
1913<UL>
1914<LI>Full C99 preprocessing.</LI>
1915<LI>All ANSI C and C++ datatypes.</LI>
1916<LI>Functions, variables, and constants.</LI>
1917<LI>Classes.</LI>
1918<LI>Single and multiple inheritance.</LI>
1919<LI>Overloaded functions and methods.</LI>
1920<LI>Overloaded operators.</LI>
1921<LI>C++ templates (including member templates, specialization, and
1922 partial specialization).</LI>
1923<LI>Namespaces.</LI>
1924<LI>Variable length arguments.</LI>
1925<LI>C++ smart pointers.</LI>
1926</UL>
1927<P> Currently, the only major C++ feature not supported is nested
1928 classes--a limitation that will be removed in a future release.</P>
1929<P> It is important to stress that SWIG is not a simplistic C++ lexing
1930 tool like several apparently similar wrapper generation tools. SWIG not
1931 only parses C++, it implements the full C++ type system and it is able
1932 to understand C++ semantics. SWIG generates its wrappers with full
1933 knowledge of this information. As a result, you will find SWIG to be
1934 just as capable of dealing with nasty corner cases as it is in wrapping
1935 simple C++ code. In fact, SWIG is able handle C++ code that stresses
1936 the very limits of many C++ compilers.</P>
1937<H2><A name="Introduction_nn11"></A>2.5 Non-intrusive interface building</H2>
1938<P> When used as intended, SWIG requires minimal (if any) modification
1939 to existing C or C++ code. This makes SWIG extremely easy to use with
1940 existing packages and promotes software reuse and modularity. By making
1941 the C/C++ code independent of the high level interface, you can change
1942 the interface and reuse the code in other applications. It is also
1943 possible to support different types of interfaces depending on the
1944 application.</P>
1945<H2><A name="Introduction_build_system"></A>2.6 Incorporating SWIG into
1946 a build system</H2>
1947<P> SWIG is a command line tool and as such can be incorporated into any
1948 build system that supports invoking external tools/compilers. SWIG is
1949 most commonly invoked from within a Makefile, but is also known to be
1950 invoked from from popular IDEs such as Microsoft Visual Studio.</P>
1951<P> If you are using the GNU Autotools (<A href="http://www.gnu.org/software/autoconf">
1952Autoconf</A>/ <A href="http://www.gnu.org/software/automake">Automake</A>
1953/ <A href="http://www.gnu.org/software/libtool">Libtool</A>) to
1954 configure SWIG use in your project, the SWIG Autoconf macros can be
1955 used. The primary macro is <TT>ac_pkg_swig</TT>, see <A href="http://www.gnu.org/software/ac-archive/htmldoc/ac_pkg_swig.html">
1956http://www.gnu.org/software/ac-archive/htmldoc/ac_pkg_swig.html</A>. The
1957 <TT>ac_python_devel</TT> macro is also helpful for generating Python
1958 extensions. See the <A href="http://www.gnu.org/software/ac-archive/htmldoc/index.html">
1959Autoconf Macro Archive</A> for further information on this and other
1960 Autoconf macros.</P>
1961<P> There is growing support for SWIG in some build tools, for example <A
1962href="http://www.cmake.org">CMake</A> is a cross-platform, open-source
1963 build manager with built in support for SWIG. CMake can detect the SWIG
1964 executable and many of the target language libraries for linking
1965 against. CMake knows how to build shared libraries and loadable modules
1966 on many different operating systems. This allows easy cross platform
1967 SWIG development. It also can generate the custom commands necessary
1968 for driving SWIG from IDE's and makefiles. All of this can be done from
1969 a single cross platform input file. The following example is a CMake
1970 input file for creating a python wrapper for the SWIG interface file,
1971 example.i:</P>
1972<DIV class="code">
1973<PRE>
1974
1975# This is a CMake example for Python
1976
1977FIND_PACKAGE(SWIG REQUIRED)
1978INCLUDE(${SWIG_USE_FILE})
1979
1980FIND_PACKAGE(PythonLibs)
1981INCLUDE_DIRECTORIES(${PYTHON_INCLUDE_PATH})
1982
1983INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})
1984
1985SET(CMAKE_SWIG_FLAGS &quot;&quot;)
1986
1987SET_SOURCE_FILES_PROPERTIES(example.i PROPERTIES CPLUSPLUS ON)
1988SET_SOURCE_FILES_PROPERTIES(example.i PROPERTIES SWIG_FLAGS &quot;-includeall&quot;)
1989SWIG_ADD_MODULE(example python example.i example.cxx)
1990SWIG_LINK_LIBRARIES(example ${PYTHON_LIBRARIES})
1991
1992</PRE>
1993</DIV>
1994<P> The above example will generate native build files such as
1995 makefiles, nmake files and Visual Studio projects which will invoke
1996 SWIG and compile the generated C++ files into _example.so (UNIX) or
1997 _example.dll (Windows).</P>
1998<H2><A name="Introduction_nn12"></A>2.7 Hands off code generation</H2>
1999<P> SWIG is designed to produce working code that needs no
2000 hand-modification (in fact, if you look at the output, you probably
2001 won't want to modify it). You should think of your target language
2002 interface being defined entirely by the input to SWIG, not the
2003 resulting output file. While this approach may limit flexibility for
2004 hard-core hackers, it allows others to forget about the low-level
2005 implementation details.</P>
2006<H2><A name="Introduction_nn13"></A>2.8 SWIG and freedom</H2>
2007<P> No, this isn't a special section on the sorry state of world
2008 politics. However, it may be useful to know that SWIG was written with
2009 a certain &quot;philosophy&quot; about programming---namely that programmers are
2010 smart and that tools should just stay out of their way. Because of
2011 that, you will find that SWIG is extremely permissive in what it lets
2012 you get away with. In fact, you can use SWIG to go well beyond
2013 &quot;shooting yourself in the foot&quot; if dangerous programming is your goal.
2014 On the other hand, this kind of freedoom may be exactly what is needed
2015 to work with complicated and unusual C/C++ applications.</P>
2016<P> Ironically, the freedom that SWIG provides is countered by an
2017 extremely conservative approach to code generation. At it's core, SWIG
2018 tries to distill even the most advanced C++ code down to a small
2019 well-defined set of interface building techniques based on ANSI C
2020 programming. Because of this, you will find that SWIG interfaces can be
2021 easily compiled by virtually every C/C++ compiler and that they can be
2022 used on any platform. Again, this is an important part of staying out
2023 of the programmer's way----the last thing any developer wants to do is
2024 to spend their time debugging the output of a tool that relies on
2025 non-portable or unreliable programming features.</P>
2026<HR NOSHADE>
2027<H1><A name="Windows"></A>3 Getting started on Windows</H1>
2028
2029<!-- INDEX -->
2030<DIV class="sectiontoc">
2031<UL>
2032<LI><A href="#Windows_nn2">Installation on Windows</A>
2033<UL>
2034<LI><A href="#Windows_nn3">Windows Executable</A></LI>
2035</UL>
2036</LI>
2037<LI><A href="#examples">SWIG Windows Examples</A>
2038<UL>
2039<LI><A href="#Windows_nn5">Instructions for using the Examples with
2040 Visual Studio</A>
2041<UL>
2042<LI><A href="#Windows_nn6">Python</A></LI>
2043<LI><A href="#Windows_nn7">TCL</A></LI>
2044<LI><A href="#Windows_nn8">Perl</A></LI>
2045<LI><A href="#Windows_nn9">Java</A></LI>
2046<LI><A href="#Windows_nn10">Ruby</A></LI>
2047<LI><A href="#Windows_nn11">C#</A></LI>
2048</UL>
2049</LI>
2050<LI><A href="#Windows_nn12">Instructions for using the Examples with
2051 other compilers</A></LI>
2052</UL>
2053</LI>
2054<LI><A href="#Windows_nn13">SWIG on Cygwin and MinGW</A>
2055<UL>
2056<LI><A href="#swig_exe">Building swig.exe on Windows</A>
2057<UL>
2058<LI><A href="#Windows_nn15">Building swig.exe using MinGW and MSYS</A></LI>
2059<LI><A href="#Windows_nn16">Building swig.exe using Cygwin</A></LI>
2060<LI><A href="#Windows_nn17">Building swig.exe alternatives</A></LI>
2061</UL>
2062</LI>
2063<LI><A href="#examples_cygwin">Running the examples on Windows using
2064 Cygwin</A></LI>
2065</UL>
2066</LI>
2067</UL>
2068</DIV>
2069<!-- INDEX -->
2070<P> This chapter describes SWIG usage on Microsoft Windows. Installing
2071 SWIG and running the examples is covered as well as building the SWIG
2072 executable. Usage within the Unix like environments MinGW and Cygwin is
2073 also detailed.</P>
2074<H2><A name="Windows_nn2"></A>3.1 Installation on Windows</H2>
2075<P> SWIG does not come with the usual Windows type installation program,
2076 however it is quite easy to get started. The main steps are:</P>
2077<UL>
2078<LI>Download the swigwin zip package from the <A href="http://www.swig.org">
2079SWIG website</A> and unzip into a directory. This is all that needs
2080 downloading for the Windows platform.</LI>
2081<LI>Set environment variables as described in the <A href="#examples">
2082SWIG Windows Examples</A> section in order to run examples using Visual
2083 C++.</LI>
2084</UL>
2085<H3><A name="Windows_nn3"></A>3.1.1 Windows Executable</H3>
2086<P> The swigwin distribution contains the SWIG Windows executable,
2087 swig.exe, which will run on 32 bit versions of Windows, ie Windows
2088 95/98/ME/NT/2000/XP. If you want to build your own swig.exe have a look
2089 at <A href="#swig_exe">Building swig.exe on Windows</A>.</P>
2090<H2><A name="examples"></A>3.2 SWIG Windows Examples</H2>
2091<P> Using Microsoft Visual C++ is the most common approach to compiling
2092 and linking SWIG's output. The Examples directory has a few Visual C++
2093 project files (.dsp files). These were produced by Visual C++ 6,
2094 although they should also work in Visual C++ 5. Later versions of
2095 Visual Studio should also be able to open and convert these project
2096 files. The C# examples come with .NET 2003 solution (.sln) and project
2097 files instead of Visual C++ 6 project files. The project files have
2098 been set up to execute SWIG in a custom build rule for the SWIG
2099 interface (.i) file. Alternatively run the <A href="#examples_cygwin">
2100examples using Cygwin</A>.</P>
2101<P> More information on each of the examples is available with the
2102 examples distributed with SWIG (Examples/index.html).</P>
2103<H3><A name="Windows_nn5"></A>3.2.1 Instructions for using the Examples
2104 with Visual Studio</H3>
2105<P> Ensure the SWIG executable is as supplied in the SWIG root directory
2106 in order for the examples to work. Most languages require some
2107 environment variables to be set<B> before</B> running Visual C++. Note
2108 that Visual C++ must be re-started to pick up any changes in
2109 environment variables. Open up an example .dsp file, Visual C++ will
2110 create a workspace for you (.dsw file). Ensure the Release build is
2111 selected then do a Rebuild All from the Build menu. The required
2112 environment variables are displayed with their current values.</P>
2113<P> The list of required environment variables for each module language
2114 is also listed below. They are usually set from the Control Panel and
2115 System properties, but this depends on which flavour of Windows you are
2116 running. If you don't want to use environment variables then change all
2117 occurences of the environment variables in the .dsp files with hard
2118 coded values. If you are interested in how the project files are set up
2119 there is explanatory information in some of the language module's
2120 documentation.</P>
2121<H4><A name="Windows_nn6"></A>3.2.1.1 Python</H4>
2122<P><B> <TT>PYTHON_INCLUDE</TT></B> : Set this to the directory that
2123 contains python.h
2124<BR><B> <TT>PYTHON_LIB</TT></B> : Set this to the python library
2125 including path for linking</P>
2126<P> Example using Python 2.1.1:
2127<BR> <TT>PYTHON_INCLUDE: d:\python21\include
2128<BR> PYTHON_LIB: d:\python21\libs\python21.lib
2129<BR></TT></P>
2130<H4><A name="Windows_nn7"></A>3.2.1.2 TCL</H4>
2131<P><B> <TT>TCL_INCLUDE</TT></B> : Set this to the directory containing
2132 tcl.h
2133<BR><B> <TT>TCL_LIB</TT></B> : Set this to the TCL library including
2134 path for linking</P>
2135<P> Example using ActiveTcl 8.3.3.3
2136<BR> <TT>TCL_INCLUDE: d:\tcl\include
2137<BR> TCL_LIB: d:\tcl\lib\tcl83.lib
2138<BR></TT></P>
2139<H4><A name="Windows_nn8"></A>3.2.1.3 Perl</H4>
2140<P><B> <TT>PERL5_INCLUDE</TT></B> : Set this to the directory containing
2141 perl.h
2142<BR><B> <TT>PERL5_LIB</TT></B> : Set this to the Perl library including
2143 path for linking</P>
2144<P> Example using nsPerl 5.004_04:</P>
2145<P> <TT>PERL5_INCLUDE: D:\nsPerl5.004_04\lib\CORE
2146<BR> PERL5_LIB: D:\nsPerl5.004_04\lib\CORE\perl.lib
2147<BR></TT></P>
2148<H4><A name="Windows_nn9"></A>3.2.1.4 Java</H4>
2149<P><B> <TT>JAVA_INCLUDE</TT></B> : Set this to the directory containing
2150 jni.h
2151<BR><B> <TT>JAVA_BIN</TT></B> : Set this to the bin directory containing
2152 javac.exe</P>
2153<P> Example using JDK1.3:
2154<BR> <TT>JAVA_INCLUDE: d:\jdk1.3\include
2155<BR> JAVA_BIN: d:\jdk1.3\bin
2156<BR></TT></P>
2157<H4><A name="Windows_nn10"></A>3.2.1.5 Ruby</H4>
2158<P><B> <TT>RUBY_INCLUDE</TT></B> : Set this to the directory containing
2159 ruby.h
2160<BR><B> <TT>RUBY_LIB</TT></B> : Set this to the ruby library including
2161 path for linking</P>
2162<P> Example using Ruby 1.6.4:
2163<BR> <TT>RUBY_INCLUDE: D:\ruby\lib\ruby\1.6\i586-mswin32
2164<BR> RUBY_LIB: D:\ruby\lib\mswin32-ruby16.lib
2165<BR></TT></P>
2166<H4><A name="Windows_nn11"></A>3.2.1.6 C#</H4>
2167<P> The C# examples do not require any environment variables to be set
2168 as a C# project file is included. Just open up the .sln solution file
2169 in Visual Studio .NET 2003 and do a Rebuild All from the Build menu.
2170 The accompanying C# and C++ project file are automatically used by the
2171 solution file.</P>
2172<H3><A name="Windows_nn12"></A>3.2.2 Instructions for using the Examples
2173 with other compilers</H3>
2174<P> If you do not have access to Visual C++ you will have to set up
2175 project files / Makefiles for your chosen compiler. There is a section
2176 in each of the language modules detailing what needs setting up using
2177 Visual C++ which may be of some guidance. Alternatively you may want to
2178 use Cygwin as described in the following section.</P>
2179<H2><A name="Windows_nn13"></A>3.3 SWIG on Cygwin and MinGW</H2>
2180<P> SWIG can also be compiled and run using <A href="http://www.cygwin.com">
2181Cygwin</A> or <A href="http://www.mingw.org">MinGW</A> which provides a
2182 Unix like front end to Windows and comes free with gcc, an ANSI C/C++
2183 compiler. However, this is not a recommended approach as the prebuilt
2184 executable is supplied.</P>
2185<H3><A name="swig_exe"></A>3.3.1 Building swig.exe on Windows</H3>
2186<P> If you want to replicate the build of swig.exe that comes with the
2187 download, follow the MinGW instructions below. This is not necessary to
2188 use the supplied swig.exe. This information is provided for those that
2189 want to modify the SWIG source code in a Windows environment. Normally
2190 this is not needed, so most people will want to ignore this section.</P>
2191<H4><A name="Windows_nn15"></A>3.3.1.1 Building swig.exe using MinGW and
2192 MSYS</H4>
2193<UL>
2194<LI>Install MinGW and MSYS from the <A href="http://www.mingw.org">MinGW</A>
2195 site. This provides a Unix environment on Windows.</LI>
2196<LI>Follow the usual Unix instructions in the README file in the SWIG
2197 root directory to build swig.exe from the MinGW command prompt.</LI>
2198</UL>
2199<H4><A name="Windows_nn16"></A>3.3.1.2 Building swig.exe using Cygwin</H4>
2200<P> Note that SWIG can also be built using Cygwin. However, the SWIG
2201 will then require the Cygwin DLL when executing. Follow the Unix
2202 instructions in the README file in the SWIG root directory. Note that
2203 the Cygwin environment will also allow one to regenerate the autotool
2204 generated files which are supplied with the release distribution. These
2205 files are generated using the <TT>autogen.sh</TT> script and will only
2206 need regenerating in circumstances such as changing the build system.</P>
2207<H4><A name="Windows_nn17"></A>3.3.1.3 Building swig.exe alternatives</H4>
2208<P> If you don't want to install Cygwin or MinGW, use a different
2209 compiler to build SWIG. For example, all the source code files can be
2210 added to a Visual C++ project file in order to build swig.exe from the
2211 Visual C++ IDE.</P>
2212<H3><A name="examples_cygwin"></A>3.3.2 Running the examples on Windows
2213 using Cygwin</H3>
2214<P> The examples and test-suite work as successfully on Cygwin as on any
2215 other Unix operating system. The modules which are known to work are
2216 Python, Tcl, Perl, Ruby, Java and C#. Follow the Unix instructions in
2217 the README file in the SWIG root directory to build the examples.</P>
2218<HR NOSHADE>
2219<H1><A name="Scripting"></A>4 Scripting Languages</H1>
2220
2221<!-- INDEX -->
2222<DIV class="sectiontoc">
2223<UL>
2224<LI><A href="#Scripting_nn2">The two language view of the world</A></LI>
2225<LI><A href="#Scripting_nn3">How does a scripting language talk to C?</A>
2226<UL>
2227<LI><A href="#Scripting_nn4">Wrapper functions</A></LI>
2228<LI><A href="#Scripting_nn5">Variable linking</A></LI>
2229<LI><A href="#Scripting_nn6">Constants</A></LI>
2230<LI><A href="#Scripting_nn7">Structures and classes</A></LI>
2231<LI><A href="#Scripting_nn8">Proxy classes</A></LI>
2232</UL>
2233</LI>
2234<LI><A href="#Scripting_nn9">Building scripting language extensions</A>
2235<UL>
2236<LI><A href="#Scripting_nn10">Shared libraries and dynamic loading</A></LI>
2237<LI><A href="#Scripting_nn11">Linking with shared libraries</A></LI>
2238<LI><A href="#Scripting_nn12">Static linking</A></LI>
2239</UL>
2240</LI>
2241</UL>
2242</DIV>
2243<!-- INDEX -->
2244<P> This chapter provides a brief overview of scripting language
2245 extension programming and the mechanisms by which scripting language
2246 interpreters access C and C++ code.</P>
2247<H2><A name="Scripting_nn2"></A>4.1 The two language view of the world</H2>
2248<P> When a scripting language is used to control a C program, the
2249 resulting system tends to look as follows:</P>
2250<CENTER><IMG alt="Scripting language input - C/C++ functions output" HEIGHT="149"
2251src="ch2.1.png" WIDTH="377"></CENTER>
2252<P> In this programming model, the scripting language interpreter is
2253 used for high level control whereas the underlying functionality of the
2254 C/C++ program is accessed through special scripting language
2255 &quot;commands.&quot; If you have ever tried to write your own simple command
2256 interpreter, you might view the scripting language approach to be a
2257 highly advanced implementation of that. Likewise, If you have ever used
2258 a package such as MATLAB or IDL, it is a very similar model--the
2259 interpreter executes user commands and scripts. However, most of the
2260 underlying functionality is written in a low-level language like C or
2261 Fortran.</P>
2262<P> The two-language model of computing is extremely powerful because it
2263 exploits the strengths of each language. C/C++ can be used for maximal
2264 performance and complicated systems programming tasks. Scripting
2265 languages can be used for rapid prototyping, interactive debugging,
2266 scripting, and access to high-level data structures such associative
2267 arrays.</P>
2268<H2><A name="Scripting_nn3"></A>4.2 How does a scripting language talk
2269 to C?</H2>
2270<P> Scripting languages are built around a parser that knows how to
2271 execute commands and scripts. Within this parser, there is a mechanism
2272 for executing commands and accessing variables. Normally, this is used
2273 to implement the builtin features of the language. However, by
2274 extending the interpreter, it is usually possible to add new commands
2275 and variables. To do this, most languages define a special API for
2276 adding new commands. Furthermore, a special foreign function interface
2277 defines how these new commands are supposed to hook into the
2278 interpreter.</P>
2279<P> Typically, when you add a new command to a scripting interpreter you
2280 need to do two things; first you need to write a special &quot;wrapper&quot;
2281 function that serves as the glue between the interpreter and the
2282 underlying C function. Then you need to give the interpreter
2283 information about the wrapper by providing details about the name of
2284 the function, arguments, and so forth. The next few sections illustrate
2285 the process.</P>
2286<H3><A name="Scripting_nn4"></A>4.2.1 Wrapper functions</H3>
2287<P> Suppose you have an ordinary C function like this :</P>
2288<DIV class="code">
2289<PRE>
2290int fact(int n) {
2291 if (n &lt;= 1) return 1;
2292 else return n*fact(n-1);
2293}
2294</PRE>
2295</DIV>
2296<P> In order to access this function from a scripting language, it is
2297 necessary to write a special &quot;wrapper&quot; function that serves as the glue
2298 between the scripting language and the underlying C function. A wrapper
2299 function must do three things :</P>
2300<UL>
2301<LI>Gather function arguments and make sure they are valid.</LI>
2302<LI>Call the C function.</LI>
2303<LI>Convert the return value into a form recognized by the scripting
2304 language.</LI>
2305</UL>
2306<P> As an example, the Tcl wrapper function for the <TT>fact()</TT>
2307 function above example might look like the following :</P>
2308<DIV class="code">
2309<PRE>
2310int wrap_fact(ClientData clientData, Tcl_Interp *interp,
2311 int argc, char *argv[]) {
2312 int result;
2313 int arg0;
2314 if (argc != 2) {
2315 interp-&gt;result = &quot;wrong # args&quot;;
2316 return TCL_ERROR;
2317 }
2318 arg0 = atoi(argv[1]);
2319 result = fact(arg0);
2320 sprintf(interp-&gt;result,&quot;%d&quot;, result);
2321 return TCL_OK;
2322}
2323
2324</PRE>
2325</DIV>
2326<P> Once you have created a wrapper function, the final step is to tell
2327 the scripting language about the new function. This is usually done in
2328 an initialization function called by the language when the module is
2329 loaded. For example, adding the above function to the Tcl interpreter
2330 requires code like the following :</P>
2331<DIV class="code">
2332<PRE>
2333int Wrap_Init(Tcl_Interp *interp) {
2334 Tcl_CreateCommand(interp, &quot;fact&quot;, wrap_fact, (ClientData) NULL,
2335 (Tcl_CmdDeleteProc *) NULL);
2336 return TCL_OK;
2337}
2338</PRE>
2339</DIV>
2340<P> When executed, Tcl will now have a new command called &quot;<TT>fact</TT>
2341&quot; that you can use like any other Tcl command.</P>
2342<P> Although the process of adding a new function to Tcl has been
2343 illustrated, the procedure is almost identical for Perl and Python.
2344 Both require special wrappers to be written and both need additional
2345 initialization code. Only the specific details are different.</P>
2346<H3><A name="Scripting_nn5"></A>4.2.2 Variable linking</H3>
2347<P> Variable linking refers to the problem of mapping a C/C++ global
2348 variable to a variable in the scripting language interpeter. For
2349 example, suppose you had the following variable:</P>
2350<DIV class="code">
2351<PRE>
2352double Foo = 3.5;
2353</PRE>
2354</DIV>
2355<P> It might be nice to access it from a script as follows (shown for
2356 Perl):</P>
2357<DIV class="targetlang">
2358<PRE>
2359$a = $Foo * 2.3; # Evaluation
2360$Foo = $a + 2.0; # Assignment
2361</PRE>
2362</DIV>
2363<P> To provide such access, variables are commonly manipulated using a
2364 pair of get/set functions. For example, whenever the value of a
2365 variable is read, a &quot;get&quot; function is invoked. Similarly, whenever the
2366 value of a variable is changed, a &quot;set&quot; function is called.</P>
2367<P> In many languages, calls to the get/set functions can be attached to
2368 evaluation and assignment operators. Therefore, evaluating a variable
2369 such as <TT>$Foo</TT> might implicitly call the get function.
2370 Similarly, typing <TT>$Foo = 4</TT> would call the underlying set
2371 function to change the value.</P>
2372<H3><A name="Scripting_nn6"></A>4.2.3 Constants</H3>
2373<P> In many cases, a C program or library may define a large collection
2374 of constants. For example:</P>
2375<DIV class="code">
2376<PRE>
2377#define RED 0xff0000
2378#define BLUE 0x0000ff
2379#define GREEN 0x00ff00
2380</PRE>
2381</DIV>
2382<P> To make constants available, their values can be stored in scripting
2383 language variables such as <TT>$RED</TT>, <TT>$BLUE</TT>, and <TT>
2384$GREEN</TT>. Virtually all scripting languages provide C functions for
2385 creating variables so installing constants is usually a trivial
2386 exercise.</P>
2387<H3><A name="Scripting_nn7"></A>4.2.4 Structures and classes</H3>
2388<P> Although scripting languages have no trouble accessing simple
2389 functions and variables, accessing C/C++ structures and classes present
2390 a different problem. This is because the implementation of structures
2391 is largely related to the problem of data representation and layout.
2392 Furthermore, certain language features are difficult to map to an
2393 interpreter. For instance, what does C++ inheritance mean in a Perl
2394 interface?</P>
2395<P> The most straightforward technique for handling structures is to
2396 implement a collection of accessor functions that hide the underlying
2397 representation of a structure. For example,</P>
2398<DIV class="code">
2399<PRE>
2400struct Vector {
2401 Vector();
2402 ~Vector();
2403 double x,y,z;
2404};
2405
2406</PRE>
2407</DIV>
2408<P> can be transformed into the following set of functions :</P>
2409<DIV class="code">
2410<PRE>
2411Vector *new_Vector();
2412void delete_Vector(Vector *v);
2413double Vector_x_get(Vector *v);
2414double Vector_y_get(Vector *v);
2415double Vector_z_get(Vector *v);
2416void Vector_x_set(Vector *v, double x);
2417void Vector_y_set(Vector *v, double y);
2418void Vector_z_set(Vector *v, double z);
2419
2420</PRE>
2421</DIV>
2422<P> Now, from an interpreter these function might be used as follows:</P>
2423<DIV class="targetlang">
2424<PRE>
2425% set v [new_Vector]
2426% Vector_x_set $v 3.5
2427% Vector_y_get $v
2428% delete_Vector $v
2429% ...
2430</PRE>
2431</DIV>
2432<P> Since accessor functions provide a mechanism for accessing the
2433 internals of an object, the interpreter does not need to know anything
2434 about the actual representation of a <TT>Vector</TT>.</P>
2435<H3><A name="Scripting_nn8"></A>4.2.5 Proxy classes</H3>
2436<P> In certain cases, it is possible to use the low-level accessor
2437 functions to create a proxy class, also known as a shadow class. A
2438 proxy class is a special kind of object that gets created in a
2439 scripting language to access a C/C++ class (or struct) in a way that
2440 looks like the original structure (that is, it proxies the real C++
2441 class). For example, if you have the following C definition :</P>
2442<DIV class="code">
2443<PRE>
2444class Vector {
2445public:
2446 Vector();
2447 ~Vector();
2448 double x,y,z;
2449};
2450</PRE>
2451</DIV>
2452<P> A proxy classing mechanism would allow you to access the structure
2453 in a more natural manner from the interpreter. For example, in Python,
2454 you might want to do this:</P>
2455<DIV class="targetlang">
2456<PRE>
2457&gt;&gt;&gt; v = Vector()
2458&gt;&gt;&gt; v.x = 3
2459&gt;&gt;&gt; v.y = 4
2460&gt;&gt;&gt; v.z = -13
2461&gt;&gt;&gt; ...
2462&gt;&gt;&gt; del v
2463</PRE>
2464</DIV>
2465<P> Similarly, in Perl5 you may want the interface to work like this:</P>
2466<DIV class="targetlang">
2467<PRE>
2468$v = new Vector;
2469$v-&gt;{x} = 3;
2470$v-&gt;{y} = 4;
2471$v-&gt;{z} = -13;
2472
2473</PRE>
2474</DIV>
2475<P> Finally, in Tcl :</P>
2476<DIV class="targetlang">
2477<PRE>
2478Vector v
2479v configure -x 3 -y 4 -z 13
2480
2481</PRE>
2482</DIV>
2483<P> When proxy classes are used, two objects are at really work--one in
2484 the scripting language, and an underlying C/C++ object. Operations
2485 affect both objects equally and for all practical purposes, it appears
2486 as if you are simply manipulating a C/C++ object.</P>
2487<H2><A name="Scripting_nn9"></A>4.3 Building scripting language
2488 extensions</H2>
2489<P> The final step in using a scripting language with your C/C++
2490 application is adding your extensions to the scripting language itself.
2491 There are two primary approaches for doing this. The preferred
2492 technique is to build a dynamically loadable extension in the form a
2493 shared library. Alternatively, you can recompile the scripting language
2494 interpreter with your extensions added to it.</P>
2495<H3><A name="Scripting_nn10"></A>4.3.1 Shared libraries and dynamic
2496 loading</H3>
2497<P> To create a shared library or DLL, you often need to look at the
2498 manual pages for your compiler and linker. However, the procedure for a
2499 few common machines is shown below:</P>
2500<DIV class="shell">
2501<PRE>
2502# Build a shared library for Solaris
2503gcc -c example.c example_wrap.c -I/usr/local/include
2504ld -G example.o example_wrap.o -o example.so
2505
2506# Build a shared library for Linux
2507gcc -fpic -c example.c example_wrap.c -I/usr/local/include
2508gcc -shared example.o example_wrap.o -o example.so
2509
2510# Build a shared library for Irix
2511gcc -c example.c example_wrap.c -I/usr/local/include
2512ld -shared example.o example_wrap.o -o example.so
2513
2514</PRE>
2515</DIV>
2516<P> To use your shared library, you simply use the corresponding command
2517 in the scripting language (load, import, use, etc...). This will import
2518 your module and allow you to start using it. For example:</P>
2519<DIV class="targetlang">
2520<PRE>
2521% load ./example.so
2522% fact 4
252324
2524%
2525</PRE>
2526</DIV>
2527<P> When working with C++ codes, the process of building shared
2528 libraries may be more complicated--primarily due to the fact that C++
2529 modules may need additional code in order to operate correctly. On many
2530 machines, you can build a shared C++ module by following the above
2531 procedures, but changing the link line to the following :</P>
2532<DIV class="shell">
2533<PRE>
2534c++ -shared example.o example_wrap.o -o example.so
2535</PRE>
2536</DIV>
2537<H3><A name="Scripting_nn11"></A>4.3.2 Linking with shared libraries</H3>
2538<P> When building extensions as shared libraries, it is not uncommon for
2539 your extension to rely upon other shared libraries on your machine. In
2540 order for the extension to work, it needs to be able to find all of
2541 these libraries at run-time. Otherwise, you may get an error such as
2542 the following :</P>
2543<DIV class="targetlang">
2544<PRE>
2545&gt;&gt;&gt; import graph
2546Traceback (innermost last):
2547 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
2548 File &quot;/home/sci/data1/beazley/graph/graph.py&quot;, line 2, in ?
2549 import graphc
2550ImportError: 1101:/home/sci/data1/beazley/bin/python: rld: Fatal Error: cannot
2551successfully map soname 'libgraph.so' under any of the filenames /usr/lib/libgraph.so:/
2552lib/libgraph.so:/lib/cmplrs/cc/libgraph.so:/usr/lib/cmplrs/cc/libgraph.so:
2553&gt;&gt;&gt;
2554</PRE>
2555</DIV>
2556<P> What this error means is that the extension module created by SWIG
2557 depends upon a shared library called &quot;<TT>libgraph.so</TT>&quot; that the
2558 system was unable to locate. To fix this problem, there are a few
2559 approaches you can take.</P>
2560<UL>
2561<LI>Link your extension and explicitly tell the linker where the
2562 required libraries are located. Often times, this can be done with a
2563 special linker flag such as <TT>-R</TT>, <TT>-rpath</TT>, etc. This is
2564 not implemented in a standard manner so read the man pages for your
2565 linker to find out more about how to set the search path for shared
2566 libraries.</LI>
2567<LI>Put shared libraries in the same directory as the executable. This
2568 technique is sometimes required for correct operation on non-Unix
2569 platforms.</LI>
2570<LI>Set the UNIX environment variable <TT>LD_LIBRARY_PATH</TT> to the
2571 directory where shared libraries are located before running Python.
2572 Although this is an easy solution, it is not recommended. Consider
2573 setting the path using linker options instead.</LI>
2574</UL>
2575<H3><A name="Scripting_nn12"></A>4.3.3 Static linking</H3>
2576<P> With static linking, you rebuild the scripting language interpreter
2577 with extensions. The process usually involves compiling a short main
2578 program that adds your customized commands to the language and starts
2579 the interpreter. You then link your program with a library to produce a
2580 new scripting language executable.</P>
2581<P> Although static linking is supported on all platforms, this is not
2582 the preferred technique for building scripting language extensions. In
2583 fact, there are very few practical reasons for doing this--consider
2584 using shared libraries instead.</P>
2585<HR NOSHADE>
2586<H1><A name="SWIG"></A>5 SWIG Basics</H1>
2587
2588<!-- INDEX -->
2589<DIV class="sectiontoc">
2590<UL>
2591<LI><A href="#SWIG_nn2">Running SWIG</A>
2592<UL>
2593<LI><A href="#SWIG_nn3">Input format</A></LI>
2594<LI><A href="#output">SWIG Output</A></LI>
2595<LI><A href="#SWIG_nn5">Comments</A></LI>
2596<LI><A href="#SWIG_nn6">C Preprocessor</A></LI>
2597<LI><A href="#SWIG_nn7">SWIG Directives</A></LI>
2598<LI><A href="#SWIG_nn8">Parser Limitations</A></LI>
2599</UL>
2600</LI>
2601<LI><A href="#SWIG_nn9">Wrapping Simple C Declarations</A>
2602<UL>
2603<LI><A href="#SWIG_nn10">Basic Type Handling</A></LI>
2604<LI><A href="#SWIG_nn11">Global Variables</A></LI>
2605<LI><A href="#SWIG_nn12">Constants</A></LI>
2606<LI><A href="#SWIG_nn13">A brief word about <TT>const</TT></A></LI>
2607<LI><A href="#SWIG_nn14">A cautionary tale of <TT>char *</TT></A></LI>
2608</UL>
2609</LI>
2610<LI><A href="#SWIG_nn15">Pointers and complex objects</A>
2611<UL>
2612<LI><A href="#SWIG_nn16">Simple pointers</A></LI>
2613<LI><A href="#SWIG_nn17">Run time pointer type checking</A></LI>
2614<LI><A href="#SWIG_nn18">Derived types, structs, and classes</A></LI>
2615<LI><A href="#SWIG_nn19">Undefined datatypes</A></LI>
2616<LI><A href="#SWIG_nn20">Typedef</A></LI>
2617</UL>
2618</LI>
2619<LI><A href="#SWIG_nn21">Other Practicalities</A>
2620<UL>
2621<LI><A href="#SWIG_nn22">Passing structures by value</A></LI>
2622<LI><A href="#SWIG_nn23">Return by value</A></LI>
2623<LI><A href="#SWIG_nn24">Linking to structure variables</A></LI>
2624<LI><A href="#SWIG_nn25">Linking to <TT>char *</TT></A></LI>
2625<LI><A href="#SWIG_nn26">Arrays</A></LI>
2626<LI><A href="#SWIG_readonly_variables">Creating read-only variables</A></LI>
2627<LI><A href="#SWIG_nn28">Renaming and ignoring declarations</A></LI>
2628<LI><A href="#SWIG_default_args">Default/optional arguments</A></LI>
2629<LI><A href="#SWIG_nn30">Pointers to functions and callbacks</A></LI>
2630</UL>
2631</LI>
2632<LI><A href="#SWIG_nn31">Structures and unions</A>
2633<UL>
2634<LI><A href="#SWIG_nn32">Typedef and structures</A></LI>
2635<LI><A href="#SWIG_nn33">Character strings and structures</A></LI>
2636<LI><A href="#SWIG_nn34">Array members</A></LI>
2637<LI><A href="#SWIG_nn35">Structure data members</A></LI>
2638<LI><A href="#SWIG_nn36">C constructors and destructors</A></LI>
2639<LI><A href="#SWIG_adding_member_functions">Adding member functions to C
2640 structures</A></LI>
2641<LI><A href="#SWIG_nn38">Nested structures</A></LI>
2642<LI><A href="#SWIG_nn39">Other things to note about structure wrapping</A>
2643</LI>
2644</UL>
2645</LI>
2646<LI><A href="#SWIG_nn40">Code Insertion</A>
2647<UL>
2648<LI><A href="#SWIG_nn41">The output of SWIG</A></LI>
2649<LI><A href="#SWIG_nn42">Code insertion blocks</A></LI>
2650<LI><A href="#SWIG_nn43">Inlined code blocks</A></LI>
2651<LI><A href="#SWIG_nn44">Initialization blocks</A></LI>
2652</UL>
2653</LI>
2654<LI><A href="#SWIG_nn45">An Interface Building Strategy</A>
2655<UL>
2656<LI><A href="#SWIG_nn46">Preparing a C program for SWIG</A></LI>
2657<LI><A href="#SWIG_nn47">The SWIG interface file</A></LI>
2658<LI><A href="#SWIG_nn48">Why use separate interface files?</A></LI>
2659<LI><A href="#SWIG_nn49">Getting the right header files</A></LI>
2660<LI><A href="#SWIG_nn50">What to do with main()</A></LI>
2661</UL>
2662</LI>
2663</UL>
2664</DIV>
2665<!-- INDEX -->
2666<P> This chapter describes the basic operation of SWIG, the structure of
2667 its input files, and how it handles standard ANSI C declarations. C++
2668 support is described in the next chapter. However, C++ programmers
2669 should still read this chapter to understand the basics. Specific
2670 details about each target language are described in later chapters.</P>
2671<H2><A name="SWIG_nn2"></A>5.1 Running SWIG</H2>
2672<P> To run SWIG, use the <TT>swig</TT> command with one or more of the
2673 following options and a filename like this:</P>
2674<DIV class="shell">
2675<PRE>
2676swig [ <EM>options</EM> ] filename
2677
2678-chicken Generate CHICKEN wrappers
2679-csharp Generate C# wrappers
2680-guile Generate Guile wrappers
2681-java Generate Java wrappers
2682-mzscheme Generate Mzscheme wrappers
2683-ocaml Generate Ocaml wrappers
2684-perl Generate Perl wrappers
2685-php Generate PHP wrappers
2686-pike Generate Pike wrappers
2687-python Generate Python wrappers
2688-ruby Generate Ruby wrappers
2689-sexp Generate Lisp S-Expressions wrappers
2690-tcl Generate Tcl wrappers
2691-xml Generate XML wrappers
2692-c++ Enable C++ parsing
2693-D<EM>symbol</EM> Define a preprocessor symbol
2694-Fstandard Display error/warning messages in commonly used format
2695-Fmicrosoft Display error/warning messages in Microsoft format
2696-help Display all options
2697-I<EM>dir</EM> Add a directory to the file include path
2698-l<EM>file</EM> Include a SWIG library file.
2699-module <EM>name</EM> Set the name of the SWIG module
2700-o <EM>outfile</EM> Name of output file
2701-outdir <EM>dir</EM> Set language specific files output directory
2702-swiglib Show location of SWIG library
2703-version Show SWIG version number
2704
2705</PRE>
2706</DIV>
2707<P> This is a subset of commandline options. Additional options are also
2708 defined for each target language. A full list can be obtained by typing
2709 <TT>swig -help</TT> or <TT>swig -<EM>lang</EM> -help</TT>.</P>
2710<H3><A name="SWIG_nn3"></A>5.1.1 Input format</H3>
2711<P> As input, SWIG expects a file containing ANSI C/C++ declarations and
2712 special SWIG directives. More often than not, this is a special SWIG
2713 interface file which is usually denoted with a special <TT>.i</TT> or <TT>
2714.swg</TT> suffix. In certain cases, SWIG can be used directly on raw
2715 header files or source files. However, this is not the most typical
2716 case and there are several reasons why you might not want to do this
2717 (described later).</P>
2718<P> The most common format of a SWIG interface is as follows:</P>
2719<DIV class="code">
2720<PRE>
2721%module mymodule
2722%{
2723#include &quot;myheader.h&quot;
2724%}
2725// Now list ANSI C/C++ declarations
2726int foo;
2727int bar(int x);
2728...
2729</PRE>
2730</DIV>
2731<P> The name of the module is supplied using the special <TT>%module</TT>
2732 directive (or the <TT>-module</TT> command line option). This directive
2733 must appear at the beginning of the file and is used to name the
2734 resulting extension module (in addition, this name often defines a
2735 namespace in the target language). If the module name is supplied on
2736 the command line, it overrides the name specified with the <TT>%module</TT>
2737 directive.</P>
2738<P> Everything in the <TT>%{ ... %}</TT> block is simply copied verbatim
2739 to the resulting wrapper file created by SWIG. This section is almost
2740 always used to include header files and other declarations that are
2741 required to make the generated wrapper code compile. It is important to
2742 emphasize that just because you include a declaration in a SWIG input
2743 file, that declaration does<EM> not</EM> automatically appear in the
2744 generated wrapper code---therefore you need to make sure you include
2745 the proper header files in the <TT>%{ ... %}</TT> section. It should be
2746 noted that the text enclosed in <TT>%{ ... %}</TT> is not parsed or
2747 interpreted by SWIG. The <TT>%{...%}</TT> syntax and semantics in SWIG
2748 is analogous to that of the declarations section used in input files to
2749 parser generation tools such as yacc or bison.</P>
2750<H3><A name="output"></A>5.1.2 SWIG Output</H3>
2751<P> The output of SWIG is a C/C++ file that contains all of the wrapper
2752 code needed to build an extension module. SWIG may generate some
2753 additional files depending on the target language. By default, an input
2754 file with the name <TT>file.i</TT> is transformed into a file <TT>
2755file_wrap.c</TT> or <TT>file_wrap.cxx</TT> (depending on whether or not
2756 the <TT>-c++</TT> option has been used). The name of the output file
2757 can be changed using the <TT>-o</TT> option. In certain cases, file
2758 suffixes are used by the compiler to determine the source language (C,
2759 C++, etc.). Therefore, you have to use the <TT>-o</TT> option to change
2760 the suffix of the SWIG-generated wrapper file if you want something
2761 different than the default. For example:</P>
2762<DIV class="shell">
2763<PRE>
2764$ swig -c++ -python -o example_wrap.cpp example.i
2765</PRE>
2766</DIV>
2767<P> The C/C++ output file created by SWIG often contains everything that
2768 is needed to construct a extension module for the target scripting
2769 language. SWIG is not a stub compiler nor is it usually necessary to
2770 edit the output file (and if you look at the output, you probably won't
2771 want to). To build the final extension module, the SWIG output file is
2772 compiled and linked with the rest of your C/C++ program to create a
2773 shared library.</P>
2774<P> Many target languages will also generate proxy class files in the
2775 target language. The default output directory for these language
2776 specific files is the same directory as the generated C/C++ file. This
2777 can can be modified using the <TT>-outdir</TT> option. For example:</P>
2778<DIV class="shell">
2779<PRE>
2780$ swig -c++ -python -outdir pyfiles -o cppfiles/example_wrap.cpp example.i
2781</PRE>
2782</DIV>
2783<P> If the directories <TT>cppfiles</TT> and <TT>pyfiles</TT> exist, the
2784 following will be generated:</P>
2785<DIV class="shell">
2786<PRE>
2787cppfiles/example_wrap.cpp
2788pyfiles/example.py
2789</PRE>
2790</DIV>
2791<H3><A name="SWIG_nn5"></A>5.1.3 Comments</H3>
2792<P> C and C++ style comments may appear anywhere in interface files. In
2793 previous versions of SWIG, comments were used to generate documentation
2794 files. However, this feature is currently under repair and will
2795 reappear in a later SWIG release.</P>
2796<H3><A name="SWIG_nn6"></A>5.1.4 C Preprocessor</H3>
2797<P> Like C, SWIG preprocesses all input files through an enhanced
2798 version of the C preprocessor. All standard preprocessor features are
2799 supported including file inclusion, conditional compilation and macros.
2800 However, <TT>#include</TT> statements are ignored unless the <TT>
2801-includeall</TT> command line option has been supplied. The reason for
2802 disabling includes is that SWIG is sometimes used to process raw C
2803 header files. In this case, you usually only want the extension module
2804 to include functions in the supplied header file rather than everything
2805 that might be included by that header file (i.e., system headers, C
2806 library functions, etc.).</P>
2807<P> It should also be noted that the SWIG preprocessor skips all text
2808 enclosed inside a <TT>%{...%}</TT> block. In addition, the preprocessor
2809 includes a number of macro handling enhancements that make it more
2810 powerful than the normal C preprocessor. These extensions are described
2811 in the &quot;<A href="#Preprocessor">Preprocessor</A>&quot; chapter.</P>
2812<H3><A name="SWIG_nn7"></A>5.1.5 SWIG Directives</H3>
2813<P> Most of SWIG's operation is controlled by special directives that
2814 are always preceded by a &quot;<TT>%</TT>&quot; to distinguish them from normal C
2815 declarations. These directives are used to give SWIG hints or to alter
2816 SWIG's parsing behavior in some manner.</P>
2817<P> Since SWIG directives are not legal C syntax, it is generally not
2818 possible to include them in header files. However, SWIG directives can
2819 be included in C header files using conditional compilation like this:</P>
2820<DIV class="code">
2821<PRE>
2822/* header.h --- Some header file */
2823
2824/* SWIG directives -- only seen if SWIG is running */
2825#ifdef SWIG
2826%module foo
2827#endif
2828</PRE>
2829</DIV>
2830<P> <TT>SWIG</TT> is a special preprocessing symbol defined by SWIG when
2831 it is parsing an input file.</P>
2832<H3><A name="SWIG_nn8"></A>5.1.6 Parser Limitations</H3>
2833<P> Although SWIG can parse most C/C++ declarations, it does not provide
2834 a complete C/C++ parser implementation. Most of these limitations
2835 pertain to very complicated type declarations and certain advanced C++
2836 features. Specifically, the following features are not currently
2837 supported:</P>
2838<UL>
2839<LI>Non-conventional type declarations. For example, SWIG does not
2840 support declarations such as the following (even though this is legal
2841 C):<DIV class="code">
2842<PRE>
2843/* Non-conventional placement of storage specifier (extern) */
2844const int extern Number;
2845
2846/* Extra declarator grouping */
2847Matrix (foo); // A global variable
2848
2849/* Extra declarator grouping in parameters */
2850void bar(Spam (Grok)(Doh));
2851
2852</PRE>
2853</DIV>
2854<P> In practice, few (if any) C programmers actually write code like
2855 this since this style is never featured in programming books. However,
2856 if you're feeling particularly obfuscated, you can certainly break SWIG
2857 (although why would you want to?).</P>
2858</LI>
2859<LI>Running SWIG on C++ source files (what would appear in a .C or .cxx
2860 file) is not recommended. Even though SWIG can parse C++ class
2861 declarations, it ignores declarations that are decoupled from their
2862 original class definition (the declarations are parsed, but a lot of
2863 warning messages may be generated). For example:<DIV class="code">
2864<PRE>
2865/* Not supported by SWIG */
2866int foo::bar(int) {
2867 ... whatever ...
2868}
2869</PRE>
2870</DIV></LI>
2871<LI>Certain advanced features of C++ such as nested classes are not yet
2872 supported. Please see the section on using SWIG with C++ for more
2873 information.</LI>
2874</UL>
2875<P> In the event of a parsing error, conditional compilation can be used
2876 to skip offending code. For example:</P>
2877<DIV class="code">
2878<PRE>
2879#ifndef SWIG
2880... some bad declarations ...
2881#endif
2882</PRE>
2883</DIV>
2884<P> Alternatively, you can just delete the offending code from the
2885 interface file.</P>
2886<P> One of the reasons why SWIG does not provide a full C++ parser
2887 implementation is that it has been designed to work with incomplete
2888 specifications and to be very permissive in its handling of C/C++
2889 datatypes (e.g., SWIG can generate interfaces even when there are
2890 missing class declarations or opaque datatypes). Unfortunately, this
2891 approach makes it extremely difficult to implement certain parts of a
2892 C/C++ parser as most compilers use type information to assist in the
2893 parsing of more complex declarations (for the truly curious, the
2894 primary complication in the implementation is that the SWIG parser does
2895 not utilize a separate<EM> typedef-name</EM> terminal symbol as
2896 described on p. 234 of K&amp;R).</P>
2897<H2><A name="SWIG_nn9"></A>5.2 Wrapping Simple C Declarations</H2>
2898<P> SWIG wraps simple C declarations by creating an interface that
2899 closely matches the way in which the declarations would be used in a C
2900 program. For example, consider the following interface file:</P>
2901<DIV class="code">
2902<PRE>
2903%module example
2904
2905%inline %{
2906extern double sin(double x);
2907extern int strcmp(const char *, const char *);
2908extern int Foo;
2909%}
2910#define STATUS 50
2911#define VERSION &quot;1.1&quot;
2912</PRE>
2913</DIV>
2914<P> In this file, there are two functions <TT>sin()</TT> and <TT>
2915strcmp()</TT>, a global variable <TT>Foo</TT>, and two constants <TT>
2916STATUS</TT> and <TT>VERSION</TT>. When SWIG creates an extension module,
2917 these declarations are accessible as scripting language functions,
2918 variables, and constants respectively. For example, in Tcl:</P>
2919<DIV class="targetlang">
2920<PRE>
2921% sin 3
29225.2335956
2923% strcmp Dave Mike
2924-1
2925% puts $Foo
292642
2927% puts $STATUS
292850
2929% puts $VERSION
29301.1
2931</PRE>
2932</DIV>
2933<P> Or in Python:</P>
2934<DIV class="targetlang">
2935<PRE>
2936&gt;&gt;&gt; example.sin(3)
29375.2335956
2938&gt;&gt;&gt; example.strcmp('Dave','Mike')
2939-1
2940&gt;&gt;&gt; print example.cvar.Foo
294142
2942&gt;&gt;&gt; print example.STATUS
294350
2944&gt;&gt;&gt; print example.VERSION
29451.1
2946</PRE>
2947</DIV>
2948<P> Whenever possible, SWIG creates an interface that closely matches
2949 the underlying C/C++ code. However, due to subtle differences between
2950 languages, run-time environments, and semantics, it is not always
2951 possible to do so. The next few sections describes various aspects of
2952 this mapping.</P>
2953<H3><A name="SWIG_nn10"></A>5.2.1 Basic Type Handling</H3>
2954<P> In order to build an interface, SWIG has to convert C/C++ datatypes
2955 to equivalent types in the target language. Generally, scripting
2956 languages provide a more limited set of primitive types than C.
2957 Therefore, this conversion process involves a certain amount of type
2958 coercion.</P>
2959<P> Most scripting languages provide a single integer type that is
2960 implemented using the <TT>int</TT> or <TT>long</TT> datatype in C. The
2961 following list shows all of the C datatypes that SWIG will convert to
2962 and from integers in the target language:</P>
2963<DIV class="code">
2964<PRE>
2965int
2966short
2967long
2968unsigned
2969signed
2970unsigned short
2971unsigned long
2972unsigned char
2973signed char
2974bool
2975</PRE>
2976</DIV>
2977<P> When an integral value is converted from C, a cast is used to
2978 convert it to the representation in the target language. Thus, a 16 bit
2979 short in C may be promoted to a 32 bit integer. When integers are
2980 converted in the other direction, the value is cast back into the
2981 original C type. If the value is too large to fit, it is silently
2982 truncated.
2983<!-- Dave: Maybe we should fix this -->
2984</P>
2985<P> <TT>unsigned char</TT> and <TT>signed char</TT> are special cases
2986 that are handled as small 8-bit integers. Normally, the <TT>char</TT>
2987 datatype is mapped as a one-character ASCII string.</P>
2988<P> The <TT>bool</TT> datatype is cast to and from an integer value of 0
2989 and 1 unless the target language provides a special boolean type.</P>
2990<P> Some care is required when working with large integer values. Most
2991 scripting languages use 32-bit integers so mapping a 64-bit long
2992 integer may lead to truncation errors. Similar problems may arise with
2993 32 bit unsigned integers (which may appear as large negative numbers).
2994 As a rule of thumb, the <TT>int</TT> datatype and all variations of <TT>
2995char</TT> and <TT>short</TT> datatypes are safe to use. For <TT>unsigned
2996 int</TT> and <TT>long</TT> datatypes, you will need to carefully check
2997 the correct operation of your program after it has been wrapped with
2998 SWIG.</P>
2999<P> Although the SWIG parser supports the <TT>long long</TT> datatype,
3000 not all language modules support it. This is because <TT>long long</TT>
3001 usually exceeds the integer precision available in the target language.
3002 In certain modules such as Tcl and Perl5, <TT>long long</TT> integers
3003 are encoded as strings. This allows the full range of these numbers to
3004 be represented. However, it does not allow <TT>long long</TT> values to
3005 be used in arithmetic expressions. It should also be noted that
3006 although <TT>long long</TT> is part of the ISO C99 standard, it is not
3007 universally supported by all C compilers. Make sure you are using a
3008 compiler that supports <TT>long long</TT> before trying to use this
3009 type with SWIG.</P>
3010<P> SWIG recognizes the following floating point types :</P>
3011<DIV class="code">
3012<PRE>
3013float
3014double
3015</PRE>
3016</DIV>
3017<P> Floating point numbers are mapped to and from the natural
3018 representation of floats in the target language. This is almost always
3019 a C <TT>double</TT>. The rarely used datatype of <TT>long double</TT>
3020 is not supported by SWIG.</P>
3021<P> The <TT>char</TT> datatype is mapped into a NULL terminated ASCII
3022 string with a single character. When used in a scripting language it
3023 shows up as a tiny string containing the character value. When
3024 converting the value back into C, SWIG takes a character string from
3025 the scripting language and strips off the first character as the char
3026 value. Thus if the value &quot;foo&quot; is assigned to a <TT>char</TT> datatype,
3027 it gets the value `f'.</P>
3028<P> The <TT>char *</TT> datatype is handled as a NULL-terminated ASCII
3029 string. SWIG maps this into a 8-bit character string in the target
3030 scripting language. SWIG converts character strings in the target
3031 language to NULL terminated strings before passing them into C/C++. The
3032 default handling of these strings does not allow them to have embedded
3033 NULL bytes. Therefore, the <TT>char *</TT> datatype is not generally
3034 suitable for passing binary data. However, it is possible to change
3035 this behavior by defining a SWIG typemap. See the chapter on <A href="#Typemaps">
3036Typemaps</A> for details about this.</P>
3037<P> At this time, SWIG does not provide any special support for Unicode
3038 or wide-character strings (the C <TT>wchar_t</TT> type). This is a
3039 delicate topic that is poorly understood by many programmers and not
3040 implemented in a consistent manner across languages. For those
3041 scripting languages that provide Unicode support, Unicode strings are
3042 often available in an 8-bit representation such as UTF-8 that can be
3043 mapped to the <TT>char *</TT> type (in which case the SWIG interface
3044 will probably work). If the program you are wrapping uses Unicode,
3045 there is no guarantee that Unicode characters in the target language
3046 will use the same internal representation (e.g., UCS-2 vs. UCS-4). You
3047 may need to write some special conversion functions.</P>
3048<H3><A name="SWIG_nn11"></A>5.2.2 Global Variables</H3>
3049<P> Whenever possible, SWIG maps C/C++ global variables into scripting
3050 language variables. For example,</P>
3051<DIV class="code">
3052<PRE>
3053%module example
3054double foo;
3055
3056</PRE>
3057</DIV>
3058<P> results in a scripting language variable like this:</P>
3059<DIV class="code">
3060<PRE>
3061# Tcl
3062set foo [3.5] ;# Set foo to 3.5
3063puts $foo ;# Print the value of foo
3064
3065# Python
3066cvar.foo = 3.5 # Set foo to 3.5
3067print cvar.foo # Print value of foo
3068
3069# Perl
3070$foo = 3.5; # Set foo to 3.5
3071print $foo,&quot;\n&quot;; # Print value of foo
3072
3073# Ruby
3074Module.foo = 3.5 # Set foo to 3.5
3075print Module.foo, &quot;\n&quot; # Print value of foo
3076</PRE>
3077</DIV>
3078<P> Whenever the scripting language variable is used, the underlying C
3079 global variable is accessed. Although SWIG makes every attempt to make
3080 global variables work like scripting language variables, it is not
3081 always possible to do so. For instance, in Python, all global variables
3082 must be accessed through a special variable object known as <TT>cvar</TT>
3083 (shown above). In Ruby, variables are accessed as attributes of the
3084 module. Other languages may convert variables to a pair of accessor
3085 functions. For example, the Java module generates a pair of functions <TT>
3086double get_foo()</TT> and <TT>set_foo(double val)</TT> that are used to
3087 manipulate the value.</P>
3088<P> Finally, if a global variable has been declared as <TT>const</TT>,
3089 it only supports read-only access. Note: this behavior is new to
3090 SWIG-1.3. Earlier versions of SWIG incorrectly handled <TT>const</TT>
3091 and created constants instead.</P>
3092<H3><A name="SWIG_nn12"></A>5.2.3 Constants</H3>
3093<P> Constants can be created using <TT>#define</TT>, enumerations, or a
3094 special <TT>%constant</TT> directive. The following interface file
3095 shows a few valid constant declarations :</P>
3096<DIV class="code">
3097<PRE>
3098#define I_CONST 5 // An integer constant
3099#define PI 3.14159 // A Floating point constant
3100#define S_CONST &quot;hello world&quot; // A string constant
3101#define NEWLINE '\n' // Character constant
3102
3103enum boolean {NO=0, YES=1};
3104enum months {JAN, FEB, MAR, APR, MAY, JUN, JUL, AUG,
3105 SEP, OCT, NOV, DEC};
3106%constant double BLAH = 42.37;
3107#define F_CONST (double) 5 // A floating pointer constant with cast
3108#define PI_4 PI/4
3109#define FLAGS 0x04 | 0x08 | 0x40
3110
3111</PRE>
3112</DIV>
3113<P> In <TT>#define</TT> declarations, the type of a constant is inferred
3114 by syntax. For example, a number with a decimal point is assumed to be
3115 floating point. In addition, SWIG must be able to fully resolve all of
3116 the symbols used in a <TT>#define</TT> in order for a constant to
3117 actually be created. This restriction is necessary because <TT>#define</TT>
3118 is also used to define preprocessor macros that are definitely not
3119 meant to be part of the scripting language interface. For example:</P>
3120<DIV class="code">
3121<PRE>
3122#define EXTERN extern
3123
3124EXTERN void foo();
3125</PRE>
3126</DIV>
3127<P> In this case, you probably don't want to create a constant called <TT>
3128EXTERN</TT> (what would the value be?). In general, SWIG will not create
3129 constants for macros unless the value can be completely determined by
3130 the preprocessor. For instance, in the above example, the declaration</P>
3131<DIV class="code">
3132<PRE>
3133#define PI_4 PI/4
3134</PRE>
3135</DIV>
3136<P> defines a constant because <TT>PI</TT> was already defined as a
3137 constant and the value is known.</P>
3138<P> The use of constant expressions is allowed, but SWIG does not
3139 evaluate them. Rather, it passes them through to the output file and
3140 lets the C compiler perform the final evaluation (SWIG does perform a
3141 limited form of type-checking however).</P>
3142<P> For enumerations, it is critical that the original enum definition
3143 be included somewhere in the interface file (either in a header file or
3144 in the <TT>%{,%}</TT> block). SWIG only translates the enumeration into
3145 code needed to add the constants to a scripting language. It needs the
3146 original enumeration declaration in order to get the correct enum
3147 values as assigned by the C compiler.</P>
3148<P> The <TT>%constant</TT> directive is used to more precisely create
3149 constants corresponding to different C datatypes. Although it is not
3150 usually not needed for simple values, it is more useful when working
3151 with pointers and other more complex datatypes. Typically, <TT>
3152%constant</TT> is only used when you want to add constants to the
3153 scripting language interface that are not defined in the original
3154 header file.</P>
3155<H3><A name="SWIG_nn13"></A>5.2.4 A brief word about <TT>const</TT></H3>
3156<P> A common confusion with C programming is the semantic meaning of the
3157 <TT>const</TT> qualifier in declarations--especially when it is mixed
3158 with pointers and other type modifiers. In fact, previous versions of
3159 SWIG handled <TT>const</TT> incorrectly--a situation that SWIG-1.3.7
3160 and newer releases have fixed.</P>
3161<P> Starting with SWIG-1.3, all variable declarations, regardless of any
3162 use of <TT>const</TT>, are wrapped as global variables. If a
3163 declaration happens to be declared as <TT>const</TT>, it is wrapped as
3164 a read-only variable. To tell if a variable is <TT>const</TT> or not,
3165 you need to look at the right-most occurrence of the <TT>const</TT>
3166 qualifier (that appears before the variable name). If the right-most <TT>
3167const</TT> occurs after all other type modifiers (such as pointers),
3168 then the variable is <TT>const</TT>. Otherwise, it is not.</P>
3169<P> Here are some examples of <TT>const</TT> declarations.</P>
3170<DIV class="code">
3171<PRE>
3172const char a; // A constant character
3173char const b; // A constant character (the same)
3174char *const c; // A constant pointer to a character
3175const char *const d; // A constant pointer to a constant character
3176</PRE>
3177</DIV>
3178<P> Here is an example of a declaration that is not <TT>const</TT>:</P>
3179<DIV class="code">
3180<PRE>
3181const char *e; // A pointer to a constant character. The pointer
3182 // may be modified.
3183</PRE>
3184</DIV>
3185<P> In this case, the pointer <TT>e</TT> can change---it's only the
3186 value being pointed to that is read-only.</P>
3187<P><B> Compatibility Note:</B> One reason for changing SWIG to handle <TT>
3188const</TT> declarations as read-only variables is that there are many
3189 situations where the value of a <TT>const</TT> variable might change.
3190 For example, a library might export a symbol as <TT>const</TT> in its
3191 public API to discourage modification, but still allow the value to
3192 change through some other kind of internal mechanism. Furthermore,
3193 programmers often overlook the fact that with a constant declaration
3194 like <TT>char *const</TT>, the underlying data being pointed to can be
3195 modified--it's only the pointer itself that is constant. In an embedded
3196 system, a <TT>const</TT> declaration might refer to a read-only memory
3197 address such as the location of a memory-mapped I/O device port (where
3198 the value changes, but writing to the port is not supported by the
3199 hardware). Rather than trying to build a bunch of special cases into
3200 the <TT>const</TT> qualifier, the new interpretation of <TT>const</TT>
3201 as &quot;read-only&quot; is simple and exactly matches the actual semantics of <TT>
3202const</TT> in C/C++. If you really want to create a constant as in older
3203 versions of SWIG, use the <TT>%constant</TT> directive instead. For
3204 example:</P>
3205<DIV class="code">
3206<PRE>
3207%constant double PI = 3.14159;
3208</PRE>
3209</DIV>
3210<P> or</P>
3211<DIV class="code">
3212<PRE>
3213#ifdef SWIG
3214#define const %constant
3215#endif
3216const double foo = 3.4;
3217const double bar = 23.4;
3218const int spam = 42;
3219#ifdef SWIG
3220#undef const
3221#endif
3222...
3223
3224</PRE>
3225</DIV>
3226<H3><A name="SWIG_nn14"></A>5.2.5 A cautionary tale of <TT>char *</TT></H3>
3227<P> Before going any further, there is one bit of caution involving <TT>
3228char *</TT> that must now be mentioned. When strings are passed from a
3229 scripting language to a C <TT>char *</TT>, the pointer usually points
3230 to string data stored inside the interpreter. It is almost always a
3231 really bad idea to modify this data. Furthermore, some languages may
3232 explicitly disallow it. For instance, in Python, strings are supposed
3233 be immutable. If you violate this, you will probably receive a vast
3234 amount of wrath when you unleash your module on the world.</P>
3235<P> The primary source of problems are functions that might modify
3236 string data in place. A classic example would be a function like this:</P>
3237<DIV class="code">
3238<PRE>
3239char *strcat(char *s, const char *t)
3240</PRE>
3241</DIV>
3242<P> Although SWIG will certainly generate a wrapper for this, its
3243 behavior will be undefined. In fact, it will probably cause your
3244 application to crash with a segmentation fault or other memory related
3245 problem. This is because <TT>s</TT> refers to some internal data in the
3246 target language---data that you shouldn't be touching.</P>
3247<P> The bottom line: don't rely on <TT>char *</TT> for anything other
3248 than read-only input values. However, it must be noted that you could
3249 change the behavior of SWIG using <A href="#Typemaps">typemaps</A>.</P>
3250<H2><A name="SWIG_nn15"></A>5.3 Pointers and complex objects</H2>
3251<P> Most C programs manipulate arrays, structures, and other types of
3252 objects. This section discusses the handling of these datatypes.</P>
3253<H3><A name="SWIG_nn16"></A>5.3.1 Simple pointers</H3>
3254<P> Pointers to primitive C datatypes such as</P>
3255<DIV class="code">
3256<PRE>
3257int *
3258double ***
3259char **
3260</PRE>
3261</DIV>
3262<P> are fully supported by SWIG. Rather than trying to convert the data
3263 being pointed to into a scripting representation, SWIG simply encodes
3264 the pointer itself into a representation that contains the actual value
3265 of the pointer and a type-tag. Thus, the SWIG representation of the
3266 above pointers (in Tcl), might look like this:</P>
3267<DIV class="targetlang">
3268<PRE>
3269_10081012_p_int
3270_1008e124_ppp_double
3271_f8ac_pp_char
3272</PRE>
3273</DIV>
3274<P> A NULL pointer is represented by the string &quot;NULL&quot; or the value 0
3275 encoded with type information.</P>
3276<P> All pointers are treated as opaque objects by SWIG. Thus, a pointer
3277 may be returned by a function and passed around to other C functions as
3278 needed. For all practical purposes, the scripting language interface
3279 works in exactly the same way as you would use the pointer in a C
3280 program. The only difference is that there is no mechanism for
3281 dereferencing the pointer since this would require the target language
3282 to understand the memory layout of the underlying object.</P>
3283<P> The scripting language representation of a pointer value should
3284 never be manipulated directly. Even though the values shown look like
3285 hexadecimal addresses, the numbers used may differ from the actual
3286 machine address (e.g., on little-endian machines, the digits may appear
3287 in reverse order). Furthermore, SWIG does not normally map pointers
3288 into high-level objects such as associative arrays or lists (for
3289 example, converting an <TT>int *</TT> into an list of integers). There
3290 are several reasons why SWIG does not do this:</P>
3291<UL>
3292<LI>There is not enough information in a C declaration to properly map
3293 pointers into higher level constructs. For example, an <TT>int *</TT>
3294 may indeed be an array of integers, but if it contains ten million
3295 elements, converting it into a list object is probably a bad idea.</LI>
3296<LI>The underlying semantics associated with a pointer is not known by
3297 SWIG. For instance, an <TT>int *</TT> might not be an array at
3298 all--perhaps it is an output value!</LI>
3299<LI>By handling all pointers in a consistent manner, the implementation
3300 of SWIG is greatly simplified and less prone to error.</LI>
3301</UL>
3302<H3><A name="SWIG_nn17"></A>5.3.2 Run time pointer type checking</H3>
3303<P> By allowing pointers to be manipulated from a scripting language,
3304 extension modules effectively bypass compile-time type checking in the
3305 C/C++ compiler. To prevent errors, a type signature is encoded into all
3306 pointer values and is used to perform run-time type checking. This
3307 type-checking process is an integral part of SWIG and can not be
3308 disabled or modified without using typemaps (described in later
3309 chapters).</P>
3310<P> Like C, <TT>void *</TT> matches any kind of pointer. Furthermore, <TT>
3311NULL</TT> pointers can be passed to any function that expects to receive
3312 a pointer. Although this has the potential to cause a crash, <TT>NULL</TT>
3313 pointers are also sometimes used as sentinel values or to denote a
3314 missing/empty value. Therefore, SWIG leaves NULL pointer checking up to
3315 the application.</P>
3316<H3><A name="SWIG_nn18"></A>5.3.3 Derived types, structs, and classes</H3>
3317<P> For everything else (structs, classes, arrays, etc...) SWIG applies
3318 a very simple rule :</P>
3319<CENTER><B> Everything else is a pointer</B></CENTER>
3320<P> In other words, SWIG manipulates everything else by reference. This
3321 model makes sense because most C/C++ programs make heavy use of
3322 pointers and SWIG can use the type-checked pointer mechanism already
3323 present for handling pointers to basic datatypes.</P>
3324<P> Although this probably sounds complicated, it's really quite simple.
3325 Suppose you have an interface file like this :</P>
3326<DIV class="code">
3327<PRE>
3328%module fileio
3329FILE *fopen(char *, char *);
3330int fclose(FILE *);
3331unsigned fread(void *ptr, unsigned size, unsigned nobj, FILE *);
3332unsigned fwrite(void *ptr, unsigned size, unsigned nobj, FILE *);
3333void *malloc(int nbytes);
3334void free(void *);
3335
3336</PRE>
3337</DIV>
3338<P> In this file, SWIG doesn't know what a <TT>FILE</TT> is, but since
3339 it's used as a pointer, so it doesn't really matter what it is. If you
3340 wrapped this module into Python, you can use the functions just like
3341 you expect :</P>
3342<DIV class="targetlang">
3343<PRE>
3344# Copy a file
3345def filecopy(source,target):
3346 f1 = fopen(source,&quot;r&quot;)
3347 f2 = fopen(target,&quot;w&quot;)
3348 buffer = malloc(8192)
3349 nbytes = fread(buffer,8192,1,f1)
3350 while (nbytes &gt; 0):
3351 fwrite(buffer,8192,1,f2)
3352 nbytes = fread(buffer,8192,1,f1)
3353 free(buffer)
3354
3355</PRE>
3356</DIV>
3357<P> In this case <TT>f1</TT>, <TT>f2</TT>, and <TT>buffer</TT> are all
3358 opaque objects containing C pointers. It doesn't matter what value they
3359 contain--our program works just fine without this knowledge.</P>
3360<H3><A name="SWIG_nn19"></A>5.3.4 Undefined datatypes</H3>
3361<P> When SWIG encounters an undeclared datatype, it automatically
3362 assumes that it is a structure or class. For example, suppose the
3363 following function appeared in a SWIG input file:</P>
3364<DIV class="code">
3365<PRE>
3366void matrix_multiply(Matrix *a, Matrix *b, Matrix *c);
3367</PRE>
3368</DIV>
3369<P> SWIG has no idea what a &quot;<TT>Matrix</TT>&quot; is. However, it is
3370 obviously a pointer to something so SWIG generates a wrapper using its
3371 generic pointer handling code.</P>
3372<P> Unlike C or C++, SWIG does not actually care whether <TT>Matrix</TT>
3373 has been previously defined in the interface file or not. This allows
3374 SWIG to generate interfaces from only partial or limited information.
3375 In some cases, you may not care what a <TT>Matrix</TT> really is as
3376 long as you can pass an opaque reference to one around in the scripting
3377 language interface.</P>
3378<P> An important detail to mention is that SWIG will gladly generate
3379 wrappers for an interface when there are unspecified type names.
3380 However,<B> all unspecified types are internally handled as pointers to
3381 structures or classes!</B> For example, consider the following
3382 declaration:</P>
3383<DIV class="code">
3384<PRE>
3385void foo(size_t num);
3386</PRE>
3387</DIV>
3388<P> If <TT>size_t</TT> is undeclared, SWIG generates wrappers that
3389 expect to receive a type of <TT>size_t *</TT> (this mapping is
3390 described shortly). As a result, the scripting interface might behave
3391 strangely. For example:</P>
3392<DIV class="code">
3393<PRE>
3394foo(40);
3395TypeError: expected a _p_size_t.
3396</PRE>
3397</DIV>
3398<P> The only way to fix this problem is to make sure you properly
3399 declare type names using <TT>typedef</TT>.</P>
3400
3401<!-- We might want to add an error reporting flag to swig -->
3402<H3><A name="SWIG_nn20"></A>5.3.5 Typedef</H3>
3403<P> Like C, <TT>typedef</TT> can be used to define new type names in
3404 SWIG. For example:</P>
3405<DIV class="code">
3406<PRE>
3407typedef unsigned int size_t;
3408</PRE>
3409</DIV>
3410<P> <TT>typedef</TT> definitions appearing in a SWIG interface are not
3411 propagated to the generated wrapper code. Therefore, they either need
3412 to be defined in an included header file or placed in the declarations
3413 section like this:</P>
3414<DIV class="code">
3415<PRE>
3416%{
3417/* Include in the generated wrapper file */
3418typedef unsigned int size_t;
3419%}
3420/* Tell SWIG about it */
3421typedef unsigned int size_t;
3422</PRE>
3423</DIV>
3424<P> or</P>
3425<DIV class="code">
3426<PRE>
3427%inline %{
3428typedef unsigned int size_t;
3429%}
3430</PRE>
3431</DIV>
3432<P> In certain cases, you might be able to include other header files to
3433 collect type information. For example:</P>
3434<DIV class="code">
3435<PRE>
3436%module example
3437%import &quot;sys/types.h&quot;
3438</PRE>
3439</DIV>
3440<P> In this case, you might run SWIG as follows:</P>
3441<DIV class="shell">
3442<PRE>
3443$ swig -I/usr/include -includeall example.i
3444</PRE>
3445</DIV>
3446<P> It should be noted that your mileage will vary greatly here. System
3447 headers are notoriously complicated and may rely upon a variety of
3448 non-standard C coding extensions (e.g., such as special directives to
3449 GCC). Unless you exactly specify the right include directories and
3450 preprocessor symbols, this may not work correctly (you will have to
3451 experiment).</P>
3452<P> SWIG tracks <TT>typedef</TT> declarations and uses this information
3453 for run-time type checking. For instance, if you use the above <TT>
3454typedef</TT> and had the following function declaration:</P>
3455<DIV class="code">
3456<PRE>
3457void foo(unsigned int *ptr);
3458</PRE>
3459</DIV>
3460<P> The corresponding wrapper function will accept arguments of type <TT>
3461unsigned int *</TT> or <TT>size_t *</TT>.</P>
3462<H2><A name="SWIG_nn21"></A>5.4 Other Practicalities</H2>
3463<P> So far, this chapter has presented almost everything you need to
3464 know to use SWIG for simple interfaces. However, some C programs use
3465 idioms that are somewhat more difficult to map to a scripting language
3466 interface. This section describes some of these issues.</P>
3467<H3><A name="SWIG_nn22"></A>5.4.1 Passing structures by value</H3>
3468<P> Sometimes a C function takes structure parameters that are passed by
3469 value. For example, consider the following function:</P>
3470<DIV class="code">
3471<PRE>
3472double dot_product(Vector a, Vector b);
3473</PRE>
3474</DIV>
3475<P> To deal with this, SWIG transforms the function to use pointers by
3476 creating a wrapper equivalent to the following:</P>
3477<DIV class="code">
3478<PRE>
3479double wrap_dot_product(Vector *a, Vector *b) {
3480 Vector x = *a;
3481 Vector y = *b;
3482 return dot_product(x,y);
3483}
3484</PRE>
3485</DIV>
3486<P> In the target language, the <TT>dot_product()</TT> function now
3487 accepts pointers to Vectors instead of Vectors. For the most part, this
3488 transformation is transparent so you might not notice.</P>
3489<H3><A name="SWIG_nn23"></A>5.4.2 Return by value</H3>
3490<P> C functions that return structures or classes datatypes by value are
3491 more difficult to handle. Consider the following function:</P>
3492<DIV class="code">
3493<PRE>
3494Vector cross_product(Vector v1, Vector v2);
3495</PRE>
3496</DIV>
3497<P> This function wants to return <TT>Vector</TT>, but SWIG only really
3498 supports pointers. As a result, SWIG creates a wrapper like this:</P>
3499<DIV class="code">
3500<PRE>
3501Vector *wrap_cross_product(Vector *v1, Vector *v2) {
3502 Vector x = *v1;
3503 Vector y = *v2;
3504 Vector *result;
3505 result = (Vector *) malloc(sizeof(Vector));
3506 *(result) = cross(x,y);
3507 return result;
3508}
3509</PRE>
3510</DIV>
3511<P> or if SWIG was run with the <TT>-c++</TT> option:</P>
3512<DIV class="code">
3513<PRE>
3514Vector *wrap_cross(Vector *v1, Vector *v2) {
3515 Vector x = *v1;
3516 Vector y = *v2;
3517 Vector *result = new Vector(cross(x,y)); // Uses default copy constructor
3518 return result;
3519}
3520</PRE>
3521</DIV>
3522<P> In both cases, SWIG allocates a new object and returns a reference
3523 to it. It is up to the user to delete the returned object when it is no
3524 longer in use. Clearly, this will leak memory if you are unaware of the
3525 implicit memory allocation and don't take steps to free the result.
3526 That said, it should be noted that some language modules can now
3527 automatically track newly created objects and reclaim memory for you.
3528 Consult the documentation for each language module for more details.</P>
3529<P> It should also be noted that the handling of pass/return by value in
3530 C++ has some special cases. For example, the above code fragments don't
3531 work correctly if <TT>Vector</TT> doesn't define a default constructor.
3532 The section on SWIG and C++ has more information about this case.</P>
3533<H3><A name="SWIG_nn24"></A>5.4.3 Linking to structure variables</H3>
3534<P> When global variables or class members involving structures are
3535 encountered, SWIG handles them as pointers. For example, a global
3536 variable like this</P>
3537<DIV class="code">
3538<PRE>
3539Vector unit_i;
3540</PRE>
3541</DIV>
3542<P> gets mapped to an underlying pair of set/get functions like this :</P>
3543<DIV class="code">
3544<PRE>
3545Vector *unit_i_get() {
3546 return &amp;unit_i;
3547}
3548void unit_i_set(Vector *value) {
3549 unit_i = *value;
3550}
3551</PRE>
3552</DIV>
3553<P> Again some caution is in order. A global variable created in this
3554 manner will show up as a pointer in the target scripting language. It
3555 would be an extremely bad idea to free or destroy such a pointer. Also,
3556 C++ classes must supply a properly defined copy constructor in order
3557 for assignment to work correctly.</P>
3558<H3><A name="SWIG_nn25"></A>5.4.4 Linking to <TT>char *</TT></H3>
3559<P> When a global variable of type <TT>char *</TT> appears, SWIG uses <TT>
3560malloc()</TT> or <TT>new</TT> to allocate memory for the new value.
3561 Specifically, if you have a variable like this</P>
3562<DIV class="code">
3563<PRE>
3564char *foo;
3565</PRE>
3566</DIV>
3567<P> SWIG generates the following code:</P>
3568<DIV class="code">
3569<PRE>
3570/* C mode */
3571void foo_set(char *value) {
3572 if (foo) free(foo);
3573 foo = (char *) malloc(strlen(value)+1);
3574 strcpy(foo,value);
3575}
3576
3577/* C++ mode. When -c++ option is used */
3578void foo_set(char *value) {
3579 if (foo) delete [] foo;
3580 foo = new char[strlen(value)+1];
3581 strcpy(foo,value);
3582}
3583</PRE>
3584</DIV>
3585<P> If this is not the behavior that you want, consider making the
3586 variable read-only using the <TT>%immutable</TT> directive.
3587 Alternatively, you might write a short assist-function to set the value
3588 exactly like you want. For example:</P>
3589<DIV class="code">
3590<PRE>
3591%inline %{
3592 void set_foo(char *value) {
3593 strncpy(foo,value, 50);
3594 }
3595%}
3596</PRE>
3597</DIV>
3598<P> Note: If you write an assist function like this, you will have to
3599 call it as a function from the target scripting language (it does not
3600 work like a variable). For example, in Python you will have to write:</P>
3601<DIV class="targetlang">
3602<PRE>
3603&gt;&gt;&gt; set_foo(&quot;Hello World&quot;)
3604</PRE>
3605</DIV>
3606<P> A common mistake with <TT>char *</TT> variables is to link to a
3607 variable declared like this:</P>
3608<DIV class="code">
3609<PRE>
3610char *VERSION = &quot;1.0&quot;;
3611</PRE>
3612</DIV>
3613<P> In this case, the variable will be readable, but any attempt to
3614 change the value results in a segmentation or general protection fault.
3615 This is due to the fact that SWIG is trying to release the old value
3616 using <TT>free</TT> or <TT>delete</TT> when the string literal value
3617 currently assigned to the variable wasn't allocated using <TT>malloc()</TT>
3618 or <TT>new</TT>. To fix this behavior, you can either mark the variable
3619 as read-only, write a typemap (as described in Chapter 6), or write a
3620 special set function as shown. Another alternative is to declare the
3621 variable as an array:</P>
3622<DIV class="code">
3623<PRE>
3624char VERSION[64] = &quot;1.0&quot;;
3625</PRE>
3626</DIV>
3627<P> When variables of type <TT>const char *</TT> are declared, SWIG
3628 still generates functions for setting and getting the value. However,
3629 the default behavior does<EM> not</EM> release the previous contents
3630 (resulting in a possible memory leak). In fact, you may get a warning
3631 message such as this when wrapping such a variable:</P>
3632<DIV class="shell">
3633<PRE>
3634example.i:20. Typemap warning. Setting const char * variable may leak memory
3635</PRE>
3636</DIV>
3637<P> The reason for this behavior is that <TT>const char *</TT> variables
3638 are often used to point to string literals. For example:</P>
3639<DIV class="code">
3640<PRE>
3641const char *foo = &quot;Hello World\n&quot;;
3642</PRE>
3643</DIV>
3644<P> Therefore, it's a really bad idea to call <TT>free()</TT> on such a
3645 pointer. On the other hand, it<EM> is</EM> legal to change the pointer
3646 to point to some other value. When setting a variable of this type,
3647 SWIG allocates a new string (using malloc or new) and changes the
3648 pointer to point to the new value. However, repeated modifications of
3649 the value will result in a memory leak since the old value is not
3650 released.</P>
3651<H3><A name="SWIG_nn26"></A>5.4.5 Arrays</H3>
3652<P> Arrays are fully supported by SWIG, but they are always handled as
3653 pointers instead of mapping them to a special array object or list in
3654 the target language. Thus, the following declarations :</P>
3655<DIV class="code">
3656<PRE>
3657int foobar(int a[40]);
3658void grok(char *argv[]);
3659void transpose(double a[20][20]);
3660</PRE>
3661</DIV>
3662<P> are processed as if they were really declared like this:</P>
3663<DIV class="code">
3664<PRE>
3665int foobar(int *a);
3666void grok(char **argv);
3667void transpose(double (*a)[20]);
3668</PRE>
3669</DIV>
3670<P> Like C, SWIG does not perform array bounds checking. It is up to the
3671 user to make sure the pointer points a suitably allocated region of
3672 memory.</P>
3673<P> Multi-dimensional arrays are transformed into a pointer to an array
3674 of one less dimension. For example:</P>
3675<DIV class="code">
3676<PRE>
3677int [10]; // Maps to int *
3678int [10][20]; // Maps to int (*)[20]
3679int [10][20][30]; // Maps to int (*)[20][30]
3680</PRE>
3681</DIV>
3682<P> It is important to note that in the C type system, a
3683 multidimensional array <TT>a[][]</TT> is<B> NOT</B> equivalent to a
3684 single pointer <TT>*a</TT> or a double pointer such as <TT>**a</TT>.
3685 Instead, a pointer to an array is used (as shown above) where the
3686 actual value of the pointer is the starting memory location of the
3687 array. The reader is strongly advised to dust off their C book and
3688 re-read the section on arrays before using them with SWIG.</P>
3689<P> Array variables are supported, but are read-only by default. For
3690 example:</P>
3691<DIV class="code">
3692<PRE>
3693int a[100][200];
3694</PRE>
3695</DIV>
3696<P> In this case, reading the variable 'a' returns a pointer of type <TT>
3697int (*)[200]</TT> that points to the first element of the array <TT>
3698&amp;a[0][0]</TT>. Trying to modify 'a' results in an error. This is because
3699 SWIG does not know how to copy data from the target language into the
3700 array. To work around this limitation, you may want to write a few
3701 simple assist functions like this:</P>
3702<DIV class="code">
3703<PRE>
3704%inline %{
3705void a_set(int i, int j, int val) {
3706 a[i][j] = val;
3707}
3708int a_get(int i, int j) {
3709 return a[i][j];
3710}
3711%}
3712</PRE>
3713</DIV>
3714<P> To dynamically create arrays of various sizes and shapes, it may be
3715 useful to write some helper functions in your interface. For example:</P>
3716<DIV class="code">
3717<PRE>
3718// Some array helpers
3719%inline %{
3720 /* Create any sort of [size] array */
3721 int *int_array(int size) {
3722 return (int *) malloc(size*sizeof(int));
3723 }
3724 /* Create a two-dimension array [size][10] */
3725 int (*int_array_10(int size))[10] {
3726 return (int (*)[10]) malloc(size*10*sizeof(int));
3727 }
3728%}
3729</PRE>
3730</DIV>
3731<P> Arrays of <TT>char</TT> are handled as a special case by SWIG. In
3732 this case, strings in the target language can be stored in the array.
3733 For example, if you have a declaration like this,</P>
3734<DIV class="code">
3735<PRE>
3736char pathname[256];
3737</PRE>
3738</DIV>
3739<P> SWIG generates functions for both getting and setting the value that
3740 are equivalent to the following code:</P>
3741<DIV class="code">
3742<PRE>
3743char *pathname_get() {
3744 return pathname;
3745}
3746void pathname_set(char *value) {
3747 strncpy(pathname,value,256);
3748}
3749</PRE>
3750</DIV>
3751<P> In the target language, the value can be set like a normal variable.</P>
3752<H3><A name="SWIG_readonly_variables"></A>5.4.6 Creating read-only
3753 variables</H3>
3754<P> A read-only variable can be created by using the <TT>%immutable</TT>
3755 directive as shown :</P>
3756<DIV class="code">
3757<PRE>
3758// File : interface.i
3759
3760int a; // Can read/write
3761%immutable;
3762int b,c,d // Read only variables
3763%mutable;
3764double x,y // read/write
3765</PRE>
3766</DIV>
3767<P> The <TT>%immutable</TT> directive enables read-only mode until it is
3768 explicitly disabled using the <TT>%mutable</TT> directive. As an
3769 alternative to turning read-only mode off and on like this, individual
3770 declarations can also be tagged as immutable. For example:</P>
3771<DIV class="code">
3772<PRE>
3773%immutable x; // Make x read-only
3774...
3775double x; // Read-only (from earlier %immutable directive)
3776double y; // Read-write
3777...
3778</PRE>
3779</DIV>
3780<P> The <TT>%mutable</TT> and <TT>%immutable</TT> directives are
3781 actually <A href="#features">%feature directives</A> defined like this:</P>
3782<DIV class="code">
3783<PRE>
3784#define %immutable %feature(&quot;immutable&quot;)
3785#define %mutable %feature(&quot;immutable&quot;,&quot;&quot;)
3786</PRE>
3787</DIV>
3788<P> If you wanted to make all wrapped variables read-only, barring one
3789 or two, it might be easier to take this approach:</P>
3790<DIV class="code">
3791<PRE>
3792%immutable; // Make all variables read-only
3793%feature(&quot;immutable&quot;,&quot;0&quot;) x; // except, make x read/write
3794...
3795double x;
3796double y;
3797double z;
3798...
3799</PRE>
3800</DIV>
3801<P> Read-only variables are also created when declarations are declared
3802 as <TT>const</TT>. For example:</P>
3803<DIV class="code">
3804<PRE>
3805const int foo; /* Read only variable */
3806char * const version=&quot;1.0&quot;; /* Read only variable */
3807</PRE>
3808</DIV>
3809<P><B> Compatibility note:</B> Read-only access used to be controlled by
3810 a pair of directives <TT>%readonly</TT> and <TT>%readwrite</TT>.
3811 Although these directives still work, they generate a warning message.
3812 Simply change the directives to <TT>%immutable;</TT> and <TT>%mutable;</TT>
3813 to silence the warning. Don't forget the extra semicolon!</P>
3814<H3><A name="SWIG_nn28"></A>5.4.7 Renaming and ignoring declarations</H3>
3815<P> Normally, the name of a C declaration is used when that declaration
3816 is wrapped into the target language. However, this may generate a
3817 conflict with a keyword or already existing function in the scripting
3818 language. To resolve a name conflict, you can use the <TT>%rename</TT>
3819 directive as shown :</P>
3820<DIV class="code">
3821<PRE>
3822// interface.i
3823
3824%rename(my_print) print;
3825extern void print(char *);
3826
3827%rename(foo) a_really_long_and_annoying_name;
3828extern int a_really_long_and_annoying_name;
3829
3830</PRE>
3831</DIV>
3832<P> SWIG still calls the correct C function, but in this case the
3833 function <TT>print()</TT> will really be called &quot;<TT>my_print()</TT>&quot;
3834 in the target language.</P>
3835<P> The placement of the <TT>%rename</TT> directive is arbitrary as long
3836 as it appears before the declarations to be renamed. A common technique
3837 is to write code for wrapping a header file like this:</P>
3838<DIV class="code">
3839<PRE>
3840// interface.i
3841
3842%rename(my_print) print;
3843%rename(foo) a_really_long_and_annoying_name;
3844
3845%include &quot;header.h&quot;
3846</PRE>
3847</DIV>
3848<P> <TT>%rename</TT> applies a renaming operation to all future
3849 occurrences of a name. The renaming applies to functions, variables,
3850 class and structure names, member functions, and member data. For
3851 example, if you had two-dozen C++ classes, all with a member function
3852 named `print' (which is a keyword in Python), you could rename them all
3853 to `output' by specifying :</P>
3854<DIV class="code">
3855<PRE>
3856%rename(output) print; // Rename all `print' functions to `output'
3857</PRE>
3858</DIV>
3859<P> SWIG does not normally perform any checks to see if the functions it
3860 wraps are already defined in the target scripting language. However, if
3861 you are careful about namespaces and your use of modules, you can
3862 usually avoid these problems.</P>
3863<P> Closely related to <TT>%rename</TT> is the <TT>%ignore</TT>
3864 directive. <TT>%ignore</TT> instructs SWIG to ignore declarations that
3865 match a given identifier. For example:</P>
3866<DIV class="code">
3867<PRE>
3868%ignore print; // Ignore all declarations named print
3869%ignore _HAVE_FOO_H; // Ignore an include guard constant
3870...
3871%include &quot;foo.h&quot; // Grab a header file
3872...
3873</PRE>
3874</DIV>
3875<P> One use of <TT>%ignore</TT> is to selectively remove certain
3876 declarations from a header file without having to add conditional
3877 compilation to the header. However, it should be stressed that this
3878 only works for simple declarations. If you need to remove a whole
3879 section of problematic code, the SWIG preprocessor should be used
3880 instead.</P>
3881<P> More powerful variants of <TT>%rename</TT> and <TT>%ignore</TT>
3882 directives can be used to help wrap C++ overloaded functions and
3883 methods or C++ methods which use default arguments. This is described
3884 in the <A href="#ambiguity_resolution_renaming">Ambiguity resolution
3885 and renaming</A> section in the C++ chapter.</P>
3886<P><B> Compatibility note:</B> Older versions of SWIG provided a special
3887 <TT>%name</TT> directive for renaming declarations. For example:</P>
3888<DIV class="code">
3889<PRE>
3890%name(output) extern void print(char *);
3891</PRE>
3892</DIV>
3893<P> This directive is still supported, but it is deprecated and should
3894 probably be avoided. The <TT>%rename</TT> directive is more powerful
3895 and better supports wrapping of raw header file information.</P>
3896<H3><A name="SWIG_default_args"></A>5.4.8 Default/optional arguments</H3>
3897<P> SWIG supports default arguments in both C and C++ code. For example:</P>
3898<DIV class="code">
3899<PRE>
3900int plot(double x, double y, int color=WHITE);
3901</PRE>
3902</DIV>
3903<P> In this case, SWIG generates wrapper code where the default
3904 arguments are optional in the target language. For example, this
3905 function could be used in Tcl as follows :</P>
3906<DIV class="targetlang">
3907<PRE>
3908% plot -3.4 7.5 # Use default value
3909% plot -3.4 7.5 10 # set color to 10 instead
3910
3911</PRE>
3912</DIV>
3913<P> Although the ANSI C standard does not allow default arguments,
3914 default arguments specified in a SWIG interface work with both C and
3915 C++.</P>
3916<P><B> Note:</B> There is a subtle semantic issue concerning the use of
3917 default arguments and the SWIG generated wrapper code. When default
3918 arguments are used in C code, the default values are emitted into the
3919 wrappers and the function is invoked with a full set of arguments. This
3920 is different to when wrapping C++ where an overloaded wrapper method is
3921 generated for each defaulted argument. Please refer to the section on <A
3922href="#SWIGPlus_default_args">default arguments</A> in the C++ chapter
3923 for further details.</P>
3924<H3><A name="SWIG_nn30"></A>5.4.9 Pointers to functions and callbacks</H3>
3925<P> Occasionally, a C library may include functions that expect to
3926 receive pointers to functions--possibly to serve as callbacks. SWIG
3927 provides full support for function pointers provided that the callback
3928 functions are defined in C and not in the target language. For example,
3929 consider a function like this:</P>
3930<DIV class="code">
3931<PRE>
3932int binary_op(int a, int b, int (*op)(int,int));
3933</PRE>
3934</DIV>
3935<P> When you first wrap something like this into an extension module,
3936 you may find the function to be impossible to use. For instance, in
3937 Python:</P>
3938<DIV class="targetlang">
3939<PRE>
3940&gt;&gt;&gt; def add(x,y):
3941... return x+y
3942...
3943&gt;&gt;&gt; binary_op(3,4,add)
3944Traceback (most recent call last):
3945 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
3946TypeError: Type error. Expected _p_f_int_int__int
3947&gt;&gt;&gt;
3948</PRE>
3949</DIV>
3950<P> The reason for this error is that SWIG doesn't know how to map a
3951 scripting language function into a C callback. However, existing C
3952 functions can be used as arguments provided you install them as
3953 constants. One way to do this is to use the <TT>%constant</TT>
3954 directive like this:</P>
3955<DIV class="code">
3956<PRE>
3957/* Function with a callback */
3958int binary_op(int a, int b, int (*op)(int,int));
3959
3960/* Some callback functions */
3961%constant int add(int,int);
3962%constant int sub(int,int);
3963%constant int mul(int,int);
3964</PRE>
3965</DIV>
3966<P> In this case, <TT>add</TT>, <TT>sub</TT>, and <TT>mul</TT> become
3967 function pointer constants in the target scripting language. This
3968 allows you to use them as follows:</P>
3969<DIV class="targetlang">
3970<PRE>
3971&gt;&gt;&gt; binary_op(3,4,add)
39727
3973&gt;&gt;&gt; binary_op(3,4,mul)
397412
3975&gt;&gt;&gt;
3976</PRE>
3977</DIV>
3978<P> Unfortunately, by declaring the callback functions as constants,
3979 they are no longer accesible as functions. For example:</P>
3980<DIV class="targetlang">
3981<PRE>
3982&gt;&gt;&gt; add(3,4)
3983Traceback (most recent call last):
3984 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
3985TypeError: object is not callable: '_ff020efc_p_f_int_int__int'
3986&gt;&gt;&gt;
3987</PRE>
3988</DIV>
3989<P> If you want to make a function available as both a callback function
3990 and a function, you can use the <TT>%callback</TT> and <TT>%nocallback</TT>
3991 directives like this:</P>
3992<DIV class="code">
3993<PRE>
3994/* Function with a callback */
3995int binary_op(int a, int b, int (*op)(int,int));
3996
3997/* Some callback functions */
3998%callback(&quot;%s_cb&quot;)
3999int add(int,int);
4000int sub(int,int);
4001int mul(int,int);
4002%nocallback
4003</PRE>
4004</DIV>
4005<P> The argument to <TT>%callback</TT> is a printf-style format string
4006 that specifies the naming convention for the callback constants (<TT>%s</TT>
4007 gets replaced by the function name). The callback mode remains in
4008 effect until it is explicitly disabled using <TT>%nocallback</TT>. When
4009 you do this, the interface now works as follows:</P>
4010<DIV class="targetlang">
4011<PRE>
4012&gt;&gt;&gt; binary_op(3,4,add_cb)
40137
4014&gt;&gt;&gt; binary_op(3,4,mul_cb)
401512
4016&gt;&gt;&gt; add(3,4)
40177
4018&gt;&gt;&gt; mul(3,4)
401912
4020</PRE>
4021</DIV>
4022<P> Notice that when the function is used as a callback, special names
4023 such as <TT>add_cb</TT> is used instead. To call the function normally,
4024 just use the original function name such as <TT>add()</TT>.</P>
4025<P> SWIG provides a number of extensions to standard C printf formatting
4026 that may be useful in this context. For instance, the following
4027 variation installs the callbacks as all upper-case constants such as <TT>
4028ADD</TT>, <TT>SUB</TT>, and <TT>MUL</TT>:</P>
4029<DIV class="code">
4030<PRE>
4031/* Some callback functions */
4032%callback(&quot;%(upper)s&quot;)
4033int add(int,int);
4034int sub(int,int);
4035int mul(int,int);
4036%nocallback
4037</PRE>
4038</DIV>
4039<P> A format string of <TT>&quot;%(lower)s&quot;</TT> converts all characters to
4040 lower-case. A string of <TT>&quot;%(title)s&quot;</TT> capitalizes the first
4041 character and converts the rest to lower case.</P>
4042<P> And now, a final note about function pointer support. Although SWIG
4043 does not normally allow callback functions to be written in the target
4044 language, this can be accomplished with the use of typemaps and other
4045 advanced SWIG features. This is described in a later chapter.</P>
4046<H2><A name="SWIG_nn31"></A>5.5 Structures and unions</H2>
4047<P> This section describes the behavior of SWIG when processing ANSI C
4048 structures and union declarations. Extensions to handle C++ are
4049 described in the next section.</P>
4050<P> If SWIG encounters the definition of a structure or union, it
4051 creates a set of accessor functions. Although SWIG does not need
4052 structure definitions to build an interface, providing definitions make
4053 it possible to access structure members. The accessor functions
4054 generated by SWIG simply take a pointer to an object and allow access
4055 to an individual member. For example, the declaration :</P>
4056<DIV class="code">
4057<PRE>
4058struct Vector {
4059 double x,y,z;
4060}
4061
4062</PRE>
4063</DIV>
4064<P> gets transformed into the following set of accessor functions :</P>
4065<DIV class="code">
4066<PRE>
4067double Vector_x_get(struct Vector *obj) {
4068 return obj-&gt;x;
4069}
4070double Vector_y_get(struct Vector *obj) {
4071 return obj-&gt;y;
4072}
4073double Vector_z_get(struct Vector *obj) {
4074 return obj-&gt;z;
4075}
4076void Vector_x_set(struct Vector *obj, double value) {
4077 obj-&gt;x = value;
4078}
4079void Vector_y_set(struct Vector *obj, double value) {
4080 obj-&gt;y = value;
4081}
4082void Vector_z_set(struct Vector *obj, double value) {
4083 obj-&gt;z = value;
4084}
4085</PRE>
4086</DIV>
4087<P> In addition, SWIG creates default constructor and destructor
4088 functions if none are defined in the interface. For example:</P>
4089<DIV class="code">
4090<PRE>
4091struct Vector *new_Vector() {
4092 return (Vector *) calloc(1,sizeof(struct Vector));
4093}
4094void delete_Vector(struct Vector *obj) {
4095 free(obj);
4096}
4097</PRE>
4098</DIV>
4099<P> Using these low-level accessor functions, an object can be minimally
4100 manipulated from the target language using code like this:</P>
4101<DIV class="code">
4102<PRE>
4103v = new_Vector()
4104Vector_x_set(v,2)
4105Vector_y_set(v,10)
4106Vector_z_set(v,-5)
4107...
4108delete_Vector(v)
4109</PRE>
4110</DIV>
4111<P> However, most of SWIG's language modules also provide a high-level
4112 interface that is more convenient. Keep reading.</P>
4113<H3><A name="SWIG_nn32"></A>5.5.1 Typedef and structures</H3>
4114<P> SWIG supports the following construct which is quite common in C
4115 programs :</P>
4116<DIV class="code">
4117<PRE>
4118typedef struct {
4119 double x,y,z;
4120} Vector;
4121
4122</PRE>
4123</DIV>
4124<P> When encountered, SWIG assumes that the name of the object is
4125 `Vector' and creates accessor functions like before. The only
4126 difference is that the use of <TT>typedef</TT> allows SWIG to drop the <TT>
4127struct</TT> keyword on its generated code. For example:</P>
4128<DIV class="code">
4129<PRE>
4130double Vector_x_get(Vector *obj) {
4131 return obj-&gt;x;
4132}
4133</PRE>
4134</DIV>
4135<P> If two different names are used like this :</P>
4136<DIV class="code">
4137<PRE>
4138typedef struct vector_struct {
4139 double x,y,z;
4140} Vector;
4141
4142</PRE>
4143</DIV>
4144<P> the name <TT>Vector</TT> is used instead of <TT>vector_struct</TT>
4145 since this is more typical C programming style. If declarations defined
4146 later in the interface use the type <TT>struct vector_struct</TT>, SWIG
4147 knows that this is the same as <TT>Vector</TT> and it generates the
4148 appropriate type-checking code.</P>
4149<H3><A name="SWIG_nn33"></A>5.5.2 Character strings and structures</H3>
4150<P> Structures involving character strings require some care. SWIG
4151 assumes that all members of type <TT>char *</TT> have been dynamically
4152 allocated using <TT>malloc()</TT> and that they are NULL-terminated
4153 ASCII strings. When such a member is modified, the previously contents
4154 will be released, and the new contents allocated. For example :</P>
4155<DIV class="code">
4156<PRE>
4157%module mymodule
4158...
4159struct Foo {
4160 char *name;
4161 ...
4162}
4163
4164</PRE>
4165</DIV>
4166<P> This results in the following accessor functions :</P>
4167<DIV class="code">
4168<PRE>
4169char *Foo_name_get(Foo *obj) {
4170 return Foo-&gt;name;
4171}
4172
4173char *Foo_name_set(Foo *obj, char *c) {
4174 if (obj-&gt;name) free(obj-&gt;name);
4175 obj-&gt;name = (char *) malloc(strlen(c)+1);
4176 strcpy(obj-&gt;name,c);
4177 return obj-&gt;name;
4178}
4179</PRE>
4180</DIV>
4181<P> If this behavior differs from what you need in your applications,
4182 the SWIG &quot;memberin&quot; typemap can be used to change it. See the typemaps
4183 chapter for further details.</P>
4184<P> Note: If the <TT>-c++</TT> option is used, <TT>new</TT> and <TT>
4185delete</TT> are used to perform memory allocation.</P>
4186<H3><A name="SWIG_nn34"></A>5.5.3 Array members</H3>
4187<P> Arrays may appear as the members of structures, but they will be
4188 read-only. SWIG will write an accessor function that returns the
4189 pointer to the first element of the array, but will not write a
4190 function to change the contents of the array itself. When this
4191 situation is detected, SWIG may generate a warning message such as the
4192 following :</P>
4193<DIV class="shell">
4194<PRE>
4195interface.i:116. Warning. Array member will be read-only
4196</PRE>
4197</DIV>
4198<P> To eliminate the warning message, typemaps can be used, but this is
4199 discussed in a later chapter. In many cases, the warning message is
4200 harmless.</P>
4201<H3><A name="SWIG_nn35"></A>5.5.4 Structure data members</H3>
4202<P> Occasionally, a structure will contain data members that are
4203 themselves structures. For example:</P>
4204<DIV class="code">
4205<PRE>
4206typedef struct Foo {
4207 int x;
4208} Foo;
4209
4210typedef struct Bar {
4211 int y;
4212 Foo f; /* struct member */
4213} Bar;
4214</PRE>
4215</DIV>
4216<P> When a structure member is wrapped, it is always handled as a
4217 pointer. For example:</P>
4218<DIV class="code">
4219<PRE>
4220Foo *Bar_f_get(Bar *b) {
4221 return &amp;b-&gt;f;
4222}
4223void Bar_f_set(Bar *b, Foo *value) {
4224 b-&gt;f = *value;
4225}
4226</PRE>
4227</DIV>
4228<P> The reasons for this are somewhat subtle but have to do with the
4229 problem of modifying and accessing data inside the data member. For
4230 example, suppose you wanted to modify the value of <TT>f.x</TT> of a <TT>
4231Bar</TT> object like this:</P>
4232<DIV class="code">
4233<PRE>
4234Bar *b;
4235b-&gt;f.x = 37;
4236</PRE>
4237</DIV>
4238<P> Translating this assignment to function calls (as would be used
4239 inside the scripting language interface) results in the following code:</P>
4240<DIV class="code">
4241<PRE>
4242Bar *b;
4243Foo_x_set(Bar_f_get(b),37);
4244</PRE>
4245</DIV>
4246<P> In this code, if the <TT>Bar_f_get()</TT> function were to return a <TT>
4247Foo</TT> instead of a <TT>Foo *</TT>, then the resulting modification
4248 would be applied to a<EM> copy</EM> of <TT>f</TT> and not the data
4249 member <TT>f</TT> itself. Clearly that's not what you want!</P>
4250<P> It should be noted that this transformation to pointers only occurs
4251 if SWIG knows that a data member is a structure or class. For instance,
4252 if you had a structure like this,</P>
4253<DIV class="code">
4254<PRE>
4255struct Foo {
4256 WORD w;
4257};
4258</PRE>
4259</DIV>
4260<P> and nothing was known about <TT>WORD</TT>, then SWIG will generate
4261 more normal accessor functions like this:</P>
4262<DIV class="code">
4263<PRE>
4264WORD Foo_w_get(Foo *f) {
4265 return f-&gt;w;
4266}
4267void Foo_w_set(FOO *f, WORD value) {
4268 f-&gt;w = value;
4269}
4270</PRE>
4271</DIV>
4272<P><B> Compatibility Note:</B> SWIG-1.3.11 and earlier releases
4273 transformed all non-primitive member datatypes to pointers. Starting in
4274 SWIG-1.3.12, this transformation<EM> only</EM> occurs if a datatype is
4275 known to be a structure, class, or union. This is unlikely to break
4276 existing code. However, if you need to tell SWIG that an undeclared
4277 datatype is really a struct, simply use a forward struct declaration
4278 such as <TT>&quot;struct Foo;&quot;</TT>.</P>
4279<H3><A name="SWIG_nn36"></A>5.5.5 C constructors and destructors</H3>
4280<P> When wrapping structures, it is generally useful to have a mechanism
4281 for creating and destroying objects. If you don't do anything, SWIG
4282 will automatically generate functions for creating and destroying
4283 objects using <TT>malloc()</TT> and <TT>free()</TT>. Note: the use of <TT>
4284malloc()</TT> only applies when SWIG is used on C code (i.e., when the <TT>
4285-c++</TT> option is<EM> not</EM> supplied on the command line). C++ is
4286 handled differently.</P>
4287<P> If you don't want SWIG to generate constructors and destructors, you
4288 can use the <TT>%nodefault</TT> directive or the <TT>-no_default</TT>
4289 command line option. For example:</P>
4290<DIV class="shell">
4291<PRE>
4292swig -no_default example.i
4293</PRE>
4294</DIV>
4295<P> or</P>
4296<DIV class="code">
4297<PRE>
4298%module foo
4299...
4300%nodefault; // Don't create default constructors/destructors
4301... declarations ...
4302%makedefault; // Reenable default constructors/destructors
4303</PRE>
4304</DIV>
4305<P> If you need more precise control, <TT>%nodefault</TT> can
4306 selectively target individual structure definitions. For example:</P>
4307<DIV class="code">
4308<PRE>
4309%nodefault Foo; // No default constructor/destructors for Foo
4310...
4311struct Foo { // No default generated.
4312};
4313
4314struct Bar { // Default constructor/destructor generated.
4315};
4316</PRE>
4317</DIV>
4318<P><B> Compatibility note:</B> Prior to SWIG-1.3.7, SWIG did not
4319 generate default constructors or destructors unless you explicitly
4320 turned them on using <TT>-make_default</TT>. However, it appears that
4321 most users want to have constructor and destructor functions so it has
4322 now been enabled as the default behavior.</P>
4323<H3><A name="SWIG_adding_member_functions"></A>5.5.6 Adding member
4324 functions to C structures</H3>
4325<P> Most languages provide a mechanism for creating classes and
4326 supporting object oriented programming. From a C standpoint, object
4327 oriented programming really just boils down to the process of attaching
4328 functions to structures. These functions normally operate on an
4329 instance of the structure (or object). Although there is a natural
4330 mapping of C++ to such a scheme, there is no direct mechanism for
4331 utilizing it with C code. However, SWIG provides a special <TT>%extend</TT>
4332 directive that makes it possible to attach methods to C structures for
4333 purposes of building an object oriented interface. Suppose you have a C
4334 header file with the following declaration :</P>
4335<DIV class="code">
4336<PRE>
4337/* file : vector.h */
4338...
4339typedef struct {
4340 double x,y,z;
4341} Vector;
4342
4343</PRE>
4344</DIV>
4345<P> You can make a <TT>Vector</TT> look alot like a class by writing a
4346 SWIG interface like this:</P>
4347<DIV class="code">
4348<PRE>
4349// file : vector.i
4350%module mymodule
4351%{
4352#include &quot;vector.h&quot;
4353%}
4354
4355%include vector.h // Just grab original C header file
4356%extend Vector { // Attach these functions to struct Vector
4357 Vector(double x, double y, double z) {
4358 Vector *v;
4359 v = (Vector *) malloc(sizeof(Vector));
4360 v-&gt;x = x;
4361 v-&gt;y = y;
4362 v-&gt;z = z;
4363 return v;
4364 }
4365 ~Vector() {
4366 free(self);
4367 }
4368 double magnitude() {
4369 return sqrt(self-&gt;x*self-&gt;x+self-&gt;y*self-&gt;y+self-&gt;z*self-&gt;z);
4370 }
4371 void print() {
4372 printf(&quot;Vector [%g, %g, %g]\n&quot;, self-&gt;x,self-&gt;y,self-&gt;z);
4373 }
4374};
4375
4376</PRE>
4377</DIV>
4378<P> Now, when used with proxy classes in Python, you can do things like
4379 this :</P>
4380<DIV class="targetlang">
4381<PRE>
4382&gt;&gt;&gt; v = Vector(3,4,0) # Create a new vector
4383&gt;&gt;&gt; print v.magnitude() # Print magnitude
43845.0
4385&gt;&gt;&gt; v.print() # Print it out
4386[ 3, 4, 0 ]
4387&gt;&gt;&gt; del v # Destroy it
4388</PRE>
4389</DIV>
4390<P> The <TT>%extend</TT> directive can also be used inside the
4391 definition of the Vector structure. For example:</P>
4392<DIV class="code">
4393<PRE>
4394// file : vector.i
4395%module mymodule
4396%{
4397#include &quot;vector.h&quot;
4398%}
4399
4400typedef struct {
4401 double x,y,z;
4402 %extend {
4403 Vector(double x, double y, double z) { ... }
4404 ~Vector() { ... }
4405 ...
4406 }
4407} Vector;
4408</PRE>
4409</DIV>
4410<P> Finally, <TT>%extend</TT> can be used to access externally written
4411 functions provided they follow the naming convention used in this
4412 example :</P>
4413<DIV class="code">
4414<PRE>
4415/* File : vector.c */
4416/* Vector methods */
4417#include &quot;vector.h&quot;
4418Vector *new_Vector(double x, double y, double z) {
4419 Vector *v;
4420 v = (Vector *) malloc(sizeof(Vector));
4421 v-&gt;x = x;
4422 v-&gt;y = y;
4423 v-&gt;z = z;
4424 return v;
4425}
4426void delete_Vector(Vector *v) {
4427 free(v);
4428}
4429
4430double Vector_magnitude(Vector *v) {
4431 return sqrt(v-&gt;x*v-&gt;x+v-&gt;y*v-&gt;y+v-&gt;z*v-&gt;z);
4432}
4433
4434// File : vector.i
4435// Interface file
4436%module mymodule
4437%{
4438#include &quot;vector.h&quot;
4439%}
4440
4441typedef struct {
4442 double x,y,z;
4443 %extend {
4444 Vector(int,int,int); // This calls new_Vector()
4445 ~Vector(); // This calls delete_Vector()
4446 double magnitude(); // This will call Vector_magnitude()
4447 ...
4448 }
4449} Vector;
4450</PRE>
4451</DIV>
4452<P> A little known feature of the <TT>%extend</TT> directive is that it
4453 can also be used to add synthesized attributes or to modify the
4454 behavior of existing data attributes. For example, suppose you wanted
4455 to make <TT>magnitude</TT> a read-only attribute of <TT>Vector</TT>
4456 instead of a method. To do this, you might write some code like this:</P>
4457<DIV class="code">
4458<PRE>
4459// Add a new attribute to Vector
4460%extend Vector {
4461 const double magnitude;
4462}
4463// Now supply the implementation of the Vector_magnitude_get function
4464%{
4465const double Vector_magnitude_get(Vector *v) {
4466 return (const double) return sqrt(v-&gt;x*v-&gt;x+v-&gt;y*v-&gt;y+v-&gt;z*v-&gt;z);
4467}
4468%}
4469
4470</PRE>
4471</DIV>
4472<P> Now, for all practial purposes, <TT>magnitude</TT> will appear like
4473 an attribute of the object.</P>
4474<P> A similar technique can also be used to work with problematic data
4475 members. For example, consider this interface:</P>
4476<DIV class="code">
4477<PRE>
4478struct Person {
4479 char name[50];
4480 ...
4481}
4482</PRE>
4483</DIV>
4484<P> By default, the <TT>name</TT> attribute is read-only because SWIG
4485 does not normally know how to modify arrays. However, you can rewrite
4486 the interface as follows to change this:</P>
4487<DIV class="code">
4488<PRE>
4489struct Person {
4490 %extend {
4491 char *name;
4492 }
4493...
4494}
4495
4496// Specific implementation of set/get functions
4497%{
4498char *Person_name_get(Person *p) {
4499 return p-&gt;name;
4500}
4501void Person_name_set(Person *p, char *val) {
4502 strncpy(p-&gt;name,val,50);
4503}
4504%}
4505</PRE>
4506</DIV>
4507<P> Finally, it should be stressed that even though <TT>%extend</TT> can
4508 be used to add new data members, these new members can not require the
4509 allocation of additional storage in the object (e.g., their values must
4510 be entirely synthesized from existing attributes of the structure).</P>
4511<P><B> Compatibility note:</B> The <TT>%extend</TT> directive is a new
4512 name for the <TT>%addmethods</TT> directive. Since <TT>%addmethods</TT>
4513 could be used to extend a structure with more than just methods, a more
4514 suitable directive name has been chosen.</P>
4515<H3><A name="SWIG_nn38"></A>5.5.7 Nested structures</H3>
4516<P> Occasionally, a C program will involve structures like this :</P>
4517<DIV class="code">
4518<PRE>
4519typedef struct Object {
4520 int objtype;
4521 union {
4522 int ivalue;
4523 double dvalue;
4524 char *strvalue;
4525 void *ptrvalue;
4526 } intRep;
4527} Object;
4528
4529</PRE>
4530</DIV>
4531<P> When SWIG encounters this, it performs a structure splitting
4532 operation that transforms the declaration into the equivalent of the
4533 following:</P>
4534<DIV class="code">
4535<PRE>
4536typedef union {
4537 int ivalue;
4538 double dvalue;
4539 char *strvalue;
4540 void *ptrvalue;
4541} Object_intRep;
4542
4543typedef struct Object {
4544 int objType;
4545 Object_intRep intRep;
4546} Object;
4547
4548</PRE>
4549</DIV>
4550<P> SWIG will then create an <TT>Object_intRep</TT> structure for use
4551 inside the interface file. Accessor functions will be created for both
4552 structures. In this case, functions like this would be created :</P>
4553<DIV class="code">
4554<PRE>
4555Object_intRep *Object_intRep_get(Object *o) {
4556 return (Object_intRep *) &amp;o-&gt;intRep;
4557}
4558int Object_intRep_ivalue_get(Object_intRep *o) {
4559 return o-&gt;ivalue;
4560}
4561int Object_intRep_ivalue_set(Object_intRep *o, int value) {
4562 return (o-&gt;ivalue = value);
4563}
4564double Object_intRep_dvalue_get(Object_intRep *o) {
4565 return o-&gt;dvalue;
4566}
4567... etc ...
4568
4569</PRE>
4570</DIV>
4571<P> Although this process is a little hairy, it works like you would
4572 expect in the target scripting language--especially when proxy classes
4573 are used. For instance, in Perl:</P>
4574<DIV class="targetlang">
4575<PRE>
4576# Perl5 script for accessing nested member
4577$o = CreateObject(); # Create an object somehow
4578$o-&gt;{intRep}-&gt;{ivalue} = 7 # Change value of o.intRep.ivalue
4579</PRE>
4580</DIV>
4581<P> If you have a lot nested structure declarations, it is advisable to
4582 double-check them after running SWIG. Although, there is a good chance
4583 that they will work, you may have to modify the interface file in
4584 certain cases.</P>
4585<H3><A name="SWIG_nn39"></A>5.5.8 Other things to note about structure
4586 wrapping</H3>
4587<P> SWIG doesn't care if the declaration of a structure in a <TT>.i</TT>
4588 file exactly matches that used in the underlying C code (except in the
4589 case of nested structures). For this reason, there are no problems
4590 omitting problematic members or simply omitting the structure
4591 definition altogether. If you are happy passing pointers around, this
4592 can be done without ever giving SWIG a structure definition.</P>
4593<P> Starting with SWIG1.3, a number of improvements have been made to
4594 SWIG's code generator. Specifically, even though structure access has
4595 been described in terms of high-level accessor functions such as this,</P>
4596<DIV class="code">
4597<PRE>
4598double Vector_x_get(Vector *v) {
4599 return v-&gt;x;
4600}
4601</PRE>
4602</DIV>
4603<P> most of the generated code is actually inlined directly into wrapper
4604 functions. Therefore, no function <TT>Vector_x_get()</TT> actually
4605 exists in the generated wrapper file. For example, when creating a Tcl
4606 module, the following function is generated instead:</P>
4607<DIV class="code">
4608<PRE>
4609static int
4610_wrap_Vector_x_get(ClientData clientData, Tcl_Interp *interp,
4611 int objc, Tcl_Obj *CONST objv[]) {
4612 struct Vector *arg1 ;
4613 double result ;
4614
4615 if (SWIG_GetArgs(interp, objc, objv,&quot;p:Vector_x_get self &quot;,&amp;arg0,
4616 SWIGTYPE_p_Vector) == TCL_ERROR)
4617 return TCL_ERROR;
4618 result = (double ) (arg1-&gt;x);
4619 Tcl_SetObjResult(interp,Tcl_NewDoubleObj((double) result));
4620 return TCL_OK;
4621}
4622</PRE>
4623</DIV>
4624<P> The only exception to this rule are methods defined with <TT>%extend</TT>
4625. In this case, the added code is contained in a separate function.</P>
4626<P> Finally, it is important to note that most language modules may
4627 choose to build a more advanced interface. Although you may never use
4628 the low-level interface described here, most of SWIG's language modules
4629 use it in some way or another.</P>
4630<H2><A name="SWIG_nn40"></A>5.6 Code Insertion</H2>
4631<P> Sometimes it is necessary to insert special code into the resulting
4632 wrapper file generated by SWIG. For example, you may want to include
4633 additional C code to perform initialization or other operations. There
4634 are four common ways to insert code, but it's useful to know how the
4635 output of SWIG is structured first.</P>
4636<H3><A name="SWIG_nn41"></A>5.6.1 The output of SWIG</H3>
4637<P> When SWIG creates its output file, it is broken up into four
4638 sections corresponding to runtime code, headers, wrapper functions, and
4639 module initialization code (in that order).</P>
4640<UL>
4641<LI><B>Runtime code</B>.
4642<BR> This code is internal to SWIG and is used to include type-checking
4643 and other support functions that are used by the rest of the module.</LI>
4644<LI><B>Header section</B>.
4645<BR> This is user-defined support code that has been included by the <TT>
4646%{ ... %}</TT> directive. Usually this consists of header files and
4647 other helper functions.</LI>
4648<LI><B>Wrapper code</B>.
4649<BR> These are the wrappers generated automatically by SWIG.</LI>
4650<LI><B>Module initialization</B>.
4651<BR> The function generated by SWIG to initialize the module upon
4652 loading.</LI>
4653</UL>
4654<H3><A name="SWIG_nn42"></A>5.6.2 Code insertion blocks</H3>
4655<P> Code is inserted into the appropriate code section by using one of
4656 the following code insertion directives:</P>
4657<DIV class="code">
4658<PRE>
4659%runtime %{
4660 ... code in runtime section ...
4661%}
4662
4663%header %{
4664 ... code in header section ...
4665%}
4666
4667%wrapper %{
4668 ... code in wrapper section ...
4669%}
4670
4671%init %{
4672 ... code in init section ...
4673%}
4674</PRE>
4675</DIV>
4676<P> The bare <TT>%{ ... %}</TT> directive is a shortcut that is the same
4677 as <TT>%header %{ ... %}</TT>.</P>
4678<P> Everything in a code insertion block is copied verbatim into the
4679 output file and is not parsed by SWIG. Most SWIG input files have at
4680 least one such block to include header files and support C code.
4681 Additional code blocks may be placed anywhere in a SWIG file as needed.</P>
4682<DIV class="code">
4683<PRE>
4684%module mymodule
4685%{
4686#include &quot;my_header.h&quot;
4687%}
4688... Declare functions here
4689%{
4690
4691void some_extra_function() {
4692 ...
4693}
4694%}
4695</PRE>
4696</DIV>
4697<P> A common use for code blocks is to write &quot;helper&quot; functions. These
4698 are functions that are used specifically for the purpose of building an
4699 interface, but which are generally not visible to the normal C program.
4700 For example :</P>
4701<DIV class="code">
4702<PRE>
4703%{
4704/* Create a new vector */
4705static Vector *new_Vector() {
4706 return (Vector *) malloc(sizeof(Vector));
4707}
4708
4709%}
4710// Now wrap it
4711Vector *new_Vector();
4712</PRE>
4713</DIV>
4714<H3><A name="SWIG_nn43"></A>5.6.3 Inlined code blocks</H3>
4715<P> Since the process of writing helper functions is fairly common,
4716 there is a special inlined form of code block that is used as follows :</P>
4717<DIV class="code">
4718<PRE>
4719%inline %{
4720/* Create a new vector */
4721Vector *new_Vector() {
4722 return (Vector *) malloc(sizeof(Vector));
4723}
4724%}
4725
4726</PRE>
4727</DIV>
4728<P> The <TT>%inline</TT> directive inserts all of the code that follows
4729 verbatim into the header portion of an interface file. The code is then
4730 parsed by both the SWIG preprocessor and parser. Thus, the above
4731 example creates a new command <TT>new_Vector</TT> using only one
4732 declaration. Since the code inside an <TT>%inline %{ ... %}</TT> block
4733 is given to both the C compiler and SWIG, it is illegal to include any
4734 SWIG directives inside a <TT>%{ ... %}</TT> block.</P>
4735<H3><A name="SWIG_nn44"></A>5.6.4 Initialization blocks</H3>
4736<P> When code is included in the <TT>%init</TT> section, it is copied
4737 directly into the module initialization function. For example, if you
4738 needed to perform some extra initialization on module loading, you
4739 could write this:</P>
4740<DIV class="code">
4741<PRE>
4742%init %{
4743 init_variables();
4744%}
4745</PRE>
4746</DIV>
4747<H2><A name="SWIG_nn45"></A>5.7 An Interface Building Strategy</H2>
4748<P> This section describes the general approach for building interface
4749 with SWIG. The specifics related to a particular scripting language are
4750 found in later chapters.</P>
4751<H3><A name="SWIG_nn46"></A>5.7.1 Preparing a C program for SWIG</H3>
4752<P> SWIG doesn't require modifications to your C code, but if you feed
4753 it a collection of raw C header files or source code, the results might
4754 not be what you expect---in fact, they might be awful. Here's a series
4755 of steps you can follow to make an interface for a C program :</P>
4756<UL>
4757<LI>Identify the functions that you want to wrap. It's probably not
4758 necessary to access every single function in a C program--thus, a
4759 little forethought can dramatically simplify the resulting scripting
4760 language interface. C header files are particularly good source for
4761 finding things to wrap.</LI>
4762<LI>Create a new interface file to describe the scripting language
4763 interface to your program.</LI>
4764<LI>Copy the appropriate declarations into the interface file or use
4765 SWIG's <TT>%include</TT> directive to process an entire C source/header
4766 file.</LI>
4767<LI>Make sure everything in the interface file uses ANSI C/C++syntax.</LI>
4768<LI>Make sure all necessary `<TT>typedef</TT>' declarations and
4769 type-information is available in the interface file.</LI>
4770<LI>If your program has a main() function, you may need to rename it
4771 (read on).</LI>
4772<LI>Run SWIG and compile.</LI>
4773</UL>
4774<P> Although this may sound complicated, the process turns out to be
4775 fairly easy once you get the hang of it.</P>
4776<P> In the process of building an interface, SWIG may encounter syntax
4777 errors or other problems. The best way to deal with this is to simply
4778 copy the offending code into a separate interface file and edit it.
4779 However, the SWIG developers have worked very hard to improve the SWIG
4780 parser--you should report parsing errors to the <A href="http://www.swig.org/mail.html">
4781swig-dev mailing list</A> or to the <A href="http://www.swig.org/bugs.html">
4782SWIG bug tracker</A>.</P>
4783<H3><A name="SWIG_nn47"></A>5.7.2 The SWIG interface file</H3>
4784<P> The preferred method of using SWIG is to generate separate interface
4785 file. Suppose you have the following C header file :</P>
4786<DIV class="code">
4787<PRE>
4788/* File : header.h */
4789
4790#include &lt;stdio.h&gt;
4791#include &lt;math.h&gt;
4792
4793extern int foo(double);
4794extern double bar(int, int);
4795extern void dump(FILE *f);
4796
4797</PRE>
4798</DIV>
4799<P> A typical SWIG interface file for this header file would look like
4800 the following :</P>
4801<DIV class="code">
4802<PRE>
4803/* File : interface.i */
4804%module mymodule
4805%{
4806#include &quot;header.h&quot;
4807%}
4808extern int foo(double);
4809extern double bar(int, int);
4810extern void dump(FILE *f);
4811
4812</PRE>
4813</DIV>
4814<P> Of course, in this case, our header file is pretty simple so we
4815 could have made an interface file like this as well:</P>
4816<DIV class="code">
4817<PRE>
4818/* File : interface.i */
4819%module mymodule
4820%include header.h
4821</PRE>
4822</DIV>
4823<P> Naturally, your mileage may vary.</P>
4824<H3><A name="SWIG_nn48"></A>5.7.3 Why use separate interface files?</H3>
4825<P> Although SWIG can parse many header files, it is more common to
4826 write a special <TT>.i</TT> file defining the interface to a package.
4827 There are several reasons why you might want to do this:</P>
4828<UL>
4829<LI>It is rarely necessary to access every single function in a large
4830 package. Many C functions might have little or no use in a scripted
4831 environment. Therfore, why wrap them?</LI>
4832<LI>Separate interface files provide an opportunity to provide more
4833 precise rules about how an interface is to be constructed.</LI>
4834<LI>Interface files can provide more structure and organization.</LI>
4835<LI>SWIG can't parse certain definitions that appear in header files.
4836 Having a separate file allows you to eliminate or work around these
4837 problems.</LI>
4838<LI>Interface files provide a more precise definition of what the
4839 interface is. Users wanting to extend the system can go to the
4840 interface file and immediately see what is available without having to
4841 dig it out of header files.</LI>
4842</UL>
4843<H3><A name="SWIG_nn49"></A>5.7.4 Getting the right header files</H3>
4844<P> Sometimes, it is necessary to use certain header files in order for
4845 the code generated by SWIG to compile properly. Make sure you include
4846 certain header files by using a <TT>%{,%}</TT> block like this:</P>
4847<DIV class="code">
4848<PRE>
4849%module graphics
4850%{
4851#include &lt;GL/gl.h&gt;
4852#include &lt;GL/glu.h&gt;
4853%}
4854
4855// Put rest of declarations here
4856...
4857</PRE>
4858</DIV>
4859<H3><A name="SWIG_nn50"></A>5.7.5 What to do with main()</H3>
4860<P> If your program defines a <TT>main()</TT> function, you may need to
4861 get rid of it or rename it in order to use a scripting language. Most
4862 scripting languages define their own <TT>main()</TT> procedure that is
4863 called instead. <TT>main()</TT> also makes no sense when working with
4864 dynamic loading. There are a few approaches to solving the <TT>main()</TT>
4865 conflict :</P>
4866<UL>
4867<LI>Get rid of <TT>main()</TT> entirely.</LI>
4868<LI>Rename <TT>main()</TT> to something else. You can do this by
4869 compiling your C program with an option like <TT>-Dmain=oldmain</TT>.</LI>
4870<LI>Use conditional compilation to only include <TT>main()</TT> when not
4871 using a scripting language.</LI>
4872</UL>
4873<P> Getting rid of <TT>main()</TT> may cause potential initialization
4874 problems of a program. To handle this problem, you may consider writing
4875 a special function called <TT>program_init()</TT> that initializes your
4876 program upon startup. This function could then be called either from
4877 the scripting language as the first operation, or when the SWIG
4878 generated module is loaded.</P>
4879<P> As a general note, many C programs only use the <TT>main()</TT>
4880 function to parse command line options and to set parameters. However,
4881 by using a scripting language, you are probably trying to create a
4882 program that is more interactive. In many cases, the old <TT>main()</TT>
4883 program can be completely replaced by a Perl, Python, or Tcl script.</P>
4884<P><B> Note:</B> If some cases, you might be inclined to create a
4885 scripting language wrapper for <TT>main()</TT>. If you do this, the
4886 compilation will probably work and your module might even load
4887 correctly. The only trouble is that when you call your <TT>main()</TT>
4888 wrapper, you will find that it actually invokes the <TT>main()</TT> of
4889 the scripting language interpreter itself! This behavior is a side
4890 effect of the symbol binding mechanism used in the dynamic linker. The
4891 bottom line: don't do this.</P>
4892<HR NOSHADE>
4893<H1><A name="SWIGPlus"></A>6 SWIG and C++</H1>
4894
4895<!-- INDEX -->
4896<DIV class="sectiontoc">
4897<UL>
4898<LI><A href="#SWIGPlus_nn2">Comments on C++ Wrapping</A></LI>
4899<LI><A href="#SWIGPlus_nn3">Approach</A></LI>
4900<LI><A href="#SWIGPlus_nn4">Supported C++ features</A></LI>
4901<LI><A href="#SWIGPlus_nn5">Command line options and compilation</A></LI>
4902<LI><A href="#SWIGPlus_nn6">Simple C++ wrapping</A>
4903<UL>
4904<LI><A href="#SWIGPlus_nn7">Constructors and destructors</A></LI>
4905<LI><A href="#SWIGPlus_nn8">Default constructors</A></LI>
4906<LI><A href="#SWIGPlus_nn9">When constructor wrappers aren't created</A></LI>
4907<LI><A href="#SWIGPlus_nn10">Copy constructors</A></LI>
4908<LI><A href="#SWIGPlus_nn11">Member functions</A></LI>
4909<LI><A href="#SWIGPlus_nn12">Static members</A></LI>
4910<LI><A href="#SWIGPlus_nn13">Member data</A></LI>
4911</UL>
4912</LI>
4913<LI><A href="#SWIGPlus_default_args">Default arguments</A></LI>
4914<LI><A href="#SWIGPlus_nn15">Protection</A></LI>
4915<LI><A href="#SWIGPlus_nn16">Enums and constants</A></LI>
4916<LI><A href="#SWIGPlus_nn17">Friends</A></LI>
4917<LI><A href="#SWIGPlus_nn18">References and pointers</A></LI>
4918<LI><A href="#SWIGPlus_nn19">Pass and return by value</A></LI>
4919<LI><A href="#SWIGPlus_nn20">Inheritance</A></LI>
4920<LI><A href="#SWIGPlus_nn21">A brief discussion of multiple inheritance,
4921 pointers, and type checking</A></LI>
4922<LI><A href="#SWIGPlus_nn22">Renaming</A></LI>
4923<LI><A href="#SWIGPlus_overloaded_methods">Wrapping Overloaded Functions
4924 and Methods</A>
4925<UL>
4926<LI><A href="#SWIGPlus_nn24">Dispatch function generation</A></LI>
4927<LI><A href="#SWIGPlus_nn25">Ambiguity in Overloading</A></LI>
4928<LI><A href="#ambiguity_resolution_renaming">Ambiguity resolution and
4929 renaming</A></LI>
4930<LI><A href="#SWIGPlus_nn27">Comments on overloading</A></LI>
4931</UL>
4932</LI>
4933<LI><A href="#SWIGPlus_nn28">Wrapping overloaded operators</A></LI>
4934<LI><A href="#SWIGPlus_nn29">Class extension</A></LI>
4935<LI><A href="#SWIGPlus_nn30">Templates</A></LI>
4936<LI><A href="#SWIGPlus_nn31">Namespaces</A></LI>
4937<LI><A href="#SWIGPlus_exception_specifications">Exception
4938 specifications</A></LI>
4939<LI><A href="#SWIGPlus_nn33">Pointers to Members</A></LI>
4940<LI><A href="#SWIGPlus_nn34">Smart pointers and operator-&gt;()</A></LI>
4941<LI><A href="#SWIGPlus_nn35">Using declarations and inheritance</A></LI>
4942<LI><A href="#SWIGPlus_nn36">Partial class definitions</A></LI>
4943<LI><A href="#SWIGPlus_nn37">A brief rant about const-correctness</A></LI>
4944<LI><A href="#SWIGPlus_nn38">Proxy classes</A>
4945<UL>
4946<LI><A href="#SWIGPlus_nn39">Construction of proxy classes</A></LI>
4947<LI><A href="#SWIGPlus_nn40">Resource management in proxies</A></LI>
4948<LI><A href="#SWIGPlus_nn41">Language specific details</A></LI>
4949</UL>
4950</LI>
4951<LI><A href="#SWIGPlus_nn42">Where to go for more information</A></LI>
4952</UL>
4953</DIV>
4954<!-- INDEX -->
4955<P> This chapter describes SWIG's support for wrapping C++. As a
4956 prerequisite, you should first read the chapter <A href="#SWIG">SWIG
4957 Basics</A> to see how SWIG wraps ANSI C. Support for C++ builds upon
4958 ANSI C wrapping and that material will be useful in understanding this
4959 chapter.</P>
4960<H2><A name="SWIGPlus_nn2"></A>6.1 Comments on C++ Wrapping</H2>
4961<P> Because of its complexity and the fact that C++ can be difficult to
4962 integrate with itself let alone other languages, SWIG only provides
4963 support for a subset of C++ features. Fortunately, this is now a rather
4964 large subset.</P>
4965<P> In part, the problem with C++ wrapping is that there is no
4966 semantically obvious (or automatic ) way to map many of its advanced
4967 features into other languages. As a simple example, consider the
4968 problem of wrapping C++ multiple inheritance to a target language with
4969 no such support. Similarly, the use of overloaded operators and
4970 overloaded functions can be problematic when no such capability exists
4971 in a target language.</P>
4972<P> A more subtle issue with C++ has to do with the way that some C++
4973 programmers think about programming libraries. In the world of SWIG,
4974 you are really trying to create binary-level software components for
4975 use in other languages. In order for this to work, a &quot;component&quot; has to
4976 contain real executable instructions and there has to be some kind of
4977 binary linking mechanism for accessing its functionality. In contrast,
4978 C++ has increasingly relied upon generic programming and templates for
4979 much of its functionality. Although templates are a powerful feature,
4980 they are largely orthogonal to the whole notion of binary components
4981 and libraries. For example, an STL <TT>vector</TT> does not define any
4982 kind of binary object for which SWIG can just create a wrapper. To
4983 further complicate matters, these libraries often utilize a lot of
4984 behind the scenes magic in which the semantics of seemingly basic
4985 operations (e.g., pointer dereferencing, procedure call, etc.) can be
4986 changed in dramatic and sometimes non-obvious ways. Although this
4987 &quot;magic&quot; may present few problems in a C++-only universe, it greatly
4988 complicates the problem of crossing language boundaries and provides
4989 many opportunities to shoot yourself in the foot. You will just have to
4990 be careful.</P>
4991<H2><A name="SWIGPlus_nn3"></A>6.2 Approach</H2>
4992<P> To wrap C++, SWIG uses a layered approach to code generation. At the
4993 lowest level, SWIG generates a collection of procedural ANSI-C style
4994 wrappers. These wrappers take care of basic type conversion, type
4995 checking, error handling, and other low-level details of the C++
4996 binding. These wrappers are also sufficient to bind C++ into any target
4997 language that supports built-in procedures. In some sense, you might
4998 view this layer of wrapping as providing a C library interface to C++.
4999 Optionally, SWIG can also generate proxy classes that provide a natural
5000 OO interface to the underlying code. These proxies are built on top of
5001 the low-level procedural wrappers and are typically written in the
5002 target language itself. For instance, in Python, a real Python class is
5003 used to provide a wrapper around the underlying C++ object.</P>
5004<P> It is important to emphasize that SWIG takes a deliberately
5005 conservative and non-intrusive approach to C++ wrapping. SWIG does not
5006 encapsulate C++ classes inside special C++ adaptor or proxy classes, it
5007 does not rely upon templates, nor does it use C++ inheritance when
5008 generating wrappers. The last thing that most C++ programs need is even
5009 more compiler magic. Therefore, SWIG tries to maintain a very strict
5010 and clean separation between the implementation of your C++ application
5011 and the resulting wrapper code. You might say that SWIG has been
5012 written to follow the principle of least surprise--it does not play
5013 sneaky tricks with the C++ type system, it doesn't mess with your class
5014 hierarchies, and it doesn't introduce new semantics. Although this
5015 approach might not provide the most seamless integration with C++, it
5016 is safe, simple, portable, and debuggable.</P>
5017<P> Most of this chapter focuses on the low-level procedural interface
5018 to C++ that is used as the foundation for all language modules. Keep in
5019 mind that most target languages also provide a high-level OO interface
5020 via proxy classes. A few general details about proxies can be found at
5021 the end of this chapter. However, more detailed coverage can be found
5022 in the documentation for each target language.</P>
5023<H2><A name="SWIGPlus_nn4"></A>6.3 Supported C++ features</H2>
5024<P> SWIG's currently supports the following C++ features :</P>
5025<UL>
5026<LI>Classes.</LI>
5027<LI>Constructors and destructors</LI>
5028<LI>Virtual functions</LI>
5029<LI>Public inheritance (including multiple inheritance)</LI>
5030<LI>Static functions</LI>
5031<LI>Function and method overloading.</LI>
5032<LI>Operator overloading for many standard operators</LI>
5033<LI>References</LI>
5034<LI>Templates (including specialization and member templates).</LI>
5035<LI>Pointers to members</LI>
5036<LI>Namespaces</LI>
5037</UL>
5038<P> The following C++ features are not currently supported :</P>
5039<UL>
5040<LI>Nested classes</LI>
5041<LI>Overloaded versions of certain operators (new, delete, etc.)</LI>
5042</UL>
5043<P> SWIG's C++ support is an ongoing project so some of these
5044 limitations may be lifted in future releases. However, we make no
5045 promises. Also, submitting a bug report is a very good way to get
5046 problems fixed (wink).</P>
5047<H2><A name="SWIGPlus_nn5"></A>6.4 Command line options and compilation</H2>
5048<P> When wrapping C++ code, it is critical that SWIG be called with the
5049 `<TT>-c++</TT>' option. This changes the way a number of critical
5050 features such as memory management are handled. It also enables the
5051 recognition of C++ keywords. Without the <TT>-c++</TT> flag, SWIG will
5052 either issue a warning or a large number of syntax errors if it
5053 encounters C++ code in an interface file.</P>
5054<P> When compiling and linking the resulting wrapper file, it is normal
5055 to use the C++ compiler. For example:</P>
5056<DIV class="shell">
5057<PRE>
5058$ swig -c++ -tcl example.i
5059$ c++ -c example_wrap.cxx
5060$ c++ example_wrap.o $(OBJS) -o example.so
5061</PRE>
5062</DIV>
5063<P> Unfortunately, the process varies slightly on each machine. Make
5064 sure you refer to the documentation on each target language for further
5065 details. The SWIG Wiki also has further details.</P>
5066<H2><A name="SWIGPlus_nn6"></A>6.5 Simple C++ wrapping</H2>
5067<P> The following code shows a SWIG interface file for a simple C++
5068 class.</P>
5069<DIV class="code">
5070<PRE>
5071%module list
5072%{
5073#include &quot;list.h&quot;
5074%}
5075
5076// Very simple C++ example for linked list
5077
5078class List {
5079public:
5080 List();
5081 ~List();
5082 int search(char *value);
5083 void insert(char *);
5084 void remove(char *);
5085 char *get(int n);
5086 int length;
5087static void print(List *l);
5088};
5089</PRE>
5090</DIV>
5091<P> To generate wrappers for this class, SWIG first reduces the class to
5092 a collection of low-level C-style accessor functions. The next few
5093 sections describe this process. Later parts of the chapter describe a
5094 higher level interface based on proxy classes.</P>
5095<H3><A name="SWIGPlus_nn7"></A>6.5.1 Constructors and destructors</H3>
5096<P> C++ constructors and destructors are translated into accessor
5097 functions such as the following :</P>
5098<DIV class="code">
5099<PRE>
5100List * new_List(void) {
5101 return new List;
5102}
5103void delete_List(List *l) {
5104 delete l;
5105}
5106
5107</PRE>
5108</DIV>
5109<H3><A name="SWIGPlus_nn8"></A>6.5.2 Default constructors</H3>
5110<P> If a C++ class does not define any public constructors or
5111 destructors, SWIG will automatically create a default constructor or
5112 destructor. However, there are a few rules that define this behavior:</P>
5113<UL>
5114<LI>A default constructor is not created if a class already defines a
5115 constructor with arguments.</LI>
5116<LI>Default constructors are not generated for classes with pure virtual
5117 methods or for classes that inherit from an abstract class, but don't
5118 provide definitions for all of the pure methods.</LI>
5119<LI>A default constructor is not created unless all bases classes
5120 support a default constructor.</LI>
5121<LI>Default constructors and destructors are not created if a class
5122 defines constructors or destructors in a <TT>private</TT> or <TT>
5123protected</TT> section.</LI>
5124<LI>Default constructors and destructors are not created if any base
5125 class defines a private default constructor or a private destructor.</LI>
5126</UL>
5127<P> SWIG should never generate a constructor or destructor for a class
5128 in which it is illegal to do so. However, if it is necessary to disable
5129 the default constructor/destructor creation, the <TT>%nodefault</TT>
5130 directive can be used:</P>
5131<DIV class="code">
5132<PRE>
5133%nodefault; // Disable creation of constructor/destructor
5134class Foo {
5135...
5136};
5137%makedefault;
5138</PRE>
5139</DIV>
5140<P> <TT>%nodefault</TT> can also take a class name. For example:</P>
5141<DIV class="code">
5142<PRE>
5143%nodefault Foo; // Disable for class Foo only.
5144</PRE>
5145</DIV>
5146<P><B> Compatibility Note:</B> The generation of default
5147 constructors/destructors was made the default behavior in SWIG 1.3.7.
5148 This may break certain older modules, but the old behavior can be
5149 easily restored using <TT>%nodefault</TT> or the <TT>-nodefault</TT>
5150 command line option. Furthermore, in order for SWIG to properly
5151 generate (or not generate) default constructors, it must be able to
5152 gather information from both the <TT>private</TT> and <TT>protected</TT>
5153 sections (specifically, it needs to know if a private or protected
5154 constructor/destructor is defined). In older versions of SWIG, it was
5155 fairly common to simply remove or comment out the private and protected
5156 sections of a class due to parser limitations. However, this removal
5157 may now cause SWIG to erroneously generate constructors for classes
5158 that define a constructor in those sections. Consider restoring those
5159 sections in the interface or using <TT>%nodefault</TT> to fix the
5160 problem.</P>
5161<H3><A name="SWIGPlus_nn9"></A>6.5.3 When constructor wrappers aren't
5162 created</H3>
5163<P> If a class defines a constructor, SWIG normally tries to generate a
5164 wrapper for it. However, SWIG will not generate a constructor wrapper
5165 if it thinks that it will result in illegal wrapper code. There are
5166 really two cases where this might show up.</P>
5167<P> First, SWIG won't generate wrappers for protected or private
5168 constructors. For example:</P>
5169<DIV class="code">
5170<PRE>
5171class Foo {
5172protected:
5173 Foo(); // Not wrapped.
5174public:
5175 ...
5176};
5177</PRE>
5178</DIV>
5179<P> Next, SWIG won't generate wrappers for a class if it appears to be
5180 abstract--that is, it has undefined pure virtual methods. Here are some
5181 examples:</P>
5182<DIV class="code">
5183<PRE>
5184class Bar {
5185public:
5186 Bar(); // Not wrapped. Bar is abstract.
5187 virtual void spam(void) = 0;
5188};
5189
5190class Grok : public Bar {
5191public:
5192 Grok(); // Not wrapped. No implementation of abstract spam().
5193};
5194</PRE>
5195</DIV>
5196<P> Some users are surprised (or confused) to find missing constructor
5197 wrappers in their interfaces. In almost all cases, this is caused when
5198 classes are determined to be abstract. To see if this is the case, run
5199 SWIG with all of its warnings turned on:</P>
5200<DIV class="shell">
5201<PRE>
5202% swig -Wall -python module.i
5203</PRE>
5204</DIV>
5205<P> In this mode, SWIG will issue a warning for all abstract classes. It
5206 is possible to force a class to be non-abstract using this:</P>
5207<DIV class="code">
5208<PRE>
5209%feature(&quot;notabstract&quot;) Foo;
5210
5211class Foo : public Bar {
5212public:
5213 Foo(); // Generated no matter what---not abstract.
5214 ...
5215};
5216</PRE>
5217</DIV>
5218<P> More information about <TT>%feature</TT> can be found in the <A href="#Customization">
5219Customization features</A> chapter.</P>
5220<H3><A name="SWIGPlus_nn10"></A>6.5.4 Copy constructors</H3>
5221<P> If a class defines more than one constructor, its behavior depends
5222 on the capabilities of the target language. If overloading is
5223 supported, the copy constructor is accessible using the normal
5224 constructor function. For example, if you have this:</P>
5225<DIV class="code">
5226<PRE>
5227class List {
5228public:
5229 List();
5230 List(const List &amp;); // Copy constructor
5231 ...
5232};
5233</PRE>
5234</DIV>
5235<P> then the copy constructor can be used as follows:</P>
5236<DIV class="targetlang">
5237<PRE>
5238x = new_List() # Create a list
5239y = new_List(x) # Copy list x
5240</PRE>
5241</DIV>
5242<P> If the target language does not support overloading, then the copy
5243 constructor is available through a special function like this:</P>
5244<DIV class="code">
5245<PRE>
5246List *copy_List(List *f) {
5247 return new List(*f);
5248}
5249</PRE>
5250</DIV>
5251<P><B> Note:</B> For a class <TT>X</TT>, SWIG only treats a constructor
5252 as a copy constructor if it can be applied to an object of type <TT>X</TT>
5253 or <TT>X *</TT>. If more than one copy constructor is defined, only the
5254 first definition that appears is used as the copy constructor--other
5255 definitions will result in a name-clash. Constructors such as <TT>
5256X(const X &amp;)</TT>, <TT>X(X &amp;)</TT>, and <TT>X(X *)</TT> are handled as
5257 copy constructors in SWIG.</P>
5258<P><B> Note:</B> SWIG does<EM> not</EM> generate a copy constructor
5259 wrapper unless one is explicitly declared in the class. This differs
5260 from the treatment of default constructors and destructors.</P>
5261<P><B> Compatibility note:</B> Special support for copy constructors was
5262 not added until SWIG-1.3.12. In previous versions, copy constructors
5263 could be wrapped, but they had to be renamed. For example:</P>
5264<DIV class="code">
5265<PRE>
5266class Foo {
5267public:
5268 Foo();
5269 %name(CopyFoo) Foo(const Foo &amp;);
5270 ...
5271};
5272</PRE>
5273</DIV>
5274<P> For backwards compatibility, SWIG does not perform any special
5275 copy-constructor handling if the constructor has been manually renamed.
5276 For instance, in the above example, the name of the constructor is set
5277 to <TT>new_CopyFoo()</TT>. This is the same as in older versions.</P>
5278<H3><A name="SWIGPlus_nn11"></A>6.5.5 Member functions</H3>
5279<P> All member functions are roughly translated into accessor functions
5280 like this :</P>
5281<DIV class="code">
5282<PRE>
5283int List_search(List *obj, char *value) {
5284 return obj-&gt;search(value);
5285}
5286
5287</PRE>
5288</DIV>
5289<P> This translation is the same even if the member function has been
5290 declared as <TT>virtual</TT>.</P>
5291<P> It should be noted that SWIG does not<EM> actually</EM> create a C
5292 accessor function in the code it generates. Instead, member access such
5293 as <TT>obj-&gt;search(value)</TT> is directly inlined into the generated
5294 wrapper functions. However, the name and calling convention of the
5295 wrappers match the accessor function prototype described above.</P>
5296<H3><A name="SWIGPlus_nn12"></A>6.5.6 Static members</H3>
5297<P> Static member functions are called directly without making any
5298 special transformations. For example, the static member function <TT>
5299print(List *l)</TT> directly invokes <TT>List::print(List *l)</TT> in
5300 the generated wrapper code.</P>
5301<P> Usually, static members are accessed as functions with names in
5302 which the class name has been prepended with an underscore. For
5303 example, <TT>List_print</TT>.</P>
5304<H3><A name="SWIGPlus_nn13"></A>6.5.7 Member data</H3>
5305<P> Member data is handled in exactly the same manner as for C
5306 structures. A pair of accessor functions are created. For example :</P>
5307<DIV class="code">
5308<PRE>
5309int List_length_get(List *obj) {
5310 return obj-&gt;length;
5311}
5312int List_length_set(List *obj, int value) {
5313 obj-&gt;length = value;
5314 return value;
5315}
5316
5317</PRE>
5318</DIV>
5319<P> A read-only member can be created using the <TT>%immutable</TT> and <TT>
5320%mutable</TT> directives. For example, we probably wouldn't want the
5321 user to change the length of a list so we could do the following to
5322 make the value available, but read-only.</P>
5323<DIV class="code">
5324<PRE>
5325class List {
5326public:
5327...
5328%immutable;
5329 int length;
5330%mutable;
5331...
5332};
5333</PRE>
5334</DIV>
5335<P> Alternatively, you can specify an immutable member in advance like
5336 this:</P>
5337<DIV class="code">
5338<PRE>
5339%immutable List::length;
5340...
5341class List {
5342 ...
5343 int length; // Immutable by above directive
5344 ...
5345};
5346</PRE>
5347</DIV>
5348<P> Similarly, all data attributes declared as <TT>const</TT> are
5349 wrapped as read-only members.</P>
5350<P> There are some subtle issues when wrapping data members that are
5351 themselves classes. For instance, if you had another class like this,</P>
5352<DIV class="code">
5353<PRE>
5354class Foo {
5355public:
5356 List items;
5357 ...
5358</PRE>
5359</DIV>
5360<P> then access to the <TT>items</TT> member actually uses pointers. For
5361 example:</P>
5362<DIV class="code">
5363<PRE>
5364List *Foo_items_get(Foo *self) {
5365 return &amp;self-&gt;items;
5366}
5367void Foo_items_set(Foo *self, List *value) {
5368 self-&gt;items = *value;
5369}
5370</PRE>
5371</DIV>
5372<P> More information about this can be found in the &quot;Structure data
5373 members&quot; section of the <A href="#SWIG">SWIG Basics</A> chapter.</P>
5374<P><B> Compatibility note:</B> Read-only access used to be controlled by
5375 a pair of directives <TT>%readonly</TT> and <TT>%readwrite</TT>.
5376 Although these directives still work, they generate a warning message.
5377 Simply change the directives to <TT>%immutable;</TT> and <TT>%mutable;</TT>
5378 to silence the warning. Don't forget the extra semicolon!</P>
5379<P><B> Compatibility note:</B> Prior to SWIG-1.3.12, all members of
5380 unknown type were wrapped into accessor functions using pointers. For
5381 example, if you had a structure like this</P>
5382<DIV class="code">
5383<PRE>
5384struct Foo {
5385 size_t len;
5386};
5387</PRE>
5388</DIV>
5389<P> and nothing was known about <TT>size_t</TT>, then accessors would be
5390 written to work with <TT>size_t *</TT>. Starting in SWIG-1.3.12, this
5391 behavior has been modified. Specifically, pointers will<EM> only</EM>
5392 be used if SWIG knows that a datatype corresponds to a structure or
5393 class. Therefore, the above code would be wrapped into accessors
5394 involving <TT>size_t</TT>. This change is subtle, but it smooths over a
5395 few problems related to structure wrapping and some of SWIG's
5396 customization features.</P>
5397<H2><A name="SWIGPlus_default_args"></A>6.6 Default arguments</H2>
5398<P> SWIG will wrap all types of functions that have default arguments.
5399 For example member functions:</P>
5400<DIV class="code">
5401<PRE>
5402class Foo {
5403public:
5404 void bar(int x, int y = 3, int z = 4);
5405};
5406</PRE>
5407</DIV>
5408<P> SWIG handles default arguments by generating an extra overloaded
5409 method for each defaulted argument. SWIG is effectively handling
5410 methods with default arguments as if it had wrapped the equivalent
5411 overloaded methods. Thus for the example above, it is as if we had
5412 instead given the following to SWIG:</P>
5413<DIV class="code">
5414<PRE>
5415class Foo {
5416public:
5417 void bar(int x, int y, int z);
5418 void bar(int x, int y);
5419 void bar(int x);
5420};
5421</PRE>
5422</DIV>
5423<P> The wrappers produced are exactly the same as if the above code was
5424 instead fed into SWIG. Details of this is covered later in the <A href="#SWIGPlus_overloaded_methods">
5425Wrapping Overloaded Functions and Methods</A> section. This approach
5426 allows SWIG to wrap all possible default arguments, but can be verbose.
5427 For example if a method has ten default arguments, then eleven wrapper
5428 methods are generated.</P>
5429<P> Please see the <A href="#Customization_features_default_args">
5430Features and default arguments</A> section for more information on using
5431 <TT>%feature</TT> with functions with default arguments. The <A href="#ambiguity_resolution_renaming">
5432Ambiguity resolution and renaming</A> section also deals with using <TT>
5433%rename</TT> and <TT>%ignore</TT> on methods with default arguments. If
5434 you are writing your own typemaps for types used in methods with
5435 default arguments, you may also need to write a <TT>typecheck</TT>
5436 typemap. See the <A href="#Typemaps_overloading">Typemaps and
5437 overloading</A> section for details or otherwise use the <TT>
5438compactdefaultargs</TT> feature as mentioned below.</P>
5439<P><B> Compatibility note:</B> Versions of SWIG prior to SWIG-1.3.23
5440 wrapped default arguments slightly differently. Instead a single
5441 wrapper method was generated and the default values were copied into
5442 the C++ wrappers so that the method being wrapped was then called with
5443 all the arguments specified. If the size of the wrappers are a concern
5444 then this approach to wrapping methods with default arguments can be
5445 re-activated by using the <TT>compactdefaultargs</TT> <A href="#features">
5446feature</A>.</P>
5447<DIV class="code">
5448<PRE>
5449%feature(&quot;compactdefaultargs&quot;) Foo::bar;
5450class Foo {
5451public:
5452 void bar(int x, int y = 3, int z = 4);
5453};
5454</PRE>
5455</DIV>
5456<P> This is great for reducing the size of the wrappers, but the caveat
5457 is it does not work for the strongly typed languages which don't have
5458 optional arguments in the language, such as C# and Java. Another
5459 restriction of this feature is that it cannot handle default arguments
5460 that are not public. The following example illustrates this:</P>
5461<DIV class="code">
5462<PRE>
5463class Foo {
5464private:
5465 static const int spam;
5466public:
5467 void bar(int x, int y = spam); // Won't work with %feature(&quot;compactdefaultargs&quot;) -
5468 // private default value
5469};
5470</PRE>
5471</DIV>
5472<P> This produces uncompileable wrapper code because default values in
5473 C++ are evaluated in the same scope as the member function whereas SWIG
5474 evaluates them in the scope of a wrapper function (meaning that the
5475 values have to be public).</P>
5476<P> This feature is automatically turned on when wrapping <A href="#SWIG_default_args">
5477C code with default arguments</A> and whenever keyword arguments
5478 (kwargs) are specified for either C or C++ code. Keyword arguments are
5479 a language feature of some scripting languages, for example Ruby and
5480 Python. SWIG is unable to support kwargs when wrapping overloaded
5481 methods, so the default approach cannot be used.</P>
5482<H2><A name="SWIGPlus_nn15"></A>6.7 Protection</H2>
5483<P> SWIG wraps class members that are public following the C++
5484 conventions, i.e., by explicit public declaration or by the use of the <TT>
5485using</TT> directive. In general, anything specified in a private or
5486 protected section will be ignored, although the internal code generator
5487 sometimes looks at the contents of the private and protected sections
5488 so that it can properly generate code for default constructors and
5489 destructors. Directors could also modify the way non-public virtual
5490 protected members are treated.</P>
5491<P> By default, members of a class definition are assumed to be private
5492 until you explicitly give a `<TT>public:</TT>' declaration (This is the
5493 same convention used by C++).</P>
5494<H2><A name="SWIGPlus_nn16"></A>6.8 Enums and constants</H2>
5495<P> Enumerations and constants are handled differently by the different
5496 language modules and are described in detail in the appropriate
5497 language chapter. However, many languages map enums and constants in a
5498 class definition into constants with the classname as a prefix. For
5499 example :</P>
5500<DIV class="code">
5501<PRE>
5502class Swig {
5503public:
5504 enum {ALE, LAGER, PORTER, STOUT};
5505};
5506
5507</PRE>
5508</DIV>
5509<P> Generates the following set of constants in the target scripting
5510 language :</P>
5511<DIV class="targetlang">
5512<PRE>
5513Swig_ALE = Swig::ALE
5514Swig_LAGER = Swig::LAGER
5515Swig_PORTER = Swig::PORTER
5516Swig_STOUT = Swig::STOUT
5517
5518</PRE>
5519</DIV>
5520<P> Members declared as <TT>const</TT> are wrapped as read-only members
5521 and do not create constants.</P>
5522<H2><A name="SWIGPlus_nn17"></A>6.9 Friends</H2>
5523<P> Friend declarations are not longer ignored by SWIG. For example, if
5524 you have this code:</P>
5525<DIV class="code">
5526<PRE>
5527class Foo {
5528public:
5529 ...
5530 friend void blah(Foo *f);
5531 ...
5532};
5533</PRE>
5534</DIV>
5535<P> then the <TT>friend</TT> declaration does result in a wrapper code
5536 equivalent to one generated for the following declaration</P>
5537<DIV class="code">
5538<PRE>
5539class Foo {
5540public:
5541 ...
5542};
5543
5544void blah(Foo *f);
5545</PRE>
5546</DIV>
5547<P> A friend declaration, as in C++, is understood to be in the same
5548 scope where the class is declared, hence, you can do</P>
5549<DIV class="code">
5550<PRE>
5551
5552%ignore bar::blah(Foo *f);
5553
5554namespace bar {
5555
5556 class Foo {
5557 public:
5558 ...
5559 friend void blah(Foo *f);
5560 ...
5561 };
5562}
5563</PRE>
5564</DIV>
5565<P> and a wrapper for the method 'blah' will not be generated.</P>
5566<H2><A name="SWIGPlus_nn18"></A>6.10 References and pointers</H2>
5567<P> C++ references are supported, but SWIG transforms them back into
5568 pointers. For example, a declaration like this :</P>
5569<DIV class="code">
5570<PRE>
5571class Foo {
5572public:
5573 double bar(double &amp;a);
5574}
5575</PRE>
5576</DIV>
5577<P> is accessed using a function similar to this:</P>
5578<DIV class="code">
5579<PRE>
5580double Foo_bar(Foo *obj, double *a) {
5581 obj-&gt;bar(*a);
5582}
5583</PRE>
5584</DIV>
5585<P> As a special case, most language modules pass <TT>const</TT>
5586 references to primitive datatypes (<TT>int</TT>, <TT>short</TT>, <TT>
5587float</TT>, etc.) by value instead of pointers. For example, if you have
5588 a function like this,</P>
5589<DIV class="code">
5590<PRE>
5591void foo(const int &amp;x);
5592</PRE>
5593</DIV>
5594<P> it is called from a script as follows:</P>
5595<DIV class="targetlang">
5596<PRE>
5597foo(3) # Notice pass by value
5598</PRE>
5599</DIV>
5600<P> Functions that return a reference are remapped to return a pointer
5601 instead. For example:</P>
5602<DIV class="code">
5603<PRE>
5604class Bar {
5605public:
5606 Foo &amp;spam();
5607};
5608</PRE>
5609</DIV>
5610<P> Generates code like this:</P>
5611<DIV class="code">
5612<PRE>
5613Foo *Bar_spam(Bar *obj) {
5614 Foo &amp;result = obj-&gt;spam();
5615 return &amp;result;
5616}
5617</PRE>
5618</DIV>
5619<P> However, functions that return <TT>const</TT> references to
5620 primitive datatypes (<TT>int</TT>, <TT>short</TT>, etc.) normally
5621 return the result as a value rather than a pointer. For example, a
5622 function like this,</P>
5623<DIV class="code">
5624<PRE>
5625const int &amp;bar();
5626</PRE>
5627</DIV>
5628<P> will return integers such as 37 or 42 in the target scripting
5629 language rather than a pointer to an integer.</P>
5630<P> Don't return references to objects allocated as local variables on
5631 the stack. SWIG doesn't make a copy of the objects so this will
5632 probably cause your program to crash.</P>
5633<P><B> Note:</B> The special treatment for references to primitive
5634 datatypes is necessary to provide more seamless integration with more
5635 advanced C++ wrapping applications---especially related to templates
5636 and the STL. This was first added in SWIG-1.3.12.</P>
5637<H2><A name="SWIGPlus_nn19"></A>6.11 Pass and return by value</H2>
5638<P> Occasionally, a C++ program will pass and return class objects by
5639 value. For example, a function like this might appear:</P>
5640<DIV class="code">
5641<PRE>
5642Vector cross_product(Vector a, Vector b);
5643</PRE>
5644</DIV>
5645<P> If no information is supplied about <TT>Vector</TT>, SWIG creates a
5646 wrapper function similar to the following:</P>
5647<DIV class="code">
5648<PRE>
5649Vector *wrap_cross_product(Vector *a, Vector *b) {
5650 Vector x = *a;
5651 Vector y = *b;
5652 Vector r = cross_product(x,y);
5653 return new Vector(r);
5654}</PRE>
5655</DIV>
5656<P> In order for the wrapper code to compile, <TT>Vector</TT> must
5657 define a copy constructor and a default constructor.</P>
5658<P> If <TT>Vector</TT> is defined as class in the interface, but it does
5659 not support a default constructor, SWIG changes the wrapper code by
5660 encapsulating the arguments inside a special C++ template wrapper
5661 class. This produces a wrapper that looks like this:</P>
5662<DIV class="code">
5663<PRE>
5664Vector cross_product(Vector *a, Vector *b) {
5665 SwigValueWrapper&lt;Vector&gt; x = *a;
5666 SwigValueWrapper&lt;Vector&gt; y = *b;
5667 SwigValueWrapper&lt;Vector&gt; r = cross_product(x,y);
5668 return new Vector(r);
5669}
5670</PRE>
5671</DIV>
5672<P> This transformation is a little sneaky, but it provides support for
5673 pass-by-value even when a class does not provide a default constructor
5674 and it makes it possible to properly support a number of SWIG's
5675 customization options. The definition of <TT>SwigValueWrapper</TT> can
5676 be found by reading the SWIG wrapper code. This class is really nothing
5677 more than a thin wrapper around a pointer.</P>
5678<P><B> Note:</B> this transformation has no effect on typemaps or any
5679 other part of SWIG---it should be transparent except that you may see
5680 this code when reading the SWIG output file.</P>
5681<P><B> Note:</B> This template transformation is new in SWIG-1.3.11 and
5682 may be refined in future SWIG releases. In practice, it is only
5683 necessary to do this for classes that don't define a default
5684 constructor.</P>
5685<P><B> Note:</B> The use of this template only occurs when objects are
5686 passed or returned by value. It is not used for C++ pointers or
5687 references.</P>
5688<P><B> Note:</B> The performance of pass-by-value is especially bad for
5689 large objects and should be avoided if possible (consider using
5690 references instead).</P>
5691<H2><A name="SWIGPlus_nn20"></A>6.12 Inheritance</H2>
5692<P> SWIG supports C++ inheritance of classes and allows both single and
5693 multiple inheritance, as limited or allowed by the target language. The
5694 SWIG type-checker knows about the relationship between base and derived
5695 classes and allows pointers to any object of a derived class to be used
5696 in functions of a base class. The type-checker properly casts pointer
5697 values and is safe to use with multiple inheritance.</P>
5698<P> SWIG treats private or protected inheritance as close to the C++
5699 spirit, and target language capabilities, as possible. In most of the
5700 cases, this means that swig will parse the non-public inheritance
5701 declarations, but that will have no effect in the generated code,
5702 besides the implicit policies derived for constructor and destructors.</P>
5703<P> The following example shows how SWIG handles inheritance. For
5704 clarity, the full C++ code has been omitted.</P>
5705<DIV class="code">
5706<PRE>
5707// shapes.i
5708%module shapes
5709%{
5710#include &quot;shapes.h&quot;
5711%}
5712
5713class Shape {
5714public:
5715 double x,y;
5716 virtual double area() = 0;
5717 virtual double perimeter() = 0;
5718 void set_location(double x, double y);
5719};
5720class Circle : public Shape {
5721public:
5722 Circle(double radius);
5723 ~Circle();
5724 double area();
5725 double perimeter();
5726};
5727class Square : public Shape {
5728public:
5729 Square(double size);
5730 ~Square();
5731 double area();
5732 double perimeter();
5733}
5734</PRE>
5735</DIV>
5736<P> When wrapped into Python, we can now perform the following
5737 operations :</P>
5738<DIV class="targetlang">
5739<PRE>
5740$ python
5741&gt;&gt;&gt; import shapes
5742&gt;&gt;&gt; circle = shapes.new_Circle(7)
5743&gt;&gt;&gt; square = shapes.new_Square(10)
5744&gt;&gt;&gt; print shapes.Circle_area(circle)
5745153.93804004599999757
5746&gt;&gt;&gt; print shapes.Shape_area(circle)
5747153.93804004599999757
5748&gt;&gt;&gt; print shapes.Shape_area(square)
5749100.00000000000000000
5750&gt;&gt;&gt; shapes.Shape_set_location(square,2,-3)
5751&gt;&gt;&gt; print shapes.Shape_perimeter(square)
575240.00000000000000000
5753&gt;&gt;&gt;
5754</PRE>
5755</DIV>
5756<P> In this example, Circle and Square objects have been created. Member
5757 functions can be invoked on each object by making calls to <TT>
5758Circle_area</TT>, <TT>Square_area</TT>, and so on. However, the same
5759 results can be accomplished by simply using the <TT>Shape_area</TT>
5760 function on either object.</P>
5761<P> One important point concerning inheritance is that the low-level
5762 accessor functions are only generated for classes in which they are
5763 actually declared. For instance, in the above example, the method <TT>
5764set_location()</TT> is only accessible as <TT>Shape_set_location()</TT>
5765 and not as <TT>Circle_set_location()</TT> or <TT>Square_set_location()</TT>
5766. Of course, the <TT>Shape_set_location()</TT> function will accept any
5767 kind of object derived from Shape. Similarly, accessor functions for
5768 the attributes <TT>x</TT> and <TT>y</TT> are generated as <TT>
5769Shape_x_get()</TT>, <TT>Shape_x_set()</TT>, <TT>Shape_y_get()</TT>, and <TT>
5770Shape_y_set()</TT>. Functions such as <TT>Circle_x_get()</TT> are not
5771 available--instead you should use <TT>Shape_x_get()</TT>.</P>
5772<P> Although the low-level C-like interface is functional, most language
5773 modules also produce a higher level OO interface using proxy classes.
5774 This approach is described later and can be used to provide a more
5775 natural C++ interface.</P>
5776<P><B> Note:</B> For the best results, SWIG requires all base classes to
5777 be defined in an interface. Otherwise, you may get an warning message
5778 like this:</P>
5779<DIV class="shell">
5780<PRE>
5781example:18. Nothing known about class 'Foo'. Ignored.
5782</PRE>
5783</DIV>
5784<P> If any base class is undefined, SWIG still generates correct type
5785 relationships. For instance, a function accepting a <TT>Foo *</TT> will
5786 accept any object derived from <TT>Foo</TT> regardless of whether or
5787 not SWIG actually wrapped the <TT>Foo</TT> class. If you really don't
5788 want to generate wrappers for the base class, but you want to silence
5789 the warning, you might consider using the <TT>%import</TT> directive to
5790 include the file that defines <TT>Foo</TT>. <TT>%import</TT> simply
5791 gathers type information, but doesn't generate wrappers. Alternatively,
5792 you could just define <TT>Foo</TT> as an empty class in the SWIG
5793 interface.</P>
5794<P><B> Note:</B> <TT>typedef</TT>-names<EM> can</EM> be used as base
5795 classes. For example:</P>
5796<DIV class="code">
5797<PRE>
5798class Foo {
5799...
5800};
5801
5802typedef Foo FooObj;
5803class Bar : public FooObj { // Ok. Base class is Foo
5804...
5805};
5806</PRE>
5807</DIV>
5808<P> Similarly, <TT>typedef</TT> allows unnamed structures to be used as
5809 base classes. For example:</P>
5810<DIV class="code">
5811<PRE>
5812typedef struct {
5813 ...
5814} Foo;
5815
5816class Bar : public Foo { // Ok.
5817...
5818};
5819</PRE>
5820</DIV>
5821<P><B> Compatibility Note:</B> Starting in version 1.3.7, SWIG only
5822 generates low-level accessor wrappers for the declarations that are
5823 actually defined in each class. This differs from SWIG1.1 which used to
5824 inherit all of the declarations defined in base classes and regenerate
5825 specialized accessor functions such as <TT>Circle_x_get()</TT>, <TT>
5826Square_x_get()</TT>, <TT>Circle_set_location()</TT>, and <TT>
5827Square_set_location()</TT>. This behavior resulted in huge amounts of
5828 replicated code for large class hierarchies and made it awkward to
5829 build applications spread across multiple modules (since accessor
5830 functions are duplicated in every single module). It is also
5831 unnecessary to have such wrappers when advanced features like proxy
5832 classes are used.<B> Note:</B> Further optimizations are enabled when
5833 using the <TT>-fvirtual</TT> option, which avoids the regenerating of
5834 wrapper functions for virtual members that are already defined in a
5835 base class.</P>
5836<H2><A name="SWIGPlus_nn21"></A>6.13 A brief discussion of multiple
5837 inheritance, pointers, and type checking</H2>
5838<P> When a target scripting language refers to a C++ object, it normally
5839 uses a tagged pointer object that contains both the value of the
5840 pointer and a type string. For example, in Tcl, a C++ pointer might be
5841 encoded as a string like this:</P>
5842<DIV class="diagram">
5843<PRE>
5844_808fea88_p_Circle
5845</PRE>
5846</DIV>
5847<P> A somewhat common question is whether or not the type-tag could be
5848 safely removed from the pointer. For instance, to get better
5849 performance, could you strip all type tags and just use simple integers
5850 instead?</P>
5851<P> In general, the answer to this question is no. In the wrappers, all
5852 pointers are converted into a common data representation in the target
5853 language. Typically this is the equivalent of casting a pointer to <TT>
5854void *</TT>. This means that any C++ type information associated with
5855 the pointer is lost in the conversion.</P>
5856<P> The problem with losing type information is that it is needed to
5857 properly support many advanced C++ features--especially multiple
5858 inheritance. For example, suppose you had code like this:</P>
5859<DIV class="code">
5860<PRE>
5861class A {
5862public:
5863 int x;
5864};
5865
5866class B {
5867public:
5868 int y;
5869};
5870
5871class C : public A, public B {
5872};
5873
5874int A_function(A *a) {
5875 return a-&gt;x;
5876}
5877
5878int B_function(B *b) {
5879 return b-&gt;y;
5880}
5881</PRE>
5882</DIV>
5883<P> Now, consider the following code that uses <TT>void *</TT>.</P>
5884<DIV class="code">
5885<PRE>
5886C *c = new C();
5887void *p = (void *) c;
5888...
5889int x = A_function((A *) p);
5890int y = B_function((B *) p);
5891</PRE>
5892</DIV>
5893<P> In this code, both <TT>A_function()</TT> and <TT>B_function()</TT>
5894 may legally accept an object of type <TT>C *</TT> (via inheritance).
5895 However, one of the functions will always return the wrong result when
5896 used as shown. The reason for this is that even though <TT>p</TT>
5897 points to an object of type <TT>C</TT>, the casting operation doesn't
5898 work like you would expect. Internally, this has to do with the data
5899 representation of <TT>C</TT>. With multiple inheritance, the data from
5900 each base class is stacked together. For example:</P>
5901<DIV class="diagram">
5902<PRE>
5903 ------------ &lt;--- (C *), (A *)
5904 | A |
5905 |------------| &lt;--- (B *)
5906 | B |
5907 ------------
5908</PRE>
5909</DIV>
5910<P> Because of this stacking, a pointer of type <TT>C *</TT> may change
5911 value when it is converted to a <TT>A *</TT> or <TT>B *</TT>. However,
5912 this adjustment does<EM> not</EM> occur if you are converting from a <TT>
5913void *</TT>.</P>
5914<P> The use of type tags marks all pointers with the real type of the
5915 underlying object. This extra information is then used by SWIG
5916 generated wrappers to correctly cast pointer values under inheritance
5917 (avoiding the above problem).</P>
5918<P> One might be inclined to fix this problem using some variation of <TT>
5919dynamic_cast&lt;&gt;</TT>. The only problem is that it doesn't work with <TT>
5920void</TT> pointers, it requires RTTI support, and it only works with
5921 polymorphic classes (i.e., classes that define one or more virtual
5922 functions).</P>
5923<P> The bottom line: learn to live with type-tagged pointers.</P>
5924<H2><A name="SWIGPlus_nn22"></A>6.14 Renaming</H2>
5925<P> C++ member functions and data can be renamed with the <TT>%name</TT>
5926 directive. The <TT>%name</TT> directive only replaces the member
5927 function name. For example :</P>
5928<DIV class="code">
5929<PRE>
5930class List {
5931public:
5932 List();
5933%name(ListSize) List(int maxsize);
5934 ~List();
5935 int search(char *value);
5936%name(find) void insert(char *);
5937%name(delete) void remove(char *);
5938 char *get(int n);
5939 int length;
5940static void print(List *l);
5941};
5942
5943</PRE>
5944</DIV>
5945<P> This will create the functions <TT>List_find</TT>, <TT>List_delete</TT>
5946, and a function named <TT>new_ListSize</TT> for the overloaded
5947 constructor.</P>
5948<P> The <TT>%name</TT> directive can be applied to all members including
5949 constructors, destructors, static functions, data members, and
5950 enumeration values.</P>
5951<P> The class name prefix can also be changed by specifying</P>
5952<DIV class="code">
5953<PRE>
5954%name(newname) class List {
5955...
5956}
5957</PRE>
5958</DIV>
5959<P> Although the <TT>%name()</TT> directive can be used to help deal
5960 with overloaded methods, it really doesn't work very well because it
5961 requires a lot of additional markup in your interface. Keep reading for
5962 a better solution.</P>
5963<H2><A name="SWIGPlus_overloaded_methods"></A>6.15 Wrapping Overloaded
5964 Functions and Methods</H2>
5965<P> In many language modules, SWIG provides partial support for
5966 overloaded functions, methods, and constructors. For example, if you
5967 supply SWIG with overloaded functions like this:</P>
5968<DIV class="code">
5969<PRE>
5970void foo(int x) {
5971 printf(&quot;x is %d\n&quot;, x);
5972}
5973void foo(char *x) {
5974 printf(&quot;x is '%s'\n&quot;, x);
5975}
5976</PRE>
5977</DIV>
5978<P> The function is used in a completely natural way. For example:</P>
5979<DIV class="targetlang">
5980<PRE>
5981&gt;&gt;&gt; foo(3)
5982x is 3
5983&gt;&gt;&gt; foo(&quot;hello&quot;)
5984x is 'hello'
5985&gt;&gt;&gt;
5986</PRE>
5987</DIV>
5988<P> Overloading works in a similar manner for methods and constructors.
5989 For example if you have this code,</P>
5990<DIV class="code">
5991<PRE>
5992class Foo {
5993public:
5994 Foo();
5995 Foo(const Foo &amp;); // Copy constructor
5996 void bar(int x);
5997 void bar(char *s, int y);
5998};
5999</PRE>
6000</DIV>
6001<P> it might be used like this</P>
6002<DIV class="targetlang">
6003<PRE>
6004&gt;&gt;&gt; f = Foo() # Create a Foo
6005&gt;&gt;&gt; f.bar(3)
6006&gt;&gt;&gt; g = Foo(f) # Copy Foo
6007&gt;&gt;&gt; f.bar(&quot;hello&quot;,2)
6008</PRE>
6009</DIV>
6010<H3><A name="SWIGPlus_nn24"></A>6.15.1 Dispatch function generation</H3>
6011<P> The implementation of overloaded functions and methods is somewhat
6012 complicated due to the dynamic nature of scripting languages. Unlike
6013 C++, which binds overloaded methods at compile time, SWIG must
6014 determine the proper function as a runtime check for scripting language
6015 targets. This check is further complicated by the typeless nature of
6016 certain scripting languages. For instance, in Tcl, all types are simply
6017 strings. Therefore, if you have two overloaded functions like this,</P>
6018<DIV class="code">
6019<PRE>
6020void foo(char *x);
6021void foo(int x);
6022</PRE>
6023</DIV>
6024<P> the order in which the arguments are checked plays a rather critical
6025 role.</P>
6026<P> For statically typed languages, SWIG uses the language's method
6027 overloading mechanism. To implement overloading for the scripting
6028 languages, SWIG generates a dispatch function that checks the number of
6029 passed arguments and their types. To create this function, SWIG first
6030 examines all of the overloaded methods and ranks them according to the
6031 following rules:</P>
6032<OL>
6033<LI><B>Number of required arguments.</B> Methods are sorted by
6034 increasing number of required arguments.</LI>
6035<LI>
6036<P><B>Argument type precedence.</B> All C++ datatypes are assigned a
6037 numeric type precedence value (which is determined by the language
6038 module).</P>
6039<DIV class="diagram">
6040<PRE>
6041Type Precedence
6042---------------- ----------
6043TYPE * 0 (High)
6044void * 20
6045Integers 40
6046Floating point 60
6047char 80
6048Strings 100 (Low)
6049</PRE>
6050</DIV>
6051<P> Using these precedence values, overloaded methods with the same
6052 number of required arguments are sorted in increased order of
6053 precedence values.</P>
6054</LI>
6055</OL>
6056<P> This may sound very confusing, but an example will help. Consider
6057 the following collection of overloaded methods:</P>
6058<DIV class="code">
6059<PRE>
6060void foo(double);
6061void foo(int);
6062void foo(Bar *);
6063void foo();
6064void foo(int x, int y, int z, int w);
6065void foo(int x, int y, int z = 3);
6066void foo(double x, double y);
6067void foo(double x, Bar *z);
6068</PRE>
6069</DIV>
6070<P> The first rule simply ranks the functions by required argument
6071 count. This would produce the following list:</P>
6072<DIV class="diagram">
6073<PRE>
6074rank
6075-----
6076[0] foo()
6077[1] foo(double);
6078[2] foo(int);
6079[3] foo(Bar *);
6080[4] foo(int x, int y, int z = 3);
6081[5] foo(double x, double y)
6082[6] foo(double x, Bar *z)
6083[7] foo(int x, int y, int z, int w);
6084</PRE>
6085</DIV>
6086<P> The second rule, simply refines the ranking by looking at argument
6087 type precedence values.</P>
6088<DIV class="diagram">
6089<PRE>
6090rank
6091-----
6092[0] foo()
6093[1] foo(Bar *);
6094[2] foo(int);
6095[3] foo(double);
6096[4] foo(int x, int y, int z = 3);
6097[5] foo(double x, Bar *z)
6098[6] foo(double x, double y)
6099[7] foo(int x, int y, int z, int w);
6100</PRE>
6101</DIV>
6102<P> Finally, to generate the dispatch function, the arguments passed to
6103 an overloaded method are simply checked in the same order as they
6104 appear in this ranking.</P>
6105<P> If you're still confused, don't worry about it---SWIG is probably
6106 doing the right thing.</P>
6107<H3><A name="SWIGPlus_nn25"></A>6.15.2 Ambiguity in Overloading</H3>
6108<P> Regrettably, SWIG is not able to support every possible use of valid
6109 C++ overloading. Consider the following example:</P>
6110<DIV class="code">
6111<PRE>
6112void foo(int x);
6113void foo(long x);
6114</PRE>
6115</DIV>
6116<P> In C++, this is perfectly legal. However, in a scripting language,
6117 there is generally only one kind of integer object. Therefore, which
6118 one of these functions do you pick? Clearly, there is no way to truly
6119 make a distinction just by looking at the value of the integer itself (<TT>
6120int</TT> and <TT>long</TT> may even be the same precision). Therefore,
6121 when SWIG encounters this situation, it may generate a warning message
6122 like this for scripting languages:</P>
6123<DIV class="shell">
6124<PRE>
6125example.i:4: Warning(509): Overloaded foo(long) is shadowed by foo(int) at example.i:3.
6126</PRE>
6127</DIV>
6128<P> or for statically typed languages like Java:</P>
6129<DIV class="shell">
6130<PRE>
6131example.i:4: Warning(516): Overloaded method foo(long) ignored. Method foo(int)
6132at example.i:3 used.
6133</PRE>
6134</DIV>
6135<P> This means that the second overloaded function will be inaccessible
6136 from a scripting interface or the method won't be wrapped at all. This
6137 is done as SWIG does not know how to disambiguate it from an earlier
6138 method.</P>
6139<P> Ambiguity problems are known to arise in the following situations:</P>
6140<UL>
6141<LI>Integer conversions. Datatypes such as <TT>int</TT>, <TT>long</TT>,
6142 and <TT>short</TT> cannot be disambiguated in some languages. Shown
6143 above.</LI>
6144<LI>Floating point conversion. <TT>float</TT> and <TT>double</TT> can
6145 not be disambiguated in some languages.</LI>
6146<LI>Pointers and references. For example, <TT>Foo *</TT> and <TT>Foo &amp;</TT>
6147.</LI>
6148<LI>Pointers and arrays. For example, <TT>Foo *</TT> and <TT>Foo [4]</TT>
6149.</LI>
6150<LI>Pointers and instances. For example, <TT>Foo</TT> and <TT>Foo *</TT>
6151. Note: SWIG converts all instances to pointers.</LI>
6152<LI>Qualifiers. For example, <TT>const Foo *</TT> and <TT>Foo *</TT>.</LI>
6153<LI>Default vs. non default arguments. For example, <TT>foo(int a, int
6154 b)</TT> and <TT>foo(int a, int b = 3)</TT>.</LI>
6155</UL>
6156<P> When an ambiguity arises, methods are checked in the same order as
6157 they appear in the interface file. Therefore, earlier methods will
6158 shadow methods that appear later.</P>
6159<P> When wrapping an overloaded function, there is a chance that you
6160 will get an error message like this:</P>
6161<DIV class="shell">
6162<PRE>
6163example.i:3: Warning(467): Overloaded foo(int) not supported (no type checking
6164rule for 'int').
6165</PRE>
6166</DIV>
6167<P> This error means that the target language module supports
6168 overloading, but for some reason there is no type-checking rule that
6169 can be used to generate a working dispatch function. The resulting
6170 behavior is then undefined. You should report this as a bug to the <A href="http://www.swig.org/bugs.html">
6171SWIG bug tracking database</A>.</P>
6172<P> If you get an error message such as the following,</P>
6173<DIV class="shell">
6174<PRE>
6175foo.i:6. Overloaded declaration ignored. Spam::foo(double )
6176foo.i:5. Previous declaration is Spam::foo(int )
6177foo.i:7. Overloaded declaration ignored. Spam::foo(Bar *,Spam *,int )
6178foo.i:5. Previous declaration is Spam::foo(int )
6179</PRE>
6180</DIV>
6181<P> it means that the target language module has not yet implemented
6182 support for overloaded functions and methods. The only way to fix the
6183 problem is to read the next section.</P>
6184<H3><A name="ambiguity_resolution_renaming"></A>6.15.3 Ambiguity
6185 resolution and renaming</H3>
6186<P> If an ambiguity in overload resolution occurs or if a module doesn't
6187 allow overloading, there are a few strategies for dealing with the
6188 problem. First, you can tell SWIG to ignore one of the methods. This is
6189 easy---simply use the <TT>%ignore</TT> directive. For example:</P>
6190<DIV class="code">
6191<PRE>
6192%ignore foo(long);
6193
6194void foo(int);
6195void foo(long); // Ignored. Oh well.
6196</PRE>
6197</DIV>
6198<P> The other alternative is to rename one of the methods. This can be
6199 done using <TT>%rename</TT>. For example:</P>
6200<DIV class="code">
6201<PRE>
6202%rename(foo_long) foo(long);
6203
6204void foo(int);
6205void foo(long); // Accessed as foo_long()
6206</PRE>
6207</DIV>
6208<P> The <TT>%ignore</TT> and <TT>%rename</TT> directives are both rather
6209 powerful in their ability to match declarations. When used in their
6210 simple form, they apply to both global functions and methods. For
6211 example:</P>
6212<DIV class="code">
6213<PRE>
6214/* Forward renaming declarations */
6215%rename(foo_i) foo(int);
6216%rename(foo_d) foo(double);
6217...
6218void foo(int); // Becomes 'foo_i'
6219void foo(char *c); // Stays 'foo' (not renamed)
6220
6221class Spam {
6222public:
6223 void foo(int); // Becomes 'foo_i'
6224 void foo(double); // Becomes 'foo_d'
6225 ...
6226};
6227</PRE>
6228</DIV>
6229<P> If you only want the renaming to apply to a certain scope, the C++
6230 scope resolution operator (::) can be used. For example:</P>
6231<DIV class="code">
6232<PRE>
6233%rename(foo_i) ::foo(int); // Only rename foo(int) in the global scope.
6234 // (will not rename class members)
6235
6236%rename(foo_i) Spam::foo(int); // Only rename foo(int) in class Spam
6237</PRE>
6238</DIV>
6239<P> When a renaming operator is applied to a class as in <TT>
6240Spam::foo(int)</TT>, it is applied to that class and all derived
6241 classes. This can be used to apply a consistent renaming across an
6242 entire class hierarchy with only a few declarations. For example:</P>
6243<DIV class="code">
6244<PRE>
6245%rename(foo_i) Spam::foo(int);
6246%rename(foo_d) Spam::foo(double);
6247
6248class Spam {
6249public:
6250 virtual void foo(int); // Renamed to foo_i
6251 virtual void foo(double); // Renamed to foo_d
6252 ...
6253};
6254
6255class Bar : public Spam {
6256public:
6257 virtual void foo(int); // Renamed to foo_i
6258 virtual void foo(double); // Renamed to foo_d
6259...
6260};
6261
6262class Grok : public Bar {
6263public:
6264 virtual void foo(int); // Renamed to foo_i
6265 virtual void foo(double); // Renamed to foo_d
6266...
6267};
6268</PRE>
6269</DIV>
6270<P> It is also possible to include <TT>%rename</TT> specifications in
6271 the class definition itself. For example:</P>
6272<DIV class="code">
6273<PRE>
6274class Spam {
6275 %rename(foo_i) foo(int);
6276 %rename(foo_d) foo(double);
6277public:
6278 virtual void foo(int); // Renamed to foo_i
6279 virtual void foo(double); // Renamed to foo_d
6280 ...
6281};
6282
6283class Bar : public Spam {
6284public:
6285 virtual void foo(int); // Renamed to foo_i
6286 virtual void foo(double); // Renamed to foo_d
6287...
6288};
6289</PRE>
6290</DIV>
6291<P> In this case, the <TT>%rename</TT> directives still get applied
6292 across the entire inheritance hierarchy, but it's no longer necessary
6293 to explicitly specify the class prefix <TT>Spam::</TT>.</P>
6294<P> A special form of <TT>%rename</TT> can be used to apply a renaming
6295 just to class members (of all classes):</P>
6296<DIV class="code">
6297<PRE>
6298%rename(foo_i) *::foo(int); // Only rename foo(int) if it appears in a class.
6299</PRE>
6300</DIV>
6301<P> Note: the <TT>*::</TT> syntax is non-standard C++, but the '*' is
6302 meant to be a wildcard that matches any class name (we couldn't think
6303 of a better alternative so if you have a better idea, send email to the
6304 <A href="http://www.swig.org/mail.html">swig-dev mailing list</A>.</P>
6305<P> Although this discussion has primarily focused on <TT>%rename</TT>
6306 all of the same rules also apply to <TT>%ignore</TT>. For example:</P>
6307<DIV class="code">
6308<PRE>
6309%ignore foo(double); // Ignore all foo(double)
6310%ignore Spam::foo; // Ignore foo in class Spam
6311%ignore Spam::foo(double); // Ignore foo(double) in class Spam
6312%ignore *::foo(double); // Ignore foo(double) in all classes
6313</PRE>
6314</DIV>
6315<P> When applied to a base class, <TT>%ignore</TT> forces all
6316 definitions in derived clases to disappear. For example, <TT>%ignore
6317 Spam::foo(double)</TT> will eliminate <TT>foo(double)</TT> in <TT>Spam</TT>
6318 and all classes derived from <TT>Spam</TT>.</P>
6319<P><B> Notes on %rename and %ignore:</B></P>
6320<UL>
6321<LI>
6322<P>Since, the <TT>%rename</TT> declaration is used to declare a renaming
6323 in advance, it can be placed at the start of an interface file. This
6324 makes it possible to apply a consistent name resolution without having
6325 to modify header files. For example:</P>
6326<DIV class="code">
6327<PRE>
6328%module foo
6329
6330/* Rename these overloaded functions */
6331%rename(foo_i) foo(int);
6332%rename(foo_d) foo(double);
6333
6334%include &quot;header.h&quot;
6335</PRE>
6336</DIV></LI>
6337<LI>
6338<P>The scope qualifier (::) can also be used on simple names. For
6339 example:</P>
6340<DIV class="code">
6341<PRE>
6342%rename(bar) ::foo; // Rename foo to bar in global scope only
6343%rename(bar) Spam::foo; // Rename foo to bar in class Spam only
6344%rename(bar) *::foo; // Rename foo in classes only
6345</PRE>
6346</DIV></LI>
6347<LI>
6348<P>Name matching tries to find the most specific match that is defined.
6349 A qualified name such as <TT>Spam::foo</TT> always has higher
6350 precedence than an unqualified name <TT>foo</TT>. <TT>Spam::foo</TT>
6351 has higher precedence than <TT>*::foo</TT> and <TT>*::foo</TT> has
6352 higher precedence than <TT>foo</TT>. A parameterized name has higher
6353 precedence than an unparameterized name within the same scope level.
6354 However, an unparameterized name with a scope qualifier has higher
6355 precedence than a parameterized name in global scope (e.g., a renaming
6356 of <TT>Spam::foo</TT> takes precedence over a renaming of <TT>foo(int)</TT>
6357).</P>
6358</LI>
6359<LI>
6360<P> The order in which <TT>%rename</TT> directives are defined does not
6361 matter as long as they appear before the declarations to be renamed.
6362 Thus, there is no difference between saying:</P>
6363<DIV class="code">
6364<PRE>
6365%rename(bar) foo;
6366%rename(foo_i) Spam::foo(int);
6367%rename(Foo) Spam::foo;
6368</PRE>
6369</DIV>
6370<P> and this</P>
6371<DIV class="code">
6372<PRE>
6373%rename(Foo) Spam::foo;
6374%rename(bar) foo;
6375%rename(foo_i) Spam::foo(int);
6376</PRE>
6377</DIV>
6378<P> (the declarations are not stored in a linked list and order has no
6379 importance). Of course, a repeated <TT>%rename</TT> directive will
6380 change the setting for a previous <TT>%rename</TT> directive if exactly
6381 the same name, scope, and parameters are supplied.</P>
6382</LI>
6383<LI>For multiple inheritance where renaming rules are defined for
6384 multiple base classes, the first renaming rule found on a depth-first
6385 traversal of the class hierarchy is used.</LI>
6386<LI>
6387<P>The name matching rules strictly follow member qualification rules.
6388 For example, if you have a class like this:</P>
6389<DIV class="code">
6390<PRE>
6391class Spam {
6392public:
6393 ...
6394 void bar() const;
6395 ...
6396};
6397</PRE>
6398</DIV>
6399<P> the declaration</P>
6400<DIV class="code">
6401<PRE>
6402%rename(name) Spam::bar();
6403</PRE>
6404</DIV>
6405<P> will not apply as there is no unqualified member <TT>bar()</TT>. The
6406 following will apply as the qualifier matches correctly:</P>
6407<DIV class="code">
6408<PRE>
6409%rename(name) Spam::bar() const;
6410</PRE>
6411</DIV>
6412<P> An often overlooked C++ feature is that classes can define two
6413 different overloaded members that differ only in their qualifiers, like
6414 this:</P>
6415<DIV class="code">
6416<PRE>
6417class Spam {
6418public:
6419 ...
6420 void bar(); // Unqualified member
6421 void bar() const; // Qualified member
6422 ...
6423};
6424</PRE>
6425</DIV>
6426<P> %rename can then be used to target each of the overloaded methods
6427 individually. For example we can give them separate names in the target
6428 language:</P>
6429<DIV class="code">
6430<PRE>
6431%rename(name1) Spam::bar();
6432%rename(name2) Spam::bar() const;
6433</PRE>
6434</DIV>
6435<P> Similarly, if you merely wanted to ignore one of the declarations,
6436 use <TT>%ignore</TT> with the full qualification. For example, the
6437 following directive would tell SWIG to ignore the <TT>const</TT>
6438 version of <TT>bar()</TT> above:</P>
6439<DIV class="code">
6440<PRE>
6441%ignore Spam::bar() const; // Ignore bar() const, but leave other bar() alone
6442</PRE>
6443</DIV></LI>
6444<LI>
6445<P> The name matching rules also use default arguments for finer control
6446 when wrapping methods that have default arguments. Recall that methods
6447 with default arguments are wrapped as if the equivalent overloaded
6448 methods had been parsed (<A href="#SWIGPlus_default_args">Default
6449 arguments</A> section). Let's consider the following example class:</P>
6450<DIV class="code">
6451<PRE>
6452class Spam {
6453public:
6454 ...
6455 void bar(int i=-1, double d=0.0);
6456 ...
6457};
6458</PRE>
6459</DIV>
6460<P> The following <TT>%rename</TT> will match exactly and apply to all
6461 the target language overloaded methods because the declaration with the
6462 default arguments exactly matches the wrapped method:</P>
6463<DIV class="code">
6464<PRE>
6465%rename(newbar) Spam::bar(int i=-1, double d=0.0);
6466</PRE>
6467</DIV>
6468<P> The C++ method can then be called from the target language with the
6469 new name no matter how many arguments are specified, for example: <TT>
6470newbar(2, 2.0)</TT>, <TT>newbar(2)</TT> or <TT>newbar()</TT>. However,
6471 if the <TT>%rename</TT> does not contain the default arguments, it will
6472 only apply to the single equivalent target language overloaded method.
6473 So if instead we have:</P>
6474<DIV class="code">
6475<PRE>
6476%rename(newbar) Spam::bar(int i, double d);
6477</PRE>
6478</DIV>
6479<P> The C++ method must then be called from the target language with the
6480 new name <TT>newbar(2, 2.0)</TT> when both arguments are supplied or
6481 with the original name as <TT>bar(2)</TT> (one argument) or <TT>bar()</TT>
6482 (no arguments). In fact it is possible to use <TT>%rename</TT> on the
6483 equivalent overloaded methods, to rename all the equivalent overloaded
6484 methods:</P>
6485<DIV class="code">
6486<PRE>
6487%rename(bar_2args) Spam::bar(int i, double d);
6488%rename(bar_1arg) Spam::bar(int i);
6489%rename(bar_default) Spam::bar();
6490</PRE>
6491</DIV>
6492<P> Similarly, the extra overloaded methods can be selectively ignored
6493 using <TT>%ignore</TT>.</P>
6494<P><B> Compatibility note:</B> The <TT>%rename</TT> directive introduced
6495 the default argument matching rules in SWIG-1.3.23 at the same time as
6496 the changes to wrapping methods with default arguments was introduced.</P>
6497</LI>
6498</UL>
6499<H3><A name="SWIGPlus_nn27"></A>6.15.4 Comments on overloading</H3>
6500<P> Support for overloaded methods was first added in SWIG-1.3.14. The
6501 implementation is somewhat unusual when compared to similar tools. For
6502 instance, the order in which declarations appear is largely irrelevant
6503 in SWIG. Furthermore, SWIG does not rely upon trial execution or
6504 exception handling to figure out which method to invoke.</P>
6505<P> Internally, the overloading mechanism is completely configurable by
6506 the target language module. Therefore, the degree of overloading
6507 support may vary from language to language. As a general rule,
6508 statically typed languages like Java are able to provide more support
6509 than dynamically typed languages like Perl, Python, Ruby, and Tcl.</P>
6510<H2><A name="SWIGPlus_nn28"></A>6.16 Wrapping overloaded operators</H2>
6511<P> Starting in SWIG-1.3.10, C++ overloaded operator declarations can be
6512 wrapped. For example, consider a class like this:</P>
6513<DIV class="code">
6514<PRE>
6515class Complex {
6516private:
6517 double rpart, ipart;
6518public:
6519 Complex(double r = 0, double i = 0) : rpart(r), ipart(i) { }
6520 Complex(const Complex &amp;c) : rpart(c.rpart), ipart(c.ipart) { }
6521 Complex &amp;operator=(const Complex &amp;c) {
6522 rpart = c.rpart;
6523 ipart = c.ipart;
6524 return *this;
6525 }
6526 Complex operator+(const Complex &amp;c) const {
6527 return Complex(rpart+c.rpart, ipart+c.ipart);
6528 }
6529 Complex operator-(const Complex &amp;c) const {
6530 return Complex(rpart-c.rpart, ipart-c.ipart);
6531 }
6532 Complex operator*(const Complex &amp;c) const {
6533 return Complex(rpart*c.rpart - ipart*c.ipart,
6534 rpart*c.ipart + c.rpart*ipart);
6535 }
6536 Complex operator-() const {
6537 return Complex(-rpart, -ipart);
6538 }
6539 double re() const { return rpart; }
6540 double im() const { return ipart; }
6541};
6542</PRE>
6543</DIV>
6544<P> When operator declarations appear, they are handled in<EM> exactly</EM>
6545 the same manner as regular methods. However, the names of these methods
6546 are set to strings like &quot;<TT>operator +</TT>&quot; or &quot;<TT>operator -</TT>&quot;.
6547 The problem with these names is that they are illegal identifiers in
6548 most scripting languages. For instance, you can't just create a method
6549 called &quot;<TT>operator +</TT>&quot; in Python--there won't be any way to call
6550 it.</P>
6551<P> Some language modules already know how to automatically handle
6552 certain operators (mapping them into operators in the target language).
6553 However, the underlying implementation of this is really managed in a
6554 very general way using the <TT>%rename</TT> directive. For example, in
6555 Python a declaration similar to this is used:</P>
6556<DIV class="code">
6557<PRE>
6558%rename(__add__) Complex::operator+;
6559</PRE>
6560</DIV>
6561<P> This binds the + operator to a method called <TT>__add__</TT> (which
6562 is conveniently the same name used to implement the Python + operator).
6563 Internally, the generated wrapper code for a wrapped operator will look
6564 something like this pseudocode:</P>
6565<DIV class="code">
6566<PRE>
6567_wrap_Complex___add__(args) {
6568 ... get args ...
6569 obj-&gt;operator+(args);
6570 ...
6571}
6572</PRE>
6573</DIV>
6574<P> When used in the target language, it may now be possible to use the
6575 overloaded operator normally. For example:</P>
6576<DIV class="targetlang">
6577<PRE>
6578&gt;&gt;&gt; a = Complex(3,4)
6579&gt;&gt;&gt; b = Complex(5,2)
6580&gt;&gt;&gt; c = a + b # Invokes __add__ method
6581</PRE>
6582</DIV>
6583<P> It is important to realize that there is nothing magical happening
6584 here. The <TT>%rename</TT> directive really only picks a valid method
6585 name. If you wrote this:</P>
6586<DIV class="code">
6587<PRE>
6588%rename(add) operator+;
6589</PRE>
6590</DIV>
6591<P> The resulting scripting interface might work like this:</P>
6592<DIV class="targetlang">
6593<PRE>
6594a = Complex(3,4)
6595b = Complex(5,2)
6596c = a.add(b) # Call a.operator+(b)
6597</PRE>
6598</DIV>
6599<P> All of the techniques described to deal with overloaded functions
6600 also apply to operators. For example:</P>
6601<DIV class="code">
6602<PRE>
6603%ignore Complex::operator=; // Ignore = in class Complex
6604%ignore *::operator=; // Ignore = in all classes
6605%ignore operator=; // Ignore = everywhere.
6606
6607%rename(__sub__) Complex::operator-;
6608%rename(__neg__) Complex::operator-(); // Unary -
6609</PRE>
6610</DIV>
6611<P> The last part of this example illustrates how multiple definitions
6612 of the <TT>operator-</TT> method might be handled.</P>
6613<P> Handling operators in this manner is mostly straightforward.
6614 However, there are a few subtle issues to keep in mind:</P>
6615<UL>
6616<LI>
6617<P>In C++, it is fairly common to define different versions of the
6618 operators to account for different types. For example, a class might
6619 also include a friend function like this:</P>
6620<DIV class="code">
6621<PRE>
6622class Complex {
6623public:
6624 friend Complex operator+(Complex &amp;, double);
6625};
6626Complex operator+(Complex &amp;, double);
6627</PRE>
6628</DIV>
6629<P> SWIG simply ignores all <TT>friend</TT> declarations. Furthermore,
6630 it doesn't know how to associate the associated <TT>operator+</TT> with
6631 the class (because it's not a member of the class).</P>
6632<P> It's still possible to make a wrapper for this operator, but you'll
6633 have to handle it like a normal function. For example:</P>
6634<DIV class="code">
6635<PRE>
6636%rename(add_complex_double) operator+(Complex &amp;, double);
6637</PRE>
6638</DIV></LI>
6639<LI>
6640<P>Certain operators are ignored by default. For instance, <TT>new</TT>
6641 and <TT>delete</TT> operators are ignored as well as conversion
6642 operators.</P>
6643</LI>
6644<LI>The semantics of certain C++ operators may not match those in the
6645 target language.</LI>
6646</UL>
6647<H2><A name="SWIGPlus_nn29"></A>6.17 Class extension</H2>
6648<P> New methods can be added to a class using the <TT>%extend</TT>
6649 directive. This directive is primarily used in conjunction with proxy
6650 classes to add additional functionality to an existing class. For
6651 example :</P>
6652<DIV class="code">
6653<PRE>
6654%module vector
6655%{
6656#include &quot;vector.h&quot;
6657%}
6658
6659class Vector {
6660public:
6661 double x,y,z;
6662 Vector();
6663 ~Vector();
6664 ... bunch of C++ methods ...
6665 %extend {
6666 char *__str__() {
6667 static char temp[256];
6668 sprintf(temp,&quot;[ %g, %g, %g ]&quot;, self-&gt;x,self-&gt;y,self-&gt;z);
6669 return &amp;temp[0];
6670 }
6671 }
6672};
6673</PRE>
6674</DIV>
6675<P> This code adds a <TT>__str__</TT> method to our class for producing
6676 a string representation of the object. In Python, such a method would
6677 allow us to print the value of an object using the <TT>print</TT>
6678 command.</P>
6679<DIV class="targetlang">
6680<PRE>
6681&gt;&gt;&gt;
6682&gt;&gt;&gt; v = Vector();
6683&gt;&gt;&gt; v.x = 3
6684&gt;&gt;&gt; v.y = 4
6685&gt;&gt;&gt; v.z = 0
6686&gt;&gt;&gt; print(v)
6687[ 3.0, 4.0, 0.0 ]
6688&gt;&gt;&gt;
6689
6690</PRE>
6691</DIV>
6692<P> The <TT>%extend</TT> directive follows all of the same conventions
6693 as its use with C structures. Please refer to the <A href="#SWIG">SWIG
6694 Basics</A> chapter for further details.</P>
6695<P><B> Compatibility note:</B> The <TT>%extend</TT> directive is a new
6696 name for the <TT>%addmethods</TT> directive. Since <TT>%addmethods</TT>
6697 could be used to extend a structure with more than just methods, a more
6698 suitable directive name has been chosen.</P>
6699<H2><A name="SWIGPlus_nn30"></A>6.18 Templates</H2>
6700<P> In all versions of SWIG, template type names may appear anywhere a
6701 type is expected in an interface file. For example:</P>
6702<DIV class="code">
6703<PRE>
6704void foo(vector&lt;int&gt; *a, int n);
6705void bar(list&lt;int,100&gt; *x);
6706</PRE>
6707</DIV>
6708<P> There are some restrictions on the use of non-type arguments.
6709 Specifically, they have to be simple literals and not expressions. For
6710 example:</P>
6711<DIV class="code">
6712<PRE>
6713void bar(list&lt;int,100&gt; *x); // OK
6714void bar(list&lt;int,2*50&gt; *x); // Illegal
6715</PRE>
6716</DIV>
6717<P> The type system is smart enough to figure out clever games you might
6718 try to play with <TT>typedef</TT>. For instance, consider this code:</P>
6719<DIV class="code">
6720<PRE>
6721typedef int Integer;
6722void foo(vector&lt;int&gt; *x, vector&lt;Integer&gt; *y);
6723</PRE>
6724</DIV>
6725<P> In this case, <TT>vector&lt;Integer&gt;</TT> is exactly the same type as <TT>
6726vector&lt;int&gt;</TT>. The wrapper for <TT>foo()</TT> will accept either
6727 variant.</P>
6728<P> Starting with SWIG-1.3.7, simple C++ template declarations can also
6729 be wrapped. SWIG-1.3.12 greatly expands upon the earlier
6730 implementation. Before discussing this any further, there are a few
6731 things you need to know about template wrapping. First, a bare C++
6732 template does not define any sort of runnable object-code for which
6733 SWIG can normally create a wrapper. Therefore, in order to wrap a
6734 template, you need to give SWIG information about a particular template
6735 instantiation (e.g., <TT>vector&lt;int&gt;</TT>, <TT>array&lt;double&gt;</TT>,
6736 etc.). Second, an instantiation name such as <TT>vector&lt;int&gt;</TT> is
6737 generally not a valid identifier name in most target languages. Thus,
6738 you will need to give the template instantiation a more suitable name
6739 such as <TT>intvector</TT> when creating a wrapper.</P>
6740<P> To illustrate, consider the following template definition:</P>
6741<DIV class="code">
6742<PRE>
6743template&lt;class T&gt; class List {
6744private:
6745 T *data;
6746 int nitems;
6747 int maxitems;
6748public:
6749 List(int max) {
6750 data = new T [max];
6751 nitems = 0;
6752 maxitems = max;
6753 }
6754 ~List() {
6755 delete [] data;
6756 };
6757 void append(T obj) {
6758 if (nitems &lt; maxitems) {
6759 data[nitems++] = obj;
6760 }
6761 }
6762 int length() {
6763 return nitems;
6764 }
6765 T get(int n) {
6766 return data[n];
6767 }
6768};
6769</PRE>
6770</DIV>
6771<P> By itself, this template declaration is useless--SWIG simply ignores
6772 it because it doesn't know how to generate any code until unless a
6773 definition of <TT>T</TT> is provided.</P>
6774<P> One way to create wrappers for a specific template instantiation is
6775 to simply provide an expanded version of the class directly like this:</P>
6776<DIV class="code">
6777<PRE>
6778%rename(intList) List&lt;int&gt;; // Rename to a suitable identifier
6779class List&lt;int&gt; {
6780private:
6781 int *data;
6782 int nitems;
6783 int maxitems;
6784public:
6785 List(int max);
6786 ~List();
6787 void append(int obj);
6788 int length();
6789 int get(int n);
6790};
6791</PRE>
6792</DIV>
6793<P> The <TT>%rename</TT> directive is needed to give the template class
6794 an appropriate identifier name in the target language (most languages
6795 would not recognize C++ template syntax as a valid class name). The
6796 rest of the code is the same as what would appear in a normal class
6797 definition.</P>
6798<P> Since manual expansion of templates gets old in a hurry, the <TT>
6799%template</TT> directive can be used to create instantiations of a
6800 template class. Semantically, <TT>%template</TT> is simply a
6801 shortcut---it expands template code in exactly the same way as shown
6802 above. Here are some examples:</P>
6803<DIV class="code">
6804<PRE>
6805/* Instantiate a few different versions of the template */
6806%template(intList) List&lt;int&gt;;
6807%template(doubleList) List&lt;double&gt;;
6808</PRE>
6809</DIV>
6810<P> The argument to <TT>%template()</TT> is the name of the
6811 instantiation in the target language. The name you choose should not
6812 conflict with any other declarations in the interface file with one
6813 exception---it is okay for the template name to match that of a typedef
6814 declaration. For example:</P>
6815<DIV class="code">
6816<PRE>
6817%template(intList) List&lt;int&gt;;
6818...
6819typedef List&lt;int&gt; intList; // OK
6820</PRE>
6821</DIV>
6822<P> SWIG can also generate wrappers for function templates using a
6823 similar technique. For example:</P>
6824<DIV class="code">
6825<PRE>
6826// Function template
6827template&lt;class T&gt; T max(T a, T b) { return a &gt; b ? a : b; }
6828
6829// Make some different versions of this function
6830%template(maxint) max&lt;int&gt;;
6831%template(maxdouble) max&lt;double&gt;;
6832</PRE>
6833</DIV>
6834<P> In this case, <TT>maxint</TT> and <TT>maxdouble</TT> become unique
6835 names for specific instantiations of the function.</P>
6836<P> The number of arguments supplied to <TT>%template</TT> should match
6837 that in the original template definition. Template default arguments
6838 are supported. For example:</P>
6839<DIV class="code">
6840<PRE>
6841template vector&lt;typename T, int max=100&gt; class vector {
6842...
6843};
6844
6845%template(intvec) vector&lt;int&gt;; // OK
6846%template(vec1000) vector&lt;int,1000&gt;; // OK
6847</PRE>
6848</DIV>
6849<P> The <TT>%template</TT> directive should not be used to wrap the same
6850 template instantiation more than once in the same scope. This will
6851 generate an error. For example:</P>
6852<DIV class="code">
6853<PRE>
6854%template(intList) List&lt;int&gt;;
6855%template(Listint) List&lt;int&gt;; // Error. Template already wrapped.
6856</PRE>
6857</DIV>
6858<P> This error is caused because the template expansion results in two
6859 identical classes with the same name. This generates a symbol table
6860 conflict. Besides, it probably more efficient to only wrap a specific
6861 instantiation only once in order to reduce the potential for code
6862 bloat.</P>
6863<P> Since the type system knows how to handle <TT>typedef</TT>, it is
6864 generally not necessary to instantiate different versions of a template
6865 for typenames that are equivalent. For instance, consider this code:</P>
6866<DIV class="code">
6867<PRE>
6868%template(intList) vector&lt;int&gt;;
6869typedef int Integer;
6870...
6871void foo(vector&lt;Integer&gt; *x);
6872</PRE>
6873</DIV>
6874<P> In this case, <TT>vector&lt;Integer&gt;</TT> is exactly the same type as <TT>
6875vector&lt;int&gt;</TT>. Any use of <TT>Vector&lt;Integer&gt;</TT> is mapped back to
6876 the instantiation of <TT>vector&lt;int&gt;</TT> created earlier. Therefore,
6877 it is not necessary to instantiate a new class for the type <TT>Integer</TT>
6878 (doing so is redundant and will simply result in code bloat).</P>
6879<P> When a template is instantiated using <TT>%template</TT>,
6880 information about that class is saved by SWIG and used elsewhere in the
6881 program. For example, if you wrote code like this,</P>
6882<DIV class="code">
6883<PRE>
6884...
6885%template(intList) List&lt;int&gt;;
6886...
6887class UltraList : public List&lt;int&gt; {
6888 ...
6889};
6890</PRE>
6891</DIV>
6892<P> then SWIG knows that <TT>List&lt;int&gt;</TT> was already wrapped as a
6893 class called <TT>intList</TT> and arranges to handle the inheritance
6894 correctly. If, on the other hand, nothing is known about <TT>List&lt;int&gt;</TT>
6895, you will get a warning message similar to this:</P>
6896<DIV class="shell">
6897<PRE>
6898example.h:42. Nothing known about class 'List&lt;int &gt;' (ignored).
6899example.h:42. Maybe you forgot to instantiate 'List&lt;int &gt;' using %template.
6900</PRE>
6901</DIV>
6902<P> If a template class inherits from another template class, you need
6903 to make sure that base classes are instantiated before derived classes.
6904 For example:</P>
6905<DIV class="code">
6906<PRE>
6907template&lt;class T&gt; class Foo {
6908...
6909};
6910
6911template&lt;class T&gt; class Bar : public Foo&lt;T&gt; {
6912...
6913};
6914
6915// Instantiate base classes first
6916%template(intFoo) Foo&lt;int&gt;;
6917%template(doubleFoo) Foo&lt;double&gt;;
6918
6919// Now instantiate derived classes
6920%template(intBar) Bar&lt;int&gt;;
6921%template(doubleBar) Bar&lt;double&gt;;
6922</PRE>
6923</DIV>
6924<P> The order is important since SWIG uses the instantiation names to
6925 properly set up the inheritance hierarchy in the resulting wrapper code
6926 (and base classes need to be wrapped before derived classes). Don't
6927 worry--if you get the order wrong, SWIG should generate a warning
6928 message.</P>
6929<P> Occassionally, you may need to tell SWIG about base classes that are
6930 defined by templates, but which aren't supposed to be wrapped. Since
6931 SWIG is not able to automatically instantiate templates for this
6932 purpose, you must do it manually. To do this, simply use <TT>%template</TT>
6933 with no name. For example:</P>
6934<DIV class="code">
6935<PRE>
6936// Instantiate traits&lt;double,double&gt;, but don't wrap it.
6937%template() traits&lt;double,double&gt;;
6938</PRE>
6939</DIV>
6940<P> If you have to instantiate a lot of different classes for many
6941 different types, you might consider writing a SWIG macro. For example:</P>
6942<DIV class="code">
6943<PRE>
6944%define TEMPLATE_WRAP(T,prefix)
6945%template(prefix ## Foo) Foo&lt;T&gt;;
6946%template(prefix ## Bar) Bar&lt;T&gt;;
6947...
6948%enddef
6949
6950TEMPLATE_WRAP(int, int)
6951TEMPLATE_WRAP(double, double)
6952TEMPLATE_WRAP(char *, String)
6953...
6954</PRE>
6955</DIV>
6956<P> The SWIG template mechanism<EM> does</EM> support specialization.
6957 For instance, if you define a class like this,</P>
6958<DIV class="code">
6959<PRE>
6960template&lt;&gt; class List&lt;int&gt; {
6961private:
6962 int *data;
6963 int nitems;
6964 int maxitems;
6965public:
6966 List(int max);
6967 ~List();
6968 void append(int obj);
6969 int length();
6970 int get(int n);
6971};
6972</PRE>
6973</DIV>
6974<P> then SWIG will use this code whenever the user expands <TT>List&lt;int&gt;</TT>
6975. In practice, this may have very little effect on the underlying
6976 wrapper code since specialization is often used to provide slightly
6977 modified method bodies (which are ignored by SWIG). However, special
6978 SWIG directives such as <TT>%typemap</TT>, <TT>%extend</TT>, and so
6979 forth can be attached to a specialization to provide customization for
6980 specific types.</P>
6981<P> Partial template specialization is partially supported by SWIG. For
6982 example, this code defines a template that is applied when the template
6983 argument is a pointer.</P>
6984<DIV class="code">
6985<PRE>
6986template&lt;class T&gt; class List&lt;T*&gt; {
6987private:
6988 T *data;
6989 int nitems;
6990 int maxitems;
6991public:
6992 List(int max);
6993 ~List();
6994 void append(int obj);
6995 int length();
6996 T get(int n);
6997};
6998</PRE>
6999</DIV>
7000<P> SWIG should be able to handle most simple uses of partial
7001 specialization. However, it may fail to match templates properly in
7002 more complicated cases. For example, if you have this code,</P>
7003<DIV class="code">
7004<PRE>
7005template&lt;class T1, class T2&gt; class Foo&lt;T1, T2 *&gt; { };
7006</PRE>
7007</DIV>
7008<P> SWIG isn't able to match it properly for instantiations like <TT>
7009Foo&lt;int *, int *&gt;</TT>. This problem is not due to parsing, but due to
7010 the fact that SWIG does not currently implement all of the C++ argument
7011 deduction rules.</P>
7012<P> Member function templates are supported. The underlying principle is
7013 the same as for normal templates--SWIG can't create a wrapper unless
7014 you provide more information about types. For example, a class with a
7015 member template might look like this:</P>
7016<DIV class="code">
7017<PRE>
7018class Foo {
7019public:
7020 template&lt;class T&gt; void bar(T x, T y) { ... };
7021 ...
7022};
7023</PRE>
7024</DIV>
7025<P> To expand the template, simply use <TT>%template</TT> inside the
7026 class.</P>
7027<DIV class="code">
7028<PRE>
7029class Foo {
7030public:
7031 template&lt;class T&gt; void bar(T x, T y) { ... };
7032 ...
7033 %template(barint) bar&lt;int&gt;;
7034 %template(bardouble) bar&lt;double&gt;;
7035};
7036</PRE>
7037</DIV>
7038<P> Or, if you want to leave the original class definition alone, just
7039 do this:</P>
7040<DIV class="code">
7041<PRE>
7042class Foo {
7043public:
7044 template&lt;class T&gt; void bar(T x, T y) { ... };
7045 ...
7046};
7047...
7048%extend Foo {
7049 %template(barint) bar&lt;int&gt;;
7050 %template(bardouble) bar&lt;double&gt;;
7051};
7052</PRE>
7053</DIV>
7054<P> or simply</P>
7055<DIV class="code">
7056<PRE>
7057class Foo {
7058public:
7059 template&lt;class T&gt; void bar(T x, T y) { ... };
7060 ...
7061};
7062...
7063
7064%template(bari) Foo::bar&lt;int&gt;;
7065%template(bard) Foo::bar&lt;double&gt;;
7066</PRE>
7067</DIV>
7068<P> In this case, the <TT>%extend</TT> directive is not needed, and <TT>
7069%template</TT> does the exactly same job, i.e., it adds two new methods
7070 to the Foo class.</P>
7071<P> Note: because of the way that templates are handled, the <TT>
7072%template</TT> directive must always appear<EM> after</EM> the
7073 definition of the template to be expanded.</P>
7074<P> Now, if your target language supports overloading, you can even try</P>
7075<DIV class="code">
7076<PRE>
7077%template(bar) Foo::bar&lt;int&gt;;
7078%template(bar) Foo::bar&lt;double&gt;;
7079</PRE>
7080</DIV>
7081<P> and since the two new wrapped methods have the same name 'bar', they
7082 will be overloaded, and when called, the correct method will be
7083 dispatched depending on the argument type.</P>
7084<P> When used with members, the <TT>%template</TT> directive may be
7085 placed in another template class. Here is a slightly perverse example:</P>
7086<DIV class="code">
7087<PRE>
7088// A template
7089template&lt;class T&gt; class Foo {
7090public:
7091 // A member template
7092 template&lt;class S&gt; T bar(S x, S y) { ... };
7093 ...
7094};
7095
7096// Expand a few member templates
7097%extend Foo {
7098 %template(bari) bar&lt;int&gt;;
7099 %template(bard) bar&lt;double&gt;;
7100}
7101
7102// Create some wrappers for the template
7103%template(Fooi) Foo&lt;int&gt;;
7104%template(Food) Foo&lt;double&gt;;
7105</PRE>
7106</DIV>
7107<P> Miraculously, you will find that each expansion of <TT>Foo</TT> has
7108 member functions <TT>bari()</TT> and <TT>bard()</TT> added.</P>
7109<P> A common use of member templates is to define constructors for
7110 copies and conversions. For example:</P>
7111<DIV class="code">
7112<PRE>
7113template&lt;class T1, class T2&gt; struct pair {
7114 T1 first;
7115 T2 second;
7116 pair() : first(T1()), second(T2()) { }
7117 pair(const T1 &amp;x, const T2 &amp;y) : first(x), second(y) { }
7118 template&lt;class U1, class U2&gt; pair(const pair&lt;U1,U2&gt; &amp;x)
7119 : first(x.first),second(x.second) { }
7120};
7121</PRE>
7122</DIV>
7123<P> This declaration is perfectly acceptable to SWIG, but the
7124 constructor template will be ignored unless you explicitly expand it.
7125 To do that, you could expand a few versions of the constructor in the
7126 template class itself. For example:</P>
7127<DIV class="code">
7128<PRE>
7129%extend pair {
7130 %template(pair) pair&lt;T1,T2&gt;; // Generate default copy constructor
7131};
7132</PRE>
7133</DIV>
7134<P> When using <TT>%extend</TT> in this manner, notice how you can still
7135 use the template parameters in the original template definition.</P>
7136<P> Alternatively, you could expand the constructor template in selected
7137 instantiations. For example:</P>
7138<DIV class="code">
7139<PRE>
7140// Instantiate a few versions
7141%template(pairii) pair&lt;int,int&gt;;
7142%template(pairdd) pair&lt;double,double&gt;;
7143
7144// Create a default constructor only
7145%extend pair&lt;int,int&gt; {
7146 %template(paird) pair&lt;int,int&gt;; // Default constructor
7147};
7148
7149// Create default and conversion constructors
7150%extend pair&lt;double,double&gt; {
7151 %template(paird) pair&lt;double,dobule&gt;; // Default constructor
7152 %template(pairc) pair&lt;int,int&gt;; // Conversion constructor
7153};
7154</PRE>
7155</DIV>
7156<P>And if your target language supports overloading, then you can try
7157 instead:</P>
7158<DIV class="code">
7159<PRE>
7160// Create default and conversion constructors
7161%extend pair&lt;double,double&gt; {
7162 %template(pair) pair&lt;double,dobule&gt;; // Default constructor
7163 %template(pair) pair&lt;int,int&gt;; // Conversion constructor
7164};
7165</PRE>
7166</DIV>
7167<P> In this case, the default and conversion constructors have the same
7168 name. Hence, Swig will overload them and define an unique visible
7169 constructor, that will dispatch the proper call depending on the
7170 argument type.</P>
7171<P> If all of this isn't quite enough and you really want to make
7172 someone's head explode, SWIG directives such as <TT>%rename</TT>, <TT>
7173%extend</TT>, and <TT>%typemap</TT> can be included directly in template
7174 definitions. For example:</P>
7175<DIV class="code">
7176<PRE>
7177// File : list.h
7178template&lt;class T&gt; class List {
7179 ...
7180public:
7181 %rename(__getitem__) get(int);
7182 List(int max);
7183 ~List();
7184 ...
7185 T get(int index);
7186 %extend {
7187 char *__str__() {
7188 /* Make a string representation */
7189 ...
7190 }
7191 }
7192};
7193</PRE>
7194</DIV>
7195<P> In this example, the extra SWIG directives are propagated to<EM>
7196 every</EM> template instantiation.</P>
7197<P> It is also possible to separate these declarations from the template
7198 class. For example:</P>
7199<DIV class="code">
7200<PRE>
7201%rename(__getitem__) List::get;
7202%extend List {
7203 char *__str__() {
7204 /* Make a string representation */
7205 ...
7206 }
7207 /* Make a copy */
7208 T *__copy__() {
7209 return new List&lt;T&gt;(*self);
7210 }
7211};
7212
7213...
7214template&lt;class T&gt; class List {
7215 ...
7216 public:
7217 List() { };
7218 ...
7219};
7220</PRE>
7221</DIV>
7222<P> When <TT>%extend</TT> is decoupled from the class definition, it is
7223 legal to use the same template parameters as provided in the class
7224 definition. These are replaced when the template is expanded. In
7225 addition, the <TT>%extend</TT> directive can be used to add additional
7226 methods to a specific instantiation. For example:</P>
7227<DIV class="code">
7228<PRE>
7229%template(intList) List&lt;int&gt;;
7230
7231%extend List&lt;int&gt; {
7232 void blah() {
7233 printf(&quot;Hey, I'm an List&lt;int&gt;!\n&quot;);
7234 }
7235};
7236</PRE>
7237</DIV>
7238<P> SWIG even supports overloaded templated functions. As usual the <TT>
7239%template</TT> directive is used to wrap templated functions. For
7240 example:</P>
7241<DIV class="code">
7242<PRE>
7243template&lt;class T&gt; void foo(T x) { };
7244template&lt;class T&gt; void foo(T x, T y) { };
7245
7246%template(foo) foo&lt;int&gt;;
7247</PRE>
7248</DIV>
7249<P> This will generate two overloaded wrapper methods, the first will
7250 take a single integer as an argument and the second will take two
7251 integer arguments.</P>
7252<P> Needless to say, SWIG's template support provides plenty of
7253 opportunities to break the universe. That said, an important final
7254 point is that<B> SWIG does not perform extensive error checking of
7255 templates!</B> Specifically, SWIG does not perform type checking nor
7256 does it check to see if the actual contents of the template declaration
7257 make any sense. Since the C++ compiler will hopefully check this when
7258 it compiles the resulting wrapper file, there is no practical reason
7259 for SWIG to duplicate this functionality (besides, none of the SWIG
7260 developers are masochistic enough to want to implement this right now).</P>
7261<P><B> Compatibility Note</B>: The first implementation of template
7262 support relied heavily on macro expansion in the preprocessor.
7263 Templates have been more tightly integrated into the parser and type
7264 system in SWIG-1.3.12 and the preprocessor is no longer used. Code that
7265 relied on preprocessing features in template expansion will no longer
7266 work. However, SWIG still allows the # operator to be used to generate
7267 a string from a template argument.</P>
7268<P><B> Compatibility Note</B>: In earlier versions of SWIG, the <TT>
7269%template</TT> directive introduced a new class name. This name could
7270 then be used with other directives. For example:</P>
7271<DIV class="code">
7272<PRE>
7273%template(vectori) vector&lt;int&gt;;
7274%extend vectori {
7275 void somemethod() { }
7276};
7277</PRE>
7278</DIV>
7279<P> This behavior is no longer supported. Instead, you should use the
7280 original template name as the class name. For example:</P>
7281<DIV class="code">
7282<PRE>
7283%template(vectori) vector&lt;int&gt;;
7284%extend vector&lt;int&gt; {
7285 void somemethod() { }
7286};
7287</PRE>
7288</DIV>
7289<P> Similar changes apply to typemaps and other customization features.</P>
7290<H2><A name="SWIGPlus_nn31"></A>6.19 Namespaces</H2>
7291<P> Support for C++ namespaces is a relatively late addition to SWIG,
7292 first appearing in SWIG-1.3.12. Before describing the implementation,
7293 it is worth nothing that the semantics of C++ namespaces is extremely
7294 non-trivial--especially with regard to the C++ type system and class
7295 machinery. At a most basic level, namespaces are sometimes used to
7296 encapsulate common functionality. For example:</P>
7297<DIV class="code">
7298<PRE>
7299namespace math {
7300 double sin(double);
7301 double cos(double);
7302
7303 class Complex {
7304 double im,re;
7305 public:
7306 ...
7307 };
7308 ...
7309};
7310</PRE>
7311</DIV>
7312<P> Members of the namespace are accessed in C++ by prepending the
7313 namespace prefix to names. For example:</P>
7314<DIV class="code">
7315<PRE>
7316double x = math::sin(1.0);
7317double magnitude(math::Complex *c);
7318math::Complex c;
7319...
7320</PRE>
7321</DIV>
7322<P> At this level, namespaces are relatively easy to manage. However,
7323 things start to get very ugly when you throw in the other ways a
7324 namespace can be used. For example, selective symbols can be exported
7325 from a namespace with <TT>using</TT>.</P>
7326<DIV class="code">
7327<PRE>
7328using math::Complex;
7329double magnitude(Complex *c); // Namespace prefix stripped
7330</PRE>
7331</DIV>
7332<P> Similarly, the contents of an entire namespace can be made available
7333 like this:</P>
7334<DIV class="code">
7335<PRE>
7336using namespace math;
7337double x = sin(1.0);
7338double magnitude(Complex *c);
7339</PRE>
7340</DIV>
7341<P> Alternatively, a namespace can be aliased:</P>
7342<DIV class="code">
7343<PRE>
7344namespace M = math;
7345double x = M::sin(1.0);
7346double magnitude(M::Complex *c);
7347</PRE>
7348</DIV>
7349<P> Using combinations of these features, it is possible to write
7350 head-exploding code like this:</P>
7351<DIV class="code">
7352<PRE>
7353namespace A {
7354 class Foo {
7355 };
7356}
7357
7358namespace B {
7359 namespace C {
7360 using namespace A;
7361 }
7362 typedef C::Foo FooClass;
7363}
7364
7365namespace BIGB = B;
7366
7367namespace D {
7368 using BIGB::FooClass;
7369 class Bar : public FooClass {
7370 }
7371};
7372
7373class Spam : public D::Bar {
7374};
7375
7376void evil(A::Foo *a, B::FooClass *b, B::C::Foo *c, BIGB::FooClass *d,
7377 BIGB::C::Foo *e, D::FooClass *f);
7378
7379</PRE>
7380</DIV>
7381<P> Given the possibility for such perversion, it's hard to imagine how
7382 every C++ programmer might want such code wrapped into the target
7383 language. Clearly this code defines three different classes. However,
7384 one of those classes is accessible under at least six different class
7385 names!</P>
7386<P> SWIG fully supports C++ namespaces in its internal type system and
7387 class handling code. If you feed SWIG the above code, it will be parsed
7388 correctly, it will generate compilable wrapper code, and it will
7389 produce a working scripting language module. However, the default
7390 wrapping behavior is to flatten namespaces in the target language. This
7391 means that the contents of all namespaces are merged together in the
7392 resulting scripting language module. For example, if you have code like
7393 this,</P>
7394<DIV class="code">
7395<PRE>
7396%module foo
7397namespace foo {
7398 void bar(int);
7399 void spam();
7400}
7401
7402namespace bar {
7403 void blah();
7404}
7405
7406</PRE>
7407</DIV>
7408<P> then SWIG simply creates three wrapper functions <TT>bar()</TT>, <TT>
7409spam()</TT>, and <TT>blah()</TT> in the target language. SWIG does not
7410 prepend the names with a namespace prefix nor are the functions
7411 packaged in any kind of nested scope.</P>
7412<P> There is some rationale for taking this approach. Since C++
7413 namespaces are often used to define modules in C++, there is a natural
7414 correlation between the likely contents of a SWIG module and the
7415 contents of a namespace. For instance, it would not be unreasonable to
7416 assume that a programmer might make a separate extension module for
7417 each C++ namespace. In this case, it would be redundant to prepend
7418 everything with an additional namespace prefix when the module itself
7419 already serves as a namespace in the target language. Or put another
7420 way, if you want SWIG to keep namespaces separate, simply wrap each
7421 namespace with its own SWIG interface.</P>
7422<P> Because namespaces are flattened, it is possible for symbols defined
7423 in different namespaces to generate a name conflict in the target
7424 language. For example:</P>
7425<DIV class="code">
7426<PRE>
7427namespace A {
7428 void foo(int);
7429}
7430namespace B {
7431 void foo(double);
7432}
7433</PRE>
7434</DIV>
7435<P> When this conflict occurs, you will get an error message that
7436 resembles this:</P>
7437<DIV class="shell">
7438<PRE>
7439example.i:26. Error. 'foo' is multiply defined in the generated module.
7440example.i:23. Previous declaration of 'foo'
7441</PRE>
7442</DIV>
7443<P> To resolve this error, simply use <TT>%rename</TT> to disambiguate
7444 the declarations. For example:</P>
7445<DIV class="code">
7446<PRE>
7447%rename(B_foo) B::foo;
7448...
7449namespace A {
7450 void foo(int);
7451}
7452namespace B {
7453 void foo(double); // Gets renamed to B_foo
7454}
7455</PRE>
7456</DIV>
7457<P> Similarly, <TT>%ignore</TT> can be used to ignore declarations.</P>
7458<P> <TT>using</TT> declarations do not have any effect on the generated
7459 wrapper code. They are ignored by SWIG language modules and they do not
7460 result in any code. However, these declarations<EM> are</EM> used by
7461 the internal type system to track type-names. Therefore, if you have
7462 code like this:</P>
7463<DIV class="code">
7464<PRE>
7465namespace A {
7466 typedef int Integer;
7467}
7468using namespace A;
7469void foo(Integer x);
7470</PRE>
7471</DIV>
7472<P> SWIG knows that <TT>Integer</TT> is the same as <TT>A::Integer</TT>
7473 which is the same as <TT>int</TT>.</P>
7474<P> Namespaces may be combined with templates. If necessary, the <TT>
7475%template</TT> directive can be used to expand a template defined in a
7476 different namespace. For example:</P>
7477<DIV class="code">
7478<PRE>
7479namespace foo {
7480 template&lt;typename T&gt; T max(T a, T b) { return a &gt; b ? a : b; }
7481}
7482
7483using foo::max;
7484
7485%template(maxint) max&lt;int&gt;; // Okay.
7486%template(maxfloat) foo::max&lt;float&gt;; // Okay (qualified name).
7487
7488namespace bar {
7489 using namespace foo;
7490 %template(maxdouble) max&lt;double&gt;; // Okay.
7491}
7492</PRE>
7493</DIV>
7494<P> The combination of namespaces and other SWIG directives may
7495 introduce subtle scope-related problems. The key thing to keep in mind
7496 is that all SWIG generated wrappers are produced in the<EM> global</EM>
7497 namespace. Symbols from other namespaces are always accessed using
7498 fully qualified names---names are never imported into the global space
7499 unless the interface happens to do so with a <TT>using</TT>
7500 declaration. In almost all cases, SWIG adjusts typenames and symbols to
7501 be fully qualified. However, this is not done in code fragments such as
7502 function bodies, typemaps, exception handlers, and so forth. For
7503 example, consider the following:</P>
7504<DIV class="code">
7505<PRE>
7506namespace foo {
7507 typedef int Integer;
7508 class bar {
7509 public:
7510 ...
7511 };
7512}
7513
7514%extend foo::bar {
7515 Integer add(Integer x, Integer y) {
7516 Integer r = x + y; // Error. Integer not defined in this scope
7517 return r;
7518 }
7519};
7520</PRE>
7521</DIV>
7522<P> In this case, SWIG correctly resolves the added method parameters
7523 and return type to <TT>foo::Integer</TT>. However, since function
7524 bodies aren't parsed and such code is emitted in the global namespace,
7525 this code produces a compiler error about <TT>Integer</TT>. To fix the
7526 problem, make sure you use fully qualified names. For example:</P>
7527<DIV class="code">
7528<PRE>
7529%extend foo::bar {
7530 Integer add(Integer x, Integer y) {
7531 foo::Integer r = x + y; // Ok.
7532 return r;
7533 }
7534};
7535</PRE>
7536</DIV>
7537<P><B> Note:</B> SWIG does<EM> not</EM> propagate <TT>using</TT>
7538 declarations to the resulting wrapper code. If these declarations
7539 appear in an interface, they should<EM> also</EM> appear in any header
7540 files that might have been included in a <TT>%{ ... %}</TT> section. In
7541 other words, don't insert extra <TT>using</TT> declarations into a SWIG
7542 interface unless they also appear in the underlying C++ code.</P>
7543<P><B> Note:</B> Code inclusion directives such as <TT>%{ ... %}</TT> or
7544 <TT>%inline %{ ... %}</TT> should not be placed inside a namespace
7545 declaration. The code emitted by these directives will not be enclosed
7546 in a namespace and you may get very strange results. If you need to use
7547 namespaces with these directives, consider the following:</P>
7548<DIV class="code">
7549<PRE>
7550// Good version
7551%inline %{
7552namespace foo {
7553 void bar(int) { ... }
7554 ...
7555}
7556%}
7557
7558// Bad version. Emitted code not placed in namespace.
7559namespace foo {
7560%inline %{
7561 void bar(int) { ... } /* I'm bad */
7562 ...
7563%}
7564}
7565</PRE>
7566</DIV>
7567<P><B> Note:</B> When the <TT>%extend</TT> directive is used inside a
7568 namespace, the namespace name is included in the generated functions.
7569 For example, if you have code like this,</P>
7570<DIV class="code">
7571<PRE>
7572namespace foo {
7573 class bar {
7574 public:
7575 %extend {
7576 int blah(int x);
7577 };
7578 };
7579}
7580</PRE>
7581</DIV>
7582<P> the added method <TT>blah()</TT> is mapped to a function <TT>int
7583 foo_bar_blah(foo::bar *self, int x)</TT>. This function resides in the
7584 global namespace.</P>
7585<P><B> Note:</B> Although namespaces are flattened in the target
7586 language, the SWIG generated wrapper code observes the same namespace
7587 conventions as used in the input file. Thus, if there are no symbol
7588 conflicts in the input, there will be no conflicts in the generated
7589 code.</P>
7590<P><B> Note:</B> Namespaces have a subtle effect on the wrapping of
7591 conversion operators. For instance, suppose you had an interface like
7592 this:</P>
7593<DIV class="code">
7594<PRE>
7595namespace foo {
7596 class bar;
7597 class spam {
7598 public:
7599 ...
7600 operator bar(); // Conversion of spam -&gt; bar
7601 ...
7602 };
7603}
7604</PRE>
7605</DIV>
7606<P> To wrap the conversion function, you might be inclined to write
7607 this:</P>
7608<DIV class="code">
7609<PRE>
7610%rename(tofoo) foo::spam::operator bar();
7611</PRE>
7612</DIV>
7613<P> The only problem is that it doesn't work. The reason it doesn't work
7614 is that <TT>bar</TT> is not defined in the global scope. Therefore, to
7615 make it work, do this instead:</P>
7616<DIV class="code">
7617<PRE>
7618%rename(tofoo) foo::spam::operator <B>foo::</B>bar();
7619</PRE>
7620</DIV>
7621<P><B> Note:</B> The flattening of namespaces is only intended to serve
7622 as a basic namespace implementation. Since namespaces are a new
7623 addition to SWIG, none of the target language modules are currently
7624 programmed with any namespace awareness. In the future, language
7625 modules may or may not provide more advanced namespace support.</P>
7626<H2><A name="SWIGPlus_exception_specifications"></A>6.20 Exception
7627 specifications</H2>
7628<P> When C++ programs utilize exceptions, exceptional behavior is
7629 sometimes specified as part of a function or method declaration. For
7630 example:</P>
7631<DIV class="code">
7632<PRE>
7633class Error { };
7634
7635class Foo {
7636public:
7637 ...
7638 void blah() throw(Error);
7639 ...
7640};
7641</PRE>
7642</DIV>
7643<P> If an exception specification is used, SWIG automatically generates
7644 wrapper code for catching the indicated exception and converting it
7645 into an error in the target language. In certain language modules,
7646 wrapped exception classes themselves can be used to catch errors. For
7647 example, in Python, you can write code like this:</P>
7648<DIV class="targetlang">
7649<PRE>
7650f = Foo()
7651try:
7652 f.blah()
7653except Error,e:
7654 # e is a wrapped instance of &quot;Error&quot;
7655</PRE>
7656</DIV>
7657<P> Obviously, the exact details of how exceptions are handled depend on
7658 the target language module.</P>
7659<P> Since exception specifications are sometimes only used sparingly,
7660 this alone may not be enough to properly handle C++ exceptions. To do
7661 that, a different set of special SWIG directives are used. Consult the
7662 &quot;<A href="#Customization">Customization features</A>&quot; chapter for
7663 details.</P>
7664<H2><A name="SWIGPlus_nn33"></A>6.21 Pointers to Members</H2>
7665<P> Starting with SWIG1.3.7, there is limited parsing support for
7666 pointers to C++ class members. For example:</P>
7667<DIV class="code">
7668<PRE>
7669double do_op(Object *o, double (Object::*callback)(double,double));
7670extern double (Object::*fooptr)(double,double);
7671%constant double (Object::*FOO)(double,double) = &amp;Object::foo;
7672</PRE>
7673</DIV>
7674<P> Although these kinds of pointers can be parsed and represented by
7675 the SWIG type system, few language modules know how to handle them due
7676 to implementation differences from standard C pointers. Readers are<EM>
7677 strongly</EM> advised to consult an advanced text such as the &quot;The
7678 Annotated C++ Manual&quot; for specific details.</P>
7679<P> When pointers to members are supported, the pointer value might
7680 appear as a special string like this:</P>
7681<DIV class="targetlang">
7682<PRE>
7683&gt;&gt;&gt; print example.FOO
7684_ff0d54a800000000_m_Object__f_double_double__double
7685&gt;&gt;&gt;
7686</PRE>
7687</DIV>
7688<P> In this case, the hexadecimal digits represent the entire value of
7689 the pointer which is usually the contents of a small C++ structure on
7690 most machines.</P>
7691<P> SWIG's type-checking mechanism is also more limited when working
7692 with member pointers. Normally SWIG tries to keep track of inheritance
7693 when checking types. However, no such support is currently provided for
7694 member pointers.</P>
7695<H2><A name="SWIGPlus_nn34"></A>6.22 Smart pointers and operator-&gt;()</H2>
7696<P> In some C++ programs, objects are often encapsulated by
7697 smart-pointers or proxy classes. This is sometimes done to implement
7698 automatic memory management (reference counting) or persistence.
7699 Typically a smart-pointer is defined by a template class where the <TT>
7700-&gt;</TT> operator has been overloaded. This class is then wrapped around
7701 some other class. For example:</P>
7702<DIV class="code">
7703<PRE>
7704// Smart-pointer class
7705template&lt;class T&gt; class SmartPtr {
7706 T *pointee;
7707public:
7708 ...
7709 T *operator-&gt;() {
7710 return pointee;
7711 }
7712 ...
7713};
7714
7715// Ordinary class
7716class Foo_Impl {
7717public:
7718 int x;
7719 virtual void bar();
7720 ...
7721};
7722
7723// Smart-pointer wrapper
7724typedef SmartPtr&lt;Foo_Impl&gt; Foo;
7725
7726// Create smart pointer Foo
7727Foo make_Foo() {
7728 return SmartPtr(new Foo_Impl());
7729}
7730
7731// Do something with smart pointer Foo
7732void do_something(Foo f) {
7733 printf(&quot;x = %d\n&quot;, f-&gt;x);
7734 f-&gt;bar();
7735}
7736</PRE>
7737</DIV>
7738<P> A key feature of this approach is that by defining <TT>operator-&gt;</TT>
7739 the methods and attributes of the object wrapped by a smart pointer are
7740 transparently accessible. For example, expressions such as these (from
7741 the previous example),</P>
7742<DIV class="code">
7743<PRE>
7744f-&gt;x
7745f-&gt;bar()
7746</PRE>
7747</DIV>
7748<P> are transparently mapped to the following</P>
7749<DIV class="code">
7750<PRE>
7751(f.operator-&gt;())-&gt;x;
7752(f.operator-&gt;())-&gt;bar();
7753</PRE>
7754</DIV>
7755<P> When generating wrappers, SWIG tries to emulate this functionality
7756 to the extent that it is possible. To do this, whenever <TT>
7757operator-&gt;()</TT> is encountered in a class, SWIG looks at its returned
7758 type and uses it to generate wrappers for accessing attributes of the
7759 underlying object. For example, wrapping the above code produces
7760 wrappers like this:</P>
7761<DIV class="code">
7762<PRE>
7763int Foo_x_get(Foo *f) {
7764 return (*f)-&gt;x;
7765}
7766void Foo_x_set(Foo *f, int value) {
7767 (*f)-&gt;x = value;
7768}
7769void Foo_bar(Foo *f) {
7770 (*f)-&gt;bar();
7771}
7772</PRE>
7773</DIV>
7774<P> These wrappers take a smart-pointer instance as an argument, but
7775 dereference it in a way to gain access to the object returned by <TT>
7776operator-&gt;()</TT>. You should carefully compare these wrappers to those
7777 in the first part of this chapter (they are slightly different).</P>
7778<P> The end result is that access looks very similar to C++. For
7779 example, you could do this in Python:</P>
7780<DIV class="targetlang">
7781<PRE>
7782&gt;&gt;&gt; f = make_Foo()
7783&gt;&gt;&gt; print f.x
77840
7785&gt;&gt;&gt; f.bar()
7786&gt;&gt;&gt;
7787</PRE>
7788</DIV>
7789<P> When generating wrappers through a smart-pointer, SWIG tries to
7790 generate wrappers for all methods and attributes that might be
7791 accessible through <TT>operator-&gt;()</TT>. This includes any methods
7792 that might be accessible through inheritance. However, there are a
7793 number of restrictions:</P>
7794<UL>
7795<LI>Member variables and methods are wrapped through a smart pointer.
7796 Enumerations, constructors, and destructors are not wrapped.</LI>
7797<LI>
7798<P>If the smart-pointer class and the underlying object both define a
7799 method or variable of the same name, then the smart-pointer version has
7800 precedence. For example, if you have this code</P>
7801<DIV class="code">
7802<PRE>
7803class Foo {
7804public:
7805 int x;
7806};
7807
7808class Bar {
7809public:
7810 int x;
7811 Foo *operator-&gt;();
7812};
7813</PRE>
7814</DIV>
7815<P> then the wrapper for <TT>Bar::x</TT> accesses the <TT>x</TT> defined
7816 in <TT>Bar</TT>, and not the <TT>x</TT> defined in <TT>Foo</TT>.</P>
7817</LI>
7818</UL>
7819<P> If your intent is to only expose the smart-pointer class in the
7820 interface, it is not necessary to wrap both the smart-pointer class and
7821 the class for the underlying object. However, you must still tell SWIG
7822 about both classes if you want the technique described in this section
7823 to work. To only generate wrappers for the smart-pointer class, you can
7824 use the %ignore directive. For example:</P>
7825<DIV class="code">
7826<PRE>
7827%ignore Foo;
7828class Foo { // Ignored
7829};
7830
7831class Bar {
7832public:
7833 Foo *operator-&gt;();
7834 ...
7835};
7836</PRE>
7837</DIV>
7838<P> Alternatively, you can import the definition of <TT>Foo</TT> from a
7839 separate file using <TT>%import</TT>.</P>
7840<P><B> Note:</B> When a class defines <TT>operator-&gt;()</TT>, the
7841 operator itself is wrapped as a method <TT>__deref__()</TT>. For
7842 example:</P>
7843<DIV class="targetlang">
7844<PRE>
7845f = Foo() # Smart-pointer
7846p = f.__deref__() # Raw pointer from operator-&gt;
7847</PRE>
7848</DIV>
7849<P><B> Note:</B> To disable the smart-pointer behavior, use <TT>%ignore</TT>
7850 to ignore <TT>operator-&gt;()</TT>. For example:</P>
7851<DIV class="code">
7852<PRE>
7853%ignore Bar::operator-&gt;;
7854</PRE>
7855</DIV>
7856<P><B> Note:</B> Smart pointer support was first added in SWIG-1.3.14.</P>
7857<H2><A name="SWIGPlus_nn35"></A>6.23 Using declarations and inheritance</H2>
7858<P> <TT>using</TT> declarations are sometimes used to adjust access to
7859 members of base classes. For example:</P>
7860<DIV class="code">
7861<PRE>
7862class Foo {
7863public:
7864 int blah(int x);
7865};
7866
7867class Bar {
7868public:
7869 double blah(double x);
7870};
7871
7872class FooBar : public Foo, public Bar {
7873public:
7874 using Foo::blah;
7875 using Bar::blah;
7876 char *blah(const char *x);
7877};
7878</PRE>
7879</DIV>
7880<P> In this example, the <TT>using</TT> declarations make different
7881 versions of the overloaded <TT>blah()</TT> method accessible from the
7882 derived class. For example:</P>
7883<DIV class="code">
7884<PRE>
7885FooBar *f;
7886f-&gt;blah(3); // Ok. Invokes Foo::blah(int)
7887f-&gt;blah(3.5); // Ok. Invokes Bar::blah(double)
7888f-&gt;blah(&quot;hello&quot;); // Ok. Invokes FooBar::blah(const char *);
7889</PRE>
7890</DIV>
7891<P> SWIG emulates the same functionality when creating wrappers. For
7892 example, if you wrap this code in Python, the module works just like
7893 you would expect:</P>
7894<DIV class="targetlang">
7895<PRE>
7896&gt;&gt;&gt; import example
7897&gt;&gt;&gt; f = example.FooBar()
7898&gt;&gt;&gt; f.blah(3)
7899&gt;&gt;&gt; f.blah(3.5)
7900&gt;&gt;&gt; f.blah(&quot;hello&quot;)
7901</PRE>
7902</DIV>
7903<P> <TT>using</TT> declarations can also be used to change access when
7904 applicable. For example:</P>
7905<DIV class="code">
7906<PRE>
7907class Foo {
7908protected:
7909 int x;
7910 int blah(int x);
7911};
7912
7913class Bar : public Foo {
7914public:
7915 using Foo::x; // Make x public
7916 using Foo::blah; // Make blah public
7917};
7918</PRE>
7919</DIV>
7920<P> This also works in SWIG---the exposed declarations will be wrapped
7921 normally.</P>
7922<P> When <TT>using</TT> declarations are used as shown in these
7923 examples, declarations from the base classes are copied into the
7924 derived class and wrapped normally. When copied, the declarations
7925 retain any properties that might have been attached using <TT>%rename</TT>
7926, <TT>%ignore</TT>, or <TT>%feature</TT>. Thus, if a method is ignored
7927 in a base class, it will also be ignored by a <TT>using</TT>
7928 declaration.</P>
7929<P> Because a <TT>using</TT> declaration does not provide fine-grained
7930 control over the declarations that get imported, it may be difficult to
7931 manage such declarations in applications that make heavy use of SWIG
7932 customization features. If you can't get <TT>using</TT> to work
7933 correctly, you can always change the interface to the following:</P>
7934<DIV class="code">
7935<PRE>
7936
7937class FooBar : public Foo, public Bar {
7938public:
7939#ifndef SWIG
7940 using Foo::blah;
7941 using Bar::blah;
7942#else
7943 int blah(int x); // explicitly tell SWIG about other declarations
7944 double blah(double x);
7945#endif
7946
7947 char *blah(const char *x);
7948};
7949</PRE>
7950</DIV>
7951<P><B> Notes:</B></P>
7952<UL>
7953<LI>
7954<P>If a derived class redefines a method defined in a base class, then a
7955 <TT>using</TT> declaration won't cause a conflict. For example:</P>
7956<DIV class="code">
7957<PRE>
7958class Foo {
7959public:
7960 int blah(int );
7961 double blah(double);
7962};
7963
7964class Bar : public Foo {
7965public:
7966 using Foo::blah; // Only imports blah(double);
7967 int blah(int);
7968};
7969</PRE>
7970</DIV></LI>
7971<LI>
7972<P>Resolving ambiguity in overloading may prevent declarations from
7973 being imported by <TT>using</TT>. For example:</P>
7974<DIV class="code">
7975<PRE>
7976%rename(blah_long) Foo::blah(long);
7977class Foo {
7978public:
7979 int blah(int);
7980 long blah(long); // Renamed to blah_long
7981};
7982
7983class Bar : public Foo {
7984public:
7985 using Foo::blah; // Only imports blah(int)
7986 double blah(double x);
7987};
7988</PRE>
7989</DIV></LI>
7990</UL>
7991<H2><A name="SWIGPlus_nn36"></A>6.24 Partial class definitions</H2>
7992<P> Since SWIG is still limited in its support of C++, it may be
7993 necessary to use partial class information in an interface file.
7994 However, since SWIG does not need the entire class specification to
7995 work, conditional compilation can be used to comment out problematic
7996 parts. For example, if you had a nested class definition, you might do
7997 this:</P>
7998<DIV class="code">
7999<PRE>
8000class Foo {
8001public:
8002#ifndef SWIG
8003 class Bar {
8004 public:
8005 ...
8006 };
8007#endif
8008 Foo();
8009 ~Foo();
8010 ...
8011};
8012</PRE>
8013</DIV>
8014<P> Also, as a rule of thumb, SWIG should not be used on raw C++ source
8015 files.</P>
8016<H2><A name="SWIGPlus_nn37"></A>6.25 A brief rant about
8017 const-correctness</H2>
8018<P> A common issue when working with C++ programs is dealing with all
8019 possible ways in which the <TT>const</TT> qualifier (or lack thereof)
8020 will break your program, all programs linked against your program, and
8021 all programs linked against those programs.</P>
8022<P> Although SWIG knows how to correctly deal with <TT>const</TT> in its
8023 internal type system and it knows how to generate wrappers that are
8024 free of const-related warnings, SWIG does not make any attempt to
8025 preserve const-correctness in the target language. Thus, it is possible
8026 to pass <TT>const</TT> qualified objects to non-const methods and
8027 functions. For example, consider the following code in C++:</P>
8028<DIV class="code">
8029<PRE>
8030const Object * foo();
8031void bar(Object *);
8032
8033...
8034// C++ code
8035void blah() {
8036 bar(foo()); // Error: bar discards const
8037};
8038</PRE>
8039</DIV>
8040<P> Now, consider the behavior when wrapped into a Python module:</P>
8041<DIV class="targetlang">
8042<PRE>
8043&gt;&gt;&gt; bar(foo()) # Okay
8044&gt;&gt;&gt;
8045</PRE>
8046</DIV>
8047<P> Although this is clearly a violation of the C++ type-system, fixing
8048 the problem doesn't seem to be worth the added implementation
8049 complexity that would be required to support it in the SWIG run-time
8050 type system. There are no plans to change this in future releases
8051 (although we'll never rule anything out entirely).</P>
8052<P> The bottom line is that this particular issue does not appear to be
8053 a problem for most SWIG projects. Of course, you might want to consider
8054 using another tool if maintaining constness is the most important part
8055 of your project.</P>
8056<H2><A name="SWIGPlus_nn38"></A>6.26 Proxy classes</H2>
8057<P> In order to provide a more natural API, SWIG's target languages wrap
8058 C++ classes with special proxy classes. These proxy classes are
8059 typically implemented in the target language itself. For example, if
8060 you're building a Python module, each C++ class is wrapped by a Python
8061 class. Or if you're building a Java module, each C++ class is wrapped
8062 by a Java class.</P>
8063<H3><A name="SWIGPlus_nn39"></A>6.26.1 Construction of proxy classes</H3>
8064<P> Proxy classes are always constructed as an extra layer of wrapping
8065 that uses the low-level accessor functions described in the previous
8066 section. To illustrate, suppose you had a C++ class like this:</P>
8067<DIV class="code">
8068<PRE>
8069class Foo {
8070public:
8071 Foo();
8072 ~Foo();
8073 int bar(int x);
8074 int x;
8075};
8076</PRE>
8077</DIV>
8078<P> Using C++ as pseudocode, a proxy class looks something like this:</P>
8079<DIV class="code">
8080<PRE>
8081class FooProxy {
8082private:
8083 Foo *self;
8084public:
8085 FooProxy() {
8086 self = new_Foo();
8087 }
8088 ~FooProxy() {
8089 delete_Foo(self);
8090 }
8091 int bar(int x) {
8092 return Foo_bar(self,x);
8093 }
8094 int x_get() {
8095 return Foo_x_get(self);
8096 }
8097 void x_set(int x) {
8098 Foo_x_set(self,x);
8099 }
8100};
8101</PRE>
8102</DIV>
8103<P> Of course, always keep in mind that the real proxy class is written
8104 in the target language. For example, in Python, the proxy might look
8105 roughly like this:</P>
8106<DIV class="targetlang">
8107<PRE>
8108class Foo:
8109 def __init__(self):
8110 self.this = new_Foo()
8111 def __del__(self):
8112 delete_Foo(self.this)
8113 def bar(self,x):
8114 return Foo_bar(self.this,x)
8115 def __getattr__(self,name):
8116 if name == 'x':
8117 return Foo_x_get(self.this)
8118 ...
8119 def __setattr__(self,name,value):
8120 if name == 'x':
8121 Foo_x_set(self.this,value)
8122 ...
8123</PRE>
8124</DIV>
8125<P> Again, it's important to emphasize that the low-level accessor
8126 functions are always used to construct the proxy classes.</P>
8127<P> Whenever possible, proxies try to take advantage of language
8128 features that are similar to C++. This might include operator
8129 overloading, exception handling, and other features.</P>
8130<H3><A name="SWIGPlus_nn40"></A>6.26.2 Resource management in proxies</H3>
8131<P> A major issue with proxies concerns the memory management of wrapped
8132 objects. Consider the following C++ code:</P>
8133<DIV class="code">
8134<PRE>
8135class Foo {
8136public:
8137 Foo();
8138 ~Foo();
8139 int bar(int x);
8140 int x;
8141};
8142
8143class Spam {
8144public:
8145 Foo *value;
8146 ...
8147};
8148</PRE>
8149</DIV>
8150<P> Now, consider some script code that uses these classes:</P>
8151<DIV class="targetlang">
8152<PRE>
8153f = Foo() # Creates a new Foo
8154s = Spam() # Creates a new Spam
8155s.value = f # Stores a reference to f inside s
8156g = s.value # Returns stored reference
8157g = 4 # Reassign g to some other value
8158del f # Destroy f
8159</PRE>
8160</DIV>
8161<P> Now, ponder the resulting memory management issues. When objects are
8162 created in the script, the objects are wrapped by newly created proxy
8163 classes. That is, there is both a new proxy class instance and a new
8164 instance of the underlying C++ class. In this example, both <TT>f</TT>
8165 and <TT>s</TT> are created in this way. However, the statement <TT>
8166s.value</TT> is rather curious---when executed, a pointer to <TT>f</TT>
8167 is stored inside another object. This means that the scripting proxy
8168 class<EM> AND</EM> another C++ class share a reference to the same
8169 object. To make matters even more interesting, consider the statement <TT>
8170g = s.value</TT>. When executed, this creates a new proxy class <TT>g</TT>
8171 that provides a wrapper around the C++ object stored in <TT>s.value</TT>
8172. In general, there is no way to know where this object came from---it
8173 could have been created by the script, but it could also have been
8174 generated internally. In this particular example, the assignment of <TT>
8175g</TT> results in a second proxy class for <TT>f</TT>. In other words, a
8176 reference to <TT>f</TT> is now shared by two proxy classes<EM> and</EM>
8177 a C++ class.</P>
8178<P> Finally, consider what happens when objects are destroyed. In the
8179 statement, <TT>g=4</TT>, the variable <TT>g</TT> is reassigned. In many
8180 languages, this makes the old value of <TT>g</TT> available for garbage
8181 collection. Therefore, this causes one of the proxy classes to be
8182 destroyed. Later on, the statement <TT>del f</TT> destroys the other
8183 proxy class. Of course, there is still a reference to the original
8184 object stored inside another C++ object. What happens to it? Is it the
8185 object still valid?</P>
8186<P> To deal with memory management problems, proxy classes always
8187 provide an API for controlling ownership. In C++ pseudocode, ownership
8188 control might look roughly like this:</P>
8189<DIV class="code">
8190<PRE>
8191class FooProxy {
8192public:
8193 Foo *self;
8194 int thisown;
8195
8196 FooProxy() {
8197 self = new_Foo();
8198 thisown = 1; // Newly created object
8199 }
8200 ~FooProxy() {
8201 if (thisown) delete_Foo(self);
8202 }
8203 ...
8204 // Ownership control API
8205 void disown() {
8206 thisown = 0;
8207 }
8208 void acquire() {
8209 thisown = 1;
8210 }
8211};
8212
8213class FooPtrProxy: public FooProxy {
8214public:
8215 FooPtrProxy(Foo *s) {
8216 self = s;
8217 thisown = 0;
8218 }
8219};
8220
8221class SpamProxy {
8222 ...
8223 FooProxy *value_get() {
8224 return FooPtrProxy(Spam_value_get(self));
8225 }
8226 void value_set(FooProxy *v) {
8227 Spam_value_set(self,v-&gt;self);
8228 v-&gt;disown();
8229 }
8230 ...
8231};
8232</PRE>
8233</DIV>
8234<P> Looking at this code, there are a few central features:</P>
8235<UL>
8236<LI>Each proxy class keeps an extra flag to indicate ownership. C++
8237 objects are only destroyed if the ownership flag is set.</LI>
8238<LI>When new objects are created in the target language, the ownership
8239 flag is set.</LI>
8240<LI>When a reference to an internal C++ object is returned, it is
8241 wrapped by a proxy class, but the proxy class does not have ownership.</LI>
8242<LI>In certain cases, ownership is adjusted. For instance, when a value
8243 is assigned to the member of a class, ownership is lost.</LI>
8244<LI>Manual ownership control is provided by special <TT>disown()</TT>
8245 and <TT>acquire()</TT> methods.</LI>
8246</UL>
8247<P> Given the tricky nature of C++ memory management, it is impossible
8248 for proxy classes to automatically handle every possible memory
8249 management problem. However, proxies do provide a mechanism for manual
8250 control that can be used (if necessary) to address some of the more
8251 tricky memory management problems.</P>
8252<H3><A name="SWIGPlus_nn41"></A>6.26.3 Language specific details</H3>
8253<P> Language specific details on proxy classes are contained in the
8254 chapters describing each target language. This chapter has merely
8255 introduced the topic in a very general way.</P>
8256<H2><A name="SWIGPlus_nn42"></A>6.27 Where to go for more information</H2>
8257<P> If you're wrapping serious C++ code, you might want to pick up a
8258 copy of &quot;The Annotated C++ Reference Manual&quot; by Ellis and Stroustrup.
8259 This is the reference document we use to guide a lot of SWIG's C++
8260 support.</P>
8261
8262<!-- LocalWords: destructors Enums Namespaces const SWIG's STL OO adaptor tcl
8263 -->
8264
8265<!-- LocalWords: debuggable cxx OBJS Wiki accessor nodefault makedefault
8266 -->
8267
8268<!-- LocalWords: notabstract CopyFoo
8269 -->
8270<HR NOSHADE>
8271<H1><A name="Preprocessor"></A>7 Preprocessing</H1>
8272
8273<!-- INDEX -->
8274<DIV class="sectiontoc">
8275<UL>
8276<LI><A href="#Preprocessor_nn2">File inclusion</A></LI>
8277<LI><A href="#Preprocessor_nn3">File imports</A></LI>
8278<LI><A href="#Preprocessor_nn4">Conditional Compilation</A></LI>
8279<LI><A href="#Preprocessor_nn5">Macro Expansion</A></LI>
8280<LI><A href="#Preprocessor_nn6">SWIG Macros</A></LI>
8281<LI><A href="#Preprocessor_nn7">C99 and GNU Extensions</A></LI>
8282<LI><A href="#Preprocessor_nn8">Preprocessing and %{ ... %} blocks</A></LI>
8283<LI><A href="#Preprocessor_nn9">Preprocessing and { ... }</A></LI>
8284<LI><A href="#Preprocessor_nn10">Viewing preprocessor output</A></LI>
8285</UL>
8286</DIV>
8287<!-- INDEX -->
8288<P> SWIG includes its own enhanced version of the C preprocessor. The
8289 preprocessor supports the standard preprocessor directives and macro
8290 expansion rules. However, a number of modifications and enhancements
8291 have been made. This chapter describes some of these modifications.</P>
8292<H2><A name="Preprocessor_nn2"></A>7.1 File inclusion</H2>
8293<P> To include another file into a SWIG interface, use the <TT>%include</TT>
8294 directive like this:</P>
8295<DIV class="code">
8296<PRE>
8297%include &quot;pointer.i&quot;
8298</PRE>
8299</DIV>
8300<P> Unlike, <TT>#include</TT>, <TT>%include</TT> includes each file once
8301 (and will not reload the file on subsequent <TT>%include</TT>
8302 declarations). Therefore, it is not necessary to use include-guards in
8303 SWIG interfaces.</P>
8304<P> By default, the <TT>#include</TT> is ignored unless you run SWIG
8305 with the <TT>-includeall</TT> option. The reason for ignoring
8306 traditional includes is that you often don't want SWIG to try and wrap
8307 everything included in standard header system headers and auxilliary
8308 files.</P>
8309<H2><A name="Preprocessor_nn3"></A>7.2 File imports</H2>
8310<P> SWIG provides another file inclusion directive with the <TT>%import</TT>
8311 directive. For example:</P>
8312<DIV class="code">
8313<PRE>
8314%import &quot;foo.i&quot;
8315</PRE>
8316</DIV>
8317<P> The purpose of <TT>%import</TT> is to collect certain information
8318 from another SWIG interface file or a header file without actually
8319 generating any wrapper code. Such information generally includes type
8320 declarations (e.g., <TT>typedef</TT>) as well as C++ classes that might
8321 be used as base-classes for class declarations in the interface. The
8322 use of <TT>%import</TT> is also important when SWIG is used to generate
8323 extensions as a collection of related modules. This is an advanced
8324 topic and is described in a later chapter.</P>
8325<P> The <TT>-importall</TT> directive tells SWIG to follow all <TT>
8326#include</TT> statements as imports. This might be useful if you want to
8327 extract type definitions from system header files without generating
8328 any wrappers.</P>
8329<H2><A name="Preprocessor_nn4"></A>7.3 Conditional Compilation</H2>
8330<P> SWIG fully supports the use of <TT>#if</TT>, <TT>#ifdef</TT>, <TT>
8331#ifndef</TT>, <TT>#else</TT>, <TT>#endif</TT> to conditionally include
8332 parts of an interface. The following symbols are predefined by SWIG
8333 when it is parsing the interface:</P>
8334<DIV class="code">
8335<PRE>
8336SWIG Always defined when SWIG is processing a file
8337SWIGIMPORTED Defined when SWIG is importing a file with <TT>%import</TT>
8338SWIGMAC Defined when running SWIG on the Macintosh
8339SWIGWIN Defined when running SWIG under Windows
8340SWIG_VERSION Hexadecimal number containing SWIG version,
8341 such as 0x010311 (corresponding to SWIG-1.3.11).
8342
8343SWIGCHICKEN Defined when using CHICKEN
8344SWIGCSHARP Defined when using C#
8345SWIGGUILE Defined when using Guile
8346SWIGJAVA Defined when using Java
8347SWIGMZSCHEME Defined when using Mzscheme
8348SWIGOCAML Defined when using Ocaml
8349SWIGPERL Defined when using Perl
8350SWIGPERL5 Defined when using Perl5
8351SWIGPHP Defined when using PHP
8352SWIGPHP4 Defined when using PHP4
8353SWIGPYTHON Defined when using Python
8354SWIGRUBY Defined when using Ruby
8355SWIGSEXP Defined when using S-expressions
8356SWIGTCL Defined when using Tcl
8357SWIGTCL8 Defined when using Tcl8.0
8358SWIGXML Defined when using XML
8359</PRE>
8360</DIV>
8361<P> In addition, SWIG defines the following set of standard C/C++
8362 macros:</P>
8363<DIV class="code">
8364<PRE>
8365__LINE__ Current line number
8366__FILE__ Current file name
8367__STDC__ Defined to indicate ANSI C
8368__cplusplus Defined when -c++ option used
8369</PRE>
8370</DIV>
8371<P> Interface files can look at these symbols as necessary to change the
8372 way in which an interface is generated or to mix SWIG directives with C
8373 code. These symbols are also defined within the C code generated by
8374 SWIG (except for the symbol `<TT>SWIG</TT>' which is only defined
8375 within the SWIG compiler).</P>
8376<H2><A name="Preprocessor_nn5"></A>7.4 Macro Expansion</H2>
8377<P> Traditional preprocessor macros can be used in SWIG interfaces. Be
8378 aware that the <TT>#define</TT> statement is also used to try and
8379 detect constants. Therefore, if you have something like this in your
8380 file,</P>
8381<DIV class="code">
8382<PRE>
8383#ifndef _FOO_H 1
8384#define _FOO_H 1
8385...
8386#endif
8387</PRE>
8388</DIV>
8389<P> you may get some extra constants such as <TT>_FOO_H</TT> showing up
8390 in the scripting interface.</P>
8391<P> More complex macros can be defined in the standard way. For example:</P>
8392<DIV class="code">
8393<PRE>
8394#define EXTERN extern
8395#ifdef __STDC__
8396#define _ANSI(args) (args)
8397#else
8398#define _ANSI(args) ()
8399#endif
8400</PRE>
8401</DIV>
8402<P> The following operators can appear in macro definitions:</P>
8403<UL>
8404<LI><TT>#x</TT>
8405<BR> Converts macro argument <TT>x</TT> to a string surrounded by double
8406 quotes (&quot;x&quot;).</LI>
8407<LI><TT>x ## y</TT>
8408<BR> Concatenates x and y together to form <TT>xy</TT>.</LI>
8409<LI><TT>`x`</TT>
8410<BR> If <TT>x</TT> is a string surrounded by double quotes, do nothing.
8411 Otherwise, turn into a string like <TT>#x</TT>. This is a non-standard
8412 SWIG extension.</LI>
8413</UL>
8414<H2><A name="Preprocessor_nn6"></A>7.5 SWIG Macros</H2>
8415<P> SWIG provides an enhanced macro capability with the <TT>%define</TT>
8416 and <TT>%enddef</TT> directives. For example:</P>
8417<DIV class="code">
8418<PRE>
8419%define ARRAYHELPER(type,name)
8420%inline %{
8421type *new_ ## name (int nitems) {
8422 return (type *) malloc(sizeof(type)*nitems);
8423}
8424void delete_ ## name(type *t) {
8425 free(t);
8426}
8427type name ## _get(type *t, int index) {
8428 return t[index];
8429}
8430void name ## _set(type *t, int index, type val) {
8431 t[index] = val;
8432}
8433%}
8434%enddef
8435
8436ARRAYHELPER(int, IntArray)
8437ARRAYHELPER(double, DoubleArray)
8438</PRE>
8439</DIV>
8440<P> The primary purpose of <TT>%define</TT> is to define large macros of
8441 code. Unlike normal C preprocessor macros, it is not necessary to
8442 terminate each line with a continuation character (\)--the macro
8443 definition extends to the first occurrence of <TT>%enddef</TT>.
8444 Furthermore, when such macros are expanded, they are reparsed through
8445 the C preprocessor. Thus, SWIG macros can contain all other
8446 preprocessor directives except for nested <TT>%define</TT> statements.</P>
8447<P> The SWIG macro capability is a very quick and easy way to generate
8448 large amounts of code. In fact, many of SWIG's advanced features and
8449 libraries are built using this mechanism (such as C++ template
8450 support).</P>
8451<H2><A name="Preprocessor_nn7"></A>7.6 C99 and GNU Extensions</H2>
8452<P> SWIG-1.3.12 and newer releases support variadic preprocessor macros.
8453 For example:</P>
8454<DIV class="code">
8455<PRE>
8456#define DEBUGF(fmt,...) fprintf(stderr,fmt,__VA_ARGS__)
8457</PRE>
8458</DIV>
8459<P> When used, any extra arguments to <TT>...</TT> are placed into the
8460 special variable <TT>__VA_ARGS__</TT>. This also works with special
8461 SWIG macros defined using <TT>%define</TT>.</P>
8462<P> SWIG allows a variable number of arguments to be empty. However,
8463 this often results in an extra comma (,) and syntax error in the
8464 resulting expansion. For example:</P>
8465<DIV class="code">
8466<PRE>
8467DEBUGF(&quot;hello&quot;); --&gt; fprintf(stderr,&quot;hello&quot;,);
8468</PRE>
8469</DIV>
8470<P> To get rid of the extra comma, use <TT>##</TT> like this:</P>
8471<DIV class="code">
8472<PRE>
8473#define DEBUGF(fmt,...) fprintf(stderr,fmt, ##__VA_ARGS__)
8474</PRE>
8475</DIV>
8476<P> SWIG also supports GNU-style variadic macros. For example:</P>
8477<DIV class="code">
8478<PRE>
8479#define DEBUGF(fmt, args...) fprintf(stdout,fmt,args)
8480</PRE>
8481</DIV>
8482<P><B> Comment:</B> It's not entirely clear how variadic macros might be
8483 useful to interface building. However, they are used internally to
8484 implement a number of SWIG directives and are provided to make SWIG
8485 more compatible with C99 code.</P>
8486<H2><A name="Preprocessor_nn8"></A>7.7 Preprocessing and %{ ... %}
8487 blocks</H2>
8488<P> The SWIG preprocessor does not process any text enclosed in a code
8489 block %{ ... %}. Therefore, if you write code like this,</P>
8490<DIV class="code">
8491<PRE>
8492%{
8493#ifdef NEED_BLAH
8494int blah() {
8495 ...
8496}
8497#endif
8498%}
8499</PRE>
8500</DIV>
8501<P> the contents of the <TT>%{ ... %}</TT> block are copied without
8502 modification to the output (including all preprocessor directives).</P>
8503<H2><A name="Preprocessor_nn9"></A>7.8 Preprocessing and { ... }</H2>
8504<P> SWIG always runs the preprocessor on text appearing inside <TT>{ ...
8505 }</TT>. However, sometimes it is desirable to make a preprocessor
8506 directive pass through to the output file. For example:</P>
8507<DIV class="code">
8508<PRE>
8509%extend Foo {
8510 void bar() {
8511 #ifdef DEBUG
8512 printf(&quot;I'm in bar\n&quot;);
8513 #endif
8514 }
8515}
8516</PRE>
8517</DIV>
8518<P> By default, SWIG will interpret the <TT>#ifdef DEBUG</TT> statement.
8519 However, if you really wanted that code to actually go into the wrapper
8520 file, prefix the preprocessor directives with <TT>%</TT> like this:</P>
8521<DIV class="code">
8522<PRE>
8523%extend Foo {
8524 void bar() {
8525 %#ifdef DEBUG
8526 printf(&quot;I'm in bar\n&quot;);
8527 %#endif
8528 }
8529}
8530</PRE>
8531</DIV>
8532<P> SWIG will strip the extra <TT>%</TT> and leave the preprocessor
8533 directive in the code.</P>
8534<H2><A name="Preprocessor_nn10"></A>7.9 Viewing preprocessor output</H2>
8535<P> Like many compilers, SWIG supports a <TT>-E</TT> command line option
8536 to display the output from the preprocessor. When the <TT>-E</TT>
8537 switch is used, SWIG will not generate any wrappers. Instead the
8538 results after the preprocessor has run are displayed. This might be
8539 useful as an aid to debugging and viewing the results of macro
8540 expansions.</P>
8541<HR NOSHADE>
8542<H1><A name="Library"></A>8 SWIG library</H1>
8543
8544<!-- INDEX -->
8545<DIV class="sectiontoc">
8546<UL>
8547<LI><A href="#Library_nn2">The %include directive and library search
8548 path</A></LI>
8549<LI><A href="#Library_nn3">C Arrays and Pointers</A>
8550<UL>
8551<LI><A href="#Library_nn4">cpointer.i</A></LI>
8552<LI><A href="#Library_nn5">carrays.i</A></LI>
8553<LI><A href="#Library_nn6">cmalloc.i</A></LI>
8554<LI><A href="#Library_nn7">cdata.i</A></LI>
8555</UL>
8556</LI>
8557<LI><A href="#Library_nn8">C String Handling</A>
8558<UL>
8559<LI><A href="#Library_nn9">Default string handling</A></LI>
8560<LI><A href="#Library_nn10">Passing binary data</A></LI>
8561<LI><A href="#Library_nn11">Using %newobject to release memory</A></LI>
8562<LI><A href="#Library_nn12">cstring.i</A></LI>
8563</UL>
8564</LI>
8565<LI><A href="#Library_stl_cpp_library">STL/C++ Library</A>
8566<UL>
8567<LI><A href="#Library_nn14">std_string.i</A></LI>
8568<LI><A href="#Library_nn15">std_vector.i</A></LI>
8569<LI><A href="#Library_stl_exceptions">STL exceptions</A></LI>
8570</UL>
8571</LI>
8572<LI><A href="#Library_nn16">Utility Libraries</A>
8573<UL>
8574<LI><A href="#Library_nn17">exception.i</A></LI>
8575</UL>
8576</LI>
8577</UL>
8578</DIV>
8579<!-- INDEX -->
8580<P> To help build extension modules, SWIG is packaged with a library of
8581 support files that you can include in your own interfaces. These files
8582 often define new SWIG directives or provide utility functions that can
8583 be used to access parts of the standard C and C++ libraries. This
8584 chapter provides a reference to the current set of supported library
8585 files.</P>
8586<P><B> Compatibility note:</B> Older versions of SWIG included a number
8587 of library files for manipulating pointers, arrays, and other
8588 structures. Most these files are now deprecated and have been removed
8589 from the distribution. Alternative libraries provide similar
8590 functionality. Please read this chapter carefully if you used the old
8591 libraries.</P>
8592<H2><A name="Library_nn2"></A>8.1 The %include directive and library
8593 search path</H2>
8594<P> Library files are included using the <TT>%include</TT> directive.
8595 When searching for files, directories are searched in the following
8596 order:</P>
8597<UL>
8598<LI>The current directory</LI>
8599<LI>Directories specified with the <TT>-I</TT> command line option</LI>
8600<LI>.<TT>/swig_lib</TT></LI>
8601<LI><TT>/usr/local/lib/swig_lib</TT> (or wherever you installed SWIG)</LI>
8602<LI>On Windows, SWIG also looks for the library relative to the location
8603 of <TT>swig.exe</TT>.</LI>
8604</UL>
8605<P> Within each directory, SWIG first looks for a subdirectory
8606 corresponding to a target language (e.g., <TT>python</TT>, <TT>tcl</TT>
8607, etc.). If found, SWIG will search the language specific directory
8608 first. This allows for language-specific implementations of library
8609 files.</P>
8610<P> You can override the location of the SWIG library by setting the <TT>
8611SWIG_LIB</TT> environment variable.</P>
8612<H2><A name="Library_nn3"></A>8.2 C Arrays and Pointers</H2>
8613<P> This section describes library modules for manipulating low-level C
8614 arrays and pointers. The primary use of these modules is in supporting
8615 C declarations that manipulate bare pointers such as <TT>int *</TT>, <TT>
8616double *</TT>, or <TT>void *</TT>. The modules can be used to allocate
8617 memory, manufacture pointers, dereference memory, and wrap pointers as
8618 class-like objects. Since these functions provide direct access to
8619 memory, their use is potentially unsafe and you should exercise
8620 caution.</P>
8621<H3><A name="Library_nn4"></A>8.2.1 cpointer.i</H3>
8622<P> The <TT>cpointer.i</TT> module defines macros that can be used to
8623 used to generate wrappers around simple C pointers. The primary use of
8624 this module is in generating pointers to primitive datatypes such as <TT>
8625int</TT> and <TT>double</TT>.</P>
8626<P><B> <TT>%pointer_functions(type,name)</TT></B></P>
8627<DIV class="indent">
8628<P>Generates a collection of four functions for manipulating a pointer <TT>
8629type *</TT>:</P>
8630<P> <TT>type *new_name()</TT></P>
8631<DIV class="indent">
8632<P> Creates a new object of type <TT>type</TT> and returns a pointer to
8633 it. In C, the object is created using <TT>calloc()</TT>. In C++, <TT>
8634new</TT> is used.</P>
8635</DIV>
8636<P> <TT>type *copy_name(type value)</TT></P>
8637<DIV class="indent">
8638<P> Creates a new object of type <TT>type</TT> and returns a pointer to
8639 it. An initial value is set by copying it from <TT>value</TT>. In C,
8640 the object is created using <TT>calloc()</TT>. In C++, <TT>new</TT> is
8641 used.</P>
8642</DIV>
8643<P> <TT>type *delete_name(type *obj)</TT></P>
8644<DIV class="indent">
8645<P> Deletes an object type <TT>type</TT>.</P>
8646</DIV>
8647<P> <TT>void name_assign(type *obj, type value)</TT></P>
8648<DIV class="indent">
8649<P> Assigns <TT>*obj = value</TT>.</P>
8650</DIV>
8651<P> <TT>type name_value(type *obj)</TT></P>
8652<DIV class="indent">
8653<P> Returns the value of <TT>*obj</TT>.</P>
8654</DIV>
8655<P> When using this macro, <TT>type</TT> may be any type and <TT>name</TT>
8656 must be a legal identifier in the target language. <TT>name</TT> should
8657 not correspond to any other name used in the interface file.</P>
8658<P> Here is a simple example of using <TT>%pointer_functions()</TT>:</P>
8659<DIV class="code">
8660<PRE>
8661%module example
8662%include &quot;cpointer.i&quot;
8663
8664/* Create some functions for working with &quot;int *&quot; */
8665%pointer_functions(int, intp);
8666
8667/* A function that uses an &quot;int *&quot; */
8668void add(int x, int y, int *result);
8669</PRE>
8670</DIV>
8671<P> Now, in Python:</P>
8672<DIV class="targetlang">
8673<PRE>
8674&gt;&gt;&gt; import example
8675&gt;&gt;&gt; c = example.new_intp() # Create an &quot;int&quot; for storing result
8676&gt;&gt;&gt; example.add(3,4,c) # Call function
8677&gt;&gt;&gt; example.intp_value(c) # Dereference
86787
8679&gt;&gt;&gt; example.delete_intp(c) # Delete
8680</PRE>
8681</DIV></DIV>
8682<P><B> <TT>%pointer_class(type,name)</TT></B></P>
8683<DIV class="indent">
8684<P> Wraps a pointer of <TT>type *</TT> inside a class-based interface.
8685 This interface is as follows:</P>
8686<DIV class="code">
8687<PRE>
8688struct name {
8689 name(); // Create pointer object
8690 ~name(); // Delete pointer object
8691 void assign(type value); // Assign value
8692 type value(); // Get value
8693 type *cast(); // Cast the pointer to original type
8694 static name *frompointer(type *); // Create class wrapper from existing
8695 // pointer
8696};
8697</PRE>
8698</DIV>
8699<P> When using this macro, <TT>type</TT> is restricted to a simple type
8700 name like <TT>int</TT>, <TT>float</TT>, or <TT>Foo</TT>. Pointers and
8701 other complicated types are not allowed. <TT>name</TT> must be a valid
8702 identifier not already in use. When a pointer is wrapped as a class,
8703 the &quot;class&quot; may be transparently passed to any function that expects
8704 the pointer.</P>
8705<P> If the target language does not support proxy classes, the use of
8706 this macro will produce the example same functions as <TT>
8707%pointer_functions()</TT> macro.</P>
8708<P> It should be noted that the class interface does introduce a new
8709 object or wrap a pointer inside a special structure. Instead, the raw
8710 pointer is used directly.</P>
8711<P> Here is the same example using a class instead:</P>
8712<DIV class="code">
8713<PRE>
8714%module example
8715%include &quot;cpointer.i&quot;
8716
8717/* Wrap a class interface around an &quot;int *&quot; */
8718%pointer_class(int, intp);
8719
8720/* A function that uses an &quot;int *&quot; */
8721void add(int x, int y, int *result);
8722</PRE>
8723</DIV>
8724<P> Now, in Python (using proxy classes)</P>
8725<DIV class="targetlang">
8726<PRE>
8727&gt;&gt;&gt; import example
8728&gt;&gt;&gt; c = example.intp() # Create an &quot;int&quot; for storing result
8729&gt;&gt;&gt; example.add(3,4,c) # Call function
8730&gt;&gt;&gt; c.value() # Dereference
87317
8732</PRE>
8733</DIV>
8734<P> Of the two macros, <TT>%pointer_class</TT> is probably the most
8735 convenient when working with simple pointers. This is because the
8736 pointers are access like objects and they can be easily garbage
8737 collected (destruction of the pointer object destroys the underlying
8738 object).</P>
8739</DIV>
8740<P><B> <TT>%pointer_cast(type1, type2, name)</TT></B></P>
8741<DIV class="indent">
8742<P> Creates a casting function that converts <TT>type1</TT> to <TT>type2</TT>
8743. The name of the function is <TT>name</TT>. For example:</P>
8744<DIV class="code">
8745<PRE>
8746%pointer_cast(int *, unsigned int *, int_to_uint);
8747</PRE>
8748</DIV>
8749<P> In this example, the function <TT>int_to_uint()</TT> would be used
8750 to cast types in the target language.</P>
8751</DIV>
8752<P><B> Note:</B> None of these macros can be used to safely work with
8753 strings (<TT>char *</TT> or <TT>char **</TT>).</P>
8754<P><B> Note:</B> When working with simple pointers, typemaps can often
8755 be used to provide more seamless operation.</P>
8756<H3><A name="Library_nn5"></A>8.2.2 carrays.i</H3>
8757<P> This module defines macros that assist in wrapping ordinary C
8758 pointers as arrays. The module does not provide any safety or an extra
8759 layer of wrapping--it merely provides functionality for creating,
8760 destroying, and modifying the contents of raw C array data.</P>
8761<P><B> <TT>%array_functions(type,name)</TT></B></P>
8762<DIV class="indent">
8763<P>Creates four functions.</P>
8764<P> <TT>type *new_name(int nelements)</TT></P>
8765<DIV class="indent">
8766<P> Creates a new array of objects of type <TT>type</TT>. In C, the
8767 array is allocated using <TT>calloc()</TT>. In C++, <TT>new []</TT> is
8768 used.</P>
8769</DIV>
8770<P> <TT>type *delete_name(type *ary)</TT></P>
8771<DIV class="indent">
8772<P> Deletes an array. In C, <TT>free()</TT> is used. In C++, <TT>delete
8773 []</TT> is used.</P>
8774</DIV>
8775<P> <TT>type name_getitem(type *ary, int index)</TT></P>
8776<DIV class="indent">
8777<P> Returns the value <TT>ary[index]</TT>.</P>
8778</DIV>
8779<P> <TT>void name_setitem(type *ary, int index, type value)</TT></P>
8780<DIV class="indent">
8781<P> Assigns <TT>ary[index] = value</TT>.</P>
8782</DIV>
8783<P> When using this macro, <TT>type</TT> may be any type and <TT>name</TT>
8784 must be a legal identifier in the target language. <TT>name</TT> should
8785 not correspond to any other name used in the interface file.</P>
8786<P> Here is an example of <TT>%array_functions()</TT>. Suppose you had a
8787 function like this:</P>
8788<DIV class="code">
8789<PRE>
8790void print_array(double x[10]) {
8791 int i;
8792 for (i = 0; i &lt; 10; i++) {
8793 printf(&quot;[%d] = %g\n&quot;, i, x[i]);
8794 }
8795}
8796</PRE>
8797</DIV>
8798<P> To wrap it, you might write this:</P>
8799<DIV class="code">
8800<PRE>
8801%module example
8802
8803%include &quot;carrays.i&quot;
8804%array_functions(double, doubleArray);
8805
8806void print_array(double x[10]);
8807</PRE>
8808</DIV>
8809<P> Now, in a scripting language, you might write this:</P>
8810<DIV class="code">
8811<PRE>
8812a = new_doubleArray(10) # Create an array
8813for i in range(0,10):
8814 doubleArray_setitem(a,i,2*i) # Set a value
8815print_array(a) # Pass to C
8816delete_doubleArray(a) # Destroy array
8817</PRE>
8818</DIV></DIV><B> <TT>%array_class(type,name)</TT></B><DIV class="indent">
8819<P> Wraps a pointer of <TT>type *</TT> inside a class-based interface.
8820 This interface is as follows:</P>
8821<DIV class="code">
8822<PRE>
8823struct name {
8824 name(int nelements); // Create an array
8825 ~name(); // Delete array
8826 type getitem(int index); // Return item
8827 void setitem(int index, type value); // Set item
8828 type *cast(); // Cast to original type
8829 static name *frompointer(type *); // Create class wrapper from
8830 // existing pointer
8831};
8832</PRE>
8833</DIV>
8834<P> When using this macro, <TT>type</TT> is restricted to a simple type
8835 name like <TT>int</TT> or <TT>float</TT>. Pointers and other
8836 complicated types are not allowed. <TT>name</TT> must be a valid
8837 identifier not already in use. When a pointer is wrapped as a class, it
8838 can be transparently passed to any function that expects the pointer.</P>
8839<P> When combined with proxy classes, the <TT>%array_class()</TT> macro
8840 can be especially useful. For example:</P>
8841<DIV class="code">
8842<PRE>
8843%module example
8844%include &quot;carrays.i&quot;
8845%array_class(double, doubleArray);
8846
8847void print_array(double x[10]);
8848</PRE>
8849</DIV>
8850<P> Allows you to do this:</P>
8851<DIV class="code">
8852<PRE>
8853import example
8854c = example.doubleArray(10) # Create double[10]
8855for i in range(0,10):
8856 c[i] = 2*i # Assign values
8857example.print_array(c) # Pass to C
8858</PRE>
8859</DIV></DIV>
8860<P><B> Note:</B> These macros do not encapsulate C arrays inside a
8861 special data structure or proxy. There is no bounds checking or safety
8862 of any kind. If you want this, you should consider using a special
8863 array object rather than a bare pointer.</P>
8864<P><B> Note:</B> <TT>%array_functions()</TT> and <TT>%array_class()</TT>
8865 should not be used with types of <TT>char</TT> or <TT>char *</TT>.</P>
8866<H3><A name="Library_nn6"></A>8.2.3 cmalloc.i</H3>
8867<P> This module defines macros for wrapping the low-level C memory
8868 allocation functions <TT>malloc()</TT>, <TT>calloc()</TT>, <TT>
8869realloc()</TT>, and <TT>free()</TT>.</P>
8870<P><B> <TT>%malloc(type [,name=type])</TT></B></P>
8871<DIV class="indent">
8872<P> Creates a wrapper around <TT>malloc()</TT> with the following
8873 prototype:</P>
8874<DIV class="code">
8875<PRE>
8876<EM>type</EM> *malloc_<EM>name</EM>(int nbytes = sizeof(<EM>type</EM>));
8877</PRE>
8878</DIV>
8879<P> If <TT>type</TT> is <TT>void</TT>, then the size parameter <TT>
8880nbytes</TT> is required. The <TT>name</TT> parameter only needs to be
8881 specified when wrapping a type that is not a valid identifier (e.g., &quot;<TT>
8882int *</TT>&quot;, &quot;<TT>double **</TT>&quot;, etc.).</P>
8883</DIV>
8884<P><B> <TT>%calloc(type [,name=type])</TT></B></P>
8885<DIV class="indent">
8886<P> Creates a wrapper around <TT>calloc()</TT> with the following
8887 prototype:</P>
8888<DIV class="code">
8889<PRE>
8890<EM>type</EM> *calloc_<EM>name</EM>(int nobj =1, int sz = sizeof(<EM>type</EM>));
8891</PRE>
8892</DIV>
8893<P> If <TT>type</TT> is <TT>void</TT>, then the size parameter <TT>sz</TT>
8894 is required.</P>
8895</DIV>
8896<P><B> <TT>%realloc(type [,name=type])</TT></B></P>
8897<DIV class="indent">
8898<P> Creates a wrapper around <TT>realloc()</TT> with the following
8899 prototype:</P>
8900<DIV class="code">
8901<PRE>
8902<EM>type</EM> *realloc_<EM>name</EM>(<EM>type</EM> *ptr, int nitems);
8903</PRE>
8904</DIV>
8905<P> Note: unlike the C <TT>realloc()</TT>, the wrapper generated by this
8906 macro implicitly includes the size of the corresponding type. For
8907 example, <TT>realloc_int(p, 100)</TT> reallocates <TT>p</TT> so that it
8908 holds 100 integers.</P>
8909</DIV>
8910<P><B> <TT>%free(type [,name=type])</TT></B></P>
8911<DIV class="indent">
8912<P> Creates a wrapper around <TT>free()</TT> with the following
8913 prototype:</P>
8914<DIV class="code">
8915<PRE>
8916void free_<EM>name</EM>(<EM>type</EM> *ptr);
8917</PRE>
8918</DIV></DIV>
8919<P><B> <TT>%sizeof(type [,name=type])</TT></B></P>
8920<DIV class="indent">
8921<P> Creates the constant:</P>
8922<DIV class="code">
8923<PRE>
8924%constant int sizeof_<EM>name</EM> = sizeof(<EM>type</EM>);
8925</PRE>
8926</DIV></DIV>
8927<P><B> <TT>%allocators(type [,name=type])</TT></B></P>
8928<DIV class="indent">
8929<P> Generates wrappers for all five of the above operations.</P>
8930</DIV>
8931<P> Here is a simple example that illustrates the use of these macros:</P>
8932<DIV class="code">
8933<PRE>
8934// SWIG interface
8935%module example
8936%include &quot;cmalloc.i&quot;
8937
8938%malloc(int);
8939%free(int);
8940
8941%malloc(int *, intp);
8942%free(int *, intp);
8943
8944%allocators(double);
8945</PRE>
8946</DIV>
8947<P> Now, in a script:</P>
8948<DIV class="targetlang">
8949<PRE>
8950&gt;&gt;&gt; from example import *
8951&gt;&gt;&gt; a = malloc_int()
8952&gt;&gt;&gt; a
8953'_000efa70_p_int'
8954&gt;&gt;&gt; free_int(a)
8955&gt;&gt;&gt; b = malloc_intp()
8956&gt;&gt;&gt; b
8957'_000efb20_p_p_int'
8958&gt;&gt;&gt; free_intp(b)
8959&gt;&gt;&gt; c = calloc_double(50)
8960&gt;&gt;&gt; c
8961'_000fab98_p_double'
8962&gt;&gt;&gt; c = realloc_double(100000)
8963&gt;&gt;&gt; free_double(c)
8964&gt;&gt;&gt; print sizeof_double
89658
8966&gt;&gt;&gt;
8967</PRE>
8968</DIV>
8969<H3><A name="Library_nn7"></A>8.2.4 cdata.i</H3>
8970<P> The <TT>cdata.i</TT> module defines functions for converting raw C
8971 data to and from strings in the target language. The primary
8972 applications of this module would be packing/unpacking of binary data
8973 structures---for instance, if you needed to extract data from a buffer.
8974 The target language must support strings with embedded binary data in
8975 order for this to work.</P>
8976<P><B> <TT>char *cdata(void *ptr, int nbytes)</TT></B></P>
8977<DIV class="indent">
8978<P> Converts <TT>nbytes</TT> of data at <TT>ptr</TT> into a string. <TT>
8979ptr</TT> can be any pointer.</P>
8980</DIV>
8981<P><B> <TT>void memmove(void *ptr, char *s)</TT></B></P>
8982<DIV class="indent">
8983<P> Copies all of the string data in <TT>s</TT> into the memory pointed
8984 to by <TT>ptr</TT>. The string may contain embedded NULL bytes. The
8985 length of the string is implicitly determined in the underlying wrapper
8986 code.</P>
8987</DIV>
8988<P> One use of these functions is packing and unpacking data from
8989 memory. Here is a short example:</P>
8990<DIV class="code">
8991<PRE>
8992// SWIG interface
8993%module example
8994%include &quot;carrays.i&quot;
8995%include &quot;cdata.i&quot;
8996
8997%array_class(int, intArray);
8998</PRE>
8999</DIV>
9000<P> Python example:</P>
9001<DIV class="targetlang">
9002<PRE>
9003&gt;&gt;&gt; a = intArray(10)
9004&gt;&gt;&gt; for i in range(0,10):
9005... a[i] = i
9006&gt;&gt;&gt; b = cdata(a,40)
9007&gt;&gt;&gt; b
9008'\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x02\x00\x00\x00\x03\x00\x00\x00\x04
9009\x00\x00\x00\x05\x00\x00\x00\x06\x00\x00\x00\x07\x00\x00\x00\x08\x00\x00\x00\t'
9010&gt;&gt;&gt; c = intArray(10)
9011&gt;&gt;&gt; memmove(c,b)
9012&gt;&gt;&gt; print c[4]
90134
9014&gt;&gt;&gt;
9015</PRE>
9016</DIV>
9017<P> Since the size of data is not always known, the following macro is
9018 also defined:</P>
9019<P><B> <TT>%cdata(type [,name=type])</TT></B></P>
9020<DIV class="indent">
9021<P> Generates the following function for extracting C data for a given
9022 type.</P>
9023<DIV class="code">
9024<PRE>
9025char *cdata_<EM>name</EM>(type* ptr, int nitems)
9026</PRE>
9027</DIV>
9028<P> <TT>nitems</TT> is the number of items of the given type to extract.</P>
9029</DIV>
9030<P><B> Note:</B> These functions provide direct access to memory and can
9031 be used to overwrite data. Clearly they are unsafe.</P>
9032<H2><A name="Library_nn8"></A>8.3 C String Handling</H2>
9033<P> A common problem when working with C programs is dealing with
9034 functions that manipulate raw character data using <TT>char *</TT>. In
9035 part, problems arise because there are different interpretations of <TT>
9036char *</TT>---it could be a NULL-terminated string or it could point to
9037 binary data. Moreover, functions that manipulate raw strings may mutate
9038 data, perform implicit memory allocations, or utilize fixed-sized
9039 buffers.</P>
9040<P> The problems (and perils) of using <TT>char *</TT> are well-known.
9041 However, SWIG is not in the business of enforcing morality. The modules
9042 in this section provide basic functionality for manipulating raw C
9043 strings.</P>
9044<H3><A name="Library_nn9"></A>8.3.1 Default string handling</H3>
9045<P> Suppose you have a C function with this prototype:</P>
9046<DIV class="code">
9047<PRE>
9048char *foo(char *s);
9049</PRE>
9050</DIV>
9051<P> The default wrapping behavior for this function is to set <TT>s</TT>
9052 to a raw <TT>char *</TT> that refers to the internal string data in the
9053 target language. In other words, if you were using a language like Tcl,
9054 and you wrote this,</P>
9055<DIV class="code">
9056<PRE>
9057% foo Hello
9058</PRE>
9059</DIV>
9060<P> then <TT>s</TT> would point to the representation of &quot;Hello&quot; inside
9061 the Tcl interpreter. When returning a <TT>char *</TT>, SWIG assumes
9062 that it is a NULL-terminated string and makes a copy of it. This gives
9063 the target language its own copy of the result.</P>
9064<P> There are obvious problems with the default behavior. First, since a
9065 <TT>char *</TT> argument points to data inside the target language, it
9066 is<B> NOT</B> safe for a function to modify this data (doing so may
9067 corrupt the interpreter and lead to a crash). Furthermore, the default
9068 behavior does not work well with binary data. Instead, strings are
9069 assumed to be NULL-terminated.</P>
9070<H3><A name="Library_nn10"></A>8.3.2 Passing binary data</H3>
9071<P> If you have a function that expects binary data,</P>
9072<DIV class="code">
9073<PRE>
9074int parity(char *str, int len, int initial);
9075</PRE>
9076</DIV>
9077<P> you can wrap the parameters <TT>(char *str, int len)</TT> as a
9078 single argument using a typemap. Just do this:</P>
9079<DIV class="code">
9080<PRE>
9081%apply (char *STRING, int LENGTH) { (char *str, int len) };
9082...
9083int parity(char *str, int len, int initial);
9084</PRE>
9085</DIV>
9086<P> Now, in the target language, you can use binary string data like
9087 this:</P>
9088<DIV class="code">
9089<PRE>
9090&gt;&gt;&gt; s = &quot;H\x00\x15eg\x09\x20&quot;
9091&gt;&gt;&gt; parity(s,0)
9092</PRE>
9093</DIV>
9094<P> In the wrapper function, the passed string will be expanded to a
9095 pointer and length parameter.</P>
9096<H3><A name="Library_nn11"></A>8.3.3 Using %newobject to release memory</H3>
9097<P> If you have a function that allocates memory like this,</P>
9098<DIV class="code">
9099<PRE>
9100char *foo() {
9101 char *result = (char *) malloc(...);
9102 ...
9103 return result;
9104}
9105</PRE>
9106</DIV>
9107<P> then the SWIG generated wrappers will have a memory leak--the
9108 returned data will be copied into a string object and the old contents
9109 ignored.</P>
9110<P> To fix the memory leak, use the <TT>%newobject</TT> directive.</P>
9111<DIV class="code">
9112<PRE>
9113%newobject foo;
9114...
9115char *foo();
9116</PRE>
9117</DIV>
9118<P> This will release the result.</P>
9119<H3><A name="Library_nn12"></A>8.3.4 cstring.i</H3>
9120<P> The <TT>cstring.i</TT> library file provides a collection of macros
9121 for dealing with functions that either mutate string arguments or which
9122 try to output string data through their arguments. An example of such a
9123 function might be this rather questionable implementation:</P>
9124<DIV class="code">
9125<PRE>
9126void get_path(char *s) {
9127 // Potential buffer overflow---uh, oh.
9128 sprintf(s,&quot;%s/%s&quot;, base_directory, sub_directory);
9129}
9130...
9131// Somewhere else in the C program
9132{
9133 char path[1024];
9134 ...
9135 get_path(path);
9136 ...
9137}
9138</PRE>
9139</DIV>
9140<P> (Off topic rant: If your program really has functions like this, you
9141 would be well-advised to replace them with safer alternatives involving
9142 bounds checking).</P>
9143<P> The macros defined in this module all expand to various combinations
9144 of typemaps. Therefore, the same pattern matching rules and ideas
9145 apply.</P>
9146<P><B> %cstring_bounded_output(parm, maxsize)</B></P>
9147<DIV class="indent">
9148<P> Turns parameter <TT><EM>parm</EM></TT> into an output value. The
9149 output string is assumed to be NULL-terminated and smaller than <TT><EM>
9150maxsize</EM></TT> characters. Here is an example:</P>
9151<DIV class="code">
9152<PRE>
9153%cstring_bounded_output(char *path, 1024);
9154...
9155void get_path(char *path);
9156</PRE>
9157</DIV>
9158<P> In the target language:</P>
9159<DIV class="targetlang">
9160<PRE>
9161&gt;&gt;&gt; get_path()
9162/home/beazley/packages/Foo/Bar
9163&gt;&gt;&gt;
9164</PRE>
9165</DIV>
9166<P> Internally, the wrapper function allocates a small buffer (on the
9167 stack) of the requested size and passes it as the pointer value. Data
9168 stored in the buffer is then returned as a function return value. If
9169 the function already returns a value, then the return value and the
9170 output string are returned together (multiple return values).<B> If
9171 more than <TT><EM>maxsize</EM></TT> bytes are written, your program
9172 will crash with a buffer overflow!</B></P>
9173</DIV>
9174<P><B> %cstring_chunk_output(parm, chunksize)</B></P>
9175<DIV class="indent">
9176<P> Turns parameter <TT><EM>parm</EM></TT> into an output value. The
9177 output string is always <TT><EM>chunksize</EM></TT> and may contain
9178 binary data. Here is an example:</P>
9179<DIV class="code">
9180<PRE>
9181%cstring_chunk_output(char *packet, PACKETSIZE);
9182...
9183void get_packet(char *packet);
9184</PRE>
9185</DIV>
9186<P> In the target language:</P>
9187<DIV class="targetlang">
9188<PRE>
9189&gt;&gt;&gt; get_packet()
9190'\xa9Y:\xf6\xd7\xe1\x87\xdbH;y\x97\x7f&quot;\xd3\x99\x14V\xec\x06\xea\xa2\x88'
9191&gt;&gt;&gt;
9192</PRE>
9193</DIV>
9194<P> This macro is essentially identical to <TT>%cstring_bounded_output</TT>
9195. The only difference is that the result is always <TT><EM>chunksize</EM>
9196</TT> characters. Furthermore, the result can contain binary data.<B> If
9197 more than <TT><EM>maxsize</EM></TT> bytes are written, your program
9198 will crash with a buffer overflow!</B></P>
9199</DIV>
9200<P><B> %cstring_bounded_mutable(parm, maxsize)</B></P>
9201<DIV class="indent">
9202<P> Turns parameter <TT><EM>parm</EM></TT> into a mutable string
9203 argument. The input string is assumed to be NULL-terminated and smaller
9204 than <TT><EM>maxsize</EM></TT> characters. The output string is also
9205 assumed to be NULL-terminated and less than <TT><EM>maxsize</EM></TT>
9206 characters.</P>
9207<DIV class="code">
9208<PRE>
9209%cstring_bounded_mutable(char *ustr, 1024);
9210...
9211void make_upper(char *ustr);
9212</PRE>
9213</DIV>
9214<P> In the target language:</P>
9215<DIV class="targetlang">
9216<PRE>
9217&gt;&gt;&gt; make_upper(&quot;hello world&quot;)
9218'HELLO WORLD'
9219&gt;&gt;&gt;
9220</PRE>
9221</DIV>
9222<P> Internally, this macro is almost exactly the same as <TT>
9223%cstring_bounded_output</TT>. The only difference is that the parameter
9224 accepts an input value that is used to initialize the internal buffer.
9225 It is important to emphasize that this function does not mutate the
9226 string value passed---instead it makes a copy of the input value,
9227 mutates it, and returns it as a result.<B> If more than <TT><EM>maxsize</EM>
9228</TT> bytes are written, your program will crash with a buffer overflow!</B>
9229</P>
9230</DIV>
9231<P><B> %cstring_mutable(parm [, expansion])</B></P>
9232<DIV class="indent">
9233<P> Turns parameter <TT><EM>parm</EM></TT> into a mutable string
9234 argument. The input string is assumed to be NULL-terminated. An
9235 optional parameter <TT><EM>expansion</EM></TT> specifies the number of
9236 extra characters by which the string might grow when it is modified.
9237 The output string is assumed to be NULL-terminated and less than the
9238 size of the input string plus any expansion characters.</P>
9239<DIV class="code">
9240<PRE>
9241%cstring_mutable(char *ustr);
9242...
9243void make_upper(char *ustr);
9244
9245%cstring_mutable(char *hstr, HEADER_SIZE);
9246...
9247void attach_header(char *hstr);
9248</PRE>
9249</DIV>
9250<P> In the target language:</P>
9251<DIV class="targetlang">
9252<PRE>
9253&gt;&gt;&gt; make_upper(&quot;hello world&quot;)
9254'HELLO WORLD'
9255&gt;&gt;&gt; attach_header(&quot;Hello world&quot;)
9256'header: Hello world'
9257&gt;&gt;&gt;
9258</PRE>
9259</DIV>
9260<P> This macro differs from <TT>%cstring_bounded_mutable()</TT> in that
9261 a buffer is dynamically allocated (on the heap using <TT>malloc/new</TT>
9262). This buffer is always large enough to store a copy of the input value
9263 plus any expansion bytes that might have been requested. It is
9264 important to emphasize that this function does not directly mutate the
9265 string value passed---instead it makes a copy of the input value,
9266 mutates it, and returns it as a result.<B> If the function expands the
9267 result by more than <TT><EM>expansion</EM></TT> extra bytes, then the
9268 program will crash with a buffer overflow!</B></P>
9269</DIV>
9270<P><B> %cstring_output_maxsize(parm, maxparm)</B></P>
9271<DIV class="indent">
9272<P> This macro is used to handle bounded character output functions
9273 where both a <TT>char *</TT> and a maximum length parameter are
9274 provided. As input, a user simply supplies the maximum length. The
9275 return value is assumed to be a NULL-terminated string.</P>
9276<DIV class="code">
9277<PRE>
9278%cstring_output_maxsize(char *path, int maxpath);
9279...
9280void get_path(char *path, int maxpath);
9281</PRE>
9282</DIV>
9283<P> In the target language:</P>
9284<DIV class="targetlang">
9285<PRE>
9286&gt;&gt;&gt; get_path(1024)
9287'/home/beazley/Packages/Foo/Bar'
9288&gt;&gt;&gt;
9289</PRE>
9290</DIV>
9291<P> This macro provides a safer alternative for functions that need to
9292 write string data into a buffer. User supplied buffer size is used to
9293 dynamically allocate memory on heap. Results are placed into that
9294 buffer and returned as a string object.</P>
9295</DIV>
9296<P><B> %cstring_output_withsize(parm, maxparm)</B></P>
9297<DIV class="indent">
9298<P> This macro is used to handle bounded character output functions
9299 where both a <TT>char *</TT> and a pointer <TT>int *</TT> are passed.
9300 Initially, the <TT>int *</TT> parameter points to a value containing
9301 the maximum size. On return, this value is assumed to contain the
9302 actual number of bytes. As input, a user simply supplies the maximum
9303 length. The output value is a string that may contain binary data.</P>
9304<DIV class="code">
9305<PRE>
9306%cstring_output_withsize(char *data, int *maxdata);
9307...
9308void get_data(char *data, int *maxdata);
9309</PRE>
9310</DIV>
9311<P> In the target language:</P>
9312<DIV class="targetlang">
9313<PRE>
9314&gt;&gt;&gt; get_data(1024)
9315'x627388912'
9316&gt;&gt;&gt; get_data(1024)
9317'xyzzy'
9318&gt;&gt;&gt;
9319</PRE>
9320</DIV>
9321<P> This macro is a somewhat more powerful version of <TT>
9322%cstring_output_chunk()</TT>. Memory is dynamically allocated and can be
9323 arbitrary large. Furthermore, a function can control how much data is
9324 actually returned by changing the value of the <TT>maxparm</TT>
9325 argument.</P>
9326</DIV>
9327<P><B> %cstring_output_allocate(parm, release)</B></P>
9328<DIV class="indent">
9329<P> This macro is used to return strings that are allocated within the
9330 program and returned in a parameter of type <TT>char **</TT>. For
9331 example:</P>
9332<DIV class="code">
9333<PRE>
9334void foo(char **s) {
9335 *s = (char *) malloc(64);
9336 sprintf(*s, &quot;Hello world\n&quot;);
9337}
9338</PRE>
9339</DIV>
9340<P> The returned string is assumed to be NULL-terminated. <TT><EM>
9341release</EM></TT> specifies how the allocated memory is to be released
9342 (if applicable). Here is an example:</P>
9343<DIV class="code">
9344<PRE>
9345%cstring_output_allocate(char **s, free(*$1));
9346...
9347void foo(char **s);
9348</PRE>
9349</DIV>
9350<P> In the target language:</P>
9351<DIV class="targetlang">
9352<PRE>
9353&gt;&gt;&gt; foo()
9354'Hello world\n'
9355&gt;&gt;&gt;
9356</PRE>
9357</DIV></DIV>
9358<P><B> %cstring_output_allocate_size(parm, szparm, release)</B></P>
9359<DIV class="indent">
9360<P> This macro is used to return strings that are allocated within the
9361 program and returned in two parameters of type <TT>char **</TT> and <TT>
9362int *</TT>. For example:</P>
9363<DIV class="code">
9364<PRE>
9365void foo(char **s, int *sz) {
9366 *s = (char *) malloc(64);
9367 *sz = 64;
9368 // Write some binary data
9369 ...
9370}
9371</PRE>
9372</DIV>
9373<P> The returned string may contain binary data. <TT><EM>release</EM></TT>
9374 specifies how the allocated memory is to be released (if applicable).
9375 Here is an example:</P>
9376<DIV class="code">
9377<PRE>
9378%cstring_output_allocate_size(char **s, int *slen, free(*$1));
9379...
9380void foo(char **s, int *slen);
9381</PRE>
9382</DIV>
9383<P> In the target language:</P>
9384<DIV class="targetlang">
9385<PRE>
9386&gt;&gt;&gt; foo()
9387'\xa9Y:\xf6\xd7\xe1\x87\xdbH;y\x97\x7f&quot;\xd3\x99\x14V\xec\x06\xea\xa2\x88'
9388&gt;&gt;&gt;
9389</PRE>
9390</DIV>
9391<P> This is the safest and most reliable way to return binary string
9392 data in SWIG. If you have functions that conform to another prototype,
9393 you might consider wrapping them with a helper function. For example,
9394 if you had this:</P>
9395<DIV class="code">
9396<PRE>
9397char *get_data(int *len);
9398</PRE>
9399</DIV>
9400<P> You could wrap it with a function like this:</P>
9401<DIV class="code">
9402<PRE>
9403void my_get_data(char **result, int *len) {
9404 *result = get_data(len);
9405}
9406</PRE>
9407</DIV></DIV>
9408<P><B> Comments:</B></P>
9409<UL>
9410<LI>Support for the <TT>cstring.i</TT> module depends on the target
9411 language. Not all SWIG modules currently support this library.</LI>
9412<LI>Reliable handling of raw C strings is a delicate topic. There are
9413 many ways to accomplish this in SWIG. This library provides support for
9414 a few common techniques.</LI>
9415<LI>If used in C++, this library uses <TT>new</TT> and <TT>delete []</TT>
9416 for memory allocation. If using ANSI C, the library uses <TT>malloc()</TT>
9417 and <TT>free()</TT>.</LI>
9418<LI>Rather than manipulating <TT>char *</TT> directly, you might
9419 consider using a special string structure or class instead.</LI>
9420</UL>
9421<H2><A name="Library_stl_cpp_library"></A>8.4 STL/C++ Library</H2>
9422<P> The library modules in this section provide access to parts of the
9423 standard C++ library including the STL. SWIG support for the STL is an
9424 ongoing effort. Support is quite comprehensive for some language
9425 modules but some of the lesser used modules do not have quite as much
9426 library code written.</P>
9427<P> The following table shows which C++ classes are supported and the
9428 equivalent SWIG interface library file for the C++ library.</P>
9429<TABLE BORDER summary="SWIG C++ library files">
9430<TR VALIGN="TOP"><TD><B>C++ class</B></TD><TD><B>C++ Library file</B></TD><TD>
9431<B>SWIG Interface library file</B></TD></TR>
9432<TR><TD>std::deque</TD><TD>deque</TD><TD>std_deque.i</TD></TR>
9433<TR><TD>std::list</TD><TD>list</TD><TD>std_list.i</TD></TR>
9434<TR><TD>std::map</TD><TD>map</TD><TD>std_map.i</TD></TR>
9435<TR><TD>std::pair</TD><TD>utility</TD><TD>std_pair.i</TD></TR>
9436<TR><TD>std::set</TD><TD>set</TD><TD>std_set.i</TD></TR>
9437<TR><TD>std::string</TD><TD>string</TD><TD>std_string.i</TD></TR>
9438<TR><TD>std::vector</TD><TD>vector</TD><TD>std_vector.i</TD></TR>
9439</TABLE>
9440<P> The list is by no means complete; some language modules support a
9441 subset of the above and some support additional STL classes. Please
9442 look for the library files in the appropriate language library
9443 directory.</P>
9444<H3><A name="Library_nn14"></A>8.4.1 std_string.i</H3>
9445<P> The <TT>std_string.i</TT> library provides typemaps for converting
9446 C++ <TT>std::string</TT> objects to and from strings in the target
9447 scripting language. For example:</P>
9448<DIV class="code">
9449<PRE>
9450%module example
9451%include &quot;std_string.i&quot;
9452
9453std::string foo();
9454void bar(const std::string &amp;x);
9455</PRE>
9456</DIV>
9457<P> In the target language:</P>
9458<DIV class="targetlang">
9459<PRE>
9460x = foo(); # Returns a string object
9461bar(&quot;Hello World&quot;); # Pass string as std::string
9462</PRE>
9463</DIV>
9464<P> This module only supports types <TT>std::string</TT> and <TT>const
9465 std::string &amp;</TT>. Pointers and non-const references are left
9466 unmodified and returned as SWIG pointers.</P>
9467<P> This library file is fully aware of C++ namespaces. If you export <TT>
9468std::string</TT> or rename it with a typedef, make sure you include
9469 those declarations in your interface. For example:</P>
9470<DIV class="code">
9471<PRE>
9472%module example
9473%include &quot;std_string.i&quot;
9474
9475using namespace std;
9476typedef std::string String;
9477...
9478void foo(string s, const String &amp;t); // std_string typemaps still applied
9479</PRE>
9480</DIV>
9481<P><B> Note:</B> The <TT>std_string</TT> library is incompatible with
9482 Perl on some platforms. We're looking into it.</P>
9483<H3><A name="Library_nn15"></A>8.4.2 std_vector.i</H3>
9484<P> The <TT>std_vector.i</TT> library provides support for the C++ <TT>
9485vector</TT> class in the STL. Using this library involves the use of the
9486 <TT>%template</TT> directive. All you need to do is to instantiate
9487 different versions of <TT>vector</TT> for the types that you want to
9488 use. For example:</P>
9489<DIV class="code">
9490<PRE>
9491%module example
9492%include &quot;std_vector.i&quot;
9493
9494namespace std {
9495 %template(vectori) vector&lt;int&gt;;
9496 %template(vectord) vector&lt;double&gt;;
9497};
9498</PRE>
9499</DIV>
9500<P> When a template <TT>vector&lt;X&gt;</TT> is instantiated a number of
9501 things happen:</P>
9502<UL>
9503<LI>A class that exposes the C++ API is created in the target language .
9504 This can be used to create objects, invoke methods, etc. This class is
9505 currently a subset of the real STL vector class.</LI>
9506<LI>Input typemaps are defined for <TT>vector&lt;X&gt;</TT>, <TT>const
9507 vector&lt;X&gt; &amp;</TT>, and <TT>const vector&lt;X&gt; *</TT>. For each of these, a
9508 pointer <TT>vector&lt;X&gt; *</TT> may be passed or a native list object in
9509 the target language.</LI>
9510<LI>An output typemap is defined for <TT>vector&lt;X&gt;</TT>. In this case,
9511 the values in the vector are expanded into a list object in the target
9512 language.</LI>
9513<LI>For all other variations of the type, the wrappers expect to receive
9514 a <TT>vector&lt;X&gt; *</TT> object in the usual manner.</LI>
9515<LI>An exception handler for <TT>std::out_of_range</TT> is defined.</LI>
9516<LI>Optionally, special methods for indexing, item retrieval, slicing,
9517 and element assignment may be defined. This depends on the target
9518 language.</LI>
9519</UL>
9520<P> To illustrate the use of this library, consider the following
9521 functions:</P>
9522<DIV class="code">
9523<PRE>
9524/* File : example.h */
9525
9526#include &lt;vector&gt;
9527#include &lt;algorithm&gt;
9528#include &lt;functional&gt;
9529#include &lt;numeric&gt;
9530
9531double average(std::vector&lt;int&gt; v) {
9532 return std::accumulate(v.begin(),v.end(),0.0)/v.size();
9533}
9534
9535std::vector&lt;double&gt; half(const std::vector&lt;double&gt;&amp; v) {
9536 std::vector&lt;double&gt; w(v);
9537 for (unsigned int i=0; i&lt;w.size(); i++)
9538 w[i] /= 2.0;
9539 return w;
9540}
9541
9542void halve_in_place(std::vector&lt;double&gt;&amp; v) {
9543 std::transform(v.begin(),v.end(),v.begin(),
9544 std::bind2nd(std::divides&lt;double&gt;(),2.0));
9545}
9546</PRE>
9547</DIV>
9548<P> To wrap with SWIG, you might write the following:</P>
9549<DIV class="code">
9550<PRE>
9551%module example
9552%{
9553#include &quot;example.h&quot;
9554%}
9555
9556%include &quot;std_vector.i&quot;
9557// Instantiate templates used by example
9558namespace std {
9559 %template(IntVector) vector&lt;int&gt;;
9560 %template(DoubleVector) vector&lt;double&gt;;
9561}
9562
9563// Include the header file with above prototypes
9564%include &quot;example.h&quot;
9565</PRE>
9566</DIV>
9567<P> Now, to illustrate the behavior in the scripting interpreter,
9568 consider this Python example:</P>
9569<DIV class="targetlang">
9570<PRE>
9571&gt;&gt;&gt; from example import *
9572&gt;&gt;&gt; iv = IntVector(4) # Create an vector&lt;int&gt;
9573&gt;&gt;&gt; for i in range(0,4):
9574... iv[i] = i
9575&gt;&gt;&gt; average(iv) # Call method
95761.5
9577&gt;&gt;&gt; average([0,1,2,3]) # Call with list
95781.5
9579&gt;&gt;&gt; half([1,2,3]) # Half a list
9580(0.5,1.0,1.5)
9581&gt;&gt;&gt; halve_in_place([1,2,3]) # Oops
9582Traceback (most recent call last):
9583 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
9584TypeError: Type error. Expected _p_std__vectorTdouble_t
9585&gt;&gt;&gt; dv = DoubleVector(4)
9586&gt;&gt;&gt; for i in range(0,4):
9587... dv[i] = i
9588&gt;&gt;&gt; halve_in_place(dv) # Ok
9589&gt;&gt;&gt; for i in dv:
9590... print i
9591...
95920.0
95930.5
95941.0
95951.5
9596&gt;&gt;&gt; dv[20] = 4.5
9597Traceback (most recent call last):
9598 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
9599 File &quot;example.py&quot;, line 81, in __setitem__
9600 def __setitem__(*args): return apply(examplec.DoubleVector___setitem__,args)
9601IndexError: vector index out of range
9602&gt;&gt;&gt;
9603</PRE>
9604</DIV>
9605<P> This library module is fully aware of C++ namespaces. If you use
9606 vectors with other names, make sure you include the appropriate <TT>
9607using</TT> or typedef directives. For example:</P>
9608<DIV class="code">
9609<PRE>
9610%include &quot;std_vector.i&quot;
9611
9612namespace std {
9613 %template(IntVector) vector&lt;int&gt;;
9614}
9615
9616using namespace std;
9617typedef std::vector Vector;
9618
9619void foo(vector&lt;int&gt; *x, const Vector &amp;x);
9620</PRE>
9621</DIV>
9622<P><B> Note:</B> This module makes use of several advanced SWIG features
9623 including templatized typemaps and template partial specialization. If
9624 you are tring to wrap other C++ code with templates, you might look at
9625 the code contained in <TT>std_vector.i</TT>. Alternatively, you can
9626 show them the code if you want to make their head explode.</P>
9627<P><B> Note:</B> This module is defined for all SWIG target languages.
9628 However argument conversion details and the public API exposed to the
9629 interpreter vary.</P>
9630<P><B> Note:</B> <TT>std_vector.i</TT> was written by Luigi &quot;The
9631 Amazing&quot; Ballabio.</P>
9632<H3><A name="Library_stl_exceptions"></A>8.4.3 STL exceptions</H3>
9633<P> Many of the STL wrapper functions add parameter checking and will
9634 throw a language dependent error/exception should the values not be
9635 valid. The classic example is array bounds checking. The library
9636 wrappers are written to throw a C++ exception in the case of error. The
9637 C++ exception in turn gets converted into an appropriate
9638 error/exception for the target language. By and large this handling
9639 should not need customising, however, customisation can easily be
9640 achieved by supplying appropriate &quot;throws&quot; typemaps. For example:</P>
9641<DIV class="code">
9642<PRE>
9643%module example
9644%include &quot;std_vector.i&quot;
9645%typemap(throws) std::out_of_range {
9646 // custom exception handler
9647}
9648%template(VectInt) std::vector&lt;int&gt;;
9649</PRE>
9650</DIV>
9651<P> The custom exception handler might, for example, log the exception
9652 then convert it into a specific error/exception for the target
9653 language.</P>
9654<P> When using the STL it is advisable to add in an exception handler to
9655 catch all STL exceptions. The <TT>%exception</TT> directive can be used
9656 by placing the following code before any other methods or libraries to
9657 be wrapped:</P>
9658<DIV class="code">
9659<PRE>
9660%include &quot;exception.i&quot;
9661
9662%exception {
9663 try {
9664 $action
9665 } catch (const std::exception&amp; e) {
9666 SWIG_exception(SWIG_RuntimeError, e.what());
9667 }
9668}
9669</PRE>
9670</DIV>
9671<P> Any thrown STL exceptions will then be gracefully handled instead of
9672 causing a crash.</P>
9673<H2><A name="Library_nn16"></A>8.5 Utility Libraries</H2>
9674<H3><A name="Library_nn17"></A>8.5.1 exception.i</H3>
9675<P> The <TT>exception.i</TT> library provides a language-independent
9676 function for raising a run-time exception in the target language. This
9677 library is largely used by the SWIG library writers. If possible, use
9678 the error handling scheme available to your target language as there is
9679 greater flexibility in what errors/exceptions can be thrown.</P>
9680<P><B> <TT>SWIG_exception(int code, const char *message)</TT></B></P>
9681<DIV class="indent">
9682<P> Raises an exception in the target language. <TT>code</TT> is one of
9683 the following symbolic constants:</P>
9684<DIV class="code">
9685<PRE>
9686SWIG_MemoryError
9687SWIG_IOError
9688SWIG_RuntimeError
9689SWIG_IndexError
9690SWIG_TypeError
9691SWIG_DivisionByZero
9692SWIG_OverflowError
9693SWIG_SyntaxError
9694SWIG_ValueError
9695SWIG_SystemError
9696</PRE>
9697</DIV>
9698<P> <TT>message</TT> is a string indicating more information about the
9699 problem.</P>
9700</DIV>
9701<P> The primary use of this module is in writing language-independent
9702 exception handlers. For example:</P>
9703<DIV class="code">
9704<PRE>
9705%include &quot;exception.i&quot;
9706%exception std::vector::getitem {
9707 try {
9708 $action
9709 } catch (std::out_of_range&amp; e) {
9710 SWIG_exception(SWIG_IndexError,const_cast&lt;char*&gt;(e.what()));
9711 }
9712}
9713</PRE>
9714</DIV><HR NOSHADE>
9715<H1><A name="Arguments"></A>9 Argument Handling</H1>
9716
9717<!-- INDEX -->
9718<DIV class="sectiontoc">
9719<UL>
9720<LI><A href="#Arguments_nn2">The typemaps.i library</A>
9721<UL>
9722<LI><A href="#Arguments_nn3">Introduction</A></LI>
9723<LI><A href="#Arguments_nn4">Input parameters</A></LI>
9724<LI><A href="#Arguments_nn5">Output parameters</A></LI>
9725<LI><A href="#Arguments_nn6">Input/Output parameters</A></LI>
9726<LI><A href="#Arguments_nn7">Using different names</A></LI>
9727</UL>
9728</LI>
9729<LI><A href="#Arguments_nn8">Applying constraints to input values</A>
9730<UL>
9731<LI><A href="#Arguments_nn9">Simple constraint example</A></LI>
9732<LI><A href="#Arguments_nn10">Constraint methods</A></LI>
9733<LI><A href="#Arguments_nn11">Applying constraints to new datatypes</A></LI>
9734</UL>
9735</LI>
9736</UL>
9737</DIV>
9738<!-- INDEX -->
9739<B> Disclaimer: This chapter is under construction.</B>
9740<P> In Chapter 3, SWIG's treatment of basic datatypes and pointers was
9741 described. In particular, primitive types such as <TT>int</TT> and <TT>
9742double</TT> are mapped to corresponding types in the target language.
9743 For everything else, pointers are used to refer to structures, classes,
9744 arrays, and other user-defined datatypes. However, in certain
9745 applications it is desirable to change SWIG's handling of a specific
9746 datatype. For example, you might want to return multiple values through
9747 the arguments of a function. This chapter describes some of the
9748 techniques for doing this.</P>
9749<H2><A name="Arguments_nn2"></A>9.1 The typemaps.i library</H2>
9750<P> This section describes the <TT>typemaps.i</TT> library
9751 file--commonly used to change certain properties of argument
9752 conversion.</P>
9753<H3><A name="Arguments_nn3"></A>9.1.1 Introduction</H3>
9754<P> Suppose you had a C function like this:</P>
9755<DIV class="code">
9756<PRE>
9757void add(double a, double b, double *result) {
9758 *result = a + b;
9759}
9760</PRE>
9761</DIV>
9762<P> From reading the source code, it is clear that the function is
9763 storing a value in the <TT>double *result</TT> parameter. However,
9764 since SWIG does not examine function bodies, it has no way to know that
9765 this is the underlying behavior.</P>
9766<P> One way to deal with this is to use the <TT>typemaps.i</TT> library
9767 file and write interface code like this:</P>
9768<DIV class="code">
9769<PRE>
9770// Simple example using typemaps
9771%module example
9772%include &quot;typemaps.i&quot;
9773
9774%apply double *OUTPUT { double *result };
9775%inlne %{
9776extern void add(double a, double b, double *result);
9777%}
9778</PRE>
9779</DIV>
9780<P> The <TT>%apply</TT> directive tells SWIG that you are going to apply
9781 a special type handling rule to a type. The &quot;<TT>double *OUTPUT</TT>&quot;
9782 specification is the name of a rule that defines how to return an
9783 output value from an argument of type <TT>double *</TT>. This rule gets
9784 applied to all of the datatypes listed in curly braces-- in this case &quot;<TT>
9785double *result</TT>&quot;.</P>
9786<P> When the resulting module is created, you can now use the function
9787 like this (shown for Python):</P>
9788<DIV class="targetlang">
9789<PRE>
9790&gt;&gt;&gt; a = add(3,4)
9791&gt;&gt;&gt; print a
97927
9793&gt;&gt;&gt;
9794</PRE>
9795</DIV>
9796<P> In this case, you can see how the output value normally returned in
9797 the third argument has magically been transformed into a function
9798 return value. Clearly this makes the function much easier to use since
9799 it is no longer necessary to manufacture a special <TT>double *</TT>
9800 object and pass it to the function somehow.</P>
9801<P> Once a typemap has been applied to a type, it stays in effect for
9802 all future occurrences of the type and name. For example, you could
9803 write the following:</P>
9804<DIV class="code">
9805<PRE>
9806%module example
9807%include &quot;typemaps.i&quot;
9808
9809%apply double *OUTPUT { double *result };
9810
9811%inline %{
9812extern void add(double a, double b, double *result);
9813extern void sub(double a, double b, double *result);
9814extern void mul(double a, double b, double *result);
9815extern void div(double a, double b, double *result);
9816%}
9817...
9818</PRE>
9819</DIV>
9820<P> In this case, the <TT>double *OUTPUT</TT> rule is applied to all of
9821 the functions that follow.</P>
9822<P> Typemap transformations can even be extended to multiple return
9823 values. For example, consider this code:</P>
9824<DIV class="code">
9825<PRE>
9826%include &quot;typemaps.i&quot;
9827%apply int *OUTPUT { int *width, int *height };
9828
9829// Returns a pair (width,height)
9830void getwinsize(int winid, int *width, int *height);
9831</PRE>
9832</DIV>
9833<P> In this case, the function returns multiple values, allowing it to
9834 be used like this:</P>
9835<DIV class="targetlang">
9836<PRE>
9837&gt;&gt;&gt; w,h = genwinsize(wid)
9838&gt;&gt;&gt; print w
9839400
9840&gt;&gt;&gt; print h
9841300
9842&gt;&gt;&gt;
9843</PRE>
9844</DIV>
9845<P> It should also be noted that although the <TT>%apply</TT> directive
9846 is used to associate typemap rules to datatypes, you can also use the
9847 rule names directly in arguments. For example, you could write this:</P>
9848<DIV class="code">
9849<PRE>
9850// Simple example using typemaps
9851%module example
9852%include &quot;typemaps.i&quot;
9853
9854%{
9855extern void add(double a, double b, double *OUTPUT);
9856%}
9857extern void add(double a, double b, double *OUTPUT);
9858</PRE>
9859</DIV>
9860<P> Typemaps stay in effect until they are explicitly deleted or
9861 redefined to something else. To clear a typemap, the <TT>%clear</TT>
9862 directive should be used. For example:</P>
9863<DIV class="code">
9864<PRE>
9865%clear double *result; // Remove all typemaps for double *result
9866</PRE>
9867</DIV>
9868<H3><A name="Arguments_nn4"></A>9.1.2 Input parameters</H3>
9869<P> The following typemaps instruct SWIG that a pointer really only
9870 holds a single input value:</P>
9871<DIV class="code">
9872<PRE>
9873int *INPUT
9874short *INPUT
9875long *INPUT
9876unsigned int *INPUT
9877unsigned short *INPUT
9878unsigned long *INPUT
9879double *INPUT
9880float *INPUT
9881</PRE>
9882</DIV>
9883<P> When used, it allows values to be passed instead of pointers. For
9884 example, consider this function:</P>
9885<DIV class="code">
9886<PRE>
9887double add(double *a, double *b) {
9888 return *a+*b;
9889}
9890</PRE>
9891</DIV>
9892<P> Now, consider this SWIG interface:</P>
9893<DIV class="code">
9894<PRE>
9895%module example
9896%include &quot;typemaps.i&quot;
9897...
9898%{
9899extern double add(double *, double *);
9900%}
9901extern double add(double *INPUT, double *INPUT);
9902
9903</PRE>
9904</DIV>
9905<P> When the function is used in the scripting language interpreter, it
9906 will work like this:</P>
9907<DIV class="targetlang">
9908<PRE>
9909result = add(3,4)
9910</PRE>
9911</DIV>
9912<H3><A name="Arguments_nn5"></A>9.1.3 Output parameters</H3>
9913<P> The following typemap rules tell SWIG that pointer is the output
9914 value of a function. When used, you do not need to supply the argument
9915 when calling the function. Instead, one or more output values are
9916 returned.</P>
9917<DIV class="code">
9918<PRE>
9919int *OUTPUT
9920short *OUTPUT
9921long *OUTPUT
9922unsigned int *OUTPUT
9923unsigned short *OUTPUT
9924unsigned long *OUTPUT
9925double *OUTPUT
9926float *OUTPUT
9927
9928</PRE>
9929</DIV>
9930<P> These methods can be used as shown in an earlier example. For
9931 example, if you have this C function :</P>
9932<DIV class="code">
9933<PRE>
9934void add(double a, double b, double *c) {
9935 *c = a+b;
9936}
9937</PRE>
9938</DIV>
9939<P> A SWIG interface file might look like this :</P>
9940<DIV class="code">
9941<PRE>
9942%module example
9943%include &quot;typemaps.i&quot;
9944...
9945%inline %{
9946extern void add(double a, double b, double *OUTPUT);
9947%}
9948
9949</PRE>
9950</DIV>
9951<P> In this case, only a single output value is returned, but this is
9952 not a restriction. An arbitrary number of output values can be returned
9953 by applying the output rules to more than one argument (as shown
9954 previously).</P>
9955<P> If the function also returns a value, it is returned along with the
9956 argument. For example, if you had this:</P>
9957<DIV class="code">
9958<PRE>
9959extern int foo(double a, double b, double *OUTPUT);
9960</PRE>
9961</DIV>
9962<P> The function will return two values like this:</P>
9963<DIV class="targetlang">
9964<PRE>
9965iresult, dresult = foo(3.5, 2)
9966</PRE>
9967</DIV>
9968<H3><A name="Arguments_nn6"></A>9.1.4 Input/Output parameters</H3>
9969<P> When a pointer serves as both an input and output value you can use
9970 the following typemaps :</P>
9971<DIV class="code">
9972<PRE>
9973int *INOUT
9974short *INOUT
9975long *INOUT
9976unsigned int *INOUT
9977unsigned short *INOUT
9978unsigned long *INOUT
9979double *INOUT
9980float *INOUT
9981
9982</PRE>
9983</DIV>
9984<P> A C function that uses this might be something like this:</P>
9985<DIV class="code">
9986<PRE>
9987void negate(double *x) {
9988 *x = -(*x);
9989}
9990
9991</PRE>
9992</DIV>
9993<P> To make x function as both and input and output value, declare the
9994 function like this in an interface file :</P>
9995<DIV class="code">
9996<PRE>
9997%module example
9998%include typemaps.i
9999...
10000%{
10001extern void negate(double *);
10002%}
10003extern void negate(double *INOUT);
10004
10005</PRE>
10006</DIV>
10007<P> Now within a script, you can simply call the function normally :</P>
10008<DIV class="targetlang">
10009<PRE>
10010a = negate(3); # a = -3 after calling this
10011</PRE>
10012</DIV>
10013<P> One subtle point of the <TT>INOUT</TT> rule is that many scripting
10014 languages enforce mutability constraints on primitive objects (meaning
10015 that simple objects like integers and strings aren't supposed to
10016 change). Because of this, you can't just modify the object's value in
10017 place as the underlying C function does in this example. Therefore, the
10018 <TT>INOUT</TT> rule returns the modified value as a new object rather
10019 than directly overwriting the value of the original input object.</P>
10020<P><B> Compatibility note :</B> The <TT>INOUT</TT> rule used to be known
10021 as <TT>BOTH</TT> in earlier versions of SWIG. Backwards compatibility
10022 is preserved, but deprecated.</P>
10023<H3><A name="Arguments_nn7"></A>9.1.5 Using different names</H3>
10024<P> As previously shown, the <TT>%apply</TT> directive can be used to
10025 apply the <TT>INPUT</TT>, <TT>OUTPUT</TT>, and <TT>INOUT</TT> typemaps
10026 to different argument names. For example:</P>
10027<DIV class="code">
10028<PRE>
10029// Make double *result an output value
10030%apply double *OUTPUT { double *result };
10031
10032// Make Int32 *in an input value
10033%apply int *INPUT { Int32 *in };
10034
10035// Make long *x inout
10036%apply long *INOUT {long *x};
10037
10038</PRE>
10039</DIV>
10040<P> To clear a rule, the <TT>%clear</TT> directive is used:</P>
10041<DIV class="code">
10042<PRE>
10043%clear double *result;
10044%clear Int32 *in, long *x;
10045</PRE>
10046</DIV>
10047<P> Typemap declarations are lexically scoped so a typemap takes effect
10048 from the point of definition to the end of the file or a matching <TT>
10049%clear</TT> declaration.</P>
10050<H2><A name="Arguments_nn8"></A>9.2 Applying constraints to input values</H2>
10051<P> In addition to changing the handling of various input values, it is
10052 also possible to use typemaps to apply constraints. For example, maybe
10053 you want to insure that a value is positive, or that a pointer is
10054 non-NULL. This can be accomplished including the <TT>constraints.i</TT>
10055 library file.</P>
10056<H3><A name="Arguments_nn9"></A>9.2.1 Simple constraint example</H3>
10057<P> The constraints library is best illustrated by the following
10058 interface file :</P>
10059<DIV class="code">
10060<PRE>
10061// Interface file with constraints
10062%module example
10063%include &quot;constraints.i&quot;
10064
10065double exp(double x);
10066double log(double POSITIVE); // Allow only positive values
10067double sqrt(double NONNEGATIVE); // Non-negative values only
10068double inv(double NONZERO); // Non-zero values
10069void free(void *NONNULL); // Non-NULL pointers only
10070
10071</PRE>
10072</DIV>
10073<P> The behavior of this file is exactly as you would expect. If any of
10074 the arguments violate the constraint condition, a scripting language
10075 exception will be raised. As a result, it is possible to catch bad
10076 values, prevent mysterious program crashes and so on.</P>
10077<H3><A name="Arguments_nn10"></A>9.2.2 Constraint methods</H3>
10078<P> The following constraints are currently available</P>
10079<DIV class="code">
10080<PRE>
10081POSITIVE Any number &gt; 0 (not zero)
10082NEGATIVE Any number &lt; 0 (not zero)
10083NONNEGATIVE Any number &gt;= 0
10084NONPOSITIVE Any number &lt;= 0
10085NONZERO Nonzero number
10086NONNULL Non-NULL pointer (pointers only).
10087
10088</PRE>
10089</DIV>
10090<H3><A name="Arguments_nn11"></A>9.2.3 Applying constraints to new
10091 datatypes</H3>
10092<P> The constraints library only supports the primitive C datatypes, but
10093 it is easy to apply it to new datatypes using <TT>%apply</TT>. For
10094 example :</P>
10095<DIV class="code">
10096<PRE>
10097// Apply a constraint to a Real variable
10098%apply Number POSITIVE { Real in };
10099
10100// Apply a constraint to a pointer type
10101%apply Pointer NONNULL { Vector * };
10102
10103</PRE>
10104</DIV>
10105<P> The special types of &quot;Number&quot; and &quot;Pointer&quot; can be applied to any
10106 numeric and pointer variable type respectively. To later remove a
10107 constraint, the <TT>%clear</TT> directive can be used :</P>
10108<DIV class="code">
10109<PRE>
10110%clear Real in;
10111%clear Vector *;
10112</PRE>
10113</DIV><HR NOSHADE>
10114<H1><A name="Typemaps"></A>10 Typemaps</H1>
10115
10116<!-- INDEX -->
10117<DIV class="sectiontoc">
10118<UL>
10119<LI><A href="#Typemaps_nn2">Introduction</A>
10120<UL>
10121<LI><A href="#Typemaps_nn3">Type conversion</A></LI>
10122<LI><A href="#Typemaps_nn4">Typemaps</A></LI>
10123<LI><A href="#Typemaps_nn5">Pattern matching</A></LI>
10124<LI><A href="#Typemaps_nn6">Reusing typemaps</A></LI>
10125<LI><A href="#Typemaps_nn7">What can be done with typemaps?</A></LI>
10126<LI><A href="#Typemaps_nn8">What can't be done with typemaps?</A></LI>
10127<LI><A href="#Typemaps_nn9">The rest of this chapter</A></LI>
10128</UL>
10129</LI>
10130<LI><A href="#Typemaps_nn10">Typemap specifications</A>
10131<UL>
10132<LI><A href="#Typemaps_nn11">Defining a typemap</A></LI>
10133<LI><A href="#Typemaps_nn12">Typemap scope</A></LI>
10134<LI><A href="#Typemaps_nn13">Copying a typemap</A></LI>
10135<LI><A href="#Typemaps_nn14">Deleting a typemap</A></LI>
10136<LI><A href="#Typemaps_nn15">Placement of typemaps</A></LI>
10137</UL>
10138</LI>
10139<LI><A href="#Typemaps_nn16">Pattern matching rules</A>
10140<UL>
10141<LI><A href="#Typemaps_nn17">Basic matching rules</A></LI>
10142<LI><A href="#Typemaps_nn18">Typedef reductions</A></LI>
10143<LI><A href="#Typemaps_nn19">Default typemaps</A></LI>
10144<LI><A href="#Typemaps_mixed_default">Mixed default typemaps</A></LI>
10145<LI><A href="#Typemaps_nn20">Multi-arguments typemaps</A></LI>
10146</UL>
10147</LI>
10148<LI><A href="#Typemaps_nn21">Code generation rules</A>
10149<UL>
10150<LI><A href="#Typemaps_nn22">Scope</A></LI>
10151<LI><A href="#Typemaps_nn23">Declaring new local variables</A></LI>
10152<LI><A href="#Typemaps_nn24">Special variables</A></LI>
10153</UL>
10154</LI>
10155<LI><A href="#Typemaps_nn25">Common typemap methods</A>
10156<UL>
10157<LI><A href="#Typemaps_nn26">&quot;in&quot; typemap</A></LI>
10158<LI><A href="#Typemaps_nn27">&quot;typecheck&quot; typemap</A></LI>
10159<LI><A href="#Typemaps_nn28">&quot;out&quot; typemap</A></LI>
10160<LI><A href="#Typemaps_nn29">&quot;arginit&quot; typemap</A></LI>
10161<LI><A href="#Typemaps_nn30">&quot;default&quot; typemap</A></LI>
10162<LI><A href="#Typemaps_nn31">&quot;check&quot; typemap</A></LI>
10163<LI><A href="#Typemaps_nn32">&quot;argout&quot; typemap</A></LI>
10164<LI><A href="#Typemaps_nn33">&quot;freearg&quot; typemap</A></LI>
10165<LI><A href="#Typemaps_nn34">&quot;newfree&quot; typemap</A></LI>
10166<LI><A href="#Typemaps_nn35">&quot;memberin&quot; typemap</A></LI>
10167<LI><A href="#Typemaps_nn36">&quot;varin&quot; typemap</A></LI>
10168<LI><A href="#Typemaps_nn37">&quot;varout&quot; typemap</A></LI>
10169<LI><A href="#throws_typemap">&quot;throws&quot; typemap</A></LI>
10170</UL>
10171</LI>
10172<LI><A href="#Typemaps_nn39">Some typemap examples</A>
10173<UL>
10174<LI><A href="#Typemaps_nn40">Typemaps for arrays</A></LI>
10175<LI><A href="#Typemaps_nn41">Implementing constraints with typemaps</A></LI>
10176</UL>
10177</LI>
10178<LI><A href="#Typemaps_nn42">Multi-argument typemaps</A></LI>
10179<LI><A href="#runtime_type_checker">The run-time type checker</A>
10180<UL>
10181<LI><A href="#Typemaps_nn45">Implementation</A></LI>
10182<LI><A href="#Typemaps_nn46">Usage</A></LI>
10183</UL>
10184</LI>
10185<LI><A href="#Typemaps_overloading">Typemaps and overloading</A></LI>
10186<LI><A href="#Typemaps_nn48">More about <TT>%apply</TT> and <TT>%clear</TT>
10187</A></LI>
10188<LI><A href="#Typemaps_nn49">Reducing wrapper code size</A></LI>
10189<LI><A href="#Typemaps_nn47">Passing data between typemaps</A></LI>
10190<LI><A href="#Typemaps_nn51">Where to go for more information?</A></LI>
10191</UL>
10192</DIV>
10193<!-- INDEX -->
10194<P><B> Disclaimer: This chapter is under construction!</B></P>
10195<H2><A name="Typemaps_nn2"></A>10.1 Introduction</H2>
10196<P> Chances are, you are reading this chapter for one of two reasons;
10197 you either want to customize SWIG's behavior or you overheard someone
10198 mumbling some incomprehensible drivel about &quot;typemaps&quot; and you asked
10199 yourself &quot;typemaps, what are those?&quot; That said, let's start with a
10200 short disclaimer that &quot;typemaps&quot; are an advanced customization feature
10201 that provide direct access to SWIG's low-level code generator. Not only
10202 that, they are an integral part of the SWIG C++ type system (a
10203 non-trivial topic of its own). Typemaps are generally<EM> not</EM> a
10204 required part of using SWIG. Therefore, you might want to re-read the
10205 earlier chapters if you have found your way to this chapter with only a
10206 vaque idea of what SWIG already does by default.</P>
10207<H3><A name="Typemaps_nn3"></A>10.1.1 Type conversion</H3>
10208<P> One of the most important problems in wrapper code generation is the
10209 conversion of datatypes between programming languages. Specifically,
10210 for every C/C++ declaration, SWIG must somehow generate wrapper code
10211 that allows values to be passed back and forth between languages. Since
10212 every programming language represents data differently, this is not a
10213 simple of matter of simply linking code together with the C linker.
10214 Instead, SWIG has to know something about how data is represented in
10215 each language and how it can be manipulated.</P>
10216<P> To illustrate, suppose you had a simple C function like this:</P>
10217<DIV class="code">
10218<PRE>
10219int factorial(int n);
10220</PRE>
10221</DIV>
10222<P> To access this function from Python, a pair of Python API functions
10223 are used to convert integer values. For example:</P>
10224<DIV class="code">
10225<PRE>
10226long PyInt_AsLong(PyObject *obj); /* Python --&gt; C */
10227PyObject *PyInt_FromLong(long x); /* C --&gt; Python */
10228</PRE>
10229</DIV>
10230<P> The first function is used to convert the input argument from a
10231 Python integer object to C <TT>long</TT>. The second function is used
10232 to convert a value from C back into a Python integer object.</P>
10233<P> Inside the wrapper function, you might see these functions used like
10234 this:</P>
10235<DIV class="code">
10236<PRE>
10237PyObject *wrap_factorial(PyObject *self, PyObject *args) {
10238 int arg1;
10239 int result;
10240 PyObject *obj1;
10241 PyObject *resultobj;
10242
10243 if (!PyArg_ParseTuple(&quot;O:factorial&quot;, &amp;obj1)) return NULL;
10244 <B>arg1 = PyInt_AsLong(obj1);</B>
10245 result = factorial(arg1);
10246 <B>resultobj = PyInt_FromLong(result);</B>
10247 return resultobj;
10248}
10249</PRE>
10250</DIV>
10251<P> Every target language supported by SWIG has functions that work in a
10252 similar manner. For example, in Perl, the following functions are used:</P>
10253<DIV class="code">
10254<PRE>
10255IV SvIV(SV *sv); /* Perl --&gt; C */
10256void sv_setiv(SV *sv, IV val); /* C --&gt; Perl */
10257</PRE>
10258</DIV>
10259<P> In Tcl:</P>
10260<DIV class="code">
10261<PRE>
10262int Tcl_GetLongFromObj(Tcl_Interp *interp, Tcl_Obj *obj, long *value);
10263Tcl_Obj *Tcl_NewIntObj(long value);
10264</PRE>
10265</DIV>
10266<P> The precise details are not so important. What is important is that
10267 all of the underlying type conversion is handled by collections of
10268 utility functions and short bits of C code like this---you simply have
10269 to read the extension documentation for your favorite language to know
10270 how it works (an exercise left to the reader).</P>
10271<H3><A name="Typemaps_nn4"></A>10.1.2 Typemaps</H3>
10272<P> Since type handling is so central to wrapper code generation, SWIG
10273 allows it to be completely defined (or redefined) by the user. To do
10274 this, a special <TT>%typemap</TT> directive is used. For example:</P>
10275<DIV class="code">
10276<PRE>
10277/* Convert from Python --&gt; C */
10278%typemap(in) int {
10279 $1 = PyInt_AsLong($input);
10280}
10281
10282/* Convert from C --&gt; Python */
10283%typemap(out) int {
10284 $result = PyInt_FromLong($1);
10285}
10286</PRE>
10287</DIV>
10288<P> At first glance, this code will look a little confusing. However,
10289 there is really not much to it. The first typemap (the &quot;in&quot; typemap) is
10290 used to convert a value from the target language to C. The second
10291 typemap (the &quot;out&quot; typemap) is used to convert in the other direction.
10292 The content of each typemap is a small fragment of C code that is
10293 inserted directly into the SWIG generated wrapper functions. Within
10294 this code, a number of special variables prefixed with a $ are
10295 expanded. These are really just placeholders for C variables that are
10296 generated in the course of creating the wrapper function. In this case,
10297 <TT>$input</TT> refers to an input object that needs to be converted to
10298 C and <TT>$result</TT> refers to an object that is going to be returned
10299 by a wrapper function. <TT>$1</TT> refers to a C variable that has the
10300 same type as specified in the typemap declaration (an <TT>int</TT> in
10301 this example).</P>
10302<P> A short example might make this a little more clear. If you were
10303 wrapping a function like this:</P>
10304<DIV class="code">
10305<PRE>
10306int gcd(int x, int y);
10307</PRE>
10308</DIV>
10309<P> A wrapper function would look approximately like this:</P>
10310<DIV class="code">
10311<PRE>
10312PyObject *wrap_gcd(PyObject *self, PyObject *args) {
10313 int arg1;
10314 int arg2;
10315 int result;
10316 PyObject *obj1;
10317 PyObject *obj2;
10318 PyObject *resultobj;
10319
10320 if (!PyArg_ParseTuple(&quot;OO:gcd&quot;, &amp;obj1, &amp;obj2)) return NULL;
10321
10322 /* &quot;in&quot; typemap, argument 1 */<B>
10323 {
10324 arg1 = PyInt_AsLong(obj1);
10325 }
10326</B>
10327 /* &quot;in&quot; typemap, argument 2 */<B>
10328 {
10329 arg2 = PyInt_AsLong(obj2);
10330 }
10331</B>
10332 result = gcd(arg1,arg2);
10333
10334 /* &quot;out&quot; typemap, return value */<B>
10335 {
10336 resultobj = PyInt_FromLong(result);
10337 }
10338</B>
10339 return resultobj;
10340}
10341</PRE>
10342</DIV>
10343<P> In this code, you can see how the typemap code has been inserted
10344 into the function. You can also see how the special $ variables have
10345 been expanded to match certain variable names inside the wrapper
10346 function. This is really the whole idea behind typemaps--they simply
10347 let you insert arbitrary code into different parts of the generated
10348 wrapper functions. Because arbitrary code can be inserted, it possible
10349 to completely change the way in which values are converted.</P>
10350<H3><A name="Typemaps_nn5"></A>10.1.3 Pattern matching</H3>
10351<P> As the name implies, the purpose of a typemap is to &quot;map&quot; C
10352 datatypes to types in the target language. Once a typemap is defined
10353 for a C datatype, it is applied to all future occurrences of that type
10354 in the input file. For example:</P>
10355<DIV class="code">
10356<PRE>
10357/* Convert from Perl --&gt; C */
10358%typemap(in) <B>int</B> {
10359 $1 = SvIV($input);
10360}
10361
10362...
10363int factorial(<B>int</B> n);
10364int gcd(<B>int</B> x, <B>int</B> y);
10365int count(char *s, char *t, <B>int</B> max);
10366</PRE>
10367</DIV>
10368<P> The matching of typemaps to C datatypes is more than a simple
10369 textual match. In fact, typemaps are fully built into the underlying
10370 type system. Therefore, typemaps are unaffected by <TT>typedef</TT>,
10371 namespaces, and other declarations that might hide the underlying type.
10372 For example, you could have code like this:</P>
10373<DIV class="code">
10374<PRE>
10375/* Convert from Ruby--&gt; C */
10376%typemap(in) <B>int</B> {
10377 $1 = NUM2INT($input);
10378}
10379...
10380typedef int Integer;
10381namespace foo {
10382 typedef Integer Number;
10383};
10384
10385int foo(<B>int</B> x);
10386int bar(<B>Integer</B> y);
10387int spam(<B>foo::Number</B> a, <B>foo::Number</B> b);
10388</PRE>
10389</DIV>
10390<P> In this case, the typemap is still applied to the proper arguments
10391 even though typenames don't always match the text &quot;int&quot;. This ability
10392 to track types is a critical part of SWIG--in fact, all of the target
10393 language modules work merely define a set of typemaps for the basic
10394 types. Yet, it is never necessary to write new typemaps for typenames
10395 introduced by <TT>typedef</TT>.</P>
10396<P> In addition to tracking typenames, typemaps may also be specialized
10397 to match against a specific argument name. For example, you could write
10398 a typemap like this:</P>
10399<DIV class="code">
10400<PRE>
10401%typemap(in) <B>double nonnegative</B> {
10402 $1 = PyFloat_AsDouble($input);
10403 if ($1 &lt; 0) {
10404 PyErr_SetString(PyExc_ValueError,&quot;argument must be nonnegative.&quot;);
10405 return NULL;
10406 }
10407}
10408
10409...
10410double sin(double x);
10411double cos(double x);
10412double sqrt(<B>double nonnegative</B>);
10413
10414typedef double Real;
10415double log(<B>Real nonnegative</B>);
10416...
10417</PRE>
10418</DIV>
10419<P> For certain tasks such as input argument conversion, typemaps can be
10420 defined for sequences of consecutive arguments. For example:</P>
10421<DIV class="code">
10422<PRE>
10423%typemap(in) (<B>char *str, int len</B>) {
10424 $1 = PyString_AsString($input); /* char *str */
10425 $2 = PyString_Size($input); /* int len */
10426}
10427...
10428int count(<B>char *str, int len</B>, char c);
10429</PRE>
10430</DIV>
10431<P> In this case, a single input object is expanded into a pair of C
10432 arguments. This example also provides a hint to the unusual variable
10433 naming scheme involving <TT>$1</TT>, <TT>$2</TT>, and so forth.</P>
10434<H3><A name="Typemaps_nn6"></A>10.1.4 Reusing typemaps</H3>
10435<P> Typemaps are normally defined for specific type and argument name
10436 patterns. However, typemaps can also be copied and reused. One way to
10437 do this is to use assignment like this:</P>
10438<DIV class="code">
10439<PRE>
10440%typemap(in) Integer = int;
10441%typemap(in) (char *buffer, int size) = (char *str, int len);
10442</PRE>
10443</DIV>
10444<P> A more general form of copying is found in the <TT>%apply</TT>
10445 directive like this:</P>
10446<DIV class="code">
10447<PRE>
10448%typemap(in) int {
10449 /* Convert an integer argument */
10450 ...
10451}
10452%typemap(out) int {
10453 /* Return an integer value */
10454 ...
10455}
10456
10457/* Apply all of the integer typemaps to size_t */
10458%apply int { size_t };
10459</PRE>
10460</DIV>
10461<P> <TT>%apply</TT> merely takes<EM> all</EM> of the typemaps that are
10462 defined for one type and applies them to other types. Note: you can
10463 include a comma separated set of types in the <TT>{ ... }</TT> part of <TT>
10464%apply</TT>.</P>
10465<P> It should be noted that it is not necessary to copy typemaps for
10466 types that are related by <TT>typedef</TT>. For example, if you have
10467 this,</P>
10468<DIV class="code">
10469<PRE>
10470typedef int size_t;
10471</PRE>
10472</DIV>
10473<P> then SWIG already knows that the <TT>int</TT> typemaps apply. You
10474 don't have to do anything.</P>
10475<H3><A name="Typemaps_nn7"></A>10.1.5 What can be done with typemaps?</H3>
10476<P> The primary use of typemaps is for defining wrapper generation
10477 behavior at the level of individual C/C++ datatypes. There are
10478 currently six general categories of problems that typemaps address:</P>
10479<P><B> Argument handling</B></P>
10480<DIV class="code">
10481<PRE>
10482int foo(<B>int x, double y, char *s</B>);
10483</PRE>
10484</DIV>
10485<UL>
10486<LI>Input argument conversion (&quot;in&quot; typemap).</LI>
10487<LI>Input argument type checking (&quot;typecheck&quot; typemap).</LI>
10488<LI>Output argument handling (&quot;argout&quot; typemap).</LI>
10489<LI>Input argument value checking (&quot;check&quot; typemap).</LI>
10490<LI>Input argument initialization (&quot;arginit&quot; typemap).</LI>
10491<LI>Default arguments (&quot;default&quot; typemap).</LI>
10492<LI>Input argument resource management (&quot;freearg&quot; typemap).</LI>
10493</UL>
10494<P><B> Return value handling</B></P>
10495<DIV class="code">
10496<PRE>
10497<B>int</B> foo(int x, double y, char *s);
10498</PRE>
10499</DIV>
10500<UL>
10501<LI>Function return value conversion (&quot;out&quot; typemap).</LI>
10502<LI>Return value resource management (&quot;ret&quot; typemap).</LI>
10503<LI>Resource management for newly allocated objects (&quot;newfree&quot; typemap).</LI>
10504</UL>
10505<P><B> Exception handling</B></P>
10506<DIV class="code">
10507<PRE>
10508<B>int</B> foo(int x, double y, char *s) throw(<B>MemoryError, IndexError</B>);
10509</PRE>
10510</DIV>
10511<UL>
10512<LI>Handling of C++ exception specifications. (&quot;throw&quot; typemap).</LI>
10513</UL>
10514<P><B> Global variables</B></P>
10515<DIV class="code">
10516<PRE>
10517<B>int foo;</B>
10518</PRE>
10519</DIV>
10520<UL>
10521<LI>Assignment of a global variable. (&quot;varin&quot; typemap).</LI>
10522<LI>Reading a global variable. (&quot;varout&quot; typemap).</LI>
10523</UL>
10524<P><B> Member variables</B></P>
10525<DIV class="code">
10526<PRE>
10527struct Foo {
10528 <B>int x[20]</B>;
10529};
10530</PRE>
10531</DIV>
10532<UL>
10533<LI>Assignment of data to a class/structure member. (&quot;memberin&quot;
10534 typemap).</LI>
10535</UL>
10536<P><B> Constant creation</B></P>
10537<DIV class="code">
10538<PRE>
10539#define FOO 3
10540%constant int BAR = 42;
10541enum { ALE, LAGER, STOUT };
10542</PRE>
10543</DIV>
10544<UL>
10545<LI>Creation of constant values. (&quot;consttab&quot; or &quot;constcode&quot; typemap).</LI>
10546</UL>
10547<P> Details of each of these typemaps will be covered shortly. Also,
10548 certain language modules may define additional typemaps that expand
10549 upon this list. For example, the Java module defines a variety of
10550 typemaps for controlling additional aspects of the Java bindings.
10551 Consult language specific documentation for further details.</P>
10552<H3><A name="Typemaps_nn8"></A>10.1.6 What can't be done with typemaps?</H3>
10553<P> Typemaps can't be used to define properties that apply to C/C++
10554 declarations as a whole. For example, suppose you had a declaration
10555 like this,</P>
10556<DIV class="code">
10557<PRE>
10558Foo *make_Foo();
10559</PRE>
10560</DIV>
10561<P> and you wanted to tell SWIG that <TT>make_Foo()</TT> returned a
10562 newly allocated object (for the purposes of providing better memory
10563 management). Clearly, this property of <TT>make_Foo()</TT> is<EM> not</EM>
10564 a property that would be associated with the datatype <TT>Foo *</TT> by
10565 itself. Therefore, a completely different SWIG customization mechanism
10566 (<TT>%feature</TT>) is used for this purpose. Consult the <A href="#Customization">
10567Customization Features</A> chapter for more information about that.</P>
10568<P> Typemaps also can't be used to rearrange or transform the order of
10569 arguments. For example, if you had a function like this:</P>
10570<DIV class="code">
10571<PRE>
10572void foo(int, char *);
10573</PRE>
10574</DIV>
10575<P> you can't use typemaps to interchange the arguments, allowing you to
10576 call the function like this:</P>
10577<DIV class="targetlang">
10578<PRE>
10579foo(&quot;hello&quot;,3) # Reversed arguments
10580</PRE>
10581</DIV>
10582<P> If you want to change the calling conventions of a function, write a
10583 helper function instead. For example:</P>
10584<DIV class="code">
10585<PRE>
10586%rename(foo) wrap_foo;
10587%inline %{
10588void wrap_foo(char *s, int x) {
10589 foo(x,s);
10590}
10591%}
10592</PRE>
10593</DIV>
10594<H3><A name="Typemaps_nn9"></A>10.1.7 The rest of this chapter</H3>
10595<P> The rest of this chapter provides detailed information for people
10596 who want to write new typemaps. This information is of particular
10597 importance to anyone who intends to write a new SWIG target language
10598 module. Power users can also use this information to write application
10599 specific type conversion rules.</P>
10600<P> Since typemaps are strongly tied to the underlying C++ type system,
10601 subsequent sections assume that you are reasonably familiar with the
10602 basic details of values, pointers, references, arrays, type qualifiers
10603 (e.g., <TT>const</TT>), structures, namespaces, templates, and memory
10604 management in C/C++. If not, you would be well-advised to consult a
10605 copy of &quot;The C Programming Language&quot; by Kernighan and Ritchie or &quot;The
10606 C++ Programming Language&quot; by Stroustrup before going any further.</P>
10607<H2><A name="Typemaps_nn10"></A>10.2 Typemap specifications</H2>
10608<P> This section describes the behavior of the <TT>%typemap</TT>
10609 directive itself.</P>
10610<H3><A name="Typemaps_nn11"></A>10.2.1 Defining a typemap</H3>
10611<P> New typemaps are defined using the <TT>%typemap</TT> declaration.
10612 The general form of this declaration is as follows (parts enclosed in [
10613 ... ] are optional):</P>
10614<DIV class="code">
10615<PRE>
10616%typemap(<EM>method</EM> [, <EM>modifiers</EM>]) <EM>typelist</EM> <EM>code</EM> ;
10617</PRE>
10618</DIV>
10619<P><EM> method</EM> is a simply a name that specifies what kind of
10620 typemap is being defined. It is usually a name like <TT>&quot;in&quot;</TT>, <TT>
10621&quot;out&quot;</TT>, or <TT>&quot;argout&quot;</TT>. The purpose of these methods is
10622 described later.</P>
10623<P><EM> modifiers</EM> is an optional comma separated list of <TT>
10624name=&quot;value&quot;</TT> values. These are sometimes to attach extra
10625 information to a typemap and is often target-language dependent.</P>
10626<P><EM> typelist</EM> is a list of the C++ type patterns that the
10627 typemap will match. The general form of this list is as follows:</P>
10628<DIV class="diagram">
10629<PRE>
10630typelist : typepattern [, typepattern, typepattern, ... ] ;
10631
10632typepattern : type [ (parms) ]
10633 | type name [ (parms) ]
10634 | ( typelist ) [ (parms) ]
10635
10636</PRE>
10637</DIV>
10638<P> Each type pattern is either a simple type, a simple type and
10639 argument name, or a list of types in the case of multi-argument
10640 typemaps. In addition, each type pattern can be parameterized with a
10641 list of temporary variables (parms). The purpose of these variables
10642 will be explained shortly.</P>
10643<P><EM>code</EM> specifies the C code used in the typemap. It can take
10644 any one of the following forms:</P>
10645<DIV class="diagram">
10646<PRE>
10647code : { ... }
10648 | &quot; ... &quot;
10649 | %{ ... %}
10650</PRE>
10651</DIV>
10652<P> Here are some examples of valid typemap specifications:</P>
10653<DIV class="code">
10654<PRE>
10655/* Simple typemap declarations */
10656%typemap(in) int {
10657 $1 = PyInt_AsLong($input);
10658}
10659%typemap(in) int &quot;$1 = PyInt_AsLong($input);&quot;;
10660%typemap(in) int %{
10661 $1 = PyInt_AsLong($input);
10662%}
10663
10664/* Typemap with extra argument name */
10665%typemap(in) int nonnegative {
10666 ...
10667}
10668
10669/* Multiple types in one typemap */
10670%typemap(in) int, short, long {
10671 $1 = SvIV($input);
10672}
10673
10674/* Typemap with modifiers */
10675%typemap(in,doc=&quot;integer&quot;) int &quot;$1 = gh_scm2int($input);&quot;;
10676
10677/* Typemap applied to patterns of multiple arguments */
10678%typemap(in) (char *str, int len),
10679 (char *buffer, int size)
10680{
10681 $1 = PyString_AsString($input);
10682 $2 = PyString_Size($input);
10683}
10684
10685/* Typemap with extra pattern parameters */
10686%typemap(in, numinputs=0) int *output (int temp),
10687 long *output (long temp)
10688{
10689 $1 = &amp;temp;
10690}
10691</PRE>
10692</DIV>
10693<P> Admittedly, it's not the most readable syntax at first glance.
10694 However, the purpose of the individual pieces will become clear.</P>
10695<H3><A name="Typemaps_nn12"></A>10.2.2 Typemap scope</H3>
10696<P> Once defined, a typemap remains in effect for all of the
10697 declarations that follow. A typemap may be redefined for different
10698 sections of an input file. For example:</P>
10699<DIV class="code">
10700<PRE>
10701// typemap1
10702%typemap(in) int {
10703...
10704}
10705
10706int fact(int); // typemap1
10707int gcd(int x, int y); // typemap1
10708
10709// typemap2
10710%typemap(in) int {
10711...
10712}
10713
10714int isprime(int); // typemap2
10715</PRE>
10716</DIV>
10717<P> One exception to the typemap scoping rules pertains to the <TT>
10718%extend</TT> declaration. <TT>%extend</TT> is used to attach new
10719 declarations to a class or structure definition. Because of this, all
10720 of the declarations in an <TT>%extend</TT> block are subject to the
10721 typemap rules that are in effect at the point where the class itself is
10722 defined. For example:</P>
10723<DIV class="code">
10724<PRE>
10725class Foo {
10726 ...
10727};
10728
10729%typemap(in) int {
10730 ...
10731}
10732
10733%extend Foo {
10734 int blah(int x); // typemap has no effect. Declaration is attached to Foo which
10735 // appears before the %typemap declaration.
10736};
10737</PRE>
10738</DIV>
10739<H3><A name="Typemaps_nn13"></A>10.2.3 Copying a typemap</H3>
10740<P> A typemap is copied by using assignment. For example:</P>
10741<DIV class="code">
10742<PRE>
10743%typemap(in) Integer = int;
10744</PRE>
10745</DIV>
10746<P> or this:</P>
10747<DIV class="code">
10748<PRE>
10749%typemap(in) Integer, Number, int32_t = int;
10750</PRE>
10751</DIV>
10752<P> Types are often managed by a collection of different typemaps. For
10753 example:</P>
10754<DIV class="code">
10755<PRE>
10756%typemap(in) int { ... }
10757%typemap(out) int { ... }
10758%typemap(varin) int { ... }
10759%typemap(varout) int { ... }
10760</PRE>
10761</DIV>
10762<P> To copy all of these typemaps to a new type, use <TT>%apply</TT>.
10763 For example:</P>
10764<DIV class="code">
10765<PRE>
10766%apply int { Integer }; // Copy all int typemaps to Integer
10767%apply int { Integer, Number }; // Copy all int typemaps to both Integer and Number
10768</PRE>
10769</DIV>
10770<P> The patterns for <TT>%apply</TT> follow the same rules as for <TT>
10771%typemap</TT>. For example:</P>
10772<DIV class="code">
10773<PRE>
10774%apply int *output { Integer *output }; // Typemap with name
10775%apply (char *buf, int len) { (char *buffer, int size) }; // Multiple arguments
10776</PRE>
10777</DIV>
10778<H3><A name="Typemaps_nn14"></A>10.2.4 Deleting a typemap</H3>
10779<P> A typemap can be deleted by simply defining no code. For example:</P>
10780<DIV class="code">
10781<PRE>
10782%typemap(in) int; // Clears typemap for int
10783%typemap(in) int, long, short; // Clears typemap for int, long, short
10784%typemap(in) int *output;
10785</PRE>
10786</DIV>
10787<P> The <TT>%clear</TT> directive clears all typemaps for a given type.
10788 For example:</P>
10789<DIV class="code">
10790<PRE>
10791%clear int; // Removes all types for int
10792%clear int *output, long *output;
10793</PRE>
10794</DIV>
10795<P><B> Note:</B> Since SWIG's default behavior is defined by typemaps,
10796 clearing a fundamental type like <TT>int</TT> will make that type
10797 unusable unless you also define a new set of typemaps immediately after
10798 the clear operation.</P>
10799<H3><A name="Typemaps_nn15"></A>10.2.5 Placement of typemaps</H3>
10800<P> Typemap declarations can be declared in the global scope, within a
10801 C++ namespace, and within a C++ class. For example:</P>
10802<DIV class="code">
10803<PRE>
10804%typemap(in) int {
10805 ...
10806}
10807
10808namespace std {
10809 class string;
10810 %typemap(in) string {
10811 ...
10812 }
10813}
10814
10815class Bar {
10816public:
10817 typedef const int &amp; const_reference;
10818 %typemap(out) const_reference {
10819 ...
10820 }
10821};
10822</PRE>
10823</DIV>
10824<P> When a typemap appears inside a namespace or class, it stays in
10825 effect until the end of the SWIG input (just like before). However, the
10826 typemap takes the local scope into account. Therefore, this code</P>
10827<DIV class="code">
10828<PRE>
10829namespace std {
10830 class string;
10831 %typemap(in) string {
10832 ...
10833 }
10834}
10835</PRE>
10836</DIV>
10837<P> is really defining a typemap for the type <TT>std::string</TT>. You
10838 could have code like this:</P>
10839<DIV class="code">
10840<PRE>
10841namespace std {
10842 class string;
10843 %typemap(in) string { /* std::string */
10844 ...
10845 }
10846}
10847
10848namespace Foo {
10849 class string;
10850 %typemap(in) string { /* Foo::string */
10851 ...
10852 }
10853}
10854</PRE>
10855</DIV>
10856<P> In this case, there are two completely distinct typemaps that apply
10857 to two completely different types (<TT>std::string</TT> and <TT>
10858Foo::string</TT>).</P>
10859<P> It should be noted that for scoping to work, SWIG has to know that <TT>
10860string</TT> is a typename defined within a particular namespace. In this
10861 example, this is done using the class declaration <TT>class string</TT>
10862.</P>
10863<H2><A name="Typemaps_nn16"></A>10.3 Pattern matching rules</H2>
10864<P> The section describes the pattern matching rules by which C
10865 datatypes are associated with typemaps.</P>
10866<H3><A name="Typemaps_nn17"></A>10.3.1 Basic matching rules</H3>
10867<P> Typemaps are matched using both a type and a name (typically the
10868 name of a argument). For a given <TT>TYPE NAME</TT> pair, the following
10869 rules are applied, in order, to find a match. The first typemap found
10870 is used.</P>
10871<UL>
10872<LI>Typemaps that exactly match <TT>TYPE</TT> and <TT>NAME</TT>.</LI>
10873<LI>Typemaps that exactly match <TT>TYPE</TT> only.</LI>
10874</UL>
10875<P> If <TT>TYPE</TT> includes qualifiers (const, volatile, etc.), they
10876 are stripped and the following checks are made:</P>
10877<UL>
10878<LI>Typemaps that match the stripped <TT>TYPE</TT> and <TT>NAME</TT>.</LI>
10879<LI>Typemaps that match the stripped <TT>TYPE</TT> only.</LI>
10880</UL>
10881<P> If <TT>TYPE</TT> is an array. The following transformation is made:</P>
10882<UL>
10883<LI>Replace all dimensions to <TT>[ANY]</TT> and look for a generic
10884 array typemap.</LI>
10885</UL>
10886<P> To illustrate, suppose that you had a function like this:</P>
10887<DIV class="code">
10888<PRE>
10889int foo(const char *s);
10890</PRE>
10891</DIV>
10892<P> To find a typemap for the argument <TT>const char *s</TT>, SWIG will
10893 search for the following typemaps:</P>
10894<DIV class="diagram">
10895<PRE>
10896const char *s Exact type and name match
10897const char * Exact type match
10898char *s Type and name match (stripped qualifiers)
10899char * Type match (stripped qualifiers)
10900</PRE>
10901</DIV>
10902<P> When more than one typemap rule might be defined, only the first
10903 match found is actually used. Here is an example that shows how some of
10904 the basic rules are applied:</P>
10905<DIV class="code">
10906<PRE>
10907%typemap(in) int *x {
10908 ... typemap 1
10909}
10910
10911%typemap(in) int * {
10912 ... typemap 2
10913}
10914
10915%typemap(in) const int *z {
10916 ... typemap 3
10917}
10918
10919%typemap(in) int [4] {
10920 ... typemap 4
10921}
10922
10923%typemap(in) int [ANY] {
10924 ... typemap 5
10925}
10926
10927void A(int *x); // int *x rule (typemap 1)
10928void B(int *y); // int * rule (typemap 2)
10929void C(const int *x); // int *x rule (typemap 1)
10930void D(const int *z); // int * rule (typemap 3)
10931void E(int x[4]); // int [4] rule (typemap 4)
10932void F(int x[1000]); // int [ANY] rule (typemap 5)
10933</PRE>
10934</DIV>
10935<H3><A name="Typemaps_nn18"></A>10.3.2 Typedef reductions</H3>
10936<P> If no match is found using the rules in the previous section, SWIG
10937 applies a typedef reduction to the type and repeats the typemap search
10938 for the reduced type. To illustrate, suppose you had code like this:</P>
10939<DIV class="code">
10940<PRE>
10941%typemap(in) int {
10942 ... typemap 1
10943}
10944
10945typedef int Integer;
10946void blah(Integer x);
10947</PRE>
10948</DIV>
10949<P> To find the typemap for <TT>Integer x</TT>, SWIG will first search
10950 for the following typemaps:</P>
10951<DIV class="diagram">
10952<PRE>
10953Integer x
10954Integer
10955</PRE>
10956</DIV>
10957<P> Finding no match, it then applies a reduction <TT>Integer -&gt; int</TT>
10958 to the type and repeats the search.</P>
10959<DIV class="diagram">
10960<PRE>
10961int x
10962int --&gt; match: typemap 1
10963</PRE>
10964</DIV>
10965<P> Even though two types might be the same via typedef, SWIG allows
10966 typemaps to be defined for each typename independently. This allows for
10967 interesting customization possibilities based solely on the typename
10968 itself. For example, you could write code like this:</P>
10969<DIV class="code">
10970<PRE>
10971typedef double pdouble; // Positive double
10972
10973// typemap 1
10974%typemap(in) double {
10975 ... get a double ...
10976}
10977// typemap 2
10978%typemap(in) pdouble {
10979 ... get a positive double ...
10980}
10981double sin(double x); // typemap 1
10982pdouble sqrt(pdouble x); // typemap 2
10983</PRE>
10984</DIV>
10985<P> When reducing the type, only one typedef reduction is applied at a
10986 time. The search process continues to apply reductions until a match is
10987 found or until no more reductions can be made.</P>
10988<P> For complicated types, the reduction process can generate a long
10989 list of patterns. Consider the following:</P>
10990<DIV class="code">
10991<PRE>
10992typedef int Integer;
10993typedef Integer Row4[4];
10994void foo(Row4 rows[10]);
10995</PRE>
10996</DIV>
10997<P> To find a match for the <TT>Row4 rows[10]</TT> argument, SWIG would
10998 check the following patterns, stopping only when it found a match:</P>
10999<DIV class="code">
11000<PRE>
11001Row4 rows[10]
11002Row4 [10]
11003Row4 rows[ANY]
11004Row4 [ANY]
11005
11006# Reduce Row4 --&gt; Integer[4]
11007Integer rows[10][4]
11008Integer [10][4]
11009Integer rows[ANY][ANY]
11010Integer [ANY][ANY]
11011
11012# Reduce Integer --&gt; int
11013int rows[10][4]
11014int [10][4]
11015int rows[ANY][ANY]
11016int [ANY][ANY]
11017</PRE>
11018</DIV>
11019<P> For parametized types like templates, the situation is even more
11020 complicated. Suppose you had some declarations like this:</P>
11021<DIV class="code">
11022<PRE>
11023typedef int Integer;
11024typedef foo&lt;Integer,Integer&gt; fooii;
11025void blah(fooii *x);
11026</PRE>
11027</DIV>
11028<P> In this case, the following typemap patterns are searched for the
11029 argument <TT>fooii *x</TT>:</P>
11030<DIV class="code">
11031<PRE>
11032fooii *x
11033fooii *
11034
11035# Reduce fooii --&gt; foo&lt;Integer,Integer&gt;
11036foo&lt;Integer,Integer&gt; *x
11037foo&lt;Integer,Integer&gt; *
11038
11039# Reduce Integer -&gt; int
11040foo&lt;int, Integer&gt; *x
11041foo&lt;int, Integer&gt; *
11042
11043# Reduce Integer -&gt; int
11044foo&lt;int, int&gt; *x
11045foo&lt;int, int&gt; *
11046</PRE>
11047</DIV>
11048<P> Typemap reductions are always applied to the left-most type that
11049 appears. Only when no reductions can be made to the left-most type are
11050 reductions made to other parts of the type. This behavior means that
11051 you could define a typemap for <TT>foo&lt;int,Integer&gt;</TT>, but a typemap
11052 for <TT>foo&lt;Integer,int&gt;</TT> would never be matched. Admittedly, this
11053 is rather esoteric--there's little practical reason to write a typemap
11054 quite like that. Of course, you could rely on this to confuse your
11055 coworkers even more.</P>
11056<H3><A name="Typemaps_nn19"></A>10.3.3 Default typemaps</H3>
11057<P> Most SWIG language modules use typemaps to define the default
11058 behavior of the C primitive types. This is entirely straightforward.
11059 For example, a set of typemaps are written like this:</P>
11060<DIV class="code">
11061<PRE>
11062%typemap(in) int &quot;convert an int&quot;;
11063%typemap(in) short &quot;convert a short&quot;;
11064%typemap(in) float &quot;convert a float&quot;;
11065...
11066</PRE>
11067</DIV>
11068<P> Since typemap matching follows all <TT>typedef</TT> declarations,
11069 any sort of type that is mapped to a primitive type through <TT>typedef</TT>
11070 will be picked up by one of these primitive typemaps.</P>
11071<P> The default behavior for pointers, arrays, references, and other
11072 kinds of types are handled by specifying rules for variations of the
11073 reserved <TT>SWIGTYPE</TT> type. For example:</P>
11074<DIV class="code">
11075<PRE>
11076%typemap(in) SWIGTYPE * { ... default pointer handling ... }
11077%typemap(in) SWIGTYPE &amp; { ... default reference handling ... }
11078%typemap(in) SWIGTYPE [] { ... default array handling ... }
11079%typemap(in) enum SWIGTYPE { ... default handling for enum values ... }
11080%typemap(in) SWIGTYPE (CLASS::*) { ... default pointer member handling ... }
11081</PRE>
11082</DIV>
11083<P> These rules match any kind of pointer, reference, or array--even
11084 when multiple levels of indirection or multiple array dimensions are
11085 used. Therefore, if you wanted to change SWIG's default handling for
11086 all types of pointers, you would simply redefine the rule for <TT>
11087SWIGTYPE *</TT>.</P>
11088<P> Finally, the following typemap rule is used to match against simple
11089 types that don't match any other rules:</P>
11090<DIV class="code">
11091<PRE>
11092%typemap(in) SWIGTYPE { ... handle an unknown type ... }
11093</PRE>
11094</DIV>
11095<P> This typemap is important because it is the rule that gets triggered
11096 when call or return by value is used. For instance, if you have a
11097 declaration like this:</P>
11098<DIV class="code">
11099<PRE>
11100double dot_product(Vector a, Vector b);
11101</PRE>
11102</DIV>
11103<P> The <TT>Vector</TT> type will usually just get matched against <TT>
11104SWIGTYPE</TT>. The default implementation of <TT>SWIGTYPE</TT> is to
11105 convert the value into pointers (as described in chapter 3).</P>
11106<P> By redefining <TT>SWIGTYPE</TT> it may be possible to implement
11107 other behavior. For example, if you cleared all typemaps for <TT>
11108SWIGTYPE</TT>, SWIG simply won't wrap any unknown datatype (which might
11109 be useful for debugging). Alternatively, you might modify SWIGTYPE to
11110 marshal objects into strings instead of converting them to pointers.</P>
11111<P> The best way to explore the default typemaps is to look at the ones
11112 already defined for a particular language module. Typemaps definitions
11113 are usually found in the SWIG library in a file such as <TT>python.swg</TT>
11114, <TT>tcl8.swg</TT>, etc.</P>
11115<H3><A name="Typemaps_mixed_default"></A>10.3.4 Mixed default typemaps</H3>
11116<P> The default typemaps described above can be mixed with <TT>const</TT>
11117 and with each other. For example the <TT>SWIGTYPE *</TT> typemap is for
11118 default pointer handling, but if a <TT>const SWIGTYPE *</TT> typemap is
11119 defined it will be used instead for constant pointers. Some further
11120 examples follow:</P>
11121<DIV class="code">
11122<PRE>
11123%typemap(in) enum SWIGTYPE &amp; { ... enum references ... }
11124%typemap(in) const enum SWIGTYPE &amp; { ... const enum references ... }
11125%typemap(in) SWIGTYPE *&amp; { ... pointers passed by reference ... }
11126%typemap(in) SWIGTYPE * const &amp; { ... constant pointers passed by reference ... }
11127%typemap(in) SWIGTYPE[ANY][ANY] { ... 2D arrays ... }
11128</PRE>
11129</DIV>
11130<P> Note that the the typedef reduction described earlier is also used
11131 with these mixed default typemaps. For example, say the following
11132 typemaps are defined and SWIG is looking for the best match for the
11133 enum shown below:</P>
11134<DIV class="code">
11135<PRE>
11136%typemap(in) const Hello &amp; { ... }
11137%typemap(in) const enum SWIGTYPE &amp; { ... }
11138%typemap(in) enum SWIGTYPE &amp; { ... }
11139%typemap(in) SWIGTYPE &amp; { ... }
11140%typemap(in) SWIGTYPE { ... }
11141
11142enum Hello {};
11143const Hello &amp;hi;
11144</PRE>
11145</DIV>
11146<P> The typemap at the top of the list will be chosen, not because it is
11147 defined first, but because it is the closest match for the type being
11148 wrapped. If any of the typemaps in the above list were not defined,
11149 then the next one on the list would have precedence. In other words the
11150 typemap chosen is the closest explicit match.</P>
11151<P><B> Compatibility note:</B> The mixed default typemaps were
11152 introduced in SWIG-1.3.23, but were not used much in this version.
11153 Expect to see them being used more and more within the various
11154 libraries in later versions of SWIG.</P>
11155<H3><A name="Typemaps_nn20"></A>10.3.5 Multi-arguments typemaps</H3>
11156<P> When multi-argument typemaps are specified, they take precedence
11157 over any typemaps specified for a single type. For example:</P>
11158<DIV class="code">
11159<PRE>
11160%typemap(in) (char *buffer, int len) {
11161 // typemap 1
11162}
11163
11164%typemap(in) char *buffer {
11165 // typemap 2
11166}
11167
11168void foo(char *buffer, int len, int count); // (char *buffer, int len)
11169void bar(char *buffer, int blah); // char *buffer
11170</PRE>
11171</DIV>
11172<P> Multi-argument typemaps are also more restrictive in the way that
11173 they are matched. Currently, the first argument follows the matching
11174 rules described in the previous section, but all subsequent arguments
11175 must match exactly.</P>
11176<H2><A name="Typemaps_nn21"></A>10.4 Code generation rules</H2>
11177<P> This section describes rules by which typemap code is inserted into
11178 the generated wrapper code.</P>
11179<H3><A name="Typemaps_nn22"></A>10.4.1 Scope</H3>
11180<P> When a typemap is defined like this:</P>
11181<DIV class="code">
11182<PRE>
11183%typemap(in) int {
11184 $1 = PyInt_AsLong($input);
11185}
11186</PRE>
11187</DIV>
11188<P> the typemap code is inserted into the wrapper function using a new
11189 block scope. In other words, the wrapper code will look like this:</P>
11190<DIV class="code">
11191<PRE>
11192wrap_whatever() {
11193 ...
11194 // Typemap code
11195 {
11196 arg1 = PyInt_AsLong(obj1);
11197 }
11198 ...
11199}
11200</PRE>
11201</DIV>
11202<P> Because the typemap code is enclosed in its own block, it is legal
11203 to declare temporary variables for use during typemap execution. For
11204 example:</P>
11205<DIV class="code">
11206<PRE>
11207%typemap(in) short {
11208 long temp; /* Temporary value */
11209 if (Tcl_GetLongFromObj(interp, $input, &amp;temp) != TCL_OK) {
11210 return TCL_ERROR;
11211 }
11212 $1 = (short) temp;
11213}
11214</PRE>
11215</DIV>
11216<P> Of course, any variables that you declare inside a typemap are
11217 destroyed as soon as the typemap code has executed (they are not
11218 visible to other parts of the wrapper function or other typemaps that
11219 might use the same variable names).</P>
11220<P> Occasionally, typemap code will be specified using a few alternative
11221 forms. For example:</P>
11222<DIV class="code">
11223<PRE>
11224%typemap(in) int &quot;$1 = PyInt_AsLong($input);&quot;;
11225%typemap(in) int %{
11226$1 = PyInt_AsLong($input);
11227%}
11228</PRE>
11229</DIV>
11230<P> These two forms are mainly used for cosmetics--the specified code is
11231 not enclosed inside a block scope when it is emitted. This sometimes
11232 results in a less complicated looking wrapper function.</P>
11233<H3><A name="Typemaps_nn23"></A>10.4.2 Declaring new local variables</H3>
11234<P> Sometimes it is useful to declare a new local variable that exists
11235 within the scope of the entire wrapper function. A good example of this
11236 might be an application in which you wanted to marshal strings. Suppose
11237 you had a C++ function like this</P>
11238<DIV class="code">
11239<PRE>
11240int foo(std::string *s);
11241</PRE>
11242</DIV>
11243<P> and you wanted to pass a native string in the target language as an
11244 argument. For instance, in Perl, you wanted the function to work like
11245 this:</P>
11246<DIV class="targetlang">
11247<PRE>
11248$x = foo(&quot;Hello World&quot;);
11249</PRE>
11250</DIV>
11251<P> To do this, you can't just pass a raw Perl string as the <TT>
11252std::string *</TT> argument. Instead, you have to create a temporary <TT>
11253std::string</TT> object, copy the Perl string data into it, and then
11254 pass a pointer to the object. To do this, simply specify the typemap
11255 with an extra parameter like this:</P>
11256<DIV class="code">
11257<PRE>
11258%typemap(in) std::string * <B>(std::string temp)</B> {
11259 unsigned int len;
11260 char *s;
11261 s = SvPV($input,len); /* Extract string data */
11262 temp.assign(s,len); /* Assign to temp */
11263 $1 = &amp;temp; /* Set argument to point to temp */
11264}
11265</PRE>
11266</DIV>
11267<P> In this case, <TT>temp</TT> becomes a local variable in the scope of
11268 the entire wrapper function. For example:</P>
11269<DIV class="code">
11270<PRE>
11271wrap_foo() {
11272 std::string temp; &lt;--- Declaration of temp goes here
11273 ...
11274
11275 /* Typemap code */
11276 {
11277 ...
11278 temp.assign(s,len);
11279 ...
11280 }
11281 ...
11282}
11283</PRE>
11284</DIV>
11285<P> When you set <TT>temp</TT> to a value, it persists for the duration
11286 of the wrapper function and gets cleaned up automatically on exit.</P>
11287<P> It is perfectly safe to use more than one typemap involving local
11288 variables in the same declaration. For example, you could declare a
11289 function as :</P>
11290<DIV class="code">
11291<PRE>
11292void foo(std::string *x, std::string *y, std::string *z);
11293</PRE>
11294</DIV>
11295<P> This is safely handled because SWIG actually renames all local
11296 variable references by appending an argument number suffix. Therefore,
11297 the generated code would actually look like this:</P>
11298<DIV class="code">
11299<PRE>
11300wrap_foo() {
11301 int *arg1; /* Actual arguments */
11302 int *arg2;
11303 int *arg3;
11304 std::string temp1; /* Locals declared in the typemap */
11305 std::string temp2;
11306 std::string temp3;
11307 ...
11308 {
11309 char *s;
11310 unsigned int len;
11311 ...
11312 temp1.assign(s,len);
11313 arg1 = *temp1;
11314 }
11315 {
11316 char *s;
11317 unsigned int len;
11318 ...
11319 temp2.assign(s,len);
11320 arg2 = &amp;temp2;
11321 }
11322 {
11323 char *s;
11324 unsigned int len;
11325 ...
11326 temp3.assign(s,len);
11327 arg3 = &amp;temp3;
11328 }
11329 ...
11330}
11331</PRE>
11332</DIV>
11333<P> Some typemaps do not recognize local variables (or they may simply
11334 not apply). At this time, only typemaps that apply to argument
11335 conversion support this.</P>
11336<H3><A name="Typemaps_nn24"></A>10.4.3 Special variables</H3>
11337<P> Within all typemaps, the following special variables are expanded.</P>
11338<CENTER>
11339<TABLE border="1" summary="Typemap special variables">
11340<TR><TH>Variable</TH><TH>Meaning</TH></TR>
11341<TR><TD>$<EM>n</EM></TD><TD> A C local variable corresponding to type<EM>
11342 n</EM> in the typemap pattern.</TD></TR>
11343<TR><TD>$argnum</TD><TD>Argument number. Only available in typemaps
11344 related to argument conversion</TD></TR>
11345<TR><TD>$<EM>n</EM>_name</TD><TD>Argument name</TD></TR>
11346<TR><TD>$<EM>n</EM>_type</TD><TD>Real C datatype of type<EM> n</EM>.</TD>
11347</TR>
11348<TR><TD>$<EM>n</EM>_ltype</TD><TD>ltype of type<EM> n</EM></TD></TR>
11349<TR><TD>$<EM>n</EM>_mangle</TD><TD>Mangled form of type<EM> n</EM>. For
11350 example <TT>_p_Foo</TT></TD></TR>
11351<TR><TD>$<EM>n</EM>_descriptor</TD><TD>Type descriptor structure for
11352 type<EM> n</EM>. For example <TT>SWIGTYPE_p_Foo</TT>. This is primarily
11353 used when interacting with the run-time type checker (described later).</TD>
11354</TR>
11355<TR><TD>$*<EM>n</EM>_type</TD><TD>Real C datatype of type<EM> n</EM>
11356 with one pointer removed.</TD></TR>
11357<TR><TD>$*<EM>n</EM>_ltype</TD><TD>ltype of type<EM> n</EM> with one
11358 pointer removed.</TD></TR>
11359<TR><TD>$*<EM>n</EM>_mangle</TD><TD>Mangled form of type<EM> n</EM> with
11360 one pointer removed.</TD></TR>
11361<TR><TD>$*<EM>n</EM>_descriptor</TD><TD>Type descriptor structure for
11362 type<EM> n</EM> with one pointer removed.</TD></TR>
11363<TR><TD>$&amp;<EM>n</EM>_type</TD><TD>Real C datatype of type<EM> n</EM>
11364 with one pointer added.</TD></TR>
11365<TR><TD>$&amp;<EM>n</EM>_ltype</TD><TD>ltype of type<EM> n</EM> with one
11366 pointer added.</TD></TR>
11367<TR><TD>$&amp;<EM>n</EM>_mangle</TD><TD>Mangled form of type<EM> n</EM> with
11368 one pointer added.</TD></TR>
11369<TR><TD>$&amp;<EM>n</EM>_descriptor</TD><TD>Type descriptor structure for
11370 type<EM> n</EM> with one pointer added.</TD></TR>
11371<TR><TD>$<EM>n</EM>_basetype</TD><TD>Base typename with all pointers and
11372 qualifiers stripped.</TD></TR>
11373</TABLE>
11374</CENTER>
11375<P> Within the table, $<EM>n</EM> refers to a specific type within the
11376 typemap specification. For example, if you write this</P>
11377<DIV class="code">
11378<PRE>
11379%typemap(in) int *INPUT {
11380
11381}
11382</PRE>
11383</DIV>
11384<P> then $1 refers to <TT>int *INPUT</TT>. If you have a typemap like
11385 this,</P>
11386<DIV class="code">
11387<PRE>
11388%typemap(in) (int argc, char *argv[]) {
11389 ...
11390}
11391</PRE>
11392</DIV>
11393<P> then $1 refers to <TT>int argc</TT> and $2 refers to <TT>char
11394 *argv[]</TT>.</P>
11395<P> Substitutions related to types and names always fill in values from
11396 the actual code that was matched. This is useful when a typemap might
11397 match multiple C datatype. For example:</P>
11398<DIV class="code">
11399<PRE>
11400%typemap(in) int, short, long {
11401 $1 = ($1_ltype) PyInt_AsLong($input);
11402}
11403</PRE>
11404</DIV>
11405<P> In this case, <TT>$1_ltype</TT> is replaced with the datatype that
11406 is actually matched.</P>
11407<P> When typemap code is emitted, the C/C++ datatype of the special
11408 variables <TT>$1</TT> and <TT>$2</TT> is always an &quot;ltype.&quot; An &quot;ltype&quot;
11409 is simply a type that can legally appear on the left-hand side of a C
11410 assignment operation. Here are a few examples of types and ltypes:</P>
11411<DIV class="diagram">
11412<PRE>
11413type ltype
11414------ ----------------
11415int int
11416const int int
11417conts int * int *
11418int [4] int *
11419int [4][5] int (*)[5]
11420</PRE>
11421</DIV>
11422<P> In most cases a ltype is simply the C datatype with qualifiers
11423 stripped off. In addition, arrays are converted into pointers.</P>
11424<P> Variables such as <TT>$&amp;1_type</TT> and <TT>$*1_type</TT> are used
11425 to safely modify the type by removing or adding pointers. Although not
11426 needed in most typemaps, these substitutions are sometimes needed to
11427 properly work with typemaps that convert values between pointers and
11428 values.</P>
11429<P> If necessary, type related substitutions can also be used when
11430 declaring locals. For example:</P>
11431<DIV class="code">
11432<PRE>
11433%typemap(in) int * ($*1_type temp) {
11434 temp = PyInt_AsLong($input);
11435 $1 = &amp;temp;
11436}
11437</PRE>
11438</DIV>
11439<P> There is one word of caution about declaring local variables in this
11440 manner. If you declare a local variable using a type substitution such
11441 as <TT>$1_ltype temp</TT>, it won't work like you expect for arrays and
11442 certain kinds of pointers. For example, if you wrote this,</P>
11443<DIV class="code">
11444<PRE>
11445%typemap(in) int [10][20] {
11446 $1_ltype temp;
11447}
11448</PRE>
11449</DIV>
11450<P> then the declaration of <TT>temp</TT> will be expanded as</P>
11451<DIV class="code">
11452<PRE>
11453int (*)[20] temp;
11454</PRE>
11455</DIV>
11456<P> This is illegal C syntax and won't compile. There is currently no
11457 straightforward way to work around this problem in SWIG due to the way
11458 that typemap code is expanded and processed. However, one possible
11459 workaround is to simply pick an alternative type such as <TT>void *</TT>
11460 and use casts to get the correct type when needed. For example:</P>
11461<DIV class="code">
11462<PRE>
11463%typemap(in) int [10][20] {
11464 void *temp;
11465 ...
11466 (($1_ltype) temp)[i][j] = x; /* set a value */
11467 ...
11468}
11469</PRE>
11470</DIV>
11471<P> Another approach, which only works for arrays is to use the <TT>
11472$1_basetype</TT> substitution. For example:</P>
11473<DIV class="code">
11474<PRE>
11475%typemap(in) int [10][20] {
11476 $1_basetype temp[10][20];
11477 ...
11478 temp[i][j] = x; /* set a value */
11479 ...
11480}
11481</PRE>
11482</DIV>
11483<H2><A name="Typemaps_nn25"></A>10.5 Common typemap methods</H2>
11484<P> The set of typemaps recognized by a language module may vary.
11485 However, the following typemap methods are nearly universal:</P>
11486<H3><A name="Typemaps_nn26"></A>10.5.1 &quot;in&quot; typemap</H3>
11487<P> The &quot;in&quot; typemap is used to convert function arguments from the
11488 target language to C. For example:</P>
11489<DIV class="code">
11490<PRE>
11491%typemap(in) int {
11492 $1 = PyInt_AsLong($input);
11493}
11494</PRE>
11495</DIV>
11496<P> The following special variables are available:</P>
11497<DIV class="code">
11498<PRE>
11499$input - Input object holding value to be converted.
11500$symname - Name of function/method being wrapped
11501</PRE>
11502</DIV>
11503<P> This is probably the most commonly redefined typemap because it can
11504 be used to implement customized conversions.</P>
11505<P> In addition, the &quot;in&quot; typemap allows the number of converted
11506 arguments to be specified. For example:</P>
11507<DIV class="code">
11508<PRE>
11509// Ignored argument.
11510%typemap(in, numinputs=0) int *out (int temp) {
11511 $1 = &amp;temp;
11512}
11513</PRE>
11514</DIV>
11515<P> At this time, only zero or one arguments may be converted.</P>
11516<P><B> Compatibility note:</B> Specifying <TT>numinputs=0</TT> is the
11517 same as the old &quot;ignore&quot; typemap.</P>
11518<H3><A name="Typemaps_nn27"></A>10.5.2 &quot;typecheck&quot; typemap</H3>
11519<P> The &quot;typecheck&quot; typemap is used to support overloaded functions and
11520 methods. It merely checks an argument to see whether or not it matches
11521 a specific type. For example:</P>
11522<DIV class="code">
11523<PRE>
11524%typemap(typecheck,precedence=SWIG_TYPECHECK_INTEGER) int {
11525 $1 = PyInt_Check($input) ? 1 : 0;
11526}
11527</PRE>
11528</DIV>
11529<P> For typechecking, the $1 variable is always a simple integer that is
11530 set to 1 or 0 depending on whether or not the input argument is the
11531 correct type.</P>
11532<P> If you define new &quot;in&quot; typemaps<EM> and</EM> your program uses
11533 overloaded methods, you should also define a collection of &quot;typecheck&quot;
11534 typemaps. More details about this follow in a later section on
11535 &quot;Typemaps and Overloading.&quot;</P>
11536<H3><A name="Typemaps_nn28"></A>10.5.3 &quot;out&quot; typemap</H3>
11537<P> The &quot;out&quot; typemap is used to convert function/method return values
11538 from C into the target language. For example:</P>
11539<DIV class="code">
11540<PRE>
11541%typemap(out) int {
11542 $result = PyInt_FromLong($1);
11543}
11544</PRE>
11545</DIV>
11546<P> The following special variables are available.</P>
11547<DIV class="code">
11548<PRE>
11549$result - Result object returned to target language.
11550$symname - Name of function/method being wrapped
11551</PRE>
11552</DIV>
11553<H3><A name="Typemaps_nn29"></A>10.5.4 &quot;arginit&quot; typemap</H3>
11554<P> The &quot;arginit&quot; typemap is used to set the initial value of a function
11555 argument--before any conversion has occurred. This is not normally
11556 necessary, but might be useful in highly specialized applications. For
11557 example:</P>
11558<DIV class="code">
11559<PRE>
11560// Set argument to NULL before any conversion occurs
11561%typemap(arginit) int *data {
11562 $1 = NULL;
11563}
11564</PRE>
11565</DIV>
11566<H3><A name="Typemaps_nn30"></A>10.5.5 &quot;default&quot; typemap</H3>
11567<P> The &quot;default&quot; typemap is used to turn an argument into a default
11568 argument. For example:</P>
11569<DIV class="code">
11570<PRE>
11571%typemap(default) int flags {
11572 $1 = DEFAULT_FLAGS;
11573}
11574...
11575int foo(int x, int y, int flags);
11576</PRE>
11577</DIV>
11578<P> The primary use of this typemap is to either change the wrapping of
11579 default arguments or specify a default argument in a language where
11580 they aren't supported (like C). Target languages that do not support
11581 optional arguments, such as Java and C#, effecively ignore the value
11582 specified by this typemap as all arguments must be given.</P>
11583<P> Once a default typemap has been applied to an argument, all
11584 arguments that follow must have default values. See the <A href="#SWIG_default_args">
11585Default/optional arguments</A> section for further information on
11586 default argument wrapping.</P>
11587<H3><A name="Typemaps_nn31"></A>10.5.6 &quot;check&quot; typemap</H3>
11588<P> The &quot;check&quot; typemap is used to supply value checking code during
11589 argument conversion. The typemap is applied<EM> after</EM> arguments
11590 have been converted. For example:</P>
11591<DIV class="code">
11592<PRE>
11593%typemap(check) int positive {
11594 if ($1 &lt;= 0) {
11595 SWIG_exception(SWIG_ValueError,&quot;Expected positive value.&quot;);
11596 }
11597}
11598</PRE>
11599</DIV>
11600<H3><A name="Typemaps_nn32"></A>10.5.7 &quot;argout&quot; typemap</H3>
11601<P> The &quot;argout&quot; typemap is used to return values from arguments. This
11602 is most commonly used to write wrappers for C/C++ functions that need
11603 to return multiple values. The &quot;argout&quot; typemap is almost always
11604 combined with an &quot;in&quot; typemap---possibly to ignore the input value. For
11605 example:</P>
11606<DIV class="code">
11607<PRE>
11608/* Set the input argument to point to a temporary variable */
11609%typemap(in, numinputs=0) int *out (int temp) {
11610 $1 = &amp;temp;
11611}
11612
11613%typemap(argout) int *out {
11614 // Append output value $1 to $result
11615 ...
11616}
11617</PRE>
11618</DIV>
11619<P> The following special variables are available.</P>
11620<DIV class="diagram">
11621<PRE>
11622$result - Result object returned to target language.
11623$input - The original input object passed.
11624$symname - Name of function/method being wrapped
11625</PRE>
11626</DIV>
11627<P> The code supplied to the &quot;argout&quot; typemap is always placed after the
11628 &quot;out&quot; typemap. If multiple return values are used, the extra return
11629 values are often appended to return value of the function.</P>
11630<P> See the <TT>typemaps.i</TT> library for examples.</P>
11631<H3><A name="Typemaps_nn33"></A>10.5.8 &quot;freearg&quot; typemap</H3>
11632<P> The &quot;freearg&quot; typemap is used to cleanup argument data. It is only
11633 used when an argument might have allocated resources that need to be
11634 cleaned up when the wrapper function exits. The &quot;freearg&quot; typemap
11635 usually cleans up argument resources allocated by the &quot;in&quot; typemap. For
11636 example:</P>
11637<DIV class="code">
11638<PRE>
11639// Get a list of integers
11640%typemap(in) int *items {
11641 int nitems = Length($input);
11642 $1 = (int *) malloc(sizeof(int)*nitems);
11643}
11644// Free the list
11645%typemap(freearg) int *items {
11646 free($1);
11647}
11648</PRE>
11649</DIV>
11650<P> The &quot;freearg&quot; typemap inserted at the end of the wrapper function,
11651 just before control is returned back to the target language. This code
11652 is also placed into a special variable <TT>$cleanup</TT> that may be
11653 used in other typemaps whenever a wrapper function needs to abort
11654 prematurely.</P>
11655<H3><A name="Typemaps_nn34"></A>10.5.9 &quot;newfree&quot; typemap</H3>
11656<P> The &quot;newfree&quot; typemap is used in conjunction with the <TT>%newobject</TT>
11657 directive and is used to deallocate memory used by the return result of
11658 a function. For example:</P>
11659<DIV class="code">
11660<PRE>
11661%typemap(newfree) string * {
11662 delete $1;
11663}
11664%typemap(out) string * {
11665 $result = PyString_FromString($1-&gt;c_str());
11666}
11667...
11668
11669%newobject foo;
11670...
11671string *foo();
11672</PRE>
11673</DIV>
11674<H3><A name="Typemaps_nn35"></A>10.5.10 &quot;memberin&quot; typemap</H3>
11675<P> The &quot;memberin&quot; typemap is used to copy data from<EM> an already
11676 converted input value</EM> into a structure member. It is typically
11677 used to handle array members and other special cases. For example:</P>
11678<DIV class="code">
11679<PRE>
11680%typemap(memberin) int [4] {
11681 memmove($1, $input, 4*sizeof(int));
11682}
11683</PRE>
11684</DIV>
11685<P> It is rarely necessary to write &quot;memberin&quot; typemaps---SWIG already
11686 provides a default implementation for arrays, strings, and other
11687 objects.</P>
11688<H3><A name="Typemaps_nn36"></A>10.5.11 &quot;varin&quot; typemap</H3>
11689<P> The &quot;varin&quot; typemap is used to convert objects in the target
11690 language to C for the purposes of assigning to a C/C++ global variable.
11691 This is implementation specific.</P>
11692<H3><A name="Typemaps_nn37"></A>10.5.12 &quot;varout&quot; typemap</H3>
11693<P> The &quot;varout&quot; typemap is used to convert a C/C++ object to an object
11694 in the target language when reading a C/C++ global variable. This is
11695 implementation specific.</P>
11696<H3><A name="throws_typemap"></A>10.5.13 &quot;throws&quot; typemap</H3>
11697<P> The &quot;throws&quot; typemap is only used when SWIG parses a C++ method with
11698 an exception specification. It provides a default mechanism for
11699 handling C++ methods that have declared the exceptions it will throw.
11700 The purpose of this typemap is to convert a C++ exception into an error
11701 or exception in the target language. It is slightly different to the
11702 other typemaps as it is based around the exception type rather than the
11703 type of a parameter or variable. For example:</P>
11704<DIV class="code">
11705<PRE>
11706%typemap(throws) const char * %{
11707 PyErr_SetString(PyExc_RuntimeError, $1);
11708 SWIG_fail;
11709%}
11710void bar() throw (const char *);
11711</PRE>
11712</DIV>
11713<P> As can be seen from the generated code below, SWIG generates an
11714 exception handler with the catch block comprising the &quot;throws&quot; typemap
11715 content.</P>
11716<DIV class="code">
11717<PRE>
11718...
11719try {
11720 bar();
11721}
11722catch(char const *_e) {
11723 PyErr_SetString(PyExc_RuntimeError, _e);
11724 SWIG_fail;
11725
11726}
11727...
11728</PRE>
11729</DIV>
11730<P> Note that if your methods do not have an exception specification yet
11731 they do throw exceptions, SWIG cannot know how to deal with them. For a
11732 neat way to handle these, see the <A href="#exception">Exception
11733 handling with %exception</A> section.</P>
11734<H2><A name="Typemaps_nn39"></A>10.6 Some typemap examples</H2>
11735<P> This section contains a few examples. Consult language module
11736 documentation for more examples.</P>
11737<H3><A name="Typemaps_nn40"></A>10.6.1 Typemaps for arrays</H3>
11738<P> A common use of typemaps is to provide support for C arrays
11739 appearing both as arguments to functions and as structure members.</P>
11740<P> For example, suppose you had a function like this:</P>
11741<DIV class="code">
11742<PRE>
11743void set_vector(int type, float value[4]);
11744</PRE>
11745</DIV>
11746<P> If you wanted to handle <TT>float value[4]</TT> as a list of floats,
11747 you might write a typemap similar to this:</P>
11748<DIV class="code">
11749<PRE>
11750
11751%typemap(in) float value[4] (float temp[4]) {
11752 int i;
11753 if (!PySequence_Check($input)) {
11754 PyErr_SetString(PyExc_ValueError,&quot;Expected a sequence&quot;);
11755 return NULL;
11756 }
11757 if (PySequence_Length($input) != 4) {
11758 PyErr_SetString(PyExc_ValueError,&quot;Size mismatch. Expected 4 elements&quot;);
11759 return NULL;
11760 }
11761 for (i = 0; i &lt; 4; i++) {
11762 PyObject *o = PySequence_GetItem($input,i);
11763 if (PyNumber_Check(o)) {
11764 temp[i] = (float) PyFloat_AsDouble(o);
11765 } else {
11766 PyErr_SetString(PyExc_ValueError,&quot;Sequence elements must be numbers&quot;);
11767 return NULL;
11768 }
11769 }
11770 $1 = temp;
11771}
11772</PRE>
11773</DIV>
11774<P> In this example, the variable <TT>temp</TT> allocates a small array
11775 on the C stack. The typemap then populates this array and passes it to
11776 the underlying C function.</P>
11777<P> When used from Python, the typemap allows the following type of
11778 function call:</P>
11779<DIV class="targetlang">
11780<PRE>
11781&gt;&gt;&gt; set_vector(type, [ 1, 2.5, 5, 20 ])
11782</PRE>
11783</DIV>
11784<P> If you wanted to generalize the typemap to apply to arrays of all
11785 dimensions you might write this:</P>
11786<DIV class="code">
11787<PRE>
11788%typemap(in) float value[ANY] (float temp[$1_dim0]) {
11789 int i;
11790 if (!PySequence_Check($input)) {
11791 PyErr_SetString(PyExc_ValueError,&quot;Expected a sequence&quot;);
11792 return NULL;
11793 }
11794 if (PySequence_Length($input) != $1_dim0) {
11795 PyErr_SetString(PyExc_ValueError,&quot;Size mismatch. Expected $1_dim0 elements&quot;);
11796 return NULL;
11797 }
11798 for (i = 0; i &lt; $1_dim0; i++) {
11799 PyObject *o = PySequence_GetItem($input,i);
11800 if (PyNumber_Check(o)) {
11801 temp[i] = (float) PyFloat_AsDouble(o);
11802 } else {
11803 PyErr_SetString(PyExc_ValueError,&quot;Sequence elements must be numbers&quot;);
11804 return NULL;
11805 }
11806 }
11807 $1 = temp;
11808}
11809</PRE>
11810</DIV>
11811<P> In this example, the special variable <TT>$1_dim0</TT> is expanded
11812 with the actual array dimensions. Multidimensional arrays can be
11813 matched in a similar manner. For example:</P>
11814<DIV class="code">
11815<PRE>
11816%typemap(python,in) float matrix[ANY][ANY] (float temp[$1_dim0][$1_dim1]) {
11817 ... convert a 2d array ...
11818}
11819</PRE>
11820</DIV>
11821<P> For large arrays, it may be impractical to allocate storage on the
11822 stack using a temporary variable as shown. To work with heap allocated
11823 data, the following technique can be used.</P>
11824<DIV class="code">
11825<PRE>
11826%typemap(in) float value[ANY] {
11827 int i;
11828 if (!PySequence_Check($input)) {
11829 PyErr_SetString(PyExc_ValueError,&quot;Expected a sequence&quot;);
11830 return NULL;
11831 }
11832 if (PySequence_Length($input) != $1_dim0) {
11833 PyErr_SetString(PyExc_ValueError,&quot;Size mismatch. Expected $1_dim0 elements&quot;);
11834 return NULL;
11835 }
11836 $1 = (float *) malloc($1_dim0*sizeof(float));
11837 for (i = 0; i &lt; $1_dim0; i++) {
11838 PyObject *o = PySequence_GetItem($input,i);
11839 if (PyNumber_Check(o)) {
11840 $1[i] = (float) PyFloat_AsDouble(o);
11841 } else {
11842 PyErr_SetString(PyExc_ValueError,&quot;Sequence elements must be numbers&quot;);
11843 free($1);
11844 return NULL;
11845 }
11846 }
11847}
11848%typemap(freearg) float value[ANY] {
11849 if ($1) free($1);
11850}
11851</PRE>
11852</DIV>
11853<P> In this case, an array is allocated using <TT>malloc</TT>. The <TT>
11854freearg</TT> typemap is then used to release the argument after the
11855 function has been called.</P>
11856<P> Another common use of array typemaps is to provide support for array
11857 structure members. Due to subtle differences between pointers and
11858 arrays in C, you can't just &quot;assign&quot; to a array structure member.
11859 Instead, you have to explicitly copy elements into the array. For
11860 example, suppose you had a structure like this:</P>
11861<DIV class="code">
11862<PRE>
11863struct SomeObject {
11864 float value[4];
11865 ...
11866};
11867</PRE>
11868</DIV>
11869<P> When SWIG runs, it won't produce any code to set the <TT>vec</TT>
11870 member. You may even get a warning message like this:</P>
11871<DIV class="shell">
11872<PRE>
11873swig -python example.i
11874Generating wrappers for Python
11875example.i:10. Warning. Array member value will be read-only.
11876</PRE>
11877</DIV>
11878<P> These warning messages indicate that SWIG does not know how you want
11879 to set the <TT>vec</TT> field.</P>
11880<P> To fix this, you can supply a special &quot;memberin&quot; typemap like this:</P>
11881<DIV class="code">
11882<PRE>
11883%typemap(memberin) float [ANY] {
11884 int i;
11885 for (i = 0; i &lt; $1_dim0; i++) {
11886 $1[i] = $input[i];
11887 }
11888}
11889</PRE>
11890</DIV>
11891<P> The memberin typemap is used to set a structure member from data
11892 that has already been converted from the target language to C. In this
11893 case, <TT>$input</TT> is the local variable in which converted input
11894 data is stored. This typemap then copies this data into the structure.</P>
11895<P> When combined with the earlier typemaps for arrays, the combination
11896 of the &quot;in&quot; and &quot;memberin&quot; typemap allows the following usage:</P>
11897<DIV class="targetlang">
11898<PRE>
11899&gt;&gt;&gt; s = SomeObject()
11900&gt;&gt;&gt; s.x = [1, 2.5, 5, 10]
11901</PRE>
11902</DIV>
11903<P> Related to structure member input, it may be desirable to return
11904 structure members as a new kind of object. For example, in this
11905 example, you will get very odd program behavior where the structure
11906 member can be set nicely, but reading the member simply returns a
11907 pointer:</P>
11908<DIV class="targetlang">
11909<PRE>
11910&gt;&gt;&gt; s = SomeObject()
11911&gt;&gt;&gt; s.x = [1, 2.5, 5, 10]
11912&gt;&gt;&gt; print s.x
11913_1008fea8_p_float
11914&gt;&gt;&gt;
11915</PRE>
11916</DIV>
11917<P> To fix this, you can write an &quot;out&quot; typemap. For example:</P>
11918<DIV class="code">
11919<PRE>
11920%typemap(out) float [ANY] {
11921 int i;
11922 $result = PyList_New($1_dim0);
11923 for (i = 0; i &lt; $1_dim0; i++) {
11924 PyObject *o = PyFloat_FromDouble((double) $1[i]);
11925 PyList_SetItem($result,i,o);
11926 }
11927}
11928</PRE>
11929</DIV>
11930<P> Now, you will find that member access is quite nice:</P>
11931<DIV class="targetlang">
11932<PRE>
11933&gt;&gt;&gt; s = SomeObject()
11934&gt;&gt;&gt; s.x = [1, 2.5, 5, 10]
11935&gt;&gt;&gt; print s.x
11936[ 1, 2.5, 5, 10]
11937</PRE>
11938</DIV>
11939<P><B> Compatibility Note:</B> SWIG1.1 used to provide a special
11940 &quot;memberout&quot; typemap. However, it was mostly useless and has since been
11941 eliminated. To return structure members, simply use the &quot;out&quot; typemap.</P>
11942<H3><A name="Typemaps_nn41"></A>10.6.2 Implementing constraints with
11943 typemaps</H3>
11944<P> One particularly interesting application of typemaps is the
11945 implementation of argument constraints. This can be done with the
11946 &quot;check&quot; typemap. When used, this allows you to provide code for
11947 checking the values of function arguments. For example :</P>
11948<DIV class="code">
11949<PRE>
11950%module math
11951
11952%typemap(check) double posdouble {
11953 if ($1 &lt; 0) {
11954 croak(&quot;Expecting a positive number&quot;);
11955 }
11956}
11957
11958...
11959double sqrt(double posdouble);
11960
11961</PRE>
11962</DIV>
11963<P> This provides a sanity check to your wrapper function. If a negative
11964 number is passed to this function, a Perl exception will be raised and
11965 your program terminated with an error message.</P>
11966<P> This kind of checking can be particularly useful when working with
11967 pointers. For example :</P>
11968<DIV class="code">
11969<PRE>
11970%typemap(check) Vector * {
11971 if ($1 == 0) {
11972 PyErr_SetString(PyExc_TypeError,&quot;NULL Pointer not allowed&quot;);
11973 return NULL;
11974 }
11975}
11976
11977</PRE>
11978</DIV>
11979<P> will prevent any function involving a <TT>Vector *</TT> from
11980 accepting a NULL pointer. As a result, SWIG can often prevent a
11981 potential segmentation faults or other run-time problems by raising an
11982 exception rather than blindly passing values to the underlying C/C++
11983 program.</P>
11984<P> Note: A more advanced constraint checking system is in development.
11985 Stay tuned.</P>
11986<H2><A name="Typemaps_nn42"></A>10.7 Multi-argument typemaps</H2>
11987<P> So far, the typemaps presented have focused on the problem of
11988 dealing with single values. For example, converting a single input
11989 object to a single argument in a function call. However, certain
11990 conversion problems are difficult to handle in this manner. As an
11991 example, consider the example at the very beginning of this chapter:</P>
11992<DIV class="code">
11993<PRE>
11994int foo(int argc, char *argv[]);
11995</PRE>
11996</DIV>
11997<P> Suppose that you wanted to wrap this function so that it accepted a
11998 single list of strings like this:</P>
11999<DIV class="targetlang">
12000<PRE>
12001&gt;&gt;&gt; foo([&quot;ale&quot;,&quot;lager&quot;,&quot;stout&quot;])
12002</PRE>
12003</DIV>
12004<P> To do this, you not only need to map a list of strings to <TT>char
12005 *argv[]</TT>, but the value of <TT>int argc</TT> is implicitly
12006 determined by the length of the list. Using only simple typemaps, this
12007 type of conversion is possible, but extremely painful. Therefore,
12008 SWIG1.3 introduces the notion of multi-argument typemaps.</P>
12009<P> A multi-argument typemap is a conversion rule that specifies how to
12010 convert a<EM> single</EM> object in the target language to set of
12011 consecutive function arguments in C/C++. For example, the following
12012 multi-argument maps perform the conversion described for the above
12013 example:</P>
12014<DIV class="code">
12015<PRE>
12016%typemap(in) (int argc, char *argv[]) {
12017 int i;
12018 if (!PyList_Check($input)) {
12019 PyErr_SetString(PyExc_ValueError, &quot;Expecting a list&quot;);
12020 return NULL;
12021 }
12022 $1 = PyList_Size($input);
12023 $2 = (char **) malloc(($1+1)*sizeof(char *));
12024 for (i = 0; i &lt; $1; i++) {
12025 PyObject *s = PyList_GetItem($input,i);
12026 if (!PyString_Check(s)) {
12027 free($2);
12028 PyErr_SetString(PyExc_ValueError, &quot;List items must be strings&quot;);
12029 return NULL;
12030 }
12031 $2[i] = PyString_AsString(s);
12032 }
12033 $2[i] = 0;
12034}
12035
12036%typemap(freearg) (int argc, char *argv[]) {
12037 if ($2) free($2);
12038}
12039</PRE>
12040</DIV>
12041<P> A multi-argument map is always specified by surrounding the
12042 arguments with parentheses as shown. For example:</P>
12043<DIV class="code">
12044<PRE>
12045%typemap(in) (int argc, char *argv[]) { ... }
12046</PRE>
12047</DIV>
12048<P> Within the typemap code, the variables <TT>$1</TT>, <TT>$2</TT>, and
12049 so forth refer to each type in the map. All of the usual substitutions
12050 apply--just use the appropriate <TT>$1</TT> or <TT>$2</TT> prefix on
12051 the variable name (e.g., <TT>$2_type</TT>, <TT>$1_ltype</TT>, etc.)</P>
12052<P> Multi-argument typemaps always have precedence over simple typemaps
12053 and SWIG always performs longest-match searching. Therefore, you will
12054 get the following behavior:</P>
12055<DIV class="code">
12056<PRE>
12057%typemap(in) int argc { ... typemap 1 ... }
12058%typemap(in) (int argc, char *argv[]) { ... typemap 2 ... }
12059%typemap(in) (int argc, char *argv[], char *env[]) { ... typemap 3 ... }
12060
12061int foo(int argc, char *argv[]); // Uses typemap 2
12062int bar(int argc, int x); // Uses typemap 1
12063int spam(int argc, char *argv[], char *env[]); // Uses typemap 3
12064</PRE>
12065</DIV>
12066<P> It should be stressed that multi-argument typemaps can appear
12067 anywhere in a function declaration and can appear more than once. For
12068 example, you could write this:</P>
12069<DIV class="code">
12070<PRE>
12071%typemap(in) (int scount, char *swords[]) { ... }
12072%typemap(in) (int wcount, char *words[]) { ... }
12073
12074void search_words(int scount, char *swords[], int wcount, char *words[], int maxcount);
12075</PRE>
12076</DIV>
12077<P> Other directives such as <TT>%apply</TT> and <TT>%clear</TT> also
12078 work with multi-argument maps. For example:</P>
12079<DIV class="code">
12080<PRE>
12081%apply (int argc, char *argv[]) {
12082 (int scount, char *swords[]),
12083 (int wcount, char *words[])
12084};
12085...
12086%clear (int scount, char *swords[]), (int wcount, char *words[]);
12087...
12088</PRE>
12089</DIV>
12090<P> Although multi-argument typemaps may seem like an exotic, little
12091 used feature, there are several situations where they make sense.
12092 First, suppose you wanted to wrap functions similar to the low-level <TT>
12093read()</TT> and <TT>write()</TT> system calls. For example:</P>
12094<DIV class="code">
12095<PRE>
12096typedef unsigned int size_t;
12097
12098int read(int fd, void *rbuffer, size_t len);
12099int write(int fd, void *wbuffer, size_t len);
12100</PRE>
12101</DIV>
12102<P> As is, the only way to use the functions would be to allocate memory
12103 and pass some kind of pointer as the second argument---a process that
12104 might require the use of a helper function. However, using
12105 multi-argument maps, the functions can be transformed into something
12106 more natural. For example, you might write typemaps like this:</P>
12107<DIV class="code">
12108<PRE>
12109// typemap for an outgoing buffer
12110%typemap(in) (void *wbuffer, size_t len) {
12111 if (!PyString_Check($input)) {
12112 PyErr_SetString(PyExc_ValueError, &quot;Expecting a string&quot;);
12113 return NULL;
12114 }
12115 $1 = (void *) PyString_AsString($input);
12116 $2 = PyString_Size($input);
12117}
12118
12119// typemap for an incoming buffer
12120%typemap(in) (void *rbuffer, size_t len) {
12121 if (!PyInt_Check($input)) {
12122 PyErr_SetString(PyExc_ValueError, &quot;Expecting an integer&quot;);
12123 return NULL;
12124 }
12125 $2 = PyInt_AsLong($input);
12126 if ($2 &lt; 0) {
12127 PyErr_SetString(PyExc_ValueError, &quot;Positive integer expected&quot;);
12128 return NULL;
12129 }
12130 $1 = (void *) malloc($2);
12131}
12132
12133// Return the buffer. Discarding any previous return result
12134%typemap(argout) (void *rbuffer, size_t len) {
12135 Py_XDECREF($result); /* Blow away any previous result */
12136 if (result &lt; 0) { /* Check for I/O error */
12137 free($1);
12138 PyErr_SetFromErrno(PyExc_IOError);
12139 return NULL;
12140 }
12141 $result = PyString_FromStringAndSize($1,result);
12142 free($1);
12143}
12144</PRE>
12145</DIV>
12146<P> (note: In the above example, <TT>$result</TT> and <TT>result</TT>
12147 are two different variables. <TT>result</TT> is the real C datatype
12148 that was returned by the function. <TT>$result</TT> is the scripting
12149 language object being returned to the interpreter.).</P>
12150<P> Now, in a script, you can write code that simply passes buffers as
12151 strings like this:</P>
12152<DIV class="targetlang">
12153<PRE>
12154&gt;&gt;&gt; f = example.open(&quot;Makefile&quot;)
12155&gt;&gt;&gt; example.read(f,40)
12156'TOP = ../..\nSWIG = $(TOP)/.'
12157&gt;&gt;&gt; example.read(f,40)
12158'./swig\nSRCS = example.c\nTARGET '
12159&gt;&gt;&gt; example.close(f)
121600
12161&gt;&gt;&gt; g = example.open(&quot;foo&quot;, example.O_WRONLY | example.O_CREAT, 0644)
12162&gt;&gt;&gt; example.write(g,&quot;Hello world\n&quot;)
1216312
12164&gt;&gt;&gt; example.write(g,&quot;This is a test\n&quot;)
1216515
12166&gt;&gt;&gt; example.close(g)
121670
12168&gt;&gt;&gt;
12169</PRE>
12170</DIV>
12171<P> A number of multi-argument typemap problems also arise in libraries
12172 that perform matrix-calculations--especially if they are mapped onto
12173 low-level Fortran or C code. For example, you might have a function
12174 like this:</P>
12175<DIV class="code">
12176<PRE>
12177int is_symmetric(double *mat, int rows, int columns);
12178</PRE>
12179</DIV>
12180<P> In this case, you might want to pass some kind of higher-level
12181 object as an matrix. To do this, you could write a multi-argument
12182 typemap like this:</P>
12183<DIV class="code">
12184<PRE>
12185%typemap(in) (double *mat, int rows, int columns) {
12186 MatrixObject *a;
12187 a = GetMatrixFromObject($input); /* Get matrix somehow */
12188
12189 /* Get matrix properties */
12190 $1 = GetPointer(a);
12191 $2 = GetRows(a);
12192 $3 = GetColumns(a);
12193}
12194</PRE>
12195</DIV>
12196<P> This kind of technique can be used to hook into scripting-language
12197 matrix packages such as Numeric Python. However, it should also be
12198 stressed that some care is in order. For example, when crossing
12199 languages you may need to worry about issues such as row-major vs.
12200 column-major ordering (and perform conversions if needed).</P>
12201<H2><A name="runtime_type_checker"></A>10.8 The run-time type checker</H2>
12202<P> Most scripting languages need type information at run-time. This
12203 type information can include how to construct types, how to garbage
12204 collect types, and the inheritance relationships between types. If the
12205 language interface does not provide its own type information storage,
12206 the generated SWIG code needs to provide it.</P>
12207<P> Requirements for the type system:</P>
12208<UL>
12209<LI>Store inheritance and type equivalence information and be able to
12210 correctly re-create the type pointer.</LI>
12211<LI>Share type information between modules.</LI>
12212<LI>Modules can be loaded in any order, irregardless of actual type
12213 dependency.</LI>
12214<LI>Avoid the use of dynamically allocated memory, and library/system
12215 calls in general.</LI>
12216<LI>Provide a reasonably fast implementation, minimizing the lookup time
12217 for all language modules.</LI>
12218<LI>Custom, language specific information can be attached to types.</LI>
12219<LI>Modules can be unloaded from the type system.</LI>
12220</UL>
12221<H3><A name="Typemaps_nn45"></A>10.8.1 Implementation</H3>
12222<P> The run-time type checker is used by many, but not all, of SWIG's
12223 supported target languages. The run-time type checker features are not
12224 required and are thus not used for strongly typed languages such as
12225 Java and C#. The scripting and scheme based languages rely on it and it
12226 forms a critical part of SWIG's operation for these languages.</P>
12227<P> When pointers, arrays, and objects are wrapped by SWIG, they are
12228 normally converted into typed pointer objects. For example, an instance
12229 of <TT>Foo *</TT> might be a string encoded like this:</P>
12230<DIV class="diagram">
12231<PRE>
12232_108e688_p_Foo
12233</PRE>
12234</DIV>
12235<P> At a basic level, the type checker simply restores some type-safety
12236 to extension modules. However, the type checker is also responsible for
12237 making sure that wrapped C++ classes are handled correctly---especially
12238 when inheritance is used. This is especially important when an
12239 extension module makes use of multiple inheritance. For example:</P>
12240<DIV class="code">
12241<PRE>
12242class Foo {
12243 int x;
12244};
12245
12246class Bar {
12247 int y;
12248};
12249
12250class FooBar : public Foo, public Bar {
12251 int z;
12252};
12253</PRE>
12254</DIV>
12255<P> When the class <TT>FooBar</TT> is organized in memory, it contains
12256 the contents of the classes <TT>Foo</TT> and <TT>Bar</TT> as well as
12257 its own data members. For example:</P>
12258<DIV class="diagram">
12259<PRE>
12260FooBar --&gt; | -----------| &lt;-- Foo
12261 | int x |
12262 |------------| &lt;-- Bar
12263 | int y |
12264 |------------|
12265 | int z |
12266 |------------|
12267</PRE>
12268</DIV>
12269<P> Because of the way that base class data is stacked together, the
12270 casting of a <TT>Foobar *</TT> to either of the base classes may change
12271 the actual value of the pointer. This means that it is generally not
12272 safe to represent pointers using a simple integer or a bare <TT>void *</TT>
12273---type tags are needed to implement correct handling of pointer values
12274 (and to make adjustments when needed).</P>
12275<P> In the wrapper code generated for each language, pointers are
12276 handled through the use of special type descriptors and conversion
12277 functions. For example, if you look at the wrapper code for Python, you
12278 will see code like this:</P>
12279<DIV class="code">
12280<PRE>
12281if ((SWIG_ConvertPtr(obj0,(void **) &amp;arg1, SWIGTYPE_p_Foo,1)) == -1) return NULL;
12282</PRE>
12283</DIV>
12284<P> In this code, <TT>SWIGTYPE_p_Foo</TT> is the type descriptor that
12285 describes <TT>Foo *</TT>. The type descriptor is actually a pointer to
12286 a structure that contains information about the type name to use in the
12287 target language, a list of equivalent typenames (via typedef or
12288 inheritance), and pointer value handling information (if applicable).
12289 The <TT>SWIG_ConvertPtr()</TT> function is simply a utility function
12290 that takes a pointer object in the target language and a
12291 type-descriptor objects and uses this information to generate a C++
12292 pointer. However, the exact name and calling conventions of the
12293 conversion function depends on the target language (see language
12294 specific chapters for details).</P>
12295<P> The actual type code is in swigrun.swg, and gets inserted near the
12296 top of the generated swig wrapper file. The phrase &quot;a type X that can
12297 cast into a type Y&quot; means that given a type X, it can be converted into
12298 a type Y. In other words, X is a derived class of Y or X is a typedef
12299 of Y. The structure to store type information looks like this:</P>
12300<DIV class="code">
12301<PRE>
12302/* Structure to store information on one type */
12303typedef struct swig_type_info {
12304 const char *name; /* mangled name of this type */
12305 const char *str; /* human readable name for this type */
12306 swig_dycast_func dcast; /* dynamic cast function down a hierarchy */
12307 struct swig_cast_info *cast; /* Linked list of types that can cast into this type */
12308 void *clientdata; /* Language specific type data */
12309} swig_type_info;
12310
12311/* Structure to store a type and conversion function used for casting */
12312typedef struct swig_cast_info {
12313 swig_type_info *type; /* pointer to type that is equivalent to this type */
12314 swig_converter_func converter; /* function to cast the void pointers */
12315 struct swig_cast_info *next; /* pointer to next cast in linked list */
12316 struct swig_cast_info *prev; /* pointer to the previous cast */
12317} swig_cast_info;
12318</PRE>
12319</DIV>
12320<P> Each <TT>swig_type_info</TT> stores a linked list of types that it
12321 is equivalent to. Each entry in this doubly linked list stores a
12322 pointer back to another swig_type_info structure, along with a pointer
12323 to a conversion function. This conversion function is used to solve the
12324 above problem of the FooBar class, correctly returning a pointer to the
12325 type we want.</P>
12326<P> The basic problem we need to solve is verifying and building
12327 arguments passed to functions. So going back to the <TT>
12328SWIG_ConvertPtr()</TT> function example from above, we are expecting a <TT>
12329Foo *</TT> and need to check if <TT>obj0</TT> is in fact a <TT>Foo *</TT>
12330. From before, <TT>SWIGTYPE_p_Foo</TT> is just a pointer to the <TT>
12331swig_type_info</TT> structure describing <TT>Foo *</TT>. So we loop
12332 though the linked list of <TT>swig_cast_info</TT> structures attached
12333 to <TT>SWIGTYPE_p_Foo</TT>. If we see that the type of <TT>obj0</TT> is
12334 in the linked list, we pass the object through the associated
12335 conversion function and then return a positive. If we reach the end of
12336 the linked list without a match, then <TT>obj0</TT> can not be
12337 converted to a <TT>Foo *</TT> and an error is generated.</P>
12338<P> Another issue needing to be addressed is sharing type information
12339 between multiple modules. More explicitly, we need to have ONE <TT>
12340swig_type_info</TT> for each type. If two modules both use the type, the
12341 second module loaded must lookup and use the swig_type_info structure
12342 from the module already loaded. Because no dynamic memory is used and
12343 the circular dependencies of the casting information, loading the type
12344 information is somewhat tricky, and not explained here. A complete
12345 description is in the <TT>common.swg</TT> file (and near the top of any
12346 generated file).</P>
12347<P> Each module has one swig_module_info structure which looks like
12348 this:</P>
12349<DIV class="code">
12350<PRE>
12351/* Structure used to store module information
12352 * Each module generates one structure like this, and the runtime collects
12353 * all of these structures and stores them in a circularly linked list.*/
12354typedef struct swig_module_info {
12355 swig_type_info **types; /* Array of pointers to swig_type_info structs in this module */
12356 int size; /* Number of types in this module */
12357 struct swig_module_info *next; /* Pointer to next element in circularly linked list */
12358 swig_type_info **type_initial; /* Array of initially generated type structures */
12359 swig_cast_info **cast_initial; /* Array of initially generated casting structures */
12360 void *clientdata; /* Language specific module data */
12361} swig_module_info;
12362</PRE>
12363</DIV>
12364<P> Each module stores an array of pointers to <TT>swig_type_info</TT>
12365 structures and the number of types in this module. So when a second
12366 module is loaded, it finds the <TT>swig_module_info</TT> structure for
12367 the first module and searches the array of types. If any of its own
12368 types are in the first module and have already been loaded, it uses
12369 those <TT>swig_type_info</TT> structures rather than creating new ones.
12370 These <TT>swig_module_info</TT> structures are chained together in a
12371 circularly linked list.</P>
12372<H3><A name="Typemaps_nn46"></A>10.8.2 Usage</H3>
12373<P>This section covers how to use these functions from typemaps. To
12374 learn how to call these functions from external files (not the
12375 generated _wrap.c file), see the <A href="#external_run_time">External
12376 access to the run-time system</A> section.</P>
12377<P>When pointers are converted in a typemap, the typemap code often
12378 looks similar to this:</P>
12379<DIV class="code">
12380<PRE>
12381%typemap(in) Foo * {
12382 if ((SWIG_ConvertPtr($input, (void **) &amp;$1, $1_descriptor)) == -1) return NULL;
12383}
12384</PRE>
12385</DIV>
12386<P> The most critical part is the typemap is the use of the <TT>
12387$1_descriptor</TT> special variable. When placed in a typemap, this is
12388 expanded into the <TT>SWIGTYPE_*</TT> type descriptor object above. As
12389 a general rule, you should always use <TT>$1_descriptor</TT> instead of
12390 trying to hard-code the type descriptor name directly.</P>
12391<P> There is another reason why you should always use the <TT>
12392$1_descriptor</TT> variable. When this special variable is expanded,
12393 SWIG marks the corresponding type as &quot;in use.&quot; When type-tables and
12394 type information is emitted in the wrapper file, descriptor information
12395 is only generated for those datatypes that were actually used in the
12396 interface. This greatly reduces the size of the type tables and
12397 improves efficiency.</P>
12398<P> Occassionally, you might need to write a typemap that needs to
12399 convert pointers of other types. To handle this, a special macro
12400 substition <TT>$descriptor(type)</TT> can be used to generate the SWIG
12401 type descriptor name for any C datatype. For example:</P>
12402<DIV class="code">
12403<PRE>
12404%typemap(in) Foo * {
12405 if ((SWIG_ConvertPtr($input, (void **) &amp;$1, $1_descriptor)) == -1) {
12406 Bar *temp;
12407 if ((SWIG_ConvertPtr($input, (void **) &amp;temp, <B>$descriptor(Bar *)</B>) == -1) {
12408 return NULL;
12409 }
12410 $1 = (Foo *) temp;
12411 }
12412}
12413</PRE>
12414</DIV>
12415<P> The primary use of <TT>$descriptor(type)</TT> is when writing
12416 typemaps for container objects and other complex data structures. There
12417 are some restrictions on the argument---namely it must be a fully
12418 defined C datatype. It can not be any of the special typemap variables.</P>
12419<P> In certain cases, SWIG may not generate type-descriptors like you
12420 expect. For example, if you are converting pointers in some
12421 non-standard way or working with an unusual combination of interface
12422 files and modules, you may find that SWIG omits information for a
12423 specific type descriptor. To fix this, you may need to use the <TT>
12424%types</TT> directive. For example:</P>
12425<DIV class="code">
12426<PRE>
12427%types(int *, short *, long *, float *, double *);
12428</PRE>
12429</DIV>
12430<P> When <TT>%types</TT> is used, SWIG generates type-descriptor
12431 information even if those datatypes never appear elsewhere in the
12432 interface file.</P>
12433<P> A final problem related to the type-checker is the conversion of
12434 types in code that is external to the SWIG wrapper file. This situation
12435 is somewhat rare in practice, but occasionally a programmer may want to
12436 convert a typed pointer object into a C++ pointer somewhere else in
12437 their program. The only problem is that the SWIG type descriptor
12438 objects are only defined in the wrapper code and not normally
12439 accessible.</P>
12440<P> To correctly deal with this situation, the following technique can
12441 be used:</P>
12442<DIV class="code">
12443<PRE>
12444
12445/* Some non-SWIG file */
12446
12447/* External declarations */
12448extern void *SWIG_TypeQuery(const char *);
12449extern int SWIG_ConvertPtr(PyObject *, void **ptr, void *descr);
12450
12451void foo(PyObject *o) {
12452 Foo *f;
12453 static void *descr = 0;
12454 if (!descr) {
12455 descr = SWIG_TypeQuery(&quot;Foo *&quot;); /* Get the type descriptor structure for Foo */
12456 assert(descr);
12457 }
12458 if ((SWIG_ConvertPtr(o,(void **) &amp;f, descr) == -1)) {
12459 abort();
12460 }
12461 ...
12462}
12463</PRE>
12464</DIV>
12465<P> Further details about the run-time type checking can be found in the
12466 documentation for individual language modules. Reading the source code
12467 may also help. The file <TT>swigrun.swg</TT> in the SWIG library
12468 contains all of the source code for type-checking. This code is also
12469 included in every generated wrapped file so you probably just look at
12470 the output of SWIG to get a better sense for how types are managed.</P>
12471<H2><A name="Typemaps_overloading"></A>10.9 Typemaps and overloading</H2>
12472<P> In many target languages, SWIG fully supports C++ overloaded methods
12473 and functions. For example, if you have a collection of functions like
12474 this:</P>
12475<DIV class="code">
12476<PRE>
12477int foo(int x);
12478int foo(double x);
12479int foo(char *s, int y);
12480</PRE>
12481</DIV>
12482<P> You can access the functions in a normal way from the scripting
12483 interpreter:</P>
12484<DIV class="targetlang">
12485<PRE>
12486# Python
12487foo(3) # foo(int)
12488foo(3.5) # foo(double)
12489foo(&quot;hello&quot;,5) # foo(char *, int)
12490
12491# Tcl
12492foo 3 # foo(int)
12493foo 3.5 # foo(double)
12494foo hello 5 # foo(char *, int)
12495</PRE>
12496</DIV>
12497<P> To implement overloading, SWIG generates a separate wrapper function
12498 for each overloaded method. For example, the above functions would
12499 produce something roughly like this:</P>
12500<DIV class="code">
12501<PRE>
12502// wrapper pseudocode
12503_wrap_foo_0(argc, args[]) { // foo(int)
12504 int arg1;
12505 int result;
12506 ...
12507 arg1 = FromInteger(args[0]);
12508 result = foo(arg1);
12509 return ToInteger(result);
12510}
12511
12512_wrap_foo_1(argc, args[]) { // foo(double)
12513 double arg1;
12514 int result;
12515 ...
12516 arg1 = FromDouble(args[0]);
12517 result = foo(arg1);
12518 return ToInteger(result);
12519}
12520
12521_wrap_foo_2(argc, args[]) { // foo(char *, int)
12522 char *arg1;
12523 int arg2;
12524 int result;
12525 ...
12526 arg1 = FromString(args[0]);
12527 arg2 = FromInteger(args[1]);
12528 result = foo(arg1,arg2);
12529 return ToInteger(result);
12530}
12531
12532</PRE>
12533</DIV>
12534<P> Next, a dynamic dispatch function is generated:</P>
12535<DIV class="code">
12536<PRE>
12537_wrap_foo(argc, args[]) {
12538 if (argc == 1) {
12539 if (IsInteger(args[0])) {
12540 return _wrap_foo_0(argc,args);
12541 }
12542 if (IsDouble(args[0])) {
12543 return _wrap_foo_1(argc,args);
12544 }
12545 }
12546 if (argc == 2) {
12547 if (IsString(args[0]) &amp;&amp; IsInteger(args[1])) {
12548 return _wrap_foo_2(argc,args);
12549 }
12550 }
12551 error(&quot;No matching function!\n&quot;);
12552}
12553</PRE>
12554</DIV>
12555<P> The purpose of the dynamic dispatch function is to select the
12556 appropriate C++ function based on argument types---a task that must be
12557 performed at runtime in most of SWIG's target languages.</P>
12558<P> The generation of the dynamic dispatch function is a relatively
12559 tricky affair. Not only must input typemaps be taken into account
12560 (these typemaps can radically change the types of arguments accepted),
12561 but overloaded methods must also be sorted and checked in a very
12562 specific order to resolve potential ambiguity. A high-level overview of
12563 this ranking process is found in the &quot;<A href="#SWIGPlus">SWIG and C++</A>
12564&quot; chapter. What isn't mentioned in that chapter is the mechanism by
12565 which it is implemented---as a collection of typemaps.</P>
12566<P> To support dynamic dispatch, SWIG first defines a general purpose
12567 type hierarchy as follows:</P>
12568<DIV class="diagram">
12569<PRE>
12570Symbolic Name Precedence Value
12571------------------------------ ------------------
12572SWIG_TYPECHECK_POINTER 0
12573SWIG_TYPECHECK_VOIDPTR 10
12574SWIG_TYPECHECK_BOOL 15
12575SWIG_TYPECHECK_UINT8 20
12576SWIG_TYPECHECK_INT8 25
12577SWIG_TYPECHECK_UINT16 30
12578SWIG_TYPECHECK_INT16 35
12579SWIG_TYPECHECK_UINT32 40
12580SWIG_TYPECHECK_INT32 45
12581SWIG_TYPECHECK_UINT64 50
12582SWIG_TYPECHECK_INT64 55
12583SWIG_TYPECHECK_UINT128 60
12584SWIG_TYPECHECK_INT128 65
12585SWIG_TYPECHECK_INTEGER 70
12586SWIG_TYPECHECK_FLOAT 80
12587SWIG_TYPECHECK_DOUBLE 90
12588SWIG_TYPECHECK_COMPLEX 100
12589SWIG_TYPECHECK_UNICHAR 110
12590SWIG_TYPECHECK_UNISTRING 120
12591SWIG_TYPECHECK_CHAR 130
12592SWIG_TYPECHECK_STRING 140
12593SWIG_TYPECHECK_BOOL_ARRAY 1015
12594SWIG_TYPECHECK_INT8_ARRAY 1025
12595SWIG_TYPECHECK_INT16_ARRAY 1035
12596SWIG_TYPECHECK_INT32_ARRAY 1045
12597SWIG_TYPECHECK_INT64_ARRAY 1055
12598SWIG_TYPECHECK_INT128_ARRAY 1065
12599SWIG_TYPECHECK_FLOAT_ARRAY 1080
12600SWIG_TYPECHECK_DOUBLE_ARRAY 1090
12601SWIG_TYPECHECK_CHAR_ARRAY 1130
12602SWIG_TYPECHECK_STRING_ARRAY 1140
12603</PRE>
12604</DIV>
12605<P> (These precedence levels are defined in <TT>swig.swg</TT>, a library
12606 file that's included by all target language modules.)</P>
12607<P> In this table, the precedence-level determines the order in which
12608 types are going to be checked. Low values are always checked before
12609 higher values. For example, integers are checked before floats, single
12610 values are checked before arrays, and so forth.</P>
12611<P> Using the above table as a guide, each target language defines a
12612 collection of &quot;typecheck&quot; typemaps. The follow excerpt from the Python
12613 module illustrates this:</P>
12614<DIV class="code">
12615<PRE>
12616/* Python type checking rules */
12617/* Note: %typecheck(X) is a macro for %typemap(typecheck,precedence=X) */
12618
12619%typecheck(SWIG_TYPECHECK_INTEGER)
12620 int, short, long,
12621 unsigned int, unsigned short, unsigned long,
12622 signed char, unsigned char,
12623 long long, unsigned long long,
12624 const int &amp;, const short &amp;, const long &amp;,
12625 const unsigned int &amp;, const unsigned short &amp;, const unsigned long &amp;,
12626 const long long &amp;, const unsigned long long &amp;,
12627 enum SWIGTYPE,
12628 bool, const bool &amp;
12629{
12630 $1 = (PyInt_Check($input) || PyLong_Check($input)) ? 1 : 0;
12631}
12632
12633%typecheck(SWIG_TYPECHECK_DOUBLE)
12634 float, double,
12635 const float &amp;, const double &amp;
12636{
12637 $1 = (PyFloat_Check($input) || PyInt_Check($input) || PyLong_Check($input)) ? 1 : 0;
12638}
12639
12640%typecheck(SWIG_TYPECHECK_CHAR) char {
12641 $1 = (PyString_Check($input) &amp;&amp; (PyString_Size($input) == 1)) ? 1 : 0;
12642}
12643
12644%typecheck(SWIG_TYPECHECK_STRING) char * {
12645 $1 = PyString_Check($input) ? 1 : 0;
12646}
12647
12648%typecheck(SWIG_TYPECHECK_POINTER) SWIGTYPE *, SWIGTYPE &amp;, SWIGTYPE [] {
12649 void *ptr;
12650 if (SWIG_ConvertPtr($input, (void **) &amp;ptr, $1_descriptor, 0) == -1) {
12651 $1 = 0;
12652 PyErr_Clear();
12653 } else {
12654 $1 = 1;
12655 }
12656}
12657
12658%typecheck(SWIG_TYPECHECK_POINTER) SWIGTYPE {
12659 void *ptr;
12660 if (SWIG_ConvertPtr($input, (void **) &amp;ptr, $&amp;1_descriptor, 0) == -1) {
12661 $1 = 0;
12662 PyErr_Clear();
12663 } else {
12664 $1 = 1;
12665 }
12666}
12667
12668%typecheck(SWIG_TYPECHECK_VOIDPTR) void * {
12669 void *ptr;
12670 if (SWIG_ConvertPtr($input, (void **) &amp;ptr, 0, 0) == -1) {
12671 $1 = 0;
12672 PyErr_Clear();
12673 } else {
12674 $1 = 1;
12675 }
12676}
12677
12678%typecheck(SWIG_TYPECHECK_POINTER) PyObject *
12679{
12680 $1 = ($input != 0);
12681}
12682</PRE>
12683</DIV>
12684<P> It might take a bit of contemplation, but this code has merely
12685 organized all of the basic C++ types, provided some simple
12686 type-checking code, and assigned each type a precedence value.</P>
12687<P> Finally, to generate the dynamic dispatch function, SWIG uses the
12688 following algorithm:</P>
12689<UL>
12690<LI>Overloaded methods are first sorted by the number of required
12691 arguments.</LI>
12692<LI>Methods with the same number of arguments are then sorted by
12693 precedence values of argument types.</LI>
12694<LI>Typecheck typemaps are then emitted to produce a dispatch function
12695 that checks arguments in the correct order.</LI>
12696</UL>
12697<P> If you haven't written any typemaps of your own, it is unnecessary
12698 to worry about the typechecking rules. However, if you have written new
12699 input typemaps, you might have to supply a typechecking rule as well.
12700 An easy way to do this is to simply copy one of the existing
12701 typechecking rules. Here is an example,</P>
12702<DIV class="code">
12703<PRE>
12704// Typemap for a C++ string
12705%typemap(in) std::string {
12706 if (PyString_Check($input)) {
12707 $1 = std::string(PyString_AsString($input));
12708 } else {
12709 SWIG_exception(SWIG_TypeError, &quot;string expected&quot;);
12710 }
12711}
12712// Copy the typecheck code for &quot;char *&quot;.
12713%typemap(typecheck) std::string = char *;
12714</PRE>
12715</DIV>
12716<P> The bottom line: If you are writing new typemaps and you are using
12717 overloaded methods, you will probably have to write typecheck code or
12718 copy existing code. Since this is a relatively new SWIG feature, there
12719 are few examples to work with. However, you might look at some of the
12720 existing library files likes 'typemaps.i' for a guide.</P>
12721<P><B> Notes:</B></P>
12722<UL>
12723<LI>Typecheck typemaps are not used for non-overloaded methods. Because
12724 of this, it is still always necessary to check types in any &quot;in&quot;
12725 typemaps.</LI>
12726<LI>The dynamic dispatch process is only meant to be a heuristic. There
12727 are many corner cases where SWIG simply can't disambiguate types to the
12728 same degree as C++. The only way to resolve this ambiguity is to use
12729 the %rename directive to rename one of the overloaded methods
12730 (effectively eliminating overloading).</LI>
12731<LI> Typechecking may be partial. For example, if working with arrays,
12732 the typecheck code might simply check the type of the first array
12733 element and use that to dispatch to the correct function. Subsequent
12734 &quot;in&quot; typemaps would then perform more extensive type-checking.</LI>
12735<LI>Make sure you read the section on overloading in the &quot;<A href="#SWIGPlus">
12736SWIG and C++</A>&quot; chapter.</LI>
12737</UL>
12738<H2><A name="Typemaps_nn48"></A>10.10 More about <TT>%apply</TT> and <TT>
12739%clear</TT></H2>
12740<P> In order to implement certain kinds of program behavior, it is
12741 sometimes necessary to write sets of typemaps. For example, to support
12742 output arguments, one often writes a set of typemaps like this:</P>
12743<DIV class="code">
12744<PRE>
12745%typemap(in,numinputs=0) int *OUTPUT (int temp) {
12746 $1 = &amp;temp;
12747}
12748%typemap(argout) int *OUTPUT {
12749 // return value somehow
12750}
12751</PRE>
12752</DIV>
12753<P> To make it easier to apply the typemap to different argument types
12754 and names, the <TT>%apply</TT> directive performs a copy of all
12755 typemaps from one type to another. For example, if you specify this,</P>
12756<DIV class="code">
12757<PRE>
12758%apply int *OUTPUT { int *retvalue, int32 *output };
12759</PRE>
12760</DIV>
12761<P> then all of the <TT>int *OUTPUT</TT> typemaps are copied to <TT>int
12762 *retvalue</TT> and <TT>int32 *output</TT>.</P>
12763<P> However, there is a subtle aspect of <TT>%apply</TT> that needs more
12764 description. Namely, <TT>%apply</TT> does not overwrite a typemap rule
12765 if it is already defined for the target datatype. This behavior allows
12766 you to do two things:</P>
12767<UL>
12768<LI>You can specialize parts of a complex typemap rule by first defining
12769 a few typemaps and then using <TT>%apply</TT> to incorporate the
12770 remaining pieces.</LI>
12771<LI>Sets of different typemaps can be applied to the same datatype using
12772 repeated <TT>%apply</TT> directives.</LI>
12773</UL>
12774<P> For example:</P>
12775<DIV class="code">
12776<PRE>
12777%typemap(in) int *INPUT (int temp) {
12778 temp = ... get value from $input ...;
12779 $1 = &amp;temp;
12780}
12781
12782%typemap(check) int *POSITIVE {
12783 if (*$1 &lt;= 0) {
12784 SWIG_exception(SWIG_ValueError,&quot;Expected a positive number!\n&quot;);
12785 return NULL;
12786 }
12787}
12788
12789...
12790%apply int *INPUT { int *invalue };
12791%apply int *POSITIVE { int *invalue };
12792</PRE>
12793</DIV>
12794<P> Since <TT>%apply</TT> does not overwrite or replace any existing
12795 rules, the only way to reset behavior is to use the <TT>%clear</TT>
12796 directive. <TT>%clear</TT> removes all typemap rules defined for a
12797 specific datatype. For example:</P>
12798<DIV class="code">
12799<PRE>
12800%clear int *invalue;
12801</PRE>
12802</DIV>
12803<H2><A name="Typemaps_nn49"></A>10.11 Reducing wrapper code size</H2>
12804<P> Since the code supplied to a typemap is inlined directly into
12805 wrapper functions, typemaps can result in a tremendous amount of code
12806 bloat. For example, consider this typemap for an array:</P>
12807<DIV class="code">
12808<PRE>
12809%typemap(in) float [ANY] {
12810 int i;
12811 if (!PySequence_Check($input)) {
12812 PyErr_SetString(PyExc_ValueError,&quot;Expected a sequence&quot;);
12813 return NULL;
12814 }
12815 if (PySequence_Length($input) != $1_dim0) {
12816 PyErr_SetString(PyExc_ValueError,&quot;Size mismatch. Expected $1_dim0 elements&quot;);
12817 return NULL;
12818 }
12819 $1 = (float) malloc($1_dim0*sizeof(float));
12820 for (i = 0; i &lt; $1_dim0; i++) {
12821 PyObject *o = PySequence_GetItem($input,i);
12822 if (PyNumber_Check(o)) {
12823 $1[i] = (float) PyFloat_AsDouble(o);
12824 } else {
12825 PyErr_SetString(PyExc_ValueError,&quot;Sequence elements must be numbers&quot;);
12826 free(result);
12827 return NULL;
12828 }
12829 }
12830}
12831</PRE>
12832</DIV>
12833<P> If you had a large interface with hundreds of functions all
12834 accepting array parameters, this typemap would be replicated
12835 repeatedly--generating a huge amount of code. A better approach might
12836 be to consolidate some of the typemap into a function. For example:</P>
12837<DIV class="code">
12838<PRE>
12839%{
12840/* Define a helper function */
12841static float *
12842convert_float_array(PyObject *input, int size) {
12843 int i;
12844 float *result;
12845 if (!PySequence_Check(input)) {
12846 PyErr_SetString(PyExc_ValueError,&quot;Expected a sequence&quot;);
12847 return NULL;
12848 }
12849 if (PySequence_Length(input) != size) {
12850 PyErr_SetString(PyExc_ValueError,&quot;Size mismatch. &quot;);
12851 return NULL;
12852 }
12853 result = (float) malloc(size*sizeof(float));
12854 for (i = 0; i &lt; size; i++) {
12855 PyObject *o = PySequence_GetItem(input,i);
12856 if (PyNumber_Check(o)) {
12857 result[i] = (float) PyFloat_AsDouble(o);
12858 } else {
12859 PyErr_SetString(PyExc_ValueError,&quot;Sequence elements must be numbers&quot;);
12860 free(result);
12861 return NULL;
12862 }
12863 }
12864 return result;
12865}
12866%}
12867
12868%typemap(in) float [ANY] {
12869 $1 = convert_float_array($input, $1_dim0);
12870 if (!$1) return NULL;
12871}
12872%}
12873</PRE>
12874</DIV>
12875<H2><A name="Typemaps_nn47"></A>10.12 Passing data between typemaps</H2>
12876<P> It is also important to note that the primary use of local variables
12877 is to create stack-allocated objects for temporary use inside a wrapper
12878 function (this is faster and less-prone to error than allocating data
12879 on the heap). In general, the variables are not intended to pass
12880 information between different types of typemaps. However, this can be
12881 done if you realize that local names have the argument number appended
12882 to them. For example, you could do this:</P>
12883<DIV class="code">
12884<PRE>
12885%typemap(in) int *(int temp) {
12886 temp = (int) PyInt_AsLong($input);
12887 $1 = &amp;temp;
12888}
12889
12890%typemap(argout) int * {
12891 PyObject *o = PyInt_FromLong(temp$argnum);
12892 ...
12893}
12894</PRE>
12895</DIV>
12896<P> In this case, the <TT>$argnum</TT> variable is expanded into the
12897 argument number. Therefore, the code will reference the appropriate
12898 local such as <TT>temp1</TT> and <TT>temp2</TT>. It should be noted
12899 that there are plenty of opportunities to break the universe here and
12900 that accessing locals in this manner should probably be avoided. At the
12901 very least, you should make sure that the typemaps sharing information
12902 have exactly the same types and names.</P>
12903<H2><A name="Typemaps_nn51"></A>10.13 Where to go for more information?</H2>
12904<P> The best place to find out more information about writing typemaps
12905 is to look in the SWIG library. Most language modules define all of
12906 their default behavior using typemaps. These are found in files such as
12907 <TT>python.swg</TT>, <TT>perl5.swg</TT>, <TT>tcl8.swg</TT> and so
12908 forth. The <TT>typemaps.i</TT> file in the library also contains
12909 numerous examples. You should look at these files to get a feel for how
12910 to define typemaps of your own. Some of the language modules support
12911 additional typemaps and further information is available in the
12912 individual chapters for each target language.</P>
12913<HR NOSHADE>
12914<H1><A name="Customization"></A>11 Customization Features</H1>
12915
12916<!-- INDEX -->
12917<DIV class="sectiontoc">
12918<UL>
12919<LI><A href="#exception">Exception handling with %exception</A>
12920<UL>
12921<LI><A href="#Customization_nn3">Handling exceptions in C code</A></LI>
12922<LI><A href="#Customization_nn4">Exception handling with longjmp()</A></LI>
12923<LI><A href="#Customization_nn5">Handling C++ exceptions</A></LI>
12924<LI><A href="#Customization_nn6">Defining different exception handlers</A>
12925</LI>
12926<LI><A href="#Customization_nn7">Using The SWIG exception library</A></LI>
12927</UL>
12928</LI>
12929<LI><A href="#ownership">Object ownership and %newobject</A></LI>
12930<LI><A href="#features">Features and the %feature directive</A>
12931<UL>
12932<LI><A href="#Customization_feature_flags">Feature flags</A></LI>
12933<LI><A href="#Customization_clearing_features">Clearing features</A></LI>
12934<LI><A href="#Customization_features_default_args">Features and default
12935 arguments</A></LI>
12936<LI><A href="#features_example">Feature example</A></LI>
12937</UL>
12938</LI>
12939</UL>
12940</DIV>
12941<!-- INDEX -->
12942<P> In many cases, it is desirable to change the default wrapping of
12943 particular declarations in an interface. For example, you might want to
12944 provide hooks for catching C++ exceptions, add assertions, or provide
12945 hints to the underlying code generator. This chapter describes some of
12946 these customization techniques. First, a discussion of exception
12947 handling is presented. Then, a more general-purpose customization
12948 mechanism known as &quot;features&quot; is described.</P>
12949<H2><A name="exception"></A>11.1 Exception handling with %exception</H2>
12950<P> The <TT>%exception</TT> directive allows you to define a general
12951 purpose exception handler. For example, you can specify the following:</P>
12952<DIV class="code">
12953<PRE>
12954%exception {
12955 try {
12956 $action
12957 }
12958 catch (RangeError) {
12959 PyErr_SetString(PyExc_IndexError,&quot;index out-of-bounds&quot;);
12960 return NULL;
12961 }
12962}
12963</PRE>
12964</DIV>
12965<P> When defined, the code enclosed in braces is inserted directly into
12966 the low-level wrapper functions. The special symbol <TT>$action</TT>
12967 gets replaced with the actual operation to be performed (a function
12968 call, method invocation, attribute access, etc.). An exception handler
12969 remains in effect until it is explicitly deleted. This is done by using
12970 either <TT>%exception</TT> or <TT>%noexception</TT> with no code. For
12971 example:</P>
12972<DIV class="code">
12973<PRE>
12974%exception; // Deletes any previously defined handler
12975</PRE>
12976</DIV>
12977<P><B> Compatibility note:</B> Previous versions of SWIG used a special
12978 directive <TT>%except</TT> for exception handling. That directive is
12979 deprecated--<TT>%exception</TT> provides the same functionality, but is
12980 substantially more flexible.</P>
12981<H3><A name="Customization_nn3"></A>11.1.1 Handling exceptions in C code</H3>
12982<P> C has no formal exception handling mechanism so there are several
12983 approaches that might be used. A somewhat common technique is to simply
12984 set a special error code. For example:</P>
12985<DIV class="code">
12986<PRE>
12987/* File : except.c */
12988
12989static char error_message[256];
12990static int error_status = 0;
12991
12992void throw_exception(char *msg) {
12993 strncpy(error_message,msg,256);
12994 error_status = 1;
12995}
12996
12997void clear_exception() {
12998 error_status = 0;
12999}
13000char *check_exception() {
13001 if (error_status) return error_message;
13002 else return NULL;
13003}
13004
13005</PRE>
13006</DIV>
13007<P> To use these functions, functions simply call <TT>throw_exception()</TT>
13008 to indicate an error occurred. For example :</P>
13009<DIV class="code">
13010<PRE>
13011double inv(double x) {
13012 if (x != 0) return 1.0/x;
13013 else {
13014 throw_exception(&quot;Division by zero&quot;);
13015 return 0;
13016 }
13017}
13018
13019</PRE>
13020</DIV>
13021<P> To catch the exception, you can write a simple exception handler
13022 such as the following (shown for Perl5) :</P>
13023<DIV class="code">
13024<PRE>
13025%exception {
13026 char *err;
13027 clear_exception();
13028 $action
13029 if ((err = check_exception())) {
13030 croak(err);
13031 }
13032}
13033</PRE>
13034</DIV>
13035<P> In this case, when an error occurs, it is translated into a Perl
13036 error. Each target language has its own approach to creating a runtime
13037 error/exception in and for Perl it is the <TT>croak</TT> method shown
13038 above.</P>
13039<H3><A name="Customization_nn4"></A>11.1.2 Exception handling with
13040 longjmp()</H3>
13041<P> Exception handling can also be added to C code using the <TT>
13042&lt;setjmp.h&gt;</TT> library. Here is a minimalistic implementation that
13043 relies on the C preprocessor :</P>
13044<DIV class="code">
13045<PRE>
13046/* File : except.c
13047 Just the declaration of a few global variables we're going to use */
13048
13049#include &lt;setjmp.h&gt;
13050jmp_buf exception_buffer;
13051int exception_status;
13052
13053/* File : except.h */
13054#include &lt;setjmp.h&gt;
13055extern jmp_buf exception_buffer;
13056extern int exception_status;
13057
13058#define try if ((exception_status = setjmp(exception_buffer)) == 0)
13059#define catch(val) else if (exception_status == val)
13060#define throw(val) longjmp(exception_buffer,val)
13061#define finally else
13062
13063/* Exception codes */
13064
13065#define RangeError 1
13066#define DivisionByZero 2
13067#define OutOfMemory 3
13068
13069</PRE>
13070</DIV>
13071<P> Now, within a C program, you can do the following :</P>
13072<DIV class="code">
13073<PRE>
13074double inv(double x) {
13075 if (x) return 1.0/x;
13076 else throw(DivisionByZero);
13077}
13078
13079</PRE>
13080</DIV>
13081<P> Finally, to create a SWIG exception handler, write the following :</P>
13082<DIV class="code">
13083<PRE>
13084%{
13085#include &quot;except.h&quot;
13086%}
13087
13088%exception {
13089 try {
13090 $action
13091 } catch(RangeError) {
13092 croak(&quot;Range Error&quot;);
13093 } catch(DivisionByZero) {
13094 croak(&quot;Division by zero&quot;);
13095 } catch(OutOfMemory) {
13096 croak(&quot;Out of memory&quot;);
13097 } finally {
13098 croak(&quot;Unknown exception&quot;);
13099 }
13100}
13101</PRE>
13102</DIV>
13103<P> Note: This implementation is only intended to illustrate the general
13104 idea. To make it work better, you'll need to modify it to handle nested
13105 <TT>try</TT> declarations.</P>
13106<H3><A name="Customization_nn5"></A>11.1.3 Handling C++ exceptions</H3>
13107<P> Handling C++ exceptions is also straightforward. For example:</P>
13108<DIV class="code">
13109<PRE>
13110%exception {
13111 try {
13112 $action
13113 } catch(RangeError) {
13114 croak(&quot;Range Error&quot;);
13115 } catch(DivisionByZero) {
13116 croak(&quot;Division by zero&quot;);
13117 } catch(OutOfMemory) {
13118 croak(&quot;Out of memory&quot;);
13119 } catch(...) {
13120 croak(&quot;Unknown exception&quot;);
13121 }
13122}
13123
13124</PRE>
13125</DIV>
13126<P> The exception types need to be declared as classes elsewhere,
13127 possibly in a header file :</P>
13128<DIV class="code">
13129<PRE>
13130class RangeError {};
13131class DivisionByZero {};
13132class OutOfMemory {};
13133</PRE>
13134</DIV>
13135<H3><A name="Customization_nn6"></A>11.1.4 Defining different exception
13136 handlers</H3>
13137<P> By default, the <TT>%exception</TT> directive creates an exception
13138 handler that is used for all wrapper functions that follow it. Unless
13139 there is a well-defined (and simple) error handling mechanism in place,
13140 defining one universal exception handler may be unwieldy and result in
13141 excessive code bloat since the handler is inlined into each wrapper
13142 function.</P>
13143<P> To fix this, you can be more selective about how you use the <TT>
13144%exception</TT> directive. One approach is to only place it around
13145 critical pieces of code. For example:</P>
13146<DIV class="code">
13147<PRE>
13148%exception {
13149 ... your exception handler ...
13150}
13151/* Define critical operations that can throw exceptions here */
13152
13153%exception;
13154
13155/* Define non-critical operations that don't throw exceptions */
13156</PRE>
13157</DIV>
13158<P> More precise control over exception handling can be obtained by
13159 attaching an exception handler to specific declaration name. For
13160 example:</P>
13161<DIV class="code">
13162<PRE>
13163%exception allocate {
13164 try {
13165 $action
13166 }
13167 catch (MemoryError) {
13168 croak(&quot;Out of memory&quot;);
13169 }
13170}
13171</PRE>
13172</DIV>
13173<P> In this case, the exception handler is only attached to declarations
13174 named &quot;allocate&quot;. This would include both global and member functions.
13175 The names supplied to <TT>%exception</TT> follow the same rules as for <TT>
13176%rename</TT> described in the section on <A href="#ambiguity_resolution_renaming">
13177Ambiguity resolution and renaming</A>. For example, if you wanted to
13178 define an exception handler for a specific class, you might write this:</P>
13179<DIV class="code">
13180<PRE>
13181%exception Object::allocate {
13182 try {
13183 $action
13184 }
13185 catch (MemoryError) {
13186 croak(&quot;Out of memory&quot;);
13187 }
13188}
13189</PRE>
13190</DIV>
13191<P> When a class prefix is supplied, the exception handler is applied to
13192 the corresponding declaration in the specified class as well as for
13193 identically named functions appearing in derived classes.</P>
13194<P> <TT>%exception</TT> can even be used to pinpoint a precise
13195 declaration when overloading is used. For example:</P>
13196<DIV class="code">
13197<PRE>
13198%exception Object::allocate(int) {
13199 try {
13200 $action
13201 }
13202 catch (MemoryError) {
13203 croak(&quot;Out of memory&quot;);
13204 }
13205}
13206</PRE>
13207</DIV>
13208<P> Attaching exceptions to specific declarations is a good way to
13209 reduce code bloat. It can also be a useful way to attach exceptions to
13210 specific parts of a header file. For example:</P>
13211<DIV class="code">
13212<PRE>
13213%module example
13214%{
13215#include &quot;someheader.h&quot;
13216%}
13217
13218// Define a few exception handlers for specific declarations
13219%exception Object::allocate(int) {
13220 try {
13221 $action
13222 }
13223 catch (MemoryError) {
13224 croak(&quot;Out of memory&quot;);
13225 }
13226}
13227
13228%exception Object::getitem {
13229 try {
13230 $action
13231 }
13232 catch (RangeError) {
13233 croak(&quot;Index out of range&quot;);
13234 }
13235}
13236...
13237// Read a raw header file
13238%include &quot;someheader.h&quot;
13239</PRE>
13240</DIV>
13241<P><B> Compatibility note:</B> The <TT>%exception</TT> directive
13242 replaces the functionality provided by the deprecated &quot;except&quot; typemap.
13243 The typemap would allow exceptions to be thrown in the target language
13244 based on the return type of a function and was intended to be a
13245 mechanism for pinpointing specific declarations. However, it never
13246 really worked that well and the new %exception directive is much
13247 better.</P>
13248<H3><A name="Customization_nn7"></A>11.1.5 Using The SWIG exception
13249 library</H3>
13250<P> The <TT>exception.i</TT> library file provides support for creating
13251 language independent exceptions in your interfaces. To use it, simply
13252 put an &quot;<TT>%include exception.i</TT>&quot; in your interface file. This
13253 creates a function <TT>SWIG_exception()</TT> that can be used to raise
13254 common scripting language exceptions in a portable manner. For example
13255 :</P>
13256<DIV class="code">
13257<PRE>
13258// Language independent exception handler
13259%include exception.i
13260
13261%exception {
13262 try {
13263 $action
13264 } catch(RangeError) {
13265 SWIG_exception(SWIG_ValueError, &quot;Range Error&quot;);
13266 } catch(DivisionByZero) {
13267 SWIG_exception(SWIG_DivisionByZero, &quot;Division by zero&quot;);
13268 } catch(OutOfMemory) {
13269 SWIG_exception(SWIG_MemoryError, &quot;Out of memory&quot;);
13270 } catch(...) {
13271 SWIG_exception(SWIG_RuntimeError,&quot;Unknown exception&quot;);
13272 }
13273}
13274
13275</PRE>
13276</DIV>
13277<P> As arguments, <TT>SWIG_exception()</TT> takes an error type code (an
13278 integer) and an error message string. The currently supported error
13279 types are :</P>
13280<DIV class="diagram">
13281<PRE>
13282SWIG_MemoryError
13283SWIG_IOError
13284SWIG_RuntimeError
13285SWIG_IndexError
13286SWIG_TypeError
13287SWIG_DivisionByZero
13288SWIG_OverflowError
13289SWIG_SyntaxError
13290SWIG_ValueError
13291SWIG_SystemError
13292SWIG_UnknownError
13293</PRE>
13294</DIV>
13295<P> Since the <TT>SWIG_exception()</TT> function is defined at the
13296 C-level it can be used elsewhere in SWIG. This includes typemaps and
13297 helper functions.</P>
13298<H2><A name="ownership"></A>11.2 Object ownership and %newobject</H2>
13299<P> A common problem in some applications is managing proper ownership
13300 of objects. For example, consider a function like this:</P>
13301<DIV class="code">
13302<PRE>
13303Foo *blah() {
13304 Foo *f = new Foo();
13305 return f;
13306}
13307</PRE>
13308</DIV>
13309<P> If you wrap the function <TT>blah()</TT>, SWIG has no idea that the
13310 return value is a newly allocated object. As a result, the resulting
13311 extension module may produce a memory leak (SWIG is conservative and
13312 will never delete objects unless it knows for certain that the returned
13313 object was newly created).</P>
13314<P> To fix this, you can provide an extra hint to the code generator
13315 using the <TT>%newobject</TT> directive. For example:</P>
13316<DIV class="code">
13317<PRE>
13318%newobject blah;
13319Foo *blah();
13320</PRE>
13321</DIV>
13322<P> <TT>%newobject</TT> works exactly like <TT>%rename</TT> and <TT>
13323%exception</TT>. In other words, you can attach it to class members and
13324 parameterized declarations as before. For example:</P>
13325<DIV class="code">
13326<PRE>
13327%newobject ::blah(); // Only applies to global blah
13328%newobject Object::blah(int,double); // Only blah(int,double) in Object
13329%newobject *::copy; // Copy method in all classes
13330...
13331</PRE>
13332</DIV>
13333<P> When <TT>%newobject</TT> is supplied, many language modules will
13334 arrange to take ownership of the return value. This allows the value to
13335 be automatically garbage-collected when it is no longer in use.
13336 However, this depends entirely on the target language (a language
13337 module may also choose to ignore the <TT>%newobject</TT> directive).</P>
13338<P> Closely related to <TT>%newobject</TT> is a special typemap. The
13339 &quot;newfree&quot; typemap can be used to deallocate a newly allocated return
13340 value. It is only available on methods for which <TT>%newobject</TT>
13341 has been applied and is commonly used to clean-up string results. For
13342 example:</P>
13343<DIV class="code">
13344<PRE>
13345%typemap(newfree) char * &quot;free($1);&quot;;
13346...
13347%newobject strdup;
13348...
13349char *strdup(const char *s);
13350</PRE>
13351</DIV>
13352<P> In this case, the result of the function is a string in the target
13353 language. Since this string is a copy of the original result, the data
13354 returned by <TT>strdup()</TT> is no longer needed. The &quot;newfree&quot;
13355 typemap in the example simply releases this memory.</P>
13356<P><B> Compatibility note:</B> Previous versions of SWIG had a special <TT>
13357%new</TT> directive. However, unlike <TT>%newobject</TT>, it only
13358 applied to the next declaration. For example:</P>
13359<DIV class="code">
13360<PRE>
13361%new char *strdup(const char *s);
13362</PRE>
13363</DIV>
13364<P> For now this is still supported but is deprecated.</P>
13365<P><B> How to shoot yourself in the foot:</B> The <TT>%newobject</TT>
13366 directive is not a declaration modifier like the old <TT>%new</TT>
13367 directive. Don't write code like this:</P>
13368<DIV class="code">
13369<PRE>
13370%newobject
13371char *strdup(const char *s);
13372</PRE>
13373</DIV>
13374<P> The results might not be what you expect.</P>
13375<H2><A name="features"></A>11.3 Features and the %feature directive</H2>
13376<P> Both <TT>%exception</TT> and <TT>%newobject</TT> are examples of a
13377 more general purpose customization mechanism known as &quot;features.&quot; A
13378 feature is simply a user-definable property that is attached to
13379 specific declarations. Features are attached using the <TT>%feature</TT>
13380 directive. For example:</P>
13381<DIV class="code">
13382<PRE>
13383%feature(&quot;except&quot;) Object::allocate {
13384 try {
13385 $action
13386 }
13387 catch (MemoryError) {
13388 croak(&quot;Out of memory&quot;);
13389 }
13390}
13391
13392%feature(&quot;new&quot;,&quot;1&quot;) *::copy;
13393</PRE>
13394</DIV>
13395<P> In fact, the <TT>%exception</TT> and <TT>%newobject</TT> directives
13396 are really nothing more than macros involving <TT>%feature</TT>:</P>
13397<DIV class="code">
13398<PRE>
13399#define %exception %feature(&quot;except&quot;)
13400#define %newobject %feature(&quot;new&quot;,&quot;1&quot;)
13401</PRE>
13402</DIV>
13403<P> The name matching rules outlined in the <A href="#ambiguity_resolution_renaming">
13404Ambiguity resolution and renaming</A> section applies to all <TT>
13405%feature</TT> directives. In fact the the <TT>%rename</TT> directive is
13406 just a special form of <TT>%feature</TT>. The matching rules mean that
13407 features are very flexible and can be applied with pinpoint accuracy to
13408 specific declarations if needed. Additionally, if no declaration name
13409 is given, a global feature is said to be defined. This feature is then
13410 attached to<EM> every</EM> declaration that follows. This is how global
13411 exception handlers are defined. For example:</P>
13412<DIV class="code">
13413<PRE>
13414/* Define a global exception handler */
13415%feature(&quot;except&quot;) {
13416 try {
13417 $action
13418 }
13419 ...
13420}
13421
13422... bunch of declarations ...
13423</PRE>
13424</DIV>
13425<P> The <TT>%feature</TT> directive can be used with different syntax.
13426 The following are all equivalent:</P>
13427<DIV class="code">
13428<PRE>
13429%feature(&quot;except&quot;) Object::method { $action };
13430%feature(&quot;except&quot;) Object::method %{ $action %};
13431%feature(&quot;except&quot;) Object::method &quot; $action &quot;;
13432%feature(&quot;except&quot;,&quot;$action&quot;) Object::method;
13433</PRE>
13434</DIV>
13435<P> The syntax in the first variation will generate the <TT>{ }</TT>
13436 delimiters used whereas the other variations will not. The <TT>%feature</TT>
13437 directive also accepts XML style attributes in the same way that
13438 typemaps will. Any number of attributes can be specified. The following
13439 is the generic syntax for features:</P>
13440<DIV class="code">
13441<PRE>
13442%feature(&quot;name&quot;,&quot;value&quot;, attribute1=&quot;AttributeValue1&quot;) symbol;
13443%feature(&quot;name&quot;, attribute1=&quot;AttributeValue1&quot;) symbol {value};
13444%feature(&quot;name&quot;, attribute1=&quot;AttributeValue1&quot;) symbol %{value%};
13445%feature(&quot;name&quot;, attribute1=&quot;AttributeValue1&quot;) symbol &quot;value&quot;;
13446</PRE>
13447</DIV>
13448<P> More than one attribute can be specified using a comma separated
13449 list. The Java module is an example that uses attributes in <TT>
13450%feature(&quot;except&quot;)</TT>. The <TT>throws</TT> attribute specifies the
13451 name of a Java class to add to a proxy method's throws clause. In the
13452 following example, <TT>MyExceptionClass</TT> is the name of the Java
13453 class for adding to the throws clause.</P>
13454<DIV class="code">
13455<PRE>
13456%feature(&quot;except&quot;, throws=&quot;MyExceptionClass&quot;) Object::method {
13457 try {
13458 $action
13459 } catch (...) {
13460 ... code to throw a MyExceptionClass Java exception ...
13461 }
13462};
13463</PRE>
13464</DIV>
13465<P> Further details can be obtained from the <A href="#exception_handling">
13466Java exception handling</A> section.</P>
13467<H3><A name="Customization_feature_flags"></A>11.3.1 Feature flags</H3>
13468<P> Feature flags are used to enable or disable a particular feature.
13469 Feature flags are a common but simple usage of <TT>%feature</TT> and
13470 the feature value should be either <TT>1</TT> to enable or <TT>0</TT>
13471 to disable the feature.</P>
13472<DIV class="code">
13473<PRE>
13474%feature(&quot;name&quot;) // enables feature
13475%feature(&quot;name&quot;, &quot;1&quot;) // enables feature
13476%feature(&quot;name&quot;, &quot;x&quot;) // enables feature
13477%feature(&quot;name&quot;, &quot;0&quot;) // disables feature
13478%feature(&quot;name&quot;, &quot;&quot;) // clears feature
13479</PRE>
13480</DIV>
13481<P> Actually any value other than zero will enable the feature. Note
13482 that if the value is omitted completely, the default value becomes <TT>
134831</TT>, thereby enabling the feature. A feature is cleared by specifying
13484 no value, see <A href="#Customization_clearing_features">Clearing
13485 features</A>. The <TT>%immutable</TT> directive described in the <A href="#SWIG_readonly_variables">
13486Creating read-only variables</A> section, is just a macro for <TT>
13487%feature(&quot;immutable&quot;)</TT>, and can be used to demonstrates feature
13488 flags:</P>
13489<DIV class="code">
13490<PRE>
13491 // features are disabled by default
13492int red; // mutable
13493
13494%feature(&quot;immutable&quot;); // global enable
13495int orange; // immutable
13496
13497%feature(&quot;immutable&quot;,&quot;0&quot;); // global disable
13498int yellow; // mutable
13499
13500%feature(&quot;immutable&quot;,&quot;1&quot;); // another form of global enable
13501int green; // immutable
13502
13503%feature(&quot;immutable&quot;,&quot;&quot;); // clears the global feature
13504int blue; // mutable
13505</PRE>
13506</DIV>
13507<P> Note that features are disabled by default and must be explicitly
13508 enabled either globally or by specifying a targeted declaration. The
13509 above intersperses SWIG directives with C code. Of course you can
13510 target features explicitly, so the above could also be rewritten as:</P>
13511<DIV class="code">
13512<PRE>
13513%feature(&quot;immutable&quot;,&quot;1&quot;) orange;
13514%feature(&quot;immutable&quot;,&quot;1&quot;) green;
13515int red; // mutable
13516int orange; // immutable
13517int yellow; // mutable
13518int green; // immutable
13519int blue; // mutable
13520</PRE>
13521</DIV>
13522<P> The above approach allows for the C declarations to be separated
13523 from the SWIG directives for when the C declarations are parsed from a
13524 C header file. The logic above can of course be inverted and rewritten
13525 as:</P>
13526<DIV class="code">
13527<PRE>
13528%feature(&quot;immutable&quot;,&quot;1&quot;);
13529%feature(&quot;immutable&quot;,&quot;0&quot;) red;
13530%feature(&quot;immutable&quot;,&quot;0&quot;) yellow;
13531%feature(&quot;immutable&quot;,&quot;0&quot;) blue;
13532int red; // mutable
13533int orange; // immutable
13534int yellow; // mutable
13535int green; // immutable
13536int blue; // mutable
13537</PRE>
13538</DIV>
13539<H3><A name="Customization_clearing_features"></A>11.3.2 Clearing
13540 features</H3>
13541<P> A feature stays in effect until it is explicitly cleared. A feature
13542 is cleared by supplying a <TT>%feature</TT> directive with no value.
13543 For example <TT>%feature(&quot;name&quot;,&quot;&quot;)</TT>. A cleared feature means that
13544 any feature exactly matching any previously defined feature is no
13545 longer used in the name matching rules. So if a feature is cleared, it
13546 might mean that another name matching rule will apply. To clarify,
13547 let's consider the <TT>except</TT> feature again (<TT>%exception</TT>):</P>
13548<DIV class="code">
13549<PRE>
13550// Define global exception handler
13551%feature(&quot;except&quot;) {
13552 try {
13553 $action
13554 } catch (...) {
13555 croak(&quot;Unknown C++ exception&quot;);
13556 }
13557}
13558
13559// Define exception handler for all clone methods to log the method calls
13560%feature(&quot;except&quot;) *::clone() {
13561 try {
13562 logger.info(&quot;$action&quot;);
13563 $action
13564 } catch (...) {
13565 croak(&quot;Unknown C++ exception&quot;);
13566 }
13567}
13568
13569... initial set of class declarations with clone methods ...
13570
13571// clear the previously defined feature
13572%feature(&quot;except&quot;,&quot;&quot;) *::clone();
13573
13574... final set of class declarations with clone methods ...
13575</PRE>
13576</DIV>
13577<P> In the above scenario, the initial set of clone methods will log all
13578 method invocations from the target language. This specific feature is
13579 cleared for the final set of clone methods. However, these clone
13580 methods will still have an exception handler (without logging) as the
13581 next best feature match for them is the global exception handler.</P>
13582<P> Note that clearing a feature is not always the same as disabling it.
13583 Clearing the feature above with <TT>%feature(&quot;except&quot;,&quot;&quot;) *::clone()</TT>
13584 is not the same as specifying <TT>%feature(&quot;except&quot;,&quot;0&quot;) *::clone()</TT>
13585. The former will disable the feature for clone methods - the feature is
13586 still a better match than the global feature. If on the other hand, no
13587 global exception handler had been defined at all, then clearing the
13588 feature would be the same as disabling it as no other feature would
13589 have matched.</P>
13590<P> Note that the feature must match exactly for it to be cleared by any
13591 previously defined feature. For example the following attempt to clear
13592 the initial feature will not work:</P>
13593<DIV class="code">
13594<PRE>
13595%feature(&quot;except&quot;) clone() { logger.info(&quot;$action&quot;); $action }
13596%feature(&quot;except&quot;,&quot;&quot;) *::clone();
13597</PRE>
13598</DIV>
13599<P> but this will:</P>
13600<DIV class="code">
13601<PRE>
13602%feature(&quot;except&quot;) clone() { logger.info(&quot;$action&quot;); $action }
13603%feature(&quot;except&quot;,&quot;&quot;) clone();
13604</PRE>
13605</DIV>
13606<H3><A name="Customization_features_default_args"></A>11.3.3 Features
13607 and default arguments</H3>
13608<P> SWIG treats methods with default arguments as separate overloaded
13609 methods as detailed in the <A href="#SWIGPlus_default_args">default
13610 arguments</A> section. Any <TT>%feature</TT> targeting a method with
13611 default arguments will apply to all the extra overloaded methods that
13612 SWIG generates if the default arguments are specified in the feature.
13613 If the default arguments are not specified in the feature, then the
13614 feature will match that exact wrapper method only and not the extra
13615 overloaded methods that SWIG generates. For example:</P>
13616<DIV class="code">
13617<PRE>
13618%feature(&quot;except&quot;) void hello(int i=0, double d=0.0) { ... }
13619void hello(int i=0, double d=0.0);
13620</PRE>
13621</DIV>
13622<P> will apply the feature to all three wrapper methods, that is:</P>
13623<DIV class="code">
13624<PRE>
13625void hello(int i, double d);
13626void hello(int i);
13627void hello();
13628</PRE>
13629</DIV>
13630<P> If the default arguments are not specified in the feature:</P>
13631<DIV class="code">
13632<PRE>
13633%feature(&quot;except&quot;) void hello(int i, double d) { ... }
13634void hello(int i=0, double d=0.0);
13635</PRE>
13636</DIV>
13637<P> then the feature will only apply to this wrapper method:</P>
13638<DIV class="code">
13639<PRE>
13640void hello(int i, double d);
13641</PRE>
13642</DIV>
13643<P> and not these wrapper methods:</P>
13644<DIV class="code">
13645<PRE>
13646void hello(int i);
13647void hello();
13648</PRE>
13649</DIV>
13650<P> If <A href="#SWIGPlus_default_args">compactdefaultargs</A> are being
13651 used, then the difference between specifying or not specifying default
13652 arguments in a feature is not applicable as just one wrapper is
13653 generated.</P>
13654<P><B> Compatibility note:</B> The different behaviour of features
13655 specified with or without default arguments was introduced in
13656 SWIG-1.3.23 when the approach to wrapping methods with default
13657 arguments was changed.</P>
13658<H3><A name="features_example"></A>11.3.4 Feature example</H3>
13659<P> As has been shown earlier, the intended use for the <TT>%feature</TT>
13660 directive is as a highly flexible customization mechanism that can be
13661 used to annotate declarations with additional information for use by
13662 specific target language modules. Another example is in the Python
13663 module. You might use <TT>%feature</TT> to rewrite proxy/shadow class
13664 code as follows:</P>
13665<DIV class="code">
13666<PRE>
13667%module example
13668%rename(bar_id) bar(int,double);
13669
13670// Rewrite bar() to allow some nice overloading
13671
13672%feature(&quot;shadow&quot;) Foo::bar(int) %{
13673def bar(*args):
13674 if len(args) == 3:
13675 return apply(examplec.Foo_bar_id,args)
13676 return apply(examplec.Foo_bar,args)
13677%}
13678
13679class Foo {
13680public:
13681 int bar(int x);
13682 int bar(int x, double y);
13683}
13684</PRE>
13685</DIV>
13686<P> Further details of <TT>%feature</TT> usage is described in the
13687 documentation for specific language modules.</P>
13688<HR NOSHADE>
13689<H1><A name="Contract"></A>12 Contracts</H1>
13690
13691<!-- INDEX -->
13692<DIV class="sectiontoc">
13693<UL>
13694<LI><A href="#Contract_nn2">The %contract directive</A></LI>
13695<LI><A href="#Contract_nn3">%contract and classes</A></LI>
13696<LI><A href="#Contract_nn4">Constant aggregation and %aggregate_check</A>
13697</LI>
13698<LI><A href="#Contract_nn5">Notes</A></LI>
13699</UL>
13700</DIV>
13701<!-- INDEX -->
13702<P> A common problem that arises when wrapping C libraries is that of
13703 maintaining reliability and checking for errors. The fact of the matter
13704 is that many C programs are notorious for not providing error checks.
13705 Not only that, when you expose the internals of an application as a
13706 library, it often becomes possible to crash it simply by providing bad
13707 inputs or using it in a way that wasn't intended.</P>
13708<P> This chapter describes SWIG's support for software contracts. In the
13709 context of SWIG, a contract can be viewed as a runtime constraint that
13710 is attached to a declaration. For example, you can easily attach
13711 argument checking rules, check the output values of a function and
13712 more. When one of the rules is violated by a script, a runtime
13713 exception is generated rather than having the program continue to
13714 execute.</P>
13715<H2><A name="Contract_nn2"></A>12.1 The %contract directive</H2>
13716<P> Contracts are added to a declaration using the %contract directive.
13717 Here is a simple example:</P>
13718<DIV class="code">
13719<PRE>
13720%contract sqrt(double x) {
13721require:
13722 x &gt;= 0;
13723ensure:
13724 sqrt &gt;= 0;
13725}
13726
13727...
13728double sqrt(double);
13729</PRE>
13730</DIV>
13731<P> In this case, a contract is being added to the <TT>sqrt()</TT>
13732 function. The <TT>%contract</TT> directive must always appear before
13733 the declaration in question. Within the contract there are two
13734 sections, both of which are optional. The <TT>require:</TT> section
13735 specifies conditions that must hold before the function is called.
13736 Typically, this is used to check argument values. The <TT>ensure:</TT>
13737 section specifies conditions that must hold after the function is
13738 called. This is often used to check return values or the state of the
13739 program. In both cases, the conditions that must hold must be specified
13740 as boolean expressions.</P>
13741<P> In the above example, we're simply making sure that sqrt() returns a
13742 non-negative number (if it didn't, then it would be broken in some
13743 way).</P>
13744<P> Once a contract has been specified, it modifies the behavior of the
13745 resulting module. For example:</P>
13746<DIV class="shell">
13747<PRE>
13748&gt;&gt;&gt; example.sqrt(2)
137491.4142135623730951
13750&gt;&gt;&gt; example.sqrt(-2)
13751Traceback (most recent call last):
13752 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
13753RuntimeError: Contract violation: require: (arg1&gt;=0)
13754&gt;&gt;&gt;
13755</PRE>
13756</DIV>
13757<H2><A name="Contract_nn3"></A>12.2 %contract and classes</H2>
13758<P> The <TT>%contract</TT> directive can also be applied to class
13759 methods and constructors. For example:</P>
13760<DIV class="code">
13761<PRE>
13762%contract Foo::bar(int x, int y) {
13763require:
13764 x &gt; 0;
13765ensure:
13766 bar &gt; 0;
13767}
13768
13769%contract Foo::Foo(int a) {
13770require:
13771 a &gt; 0;
13772}
13773
13774class Foo {
13775public:
13776 Foo(int);
13777 int bar(int, int);
13778};
13779</PRE>
13780</DIV>
13781<P> The way in which <TT>%contract</TT> is applied is exactly the same
13782 as the <TT>%feature</TT> directive. Thus, any contract that you
13783 specified for a base class will also be attached to inherited methods.
13784 For example:</P>
13785<DIV class="code">
13786<PRE>
13787class Spam : public Foo {
13788public:
13789 int bar(int,int); // Gets contract defined for Foo::bar(int,int)
13790};
13791</PRE>
13792</DIV>
13793<P> In addition to this, separate contracts can be applied to both the
13794 base class and a derived class. For example:</P>
13795<DIV class="code">
13796<PRE>
13797%contract Foo::bar(int x, int) {
13798require:
13799 x &gt; 0;
13800}
13801
13802%contract Spam::bar(int, int y) {
13803require:
13804 y &gt; 0;
13805}
13806
13807class Foo {
13808public:
13809 int bar(int,int); // Gets Foo::bar contract.
13810};
13811
13812class Spam : public Foo {
13813public:
13814 int bar(int,int); // Gets Foo::bar and Spam::bar contract
13815};
13816</PRE>
13817</DIV>
13818<P> When more than one contract is applied, the conditions specified in
13819 a &quot;require:&quot; section are combined together using a logical-AND
13820 operation. In other words conditions specified for the base class and
13821 conditions specified for the derived class all must hold. In the above
13822 example, this means that both the arguments to <TT>Spam::bar</TT> must
13823 be positive.</P>
13824<H2><A name="Contract_nn4"></A>12.3 Constant aggregation and
13825 %aggregate_check</H2>
13826<P> Consider an interface file that contains the following code:</P>
13827<DIV class="code">
13828<PRE>
13829#define UP 1
13830#define DOWN 2
13831#define RIGHT 3
13832#define LEFT 4
13833
13834void move(SomeObject *, int direction, int distance);
13835</PRE>
13836</DIV>
13837<P> One thing you might want to do is impose a constraint on the
13838 direction parameter to make sure it's one of a few accepted values. To
13839 do that, SWIG provides an easy to use macro %aggregate_check() that
13840 works like this:</P>
13841<DIV class="code">
13842<PRE>
13843%aggregate_check(int, check_direction, UP, DOWN, LEFT, RIGHT);
13844</PRE>
13845</DIV>
13846<P> This merely defines a utility function of the form</P>
13847<DIV class="code">
13848<PRE>
13849int check_direction(int x);
13850</PRE>
13851</DIV>
13852<P> That checks the argument x to see if it is one of the values listed.
13853 This utility function can be used in contracts. For example:</P>
13854<DIV class="code">
13855<PRE>
13856%aggregate_check(int, check_direction, UP, DOWN, RIGHT, LEFT);
13857
13858%contract move(SomeObject *, int direction, in) {
13859require:
13860 check_direction(direction);
13861}
13862
13863#define UP 1
13864#define DOWN 2
13865#define RIGHT 3
13866#define LEFT 4
13867
13868void move(SomeObject *, int direction, int distance);
13869</PRE>
13870</DIV>
13871<P> Alternatively, it can be used in typemaps and other directives. For
13872 example:</P>
13873<DIV class="code">
13874<PRE>
13875%aggregate_check(int, check_direction, UP, DOWN, RIGHT, LEFT);
13876
13877%typemap(check) int direction {
13878 if (!check_direction($1)) SWIG_exception(SWIG_ValueError, &quot;Bad direction&quot;);
13879}
13880
13881#define UP 1
13882#define DOWN 2
13883#define RIGHT 3
13884#define LEFT 4
13885
13886void move(SomeObject *, int direction, int distance);
13887</PRE>
13888</DIV>
13889<P> Regrettably, there is no automatic way to perform similar checks
13890 with enums values. Maybe in a future release.</P>
13891<H2><A name="Contract_nn5"></A>12.4 Notes</H2>
13892<P> Contract support was implemented by Songyan (Tiger) Feng and first
13893 appeared in SWIG-1.3.20.</P>
13894<HR NOSHADE>
13895<H1><A name="Varargs"></A>13 Variable Length Arguments</H1>
13896
13897<!-- INDEX -->
13898<DIV class="sectiontoc">
13899<UL>
13900<LI><A href="#Varargs_nn2">Introduction</A></LI>
13901<LI><A href="#Varargs_nn3">The Problem</A></LI>
13902<LI><A href="#Varargs_nn4">Default varargs support</A></LI>
13903<LI><A href="#Varargs_nn5">Argument replacement using %varargs</A></LI>
13904<LI><A href="#Varargs_nn6">Varargs and typemaps</A></LI>
13905<LI><A href="#Varargs_nn7">Varargs wrapping with libffi</A></LI>
13906<LI><A href="#Varargs_nn8">Wrapping of va_list</A></LI>
13907<LI><A href="#Varargs_nn9">C++ Issues</A></LI>
13908<LI><A href="#Varargs_nn10">Discussion</A></LI>
13909</UL>
13910</DIV>
13911<!-- INDEX -->
13912<P><B> (a.k.a, &quot;The horror. The horror.&quot;)</B></P>
13913<P> This chapter describes the problem of wrapping functions that take a
13914 variable number of arguments. For instance, generating wrappers for the
13915 C <TT>printf()</TT> family of functions.</P>
13916<P> This topic is sufficiently advanced to merit its own chapter. In
13917 fact, support for varargs is an often requested feature that was first
13918 added in SWIG-1.3.12. Most other wrapper generation tools have wisely
13919 chosen to avoid this issue.</P>
13920<H2><A name="Varargs_nn2"></A>13.1 Introduction</H2>
13921<P> Some C and C++ programs may include functions that accept a variable
13922 number of arguments. For example, most programmers are familiar with
13923 functions from the C library such as the following:</P>
13924<DIV class="code">
13925<PRE>
13926int printf(const char *fmt, ...)
13927int fprintf(FILE *, const char *fmt, ...);
13928int sprintf(char *s, const char *fmt, ...);
13929</PRE>
13930</DIV>
13931<P> Although there is probably little practical purpose in wrapping
13932 these specific C library functions in a scripting language (what would
13933 be the point?), a library may include its own set of special functions
13934 based on a similar API. For example:</P>
13935<DIV class="code">
13936<PRE>
13937int traceprintf(const char *fmt, ...);
13938</PRE>
13939</DIV>
13940<P> In this case, you may want to have some kind of access from the
13941 target language.</P>
13942<P> Before describing the SWIG implementation, it is important to
13943 discuss the common uses of varargs that you are likely to encounter in
13944 real programs. Obviously, there are the <TT>printf()</TT> style output
13945 functions as shown. Closely related to this would be <TT>scanf()</TT>
13946 style input functions that accept a format string and a list of
13947 pointers into which return values are placed. However, variable length
13948 arguments are also sometimes used to write functions that accept a
13949 NULL-terminated list of pointers. A good example of this would be a
13950 function like this:</P>
13951<DIV class="code">
13952<PRE>
13953int execlp(const char *path, const char *arg1, ...);
13954...
13955
13956/* Example */
13957execlp(&quot;ls&quot;,&quot;ls&quot;,&quot;-l&quot;,NULL);
13958</PRE>
13959</DIV>
13960<P> In addition, varargs is sometimes used to fake default arguments in
13961 older C libraries. For instance, the low level <TT>open()</TT> system
13962 call is often declared as a varargs function so that it will accept two
13963 or three arguments:</P>
13964<DIV class="code">
13965<PRE>
13966int open(const char *path, int oflag, ...);
13967...
13968
13969/* Examples */
13970f = open(&quot;foo&quot;, O_RDONLY);
13971g = open(&quot;bar&quot;, O_WRONLY | O_CREAT, 0644);
13972</PRE>
13973</DIV>
13974<P> Finally, to implement a varargs function, recall that you have to
13975 use the C library functions defined in <TT>&lt;stdarg.h&gt;</TT>. For
13976 example:</P>
13977<DIV class="code">
13978<PRE>
13979List make_list(const char *s, ...) {
13980 va_list ap;
13981 List x;
13982 ...
13983 va_start(ap, s);
13984 while (s) {
13985 x.append(s);
13986 s = va_arg(ap, const char *);
13987 }
13988 va_end(ap);
13989 return x;
13990}
13991</PRE>
13992</DIV>
13993<H2><A name="Varargs_nn3"></A>13.2 The Problem</H2>
13994<P> Generating wrappers for a variable length argument function presents
13995 a number of special challenges. Although C provides support for
13996 implementing functions that receive variable length arguments, there
13997 are no functions that can go in the other direction. Specifically, you
13998 can't write a function that dynamically creates a list of arguments and
13999 which invokes a varargs function on your behalf.</P>
14000<P> Although it is possible to write functions that accept the special
14001 type <TT>va_list</TT>, this is something entirely different. You can't
14002 take a <TT>va_list</TT> structure and pass it in place of the variable
14003 length arguments to another varargs function. It just doesn't work.</P>
14004<P> The reason this doesn't work has to do with the way that function
14005 calls get compiled. For example, suppose that your program has a
14006 function call like this:</P>
14007<DIV class="code">
14008<PRE>
14009printf(&quot;Hello %s. Your number is %d\n&quot;, name, num);
14010</PRE>
14011</DIV>
14012<P> When the compiler looks at this, it knows that you are calling <TT>
14013printf()</TT> with exactly three arguments. Furthermore, it knows that
14014 the number of arguments as well are their types and sizes is<EM> never</EM>
14015 going to change during program execution. Therefore, this gets turned
14016 to machine code that sets up a three-argument stack frame followed by a
14017 call to <TT>printf()</TT>.</P>
14018<P> In contrast, suppose you attempted to make some kind of wrapper
14019 around <TT>printf()</TT> using code like this:</P>
14020<DIV class="code">
14021<PRE>
14022int wrap_printf(const char *fmt, ...) {
14023 va_list ap;
14024 va_start(ap,fmt);
14025 ...
14026 printf(fmt,ap);
14027 ...
14028 va_end(ap);
14029};
14030</PRE>
14031</DIV>
14032<P> Athough this code might compile, it won't do what you expect. This
14033 is because the call to <TT>printf()</TT> is compiled as a procedure
14034 call involving only two arguments. However, clearly a two-argument
14035 configuration of the call stack is completely wrong if your intent is
14036 to pass an arbitrary number of arguments to the real <TT>printf()</TT>.
14037 Needless to say, it won't work.</P>
14038<P> Unfortunately, the situation just described is exactly the problem
14039 faced by wrapper generation tools. In general, the number of passed
14040 arguments will not be known until run-time. To make matters even worse,
14041 you won't know the types and sizes of arguments until run-time as well.
14042 Needless to say, there is no obvious way to make the C compiler
14043 generate code for a function call involving an unknown number of
14044 arguments of unknown types.</P>
14045<P> In theory, it<EM> is</EM> possible to write a wrapper that does the
14046 right thing. However, this involves knowing the underlying ABI for the
14047 target platform and language as well as writing special purpose code
14048 that manually constructed the call stack before making a procedure
14049 call. Unfortunately, both of these tasks require the use of inline
14050 assembly code. Clearly, that's the kind of solution you would much
14051 rather avoid.</P>
14052<P> With this nastiness in mind, SWIG provides a number of solutions to
14053 the varargs wrapping problem. Most of these solutions are compromises
14054 that provide limited varargs support without having to resort to
14055 assembly language. However, SWIG can also support real varargs wrapping
14056 (with stack-frame manipulation) if you are willing to get hands dirty.
14057 Keep reading.</P>
14058<H2><A name="Varargs_nn4"></A>13.3 Default varargs support</H2>
14059<P> When variable length arguments appear in an interface, the default
14060 behavior is to drop the variable argument list entirely, replacing them
14061 with a single NULL pointer. For example, if you had this function,</P>
14062<DIV class="code">
14063<PRE>
14064void traceprintf(const char *fmt, ...);
14065</PRE>
14066</DIV>
14067<P> it would be wrapped as if it had been declared as follows:</P>
14068<DIV class="code">
14069<PRE>
14070void traceprintf(const char *fmt);
14071</PRE>
14072</DIV>
14073<P> When the function is called inside the wrappers, it is called as
14074 follows:</P>
14075<DIV class="code">
14076<PRE>
14077traceprintf(arg1, NULL);
14078</PRE>
14079</DIV>
14080<P> Arguably, this approach seems to defeat the whole point of variable
14081 length arguments. However, this actually provides enough support for
14082 many simple kinds of varargs functions to still be useful. For
14083 instance, you could make function calls like this (in Python):</P>
14084<DIV class="targetlang">
14085<PRE>
14086&gt;&gt;&gt; traceprintf(&quot;Hello World&quot;)
14087&gt;&gt;&gt; traceprintf(&quot;Hello %s. Your number is %d\n&quot; % (name, num))
14088</PRE>
14089</DIV>
14090<P> Notice how string formatting is being done in Python instead of C.</P>
14091<H2><A name="Varargs_nn5"></A>13.4 Argument replacement using %varargs</H2>
14092<P> Instead of dropping the variable length arguments, an alternative
14093 approach is to replace <TT>(...)</TT> with a set of suitable arguments.
14094 SWIG provides a special <TT>%varargs</TT> directive that can be used to
14095 do this. For example,</P>
14096<DIV class="code">
14097<PRE>
14098%varargs(int mode = 0) open;
14099...
14100int open(const char *path, int oflags, ...);
14101</PRE>
14102</DIV>
14103<P> is equivalent to this:</P>
14104<DIV class="code">
14105<PRE>
14106int open(const char *path, int oflags, int mode = 0);
14107</PRE>
14108</DIV>
14109<P> In this case, <TT>%varargs</TT> is simply providing more specific
14110 information about the extra arguments that might be passed to a
14111 function. If the parameters to a varargs function are of uniform type, <TT>
14112%varargs</TT> can also accept a numerical argument count as follows:</P>
14113<DIV class="code">
14114<PRE>
14115%varargs(10,char *arg = NULL) execlp;
14116...
14117int execlp(const char *path, const char *arg1, ...);
14118</PRE>
14119</DIV>
14120<P> This would wrap <TT>execlp()</TT> as a function that accepted up to
14121 10 optional arguments. Depending on the application, this may be more
14122 than enough for practical purposes.</P>
14123<P> Argument replacement is most appropriate in cases where the types of
14124 the extra arguments is uniform and the maximum number of arguments is
14125 known. When replicated argument replacement is used, at least one extra
14126 argument is added to the end of the arguments when making the function
14127 call. This argument serves as a sentinel to make sure the list is
14128 properly terminated. It has the same value as that supplied to the <TT>
14129%varargs</TT> directive.</P>
14130<P> Argument replacement is not as useful when working with functions
14131 that accept mixed argument types such as <TT>printf()</TT>. Providing
14132 general purpose wrappers to such functions presents special problems
14133 (covered shortly).</P>
14134<H2><A name="Varargs_nn6"></A>13.5 Varargs and typemaps</H2>
14135<P> Variable length arguments may be used in typemap specifications. For
14136 example:</P>
14137<DIV class="code">
14138<PRE>
14139%typemap(in) (...) {
14140 // Get variable length arguments (somehow)
14141 ...
14142}
14143
14144%typemap(in) (const char *fmt, ...) {
14145 // Multi-argument typemap
14146}
14147</PRE>
14148</DIV>
14149<P> However, this immediately raises the question of what &quot;type&quot; is
14150 actually used to represent <TT>(...)</TT>. For lack of a better
14151 alternative, the type of <TT>(...)</TT> is set to <TT>void *</TT>.
14152 Since there is no way to dynamically pass arguments to a varargs
14153 function (as previously described), the <TT>void *</TT> argument value
14154 is intended to serve as a place holder for storing some kind of
14155 information about the extra arguments (if any). In addition, the
14156 default behavior of SWIG is to pass the <TT>void *</TT> value as an
14157 argument to the function. Therefore, you could use the pointer to hold
14158 a valid argument value if you wanted.</P>
14159<P> To illustrate, here is a safer version of wrapping <TT>printf()</TT>
14160 in Python:</P>
14161<DIV class="code">
14162<PRE>
14163%typemap(in) (const char *fmt, ...) {
14164 $1 = &quot;%s&quot;; /* Fix format string to %s */
14165 $2 = (void *) PyString_AsString($input); /* Get string argument */
14166};
14167...
14168int printf(const char *fmt, ...);
14169</PRE>
14170</DIV>
14171<P> In this example, the format string is implicitly set to <TT>&quot;%s&quot;</TT>
14172. This prevents a program from passing a bogus format string to the
14173 extension. Then, the passed input object is decoded and placed in the <TT>
14174void *</TT> argument defined for the <TT>(...)</TT> argument. When the
14175 actual function call is made, the underlying wrapper code will look
14176 roughly like this:</P>
14177<DIV class="code">
14178<PRE>
14179wrap_printf() {
14180 char *arg1;
14181 void *arg2;
14182 int result;
14183
14184 arg1 = &quot;%s&quot;;
14185 arg2 = (void *) PyString_AsString(arg2obj);
14186 ...
14187 result = printf(arg1,arg2);
14188 ...
14189}
14190</PRE>
14191</DIV>
14192<P> Notice how both arguments are passed to the function and it does
14193 what you would expect.</P>
14194<P> The next example illustrates a more advanced kind of varargs
14195 typemap. Disclaimer: this requires special support in the target
14196 language module and is not guaranteed to work with all SWIG modules at
14197 this time. It also starts to illustrate some of the more fundamental
14198 problems with supporting varargs in more generality.</P>
14199<P> If a typemap is defined for any form of <TT>(...)</TT>, many SWIG
14200 modules will generate wrappers that accept a variable number of
14201 arguments as input and will make these arguments available in some
14202 form. The precise details of this depends on the language module being
14203 used (consult the appropriate chapter for more details). However,
14204 suppose that you wanted to create a Python wrapper for the <TT>execlp()</TT>
14205 function shown earlier. To do this using a typemap instead of using <TT>
14206%varargs</TT>, you might first write a typemap like this:</P>
14207<DIV class="code">
14208<PRE>
14209%typemap(in) (...)(char *args[10]) {
14210 int i;
14211 int argc;
14212 for (i = 0; i &lt; 10; i++) args[i] = 0;
14213 argc = PyTuple_Size(varargs);
14214 if (argc &gt; 10) {
14215 PyErr_SetString(PyExc_ValueError,&quot;Too many arguments&quot;);
14216 return NULL;
14217 }
14218 for (i = 0; i &lt; argc; i++) {
14219 PyObject *o = PyTuple_GetItem(varargs,i);
14220 if (!PyString_Check(o)) {
14221 PyErr_SetString(PyExc_ValueError,&quot;Expected a string&quot;);
14222 return NULL;
14223 }
14224 args[i] = PyString_AsString(o);
14225 }
14226 $1 = (void *) args;
14227}
14228</PRE>
14229</DIV>
14230<P> In this typemap, the special variable <TT>varargs</TT> is a tuple
14231 holding all of the extra arguments passed (this is specific to the
14232 Python module). The typemap then pulls this apart and sticks the values
14233 into the array of strings <TT>args</TT>. Then, the array is assigned to
14234 <TT>$1</TT> (recall that this is the <TT>void *</TT> variable
14235 corresponding to <TT>(...)</TT>). However, this assignment is only half
14236 of the picture----clearly this alone is not enough to make the function
14237 work. To patch everything up, you have to rewrite the underlying action
14238 code using the <TT>%feature</TT> directive like this:</P>
14239<DIV class="code">
14240<PRE>
14241%feature(&quot;action&quot;) execlp {
14242 char *args = (char **) arg3;
14243 result = execlp(arg1, arg2, args[0], args[1], args[2], args[3], args[4],
14244 args[5],args[6],args[7],args[8],args[9], NULL);
14245}
14246
14247int execlp(const char *path, const char *arg, ...);
14248</PRE>
14249</DIV>
14250<P> This patches everything up and creates a function that more or less
14251 works. However, don't try explaining this to your coworkers unless you
14252 know for certain that they've had several cups of coffee. If you really
14253 want to elevate your guru status and increase your job security,
14254 continue to the next section.</P>
14255<H2><A name="Varargs_nn7"></A>13.6 Varargs wrapping with libffi</H2>
14256<P> All of the previous examples have relied on features of SWIG that
14257 are portable and which don't rely upon any low-level machine-level
14258 details. In many ways, they have all dodged the real issue of variable
14259 length arguments by recasting a varargs function into some weaker
14260 variation with a fixed number of arguments of known types. In many
14261 cases, this works perfectly fine. However, if you want more generality
14262 than this, you need to bring out some bigger guns.</P>
14263<P> One way to do this is to use a special purpose library such as
14264 libffi (<A href="http://sources.redhat.com/libffi/">
14265http://sources.redhat.com/libffi</A>). libffi is a library that allows
14266 you to dynamically construct call-stacks and invoke procedures in a
14267 relatively platform independent manner. Details about the library can
14268 be found in the libffi distribution and are not repeated here.</P>
14269<P> To illustrate the use of libffi, suppose that you<EM> really</EM>
14270 wanted to create a wrapper for <TT>execlp()</TT> that accepted<EM> any</EM>
14271 number of arguments. To do this, you might make a few adjustments to
14272 the previous example. For example:</P>
14273<DIV class="code">
14274<PRE>
14275/* Take an arbitrary number of extra arguments and place into an array
14276 of strings */
14277
14278%typemap(in) (...) {
14279 char **argv;
14280 int argc;
14281 int i;
14282
14283 argc = PyTuple_Size(varargs);
14284 argv = (char **) malloc(sizeof(char *)*(argc+1));
14285 for (i = 0; i &lt; argc; i++) {
14286 PyObject *o = PyTuple_GetItem(varargs,i);
14287 if (!PyString_Check(o)) {
14288 PyErr_SetString(PyExc_ValueError,&quot;Expected a string&quot;);
14289 free(argv);
14290 return NULL;
14291 }
14292 argv[i] = PyString_AsString(o);
14293 }
14294 argv[i] = NULL;
14295 $1 = (void *) argv;
14296}
14297
14298/* Rewrite the function call, using libffi */
14299
14300%feature(&quot;action&quot;) execlp {
14301 int i, vc;
14302 ffi_cif cif;
14303 ffi_type **types;
14304 void **values;
14305 char **args;
14306
14307 vc = PyTuple_Size(varargs);
14308 types = (ffi_type **) malloc((vc+3)*sizeof(ffi_type *));
14309 values = (void **) malloc((vc+3)*sizeof(void *));
14310 args = (char **) arg3;
14311
14312 /* Set up path parameter */
14313 types[0] = &amp;ffi_type_pointer;
14314 values[0] = &amp;arg1;
14315
14316 /* Set up first argument */
14317 types[1] = &amp;ffi_type_pointer;
14318 values[1] = &amp;arg2;
14319
14320 /* Set up rest of parameters */
14321 for (i = 0; i &lt;= vc; i++) {
14322 types[2+i] = &amp;ffi_type_pointer;
14323 values[2+i] = &amp;args[i];
14324 }
14325 if (ffi_prep_cif(&amp;cif, FFI_DEFAULT_ABI, vc+3,
14326 &amp;ffi_type_uint, types) == FFI_OK) {
14327 ffi_call(&amp;cif, (void (*)()) execlp, &amp;result, values);
14328 } else {
14329 PyErr_SetString(PyExc_RuntimeError, &quot;Whoa!!!!!&quot;);
14330 free(types);
14331 free(values);
14332 free(arg3);
14333 return NULL;
14334 }
14335 free(types);
14336 free(values);
14337 free(arg3);
14338}
14339
14340/* Declare the function. Whew! */
14341int execlp(const char *path, const char *arg1, ...);
14342</PRE>
14343</DIV>
14344<P> Looking at this example, you may start to wonder if SWIG is making
14345 life any easier. Given the amount of code involved, you might also
14346 wonder why you didn't just write a hand-crafted wrapper! Either that or
14347 you're wondering &quot;why in the hell am I trying to wrap this varargs
14348 function in the first place?!?&quot; Obviously, those are questions you'll
14349 have to answer for yourself.</P>
14350<P> As a more extreme example of libffi, here is some code that attempts
14351 to wrap <TT>printf()</TT>,</P>
14352<DIV class="code">
14353<PRE>
14354/* A wrapper for printf() using libffi */
14355
14356%{
14357/* Structure for holding passed arguments after conversion */
14358 typedef struct {
14359 int type;
14360 union {
14361 int ivalue;
14362 double dvalue;
14363 void *pvalue;
14364 } val;
14365 } vtype;
14366 enum { VT_INT, VT_DOUBLE, VT_POINTER };
14367%}
14368
14369%typemap(in) (const char *fmt, ...) {
14370 vtype *argv;
14371 int argc;
14372 int i;
14373
14374 /* Format string */
14375 $1 = PyString_AsString($input);
14376
14377 /* Variable length arguments */
14378 argc = PyTuple_Size(varargs);
14379 argv = (vtype *) malloc(argc*sizeof(vtype));
14380 for (i = 0; i &lt; argc; i++) {
14381 PyObject *o = PyTuple_GetItem(varargs,i);
14382 if (PyInt_Check(o)) {
14383 argv[i].type = VT_INT;
14384 argv[i].val.ivalue = PyInt_AsLong(o);
14385 } else if (PyFloat_Check(o)) {
14386 argv[i].type = VT_DOUBLE;
14387 argv[i].val.dvalue = PyFloat_AsDouble(o);
14388 } else if (PyString_Check(o)) {
14389 argv[i].type = VT_POINTER;
14390 argv[i].val.pvalue = (void *) PyString_AsString(o);
14391 } else {
14392 PyErr_SetString(PyExc_ValueError,&quot;Unsupported argument type&quot;);
14393 free(argv);
14394 return NULL;
14395 }
14396 }
14397 $2 = (void *) argv;
14398}
14399
14400/* Rewrite the function call using libffi */
14401%feature(&quot;action&quot;) printf {
14402 int i, vc;
14403 ffi_cif cif;
14404 ffi_type **types;
14405 void **values;
14406 vtype *args;
14407
14408 vc = PyTuple_Size(varargs);
14409 types = (ffi_type **) malloc((vc+1)*sizeof(ffi_type *));
14410 values = (void **) malloc((vc+1)*sizeof(void *));
14411 args = (vtype *) arg2;
14412
14413 /* Set up fmt parameter */
14414 types[0] = &amp;ffi_type_pointer;
14415 values[0] = &amp;arg1;
14416
14417 /* Set up rest of parameters */
14418 for (i = 0; i &lt; vc; i++) {
14419 switch(args[i].type) {
14420 case VT_INT:
14421 types[1+i] = &amp;ffi_type_uint;
14422 values[1+i] = &amp;args[i].val.ivalue;
14423 break;
14424 case VT_DOUBLE:
14425 types[1+i] = &amp;ffi_type_double;
14426 values[1+i] = &amp;args[i].val.dvalue;
14427 break;
14428 case VT_POINTER:
14429 types[1+i] = &amp;ffi_type_pointer;
14430 values[1+i] = &amp;args[i].val.pvalue;
14431 break;
14432 default:
14433 abort(); /* Whoa! We're seriously hosed */
14434 break;
14435 }
14436 }
14437 if (ffi_prep_cif(&amp;cif, FFI_DEFAULT_ABI, vc+1,
14438 &amp;ffi_type_uint, types) == FFI_OK) {
14439 ffi_call(&amp;cif, (void (*)()) printf, &amp;result, values);
14440 } else {
14441 PyErr_SetString(PyExc_RuntimeError, &quot;Whoa!!!!!&quot;);
14442 free(types);
14443 free(values);
14444 free(args);
14445 return NULL;
14446 }
14447 free(types);
14448 free(values);
14449 free(args);
14450}
14451
14452/* The function */
14453int printf(const char *fmt, ...);
14454</PRE>
14455</DIV>
14456<P> Much to your amazement, it even seems to work if you try it:</P>
14457<DIV class="targetlang">
14458<PRE>
14459&gt;&gt;&gt; import example
14460&gt;&gt;&gt; example.printf(&quot;Grade: %s %d/60 = %0.2f%%\n&quot;, &quot;Dave&quot;, 47, 47.0*100/60)
14461Grade: Dave 47/60 = 78.33%
14462&gt;&gt;&gt;
14463</PRE>
14464</DIV>
14465<P> Of course, there are still some limitations to consider:</P>
14466<DIV class="targetlang">
14467<PRE>
14468&gt;&gt;&gt; example.printf(&quot;la de da de da %s&quot;, 42)
14469Segmentation fault (core dumped)
14470</PRE>
14471</DIV>
14472<P> And, on this note, we leave further exploration of libffi to the
14473 reader as an exercise. Although Python has been used as an example,
14474 most of the techniques in this section can be extrapolated to other
14475 language modules with a bit of work. The only details you need to know
14476 is how the extra arguments are accessed in each target language. For
14477 example, in the Python module, we used the special <TT>varargs</TT>
14478 variable to get these arguments. Modules such as Tcl8 and Perl5 simply
14479 provide an argument number for the first extra argument. This can be
14480 used to index into an array of passed arguments to get values. Please
14481 consult the chapter on each language module for more details.</P>
14482<H2><A name="Varargs_nn8"></A>13.7 Wrapping of va_list</H2>
14483<P> Closely related to variable length argument wrapping, you may
14484 encounter functions that accept a parameter of type <TT>va_list</TT>.
14485 For example:</P>
14486<DIV class="code">
14487<PRE>
14488int vfprintf(FILE *f, const char *fmt, va_list ap);
14489</PRE>
14490</DIV>
14491<P> As far as we know, there is no obvious way to wrap these functions
14492 with SWIG. This is because there is no documented way to assemble the
14493 proper va_list structure (there are no C library functions to do it and
14494 the contents of va_list are opaque). Not only that, the contents of a <TT>
14495va_list</TT> structure are closely tied to the underlying call-stack.
14496 It's not clear that exporting a <TT>va_list</TT> would have any use or
14497 that it would work at all.</P>
14498<H2><A name="Varargs_nn9"></A>13.8 C++ Issues</H2>
14499<P> Wrapping of C++ member functions that accept a variable number of
14500 arguments presents a number of challenges. By far, the easiest way to
14501 handle this is to use the <TT>%varargs</TT> directive. This is portable
14502 and it fully supports classes much like the <TT>%rename</TT> directive.
14503 For example:</P>
14504<DIV class="code">
14505<PRE>
14506%varargs (10, char * = NULL) Foo::bar;
14507
14508class Foo {
14509public:
14510 virtual void bar(char *arg, ...); // gets varargs above
14511};
14512
14513class Spam: public Foo {
14514public:
14515 virtual void bar(char *arg, ...); // gets varargs above
14516};
14517</PRE>
14518</DIV>
14519<P> <TT>%varargs</TT> also works with constructors, operators, and any
14520 other C++ programming construct that accepts variable arguments.</P>
14521<P> Doing anything more advanced than this is likely to involve a
14522 serious world of pain. In order to use a library like libffi, you will
14523 need to know the underlying calling conventions and details of the C++
14524 ABI. For instance, the details of how <TT>this</TT> is passed to member
14525 functions as well as any hidden arguments that might be used to pass
14526 additional information. These details are implementation specific and
14527 may differ between compilers and even different versions of the same
14528 compiler. Also, be aware that invoking a member function is further
14529 complicated if it is a virtual method. In this case, invocation might
14530 require a table lookup to obtain the proper function address (although
14531 you might be able to obtain an address by casting a bound pointer to a
14532 pointer to function as described in the C++ ARM section 18.3.4).</P>
14533<P> If you do decide to change the underlying action code, be aware that
14534 SWIG always places the <TT>this</TT> pointer in <TT>arg1</TT>. Other
14535 arguments are placed in <TT>arg2</TT>, <TT>arg3</TT>, and so forth. For
14536 example:</P>
14537<DIV class="code">
14538<PRE>
14539%feature(&quot;action&quot;) Foo::bar {
14540 ...
14541 result = arg1-&gt;bar(arg2, arg3, etc.);
14542 ...
14543}
14544</PRE>
14545</DIV>
14546<P> Given the potential to shoot yourself in the foot, it is probably
14547 easier to reconsider your design or to provide an alternative interface
14548 using a helper function than it is to create a fully general wrapper to
14549 a varargs C++ member function.</P>
14550<H2><A name="Varargs_nn10"></A>13.9 Discussion</H2>
14551<P> This chapter has provided a number of techniques that can be used to
14552 address the problem of variable length argument wrapping. If you care
14553 about portability and ease of use, the <TT>%varargs</TT> directive is
14554 probably the easiest way to tackle the problem. However, using
14555 typemaps, it is possible to do some very advanced kinds of wrapping.</P>
14556<P> One point of discussion concerns the structure of the libffi
14557 examples in the previous section. Looking at that code, it is not at
14558 all clear that this is the easiest way to solve the problem. However,
14559 there are a number of subtle aspects of the solution to
14560 consider--mostly concerning the way in which the problem has been
14561 decomposed. First, the example is structured in a way that tries to
14562 maintain separation between wrapper-specific information and the
14563 declaration of the function itself. The idea here is that you might
14564 structure your interface like this:</P>
14565<DIV class="code">
14566<PRE>
14567%typemap(const char *fmt, ...) {
14568 ...
14569}
14570%feature(&quot;action&quot;) traceprintf {
14571 ...
14572}
14573
14574/* Include some header file with traceprintf in it */
14575%include &quot;someheader.h&quot;
14576</PRE>
14577</DIV>
14578<P> Second, careful scrutiny will reveal that the typemaps involving <TT>
14579(...)</TT> have nothing whatsoever to do with the libffi library. In
14580 fact, they are generic with respect to the way in which the function is
14581 actually called. This decoupling means that it will be much easier to
14582 consider other library alternatives for making the function call. For
14583 instance, if libffi wasn't supported on a certain platform, you might
14584 be able to use something else instead. You could use conditional
14585 compilation to control this:</P>
14586<DIV class="code">
14587<PRE>
14588#ifdef USE_LIBFFI
14589%feature(&quot;action&quot;) printf {
14590 ...
14591}
14592#endif
14593#ifdef USE_OTHERFFI
14594%feature(&quot;action&quot;) printf {
14595...
14596}
14597#endif
14598</PRE>
14599</DIV>
14600<P> Finally, even though you might be inclined to just write a
14601 hand-written wrapper for varargs functions, the techniques used in the
14602 previous section have the advantage of being compatible with all other
14603 features of SWIG such as exception handling.</P>
14604<P> As a final word, some C programmers seem to have the assumption that
14605 the wrapping of variable length argument functions is an easily solved
14606 problem. However, this section has hopefully dispelled some of these
14607 myths. All things being equal, you are better off avoiding variable
14608 length arguments if you can. If you can't avoid them, please consider
14609 some of the simple solutions first. If you can't live with a simple
14610 solution, proceed with caution. At the very least, make sure you
14611 carefully read the section &quot;A7.3.2 Function Calls&quot; in Kernighan and
14612 Ritchie and make sure you fully understand the parameter passing
14613 conventions used for varargs. Also, be aware of the platform
14614 dependencies and reliability issues that this will introduce. Good
14615 luck.</P>
14616<HR NOSHADE>
14617<H1><A name="Warnings"></A>14 Warning Messages</H1>
14618
14619<!-- INDEX -->
14620<DIV class="sectiontoc">
14621<UL>
14622<LI><A href="#Warnings_nn2">Introduction</A></LI>
14623<LI><A href="#Warnings_nn3">Warning message suppression</A></LI>
14624<LI><A href="#Warnings_nn4">Enabling additional warnings</A></LI>
14625<LI><A href="#Warnings_nn5">Issuing a warning message</A></LI>
14626<LI><A href="#Warnings_nn6">Commentary</A></LI>
14627<LI><A href="#Warnings_nn7">Warnings as errors</A></LI>
14628<LI><A href="#Warnings_nn8">Message output format</A></LI>
14629<LI><A href="#Warnings_nn9">Warning number reference</A>
14630<UL>
14631<LI><A href="#Warnings_nn10">Deprecated features (100-199)</A></LI>
14632<LI><A href="#Warnings_nn11">Preprocessor (200-299)</A></LI>
14633<LI><A href="#Warnings_nn12">C/C++ Parser (300-399)</A></LI>
14634<LI><A href="#Warnings_nn13">Types and typemaps (400-499)</A></LI>
14635<LI><A href="#Warnings_nn14">Code generation (500-599)</A></LI>
14636<LI><A href="#Warnings_nn15">Language module specific (800-899)</A></LI>
14637<LI><A href="#Warnings_nn16">User defined (900-999)</A></LI>
14638</UL>
14639</LI>
14640<LI><A href="#Warnings_nn17">History</A></LI>
14641</UL>
14642</DIV>
14643<!-- INDEX -->
14644<H2><A name="Warnings_nn2"></A>14.1 Introduction</H2>
14645<P> During compilation, SWIG may generate a variety of warning messages.
14646 For example:</P>
14647<DIV class="shell">
14648<PRE>
14649example.i:16: Warning(501): Overloaded declaration ignored. bar(double)
14650example.i:15: Warning(501): Previous declaration is bar(int)
14651</PRE>
14652</DIV>
14653<P> Typically, warning messages indicate non-fatal problems with the
14654 input where the generated wrapper code will probably compile, but it
14655 may not work like you expect.</P>
14656<H2><A name="Warnings_nn3"></A>14.2 Warning message suppression</H2>
14657<P> All warning messages have a numeric code that is shown in the
14658 warning message itself. To suppress the printing of a warning message,
14659 a number of techniques can be used. First, you can run SWIG with the <TT>
14660-w</TT> command line option. For example:</P>
14661<DIV class="shell">
14662<PRE>
14663% swig -python -w501 example.i
14664% swig -python -w501,505,401 example.i
14665</PRE>
14666</DIV>
14667<P> Alternatively, warnings can be suppressed by inserting a special
14668 preprocessor pragma into the input file:</P>
14669<DIV class="code">
14670<PRE>
14671%module example
14672#pragma SWIG nowarn=501
14673#pragma SWIG nowarn=501,505,401
14674</PRE>
14675</DIV>
14676<P> Finally, code-generation warnings can be disabled on a declaration
14677 by declaration basis using the <TT>%warnfilter</TT> directive. For
14678 example:</P>
14679<DIV class="code">
14680<PRE>
14681%module example
14682%warnfilter(501) foo;
14683...
14684int foo(int);
14685int foo(double); // Silently ignored.
14686</PRE>
14687</DIV>
14688<P> The <TT>%warnfilter</TT> directive has the same semantics as other
14689 declaration modifiers like <TT>%rename</TT>, <TT>%ignore</TT>, and <TT>
14690%feature</TT>. For example, if you wanted to suppress a warning for a
14691 method in a class hierarchy, you could do this:</P>
14692<DIV class="code">
14693<PRE>
14694%warnfilter(501) Object::foo;
14695class Object {
14696public:
14697 int foo(int);
14698 int foo(double); // Silently ignored
14699 ...
14700};
14701
14702class Derived : public Object {
14703public:
14704 int foo(int);
14705 int foo(double); // Silently ignored
14706 ...
14707};
14708</PRE>
14709</DIV>
14710<P> Warnings can be suppressed for an entire class by supplying a class
14711 name. For example:</P>
14712<DIV class="code">
14713<PRE>
14714%warnfilter(501) Object;
14715
14716class Object {
14717public:
14718 ... // All 501 warnings ignored in class
14719};
14720</PRE>
14721</DIV>
14722<P> There is no option to suppress all SWIG warning messages. The
14723 warning messages are there for a reason---to tell you that something
14724 may be<EM> broken</EM> in your interface. Ignore the warning messages
14725 at your own peril.</P>
14726<H2><A name="Warnings_nn4"></A>14.3 Enabling additional warnings</H2>
14727<P> Some warning messages are disabled by default and are generated only
14728 to provide additional diagnostics. All warning messages can be enabled
14729 using the <TT>-Wall</TT> option. For example:</P>
14730<DIV class="shell">
14731<PRE>
14732% swig -Wall -python example.i
14733</PRE>
14734</DIV>
14735<P> When <TT>-Wall</TT> is used, all other warning filters are disabled.</P>
14736<P> To selectively turn on extra warning messages, you can use the
14737 directives and options in the previous section--simply add a &quot;+&quot; to all
14738 warning numbers. For example:</P>
14739<DIV class="shell">
14740<PRE>
14741% swig -w+309,+452 example.i
14742</PRE>
14743</DIV>
14744<P> or</P>
14745<DIV class="code">
14746<PRE>
14747#pragma SWIG nowarn=+309,+452
14748</PRE>
14749</DIV>
14750<P> or</P>
14751<DIV class="code">
14752<PRE>
14753%warnfilter(+309,+452) foo;
14754</PRE>
14755</DIV>
14756<P> Note: selective enabling of warnings with <TT>%warnfilter</TT>
14757 overrides any global settings you might have made using <TT>-w</TT> or <TT>
14758#pragma</TT>.</P>
14759<H2><A name="Warnings_nn5"></A>14.4 Issuing a warning message</H2>
14760<P> Warning messages can be issued from an interface file using a number
14761 of directives. The <TT>%warn</TT> directive is the most simple:</P>
14762<DIV class="code">
14763<PRE>
14764%warn &quot;750:This is your last warning!&quot;
14765</PRE>
14766</DIV>
14767<P> All warning messages are optionally prefixed by the warning number
14768 to use. If you are generating your own warnings, make sure you don't
14769 use numbers defined in the table at the end of this section.</P>
14770<P> The <TT>%ignorewarn</TT> directive is the same as <TT>%ignore</TT>
14771 except that it issues a warning message whenever a matching declaration
14772 is found. For example:</P>
14773<DIV class="code">
14774<PRE>
14775%ignorewarn(&quot;362:operator= ignored&quot;) operator=;
14776</PRE>
14777</DIV>
14778<P> Warning messages can be associated with typemaps using the <TT>
14779warning</TT> attribute of a typemap declaration. For example:</P>
14780<DIV class="code">
14781<PRE>
14782%typemap(in, warning=&quot;751:You are really going to regret this&quot;) blah * {
14783 ...
14784}
14785</PRE>
14786</DIV>
14787<P> In this case, the warning message will be printed whenever the
14788 typemap is actually used.</P>
14789<H2><A name="Warnings_nn6"></A>14.5 Commentary</H2>
14790<P> The ability to suppress warning messages is really only provided for
14791 advanced users and is not recommended in normal use. There are no plans
14792 to provide symbolic names or options that identify specific types or
14793 groups of warning messages---the numbers must be used explicitly.</P>
14794<P> Certain types of SWIG problems are errors. These usually arise due
14795 to parsing errors (bad syntax) or semantic problems for which there is
14796 no obvious recovery. There is no mechanism for suppressing error
14797 messages.</P>
14798<H2><A name="Warnings_nn7"></A>14.6 Warnings as errors</H2>
14799<P> Warnings can be handled as errors by using the <TT>-Werror</TT>
14800 command line option. This will cause SWIG to exit with a non successful
14801 exit code if a warning is encountered.</P>
14802<H2><A name="Warnings_nn8"></A>14.7 Message output format</H2>
14803<P> The output format for both warnings and errors can be selected for
14804 integration with your favourite IDE/editor. Editors and IDEs can
14805 usually parse error messages and if in the appropriate format will
14806 easily take you directly to the source of the error. The standard
14807 format is used by default except on Windows where the Microsoft format
14808 is used by default. These can be overridden using command line options,
14809 for example:</P>
14810<DIV class="shell">
14811<PRE>
14812$ swig -python -Fstandard example.i
14813example.i:4: Syntax error in input.
14814$ swig -python -Fmicrosoft example.i
14815example.i(4): Syntax error in input.
14816</PRE>
14817</DIV>
14818<H2><A name="Warnings_nn9"></A>14.8 Warning number reference</H2>
14819<H3><A name="Warnings_nn10"></A>14.8.1 Deprecated features (100-199)</H3>
14820<UL>
14821<LI>101. Deprecated <TT>%extern</TT> directive.</LI>
14822<LI>102. Deprecated <TT>%val</TT> directive.</LI>
14823<LI>103. Deprecated <TT>%out</TT> directive.</LI>
14824<LI>104. Deprecated <TT>%disabledoc</TT> directive.</LI>
14825<LI>105. Deprecated <TT>%enabledoc</TT> directive.</LI>
14826<LI>106. Deprecated <TT>%doconly</TT> directive.</LI>
14827<LI>107. Deprecated <TT>%style</TT> directive.</LI>
14828<LI>108. Deprecated <TT>%localstyle</TT> directive.</LI>
14829<LI>109. Deprecated <TT>%title</TT> directive.</LI>
14830<LI>110. Deprecated <TT>%section</TT> directive.</LI>
14831<LI>111. Deprecated <TT>%subsection</TT> directive.</LI>
14832<LI>112. Deprecated <TT>%subsubsection</TT> directive.</LI>
14833<LI>113. Deprecated <TT>%addmethods</TT> directive.</LI>
14834<LI>114. Deprecated <TT>%readonly</TT> directive.</LI>
14835<LI>115. Deprecated <TT>%readwrite</TT> directive.</LI>
14836<LI>116. Deprecated <TT>%except</TT> directive.</LI>
14837<LI>117. Deprecated <TT>%new</TT> directive.</LI>
14838<LI>118. Deprecated <TT>%typemap(except)</TT>.</LI>
14839<LI>119. Deprecated <TT>%typemap(ignore)</TT>.</LI>
14840<LI>120. Deprecated command line option (-c).</LI>
14841<LI>121. Deprecated <TT>%name</TT> directive.</LI>
14842</UL>
14843<H3><A name="Warnings_nn11"></A>14.8.2 Preprocessor (200-299)</H3>
14844<UL>
14845<LI>201. Unable to find 'filename'.</LI>
14846<LI>202. Could not evaluate 'expr'.</LI>
14847</UL>
14848<H3><A name="Warnings_nn12"></A>14.8.3 C/C++ Parser (300-399)</H3>
14849<UL>
14850<LI>301. <TT>class</TT> keyword used, but not in C++ mode.</LI>
14851<LI>302. Identifier '<EM>name</EM>' redefined (ignored).</LI>
14852<LI>303. <TT>%extend</TT> defined for an undeclared class '<EM>name</EM>
14853'.</LI>
14854<LI>304. Unsupported constant value (ignored).</LI>
14855<LI>305. Bad constant value (ignored).</LI>
14856<LI>306. '<EM>identifier</EM>' is private in this context.</LI>
14857<LI>307. Can't set default argument value (ignored)</LI>
14858<LI>308. Namespace alias '<EM>name</EM>' not allowed here. Assuming '<EM>
14859name</EM>'</LI>
14860<LI>309. [private | protected] inheritance ignored.</LI>
14861<LI>310. Template '<EM>name</EM>' was already wrapped as '<EM>name</EM>'
14862 (ignored)</LI>
14863<LI>311. Template partial specialization not supported.</LI>
14864<LI>312. Nested classes not currently supported (ignored).</LI>
14865<LI>313. Unrecognized extern type &quot;<EM>name</EM>&quot; (ignored).</LI>
14866<LI>314. '<EM>identifier</EM>' is a<EM> lang</EM> keyword.</LI>
14867<LI>315. Nothing known about '<EM>identifier</EM>'.</LI>
14868<LI>316. Repeated %module directive.</LI>
14869<LI>317. Specialization of non-template '<EM>name</EM>'.</LI>
14870<LI>318. Instantiation of template<EM> name</EM> is ambiguous. Using<EM>
14871 templ</EM> at<EM> file</EM>:<EM>line</EM></LI>
14872<LI>319. No access specifier given for base class<EM> name</EM>
14873 (ignored).</LI>
14874<LI>320. Explicit template instantiation ignored.</LI>
14875<LI>321.<EM> identifier</EM> conflicts with a built-in name.</LI>
14876<LI>322. Redundant redeclaration of '<EM>name</EM>'.</LI>
14877<LI>350. operator new ignored.</LI>
14878<LI>351. operator delete ignored.</LI>
14879<LI>352. operator+ ignored.</LI>
14880<LI>353. operator- ignored.</LI>
14881<LI>354. operator* ignored.</LI>
14882<LI>355. operator/ ignored.</LI>
14883<LI>356. operator% ignored.</LI>
14884<LI>357. operator^ ignored.</LI>
14885<LI>358. operator&amp; ignored.</LI>
14886<LI>359. operator| ignored.</LI>
14887<LI>360. operator~ ignored.</LI>
14888<LI>361. operator! ignored.</LI>
14889<LI>362. operator= ignored.</LI>
14890<LI>363. operator&lt; ignored.</LI>
14891<LI>364. operator&gt; ignored.</LI>
14892<LI>365. operator+= ignored.</LI>
14893<LI>366. operator-= ignored.</LI>
14894<LI>367. operator*= ignored.</LI>
14895<LI>368. operator/= ignored.</LI>
14896<LI>369. operator%= ignored.</LI>
14897<LI>370. operator^= ignored.</LI>
14898<LI>371. operator&amp;= ignored.</LI>
14899<LI>372. operator|= ignored.</LI>
14900<LI>373. operator&lt;&lt; ignored.</LI>
14901<LI>374. operator&gt;&gt;ignored.</LI>
14902<LI>375. operator&lt;&lt;= ignored.</LI>
14903<LI>376. operator&gt;&gt;= ignored.</LI>
14904<LI>377. operator== ignored.</LI>
14905<LI>378. operator!= ignored.</LI>
14906<LI>379. operator&lt;= ignored.</LI>
14907<LI>380. operator&gt;= ignored.</LI>
14908<LI>381. operator&amp;&amp; ignored.</LI>
14909<LI>382. operator|| ignored.</LI>
14910<LI>383. operator++ ignored.</LI>
14911<LI>384. operator-- ignored.</LI>
14912<LI>385. operator, ignored.</LI>
14913<LI>386. operator-&lt;* ignored.</LI>
14914<LI>387. operator-&lt; ignored.</LI>
14915<LI>388. operator() ignored.</LI>
14916<LI>389. operator[] ignored.</LI>
14917<LI>390. operator+ ignored (unary).</LI>
14918<LI>391. operator- ignored (unary).</LI>
14919<LI>392. operator* ignored (unary).</LI>
14920<LI>393. operator&amp; ignored (unary).</LI>
14921<LI>394. operator new[] ignored.</LI>
14922<LI>395. operator delete[] ignored.</LI>
14923</UL>
14924<H3><A name="Warnings_nn13"></A>14.8.4 Types and typemaps (400-499)</H3>
14925<UL>
14926<LI>401. Nothing known about class 'name'. Ignored.</LI>
14927<LI>402. Base class 'name' is incomplete.</LI>
14928<LI>403. Class 'name' might be abstract.</LI>
14929<LI>450. Deprecated typemap feature ($source/$target).</LI>
14930<LI>451. Setting const char * variable may leak memory.</LI>
14931<LI>452. Reserved</LI>
14932<LI>453. Can't apply (pattern). No typemaps are defined.</LI>
14933<LI>460. Unable to use type<EM> type</EM> as a function argument.</LI>
14934<LI>461. Unable to use return type<EM> type</EM> in function<EM> name</EM>
14935.</LI>
14936<LI>462. Unable to set variable of type<EM> type</EM>.</LI>
14937<LI>463. Unable to read variable of type<EM> type</EM>.</LI>
14938<LI>464. Unsupported constant value.</LI>
14939<LI>465. Unable to handle type<EM> type</EM>.</LI>
14940<LI>466. Unsupported variable type<EM> type</EM>.</LI>
14941<LI>467. Overloaded<EM> declaration</EM> not supported (no type checking
14942 rule for '<EM>type</EM>')</LI>
14943<LI>468. No 'throw' typemap defined for exception type<EM> type</EM></LI>
14944<LI>469. No or improper directorin typemap defined for<EM> type</EM></LI>
14945<LI>470. Thread/reentrant unsafe wrapping, consider returning by value
14946 instead.</LI>
14947<LI>471. Unable to use return type<EM> type</EM> in director method</LI>
14948</UL>
14949<H3><A name="Warnings_nn14"></A>14.8.5 Code generation (500-599)</H3>
14950<UL>
14951<LI>501. Overloaded declaration ignored.<EM> decl</EM></LI>
14952<LI>502. Overloaded constructor ignored.<EM> decl</EM></LI>
14953<LI>503. Can't wrap '<EM>identifier</EM>' unless renamed to a valid
14954 identifier.</LI>
14955<LI>504. Function<EM> name</EM> must have a return type.</LI>
14956<LI>505. Variable length arguments discarded.</LI>
14957<LI>506. Can't wrap varargs with keyword arguments enabled.</LI>
14958<LI>507. Adding native function<EM> name</EM> not supported (ignored).</LI>
14959<LI>508. Declaration of '<EM>name</EM>' shadows declaration accessible
14960 via operator-&gt;() at<EM> file:line</EM>.</LI>
14961<LI>509. Overloaded<EM> declaration</EM> is shadowed by<EM> declaration</EM>
14962 at<EM> file</EM>:<EM>line</EM>.</LI>
14963<LI>510. Friend function '<EM>name</EM>' ignored.</LI>
14964<LI>511. Can't use keyword arguments with overloaded functions.</LI>
14965<LI>512. Overloaded<EM> declaration</EM> const ignored. Non-const method
14966 at<EM> file</EM>:<EM>line</EM> used.</LI>
14967<LI>513. Can't generate wrappers for unnamed struct/class.</LI>
14968<LI>514.</LI>
14969<LI>515.</LI>
14970<LI>516. Overloaded method<EM> declaration</EM> ignored. Method<EM>
14971 declaration</EM> at<EM> file</EM>:<EM>line</EM> used.</LI>
14972</UL>
14973<H3><A name="Warnings_nn15"></A>14.8.6 Language module specific
14974 (800-899)</H3>
14975<UL>
14976<LI>801. Wrong name (corrected to '<EM>name</EM>'). (Ruby).</LI>
14977</UL>
14978<UL>
14979<LI>810. No jni typemap defined for<EM> type</EM> (Java).</LI>
14980<LI>811. No jtype typemap defined for<EM> type</EM> (Java).</LI>
14981<LI>812. No jstype typemap defined for<EM> type</EM> (Java).</LI>
14982<LI>813. Warning for<EM> classname</EM>: Base<EM> baseclass</EM>
14983 ignored. Multiple inheritance is not supported in Java. (Java).</LI>
14984<LI>814.</LI>
14985<LI>815. No javafinalize typemap defined for<EM> type</EM> (Java).</LI>
14986<LI>816. No javabody typemap defined for<EM> type</EM> (Java).</LI>
14987<LI>817. No javaout typemap defined for<EM> type</EM> (Java).</LI>
14988<LI>818. No javain typemap defined for<EM> type</EM> (Java).</LI>
14989<LI>819. No javadirectorin typemap defined for<EM> type</EM> (Java).</LI>
14990<LI>820. No javadirectorout typemap defined for<EM> type</EM> (Java).</LI>
14991<LI>821.</LI>
14992<LI>822. Covariant return types not supported in Java. Proxy method will
14993 return<EM> basetype</EM> (Java).</LI>
14994<LI>823. No javaconstruct typemap defined for<EM> type</EM> (Java).</LI>
14995<LI>824. Missing JNI descriptor in directorin typemap defined for<EM>
14996 type</EM> (Java).</LI>
14997</UL>
14998<UL>
14999<LI>830. No ctype typemap defined for<EM> type</EM> (C#).</LI>
15000<LI>831. No cstype typemap defined for<EM> type</EM> (C#).</LI>
15001<LI>832. No cswtype typemap defined for<EM> type</EM> (C#).</LI>
15002<LI>833. Warning for<EM> classname</EM>: Base<EM> baseclass</EM>
15003 ignored. Multiple inheritance is not supported in C#. (C#).</LI>
15004<LI>834.</LI>
15005<LI>835. No csfinalize typemap defined for<EM> type</EM> (C#).</LI>
15006<LI>836. No csbody typemap defined for<EM> type</EM> (C#).</LI>
15007<LI>837. No csout typemap defined for<EM> type</EM> (C#).</LI>
15008<LI>838. No csin typemap defined for<EM> type</EM> (C#).</LI>
15009<LI>839.</LI>
15010<LI>840.</LI>
15011<LI>841.</LI>
15012<LI>842. Covariant return types not supported in C#. Proxy method will
15013 return<EM> basetype</EM> (C#).</LI>
15014<LI>843. No csconstruct typemap defined for<EM> type</EM> (C#).</LI>
15015<LI>844. C# exception may not be thrown - no $excode or excode attribute
15016 in<EM> typemap</EM> typemap. (C#).</LI>
15017<LI>845. Unmanaged code contains a call to a
15018 SWIG_CSharpSetPendingException method and C# code does not handle
15019 pending exceptions via the canthrow attribute. (C#).</LI>
15020</UL>
15021<UL>
15022<LI>870. Warning for<EM> classname</EM>: Base<EM> baseclass</EM>
15023 ignored. Multiple inheritance is not supported in Php4. (Php4).</LI>
15024</UL>
15025<H3><A name="Warnings_nn16"></A>14.8.7 User defined (900-999)</H3>
15026<P> These numbers can be used by your own application.</P>
15027<H2><A name="Warnings_nn17"></A>14.9 History</H2>
15028<P> The ability to control warning messages was first added to
15029 SWIG-1.3.12.</P>
15030<HR NOSHADE>
15031<H1><A name="Modules"></A>15 Working with Modules</H1>
15032
15033<!-- INDEX -->
15034<DIV class="sectiontoc">
15035<UL>
15036<LI><A href="#Modules_nn2">The SWIG runtime code</A></LI>
15037<LI><A href="#external_run_time">External access to the runtime</A></LI>
15038<LI><A href="#Modules_nn4">A word of caution about static libraries</A></LI>
15039<LI><A href="#Modules_nn5">References</A></LI>
15040<LI><A href="#Modules_nn6">Reducing the wrapper file size</A></LI>
15041</UL>
15042</DIV>
15043<!-- INDEX -->
15044<P> When first working with SWIG, users commonly start by creating a
15045 single module. That is, you might define a single SWIG interface that
15046 wraps some set of C/C++ code. You then compile all of the generated
15047 wrapper code into a module and use it. For large applications, however,
15048 this approach is problematic---the size of the generated wrapper code
15049 can be rather large. Moreover, it is probably easier to manage the
15050 target language interface when it is broken up into smaller pieces.</P>
15051<P> This chapter describes the problem of using SWIG in programs where
15052 you want to create a collection of modules.</P>
15053<H2><A name="Modules_nn2"></A>15.1 The SWIG runtime code</H2>
15054<P> Many of SWIG's target languages generate a set of functions commonly
15055 known as the &quot;SWIG runtime.&quot; These functions are primarily related to
15056 the runtime type system which checks pointer types and performs other
15057 tasks such as proper casting of pointer values in C++. As a general
15058 rule, the statically typed target languages, such as Java, use the
15059 language's built in static type checking and have no need for a SWIG
15060 runtime. All the dynamically typed / interpreted languages rely on the
15061 SWIG runtime.</P>
15062<P> The runtime functions are private to each SWIG-generated module.
15063 That is, the runtime functions are declared with &quot;static&quot; linkage and
15064 are visible only to the wrapper functions defined in that module. The
15065 only problem with this approach is that when more than one SWIG module
15066 is used in the same application, those modules often need to share type
15067 information. This is especially true for C++ programs where SWIG must
15068 collect and share information about inheritance relationships that
15069 cross module boundaries.</P>
15070<P> To solve the problem of sharing information across modules, a
15071 pointer to the type information is stored in a global variable in the
15072 target language namespace. During module initialization, type
15073 information is loaded into the global data structure of type
15074 information from all modules.</P>
15075<P> This can present a problem with threads. If two modules try and load
15076 at the same time, the type information can become corrupt. SWIG
15077 currently does not provide any locking, and if you use threads, you
15078 must make sure that modules are loaded serially. Be careful if you use
15079 threads and the automatic module loading that some scripting languages
15080 provide. One solution is to load all modules before spawning any
15081 threads.</P>
15082<H2><A name="external_run_time"></A>15.2 External access to the runtime</H2>
15083<P>As described in <A href="#runtime_type_checker">The run-time type
15084 checker</A>, the functions <TT>SWIG_TypeQuery</TT>, <TT>
15085SWIG_NewPointerObj</TT>, and others sometimes need to be called. Calling
15086 these functions from a typemap is supported, since the typemap code is
15087 embedded into the <TT>_wrap.c</TT> file, which has those declerations
15088 available. If you need to call the SWIG run-time functions from another
15089 C file, there is one header you need to include. To generate the header
15090 that needs to be included, run the following command:<DIV class="code">
15091<PRE>
15092$ swig -python -external-runtime &lt;filename&gt;
15093</PRE>
15094</DIV></P>
15095<P>The filename argument is optional and if it is not passed, then the
15096 default filename will be something like <TT>swigpyrun.h</TT>, depending
15097 on the language. This header file should be treated like any of the
15098 other _wrap.c output files, and should be regenerated when the _wrap
15099 files are. After including this header, your code will be able to call <TT>
15100SWIG_TypeQuery</TT>, <TT>SWIG_NewPointerObj</TT>, <TT>SWIG_ConvertPtr</TT>
15101 and others. The exact argument paramaters for these functions might
15102 differ between language modules; please check the language module
15103 chapters for more information.</P>
15104<P>Inside this header the functions are declared static and are included
15105 inline into the file, and thus the file does not need to be linked
15106 against any SWIG libraries or code (you might still need to link
15107 against the language libraries like libpython-2.3). Data is shared
15108 between this file and the _wrap.c files through a global variable in
15109 the scripting language. It is also possible to copy this header file
15110 along with the generated wrapper files into your own package, so that
15111 you can distribute a package that can be compiled without SWIG
15112 installed (this works because the header file is self contained, and
15113 does not need to link with anything).</P>
15114<H2><A name="Modules_nn4"></A>15.3 A word of caution about static
15115 libraries</H2>
15116<P> When working with multiple SWIG modules, you should take care not to
15117 use static libraries. For example, if you have a static library <TT>
15118libfoo.a</TT> and you link a collection of SWIG modules with that
15119 library, each module will get its own private copy of the library code
15120 inserted into it. This is very often<B> NOT</B> what you want and it
15121 can lead to unexpected or bizarre program behavior. When working with
15122 dynamically loadable modules, you should try to work exclusively with
15123 shared libaries.</P>
15124<H2><A name="Modules_nn5"></A>15.4 References</H2>
15125<P> Due to the complexity of working with shared libraries and multiple
15126 modules, it might be a good idea to consult an outside reference. John
15127 Levine's &quot;Linkers and Loaders&quot; is highly recommended.</P>
15128<H2><A name="Modules_nn6"></A>15.5 Reducing the wrapper file size</H2>
15129<P> Using multiple modules with the <TT>%import</TT> directive is the
15130 most common approach to modularising large projects. In this way a
15131 number of different wrapper files can be generated, thereby avoiding
15132 the generation of a single large wrapper file. There are a couple of
15133 alternative solutions for reducing the size of a wrapper file through
15134 the use of command line options and features.</P>
15135<P><B> -fcompact</B>
15136<BR> This command line option will compact the size of the wrapper file
15137 without changing the code generated into the wrapper file. It simply
15138 removes blank lines and joins lines of code together. This is useful
15139 for compilers that have a maximum file size that can be handled.</P>
15140<P><B> -fvirtual</B>
15141<BR> This command line option will remove the generation of superfluous
15142 virtual method wrappers. Consider the following inheritance hierarchy:</P>
15143<DIV class="code">
15144<PRE>
15145struct Base {
15146 virtual void method();
15147 ...
15148};
15149
15150struct Derived : Base {
15151 virtual void method();
15152 ...
15153};
15154</PRE>
15155</DIV>
15156<P> Normally wrappers are generated for both methods, whereas this
15157 command line option will suppress the generation of a wrapper for <TT>
15158Derived::method</TT>. Normal polymorphic behaviour remains as <TT>
15159Derived::method</TT> will still be called should you have a <TT>Derived</TT>
15160 instance and call the wrapper for <TT>Base::method</TT>.</P>
15161<P><B> %feature(&quot;compactdefaultargs&quot;)</B>
15162<BR> This feature can reduce the number of wrapper methods when wrapping
15163 methods with default arguments. The section on <A href="#SWIGPlus_default_args">
15164default arguments</A> discusses the feature and it's limitations.</P>
15165<HR NOSHADE>
15166<H1><A name="CSharp"></A>16 SWIG and C#</H1>
15167
15168<!-- INDEX -->
15169<DIV class="sectiontoc">
15170<UL>
15171<LI><A href="#csharp_introduction">Introduction</A></LI>
15172<LI><A href="#csharp_differences_java">Differences to the Java module</A>
15173</LI>
15174<LI><A href="#csharp_exceptions">C# Exceptions</A>
15175<UL>
15176<LI><A href="#csharp_exception_example_check_typemap">C# exception
15177 example using &quot;check&quot; typemap</A></LI>
15178<LI><A href="#csharp_exception_example_percent_exception">C# exception
15179 example using %exception</A></LI>
15180<LI><A href="#csharp_exception_example_exception_specifications">C#
15181 exception example using exception specifications</A></LI>
15182<LI><A href="#csharp_custom_application_exception">Custom C#
15183 ApplicationException example</A></LI>
15184</UL>
15185</LI>
15186</UL>
15187</DIV>
15188<!-- INDEX -->
15189<H2><A name="csharp_introduction"></A>16.1 Introduction</H2>
15190<P> The purpose of the C# module is to offer an automated way of
15191 accessing existing C/C++ code from .NET languages. The wrapper code
15192 implementation uses C# and the Platform Invoke (PInvoke) interface to
15193 access natively compiled C/C++ code. The PInvoke interface has been
15194 chosen over Microsoft's Managed C++ interface as it is portable to both
15195 Microsoft Windows and non-Microsoft platforms. PInvoke is part of the
15196 ECMA/ISO C# specification. It is also better suited for robust
15197 production environments due to the Managed C++ flaw called the <A href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dv_vstechart/html/vcconMixedDLLLoadingProblem.asp">
15198Mixed DLL Loading Problem</A>. Swig C# works equally well on
15199 non-Microsoft operating systems such as Linux, Solaris and Apple Mac
15200 using <A href="http://www.mono-project.com/">Mono</A> and <A href="http://www.dotgnu.org/pnet.html">
15201Portable.NET</A>.</P>
15202<P> To get the most out of this chapter an understanding of interop is
15203 required. The <A href="http://msdn.microsoft.com">Microsoft Developer
15204 Network (MSDN)</A> has a good reference guide in a section titled
15205 &quot;Interop Marshaling&quot;. Monodoc, available from the Mono project, has a
15206 very useful section titled <A href="http://www.mono-project.com/Interop_with_Native_Libraries">
15207Interop with native libraries</A>.</P>
15208<H2><A name="csharp_differences_java"></A>16.2 Differences to the Java
15209 module</H2>
15210<P> The C# module is very similar to the Java module, so until some more
15211 complete documentation has been written, please use the <A href="#Java">
15212Java documentation</A> as a guide to using SWIG with C#. The rest of
15213 this section should be read in conjunction with the Java documentation
15214 as it lists the main differences.</P>
15215<P> Director support (virtual method callbacks into C#) has not yet been
15216 implemented and is the main missing feature compared to Java. Less of
15217 the STL is supported and there are also a few minor utility typemaps in
15218 the various.i library which are missing.</P>
15219<P> The most noteable differences to Java are the following:</P>
15220<UL>
15221<LI> When invoking SWIG use the <TT>-csharp</TT> command line option
15222 instead of <TT>-java</TT>.</LI>
15223<LI> The <TT>-package</TT> command line option does not exist.</LI>
15224<LI> The <TT>-namespace &lt;name&gt;</TT> commandline option will generate all
15225 code into the namespace specified by <TT>&lt;name&gt;</TT>.</LI>
15226<LI> The <TT>-dllimport &lt;name&gt;</TT> commandline option specifies the
15227 name of the DLL for the <TT>DllImport</TT> attribute for every PInvoke
15228 method. If this commandline option is not given, the <TT>DllImport</TT>
15229 DLL name is the same as the module name. This option is useful for when
15230 one wants to invoke SWIG multiple times on different modules, yet
15231 compile all the resulting code into a single DLL.</LI>
15232<LI> C/C++ variables are wrapped with C# properties and not JavaBean
15233 style getters and setters.</LI>
15234<LI> Global constants are generated into the module class. There is no
15235 constants interface.</LI>
15236<LI> There is no implementation for type unsafe enums - not deemed
15237 necessary.</LI>
15238<LI> The default enum wrapping approach is proper C# enums, not typesafe
15239 enums.
15240<BR> Note that %csconst(0) will be ignored when wrapping C/C++ enums
15241 with proper C# enums. This is because C# enum items must be initialised
15242 from a compile time constant. If an enum item has an initialiser and
15243 the initialiser doesn't compile as C# code, then the %csconstvalue
15244 directive must be used as %csconst(0) will have no effect. If it was
15245 used, it would generate an illegal runtime initialisation via a PInvoke
15246 call.</LI>
15247<LI> C# doesn't support the notion of throws clauses. Therefore there is
15248 no 'throws' typemap attribute support for adding exception classes to a
15249 throws clause. Likewise there is no need for an equivalent to <TT>
15250%javaexception</TT>. In fact, throwing C# exceptions works quite
15251 differently, see <A href="#csharp_exceptions">C# Exceptions&gt;</A> below.</LI>
15252<LI>
15253<P>Typemap equivalent names:</P>
15254<DIV class="code">
15255<PRE>
15256jni -&gt; ctype
15257jtype -&gt; imtype
15258jstype -&gt; cstype
15259javain -&gt; csin
15260javaout -&gt; csout
15261javainterfaces -&gt; csinterfaces and csinterfaces_derived
15262javabase -&gt; csbase
15263javaclassmodifiers -&gt; csclassmodifiers
15264javacode -&gt; cscode
15265javaimports -&gt; csimports
15266javabody -&gt; csbody
15267javafinalize -&gt; csfinalize
15268javadestruct -&gt; csdestruct
15269javadestruct_derived -&gt; csdestruct_derived
15270</PRE>
15271</DIV></LI>
15272<LI>
15273<P>Additional typemaps:</P>
15274<DIV class="code">
15275<PRE>
15276csvarin C# code property set typemap
15277csvarout C# code property get typemap
15278csattributes C# attributes for attaching to proxy classes/enums
15279</PRE>
15280</DIV></LI>
15281<LI>
15282<P>Feature equivalent names:</P>
15283<DIV class="code">
15284<PRE>
15285%javaconst -&gt; %csconst
15286%javaconstvalue -&gt; %csconstvalue
15287%javamethodmodifiers -&gt; %csmethodmodifiers
15288</PRE>
15289</DIV></LI>
15290<LI>
15291<P>Pragma equivalent names:</P>
15292<DIV class="code">
15293<PRE>
15294%pragma(java) -&gt; %pragma(csharp)
15295jniclassbase -&gt; imclassbase
15296jniclassclassmodifiers -&gt; imclassclassmodifiers
15297jniclasscode -&gt; imclasscode
15298jniclassimports -&gt; imclassimports
15299jniclassinterfaces -&gt; imclassinterfaces
15300</PRE>
15301</DIV></LI>
15302<LI>
15303<P>Special variable equivalent names:</P>
15304<DIV class="code">
15305<PRE>
15306$javaclassname -&gt; $csclassname
15307$javainput -&gt; $csinput
15308$jnicall -&gt; $imcall
15309</PRE>
15310</DIV></LI>
15311<LI>
15312<P> The intermediary classname has <TT>PINVOKE</TT> appended after the
15313 module name instead of <TT>JNI</TT>, for example <TT>modulenamePINVOKE</TT>
15314.</P>
15315</LI>
15316<LI>
15317<P> Support for asymmetric type marshalling. The 'ctype', 'imtype' and
15318 'cstype' typemaps support an optional <TT>out</TT> attribute which is
15319 used for output types. If this typemap attribute is specified, then the
15320 type specified in the attribute is used for output types and the type
15321 specified in the typemap itself is used for the input type. If this
15322 typemap attribute is not specified, then the type used for both input
15323 and output is the type specified in the typemap. An example shows that <TT>
15324char *</TT> could be marshalled in different ways,</P>
15325<DIV class="code">
15326<PRE>
15327%typemap(imtype, out=&quot;IntPtr&quot;) char * &quot;string&quot;
15328char * function(char *);
15329</PRE>
15330</DIV>
15331<P> The output type is thus IntPtr and the input type is string. The
15332 resulting intermediary C# code is:</P>
15333<DIV class="code">
15334<PRE>
15335public static extern IntPtr function(string jarg1);
15336</PRE>
15337</DIV></LI>
15338<LI>
15339<P> Support for type attributes. The 'imtype' and 'cstype' typemaps can
15340 have an optional <TT>inattributes</TT> and <TT>outattributes</TT>
15341 typemap attribute. There are C# attributes and typemap attributes,
15342 don't get confused!! The C# attributes specified in these typemap
15343 attributes are generated wherever the type is used in the C# wrappers.
15344 These can be used to specify any C# attribute associated with a C/C++
15345 type, but are more typically used for the C# <TT>MarshalAs</TT>
15346 attribute. For example:</P>
15347<DIV class="code">
15348<PRE>
15349%typemap(imtype,
15350 inattributes=&quot;[MarshalAs(UnmanagedType.LPStr)]&quot;,
15351 outattributes=&quot;[return: MarshalAs(UnmanagedType.LPStr)]&quot;) const char * &quot;String&quot;
15352
15353const char * GetMsg() {}
15354void SetMsg(const char *msg) {}
15355</PRE>
15356</DIV>
15357<P> The intermediary class will then have the marshalling as specified
15358 by everything in the 'imtype' typemap:</P>
15359<DIV class="code">
15360<PRE>
15361class examplePINVOKE {
15362 ...
15363 [DllImport(&quot;example&quot;, EntryPoint=&quot;CSharp_GetMsg&quot;)]
15364 [return: MarshalAs(UnmanagedType.LPStr)]
15365 public static extern String GetMsg();
15366
15367 [DllImport(&quot;example&quot;, EntryPoint=&quot;CSharp_SetMsg&quot;)]
15368 public static extern void SetMsg([MarshalAs(UnmanagedType.LPStr)]String jarg1);
15369}
15370</PRE>
15371</DIV>
15372<P> Note that the <TT>DllImport</TT> attribute is always generated,
15373 irrespective of any additional attributes specified.</P>
15374<P> These attributes are associated with the C/C++ parameter type or
15375 return type, which is subtely different to the attribute features and
15376 typemaps covered next. Note that all these different C# attributes can
15377 be combined so that a method has more than one attribute.</P>
15378</LI>
15379<LI>
15380<P> Support for attaching C# attributes to wrapped methods and
15381 variables. This is done using the <TT>%csattributes</TT> feature, see <A
15382href="#features">%feature directives</A>. Note that C# attributes are
15383 attached to proxy classes and enums using the <TT>csattributes</TT>
15384 typemap. For example, imagine we have a custom attribute class, <TT>
15385ThreadSafeAttribute</TT>, for labelling thread safety. The following
15386 SWIG code shows how to attach this C# attribute to some methods and the
15387 class declaration itself:</P>
15388<DIV class="code">
15389<PRE>
15390%typemap(csattributes) AClass &quot;[ThreadSafe]&quot;
15391%csattributes AClass::AClass(double d) &quot;[ThreadSafe(false)]&quot;
15392%csattributes AClass::AMethod() &quot;[ThreadSafe(true)]&quot;
15393
15394%inline %{
15395class AClass {
15396public:
15397 AClass(double a) {}
15398 void AMethod() {}
15399};
15400%}
15401</PRE>
15402</DIV>
15403<P> will generate a C# proxy class:</P>
15404<DIV class="code">
15405<PRE>
15406[ThreadSafe]
15407public class AClass : IDisposable {
15408 ...
15409 [ThreadSafe(false)]
15410 public AClass(double a) ...
15411
15412 [ThreadSafe(true)]
15413 public void AMethod() ...
15414}
15415</PRE>
15416</DIV>
15417<P> If C# attributes need adding to the <TT>set</TT> or <TT>get</TT>
15418 part of C# properties, when wrapping C/C++ variables, they can be added
15419 using the 'csvarin' and 'csvarout' typemaps respectively.</P>
15420</LI>
15421<LI>
15422<P> The <TT>%csmethodmodifiers</TT> feature can also be applied to
15423 variables as well as methods. In addition to the default <TT>public</TT>
15424 modifier that SWIG generates when <TT>%csmethodmodifiers</TT> is not
15425 specified, the feature will also replace the <TT>virtual</TT>/<TT>new</TT>
15426/<TT>override</TT> modifiers that SWIG thinks is appropriate. This
15427 feature is useful for some obscure cases where SWIG might get the <TT>
15428virtual</TT>/<TT>new</TT>/<TT>override</TT> modifiers incorrect, for
15429 example with multiple inheritance.</P>
15430</LI>
15431</UL>
15432<P><B> <TT>$dllimport</TT></B>
15433<BR> This is a C# only special variable that can be used in typemaps,
15434 pragmas, features etc. The special variable will get translated into
15435 the value specified by the <TT>-dllimport</TT> commandline option if
15436 specified, otherwise it is equivalent to the<B> $module</B> special
15437 variable.</P>
15438<P> The directory <TT>Examples/csharp</TT> has a number of simple
15439 examples. Visual Studio .NET 2003 solution and project files are
15440 available for compiling with the Microsoft .NET C# compiler on Windows.
15441 If your SWIG installation went well on a Unix environment and your C#
15442 compiler was detected, you should be able to type <TT>make</TT> in each
15443 example directory, then <TT>ilrun runme.exe</TT> (Portable.NET C#
15444 compiler) or <TT>mono runme.exe</TT> (Mono C# compiler) to run the
15445 examples. Windows users can also get the examples working using a <A href="http://www.cygwin.com">
15446Cygwin</A> or <A href="http://www.mingw.org">MinGW</A> environment for
15447 automatic configuration of the example makefiles. Any one of the three
15448 C# compilers (Portable.NET, Mono or Microsoft) can be detected from
15449 within a Cygwin or Mingw environment if installed in your path.</P>
15450<H2><A name="csharp_exceptions"></A>16.3 C# Exceptions</H2>
15451<P> It is possible to throw a C# Exception from C/C++ code. SWIG already
15452 provides the framework for throwing C# exceptions if it is able to
15453 detect that a C++ exception could be thrown. Automatically detecting
15454 that a C++ exception could be thrown is only possible when a C++
15455 exception specification is used, see <A href="#SWIGPlus_exception_specifications">
15456Exception specifications</A>. The <A href="#exception">Exception
15457 handling with %exception</A> section details the <TT>%exception</TT>
15458 feature. Customised code for handling exceptions with or without a C++
15459 exception specification is possible and the details follow. However
15460 anyone wishing to do this should be familiar with the contents of the
15461 sections referred to above.</P>
15462<P> Unfortunately a C# exception cannot simply be thrown from unmanaged
15463 code for a variety of reasons. Most noteably being that throwing a C#
15464 exception results in exceptions being thrown across the C PInvoke
15465 interface and C does not understand exceptions. The design revolves
15466 around a C# exception being constructed and stored as a pending
15467 exception, to be thrown only when the unmanaged code has completed.
15468 Implementing this is a tad involved and there are thus some unusual
15469 typemap constructs. Some practical examples follow and they should be
15470 read in conjunction with the rest of this section.</P>
15471<P> First some details about the design that must be followed. Each
15472 typemap or feature that generates<B> unmanaged code</B> supports an
15473 attribute called <TT>canthrow</TT>. This is simply a flag which when
15474 set indicates that the code in the typemap/feature has code which might
15475 want to throw a C# exception. The code in the typemap/feature can then
15476 raise a C# exception by calling one of the C functions, <TT>
15477SWIG_CSharpSetPendingException()</TT> or <TT>
15478SWIG_CSharpSetPendingExceptionArgument()</TT>. When called, the function
15479 makes a callback into the managed world via a delegate. The callback
15480 creates and stores an exception ready for throwing when the unmanaged
15481 code has finished. The typemap/feature unmanaged code is then expected
15482 to force an immediate return from the unmanaged wrapper function, so
15483 that the pending managed exception can then be thrown. The support code
15484 has been carefully designed to be efficient as well as thread-safe.
15485 However to achieve the goal of efficiency requires some optional code
15486 generation in the<B> managed code</B> typemaps. Code to check for
15487 pending exceptions is generated if and only if the unmanaged code has
15488 code to set a pending exception, that is if the <TT>canthrow</TT>
15489 attribute is set. The optional managed code is generated using the <TT>
15490excode</TT> typemap attribute and <TT>$excode</TT> special variable in
15491 the relevant managed code typemaps. Simply, if any relevant unmanaged
15492 code has the <TT>canthrow</TT> attribute set, then any occurrences of <TT>
15493$excode</TT> is replaced with the code in the <TT>excode</TT> attribute.
15494 If the <TT>canthrow</TT> attribute is not set, then any occurrences of <TT>
15495$excode</TT> are replaced with nothing.</P>
15496<P> The prototypes for the <TT>SWIG_CSharpSetPendingException()</TT> and
15497 <TT>SWIG_CSharpSetPendingExceptionArgument()</TT> functions are</P>
15498<DIV class="code">
15499<PRE>
15500static void SWIG_CSharpSetPendingException(SWIG_CSharpExceptionCodes code,
15501 const char *msg);
15502
15503static void SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpExceptionArgumentCodes code,
15504 const char *msg,
15505 const char *param_name);
15506</PRE>
15507</DIV>
15508<P> The first parameter defines which .NET exceptions can be thrown:</P>
15509<DIV class="code">
15510<PRE>
15511typedef enum {
15512 SWIG_CSharpApplicationException,
15513 SWIG_CSharpArithmeticException,
15514 SWIG_CSharpDivideByZeroException,
15515 SWIG_CSharpIndexOutOfRangeException,
15516 SWIG_CSharpInvalidOperationException,
15517 SWIG_CSharpIOException,
15518 SWIG_CSharpNullReferenceException,
15519 SWIG_CSharpOutOfMemoryException,
15520 SWIG_CSharpOverflowException,
15521 SWIG_CSharpSystemException
15522} SWIG_CSharpExceptionCodes;
15523
15524typedef enum {
15525 SWIG_CSharpArgumentException,
15526 SWIG_CSharpArgumentNullException,
15527 SWIG_CSharpArgumentOutOfRangeException,
15528} SWIG_CSharpExceptionArgumentCodes;
15529</PRE>
15530</DIV>
15531<P> where, for example, <TT>SWIG_CSharpApplicationException</TT>
15532 corresponds to the .NET exception, <TT>ApplicationException</TT>. The <TT>
15533msg</TT> and <TT>param_name</TT> parameters contain the C# exception
15534 message and parameter name associated with the exception.</P>
15535<P> The <TT>%exception</TT> feature in C# has the <TT>canthrow</TT>
15536 attribute set. The <TT>%csnothrowexception</TT> feature is like <TT>
15537%exception</TT>, but it does not have the <TT>canthrow</TT> attribute
15538 set so should only be used when a C# exception is not created.</P>
15539<H3><A name="csharp_exception_example_check_typemap"></A>16.3.1 C#
15540 exception example using &quot;check&quot; typemap</H3>
15541<P> Lets say we have the following simple C++ method:</P>
15542<DIV class="code">
15543<PRE>
15544void positivesonly(int number);
15545</PRE>
15546</DIV>
15547<P> and we want to check that the input <TT>number</TT> is always
15548 positive and if not throw a C# <TT>ArgumentOutOfRangeException</TT>.
15549 The &quot;check&quot; typemap is designed for checking input parameters. Below
15550 you will see the <TT>canthrow</TT> attribute is set because the code
15551 contains a call to <TT>SWIG_CSharpSetPendingExceptionArgument()</TT>.
15552 The full example follows:</P>
15553<DIV class="code">
15554<PRE>
15555%module example
15556
15557%typemap(check, canthrow=1) int number %{
15558if ($1 &lt; 0) {
15559 SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentOutOfRangeException,
15560 &quot;only positive numbers accepted&quot;, &quot;number&quot;);
15561 return $null;
15562}
15563// SWIGEXCODE is a macro used by many other csout typemaps
15564%define SWIGEXCODE
15565 &quot;\n if ($modulePINVOKE.SWIGPendingException.Pending)&quot;
15566 &quot;\n throw $modulePINVOKE.SWIGPendingException.Retrieve();&quot;
15567%enddef
15568%typemap(csout, excode=SWIGEXCODE) void {
15569 $imcall;$excode
15570 }
15571%}
15572
15573%inline %{
15574
15575void positivesonly(int number) {
15576}
15577
15578%}
15579</PRE>
15580</DIV>
15581<P> When the following C# code is executed:</P>
15582<DIV class="code">
15583<PRE>
15584public class runme {
15585 static void Main() {
15586 example.positivesonly(-1);
15587 }
15588}
15589</PRE>
15590</DIV>
15591<P> The exception is thrown:</P>
15592<DIV class="code">
15593<PRE>
15594Unhandled Exception: System.ArgumentOutOfRangeException: only positive numbers accepted
15595Parameter name: number
15596in &lt;0x00034&gt; example:positivesonly (int)
15597in &lt;0x0000c&gt; runme:Main ()
15598</PRE>
15599</DIV>
15600<P> Now let's analyse the generated code to gain a fuller understanding
15601 of the typemaps. The generated unmanaged C++ code is:</P>
15602<DIV class="code">
15603<PRE>
15604SWIGEXPORT void SWIGSTDCALL CSharp_positivesonly(int jarg1) {
15605 int arg1 ;
15606
15607 arg1 = (int)jarg1;
15608
15609 if (arg1 &lt; 0) {
15610 SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentOutOfRangeException,
15611 &quot;only positive numbers accepted&quot;, &quot;number&quot;);
15612 return ;
15613 }
15614
15615 positivesonly(arg1);
15616
15617}
15618</PRE>
15619</DIV>
15620<P> This largely comes from the &quot;check&quot; typemap. The managed code in the
15621 module class is:</P>
15622<DIV class="code">
15623<PRE>
15624public class example {
15625 public static void positivesonly(int number) {
15626 examplePINVOKE.positivesonly(number);
15627 if (examplePINVOKE.SWIGPendingException.Pending)
15628 throw examplePINVOKE.SWIGPendingException.Retrieve();
15629 }
15630
15631}
15632</PRE>
15633</DIV>
15634<P> This comes largely from the &quot;csout&quot; typemap.</P>
15635<P> The &quot;csout&quot; typemap is the same as the default void &quot;csout&quot; typemap
15636 so is not strictly necessary for the example. However, it is shown to
15637 demonstrate what managed output code typemaps should contain, that is,
15638 a <TT>$excode</TT> special variable and an <TT>excode</TT> attribute.
15639 Also note that <TT>$excode</TT> is expanded into the code held in the <TT>
15640excode</TT> attribute. The <TT>$imcall</TT> as always expands into <TT>
15641examplePINVOKE.positivesonly(number)</TT>. The exception support code in
15642 the intermediary class, <TT>examplePINVOKE</TT>, is not shown, but is
15643 contained within the inner classes, <TT>SWIGPendingException</TT> and <TT>
15644SWIGExceptionHelper</TT> and is always generated. These classes can be
15645 seen in any of the generated wrappers. However, all that is required of
15646 a user is as demonstrated in the &quot;csin&quot; typemap above. That is, is to
15647 check <TT>SWIGPendingException.Pending</TT> and to throw the exception
15648 returned by <TT>SWIGPendingException.Retrieve()</TT>.</P>
15649<P> If the &quot;check&quot; typemap did not exist, then the following module
15650 class would instead be generated:</P>
15651<DIV class="code">
15652<PRE>
15653public class example {
15654 public static void positivesonly(int number) {
15655 examplePINVOKE.positivesonly(number);
15656 }
15657
15658}
15659</PRE>
15660</DIV>
15661<P> Here we see the pending exception checking code is omitted. In fact,
15662 the code above would be generated if the <TT>canthrow</TT> attribute
15663 was not in the &quot;check&quot; typemap, such as:</P>
15664<DIV class="code">
15665<PRE>
15666%typemap(check) int number %{
15667if ($1 &lt; 0) {
15668 SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentOutOfRangeException,
15669 &quot;only positive numbers accepted&quot;, &quot;number&quot;);
15670 return $null;
15671}
15672%}
15673</PRE>
15674</DIV>
15675<P> Note that if SWIG detects you have used <TT>
15676SWIG_CSharpSetPendingException()</TT> or <TT>
15677SWIG_CSharpSetPendingExceptionArgument()</TT> without setting the <TT>
15678canthrow</TT> attribute you will get a warning message similar to</P>
15679<DIV class="code">
15680<PRE>
15681example.i:21: Warning(845): Unmanaged code contains a call to a SWIG_CSharpSetPendingException
15682method and C# code does not handle pending exceptions via the canthrow attribute.
15683</PRE>
15684</DIV>
15685<P> Actually it will issue this warning for any function beginning with <TT>
15686SWIG_CSharpSetPendingException</TT>.</P>
15687<H3><A name="csharp_exception_example_percent_exception"></A>16.3.2 C#
15688 exception example using %exception</H3>
15689<P> Let's consider a similar, but more common example that throws a C++
15690 exception from within a wrapped function. We can use <TT>%exception</TT>
15691 as mentioned in <A href="#exception">Exception handling with %exception</A>
15692.</P>
15693<DIV class="code">
15694<PRE>
15695%exception negativesonly(int value) %{
15696try {
15697 $action
15698} catch (std::out_of_range e) {
15699 SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, e.what());
15700}
15701%}
15702
15703%inline %{
15704#include &lt;stdexcept&gt;
15705void negativesonly(int value) {
15706 if (value &gt;= 0)
15707 throw std::out_of_range(&quot;number should be negative&quot;);
15708}
15709%}
15710</PRE>
15711</DIV>
15712<P> The generated unmanaged code this time catches the C++ exception and
15713 converts it into a C# <TT>ApplicationException</TT>.</P>
15714<DIV class="code">
15715<PRE>
15716SWIGEXPORT void SWIGSTDCALL CSharp_negativesonly(int jarg1) {
15717 int arg1 ;
15718
15719 arg1 = (int)jarg1;
15720
15721 try {
15722 negativesonly(arg1);
15723
15724 } catch (std::out_of_range e) {
15725 SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, e.what());
15726 return ;
15727 }
15728
15729}
15730</PRE>
15731</DIV>
15732<P> The managed code generated does check for the pending exception as
15733 mentioned earlier as the C# version of <TT>%exception</TT> has the <TT>
15734canthrow</TT> attribute set by default:</P>
15735<DIV class="code">
15736<PRE>
15737 public static void negativesonly(int value) {
15738 examplePINVOKE.negativesonly(value);
15739 if (examplePINVOKE.SWIGPendingException.Pending)
15740 throw examplePINVOKE.SWIGPendingException.Retrieve();
15741 }
15742</PRE>
15743</DIV>
15744<H3><A name="csharp_exception_example_exception_specifications"></A>
1574516.3.3 C# exception example using exception specifications</H3>
15746<P> When C++ exception specifications are used, SWIG is able to detect
15747 that the method might throw an exception. By default SWIG will
15748 automatically generate code to catch the exception and convert it into
15749 a managed <TT>ApplicationException</TT>, as defined by the default
15750 &quot;throws&quot; typemaps. The following example has a user supplied &quot;throws&quot;
15751 typemap which is used whenever an exception specification contains a <TT>
15752std::out_of_range</TT>, such as the <TT>evensonly</TT> method below.</P>
15753<DIV class="code">
15754<PRE>
15755%typemap(throws, canthrow=1) std::out_of_range {
15756 SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentException, $1.what(), NULL);
15757 return $null;
15758}
15759
15760%inline %{
15761#include &lt;stdexcept&gt;
15762void evensonly(int input) throw (std::out_of_range) {
15763 if (input%2 != 0)
15764 throw std::out_of_range(&quot;number is not even&quot;);
15765}
15766%}
15767</PRE>
15768</DIV>
15769<P> Note that the type for the throws typemap is the type in the
15770 exception specification. SWIG generates a try catch block with the
15771 throws typemap code in the catch handler.</P>
15772<DIV class="code">
15773<PRE>
15774SWIGEXPORT void SWIGSTDCALL CSharp_evensonly(int jarg1) {
15775 int arg1 ;
15776
15777 arg1 = (int)jarg1;
15778 try {
15779 evensonly(arg1);
15780 }
15781 catch(std::out_of_range &amp;_e) {
15782 {
15783 SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentException, (&amp;_e)-&gt;what(), NULL);
15784 return ;
15785 }
15786 }
15787
15788}
15789</PRE>
15790</DIV>
15791<P> Multiple catch handlers are generated should there be more than one
15792 exception specifications declared.</P>
15793<H3><A name="csharp_custom_application_exception"></A>16.3.4 Custom C#
15794 ApplicationException example</H3>
15795<P> This example involves a user defined exception. The conventional
15796 .NET exception handling approach is to create a custom <TT>
15797ApplicationException</TT> and throw it in your application. The goal in
15798 this example is to convert the STL <TT>std::out_of_range</TT> exception
15799 into one of these custom .NET exceptions.</P>
15800<P> The default exception handling is quite easy to use as the <TT>
15801SWIG_CSharpSetPendingException()</TT> and <TT>
15802SWIG_CSharpSetPendingExceptionArgument()</TT> methods are provided by
15803 SWIG. However, for a custom C# exception, the boiler plate code that
15804 supports these functions needs replicating. In essence this consists of
15805 some C/C++ code and C# code. The C/C++ code can be generated into the
15806 wrapper file using the <TT>%insert(runtime)</TT> directive and the C#
15807 code can be generated into the intermediary class using the <TT>
15808imclasscode</TT> pragma as follows:</P>
15809<DIV class="code">
15810<PRE>
15811%insert(runtime) %{
15812 // Code to handle throwing of C# CustomApplicationException from C/C++ code.
15813 // The equivalent delegate to the callback, CSharpExceptionCallback_t, is CustomExceptionDelegate
15814 // and the equivalent customExceptionCallback instance is customDelegate
15815 typedef void (SWIGSTDCALL* CSharpExceptionCallback_t)(const char *);
15816 CSharpExceptionCallback_t customExceptionCallback = NULL;
15817
15818 extern &quot;C&quot; SWIGEXPORT
15819 void SWIGSTDCALL CustomExceptionRegisterCallback(CSharpExceptionCallback_t customCallback) {
15820 customExceptionCallback = customCallback;
15821 }
15822
15823 // Note that SWIG detects any method calls named starting with
15824 // SWIG_CSharpSetPendingException for warning 845
15825 static void SWIG_CSharpSetPendingExceptionCustom(const char *msg) {
15826 customExceptionCallback(msg);
15827 }
15828%}
15829
15830%pragma(csharp) imclasscode=%{
15831 class CustomExceptionHelper {
15832 // C# delegate for the C/C++ customExceptionCallback
15833 public delegate void CustomExceptionDelegate(string message);
15834 static CustomExceptionDelegate customDelegate =
15835 new CustomExceptionDelegate(SetPendingCustomException);
15836
15837 [DllImport(&quot;$dllimport&quot;, EntryPoint=&quot;CustomExceptionRegisterCallback&quot;)]
15838 public static extern
15839 void CustomExceptionRegisterCallback(CustomExceptionDelegate customCallback);
15840
15841 static void SetPendingCustomException(string message) {
15842 SWIGPendingException.Set(new CustomApplicationException(message));
15843 }
15844
15845 static CustomExceptionHelper() {
15846 CustomExceptionRegisterCallback(customDelegate);
15847 }
15848 }
15849 static CustomExceptionHelper exceptionHelper = new CustomExceptionHelper();
15850%}
15851</PRE>
15852</DIV>
15853<P> The method stored in the C# delegate instance, <TT>customDelegate</TT>
15854 is what gets called by the C/C++ callback. However, the equivalent to
15855 the C# delegate, that is the C/C++ callback, needs to be assigned
15856 before any unmanaged code is executed. This is achieved by putting the
15857 initialisation code in the intermediary class. Recall that the
15858 intermediary class contains all the PInvoke methods, so the static
15859 variables in the intermediary class will be initialised before any of
15860 the PInvoke methods in this class are called. The <TT>exceptionHelper</TT>
15861 static variable ensures the C/C++ callback is initialised with the
15862 value in <TT>customDelegate</TT> by calling the <TT>
15863CustomExceptionRegisterCallback</TT> method in the <TT>
15864CustomExceptionHelper</TT> static constructor. Once this has been done,
15865 unmanaged code can make callbacks into the managed world as <TT>
15866customExceptionCallback</TT> will be initialised with a valid
15867 callback/delegate. Any calls to <TT>
15868SWIG_CSharpSetPendingExceptionCustom()</TT> will make the callback to
15869 create the pending exception in the same way that <TT>
15870SWIG_CSharpSetPendingException()</TT> and <TT>
15871SWIG_CSharpSetPendingExceptionArgument()</TT> does. In fact the method
15872 has been similarly named so that SWIG can issue the warning about
15873 missing <TT>canthrow</TT> attributes as discussed earlier. It is an
15874 invaluable warning as it is easy to forget the <TT>canthrow</TT>
15875 attribute when writing typemaps/features.</P>
15876<P> The <TT>SWIGPendingException</TT> helper class is not shown, but is
15877 generated as an inner class into the intermediary class. It stores the
15878 pending exception in Thread Local Storage so that the exception
15879 handling mechanism is thread safe.</P>
15880<P> The boiler plate code above must be used in addition to a
15881 handcrafted <TT>CustomApplicationException</TT>:</P>
15882<DIV class="code">
15883<PRE>
15884// Custom C# Exception
15885class CustomApplicationException : System.ApplicationException {
15886 public CustomApplicationException(string message)
15887 : base(message) {
15888 }
15889}
15890</PRE>
15891</DIV>
15892<P> and the SWIG interface code:</P>
15893<DIV class="code">
15894<PRE>
15895%typemap(throws, canthrow=1) std::out_of_range {
15896 SWIG_CSharpSetPendingExceptionCustom($1.what());
15897 return $null;
15898}
15899
15900%inline %{
15901void oddsonly(int input) throw (std::out_of_range) {
15902 if (input%2 != 1)
15903 throw std::out_of_range(&quot;number is not odd&quot;);
15904}
15905%}
15906</PRE>
15907</DIV>
15908<P> The &quot;throws&quot; typemap now simply calls our new <TT>
15909SWIG_CSharpSetPendingExceptionCustom()</TT> function so that the
15910 exception can be caught, as such:</P>
15911<DIV class="code">
15912<PRE>
15913try {
15914 example.oddsonly(2);
15915} catch (CustomApplicationException e) {
15916 ...
15917}
15918</PRE>
15919</DIV><HR NOSHADE>
15920
15921<!-- Hand-written HTML -->
15922<H1><A name="Chicken"></A>17 SWIG and Chicken</H1>
15923
15924<!-- INDEX -->
15925<DIV class="sectiontoc">
15926<UL>
15927<LI><A href="#Chicken_nn2">Preliminaries</A>
15928<UL>
15929<LI><A href="#Chicken_nn3">Running SWIG in C mode</A></LI>
15930<LI><A href="#Chicken_nn4">Running SWIG in C++ mode</A></LI>
15931</UL>
15932</LI>
15933<LI><A href="#Chicken_nn5">Code Generation</A>
15934<UL>
15935<LI><A href="#Chicken_nn6">Naming Conventions</A></LI>
15936<LI><A href="#Chicken_nn7">Modules</A></LI>
15937<LI><A href="#Chicken_nn8">Constants and Variables</A></LI>
15938<LI><A href="#Chicken_nn9">Functions</A></LI>
15939<LI><A href="#Chicken_nn10">Exceptions</A></LI>
15940</UL>
15941</LI>
15942<LI><A href="#Chicken_nn11">TinyCLOS</A></LI>
15943<LI><A href="#Chicken_nn12">Linkage</A>
15944<UL>
15945<LI><A href="#Chicken_nn13">Static binary or shared library linked at
15946 compile time</A></LI>
15947<LI><A href="#Chicken_nn14">Building chicken extension libraries</A></LI>
15948<LI><A href="#Chicken_nn15">Linking multiple SWIG modules with TinyCLOS</A>
15949</LI>
15950</UL>
15951</LI>
15952<LI><A href="#Chicken_nn16">Typemaps</A></LI>
15953<LI><A href="#Chicken_nn17">Pointers</A>
15954<UL>
15955<LI><A href="#collection">Garbage collection</A></LI>
15956</UL>
15957</LI>
15958<LI><A href="#Chicken_nn18">Unsupported features and known problems</A></LI>
15959</UL>
15960</DIV>
15961<!-- INDEX -->
15962<P> This chapter describes SWIG's support of CHICKEN. CHICKEN is a
15963 Scheme-to-C compiler supporting most of the language features as
15964 defined in the<I> Revised^5 Report on Scheme</I>. Its main attributes
15965 are that it</P>
15966<OL>
15967<LI>generates portable C code</LI>
15968<LI>includes a customizable interpreter</LI>
15969<LI>links to C libraries with a simple Foreign Function Interface</LI>
15970<LI>supports full tail-recursion and first-class continuations</LI>
15971</OL>
15972<P> When confronted with a large C library, CHICKEN users can use SWIG
15973 to generate CHICKEN wrappers for the C library. However, the real
15974 advantages of using SWIG with CHICKEN are its<STRONG> support for C++</STRONG>
15975 -- object-oriented code is difficult to wrap by hand in CHICKEN -- and
15976 its<STRONG> typed pointer representation</STRONG>, essential for C and
15977 C++ libraries involving structures or classes.</P>
15978<H2><A name="Chicken_nn2"></A>17.1 Preliminaries</H2>
15979<P> CHICKEN support was introduced to SWIG in version 1.3.18. SWIG
15980 relies on some recent additions to CHICKEN, which are only present in
15981 releases of CHICKEN with version number<STRONG> greater than or equal
15982 to 1.89</STRONG>. To use a chicken version between 1.40 and 1.89, see
15983 the <A href="#collection">Garbage collection</A> section below.</P>
15984<P> You may want to look at any of the examples in Examples/chicken/ or
15985 Examples/GIFPlot/Chicken for the basic steps to run SWIG CHICKEN.</P>
15986<H3><A name="Chicken_nn3"></A>17.1.1 Running SWIG in C mode</H3>
15987<P> To run SWIG CHICKEN in C mode, use the -chicken option.</P>
15988<DIV class="shell">
15989<PRE>% swig -chicken example.i</PRE>
15990</DIV>
15991<P> To allow the wrapper to take advantage of future CHICKEN code
15992 generation improvements, part of the wrapper is direct CHICKEN function
15993 calls (<TT>example_wrap.c</TT>) and part is CHICKEN Scheme (<TT>
15994example.scm</TT>). The basic Scheme code must be compiled to C using
15995 your system's CHICKEN compiler or both files can be compiled directly
15996 using the much simpler <TT>csc</TT>.</P>
15997<DIV class="shell">
15998<PRE>
15999% chicken example.scm -output-file oexample.c
16000</PRE>
16001</DIV>
16002<P> So for the C mode of SWIG CHICKEN, <TT>example_wrap.c</TT> and <TT>
16003oexample.c</TT> are the files that must be compiled to object files and
16004 linked into your project.</P>
16005<H3><A name="Chicken_nn4"></A>17.1.2 Running SWIG in C++ mode</H3>
16006<P> To run SWIG CHICKEN in C++ mode, use the -chicken -c++ option.</P>
16007<DIV class="shell">
16008<PRE>% swig -chicken -c++ example.i</PRE>
16009</DIV>
16010<P> This will generate <TT>example_wrap.cxx</TT> and <TT>example.scm</TT>
16011. The basic Scheme code must be compiled to C using your system's
16012 CHICKEN compiler or both files can be compiled directly using the much
16013 simpler <TT>csc</TT>.</P>
16014<DIV class="shell">
16015<PRE>% chicken example.scm -output-file oexample.c</PRE>
16016</DIV>
16017<P> So for the C++ mode of SWIG CHICKEN, <TT>example_wrap.cxx</TT> and <TT>
16018oexample.c</TT> are the files that must be compiled to object files and
16019 linked into your project.</P>
16020<H2><A name="Chicken_nn5"></A>17.2 Code Generation</H2>
16021<H3><A name="Chicken_nn6"></A>17.2.1 Naming Conventions</H3>
16022<P> Given a C variable, function or constant declaration named <TT>
16023Foo_Bar</TT>, the declaration will be available in CHICKEN as an
16024 identifier ending with <TT>Foo-Bar</TT>. That is, an underscore is
16025 converted to a dash.</P>
16026<P> You may control what the CHICKEN identifier will be by using the <TT>
16027%rename</TT> SWIG directive in the SWIG interface file.</P>
16028<H3><A name="Chicken_nn7"></A>17.2.2 Modules</H3>
16029<P> The name of the module must be declared one of two ways:</P>
16030<UL>
16031<LI>Placing <TT>%module example</TT> in the SWIG interface file.</LI>
16032<LI>Using <TT>-module example</TT> on the SWIG command line.</LI>
16033</UL>
16034<P> The generated example.scm file then exports <CODE>(declare (unit
16035 modulename))</CODE>. If you do not want SWIG to export the <CODE>
16036(declare (unit modulename))</CODE>, pass the -nounit option to SWIG.</P>
16037<P> CHICKEN will be able to access the module using the <CODE>(declare
16038 (uses<I> modulename</I>))</CODE> CHICKEN Scheme form.</P>
16039<H3><A name="Chicken_nn8"></A>17.2.3 Constants and Variables</H3>
16040<P> Constants may be created using any of the four constructs in the
16041 interface file:</P>
16042<OL>
16043<LI><CODE>#define MYCONSTANT1 ...</CODE></LI>
16044<LI><CODE>%constant int MYCONSTANT2 = ...</CODE></LI>
16045<LI><CODE>const int MYCONSTANT3 = ...</CODE></LI>
16046<LI><CODE>enum { MYCONSTANT4 = ... };</CODE></LI>
16047</OL>
16048<P> In all cases, the constants may be accessed from within CHICKEN
16049 using the form <TT>(MYCONSTANT1)</TT>; that is, the constants may be
16050 accessed using the read-only parameter form.</P>
16051<P> Variables are accessed using the full parameter form. For example,
16052 to set the C variable &quot;int my_variable;&quot;, use the Scheme form <TT>
16053(my-variable 2345)</TT>. To get the C variable, use <TT>(my-variable)</TT>
16054.</P>
16055<H3><A name="Chicken_nn9"></A>17.2.4 Functions</H3>
16056<P> C functions declared in the SWIG interface file will have
16057 corresponding CHICKEN Scheme procedures. For example, the C function
16058 &quot;int sqrt(double x);&quot; will be available using the Scheme form <TT>(sqrt
16059 2345.0)</TT>. A <CODE>void</CODE> return value will give
16060 C_SCHEME_UNDEFINED as a result.</P>
16061<P> A function may return more than one value by using the <CODE>OUTPUT</CODE>
16062 specifier (see Lib/chicken/typemaps.i). They will be returned as
16063 multiple values using <CODE>(values)</CODE> if there is more than one
16064 result (that is, a non-void return value and at least one argout
16065 parameter, or a void return value and at least two argout parameters).
16066 The return values can then be accessed with <CODE>(call-with-values)</CODE>
16067.</P>
16068<H3><A name="Chicken_nn10"></A>17.2.5 Exceptions</H3>
16069<P>The SWIG chicken module has support for exceptions thrown from C or
16070 C++ code to be caught in scheme. See <A href="#exception">Exception
16071 handling with %exception</A> for more information about declaring
16072 exceptions in the interface file.</P>
16073<P>Chicken supports both the <CODE>SWIG_exception(int code, const char
16074 *msg)</CODE> interface as well as a <CODE>SWIG_ThrowException(C_word
16075 val)</CODE> function for throwing exceptions from inside the %exception
16076 blocks. <CODE>SWIG_exception</CODE> will throw a list consisting of the
16077 code (as an integer) and the message. Both of these will throw an
16078 exception using <CODE>(abort)</CODE>, which can be handled by <CODE>
16079(handle-exceptions)</CODE>. See <A href="http://www.call-with-current-continuation.org/manual/Exceptions.html#Exceptions">
16080Chicken manual on Exceptions</A> and <A href="http://srfi.schemers.org/srfi-12/srfi-12.html">
16081SFRI-12</A>. Since the exception values are thrown directly, if <CODE>
16082(condition-case)</CODE> is used to catch an exception the exception will
16083 come through in the <CODE>val ()</CODE> case.</P>
16084<P>The following simple module</P>
16085<DIV class="code">
16086<PRE>
16087%module exception_test
16088
16089%inline %{
16090 void test_throw(int i) throws (int) {
16091 if (i == 1) throw 15;
16092 }
16093%}
16094</PRE>
16095</DIV>
16096<P>could be run with</P>
16097<DIV class="targetlang">
16098<PRE>
16099(handle-exceptions exvar
16100 (if (= exvar 15)
16101 (print &quot;Correct!&quot;)
16102 (print &quot;Threw something else &quot; exvar))
16103 (test-throw 1))
16104</PRE>
16105</DIV>
16106<H2><A name="Chicken_nn11"></A>17.3 TinyCLOS</H2>
16107<P> The author of TinyCLOS, Gregor Kiczales, describes TinyCLOS as:
16108 &quot;Tiny CLOS is a Scheme implementation of a `kernelized' CLOS, with a
16109 metaobject protocol. The implementation is even simpler than the simple
16110 CLOS found in `The Art of the Metaobject Protocol,' weighing in at
16111 around 850 lines of code, including (some) comments and documentation.&quot;</P>
16112<P> Almost all good Scheme books describe how to use metaobjects and
16113 generic procedures to implement an object-oriented Scheme system.
16114 Please consult a Scheme book if you are unfamiliar with the concept.</P>
16115<P> CHICKEN has a modified version of TinyCLOS, which SWIG CHICKEN uses
16116 if the -proxy argument is given. If -proxy is passed, then the
16117 generated example.scm file will contain TinyCLOS class definitions. A
16118 class named Foo is declared as &lt;Foo&gt;, and each member variable is
16119 allocated a slot. Member functions are exported as generic functions.</P>
16120<P> Primitive symbols and functions (the interface that would be
16121 presented if -proxy was not passed) are hidden and no longer
16122 accessable. If the -unhideprimitive command line argument is passed to
16123 SWIG, then the primitive symbols will be available, but each will be
16124 prefixed by the string &quot;primitive:&quot;</P>
16125<P> The exported symbol names can be controlled with the -closprefix and
16126 -useclassprefix arguments. If -useclassprefix is passed to SWIG, every
16127 member function will be generated with the class name as a prefix. If
16128 the -closprefix mymod: argument is passed to SWIG, then the exported
16129 functions will be prefixed by the string &quot;mymod:&quot;. If -useclassprefix
16130 is passed, -closprefix is ignored.</P>
16131<H2><A name="Chicken_nn12"></A>17.4 Linkage</H2>
16132<P> Please refer to<EM> CHICKEN - A practical and portable Scheme system
16133 - User's manual</EM> for detailed help on how to link object files to
16134 create a CHICKEN Scheme program. Briefly, to link object files, be sure
16135 to add <TT>`chicken-config -extra-libs -libs`</TT> or <TT>
16136`chicken-config -shared -extra-libs -libs`</TT>to your linker options.
16137 Use the <TT>-shared</TT> option if you want to create a dynamically
16138 loadable module. You might also want to use the much simpler <TT>csc</TT>
16139 or <TT>csc.bat</TT>.</P>
16140<P>Each scheme file that is generated by SWIG contains <CODE>(declare
16141 (uses<I> modname</I>))</CODE>. This means that to load the module from
16142 scheme code, the code must include <CODE>(declare (uses<I> modname</I>
16143))</CODE>.</P>
16144<H3><A name="Chicken_nn13"></A>17.4.1 Static binary or shared library
16145 linked at compile time</H3>
16146<P>We can easily use csc to build a static binary.</P>
16147<DIV class="shell">
16148<PRE>
16149$ swig -chicken example.i
16150$ csc -v example.scm example_impl.c example_wrap.c test_script.scm -o example
16151$ ./example
16152</PRE>
16153</DIV>
16154<P>Similar to the above, any number of <TT>module.scm</TT> files could
16155 be compiled into a shared library, and then that shared library linked
16156 when compiling the main application.</P>
16157<DIV class="shell">
16158<PRE>
16159$ swig -chicken example.i
16160$ csc -sv example.scm example_wrap.c example_impl.c -o example.so
16161</PRE>
16162</DIV>
16163<P>The <TT>exmaple.so</TT> file can then linked with <TT>test_script.scm</TT>
16164 when it is compiled, in which case <TT>test_script.scm</TT> must have <CODE>
16165(declare (uses example))</CODE>. Multiple SWIG modules could have been
16166 linked into <TT>example.so</TT> and each one accessed with a <CODE>
16167(declare (uses ... ))</CODE>.</P>
16168<DIV class="shell">
16169<PRE>
16170$ csc -v test_script.scm -lexample
16171</PRE>
16172</DIV>
16173<P>An alternative is that the test_script.scm can have the code <CODE>
16174(load-library 'example &quot;example.so&quot;)</CODE>, in which case the test
16175 script does not need to be linked with example.so. The test_script.scm
16176 file can then be run with <TT>csi</TT>.</P>
16177<H3><A name="Chicken_nn14"></A>17.4.2 Building chicken extension
16178 libraries</H3>
16179<P>Building a shared library like in the above section only works if the
16180 library is linked at compile time with a script containing <CODE>
16181(declare (uses ...))</CODE> or is loaded explicitly with <CODE>
16182(load-library 'example &quot;example.so&quot;)</CODE>. It is not the format that
16183 CHICKEN expects for extension libraries and eggs. The problem is the <CODE>
16184(declare (unit<I> modname</I>))</CODE> inside the <TT>modname.scm</TT>
16185 file. There are two possible solutions to this.</P>
16186<P>First, SWIG accepts a <TT>-nounit</TT> argument, in which case the <CODE>
16187(declare (unit<I> modname</I>))</CODE> is not generated. Then, the <TT>
16188modname.scm</TT> and <TT>modname_wrap.c</TT> files<B> must</B> be
16189 compiled into their own shared library.</P>
16190<DIV class="shell">
16191<PRE>
16192$ csc -sv modname.scm modname_wrap.c modname_impl.c -o modname.so
16193</PRE>
16194</DIV>
16195<P>This library can then be loaded by scheme code with the <CODE>
16196(require 'modname)</CODE> function. See <A href="http://www.call-with-current-continuation.org/manual/Loading-extension-libraries.html">
16197 Loading-extension-libraries</A> in the eval unit inside the CHICKEN
16198 manual for more information.</P>
16199<P>Another alternative is to run SWIG normally and create a scheme file
16200 that contains <CODE>(declare (uses<I> modname</I>))</CODE> and then
16201 compile that file into the shared library as well. For example, inside
16202 the <TT>mod_load.scm</TT> file,</P>
16203<DIV class="targetlang">
16204<PRE>
16205(declare (uses mod1))
16206(declare (uses mod2))
16207</PRE>
16208</DIV>
16209<P>Which would then be compiled with</P>
16210<DIV class="shell">
16211<PRE>
16212$ swig -chicken mod1.i
16213$ swig -chicken mod2.i
16214$ csc -sv mod_load.scm mod1.scm mod2.scm mod1_wrap.c mod2_wrap.c mod1_impl.c mod2_impl.c -o mod.so
16215</PRE>
16216</DIV>
16217<P>Then the extension library can be loaded with <CODE>(require 'mod)</CODE>
16218. As we can see here, <TT>mod_load.scm</TT> contains the code that gets
16219 exectued when the module is loaded. All this code does is load both
16220 mod1 and mod2. As we can see, this technique is more useful when you
16221 want to combine a few SWIG modules into one chicken extension library,
16222 especially if modules are related by <CODE>%import</CODE></P>
16223<P>In either method, the files that are compiled into the shared library
16224 could also be packaged into an egg. The <TT>mod1_wrap.c</TT> and <TT>
16225mod2_wrap.c</TT> files that are created by SWIG are stand alone and do
16226 not need SWIG to be installed to be compiled. Thus the egg could be
16227 distributed and used by anyone, even if SWIG is not installed.</P>
16228<P>See the <TT>Examples/chicken/egg</TT> directory in the SWIG source
16229 for an example that builds two eggs, one using the first method and one
16230 using the second method.</P>
16231<H3><A name="Chicken_nn15"></A>17.4.3 Linking multiple SWIG modules with
16232 TinyCLOS</H3>
16233<P>Linking together multiple modules that share type information using
16234 the <CODE>%import</CODE> directive while also using <TT>-proxy</TT> is
16235 more complicated. For example, if <TT>mod2.i</TT> imports <TT>mod1.i</TT>
16236, then the <TT>mod2.scm</TT> file contains references to symbols
16237 declared in <TT>mod1.scm</TT>, and thus a <CODE>(declare (uses<I> mod1</I>
16238))</CODE> or <CODE>(require '<I>mod1</I>)</CODE> must be exported to the
16239 top of <TT>mod2.scm</TT>. By default, when SWIG encounters an <CODE>
16240%import &quot;modname.i&quot;</CODE> directive, it exports <CODE>(declare (uses<I>
16241 modname</I>))</CODE> into the scm file. This works fine unless mod1 was
16242 compiled with the <TT>-nounit</TT> argument or was compiled into an
16243 extension library with other modules under a different name.</P>
16244<P>One option is to override the automatic generation of <CODE>(declare
16245 (uses mod1))</CODE> by passing the <TT>-noclosuses</TT> option to SWIG
16246 when compiling <TT>mod2.i</TT>. SWIG then provides the <CODE>
16247%insert(closprefix) %{ %}</CODE> directive. Any scheme code inside that
16248 directive is inserted into the generated .scm file, and if <TT>mod1</TT>
16249 was compiled with <TT>-nounit</TT>, the directive should contain <CODE>
16250(require 'mod1)</CODE>. This option allows for mixed loading as well,
16251 where some modules are imported with <CODE>(declare (uses<I> modname</I>
16252))</CODE> (which means they were compiled without -nounit) and some are
16253 imported with <CODE>(require 'modname)</CODE>.</P>
16254<P>The other option is to use the second idea in the above section.
16255 Compile all the modules normally, without any <CODE>%insert(closprefix)</CODE>
16256, <TT>-nounit</TT>, or <TT>-noclosuses</TT>. Then the modules will
16257 import each other correctly with <CODE>(declare (uses ...))</CODE>. To
16258 create an extension library or an egg, just create a <TT>
16259module_load.scm</TT> file that <CODE>(declare (uses ...))</CODE> all the
16260 modules.</P>
16261<H2><A name="Chicken_nn16"></A>17.5 Typemaps</H2>
16262<P> The Chicken module handles all types via typemaps. This information
16263 is read from <CODE>Lib/chicken/typemaps.i</CODE> and <CODE>
16264Lib/chicken/chicken.swg</CODE>.</P>
16265<H2><A name="Chicken_nn17"></A>17.6 Pointers</H2>
16266<P> For pointer types, SWIG uses CHICKEN tagged pointers. A tagged
16267 pointer is an ordinary CHICKEN pointer with an extra slot for a void *.
16268 With SWIG CHICKEN, this void * is a pointer to a type-info structure.
16269 So each pointer used as input or output from the SWIG-generated CHICKEN
16270 wrappers will have type information attached to it. This will let the
16271 wrappers correctly determine which method should be called according to
16272 the object type hierarchy exposed in the SWIG interface files.</P>
16273<P> To construct a Scheme object from a C pointer, the wrapper code
16274 calls the function <CODE>SWIG_NewPointerObj(void *ptr, swig_type_info
16275 *type, int owner)</CODE>, The function that calls <CODE>
16276SWIG_NewPointerObj</CODE> must have a variable declared <CODE>C_word
16277 *known_space = C_alloc(C_SIZEOF_SWIG_POINTER);</CODE> It is ok to call <CODE>
16278SWIG_NewPointerObj</CODE> more than once, just make sure known_space has
16279 enough space for all the created pointers.</P>
16280<P> To get the pointer represented by a CHICKEN tagged pointer, the
16281 wrapper code calls the function <CODE>SWIG_ConvertPtr(C_word s, void
16282 **result, swig_type_info *type, int flags)</CODE>, passing a pointer to
16283 a struct representing the expected pointer type. flags is either zero
16284 or SWIG_POINTER_DISOWN (see below).</P>
16285<H3><A name="collection"></A>17.6.1 Garbage collection</H3>
16286<P>If the owner flag passed to <CODE>SWIG_NewPointerObj</CODE> is 1, <CODE>
16287NewPointerObj</CODE> will add a finalizer to the type which will call
16288 the destructor or delete method of that type. The destructor and delete
16289 functions are no longer exported for use in scheme code, instead SWIG
16290 and chicken manage pointers. In situations where SWIG knows that a
16291 function is returning a type that should be garbage collected, SWIG
16292 will automaticly set the owner flag to 1. For other functions, the <CODE>
16293%newobject</CODE> directive must be specified for functions whose return
16294 values should be garbage collected. See <A href="#ownership">Object
16295 ownership and %newobject</A> for more information.</P>
16296<P>In situations where a C or C++ function will assume ownership of a
16297 pointer, and thus chicken should no longer garbage collect it, SWIG
16298 provides the <CODE>DISOWN</CODE> input typemap. After applying this
16299 typemap (see the <A href="Typemaps.html">Typemaps chapter</A> for more
16300 information on how to apply typemaps), any pointer that gets passed in
16301 will no longer be garbage collected. An object is disowned by passing
16302 the <CODE>SWIG_POINTER_DISOWN</CODE> flag to <CODE>SWIG_ConvertPtr</CODE>
16303.<B> Warning:</B> Since the lifetime of the object is now controlled by
16304 the underlying code, the object might get deleted while the scheme code
16305 still holds a pointer to it. Further use of this pointer can lead to a
16306 crash.</P>
16307<P>Adding a finalizer function from C code was added to chicken in the
16308 1.89 release, so garbage collection does not work for chicken versions
16309 below 1.89. If you would like the SWIG generated code to work with
16310 chicken 1.40 to 1.89, pass the <CODE>-nocollection</CODE> argument to
16311 SWIG. This will not export code inside the _wrap.c file to register
16312 finalizers, and will then export destructor functions which must be
16313 called manually.</P>
16314<H2><A name="Chicken_nn18"></A>17.7 Unsupported features and known
16315 problems</H2>
16316<UL>
16317<LI>No director support.</LI>
16318<LI>No support for c++ standard types like std::vector.</LI>
16319<LI>The TinyCLOS wrappers for overloaded functions will not work
16320 correctly when using <A href="#SWIGPlus_default_args">
16321%feature(compactdefaultargs)</A>.</LI>
16322</UL>
16323<P>TinyCLOS has a limitation such that generic methods do not properly
16324 work on methods with different number of specializers: TinyCLOS assumes
16325 that every method added to a generic function will have the same number
16326 of specializers. SWIG generates functions with different lengths of
16327 specializers when C/C++ functions are overloaded. For example, the code</P>
16328<DIV class="code">
16329<PRE>
16330class Foo {};
16331int foo(int a, Foo *b);
16332int foo(int a);
16333</PRE>
16334</DIV>
16335<P>will produce scheme code</P>
16336<DIV class="targetlang">
16337<PRE>
16338(define-method (foo (arg0 &lt;top&gt;) (arg1 &lt;Foo&gt;)) (<I>call primitive function</I>))
16339(define-method (foo (arg0 &lt;top&gt;)) (<I>call primitive function</I>))
16340</PRE>
16341</DIV>
16342<P>Using unpatched TinyCLOS, the second <CODE>(define-method)</CODE>
16343 will replace the first one, so calling <CODE>(foo 3 f)</CODE> will
16344 produce an error.</P>
16345<P>There are two solutions to this: the file <TT>
16346Lib/chicken/tinyclos-multi-generic.patch</TT> in the SWIG source
16347 contains a patch against tinyclos.scm inside the chicken source to add
16348 support into TinyCLOS for multi-argument generics. This requires
16349 chicken to be rebuilt and custom install of chicken. An alternative is
16350 the <TT>Lib/chicken/multi-generic.scm</TT> file in the SWIG source.
16351 This file can be loaded after TinyCLOS is loaded, and it will override
16352 some functions inside TinyCLOS to correctly support multi-argument
16353 generics. This solution will work on any install of chicken. Please see
16354 the comments at the top of both files for more information.</P>
16355<HR NOSHADE>
16356
16357<!-- Hand-written HTML -->
16358<H1><A name="Guile"></A>18 SWIG and Guile</H1>
16359
16360<!-- INDEX -->
16361<DIV class="sectiontoc">
16362<UL>
16363<LI><A href="#Guile_nn2">Meaning of &quot;Module&quot;</A></LI>
16364<LI><A href="#Guile_nn3">Using the SCM or GH Guile API</A></LI>
16365<LI><A href="#Guile_nn4">Linkage</A>
16366<UL>
16367<LI><A href="#Guile_nn5">Simple Linkage</A></LI>
16368<LI><A href="#Guile_nn6">Passive Linkage</A></LI>
16369<LI><A href="#Guile_nn7">Native Guile Module Linkage</A></LI>
16370<LI><A href="#Guile_nn8">Old Auto-Loading Guile Module Linkage</A></LI>
16371<LI><A href="#Guile_nn9">Hobbit4D Linkage</A></LI>
16372</UL>
16373</LI>
16374<LI><A href="#Guile_nn10">Underscore Folding</A></LI>
16375<LI><A href="#Guile_nn11">Typemaps</A></LI>
16376<LI><A href="#Guile_nn12">Representation of pointers as smobs</A>
16377<UL>
16378<LI><A href="#Guile_nn13">GH Smobs</A></LI>
16379<LI><A href="#Guile_nn14">SCM Smobs</A></LI>
16380<LI><A href="#Guile_nn15">Garbage Collection</A></LI>
16381</UL>
16382</LI>
16383<LI><A href="#Guile_nn16">Exception Handling</A></LI>
16384<LI><A href="#Guile_nn17">Procedure documentation</A></LI>
16385<LI><A href="#Guile_nn18">Procedures with setters</A></LI>
16386<LI><A href="#Guile_nn19">GOOPS Proxy Classes</A>
16387<UL>
16388<LI><A href="#Guile_nn20">Naming Issues</A></LI>
16389<LI><A href="#Guile_nn21">Linking</A></LI>
16390</UL>
16391</LI>
16392</UL>
16393</DIV>
16394<!-- INDEX -->
16395<P> This section details guile-specific support in SWIG.</P>
16396<H2><A name="Guile_nn2"></A>18.1 Meaning of &quot;Module&quot;</H2>
16397<P> There are three different concepts of &quot;module&quot; involved, defined
16398 separately for SWIG, Guile, and Libtool. To avoid horrible confusion,
16399 we explicitly prefix the context, e.g., &quot;guile-module&quot;.</P>
16400<H2><A name="Guile_nn3"></A>18.2 Using the SCM or GH Guile API</H2>
16401<P>The guile module can currently export wrapper files that use the
16402 guile GH interface or the SCM interface. This is controlled by an
16403 argument passed to swig. The &quot;-gh&quot; argument causes swig to output GH
16404 code, and the &quot;-scm&quot; argument causes swig to output SCM code. Right now
16405 the &quot;-scm&quot; argument is the default. The &quot;-scm&quot; wrapper generation
16406 assumes a guile version &gt;= 1.6 and has several advantages over the
16407 &quot;-gh&quot; wrapper generation including garbage collection and GOOPS
16408 support. The &quot;-gh&quot; wrapper generation can be used for older versions of
16409 guile. The guile GH wrapper code generation is depreciated and the SCM
16410 interface is the default. The SCM and GH interface differ greatly in
16411 how they store pointers and have completely different run-time code.
16412 See below for more info.</P>
16413<P>The GH interface to guile is deprecated. Read more about why in the <A
16414href="http://www.gnu.org/software/guile/docs/guile-ref/GH-deprecation.html">
16415Guile manual</A>. The idea of the GH interface was to provide a high
16416 level API that other languages and projects could adopt. This was a
16417 good idea, but didn't pan out well for general development. But for the
16418 specific, minimal uses that the SWIG typemaps put the GH interface to
16419 use is ideal for using a high level API. So even though the GH
16420 interface is depreciated, SWIG will continue to use the GH interface
16421 and provide mappings from the GH interface to whatever API we need. We
16422 can maintain this mapping where guile failed because SWIG uses a small
16423 subset of all the GH functions which map easily. All the guile typemaps
16424 like typemaps.i and std_vector.i will continue to use the GH functions
16425 to do things like create lists of values, convert strings to integers,
16426 etc. Then every language module will define a mapping between the GH
16427 interface and whatever custom API the language uses. This is currently
16428 implemented by the guile module to use the SCM guile API rather than
16429 the GH guile API. For example, here are some of the current mapping
16430 file for the SCM API</P>
16431<DIV class="code">
16432<PRE>
16433
16434#define gh_append2(a, b) scm_append(scm_listify(a, b, SCM_UNDEFINED))
16435#define gh_apply(a, b) scm_apply(a, b, SCM_EOL)
16436#define gh_bool2scm SCM_BOOL
16437#define gh_boolean_p SCM_BOOLP
16438#define gh_car SCM_CAR
16439#define gh_cdr SCM_CDR
16440#define gh_cons scm_cons
16441#define gh_double2scm scm_make_real
16442...
16443</PRE>
16444</DIV>
16445<P>This file is parsed by SWIG at wrapper generation time, so every
16446 reference to a gh_ function is replaced by a scm_ function in the
16447 wrapper file. Thus the gh_ function calls will never be seen in the
16448 wrapper; the wrapper will look exactly like it was generated for the
16449 specific API. Currently only the guile language module has created a
16450 mapping policy from gh_ to scm_, but there is no reason other languages
16451 (like mzscheme or chicken) couldn't also use this. If that happens,
16452 there is A LOT less code duplication in the standard typemaps.</P>
16453<H2><A name="Guile_nn4"></A>18.3 Linkage</H2>
16454<P> Guile support is complicated by a lack of user community
16455 cohesiveness, which manifests in multiple shared-library usage
16456 conventions. A set of policies implementing a usage convention is
16457 called a<B> linkage</B>.</P>
16458<H3><A name="Guile_nn5"></A>18.3.1 Simple Linkage</H3>
16459<P> The default linkage is the simplest; nothing special is done. In
16460 this case the function <CODE>SWIG_init()</CODE> is exported. Simple
16461 linkage can be used in several ways:</P>
16462<UL>
16463<LI><B>Embedded Guile, no modules.</B> You want to embed a Guile
16464 interpreter into your program; all bindings made by SWIG shall show up
16465 in the root module. Then call <CODE>SWIG_init()</CODE> in the <CODE>
16466inner_main()</CODE> function. See the &quot;simple&quot; and &quot;matrix&quot; examples
16467 under <CODE>Examples/guile</CODE>.</LI>
16468<LI>
16469<P><B>Dynamic module mix-in.</B> You want to create a Guile module using
16470 <CODE>define-module</CODE>, containing both Scheme code and bindings
16471 made by SWIG; you want to load the SWIG modules as shared libraries
16472 into Guile.</P>
16473<DIV class="targetlang">
16474<PRE>
16475(define-module (my module))
16476(define my-so (dynamic-link &quot;./example.so&quot;))
16477(dynamic-call &quot;SWIG_init&quot; my-so) ; make SWIG bindings
16478;; Scheme definitions can go here
16479</PRE>
16480</DIV>
16481<P> Newer Guile versions provide a shorthand for <CODE>dynamic-link</CODE>
16482 and <CODE>dynamic-call</CODE>:</P>
16483<DIV class="targetlang">
16484<PRE>
16485(load-extension &quot;./example.so&quot; &quot;SWIG_init&quot;)
16486</PRE>
16487</DIV>
16488<P> You need to explicitly export those bindings made by SWIG that you
16489 want to import into other modules:</P>
16490<DIV class="targetlang">
16491<PRE>
16492(export foo bar)
16493</PRE>
16494</DIV>
16495<P> In this example, the procedures <CODE>foo</CODE> and <CODE>bar</CODE>
16496 would be exported. Alternatively, you can export all bindings with the
16497 following module-system hack:</P>
16498<DIV class="targetlang">
16499<PRE>
16500(module-map (lambda (sym var)
16501 (module-export! (current-module) (list sym)))
16502 (current-module))
16503</PRE>
16504</DIV>
16505<P>SWIG can also generate this Scheme stub (from <CODE>define-module</CODE>
16506 up to <CODE>export</CODE>) semi-automagically if you pass it the
16507 command-line argument <CODE>-scmstub</CODE>. The code will be exported
16508 in a file called <CODE><I>module</I>.scm</CODE> in the directory
16509 specified by <CODE>-outdir</CODE> or the current directory if <CODE>
16510-outdir</CODE> is not specified. Since SWIG doesn't know how to load
16511 your extension module (with <CODE>dynamic-link</CODE> or <CODE>
16512load-extension</CODE>), you need to supply this information by including
16513 a directive like this in the interface file:</P>
16514<DIV class="code">
16515<PRE>
16516%scheme %{ (load-extension &quot;./example.so&quot; &quot;SWIG_init&quot;) %}
16517</PRE>
16518</DIV>
16519<P> (The <CODE>%scheme</CODE> directive allows to insert arbitrary
16520 Scheme code into the generated file <CODE><VAR>module.scm</VAR></CODE>;
16521 it is placed between the <CODE>define-module</CODE> form and the <CODE>
16522export</CODE> form.)</P>
16523</LI>
16524</UL>
16525<P>If you want to include several SWIG modules, you would need to rename
16526 <CODE>SWIG_init</CODE> via a preprocessor define to avoid symbol
16527 clashes. For this case, however, passive linkage is available.</P>
16528<H3><A name="Guile_nn6"></A>18.3.2 Passive Linkage</H3>
16529<P>Passive linkage is just like simple linkage, but it generates an
16530 initialization function whose name is derived from the module and
16531 package name (see below).</P>
16532<P>You should use passive linkage rather than simple linkage when you
16533 are using multiple modules.</P>
16534<H3><A name="Guile_nn7"></A>18.3.3 Native Guile Module Linkage</H3>
16535<P>SWIG can also generate wrapper code that does all the Guile module
16536 declarations on its own if you pass it the <CODE>-Linkage module</CODE>
16537 command-line option. This requires Guile 1.5.0 or later.</P>
16538<P>The module name is set with the <CODE>-package</CODE> and <CODE>
16539-module</CODE> command-line options. Suppose you want to define a module
16540 with name <CODE>(my lib foo)</CODE>; then you would have to pass the
16541 options <CODE>-package<VAR> my</VAR>/<VAR>lib</VAR> -module<VAR> foo</VAR>
16542</CODE>. Note that the last part of the name can also be set via the
16543 SWIG directive <CODE>%module</CODE>.</P>
16544<P>You can use this linkage in several ways:</P>
16545<UL>
16546<LI><B>Embedded Guile with SWIG modules.</B> You want to embed a Guile
16547 interpreter into your program; the SWIG bindings shall be put into
16548 different modules. Simply call the function <CODE>scm_init_<VAR>my</VAR>
16549_<VAR>modules</VAR>_<VAR>foo</VAR>_module</CODE> in the <CODE>
16550inner_main()</CODE> function.</LI>
16551<LI><B>Dynamic Guile modules.</B> You want to load the SWIG modules as
16552 shared libraries into Guile; all bindings are automatically put in
16553 newly created Guile modules.<DIV class="targetlang">
16554<PRE>
16555(define my-so (dynamic-link &quot;./foo.so&quot;))
16556;; create new module and put bindings there:
16557(dynamic-call &quot;scm_init_my_modules_foo_module&quot; my-so)
16558</PRE>
16559</DIV> Newer Guile versions have a shorthand procedure for this:<DIV class="targetlang">
16560<PRE>
16561(load-extension &quot;./foo.so&quot; &quot;scm_init_my_modules_foo_module&quot;)
16562</PRE>
16563</DIV></LI>
16564</UL>
16565<H3><A name="Guile_nn8"></A>18.3.4 Old Auto-Loading Guile Module Linkage</H3>
16566<P>Guile used to support an autoloading facility for object-code
16567 modules. This support has been marked deprecated in version 1.4.1 and
16568 is going to disappear sooner or later. SWIG still supports building
16569 auto-loading modules if you pass it the <CODE>-Linkage ltdlmod</CODE>
16570 command-line option.</P>
16571<P>Auto-loading worked like this: Suppose a module with name <CODE>(my
16572 lib foo)</CODE> is required and not loaded yet. Guile will then search
16573 all directories in its search path for a Scheme file <CODE>
16574my/modules/foo.scm</CODE> or a shared library <CODE><VAR>my</VAR>/<VAR>
16575modules</VAR>/lib<VAR>foo</VAR>.so</CODE> (or <CODE><VAR>my</VAR>/<VAR>
16576modules</VAR>/lib<VAR>foo</VAR>.la</CODE>; see the GNU libtool
16577 documentation). If a shared library is found that contains the symbol <CODE>
16578scm_init_<VAR>my</VAR>_<VAR>modules</VAR>_<VAR>foo</VAR>_module</CODE>,
16579 the library is loaded, and the function at that symbol is called with
16580 no arguments in order to initialize the module.</P>
16581<P>When invoked with the <CODE>-Linkage ltdlmod</CODE> command-line
16582 option, SWIG generates an exported module initialization function with
16583 an appropriate name.</P>
16584<H3><A name="Guile_nn9"></A>18.3.5 Hobbit4D Linkage</H3>
16585<P> The only other linkage supported at this time creates shared object
16586 libraries suitable for use by hobbit's <CODE>(hobbit4d link)</CODE>
16587 guile module. This is called the &quot;hobbit&quot; linkage, and requires also
16588 using the &quot;-package&quot; command line option to set the part of the module
16589 name before the last symbol. For example, both command lines:</P>
16590<DIV class="shell">
16591<PRE>
16592swig -guile -package my/lib foo.i
16593swig -guile -package my/lib -module foo foo.i
16594</PRE>
16595</DIV>
16596<P> would create module <CODE>(my lib foo)</CODE> (assuming in the first
16597 case foo.i declares the module to be &quot;foo&quot;). The installed files are
16598 my/lib/libfoo.so.X.Y.Z and friends. This scheme is still very
16599 experimental; the (hobbit4d link) conventions are not well understood.</P>
16600<H2><A name="Guile_nn10"></A>18.4 Underscore Folding</H2>
16601<P> Underscores are converted to dashes in identifiers. Guile support
16602 may grow an option to inhibit this folding in the future, but no one
16603 has complained so far.</P>
16604<P>You can use the SWIG directives <CODE>%name</CODE> and <CODE>%rename</CODE>
16605 to specify the Guile name of the wrapped functions and variables (see
16606 CHANGES).</P>
16607<H2><A name="Guile_nn11"></A>18.5 Typemaps</H2>
16608<P> The Guile module handles all types via typemaps. This information is
16609 read from <CODE>Lib/guile/typemaps.i</CODE>. Some non-standard typemap
16610 substitutions are supported:</P>
16611<UL>
16612<LI><CODE>$descriptor</CODE> expands to a type descriptor for use with
16613 the <CODE>SWIG_NewPointerObj()</CODE> and <CODE>SWIG_ConvertPtr</CODE>
16614 functions.</LI>
16615<LI>For pointer types, <CODE>$*descriptor</CODE> expands to a descriptor
16616 for the direct base type (i.e., one pointer is stripped), whereas <CODE>
16617$basedescriptor</CODE> expands to a descriptor for the base type (i.e.,
16618 all pointers are stripped).</LI>
16619</UL>
16620<P>A function returning <CODE>void</CODE> (more precisely, a function
16621 whose <CODE>out</CODE> typemap returns <CODE>SCM_UNSPECIFIED</CODE>) is
16622 treated as returning no values. In <CODE>argout</CODE> typemaps, one
16623 can use the macro <CODE>GUILE_APPEND_RESULT</CODE> in order to append a
16624 value to the list of function return values.</P>
16625<P>Multiple values can be passed up to Scheme in one of three ways:</P>
16626<UL>
16627<LI>
16628<P><EM>Multiple values as lists.</EM> By default, if more than one value
16629 is to be returned, a list of the values is created and returned; to
16630 switch back to this behavior, use</P>
16631<DIV class="code">
16632<PRE>
16633%values_as_list;</PRE>
16634</DIV></LI>
16635<LI>
16636<P><EM>Multiple values as vectors.</EM> By issuing</P>
16637<DIV class="code">
16638<PRE>
16639%values_as_vector;</PRE>
16640</DIV>
16641<P> vectors instead of lists will be used.</P>
16642</LI>
16643<LI>
16644<P><EM>Multiple values for multiple-value continuations.</EM><STRONG>
16645 This is the most elegant way.</STRONG> By issuing</P>
16646<DIV class="code">
16647<PRE>
16648%multiple_values;</PRE>
16649</DIV>
16650<P> multiple values are passed to the multiple-value continuation, as
16651 created by <CODE>call-with-values</CODE> or the convenience macro <CODE>
16652receive</CODE>. The latter is available if you issue <CODE>(use-modules
16653 (srfi srfi-8))</CODE>. Assuming that your <CODE>divide</CODE> function
16654 wants to return two values, a quotient and a remainder, you can write:</P>
16655<DIV class="targetlang">
16656<PRE>
16657(receive (quotient remainder)
16658 (divide 35 17)
16659 <VAR>body</VAR>...)
16660</PRE>
16661</DIV>
16662<P> In <CODE><VAR>body</VAR></CODE>, the first result of <CODE>divide</CODE>
16663 will be bound to the variable <CODE>quotient</CODE>, and the second
16664 result to <CODE>remainder</CODE>.</P>
16665</LI>
16666</UL>
16667<P> See also the &quot;multivalue&quot; example.</P>
16668<H2><A name="Guile_nn12"></A>18.6 Representation of pointers as smobs</H2>
16669<P> For pointer types, SWIG uses Guile smobs. SWIG smobs print like
16670 this: <CODE>#&lt;swig struct xyzzy * 0x1234affe&gt;</CODE> Two of them are <CODE>
16671equal?</CODE> if and only if they have the same type and value.</P>
16672<P> To construct a Scheme object from a C pointer, the wrapper code
16673 calls the function <CODE>SWIG_NewPointerObj()</CODE>, passing a pointer
16674 to a struct representing the pointer type. The type index to store in
16675 the upper half of the CAR is read from this struct. To get the pointer
16676 represented by a smob, the wrapper code calls the function <CODE>
16677SWIG_ConvertPtr()</CODE>, passing a pointer to a struct representing the
16678 expected pointer type. See also <A href="#runtime_type_checker">The
16679 run-time type checker</A>. If the Scheme object passed was not a SWIG
16680 smob representing a compatible pointer, a <CODE>wrong-type-arg</CODE>
16681 exception is raised.</P>
16682<H3><A name="Guile_nn13"></A>18.6.1 GH Smobs</H3>
16683<P> In earlier versions of SWIG, C pointers were represented as Scheme
16684 strings containing a hexadecimal rendering of the pointer value and a
16685 mangled type name. As Guile allows registering user types, so-called
16686 &quot;smobs&quot; (small objects), a much cleaner representation has been
16687 implemented now. The details will be discussed in the following.</P>
16688<P> A smob is a cons cell where the lower half of the CAR contains the
16689 smob type tag, while the upper half of the CAR and the whole CDR are
16690 available. Every module creates its own smob type in the clientdata
16691 field of the module. So the lower 16 bits of the car of the smob store
16692 the tag and the upper 16 bits store the index this type is in the
16693 array. We can then, given a smob, find its swig_type_info struct by
16694 using the tag (lower 16 bits of car) to find which module this type is
16695 in (since each tag is unique for the module). Then we use the upper 16
16696 bits to index into the array of types attached to this module. Looking
16697 up the module from the tag is worst case O(# of modules) but average
16698 case O(1). This is because the modules are stored in a circularly
16699 linked list, and when we start searching the modules for the tag, we
16700 start looking with the module that the function doing the lookup is in.
16701 SWIG_Guile_ConvertPtr() takes as its first argument the
16702 swig_module_info * of the calling function, which is where we start
16703 comparing tags. Most types will be looked up in the same module that
16704 created them, so the first module we check will most likely be correct.
16705 Once we have a swig_type_info structure, we loop through the linked
16706 list of casts, using pointer comparisons.</P>
16707<H3><A name="Guile_nn14"></A>18.6.2 SCM Smobs</H3>
16708<P>The SCM interface (using the &quot;-scm&quot; argument to swig) uses
16709 swigrun.swg. The whole type system, when it is first initialized,
16710 creates two smobs named &quot;swig&quot; and &quot;collected_swig&quot;. The swig smob is
16711 used for non-garbage collected smobs, while the collected_swig smob is
16712 used as described below. Each smob has the same format, which is a
16713 double cell created by SCM_NEWSMOB2() The first word of data is the
16714 pointer to the object and the second word of data is the swig_type_info
16715 * structure describing this type. This is a lot easier than the GH
16716 interface above because we can store a pointer to the type info
16717 structure right in the type. With the GH interface, there was not
16718 enough room in the smob to store two whole words of data so we needed
16719 to store part of the &quot;swig_type_info address&quot; in the smob tag. If a
16720 generated GOOPS module has been loaded, smobs will be wrapped by the
16721 corresponding GOOPS class.</P>
16722<H3><A name="Guile_nn15"></A>18.6.3 Garbage Collection</H3>
16723<P>Garbage collection is a feature of the new SCM interface, and it is
16724 automatically included if you pass the &quot;-scm&quot; flag to swig. Thus the
16725 swig garbage collection support requires guile &gt;1.6. Garbage collection
16726 works like this. Every swig_type_info structure stores in its
16727 clientdata field a pointer to the destructor for this type. The
16728 destructor is the generated wrapper around the delete function. So swig
16729 still exports a wrapper for the destructor, it just does not call
16730 scm_c_define_gsubr() for the wrapped delete function. So the only way
16731 to delete an object is from the garbage collector, since the delete
16732 function is not available to scripts. How swig determines if a type
16733 should be garbage collected is exactly like described in <A href="#ownership">
16734 Object ownership and %newobject</A> in the SWIG manual. All typemaps
16735 use an $owner var, and the guile module replaces $owner with 0 or 1
16736 depending on feature:new.</P>
16737<H2><A name="Guile_nn16"></A>18.7 Exception Handling</H2>
16738<P> SWIG code calls <CODE>scm_error</CODE> on exception, using the
16739 following mapping:<DIV class="code">
16740<PRE>
16741 MAP(SWIG_MemoryError, &quot;swig-memory-error&quot;);
16742 MAP(SWIG_IOError, &quot;swig-io-error&quot;);
16743 MAP(SWIG_RuntimeError, &quot;swig-runtime-error&quot;);
16744 MAP(SWIG_IndexError, &quot;swig-index-error&quot;);
16745 MAP(SWIG_TypeError, &quot;swig-type-error&quot;);
16746 MAP(SWIG_DivisionByZero, &quot;swig-division-by-zero&quot;);
16747 MAP(SWIG_OverflowError, &quot;swig-overflow-error&quot;);
16748 MAP(SWIG_SyntaxError, &quot;swig-syntax-error&quot;);
16749 MAP(SWIG_ValueError, &quot;swig-value-error&quot;);
16750 MAP(SWIG_SystemError, &quot;swig-system-error&quot;);
16751</PRE>
16752</DIV></P>
16753<P> The default when not specified here is to use &quot;swig-error&quot;. See
16754 Lib/exception.i for details.</P>
16755<H2><A name="Guile_nn17"></A>18.8 Procedure documentation</H2>
16756<P>If invoked with the command-line option <CODE>-procdoc<VAR> file</VAR>
16757</CODE>, SWIG creates documentation strings for the generated wrapper
16758 functions, describing the procedure signature and return value, and
16759 writes them to<VAR> file</VAR>. You need Guile 1.4 or later to make use
16760 of the documentation files.</P>
16761<P>SWIG can generate documentation strings in three formats, which are
16762 selected via the command-line option <CODE>-procdocformat<VAR> format</VAR>
16763</CODE>:</P>
16764<UL>
16765<LI><CODE>guile-1.4</CODE> (default): Generates a format suitable for
16766 Guile 1.4.</LI>
16767<LI><CODE>plain</CODE>: Generates a format suitable for Guile 1.4.1 and
16768 later.</LI>
16769<LI><CODE>texinfo</CODE>: Generates texinfo source, which must be run
16770 through texinfo in order to get a format suitable for Guile 1.4.1 and
16771 later.</LI>
16772</UL>
16773<P>You need to register the generated documentation file with Guile like
16774 this:<DIV class="targetlang">
16775<PRE>
16776(use-modules (ice-9 documentation))
16777(set! documentation-files
16778 (cons &quot;<VAR>file</VAR>&quot; documentation-files))
16779</PRE>
16780</DIV></P>
16781<P>Documentation strings can be configured using the Guile-specific
16782 typemap argument <CODE>doc</CODE>. See <CODE>Lib/guile/typemaps.i</CODE>
16783 for details.</P>
16784<H2><A name="Guile_nn18"></A>18.9 Procedures with setters</H2>
16785<P>For global variables, SWIG creates a single wrapper procedure <CODE>(<VAR>
16786variable</VAR> :optional value)</CODE>, which is used for both getting
16787 and setting the value. For struct members, SWIG creates two wrapper
16788 procedures <CODE>(<VAR>struct</VAR>-<VAR>member</VAR>-get pointer)</CODE>
16789 and <CODE>(<VAR>struct-member</VAR>-set pointer value)</CODE>.</P>
16790<P>If invoked with the command-line option <CODE>-emit-setters</CODE> (<EM>
16791recommended</EM>), SWIG will additionally create procedures with
16792 setters. For global variables, the procedure-with-setter <CODE><VAR>
16793variable</VAR></CODE> is created, so you can use <CODE>(<VAR>variable</VAR>
16794)</CODE> to get the value and <CODE>(set! (<VAR>variable</VAR>)<VAR>
16795 value</VAR>)</CODE> to set it. For struct members, the
16796 procedure-with-setter <CODE><VAR>struct</VAR>-<VAR>member</VAR></CODE>
16797 is created, so you can use <CODE>(<VAR>struct</VAR>-<VAR>member</VAR><VAR>
16798 pointer</VAR>)</CODE> to get the value and <CODE>(set! (<VAR>struct</VAR>
16799-<VAR>member</VAR><VAR> pointer</VAR>)<VAR> value</VAR>)</CODE> to set
16800 it.</P>
16801<P>If invoked with the command-line option <CODE>-only-setters</CODE>,
16802 SWIG will<EM> only</EM> create procedures with setters, i.e., for
16803 struct members, the procedures <CODE>(<VAR>struct</VAR>-<VAR>member</VAR>
16804-get pointer)</CODE> and <CODE>(<VAR>struct-member</VAR>-set pointer
16805 value)</CODE> are<EM> not</EM> generated.</P>
16806<H2><A name="Guile_nn19"></A>18.10 GOOPS Proxy Classes</H2>
16807<P>SWIG can also generate classes and generic functions for use with
16808 Guile's Object-Oriented Programming System (GOOPS). GOOPS is a
16809 sophisticated object system in the spirit of the Common Lisp Object
16810 System (CLOS).</P>
16811<P>GOOPS support is only available with the new SCM interface (enabled
16812 with the <CODE>-scm</CODE> command-line option of SWIG). To enable
16813 GOOPS support, pass the <CODE>-proxy</CODE> argument to swig. This will
16814 export the GOOPS wrapper definitions into the <CODE><I>module</I>.scm</CODE>
16815 file in the directory specified by -outdir or the current directory.
16816 GOOPS support requires either passive or module linkage.</P>
16817<P>The generated file will contain definitions of GOOPS classes
16818 mimicking the C++ class hierarchy.</P>
16819<P>Enabling GOOPS support implies <CODE>-emit-setters</CODE>.</P>
16820<P>If <CODE>-emit-slot-accessors</CODE> is also passed as an argument,
16821 then the generated file will contain accessor methods for all the slots
16822 in the classes and for global variables. The input class</P>
16823<DIV class="code">
16824<PRE>
16825 class Foo {
16826 public:
16827 Foo(int i) : a(i) {}
16828 int a;
16829 int getMultBy(int i) { return a * i; }
16830 Foo getFooMultBy(int i) { return Foo(a * i); }
16831 };
16832 Foo getFooPlus(int i) { return Foo(a + i); }
16833</PRE>
16834</DIV>
16835<P> will produce (if <CODE>-emit-slot-accessors</CODE> is not passed as
16836 a parameter)</P>
16837<DIV class="targetlang">
16838<PRE>
16839(define-class &lt;Foo&gt; (&lt;swig&gt;)
16840 (a #:allocation #:swig-virtual
16841 #:slot-ref primitive:Foo-a-get
16842 #:slot-set! primitive:Foo-a-set)
16843 #:metaclass &lt;swig-metaclass&gt;
16844 #:new-function primitive:new-Foo
16845)
16846(define-method (getMultBy (swig_smob &lt;Foo&gt;) i)
16847 (primitive:Foo-getMultBy (slot-ref swig_smob 'smob) i))
16848(define-method (getFooMultBy (swig_smob &lt;Foo&gt;) i)
16849 (make &lt;Foo&gt; #:init-smob (primitive:Foo-getFooMultBy (slot-ref swig_smob 'smob) i)))
16850
16851(define-method (getFooPlus i)
16852 (make &lt;Foo&gt; #:init-smob (primitive:getFooPlus i)))
16853
16854(export &lt;Foo&gt; getMultBy getFooMultBy getFooPlus )
16855</PRE>
16856</DIV>
16857<P> and will produce (if <CODE>-emit-slot-accessors</CODE> is passed as
16858 a parameter)</P>
16859<DIV class="targetlang">
16860<PRE>
16861(define-class &lt;Foo&gt; (&lt;swig&gt;)
16862 (a #:allocation #:swig-virtual
16863 #:slot-ref primitive:Foo-a-get
16864 #:slot-set! primitive:Foo-a-set
16865 <B>#:accessor a</B>)
16866 #:metaclass &lt;swig-metaclass&gt;
16867 #:new-function primitive:new-Foo
16868)
16869(define-method (getMultBy (swig_smob &lt;Foo&gt;) i)
16870 (primitive:Foo-getMultBy (slot-ref swig_smob 'smob) i))
16871(define-method (getFooMultBy (swig_smob &lt;Foo&gt;) i)
16872 (make &lt;Foo&gt; #:init-smob (primitive:Foo-getFooMultBy (slot-ref swig_smob 'smob) i)))
16873
16874(define-method (getFooPlus i)
16875 (make &lt;Foo&gt; #:init-smob (primitive:getFooPlus i)))
16876
16877(export &lt;Foo&gt; <B>a</B> getMultBy getFooMultBy getFooPlus )
16878</PRE>
16879</DIV>
16880<P> which can then be used by this code</P>
16881<DIV class="targetlang">
16882<PRE>
16883;; not using getters and setters
16884(define foo (make &lt;Foo&gt; #:args '(45)))
16885(slot-ref foo 'a)
16886(slot-set! foo 'a 3)
16887(getMultBy foo 4)
16888(define foo2 (getFooMultBy foo 7))
16889(slot-ref foo 'a)
16890(slot-ref (getFooPlus foo 4) 'a)
16891
16892;; using getters and setters
16893(define foo (make &lt;Foo&gt; #:args '(45)))
16894(a foo)
16895(set! (a foo) 5)
16896(getMultBy foo 4)
16897(a (getFooMultBy foo 7))
16898</PRE>
16899</DIV>
16900<P>Notice that constructor arguments are passed as a list after the <CODE>
16901#:args</CODE> keyword. Hopefully in the future the following will be
16902 valid <CODE>(make &lt;Foo&gt; #:a 5 #:b 4)</CODE></P>
16903<P>Also note that the order the declarations occur in the .i file make a
16904 difference. For example,</P>
16905<DIV class="code">
16906<PRE>
16907%module test
16908
16909%{ #include &quot;foo.h&quot; %}
16910
16911%inline %{
16912 int someFunc(Foo &amp;a) {
16913 ...
16914 }
16915%}
16916
16917%include &quot;foo.h&quot;
16918</PRE>
16919</DIV>
16920<P> This is a valid SWIG file it will work as you think it will for
16921 primitive support, but the generated GOOPS file will be broken. Since
16922 the <CODE>someFunc</CODE> definition is parsed by SWIG before all the
16923 declarations in foo.h, the generated GOOPS file will contain the
16924 definition of <CODE>someFunc()</CODE> before the definition of &lt;Foo&gt;.
16925 The generated GOOPS file would look like</P>
16926<DIV class="targetlang">
16927<PRE>
16928;;...
16929
16930(define-method (someFunc (swig_smob &lt;Foo&gt;))
16931 (primitive:someFunc (slot-ref swig_smob 'smob)))
16932
16933;;...
16934
16935(define-class &lt;Foo&gt; (&lt;swig&gt;)
16936 ;;...
16937)
16938
16939;;...
16940</PRE>
16941</DIV>
16942<P> Notice that &lt;Foo&gt; is used before it is defined. The fix is to just
16943 put the <CODE>%import &quot;foo.h&quot;</CODE> before the <CODE>%inline</CODE>
16944 block.</P>
16945<H3><A name="Guile_nn20"></A>18.10.1 Naming Issues</H3>
16946<P>As you can see in the example above, there are potential naming
16947 conflicts. The default exported accessor for the <CODE>Foo::a</CODE>
16948 variable is named <CODE>a</CODE>. The name of the wrapper global
16949 function is <CODE>getFooPlus</CODE>. If the <CODE>-useclassprefix</CODE>
16950 option is passed to swig, the name of all accessors and member
16951 functions will be prepended with the class name. So the accessor will
16952 be called <CODE>Foo-a</CODE> and the member functions will be called <CODE>
16953Foo-getMultBy</CODE>. Also, if the <CODE>-goopsprefix goops:</CODE>
16954 argument is passed to swig, every identifier will be prefixed by <CODE>
16955goops:</CODE></P>
16956<P>Two guile-modules are created by SWIG. The first module contains the
16957 primitive definitions of all the wrapped functions and variables, and
16958 is located either in the _wrap.cxx file (with <CODE>-Linkage module</CODE>
16959) or in the scmstub file (if <CODE>-Linkage passive -scmstub</CODE>).
16960 The name of this guile-module is the swig-module name (given on the
16961 command line with the -module argument or with the %module directive)
16962 concatenated with the string &quot;-primitive&quot;. For example, if <CODE>
16963%module Test</CODE> is set in the swig interface file, the name of the
16964 guile-module in the scmstub or <CODE>-Linkage module</CODE> will be <CODE>
16965Test-primitive</CODE>. Also, the scmstub file will be named <CODE>
16966Test-primitive.scm</CODE>. The string &quot;primitive&quot; can be changed by the <CODE>
16967-primsuffix</CODE> swig argument. So the same interface, with the <CODE>
16968-primsuffix base</CODE> will produce a module called <CODE>Test-base</CODE>
16969. The second generated guile-module contains all the GOOPS class
16970 definitions and is located in a file named<I> module</I>.scm in the
16971 directory specified with -outdir or the current directory. The name of
16972 this guile-module is the name of the swig-module (given on the command
16973 line or with the <CODE>%module</CODE> directive). In the previous
16974 example, the GOOPS definitions will be in a file named Test.scm.</P>
16975<P>Because of the naming conflicts, you can't in general use both the <CODE>
16976-primitive</CODE> and the GOOPS guile-modules at the same time. To do
16977 this, you need to rename the exported symbols from one or both
16978 guile-modules. For example,</P>
16979<DIV class="targetlang">
16980<PRE>
16981(use-modules ((Test-primitive) #:renamer (symbol-prefix-proc 'primitive:)))
16982(use-modules ((Test) #:renamer (symbol-prefix-proc 'goops:)))
16983</PRE>
16984</DIV>
16985<P>TODO: Renaming class name prefixes?</P>
16986<H3><A name="Guile_nn21"></A>18.10.2 Linking</H3>
16987<P>The guile-modules generated above all need to be linked together.
16988 GOOPS support requires either passive or module linkage. The exported
16989 GOOPS guile-module will be the name of the swig-module and should be
16990 located in a file called<I> Module</I>.scm. This should be installed on
16991 the autoload path for guile, so that <CODE>(use-modules (<I>Package
16992 Module</I>))</CODE> will load everything needed. Thus, the top of the
16993 GOOPS guile-module will contain code to load everything needed by the
16994 interface (the shared library, the scmstub module, etc.). The <CODE>
16995%goops</CODE> directive inserts arbitrary code into the generated GOOPS
16996 guile-module, and should be used to load the dependent libraries.</P>
16997<P>This breaks up into three cases</P>
16998<UL>
16999<LI><B>Passive Linkage without -scmstub</B>: Note that this linkage
17000 style has the potential for naming conflicts, since the primitive
17001 exported function and variable names are not wrapped in a guile-module
17002 and might conflict with names from the GOOPS guile-module (see above).
17003 Pass the -goopsprefix argument to solve this problem. If the <CODE>
17004-exportprimitive</CODE> option is passed to SWIG the <CODE>(export ...)</CODE>
17005 code that would be exported into the scmstub file is exported at the
17006 bottom of the generated GOOPS guile-module. The <CODE>%goops</CODE>
17007 directive should contain code to load the .so library.<DIV class="code">
17008<PRE>
17009%goops %{ (load-extension &quot;./foo.so&quot; &quot;scm_init_my_modules_foo_module&quot;) %}
17010</PRE>
17011</DIV>
17012<P> Produces the following code at the top of the generated GOOPS
17013 guile-module (with the <CODE>-package my/modules -module foo</CODE>
17014 command line arguments)</P>
17015<DIV class="targetlang">
17016<PRE>
17017(define-module (my modules foo))
17018
17019;; %goops directive goes here
17020(load-extension &quot;./foo.so&quot; &quot;scm_init_my_modules_foo_module&quot;)
17021
17022(use-modules (oop goops) (Swig common))
17023</PRE>
17024</DIV></LI>
17025<LI>
17026<P><B>Passive Linkage with -scmstub</B>: Here, the name of the scmstub
17027 file should be <CODE>Module-primitive.scm</CODE> (with<I> primitive</I>
17028 replaced with whatever is given with the <CODE>-primsuffix</CODE>
17029 argument. The code to load the <CODE>.so</CODE> library should be
17030 located in the <CODE>%scheme</CODE> directive, which will then be added
17031 to the scmstub file. Swig will automatically generate the line <CODE>
17032(use-modules (<I>Package</I><I> Module-primitive</I>))</CODE> into the
17033 GOOPS guile-module. So if<I> Module-primitive.scm</I> is on the
17034 autoload path for guile, the <CODE>%goops</CODE> directive can be
17035 empty. Otherwise, the <CODE>%goops</CODE> directive should contain
17036 whatever code is needed to load the<I> Module-primitive.scm</I> file
17037 into guile.</P>
17038<DIV class="targetlang">
17039<PRE>
17040%scheme %{ (load-extension &quot;./foo.so&quot; &quot;scm_init_my_modules_foo_module&quot;) %}
17041// only include the following definition if (my modules foo) cannot
17042// be loaded automatically
17043%goops %{
17044 (primitive-load &quot;/path/to/foo-primitive.scm&quot;)
17045 (primitive-load &quot;/path/to/Swig/common.scm&quot;)
17046%}
17047</PRE>
17048</DIV>
17049<P> Produces the following code at the top of the generated GOOPS
17050 guile-module</P>
17051<DIV class="targetlang">
17052<PRE>
17053(define-module (my modules foo))
17054
17055;; %goops directive goes here (if any)
17056(primitive-load &quot;/path/to/foo-primitive.scm&quot;)
17057(primitive-load &quot;/path/to/Swig/common.scm&quot;)
17058
17059(use-modules (oop goops) (Swig common))
17060(use-modules ((my modules foo-primitive) :renamer (symbol-prefix-proc
17061 'primitive:)))
17062
17063</PRE>
17064</DIV></LI>
17065<LI>
17066<P><B>Module Linkage</B>: This is very similar to passive linkage with a
17067 scmstub file. Swig will also automatically generate the line <CODE>
17068(use-modules (<I>Package</I><I> Module-primitive</I>))</CODE> into the
17069 GOOPS guile-module. Again the <CODE>%goops</CODE> directive should
17070 contain whatever code is needed to get that module loaded into guile.</P>
17071<DIV class="code">
17072<PRE>
17073%goops %{ (load-extension &quot;./foo.so&quot; &quot;scm_init_my_modules_foo_module&quot;) %}
17074</PRE>
17075</DIV>
17076<P> Produces the following code at the top of the generated GOOPS
17077 guile-module</P>
17078<DIV class="targetlang">
17079<PRE>
17080(define-module (my modules foo))
17081
17082;; %goops directive goes here (if any)
17083(load-extension &quot;./foo.so&quot; &quot;scm_init_my_modules_foo_module&quot;)
17084
17085(use-modules (oop goops) (Swig common))
17086(use-modules ((my modules foo-primitive) :renamer (symbol-prefix-proc
17087 'primitive:)))
17088
17089</PRE>
17090</DIV></LI>
17091</UL>
17092<P><B>(Swig common)</B>: The generated GOOPS guile-module also imports
17093 definitions from the (Swig common) guile-module. This module is
17094 included with SWIG and should be installed by SWIG into the autoload
17095 path for guile (based on the configure script and whatever arguments
17096 are passed). If it is not, then the <CODE>%goops</CODE> directive also
17097 needs to contain code to load the <CODE>common.scm</CODE> file into
17098 guile. Also note that if you are trying to install the generated
17099 wrappers on a computer without SWIG installed, you will need to include
17100 the common.swg file along with the install.</P>
17101<P><B>Multiple Modules</B>: Type dependencies between modules is
17102 supported. For example, if <CODE>mod1</CODE> includes definitions of
17103 some classes, and <CODE>mod2</CODE> includes some classes derived from
17104 classes in <CODE>mod1</CODE>, the generated GOOPS file for <CODE>mod2</CODE>
17105 will declare the correct superclasses. The only problem is that since <CODE>
17106mod2</CODE> uses symbols from <CODE>mod1</CODE>, the <CODE>mod2</CODE>
17107 GOOPS file must include a <CODE>(use-modules (mod2))</CODE>. Currently,
17108 SWIG does not automatically export this line; it must be included in
17109 the <CODE>%goops</CODE> directive of <CODE>mod2</CODE>. Maybe in the
17110 future SWIG can detect dependencies and export this line. (how do other
17111 language modules handle this problem?)</P>
17112<HR NOSHADE>
17113<H1><A name="Java"></A>19 SWIG and Java</H1>
17114
17115<!-- INDEX -->
17116<DIV class="sectiontoc">
17117<UL>
17118<LI><A href="#java_overview">Overview</A></LI>
17119<LI><A href="#java_preliminaries">Preliminaries</A>
17120<UL>
17121<LI><A href="#running_swig">Running SWIG</A></LI>
17122<LI><A href="#java_commandline">Additional Commandline Options</A></LI>
17123<LI><A href="#getting_right_headers">Getting the right header files</A></LI>
17124<LI><A href="#compiling_dynamic">Compiling a dynamic module</A></LI>
17125<LI><A href="#using_module">Using your module</A></LI>
17126<LI><A href="#dynamic_linking_problems">Dynamic linking problems</A></LI>
17127<LI><A href="#compilation_problems_cpp">Compilation problems and
17128 compiling with C++</A></LI>
17129<LI><A href="#building_windows">Building on Windows</A>
17130<UL>
17131<LI><A href="#visual_studio">Running SWIG from Visual Studio</A></LI>
17132<LI><A href="#nmake">Using NMAKE</A></LI>
17133</UL>
17134</LI>
17135</UL>
17136</LI>
17137<LI><A href="#java_basic_tour">A tour of basic C/C++ wrapping</A>
17138<UL>
17139<LI><A href="#module_packages_classes">Modules, packages and generated
17140 Java classes</A></LI>
17141<LI><A href="#functions">Functions</A></LI>
17142<LI><A href="#global_variables">Global variables</A></LI>
17143<LI><A href="#constants">Constants</A></LI>
17144<LI><A href="#enumerations">Enumerations</A>
17145<UL>
17146<LI><A href="#anonymous_enums">Anonymous enums</A></LI>
17147<LI><A href="#typesafe_enums">Typesafe enums</A></LI>
17148<LI><A href="#proper_enums">Proper Java enums</A></LI>
17149<LI><A href="#typeunsafe_enums">Type unsafe enums</A></LI>
17150<LI><A href="#simple_enums">Simple enums</A></LI>
17151</UL>
17152</LI>
17153<LI><A href="#pointers">Pointers</A></LI>
17154<LI><A href="#structures">Structures</A></LI>
17155<LI><A href="#classes">C++ classes</A></LI>
17156<LI><A href="#inheritance">C++ inheritance</A></LI>
17157<LI><A href="#pointers_refs_arrays">Pointers, references, arrays and
17158 pass by value</A>
17159<UL>
17160<LI><A href="#null_pointers">Null pointers</A></LI>
17161</UL>
17162</LI>
17163<LI><A href="#overloaded_functions">C++ overloaded functions</A></LI>
17164<LI><A href="#java_default_arguments">C++ default arguments</A></LI>
17165<LI><A href="#namespaces">C++ namespaces</A></LI>
17166<LI><A href="#templates">C++ templates</A></LI>
17167<LI><A href="#smart_pointers">C++ Smart Pointers</A></LI>
17168</UL>
17169</LI>
17170<LI><A href="#further_details">Further details on the generated Java
17171 classes</A>
17172<UL>
17173<LI><A href="#imclass">The intermediary JNI class</A>
17174<UL>
17175<LI><A href="#imclass_pragmas">The intermediary JNI class pragmas</A></LI>
17176</UL>
17177</LI>
17178<LI><A href="#java_module_class">The Java module class</A>
17179<UL>
17180<LI><A href="#module_class_pragmas">The Java module class pragmas</A></LI>
17181</UL>
17182</LI>
17183<LI><A href="#java_proxy_classes">Java proxy classes</A>
17184<UL>
17185<LI><A href="#memory_management">Memory management</A></LI>
17186<LI><A href="#inheritance_mirroring">Inheritance</A></LI>
17187<LI><A href="#proxy_classes_gc">Proxy classes and garbage collection</A></LI>
17188</UL>
17189</LI>
17190<LI><A href="#type_wrapper_classes">Type wrapper classes</A></LI>
17191<LI><A href="#enum_classes">Enum classes</A>
17192<UL>
17193<LI><A href="#typesafe_enums_classes">Typesafe enum classes</A></LI>
17194<LI><A href="#proper_enums_classes">Proper Java enum classes</A></LI>
17195<LI><A href="#typeunsafe_enums_classes">Type unsafe enum classes</A></LI>
17196</UL>
17197</LI>
17198</UL>
17199</LI>
17200<LI><A href="#java_directors">Cross language polymorphism using
17201 directors (experimental)</A>
17202<UL>
17203<LI><A href="#java_enabling_directors">Enabling directors</A></LI>
17204<LI><A href="#java_directors_classes">Director classes</A></LI>
17205<LI><A href="#java_directors_overhead">Overhead and code bloat</A></LI>
17206<LI><A href="#java_directors_example">Simple directors example</A></LI>
17207</UL>
17208</LI>
17209<LI><A href="#common_customization">Common customization features</A>
17210<UL>
17211<LI><A href="#helper_functions">C/C++ helper functions</A></LI>
17212<LI><A href="#class_extension">Class extension with %extend</A></LI>
17213<LI><A href="#exception_handling">Exception handling with %exception and
17214 %javaexception</A></LI>
17215<LI><A href="#method_access">Method access with %javamethodmodifiers</A></LI>
17216</UL>
17217</LI>
17218<LI><A href="#tips_techniques">Tips and techniques</A>
17219<UL>
17220<LI><A href="#input_output_parameters">Input and output parameters using
17221 primitive pointers and references</A></LI>
17222<LI><A href="#simple_pointers">Simple pointers</A></LI>
17223<LI><A href="#c_arrays">Wrapping C arrays with Java arrays</A></LI>
17224<LI><A href="#unbounded_c_arrays">Unbounded C Arrays</A></LI>
17225</UL>
17226</LI>
17227<LI><A href="#java_typemaps">Java typemaps</A>
17228<UL>
17229<LI><A href="#default_primitive_type_mappings">Default primitive type
17230 mappings</A></LI>
17231<LI><A href="#jvm64">Sixty four bit JVMs</A></LI>
17232<LI><A href="#what_is_typemap">What is a typemap?</A></LI>
17233<LI><A href="#typemaps_c_to_java_types">Typemaps for mapping C/C++ types
17234 to Java types</A></LI>
17235<LI><A href="#typemap_attributes">Java typemap attributes</A></LI>
17236<LI><A href="#special_variables">Java special variables</A></LI>
17237<LI><A href="#typemaps_for_c_and_c++">Typemaps for both C and C++
17238 compilation</A></LI>
17239<LI><A href="#java_code_typemaps">Java code typemaps</A></LI>
17240<LI><A href="#java_directors_typemaps">Director specific typemaps</A></LI>
17241</UL>
17242</LI>
17243<LI><A href="#typemap_examples">Typemap Examples</A>
17244<UL>
17245<LI><A href="#simpler_enum_classes">Simpler Java enums for enums without
17246 initializers</A></LI>
17247<LI><A href="#exception_typemap">Handling C++ exception specifications
17248 as Java exceptions</A></LI>
17249<LI><A href="#nan_exception_typemap">NaN Exception - exception handling
17250 for a particular type</A></LI>
17251<LI><A href="#converting_java_string_arrays">Converting Java String
17252 arrays to char **</A></LI>
17253<LI><A href="#expanding_java_object">Expanding a Java object to multiple
17254 arguments</A></LI>
17255<LI><A href="#using_typemaps_return_arguments">Using typemaps to return
17256 arguments</A></LI>
17257<LI><A href="#adding_downcasts">Adding Java downcasts to polymorphic
17258 return types</A></LI>
17259<LI><A href="#adding_equals_method">Adding an equals method to the Java
17260 classes</A></LI>
17261<LI><A href="#void_pointers">Void pointers and a common Java base class</A>
17262</LI>
17263<LI><A href="#struct_pointer_pointer">Struct pointer to pointer</A></LI>
17264</UL>
17265</LI>
17266<LI><A href="#java_directors_faq">Living with Java Directors</A></LI>
17267<LI><A href="#odds_ends">Odds and ends</A>
17268<UL>
17269<LI><A href="#javadoc_comments">JavaDoc comments</A></LI>
17270<LI><A href="#functional_interface">Functional interface without proxy
17271 classes</A></LI>
17272<LI><A href="#using_own_jni_functions">Using your own JNI functions</A></LI>
17273<LI><A href="#performance">Performance concerns and hints</A></LI>
17274</UL>
17275</LI>
17276<LI><A href="#java_examples">Examples</A></LI>
17277</UL>
17278</DIV>
17279<!-- INDEX -->
17280<P> This chapter describes SWIG's support of Java. It covers most SWIG
17281 features, but certain low-level details are covered in less depth than
17282 in earlier chapters.</P>
17283<H2><A name="java_overview"></A>19.1 Overview</H2>
17284<P> The 100% Pure Java effort is a commendable concept, however in the
17285 real world programmers often either need to re-use their existing code
17286 or in some situations want to take advantage of Java but are forced
17287 into using some native (C/C++) code. The Java extension to SWIG makes
17288 it very easy to plumb in existing C/C++ code for access from Java, as
17289 SWIG writes the Java Native Interface (JNI) code for you. It is
17290 different to using the 'javah' tool as SWIG will wrap existing C/C++
17291 code, whereas javah takes 'native' Java function declarations and
17292 creates C/C++ function prototypes. SWIG wraps C/C++ code using Java
17293 proxy classes and is very useful if you want to have access to large
17294 amounts of C/C++ code from Java. If only one or two JNI functions are
17295 needed then using SWIG may be overkill. SWIG enables a Java program to
17296 easily call into C/C++ code from Java. Historically, SWIG was not able
17297 to generate any code to call into Java code from C++. However, SWIG now
17298 supports full cross language polymorphism and code is generated to call
17299 up from C++ to Java when wrapping C++ virtual methods.</P>
17300<P> Java is one of the few non-scripting language modules in SWIG. As
17301 SWIG utilizes the type safety that the Java language offers, it takes a
17302 somewhat different approach to that used for scripting languages. In
17303 particular runtime type checking and the runtime library are not used
17304 by Java. This should be borne in mind when reading the rest of the SWIG
17305 documentation. This chapter on Java is relatively self contained and
17306 will provide you with nearly everything you need for using SWIG and
17307 Java. However, the &quot;<A href="#SWIG">SWIG Basics</A>&quot; chapter will be a
17308 useful read in conjunction with this one.</P>
17309<P> This chapter starts with a few practicalities on running SWIG and
17310 compiling the generated code. If you are looking for the minimum amount
17311 to read, have a look at the sections up to and including the <A href="#java_basic_tour">
17312tour of basic C/C++ wrapping</A> section which explains how to call the
17313 various C/C++ code constructs from Java. Following this section are
17314 details of the C/C++ code and Java classes that SWIG generates. Due to
17315 the complexities of C and C++ there are different ways in which C/C++
17316 code could be wrapped and called from Java. SWIG is a powerful tool and
17317 the rest of the chapter details how the default code wrapping can be
17318 tailored. Various customisation tips and techniques using SWIG
17319 directives are covered. The latter sections cover the advanced
17320 techniques of using typemaps for complete control of the wrapping
17321 process.</P>
17322<H2><A name="java_preliminaries"></A>19.2 Preliminaries</H2>
17323<P> SWIG 1.1 works with JDKs from JDK 1.1 to JDK1.4 (Java 2 SDK1.4) and
17324 should also work with any later versions. Given the choice, you should
17325 probably use the latest version of Sun's JDK. The SWIG Java module is
17326 known to work using Sun's JVM on Solaris, Linux and the various
17327 flavours of Microsoft Windows including Cygwin. The Kaffe JVM is known
17328 to give a few problems and at the time of writing was not a fully
17329 fledged JVM with full JNI support. The generated code is also known to
17330 work on vxWorks using WindRiver's PJava 3.1. The best way to determine
17331 whether your combination of operating system and JDK will work is to
17332 test the examples and test-suite that comes with SWIG. Run <TT>make -k
17333 check</TT> from the SWIG root directory after installing SWIG on Unix
17334 systems.</P>
17335<P> The Java module requires your system to support shared libraries and
17336 dynamic loading. This is the commonly used method to load JNI code so
17337 your system will more than likely support this.</P>
17338<H3><A name="running_swig"></A>19.2.1 Running SWIG</H3>
17339<P> Suppose that you defined a SWIG module such as the following:</P>
17340<DIV class="code">
17341<PRE>
17342%module example
17343%{
17344#include &quot;header.h&quot;
17345%}
17346int fact(int n);
17347</PRE>
17348</DIV>
17349<P> To build a Java module, run SWIG using the <TT>-java</TT> option :</P>
17350<DIV class="code">
17351<PRE>
17352%swig -java example.i
17353</PRE>
17354</DIV>
17355<P> If building C++, add the <TT>-c++</TT> option:</P>
17356<DIV class="code">
17357<PRE>
17358$ swig -c++ -java example.i
17359</PRE>
17360</DIV>
17361<P> This creates two different files; a C/C++ source file <TT>
17362example_wrap.c</TT> or <TT>example_wrap.cxx</TT> and numerous Java
17363 files. The generated C/C++ source file contains the JNI wrapper code
17364 that needs to be compiled and linked with the rest of your C/C++
17365 application.</P>
17366<P> The name of the wrapper file is derived from the name of the input
17367 file. For example, if the input file is <TT>example.i</TT>, the name of
17368 the wrapper file is <TT>example_wrap.c</TT>. To change this, you can
17369 use the <TT>-o</TT> option. It is also possible to change the <A href="#output">
17370output directory</A> that the Java files are generated into using <TT>
17371-outdir</TT>.</P>
17372<H3><A name="java_commandline"></A>19.2.2 Additional Commandline Options</H3>
17373<P> The following table list the additional commandline options
17374 available for the Java module. They can also be seen by using:</P>
17375<DIV class="code">
17376<PRE>
17377swig -java -help
17378</PRE>
17379</DIV>
17380<TABLE summary="Java specific options">
17381<TR><TH>Java specific options</TH></TR>
17382<TR><TD>-package &lt;name&gt;</TD><TD>set name of the Java package to &lt;name&gt;</TD>
17383</TR>
17384<TR><TD>-noproxy</TD><TD>generate the low-level functional interface
17385 instead of proxy classes</TD></TR>
17386</TABLE>
17387<P> Their use will become clearer by the time you have finished reading
17388 this section on SWIG and Java.</P>
17389<H3><A name="getting_right_headers"></A>19.2.3 Getting the right header
17390 files</H3>
17391<P> In order to compile the C/C++ wrappers, the compiler needs the <TT>
17392jni.h</TT> and <TT>jni_md.h</TT> header files which are part of the JDK.
17393 They are usually in directories like this:</P>
17394<DIV class="code">
17395<PRE>
17396/usr/java/include
17397/usr/java/include/&lt;operating_system&gt;
17398</PRE>
17399</DIV>
17400<P> The exact location may vary on your machine, but the above locations
17401 are typical.</P>
17402<H3><A name="compiling_dynamic"></A>19.2.4 Compiling a dynamic module</H3>
17403<P> The JNI code exists in a dynamic module or shared library (DLL on
17404 Windows) and gets loaded by the JVM. To build a shared library file,
17405 you need to compile your module in a manner similar to the following
17406 (shown for Solaris):</P>
17407<DIV class="code">
17408<PRE>
17409$ swig -java example.i
17410$ gcc -c example_wrap.c -I/usr/java/include -I/usr/java/include/solaris
17411$ ld -G example_wrap.o -o libexample.so
17412</PRE>
17413</DIV>
17414<P> The exact commands for doing this vary from platform to platform.
17415 However, SWIG tries to guess the right options when it is installed.
17416 Therefore, you may want to start with one of the examples in the <TT>
17417Examples/java</TT> directory. If that doesn't work, you will need to
17418 read the man-pages for your compiler and linker to get the right set of
17419 options. You might also check the <A href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
17420SWIG Wiki</A> for additional information.</P>
17421<P> The name of the shared library output file is important. If the name
17422 of your SWIG module is &quot;<TT>example</TT>&quot;, the name of the
17423 corresponding shared library file should be &quot;<TT>libexample.so</TT>&quot;
17424 (or equivalent depending on your machine, see <A href="#dynamic_linking_problems">
17425Dynamic linking problems</A> for more information). The name of the
17426 module is specified using the <TT>%module</TT> directive or <TT>-module</TT>
17427 command line option.</P>
17428<H3><A name="using_module"></A>19.2.5 Using your module</H3>
17429<P> To load your shared native library module in Java, simply use Java's
17430 <TT>System.loadLibrary</TT> method in a Java class:</P>
17431<DIV class="code">
17432<PRE>
17433// main.java
17434
17435public class main {
17436 static {
17437&nbsp; System.loadLibrary(&quot;example&quot;);
17438 }
17439
17440 public static void main(String argv[]) {
17441 System.out.println(example.fact(4));
17442 }
17443}
17444</PRE>
17445</DIV>
17446<P> Compile all the Java files and run:</P>
17447<DIV class="code">
17448<PRE>
17449$ javac *.java
17450$ java main
1745124
17452$
17453</PRE>
17454</DIV>
17455<P> If it doesn't work have a look at the following section which
17456 discusses problems loading the shared library.</P>
17457<H3><A name="dynamic_linking_problems"></A>19.2.6 Dynamic linking
17458 problems</H3>
17459<P> As shown in the previous section the code to load a native library
17460 (shared library) is <TT>System.loadLibrary(&quot;name&quot;)</TT>. This can fail
17461 with an UnsatisfiedLinkError exception and can be due to a number of
17462 reasons.</P>
17463<P> You may get an exception similar to this:</P>
17464<DIV class="code">
17465<PRE>
17466$ java main
17467Exception in thread &quot;main&quot; java.lang.UnsatisfiedLinkError: no example in java.library.path
17468 at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1312)
17469 at java.lang.Runtime.loadLibrary0(Runtime.java:749)
17470 at java.lang.System.loadLibrary(System.java:820)
17471 at main.&lt;clinit&gt;(main.java:5)
17472</PRE>
17473</DIV>
17474<P> The most common cause for this is an incorrect naming of the native
17475 library for the name passed to the <TT>loadLibrary</TT> function. The
17476 string passed to the <TT>loadLibrary</TT> function must not include the
17477 file extension name in the string, that is<I> .dll</I> or<I> .so</I>.
17478 The string must be<I> name</I> and not<I> libname</I> for all
17479 platforms. On Windows the native library must then be called<I>
17480 name.dll</I> and on most Unix systems it must be called<I> libname.so</I>
17481.</P>
17482<P> Another common reason for the native library not loading is because
17483 it is not in your path. On Windows make sure the<I> path</I>
17484 environment variable contains the path to the native library. On Unix
17485 make sure that your<I> LD_LIBRARY_PATH</I> contains the path to the
17486 native library. Adding paths to<I> LD_LIBRARY_PATH</I> can slow down
17487 other programs on your system so you may want to consider alternative
17488 approaches. For example you could recompile your native library with
17489 extra path information using <TT>-rpath</TT> if you're using GNU, see
17490 the GNU linker documentation (<TT>ld</TT> man page). You could use a
17491 command such as <TT>ldconfig</TT> (Linux) or <TT>crle</TT> (Solaris) to
17492 add additional search paths to the default system configuration (this
17493 requires root access and you will need to read the man pages).</P>
17494<P> The native library will also not load if there are any unresolved
17495 symbols in the compiled C/C++ code. The following exception is
17496 indicative of this:</P>
17497<DIV class="code">
17498<PRE>
17499$ java main
17500Exception in thread &quot;main&quot; java.lang.UnsatisfiedLinkError: libexample.so: undefined
17501symbol: fact
17502 at java.lang.ClassLoader$NativeLibrary.load(Native Method)
17503 at java.lang.ClassLoader.loadLibrary0(ClassLoader.java, Compiled Code)
17504 at java.lang.ClassLoader.loadLibrary(ClassLoader.java, Compiled Code)
17505 at java.lang.Runtime.loadLibrary0(Runtime.java, Compiled Code)
17506 at java.lang.System.loadLibrary(System.java, Compiled Code)
17507 at main.&lt;clinit&gt;(main.java:5)
17508$
17509</PRE>
17510</DIV>
17511<P> This error usually indicates that you forgot to include some object
17512 files or libraries in the linking of the native library file. Make sure
17513 you compile both the SWIG wrapper file and the code you are wrapping
17514 into the native library file. Also make sure you pass all of the
17515 required libraries to the linker. The <TT>java -verbose:jni</TT>
17516 commandline switch is also a great way to get more information on
17517 unresolved symbols. One last piece of advice is to beware of the common
17518 faux pas of having more than one native library version in your path.</P>
17519<P> In summary, ensure that you are using the correct C/C++ compiler and
17520 linker combination and options for successful native library loading.
17521 If you are using the examples that ship with SWIG, then the
17522 Examples/Makefile must have these set up correctly for your system. The
17523 SWIG installation package makes a best attempt at getting these correct
17524 but does not get it right 100% of the time. The <A href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
17525SWIG Wiki</A> also has some settings for commonly used compiler and
17526 operating system combinations. The following section also contains some
17527 C++ specific linking problems and solutions.</P>
17528<H3><A name="compilation_problems_cpp"></A>19.2.7 Compilation problems
17529 and compiling with C++</H3>
17530<P> On most machines, shared library files should be linked using the
17531 C++ compiler. For example:</P>
17532<DIV class="code">
17533<PRE>
17534% swig -c++ -java example.i
17535% g++ -c -fpic example.cxx
17536% g++ -c -fpic example_wrap.cxx -I/usr/java/j2sdk1.4.1/include -I/usr/java/
17537j2sdk1.4.1/include/linux
17538% g++ -shared example.o example_wrap.o -o libexample.so
17539</PRE>
17540</DIV>
17541<P> In addition to this, you may need to include additional library
17542 files to make it work. For example, if you are using the Sun C++
17543 compiler on Solaris, you often need to add an extra library <TT>-lCrun</TT>
17544 like this:</P>
17545<DIV class="code">
17546<PRE>
17547% swig -c++ -java example.i
17548% CC -c example.cxx
17549% CC -c example_wrap.cxx -I/usr/java/include -I/usr/java/include/solaris
17550% CC -G example.o example_wrap.o -L/opt/SUNWspro/lib -o libexample.so -lCrun
17551</PRE>
17552</DIV>
17553<P> If you aren't entirely sure about the linking for C++, you might
17554 look at an existing C++ program. On many Unix machines, the <TT>ldd</TT>
17555 command will list library dependencies. This should give you some clues
17556 about what you might have to include when you link your shared library.
17557 For example:</P>
17558<DIV class="code">
17559<PRE>
17560$ ldd swig
17561 libstdc++-libc6.1-1.so.2 =&gt; /usr/lib/libstdc++-libc6.1-1.so.2 (0x40019000)
17562 libm.so.6 =&gt; /lib/libm.so.6 (0x4005b000)
17563 libc.so.6 =&gt; /lib/libc.so.6 (0x40077000)
17564 /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x40000000)
17565$
17566</PRE>
17567</DIV>
17568<P> Finally make sure the version of JDK header files matches the
17569 version of Java that you are running as incompatibilities could lead to
17570 compilation problems or unpredictable behaviour.</P>
17571<H3><A name="building_windows"></A>19.2.8 Building on Windows</H3>
17572<P> Building on Windows is roughly similar to the process used with
17573 Unix. You will want to produce a DLL that can be loaded by the Java
17574 Virtual Machine. This section covers the process of using SWIG with
17575 Microsoft Visual C++ 6 although the procedure may be similar with other
17576 compilers. In order for everything to work, you will need to have a JDK
17577 installed on your machine in order to read the JNI header files.</P>
17578<H4><A name="visual_studio"></A>19.2.8.1 Running SWIG from Visual Studio</H4>
17579<P> If you are developing your application within Microsoft Visual
17580 studio, SWIG can be invoked as a custom build option. The Examples\java
17581 directory has a few <A href="#examples">Windows Examples</A> containing
17582 Visual Studio project (.dsp) files. The process to re-create the
17583 project files for a C project are roughly:</P>
17584<UL>
17585<LI>Open up a new workspace and use the AppWizard to select a DLL
17586 project.</LI>
17587<LI>Add both the SWIG interface file (the .i file), any supporting C
17588 files, and the name of the wrapper file that will be created by SWIG
17589 (ie. <TT>example_wrap.c</TT>). Don't worry if the wrapper file doesn't
17590 exist yet--Visual Studio will keep a reference to it.</LI>
17591<LI>Select the SWIG interface file and go to the settings menu. Under
17592 settings, select the &quot;Custom Build&quot; option.</LI>
17593<LI>Enter &quot;SWIG&quot; in the description field.</LI>
17594<LI>Enter &quot;<TT>swig -java -o $(ProjDir)\$(InputName)_wrap.c $(InputPath)</TT>
17595&quot; in the &quot;Build command(s) field&quot;</LI>
17596<LI>Enter &quot;<TT>$(ProjDir)\$(InputName)_wrap.c</TT>&quot; in the &quot;Output
17597 files(s) field&quot;.</LI>
17598<LI>Next, select the settings for the entire project and go to C/C++ tab
17599 and select the Preprocessor category . Add the include directories to
17600 the JNI header files under &quot;Additional include directories&quot;, eg
17601 &quot;C:\jdk1.3\include,C:\jdk1.3\include\win32&quot;.</LI>
17602<LI>Next, select the settings for the entire project and go to Link tab
17603 and select the General category. Set the name of the output file to
17604 match the name of your Java module (ie. example.dll).</LI>
17605<LI>Next, select the example.c and example_wrap.c files and go to the
17606 C/C++ tab and select the Precompiled Headers tab in the project
17607 settings. Disabling precompiled headers for these files will overcome
17608 any precompiled header errors while building.</LI>
17609<LI>Finally, add the java compilation as a post build rule in the
17610 Post-build step tab in project settings, eg, &quot;c:\jdk1.3\bin\javac
17611 *.java&quot;</LI>
17612<LI>Build your project.</LI>
17613</UL>
17614<P> Note: If using C++, choose a C++ suffix for the wrapper file, for
17615 example <TT>example_wrap.cxx</TT>. Use <TT>_wrap.cxx</TT> instead of <TT>
17616_wrap.c</TT> in the instructions above and add -c++ when invoking swig.</P>
17617<P> Now, assuming all went well, SWIG will be automatically invoked when
17618 you build your project. When doing a build, any changes made to the
17619 interface file will result in SWIG being automatically invoked to
17620 produce a new version of the wrapper file.</P>
17621<P> The Java classes that SWIG output should also be compiled into
17622 .class files. To run the native code in the DLL (example.dll), make
17623 sure that it is in your path then run your Java program which uses it,
17624 as described in the previous section. If the library fails to load have
17625 a look at <A href="#dynamic_linking_problems">Dynamic linking problems</A>
17626.</P>
17627<H4><A name="nmake"></A>19.2.8.2 Using NMAKE</H4>
17628<P> Alternatively, a Makefile for use by NMAKE can be written. Make sure
17629 the environment variables for MSVC++ are available and the MSVC++ tools
17630 are in your path. Now, just write a short Makefile like this :</P>
17631<DIV class="code">
17632<PRE>
17633# Makefile for using SWIG and Java for C code
17634
17635SRCS = example.c
17636IFILE = example
17637INTERFACE = $(IFILE).i
17638WRAPFILE = $(IFILE)_wrap.c
17639
17640# Location of the Visual C++ tools (32 bit assumed)
17641
17642TOOLS = c:\msdev
17643TARGET = example.dll
17644CC = $(TOOLS)\bin\cl.exe
17645LINK = $(TOOLS)\bin\link.exe
17646INCLUDE32 = -I$(TOOLS)\include
17647MACHINE = IX86
17648
17649# C Library needed to build a DLL
17650
17651DLLIBC = msvcrt.lib oldnames.lib
17652
17653# Windows libraries that are apparently needed
17654WINLIB = kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib
17655
17656# Libraries common to all DLLs
17657LIBS = $(DLLIBC) $(WINLIB)
17658
17659# Linker options
17660LOPT = -debug:full -debugtype:cv /NODEFAULTLIB /RELEASE /NOLOGO \
17661 /MACHINE:$(MACHINE) -entry:_DllMainCRTStartup@12 -dll
17662
17663# C compiler flags
17664
17665CFLAGS = /Z7 /Od /c /nologo
17666JAVA_INCLUDE = -ID:\jdk1.3\include -ID:\jdk1.3\include\win32
17667
17668java::
17669 swig -java -o $(WRAPFILE) $(INTERFACE)
17670 $(CC) $(CFLAGS) $(JAVA_INCLUDE) $(SRCS) $(WRAPFILE)
17671 set LIB=$(TOOLS)\lib
17672 $(LINK) $(LOPT) -out:example.dll $(LIBS) example.obj example_wrap.obj
17673 javac *.java
17674</PRE>
17675</DIV>
17676<P> To build the DLL and compile the java code, run NMAKE (you may need
17677 to run <TT>vcvars32</TT> first). This is a pretty simplistic Makefile,
17678 but hopefully its enough to get you started. Of course you may want to
17679 make changes for it to work for C++ by adding in the -c++ command line
17680 switch for swig and replacing .c with .cxx.</P>
17681<H2><A name="java_basic_tour"></A>19.3 A tour of basic C/C++ wrapping</H2>
17682<P> By default, SWIG attempts to build a natural Java interface to your
17683 C/C++ code. Functions are wrapped as functions, classes are wrapped as
17684 classes, variables are wrapped with JavaBean type getters and setters
17685 and so forth. This section briefly covers the essential aspects of this
17686 wrapping.</P>
17687<H3><A name="module_packages_classes"></A>19.3.1 Modules, packages and
17688 generated Java classes</H3>
17689<P> The SWIG <TT>%module</TT> directive specifies the name of the Java
17690 module. When you specify `<TT>%module example</TT>', the<I> module name</I>
17691 determines the name of some of the generated files in the module. The
17692 generated code consists of a<I> module class</I> file <TT>example.java</TT>
17693, an<I> intermediary JNI class</I> file, <TT>exampleJNI.java</TT> as
17694 well as numerous other Java<I> proxy class</I> files. Each proxy class
17695 is named after the structs, unions and classes you are wrapping. You
17696 may also get a<I> constants interface</I> file if you are wrapping any
17697 unnamed enumerations or constants, for example <TT>
17698exampleConstants.java</TT>. When choosing a module name, make sure you
17699 don't use the same name as one of the generated proxy class files nor a
17700 Java keyword. Sometimes a C/C++ type cannot be wrapped by a proxy
17701 class, for example a pointer to a primitive type. In these situations a<I>
17702 type wrapper class</I> is generated. Wrapping an enum generates an<I>
17703 enum class</I>, either a proper Java enum or a Java class that
17704 simulates the enums pattern. Details of all these generated classes
17705 will unfold as you read this section.</P>
17706<P> The JNI (C/C++) code is generated into a file which also contains
17707 the module name, for example <TT>example_wrap.cxx</TT> or <TT>
17708example_wrap.c</TT>. These C or C++ files complete the contents of the
17709 module.</P>
17710<P> The generated Java classes can be placed into a Java package by
17711 using the <TT>-package</TT> commandline option. This is often combined
17712 with the <TT>-outdir</TT> to specify a package directory for generating
17713 the Java files.</P>
17714<DIV class="code">
17715<PRE>
17716swig -java -package com.bloggs.swig -outdir com/bloggs/swig example.i
17717</PRE>
17718</DIV> SWIG won't create the directory, so make sure it exists
17719 beforehand.
17720<H3><A name="functions"></A>19.3.2 Functions</H3>
17721<P> There is no such thing as a global Java function so global C
17722 functions are wrapped as static methods in the module class. For
17723 example,</P>
17724<DIV class="code">
17725<PRE>
17726%module example
17727int fact(int n);
17728
17729</PRE>
17730</DIV>
17731<P> creates a static function that works exactly like you think it
17732 might:</P>
17733<DIV class="code">
17734<PRE>
17735public class example {
17736 public static int fact(int n) {
17737 // makes call using JNI to the C function
17738 }
17739}
17740</PRE>
17741</DIV>
17742<P> The Java class <TT>example</TT> is the<I> module class</I>. The
17743 function can be used as follows from Java:</P>
17744<DIV class="code">
17745<PRE>
17746System.out.println(example.fact(4));
17747</PRE>
17748</DIV>
17749<H3><A name="global_variables"></A>19.3.3 Global variables</H3>
17750<P> C/C++ global variables are fully supported by SWIG. Java does not
17751 allow the overriding of the dot operator so all variables are accessed
17752 through getters and setters. Again because there is no such thing as a
17753 Java global variable, access to C/C++ global variables is done through
17754 static getter and setter functions in the module class.</P>
17755<DIV class="code">
17756<PRE>
17757// SWIG interface file with global variables
17758%module example
17759...
17760%inline %{
17761extern int My_variable;
17762extern double density;
17763%}
17764...
17765</PRE>
17766</DIV>
17767<P> Now in Java :</P>
17768<DIV class="code">
17769<PRE>
17770// Print out value of a C global variable
17771System.out.println(&quot;My_variable = &quot; + example.getMy_variable());
17772// Set the value of a C global variable
17773example.setDensity(0.8442);
17774</PRE>
17775</DIV>
17776<P> The value returned by the getter will always be up to date even if
17777 the value is changed in C. Note that the getters and setters produced
17778 follow the JavaBean property design pattern. That is the first letter
17779 of the variable name is capitalized and preceded with set or get. If
17780 you have the misfortune of wrapping two variables that differ only in
17781 the capitalization of their first letters, use %rename to change one of
17782 the variable names. For example:</P>
17783<DIV class="code">
17784<PRE>
17785%rename Clash RenamedClash;
17786float Clash;
17787int clash;
17788</PRE>
17789</DIV>
17790<P> If a variable is declared as <TT>const</TT>, it is wrapped as a
17791 read-only variable. That is only a getter is produced.</P>
17792<P> To make ordinary variables read-only, you can use the <TT>%immutable</TT>
17793 directive. For example:</P>
17794<DIV class="code">
17795<PRE>
17796%{
17797extern char *path;
17798%}
17799%immutable;
17800extern char *path;
17801%mutable;
17802</PRE>
17803</DIV>
17804<P> The <TT>%immutable</TT> directive stays in effect until it is
17805 explicitly disabled or cleared using <TT>%mutable</TT>. See the <A href="#SWIG_readonly_variables">
17806Creatng read-only variables</A> section for further details.</P>
17807<P> If you just want to make a specific variable immutable, supply a
17808 declaration name. For example:</P>
17809<DIV class="code">
17810<PRE>
17811%{
17812extern char *path;
17813%}
17814%immutable path;
17815...
17816extern char *path; // Read-only (due to %immutable)
17817</PRE>
17818</DIV>
17819<H3><A name="constants"></A>19.3.4 Constants</H3>
17820<P> C/C++ constants are wrapped as Java static final variables. To
17821 create a constant, use <TT>#define</TT> or the <TT>%constant</TT>
17822 directive. For example:</P>
17823<DIV class="code">
17824<PRE>
17825#define PI 3.14159
17826#define VERSION &quot;1.0&quot;
17827%constant int FOO = 42;
17828%constant const char *path = &quot;/usr/local&quot;;
17829</PRE>
17830</DIV>
17831<P> By default the generated static final variables are initialized by
17832 making a JNI call to get their value. The constants are generated into
17833 the constants interface and look like this:</P>
17834<DIV class="code">
17835<PRE>
17836public interface exampleConstants {
17837 public final static double PI = exampleJNI.PI_get();
17838 public final static String VERSION = exampleJNI.VERSION_get();
17839 public final static int FOO = exampleJNI.FOO_get();
17840 public final static String path = exampleJNI.path_get();
17841}
17842</PRE>
17843</DIV>
17844<P> Note that SWIG has inferred the C type and used an appropriate Java
17845 type that will fit the range of all possible values for the C type. By
17846 default SWIG generates<B> runtime constants</B>. They are not<B>
17847 compiler constants</B> that can, for example, be used in a switch
17848 statement. This can be changed by using the <TT>%javaconst(flag)</TT>
17849 directive. It works like all the other <A href="#features">%feature
17850 directives</A>. The default is <TT>%javaconst(0)</TT>. It is possible
17851 to initialize all wrapped constants from pure Java code by placing a <TT>
17852%javaconst(1)</TT><B> before</B> SWIG parses the constants. Putting it
17853 at the top of your interface file would ensure this. Here is an
17854 example:</P>
17855<DIV class="code">
17856<PRE>
17857%javaconst(1);
17858%javaconst(0) BIG;
17859%javaconst(0) LARGE;
17860
17861#define EXPRESSION (0x100+5)
17862#define BIG 1000LL
17863#define LARGE 2000ULL
17864</PRE>
17865</DIV>
17866<P> generates:</P>
17867<DIV class="code">
17868<PRE>
17869public interface exampleConstants {
17870 public final static int EXPRESSION = (0x100+5);
17871 public final static long BIG = exampleJNI.BIG_get();
17872 public final static java.math.BigInteger LARGE = exampleJNI.LARGE_get();
17873}
17874</PRE>
17875</DIV>
17876<P> Note that SWIG has inferred the C <TT>long long</TT> type from <TT>
17877BIG</TT> and used an appropriate Java type (<TT>long</TT>) as a Java <TT>
17878long</TT> is the smallest sized Java type that will take all possible
17879 values for a C <TT>long long</TT>. Similarly for <TT>LARGE</TT>.</P>
17880<P> Be careful using the <TT>%javaconst(1)</TT> directive as not all C
17881 code will compile as Java code. For example neither the <TT>1000LL</TT>
17882 value for <TT>BIG</TT> nor <TT>2000ULL</TT> for <TT>LARGE</TT> above
17883 would generate valid Java code. The example demonstrates how you can
17884 target particular constants (<TT>BIG</TT> and <TT>LARGE</TT>) with <TT>
17885%javaconst</TT>. SWIG doesn't use <TT>%javaconst(1)</TT> as the default
17886 as it tries to generate code that will always compile. However, using a
17887 <TT>%javaconst(1)</TT> at the top of your interface file is strongly
17888 recommended as the preferred compile time constants will be generated
17889 and most C constants will compile as Java code and in anycase the odd
17890 constant that doesn't can be fixed using <TT>%javaconst(0)</TT>.</P>
17891<P> There is an alternative directive which can be used for these rare
17892 constant values that won't compile as Java code. This is the <TT>
17893%javaconstvalue(value)</TT> directive, where <TT>value</TT> is a Java
17894 code replacement for the C constant and can be either a string or a
17895 number. This is useful if you do not want to use either the parsed C
17896 value nor a JNI call, such as when the C parsed value will not compile
17897 as Java code and a compile time constant is required. The same example
17898 demonstrates this:</P>
17899<DIV class="code">
17900<PRE>
17901%javaconst(1);
17902%javaconstvalue(&quot;new java.math.BigInteger(\&quot;2000\&quot;)&quot;) LARGE;
17903%javaconstvalue(1000) BIG;
17904
17905#define EXPRESSION (0x100+5)
17906#define BIG 1000LL
17907#define LARGE 2000ULL
17908</PRE>
17909</DIV>
17910<P> Note the string quotes for <TT>&quot;2000&quot;</TT> are escaped. The
17911 following is then generated:</P>
17912<DIV class="code">
17913<PRE>
17914public interface exampleConstants {
17915 public final static int EXPRESSION = (0x100+5);
17916 public final static long BIG = 1000;
17917 public final static java.math.BigInteger LARGE = new java.math.BigInteger(&quot;2000&quot;);
17918}
17919</PRE>
17920</DIV>
17921<P> Note: declarations declared as <TT>const</TT> are wrapped as
17922 read-only variables and will be accessed using a getter as described in
17923 the previous section. They are not wrapped as constants.</P>
17924<P><B> Compatibility Note:</B> In SWIG-1.3.19 and earlier releases, the
17925 constants were generated into the module class and the constants
17926 interface didn't exist. Backwards compatibility is maintained as the
17927 module class implements the constants interface (even though some
17928 consider this type of interface implementation to be bad practice):</P>
17929<DIV class="code">
17930<PRE>
17931public class example implements exampleConstants {
17932}
17933</PRE>
17934</DIV>
17935<P> You thus have the choice of accessing these constants from either
17936 the module class or the constants interface, for example, <TT>
17937example.EXPRESSION</TT> or <TT>exampleConstants.EXPRESSION</TT>. Or if
17938 you decide this practice isn't so bad and your own class implements <TT>
17939exampleConstants</TT>, you can of course just use <TT>EXPRESSION</TT>.</P>
17940<H3><A name="enumerations"></A>19.3.5 Enumerations</H3>
17941<P> SWIG handles both named and unnamed (anonymous) enumerations. There
17942 is a choice of approaches to wrapping named C/C++ enums. This is due to
17943 historical reasons as SWIG's initial support for enums was limited and
17944 Java did not originally have support for enums. Each approach has
17945 advantages and disadvantages and it is important for the user to decide
17946 which is the most appropriate solution. There are four approaches of
17947 which the first is the default approach based on the so called Java
17948 typesafe enum pattern. The second generates proper Java enums. The
17949 final two approaches use simple integers for each enum item. Before
17950 looking at the various approaches for wrapping named C/C++ enums,
17951 anonymous enums are considered.</P>
17952<H4><A name="anonymous_enums"></A>19.3.5.1 Anonymous enums</H4>
17953<P> There is no name for anonymous enums and so they are handled like
17954 constants. For example:</P>
17955<DIV class="code">
17956<PRE>
17957enum { ALE, LAGER=10, STOUT, PILSNER };
17958</PRE>
17959</DIV>
17960<P> is wrapped into the constants interface, in a similar manner as
17961 constants (see previous section):</P>
17962<DIV class="code">
17963<PRE>
17964public interface exampleConstants {
17965 public final static int ALE = exampleJNI.ALE_get();
17966 public final static int LAGER = exampleJNI.LAGER_get();
17967 public final static int STOUT = exampleJNI.STOUT_get();
17968 public final static int PILSNER = exampleJNI.PILSNER_get();
17969}
17970</PRE>
17971</DIV>
17972<P> The <TT>%javaconst(flag)</TT> and <TT>%javaconstvalue(value)</TT>
17973 directive introduced in the previous section on constants can also be
17974 used with enums. As is the case for constants, the default is <TT>
17975%javaconst(0)</TT> as not all C values will compile as Java code.
17976 However, it is strongly recommended to add in a <TT>%javaconst(1)</TT>
17977 directive at the top of your interface file as it is only on very rare
17978 occasions that this will produce code that won't compile under Java.
17979 Using <TT>%javaconst(1)</TT> will ensure compile time constants are
17980 generated, thereby allowing the enum values to be used in Java switch
17981 statements. Example usage:</P>
17982<DIV class="code">
17983<PRE>
17984%javaconst(1);
17985%javaconst(0) PILSNER;
17986enum { ALE, LAGER=10, STOUT, PILSNER };
17987</PRE>
17988</DIV>
17989<P> generates:</P>
17990<DIV class="code">
17991<PRE>
17992public interface exampleConstants {
17993 public final static int ALE = 0;
17994 public final static int LAGER = 10;
17995 public final static int STOUT = LAGER+1;
17996 public final static int PILSNER = exampleJNI.PILSNER_get();
17997}
17998</PRE>
17999</DIV>
18000<P> As in the case of constants, you can access them through either the
18001 module class or the constants interface, for example, <TT>example.ALE</TT>
18002 or <TT>exampleConstants.ALE</TT>.</P>
18003<H4><A name="typesafe_enums"></A>19.3.5.2 Typesafe enums</H4>
18004<P> This is the default approach to wrapping named enums. The typesafe
18005 enum pattern is a relatively well known construct to work around the
18006 lack of enums in versions of Java prior to Java 2 SDK 1.5. It basically
18007 defines a class for the enumeration and permits a limited number of
18008 final static instances of the class. Each instance equates to an enum
18009 item within the enumeration. The implementation is in the
18010 &quot;enumtypesafe.swg&quot; file. Let's look at an example:</P>
18011<DIV class="code">
18012<PRE>
18013%include &quot;enumtypesafe.swg&quot; // optional as typesafe enums are the default
18014enum Beverage { ALE, LAGER=10, STOUT, PILSNER };
18015</PRE>
18016</DIV>
18017<P>will generate:</P>
18018<DIV class="code">
18019<PRE>
18020public final class Beverage {
18021 public final static Beverage ALE = new Beverage(&quot;ALE&quot;);
18022 public final static Beverage LAGER = new Beverage(&quot;LAGER&quot;, exampleJNI.LAGER_get());
18023 public final static Beverage STOUT = new Beverage(&quot;STOUT&quot;);
18024 public final static Beverage PILSNER = new Beverage(&quot;PILSNER&quot;);
18025 [... additional support methods omitted for brevity ...]
18026}
18027</PRE>
18028</DIV>
18029<P> See <A href="#typesafe_enums_classes">Typesafe enum classes</A> to
18030 see the omitted support methods. Note that the enum item with an
18031 initializer (LAGER) is initialized with the enum value obtained via a
18032 JNI call. However, as with anonymous enums and constants, use of the <TT>
18033%javaconst</TT> directive is strongly recommended to change this
18034 behaviour:</P>
18035<DIV class="code">
18036<PRE>
18037%include &quot;enumtypesafe.swg&quot; // optional as typesafe enums are the default
18038%javaconst(1);
18039enum Beverage { ALE, LAGER=10, STOUT, PILSNER };
18040</PRE>
18041</DIV>
18042<P> will generate:</P>
18043<DIV class="code">
18044<PRE>
18045public final class Beverage {
18046 public final static Beverage ALE = new Beverage(&quot;ALE&quot;);
18047 public final static Beverage LAGER = new Beverage(&quot;LAGER&quot;, 10);
18048 public final static Beverage STOUT = new Beverage(&quot;STOUT&quot;);
18049 public final static Beverage PILSNER = new Beverage(&quot;PILSNER&quot;);
18050 [... additional support methods omitted for brevity ...]
18051}
18052</PRE>
18053</DIV>
18054<P> The generated code is easier to read and more efficient as a true
18055 constant is used instead of a JNI call. As is the case for constants,
18056 the default is <TT>%javaconst(0)</TT> as not all C values will compile
18057 as Java code. However, it is recommended to add in a <TT>%javaconst(1)</TT>
18058 directive at the top of your interface file as it is only on very rare
18059 occasions that this will produce code that won't compile under Java.
18060 The <TT>%javaconstvalue(value)</TT> directive can also be used for
18061 typesafe enums. Note that global enums are generated into a Java class
18062 within whatever package you are using. C++ enums defined within a C++
18063 class are generated into a static final inner Java class within the
18064 Java proxy class.</P>
18065<P> Typesafe enums have their advantages over using plain integers in
18066 that they they can be used in a typesafe manner. However, there are
18067 limitations. For example, they cannot be used in switch statements and
18068 serialization is an issue. Please look at the following references for
18069 further information: <A href="http://java.sun.com/developer/Books/shiftintojava/page1.html#replaceenums">
18070Replace Enums with Classes</A> in<I> Effective Java Programming</I> on
18071 the Sun website, <A href="http://www.javaworld.com/javaworld/jw-07-1997/jw-07-enumerated.html">
18072Create enumerated constants in Java</A> JavaWorld article, <A href="http://www.javaworld.com/javaworld/javatips/jw-javatip133.html">
18073Java Tip 133: More on typesafe enums</A> and <A href="http://www.javaworld.com/javaworld/javatips/jw-javatip122.html">
18074Java Tip 122: Beware of Java typesafe enumerations</A> JavaWorld tips.</P>
18075<P> Note that the syntax required for using typesafe enums is the same
18076 as that for proper Java enums. This is useful during the period that a
18077 project has to support legacy versions of Java. When upgrading to J2SDK
18078 1.5 or later, proper Java enums could be used instead, without users
18079 having to change their code. The following section details proper Java
18080 enum generation.</P>
18081<H4><A name="proper_enums"></A>19.3.5.3 Proper Java enums</H4>
18082<P> Proper Java enums were only introduced in Java 2 SDK 1.5 so this
18083 approach is only compatible with more recent versions of Java. Java
18084 enums have been designed to overcome all the limitations of both
18085 typesafe and type unsafe enums and should be the choice solution,
18086 provided older versions of Java do not have to be supported. In this
18087 approach, each named C/C++ enum is wrapped by a Java enum. Java enums,
18088 by default, do not support enums with initializers. Java enums are in
18089 many respects similar to Java classes in that they can be customised
18090 with additional methods. SWIG takes advantage of this feature to
18091 facilitate wrapping C/C++ enums that have initializers. In order to
18092 wrap all possible C/C++ enums using proper Java enums, the &quot;enums.swg&quot;
18093 file must be used. Let's take a look at an example.</P>
18094<DIV class="code">
18095<PRE>
18096%include &quot;enums.swg&quot;
18097%javaconst(1);
18098enum Beverage { ALE, LAGER=10, STOUT, PILSNER };
18099</PRE>
18100</DIV>
18101<P> will generate:</P>
18102<DIV class="code">
18103<PRE>
18104public enum Beverage {
18105 ALE,
18106 LAGER(10),
18107 STOUT,
18108 PILSNER;
18109 [... additional support methods omitted for brevity ...]
18110}
18111</PRE>
18112</DIV>
18113<P> See <A href="#proper_enums_classes">Proper Java enum classes</A> to
18114 see the omitted support methods. The generated Java enum has numerous
18115 additional methods to support enums with initializers, such as <TT>
18116LAGER</TT> above. Note that as with the typesafe enum pattern, enum
18117 items with initializers are by default initialized with the enum value
18118 obtained via a JNI call. However, this is not the case above as we have
18119 used the recommended <TT>%javaconst(1)</TT> to avoid the JNI call. The <TT>
18120%javaconstvalue(value)</TT> directive covered in the <A href="#constants">
18121Constants</A> section can also be used for proper Java enums.</P>
18122<P> The additional support methods need not be generated if none of the
18123 enum items have initializers and this is covered later in the <A href="#simpler_enum_classes">
18124Simpler Java enums for enums without initializers</A> section.</P>
18125<H4><A name="typeunsafe_enums"></A>19.3.5.4 Type unsafe enums</H4>
18126<P> In this approach each enum item in a named enumeration is wrapped as
18127 a static final integer in a class named after the C/C++ enum name. This
18128 is a commonly used pattern in Java to simulate C/C++ enums, but it is
18129 not typesafe. However, the main advantage over the typesafe enum
18130 pattern is enum items can be used in switch statements. In order to use
18131 this approach, the &quot;enumtypeunsafe.swg&quot; file must be used. Let's take a
18132 look at an example.</P>
18133<DIV class="code">
18134<PRE>
18135%include &quot;enumtypeunsafe.swg&quot;
18136%javaconst(1);
18137enum Beverage { ALE, LAGER=10, STOUT, PILSNER };
18138</PRE>
18139</DIV>
18140<P> will generate:</P>
18141<DIV class="code">
18142<PRE>
18143public final class Beverage {
18144 public final static int ALE = 0;
18145 public final static int LAGER = 10;
18146 public final static int STOUT = LAGER + 1;
18147 public final static int PILSNER = STOUT + 1;
18148}
18149</PRE>
18150</DIV>
18151<P> As is the case previously, the default is <TT>%javaconst(0)</TT> as
18152 not all C/C++ values will compile as Java code. However, again it is
18153 recommended to add in a <TT>%javaconst(1)</TT> directive. and the <TT>
18154%javaconstvalue(value)</TT> directive covered in the <A href="#constants">
18155Constants</A> section can also be used for type unsafe enums. Note that
18156 global enums are generated into a Java class within whatever package
18157 you are using. C++ enums defined within a C++ class are generated into
18158 a static final inner Java class within the Java proxy class.</P>
18159<P> Note that unlike typesafe enums, this approach requires users to
18160 mostly use different syntax compared with proper Java enums. Thus the
18161 upgrade path to proper enums provided in J2SDK 1.5 is more painful.</P>
18162<H4><A name="simple_enums"></A>19.3.5.5 Simple enums</H4>
18163<P> This approach is similar to the type unsafe approach. Each enum item
18164 is also wrapped as a static final integer. However, these integers are
18165 not generated into a class named after the C/C++ enum. Instead, global
18166 enums are generated into the constants interface. Also, enums defined
18167 in a C++ class have their enum items generated directly into the Java
18168 proxy class rather than an inner class within the Java proxy class. In
18169 fact, this approach is effectively wrapping the enums as if they were
18170 anonymous enums and the resulting code is as per <A href="#anonymous_enums">
18171anonymous enums</A>. The implementation is in the &quot;enumsimple.swg&quot; file.</P>
18172<P><B> Compatibility Note:</B> SWIG-1.3.21 and earlier versions wrapped
18173 all enums using this approach. The type unsafe approach is preferable
18174 to this one and this simple approach is only included for backwards
18175 compatibility with these earlier versions of SWIG.</P>
18176<H3><A name="pointers"></A>19.3.6 Pointers</H3>
18177<P> C/C++ pointers are fully supported by SWIG. Furthermore, SWIG has no
18178 problem working with incomplete type information. Here is a rather
18179 simple interface:</P>
18180<DIV class="code">
18181<PRE>
18182%module example
18183
18184FILE *fopen(const char *filename, const char *mode);
18185int fputs(const char *, FILE *);
18186int fclose(FILE *);
18187</PRE>
18188</DIV>
18189<P> When wrapped, you will be able to use the functions in a natural way
18190 from Java. For example:</P>
18191<DIV class="code">
18192<PRE>
18193SWIGTYPE_p_FILE f = example.fopen(&quot;junk&quot;,&quot;w&quot;);
18194example.fputs(&quot;Hello World\n&quot;, f);
18195example.fclose(f);
18196</PRE>
18197</DIV>
18198<P> C pointers in the Java module are stored in a Java <TT>long</TT> and
18199 cross the JNI boundary held within this 64 bit number. Many other SWIG
18200 language modules use an encoding of the pointer in a string. These
18201 scripting languages use the SWIG runtime type checker for dynamic type
18202 checking as they do not support static type checking by a compiler. In
18203 order to implement static type checking of pointers within Java, they
18204 are wrapped by a simple Java class. In the example above the <TT>FILE *</TT>
18205 pointer is wrapped with a<I> type wrapper class</I> called <TT>
18206SWIGTYPE_p_FILE</TT>.</P>
18207<P> Once obtained, a type wrapper object can be freely passed around to
18208 different C functions that expect to receive an object of that type.
18209 The only thing you can't do is dereference the pointer from Java. Of
18210 course, that isn't much of a concern in this example.</P>
18211<P> As much as you might be inclined to modify a pointer value directly
18212 from Java, don't. The value is not necessarily the same as the logical
18213 memory address of the underlying object. The value will vary depending
18214 on the native byte-ordering of the platform (i.e., big-endian vs.
18215 little-endian). Most JVMs are 32 bit applications so any JNI code must
18216 also be compiled as 32 bit. The net result is pointers in JNI code are
18217 also 32 bits and are stored in the high order 4 bytes on big-endian
18218 machines and in the low order 4 bytes on little-endian machines. By
18219 design it is also not possible to manually cast a pointer to a new type
18220 by using Java casts as it is particularly dangerous especially when
18221 casting C++ objects. If you need to cast a pointer or change its value,
18222 consider writing some helper functions instead. For example:</P>
18223<DIV class="code">
18224<PRE>
18225%inline %{
18226/* C-style cast */
18227Bar *FooToBar(Foo *f) {
18228 return (Bar *) f;
18229}
18230
18231/* C++-style cast */
18232Foo *BarToFoo(Bar *b) {
18233 return dynamic_cast&lt;Foo*&gt;(b);
18234}
18235
18236Foo *IncrFoo(Foo *f, int i) {
18237 return f+i;
18238}
18239%}
18240</PRE>
18241</DIV>
18242<P> Also, if working with C++, you should always try to use the new C++
18243 style casts. For example, in the above code, the C-style cast may
18244 return a bogus result whereas as the C++-style cast will return a NULL
18245 pointer if the conversion can't be performed.</P>
18246<H3><A name="structures"></A>19.3.7 Structures</H3>
18247<P> If you wrap a C structure, it is wrapped by a Java class with
18248 getters and setters for access to the member variables. For example,</P>
18249<DIV class="code">
18250<PRE>
18251struct Vector {
18252 double x,y,z;
18253};
18254
18255</PRE>
18256</DIV>
18257<P> is used as follows:</P>
18258<DIV class="code">
18259<PRE>
18260Vector v = new Vector();
18261v.setX(3.5);
18262v.setY(7.2);
18263double x = v.getX();
18264double y = v.getY();
18265</PRE>
18266</DIV>
18267<P> The variable setters and getters are also based on the JavaBean
18268 design pattern already covered under the Global variables section.
18269 Similar access is provided for unions and the public data members of
18270 C++ classes.</P>
18271<P> This object is actually an instance of a Java class that has been
18272 wrapped around a pointer to the C structure. This instance doesn't
18273 actually do anything--it just serves as a proxy. The pointer to the C
18274 object is held in the Java proxy class in much the same way as pointers
18275 are held by type wrapper classes. Further details about Java proxy
18276 classes are covered a little later.</P>
18277<P> <TT>const</TT> members of a structure are read-only. Data members
18278 can also be forced to be read-only using the <TT>%immutable</TT>
18279 directive. For example:</P>
18280<DIV class="code">
18281<PRE>
18282struct Foo {
18283 ...
18284 %immutable;
18285 int x; /* Read-only members */
18286 char *name;
18287 %mutable;
18288 ...
18289};
18290</PRE>
18291</DIV>
18292<P> When <TT>char *</TT> members of a structure are wrapped, the
18293 contents are assumed to be dynamically allocated using <TT>malloc</TT>
18294 or <TT>new</TT> (depending on whether or not SWIG is run with the -c++
18295 option). When the structure member is set, the old contents will be
18296 released and a new value created. If this is not the behavior you want,
18297 you will have to use a typemap (described later).</P>
18298<P> If a structure contains arrays, access to those arrays is managed
18299 through pointers. For example, consider this:</P>
18300<DIV class="code">
18301<PRE>
18302struct Bar {
18303 int x[16];
18304};
18305</PRE>
18306</DIV>
18307<P> If accessed in Java, you will see behavior like this:</P>
18308<DIV class="code">
18309<PRE>
18310Bar b = new Bar();
18311SWIGTYPE_p_int x = b.getX();
18312</PRE>
18313</DIV>
18314<P> This pointer can be passed around to functions that expect to
18315 receive an <TT>int *</TT> (just like C). You can also set the value of
18316 an array member using another pointer. For example:</P>
18317<DIV class="code">
18318<PRE>
18319Bar b = new Bar();
18320SWIGTYPE_p_int x = b.getX();
18321Bar c = new Bar();
18322c.setX(x); // Copy contents of b.x to c.x
18323</PRE>
18324</DIV>
18325<P> For array assignment (setters not getters), SWIG copies the entire
18326 contents of the array starting with the data pointed to by <TT>b.x</TT>
18327. In this example, 16 integers would be copied. Like C, SWIG makes no
18328 assumptions about bounds checking---if you pass a bad pointer, you may
18329 get a segmentation fault or access violation. The default wrapping
18330 makes it hard to set or get just one element of the array and so array
18331 access from Java is somewhat limited. This can be changed easily though
18332 by using the approach outlined later in the <A href="#c_arrays">
18333Wrapping C arrays with Java arrays</A> and <A href="#unbounded_c_arrays">
18334Unbounded C Arrays</A> sections.</P>
18335<P> When a member of a structure is itself a structure, it is handled as
18336 a pointer. For example, suppose you have two structures like this:</P>
18337<DIV class="code">
18338<PRE>
18339struct Foo {
18340 int a;
18341};
18342
18343struct Bar {
18344 Foo f;
18345};
18346</PRE>
18347</DIV>
18348<P> Now, suppose that you access the <TT>f</TT> member of <TT>Bar</TT>
18349 like this:</P>
18350<DIV class="code">
18351<PRE>
18352Bar b = new Bar();
18353Foo x = b.getF();
18354</PRE>
18355</DIV>
18356<P> In this case, <TT>x</TT> is a pointer that points to the <TT>Foo</TT>
18357 that is inside <TT>b</TT>. This is the same value as generated by this
18358 C code:</P>
18359<DIV class="code">
18360<PRE>
18361Bar b;
18362Foo *x = &amp;b-&gt;f; /* Points inside b */
18363</PRE>
18364</DIV>
18365<P> Because the pointer points inside the structure, you can modify the
18366 contents and everything works just like you would expect. For example:</P>
18367<DIV class="code">
18368<PRE>
18369Bar b = new Bar();
18370b.getF().setA(3); // Modify b.f.a
18371Foo x = b.getF();
18372x.setA(3); // Modify x.a - this is the same as b.f.a
18373</PRE>
18374</DIV>
18375<H3><A name="classes"></A>19.3.8 C++ classes</H3>
18376<P> C++ classes are wrapped by Java classes as well. For example, if you
18377 have this class,</P>
18378<DIV class="code">
18379<PRE>
18380class List {
18381public:
18382 List();
18383 ~List();
18384 int search(char *item);
18385 void insert(char *item);
18386 void remove(char *item);
18387 char *get(int n);
18388 int length;
18389};
18390</PRE>
18391</DIV>
18392<P> you can use it in Java like this:</P>
18393<DIV class="code">
18394<PRE>
18395List l = new List();
18396l.insert(&quot;Ale&quot;);
18397l.insert(&quot;Stout&quot;);
18398l.insert(&quot;Lager&quot;);
18399String item = l.get(2);
18400int length = l.getLength();
18401</PRE>
18402</DIV>
18403<P> Class data members are accessed in the same manner as C structures.</P>
18404<P> Static class members are unsurprisingly wrapped as static members of
18405 the Java class:</P>
18406<DIV class="code">
18407<PRE>
18408class Spam {
18409public:
18410 static void foo();
18411 static int bar;
18412};
18413</PRE>
18414</DIV>
18415<P> The static members work like any other Java static member:</P>
18416<DIV class="code">
18417<PRE>
18418Spam.foo();
18419int bar = Spam.getBar();
18420</PRE>
18421</DIV>
18422<H3><A name="inheritance"></A>19.3.9 C++ inheritance</H3>
18423<P> SWIG is fully aware of issues related to C++ inheritance. Therefore,
18424 if you have classes like this</P>
18425<DIV class="code">
18426<PRE>
18427class Foo {
18428...
18429};
18430
18431class Bar : public Foo {
18432...
18433};
18434</PRE>
18435</DIV>
18436<P> those classes are wrapped into a hierarchy of Java classes that
18437 reflect the same inheritance structure:</P>
18438<DIV class="code">
18439<PRE>
18440Bar b = new Bar();
18441Class c = b.getClass();
18442System.out.println(c.getSuperclass().getName());
18443</PRE>
18444</DIV>
18445<P> will of course display:</P>
18446<DIV class="code">
18447<PRE>
18448Foo
18449</PRE>
18450</DIV>
18451<P> Furthermore, if you have functions like this</P>
18452<DIV class="code">
18453<PRE>
18454void spam(Foo *f);
18455</PRE>
18456</DIV>
18457<P> then the Java function <TT>spam()</TT> accepts instances of <TT>Foo</TT>
18458 or instances of any other proxy classes derived from <TT>Foo</TT>.</P>
18459<P> Note that Java does not support multiple inheritance so any multiple
18460 inheritance in the C++ code is not going to work. A warning is given
18461 when multiple inheritance is detected and only the first base class is
18462 used.</P>
18463<H3><A name="pointers_refs_arrays"></A>19.3.10 Pointers, references,
18464 arrays and pass by value</H3>
18465<P> In C++, there are many different ways a function might receive and
18466 manipulate objects. For example:</P>
18467<DIV class="code">
18468<PRE>
18469void spam1(Foo *x); // Pass by pointer
18470void spam2(Foo &amp;x); // Pass by reference
18471void spam3(Foo x); // Pass by value
18472void spam4(Foo x[]); // Array of objects
18473</PRE>
18474</DIV>
18475<P> In Java, there is no detailed distinction like this--specifically,
18476 there are only instances of classes. There are no pointers nor
18477 references. Because of this, SWIG unifies all of these types together
18478 in the wrapper code. For instance, if you actually had the above
18479 functions, it is perfectly legal to do this from Java:</P>
18480<DIV class="code">
18481<PRE>
18482Foo f = new Foo(); // Create a Foo
18483example.spam1(f); // Ok. Pointer
18484example.spam2(f); // Ok. Reference
18485example.spam3(f); // Ok. Value.
18486example.spam4(f); // Ok. Array (1 element)
18487</PRE>
18488</DIV>
18489<P> Similar behavior occurs for return values. For example, if you had
18490 functions like this,</P>
18491<DIV class="code">
18492<PRE>
18493Foo *spam5();
18494Foo &amp;spam6();
18495Foo spam7();
18496</PRE>
18497</DIV>
18498<P> then all three functions will return a pointer to some <TT>Foo</TT>
18499 object. Since the third function (spam7) returns a value, newly
18500 allocated memory is used to hold the result and a pointer is returned
18501 (Java will release this memory when the returned object's finalizer is
18502 run by the garbage collector).</P>
18503<H4><A name="null_pointers"></A>19.3.10.1 Null pointers</H4>
18504<P> Working with null pointers is easy. A Java <TT>null</TT> can be used
18505 whenever a method expects a proxy class or typewrapper class. However,
18506 it is not possible to pass null to C/C++ functions that take parameters
18507 by value or by reference. If you try you will get a
18508 NullPointerException.</P>
18509<DIV class="code">
18510<PRE>
18511example.spam1(null); // Pointer - ok
18512example.spam2(null); // Reference - NullPointerException
18513example.spam3(null); // Value - NullPointerException
18514example.spam4(null); // Array - ok
18515</PRE>
18516</DIV>
18517<P> For <TT>spam1</TT> and <TT>spam4</TT> above the Java <TT>null</TT>
18518 gets translated into a NULL pointer for passing to the C/C++ function.
18519 The converse also occurs, that is, NULL pointers are translated into <TT>
18520null</TT> Java objects when returned from a C/C++ function.</P>
18521<H3><A name="overloaded_functions"></A>19.3.11 C++ overloaded functions</H3>
18522<P> C++ overloaded functions, methods, and constructors are mostly
18523 supported by SWIG. For example, if you have two functions like this:</P>
18524<DIV class="code">
18525<PRE>
18526%module example
18527
18528void foo(int);
18529void foo(char *c);
18530</PRE>
18531</DIV>
18532<P> You can use them in Java in a straightforward manner:</P>
18533<DIV class="code">
18534<PRE>
18535example.foo(3); // foo(int)
18536example.foo(&quot;Hello&quot;); // foo(char *c)
18537</PRE>
18538</DIV>
18539<P> Similarly, if you have a class like this,</P>
18540<DIV class="code">
18541<PRE>
18542class Foo {
18543public:
18544 Foo();
18545 Foo(const Foo &amp;);
18546 ...
18547};
18548</PRE>
18549</DIV>
18550<P> you can write Java code like this:</P>
18551<DIV class="code">
18552<PRE>
18553Foo f = new Foo(); // Create a Foo
18554Foo g = new Foo(f); // Copy f
18555</PRE>
18556</DIV>
18557<P> Overloading support is not quite as flexible as in C++. Sometimes
18558 there are methods that SWIG cannot disambiguate as there can be more
18559 than one C++ type mapping onto a single Java type. For example:</P>
18560<DIV class="code">
18561<PRE>
18562void spam(int);
18563void spam(unsigned short);
18564</PRE>
18565</DIV>
18566<P> Here both int and unsigned short map onto a Java int. Here is
18567 another example:</P>
18568<DIV class="code">
18569<PRE>
18570void foo(Bar *b);
18571void foo(Bar &amp;b);
18572</PRE>
18573</DIV>
18574<P> If declarations such as these appear, you will get a warning message
18575 like this:</P>
18576<DIV class="code">
18577<PRE>
18578example.i:12: Warning(515): Overloaded method spam(unsigned short) ignored.
18579Method spam(int) at example.i:11 used.
18580</PRE>
18581</DIV>
18582<P> To fix this, you either need to ignore or rename one of the methods.
18583 For example:</P>
18584<DIV class="code">
18585<PRE>
18586%rename(spam_short) spam(short);
18587...
18588void spam(int);
18589void spam(short); // Accessed as spam_short
18590</PRE>
18591</DIV>
18592<P> or</P>
18593<DIV class="code">
18594<PRE>
18595%ignore spam(short);
18596...
18597void spam(int);
18598void spam(short); // Ignored
18599</PRE>
18600</DIV>
18601<H3><A name="java_default_arguments"></A>19.3.12 C++ default arguments</H3>
18602<P> Any function with a default argument is wrapped by generating an
18603 additional function for each argument that is defaulted. For example,
18604 if we have the following C++:</P>
18605<DIV class="code">
18606<PRE>
18607%module example
18608
18609void defaults(double d=10.0, int i=0);
18610</PRE>
18611</DIV>
18612<P> The following methods are generated in the Java module class:</P>
18613<DIV class="code">
18614<PRE>
18615public class example {
18616 public static void defaults(double d, int i) { ... }
18617 public static void defaults(double d) { ... }
18618 public static void defaults() { ... }
18619}
18620</PRE>
18621</DIV>
18622<P> It is as if SWIG had parsed three separate overloaded methods. The
18623 same approach is taken for static methods, constructors and member
18624 methods.</P>
18625<P><B> Compatibility note:</B> Versions of SWIG prior to SWIG-1.3.23
18626 wrapped these with a single wrapper method and so the default values
18627 could not be taken advantage of from Java. Further details on default
18628 arguments and how to restore this approach are given in the more
18629 general <A href="#SWIGPlus_default_args">Default arguments</A> section.</P>
18630<H3><A name="namespaces"></A>19.3.13 C++ namespaces</H3>
18631<P> SWIG is aware of C++ namespaces, but namespace names do not appear
18632 in the module nor do namespaces result in a module that is broken up
18633 into submodules or packages. For example, if you have a file like this,</P>
18634<DIV class="code">
18635<PRE>
18636%module example
18637
18638namespace foo {
18639 int fact(int n);
18640 struct Vector {
18641 double x,y,z;
18642 };
18643};
18644</PRE>
18645</DIV>
18646<P> it works in Java as follows:</P>
18647<DIV class="code">
18648<PRE>
18649int f = example.fact(3);
18650Vector v = new Vector();
18651v.setX(3.4);
18652double y = v.getY();
18653</PRE>
18654</DIV>
18655<P> If your program has more than one namespace, name conflicts (if any)
18656 can be resolved using <TT>%rename</TT> For example:</P>
18657<DIV class="code">
18658<PRE>
18659%rename(Bar_spam) Bar::spam;
18660
18661namespace Foo {
18662 int spam();
18663}
18664
18665namespace Bar {
18666 int spam();
18667}
18668</PRE>
18669</DIV>
18670<P> If you have more than one namespace and you want to keep their
18671 symbols separate, consider wrapping them as separate SWIG modules. Each
18672 SWIG module can be placed into a separate package.</P>
18673<H3><A name="templates"></A>19.3.14 C++ templates</H3>
18674<P> C++ templates don't present a huge problem for SWIG. However, in
18675 order to create wrappers, you have to tell SWIG to create wrappers for
18676 a particular template instantiation. To do this, you use the <TT>
18677%template</TT> directive. For example:</P>
18678<DIV class="code">
18679<PRE>
18680%module example
18681%{
18682#include &quot;pair.h&quot;
18683%}
18684
18685template&lt;class T1, class T2&gt;
18686struct pair {
18687 typedef T1 first_type;
18688 typedef T2 second_type;
18689 T1 first;
18690 T2 second;
18691 pair();
18692 pair(const T1&amp;, const T2&amp;);
18693 ~pair();
18694};
18695
18696%template(pairii) pair&lt;int,int&gt;;
18697</PRE>
18698</DIV>
18699<P> In Java:</P>
18700<DIV class="code">
18701<PRE>
18702pairii p = new pairii(3,4);
18703int first = p.getFirst();
18704int second = p.getSecond();
18705</PRE>
18706</DIV>
18707<P> Obviously, there is more to template wrapping than shown in this
18708 example. More details can be found in the <A href="#SWIGPlus">SWIG and
18709 C++</A> chapter.</P>
18710<H3><A name="smart_pointers"></A>19.3.15 C++ Smart Pointers</H3>
18711<P> In certain C++ programs, it is common to use classes that have been
18712 wrapped by so-called &quot;smart pointers.&quot; Generally, this involves the use
18713 of a template class that implements <TT>operator-&gt;()</TT> like this:</P>
18714<DIV class="code">
18715<PRE>
18716template&lt;class T&gt; class SmartPtr {
18717 ...
18718 T *operator-&gt;();
18719 ...
18720}
18721</PRE>
18722</DIV>
18723<P> Then, if you have a class like this,</P>
18724<DIV class="code">
18725<PRE>
18726class Foo {
18727public:
18728 int x;
18729 int bar();
18730};
18731</PRE>
18732</DIV>
18733<P> A smart pointer would be used in C++ as follows:</P>
18734<DIV class="code">
18735<PRE>
18736SmartPtr&lt;Foo&gt; p = CreateFoo(); // Created somehow (not shown)
18737...
18738p-&gt;x = 3; // Foo::x
18739int y = p-&gt;bar(); // Foo::bar
18740</PRE>
18741</DIV>
18742<P> To wrap this in Java, simply tell SWIG about the <TT>SmartPtr</TT>
18743 class and the low-level <TT>Foo</TT> object. Make sure you instantiate <TT>
18744SmartPtr</TT> using <TT>%template</TT> if necessary. For example:</P>
18745<DIV class="code">
18746<PRE>
18747%module example
18748...
18749%template(SmartPtrFoo) SmartPtr&lt;Foo&gt;;
18750...
18751</PRE>
18752</DIV>
18753<P> Now, in Java, everything should just &quot;work&quot;:</P>
18754<DIV class="code">
18755<PRE>
18756SmartPtrFoo p = example.CreateFoo(); // Create a smart-pointer somehow
18757p.setX(3); // Foo::x
18758int y = p.bar(); // Foo::bar
18759</PRE>
18760</DIV>
18761<P> If you ever need to access the underlying pointer returned by <TT>
18762operator-&gt;()</TT> itself, simply use the <TT>__deref__()</TT> method.
18763 For example:</P>
18764<DIV class="code">
18765<PRE>
18766Foo f = p.__deref__(); // Returns underlying Foo *
18767</PRE>
18768</DIV>
18769<H2><A name="further_details"></A>19.4 Further details on the generated
18770 Java classes</H2>
18771<P> In the previous section, a high-level view of Java wrapping was
18772 presented. A key component of this wrapping is that structures and
18773 classes are wrapped by Java proxy classes and type wrapper classes are
18774 used in situations where no proxies are generated. This provides a very
18775 natural, type safe Java interface to the C/C++ code and fits in with
18776 the Java programing paradigm. However, a number of low-level details
18777 were omitted. This section provides a brief overview of how the proxy
18778 classes work and then covers the type wrapper classes. Finally enum
18779 classes are covered. First, the crucial intermediary JNI class is
18780 considered.</P>
18781<H3><A name="imclass"></A>19.4.1 The intermediary JNI class</H3>
18782<P> In the <A href="#SWIG">&quot;SWIG basics&quot;</A> and <A href="#SWIGPlus">
18783&quot;SWIG and C++&quot;</A> chapters, details of low-level structure and class
18784 wrapping are described. To summarize those chapters, if you have a
18785 global function and class like this</P>
18786<DIV class="code">
18787<PRE>
18788class Foo {
18789public:
18790 int x;
18791 int spam(int num, Foo* foo);
18792};
18793void egg(Foo* chips);
18794</PRE>
18795</DIV>
18796<P> then SWIG transforms the class into a set of low-level procedural
18797 wrappers. These procedural wrappers essentially perform the equivalent
18798 of this C++ code:</P>
18799<DIV class="code">
18800<PRE>
18801Foo *new_Foo() {
18802 return new Foo();
18803}
18804void delete_Foo(Foo *f) {
18805 delete f;
18806}
18807int Foo_x_get(Foo *f) {
18808 return f-&gt;x;
18809}
18810void Foo_x_set(Foo *f, int value) {
18811 f-&gt;x = value;
18812}
18813int Foo_spam(Foo *f, int num, Foo* foo) {
18814 return f-&gt;spam(num, foo);
18815}
18816</PRE>
18817</DIV>
18818<P> These procedural function names don't actually exist, but their
18819 functionality appears inside the generated JNI functions. The JNI
18820 functions have to follow a particular naming convention so the function
18821 names are actually:</P>
18822<DIV class="code">
18823<PRE>
18824JNIEXPORT jlong JNICALL Java_exampleJNI_new_1Foo(JNIEnv *jenv, jclass jcls);
18825JNIEXPORT void JNICALL Java_exampleJNI_delete_1Foo(JNIEnv *jenv, jclass jcls,
18826 jlong jarg1);
18827JNIEXPORT void JNICALL Java_exampleJNI_Foo_1x_1set(JNIEnv *jenv, jclass jcls,
18828 jlong jarg1, jint jarg2);
18829JNIEXPORT jint JNICALL Java_exampleJNI_Foo_1x_1get(JNIEnv *jenv, jclass jcls,
18830 jlong jarg1);
18831JNIEXPORT jint JNICALL Java_exampleJNI_Foo_1spam(JNIEnv *jenv, jclass jcls,
18832 jlong jarg1, jint jarg2, jlong jarg3);
18833JNIEXPORT void JNICALL Java_exampleJNI_egg(JNIEnv *jenv, jclass jcls, jlong jarg1);
18834</PRE>
18835</DIV>
18836<P> For every JNI C function there has to be a static native Java
18837 function. These appear in the intermediary JNI class:</P>
18838<DIV class="code">
18839<PRE>
18840class exampleJNI {
18841 public final static native long new_Foo();
18842 public final static native void delete_Foo(long jarg1);
18843 public final static native void Foo_x_set(long jarg1, int jarg2);
18844 public final static native int Foo_x_get(long jarg1);
18845 public final static native int Foo_spam(long jarg1, int jarg2, long jarg3);
18846 public final static native void egg(long jarg1);
18847}
18848</PRE>
18849</DIV>
18850<P> This class contains the complete Java - C/C++ interface so all
18851 function calls go via this class. As this class acts as a go-between
18852 for all JNI calls to C/C++ code from the Java <A href="#java_proxy_classes">
18853proxy classes</A>, <A href="#type_wrapper_classes">type wrapper classes</A>
18854 and <A href="#java_module_class">module class</A>, it is known as the
18855 intermediary JNI class.</P>
18856<P> You may notice that SWIG uses a Java long wherever a pointer or
18857 class object needs traversing the Java-C/C++ boundary. This approach
18858 leads to minimal JNI code which makes for better performance as JNI
18859 code involves a lot of string manipulation. SWIG uses Java code
18860 wherever possible as it is compiled into byte code which requires fewer
18861 string operations.</P>
18862<P> The functions in the intermediary JNI class cannot be accessed
18863 outside of its package. Access to them is gained through the module
18864 class for globals otherwise the appropriate proxy class.</P>
18865<P> The name of the intermediary JNI class can be changed from its
18866 default, that is, the module name with JNI appended after it. The
18867 module directive attribute <TT>jniclassname</TT> is used to achieve
18868 this:</P>
18869<DIV class="code">
18870<PRE>
18871%module (jniclassname=&quot;name&quot;) modulename
18872</PRE>
18873</DIV>
18874<P> If <TT>name</TT> is the same as <TT>modulename</TT> then the module
18875 class name gets changed from <TT>modulename</TT> to <TT>
18876modulenameModule</TT>.</P>
18877<H4><A name="imclass_pragmas"></A>19.4.1.1 The intermediary JNI class
18878 pragmas</H4>
18879<P> The intermediary JNI class can be tailored through the use of
18880 pragmas, but is not commonly done. The pragmas for this class are:</P>
18881<TABLE BORDER summary="Intermediary JNI class pragmas">
18882<TR VALIGN="TOP"><TD><B>Pragma</B></TD><TD><B>Description</B></TD></TR>
18883<TR><TD>jniclassbase</TD><TD>Base class for the intermediary JNI class</TD>
18884</TR>
18885<TR><TD>jniclassclassmodifiers</TD><TD>Class modifiers and class type
18886 for the intermediary JNI class</TD></TR>
18887<TR><TD>jniclasscode</TD><TD>Java code is copied verbatim into the
18888 intermediary JNI class</TD></TR>
18889<TR><TD>jniclassimports</TD><TD>Java code, usually one or more import
18890 statements, placed before the intermediary JNI class definition</TD></TR>
18891<TR><TD>jniclassinterfaces</TD><TD>Comma separated interface classes for
18892 the intermediary JNI class</TD></TR>
18893</TABLE>
18894<P> The pragma code appears in the generated intermediary JNI class
18895 where you would expect:</P>
18896<DIV class="code">
18897<PRE>
18898[ jniclassimports pragma ]
18899[ jniclassmodifiers pragma ] jniclassname extends [ jniclassbase pragma ]
18900 implements [ jniclassinterfaces pragma ] {
18901[ jniclasscode pragma ]
18902... SWIG generated native methods ...
18903}
18904</PRE>
18905</DIV>
18906<P> The <TT>jniclasscode</TT> pragma is quite useful for adding in a
18907 static block for loading the shared library / dynamic link library and
18908 demonstrates how pragmas work:</P>
18909<DIV class="code">
18910<PRE>
18911%pragma(java) jniclasscode=%{
18912 static {
18913 try {
18914 System.loadLibrary(&quot;example&quot;);
18915 } catch (UnsatisfiedLinkError e) {
18916 System.err.println(&quot;Native code library failed to load. \n&quot; + e);
18917 System.exit(1);
18918 }
18919 }
18920%}
18921</PRE>
18922</DIV>
18923<P> Pragmas will take either <TT>&quot;&quot;</TT> or <TT>%{ %}</TT> as
18924 delimeters. For example, let's change the intermediary JNI class access
18925 to public.</P>
18926<DIV class="code">
18927<PRE>
18928%pragma(java) jniclassclassmodifiers=&quot;public class&quot;
18929</PRE>
18930</DIV>
18931<P> All the methods in the intermediary JNI class will then be callable
18932 outside of the package as the method modifiers are public by default.</P>
18933<H3><A name="java_module_class"></A>19.4.2 The Java module class</H3>
18934<P> All global functions and variable getters/setters appear in the
18935 module class. For our example, there is just one function:</P>
18936<DIV class="code">
18937<PRE>
18938public class example {
18939 public static void egg(Foo chips) {
18940 exampleJNI.egg(Foo.getCPtr(chips));
18941 }
18942}
18943</PRE>
18944</DIV>
18945<P> The module class is necessary as there is no such thing as a global
18946 in Java so all the C globals are put into this class. They are
18947 generated as static functions and so must be accessed as such by using
18948 the module name in the static function call:</P>
18949<DIV class="code">
18950<PRE>
18951example.egg(new Foo());
18952</PRE>
18953</DIV>
18954<P> The primary reason for having the module class wrapping the calls in
18955 the intermediary JNI class is to implement static type checking. In
18956 this case only a <TT>Foo</TT> can be passed to the <TT>egg</TT>
18957 function, whereas any <TT>long</TT> can be passed to the <TT>egg</TT>
18958 function in the intermediary JNI class.</P>
18959<H4><A name="module_class_pragmas"></A>19.4.2.1 The Java module class
18960 pragmas</H4>
18961<P> The module class can be tailored through the use of pragmas, in the
18962 same manner as the intermediary JNI class. The pragmas are similarly
18963 named and are used in the same way. The complete list follows:</P>
18964<TABLE BORDER summary="Java module class pragmas">
18965<TR VALIGN="TOP"><TD><B>Pragma</B></TD><TD><B>Description</B></TD></TR>
18966<TR><TD>modulebase</TD><TD>Base class for the module class</TD></TR>
18967<TR><TD>moduleclassmodifiers</TD><TD>Class modifiers and class type for
18968 the module class</TD></TR>
18969<TR><TD>modulecode</TD><TD>Java code is copied verbatim into the module
18970 class</TD></TR>
18971<TR><TD>moduleimports</TD><TD>Java code, usually one or more import
18972 statements, placed before the module class definition</TD></TR>
18973<TR><TD>moduleinterfaces</TD><TD>Comma separated interface classes for
18974 the module class</TD></TR>
18975</TABLE>
18976<P> The pragma code appears in the generated module class like this:</P>
18977<DIV class="code">
18978<PRE>
18979[ moduleimports pragma ]
18980[ modulemodifiers pragma ] modulename extends [ modulebase pragma ]
18981 implements [ moduleinterfaces pragma ] {
18982[ modulecode pragma ]
18983... SWIG generated wrapper functions ...
18984}
18985</PRE>
18986</DIV>
18987<P> See <A href="#imclass_pragmas">The intermediary JNI class pragmas</A>
18988 section for further details on using pragmas.</P>
18989<H3><A name="java_proxy_classes"></A>19.4.3 Java proxy classes</H3>
18990<P> A Java proxy class is generated for each structure, union or C++
18991 class that is wrapped. The default proxy class for our previous example
18992 looks like this:</P>
18993<DIV class="code">
18994<PRE>
18995public class Foo {
18996 private long swigCPtr;
18997 protected boolean swigCMemOwn;
18998
18999 protected Foo(long cPtr, boolean cMemoryOwn) {
19000 swigCMemOwn = cMemoryOwn;
19001 swigCPtr = cPtr;
19002 }
19003
19004 protected static long getCPtr(Foo obj) {
19005 return obj.swigCPtr;
19006 }
19007
19008 protected void finalize() {
19009 delete();
19010 }
19011
19012 public void delete() {
19013 if(swigCPtr != 0 &amp;&amp; swigCMemOwn) {
19014 exampleJNI.delete_Foo(swigCPtr);
19015 swigCMemOwn = false;
19016 }
19017 swigCPtr = 0;
19018 }
19019
19020 public void setX(int x) {
19021 exampleJNI.Foo_x_set(swigCPtr, x);
19022 }
19023
19024 public int getX() {
19025 return exampleJNI.Foo_x_get(swigCPtr);
19026 }
19027
19028 public int spam(int num, Foo foo) {
19029 return exampleJNI.Foo_spam(swigCPtr, num, Foo.getCPtr(foo));
19030 }
19031
19032 public Foo() {
19033 this(exampleJNI.new_Foo(), true);
19034 }
19035}
19036</PRE>
19037</DIV>
19038<P> This class merely holds a pointer to the underlying C++ object (<TT>
19039swigCPtr</TT>). It also contains all the methods in the C++ class it is
19040 proxying plus getters and setters for public member variables. These
19041 functions call the native methods in the intermediary JNI class. The
19042 advantage of having this extra layer is the type safety that the proxy
19043 class functions offer. It adds static type checking which leads to
19044 fewer surprises at runtime. For example, you can see that if you
19045 attempt to use the <TT>spam()</TT> function it will only compile when
19046 the parameters passed are an <TT>int</TT> and a <TT>Foo</TT>. From a
19047 user's point of view, it makes the class work as if it were a Java
19048 class:</P>
19049<DIV class="code">
19050<PRE>
19051Foo f = new Foo();
19052f.setX(3);
19053int y = f.spam(5, new Foo());
19054</PRE>
19055</DIV>
19056<H4><A name="memory_management"></A>19.4.3.1 Memory management</H4>
19057<P> Each proxy class has an ownership flag <TT>swigCMemOwn</TT>. The
19058 value of this flag determines who is responsible for deleting the
19059 underlying C++ object. If set to <TT>true</TT>, the proxy class's
19060 finalizer will destroy the C++ object when the proxy class is garbage
19061 collected. If set to false, then the destruction of the proxy class has
19062 no effect on the C++ object.</P>
19063<P> When an object is created by a constructor or returned by value,
19064 Java automatically takes ownership of the result. On the other hand,
19065 when pointers or references are returned to Java, there is often no way
19066 to know where they came from. Therefore, the ownership is set to false.
19067 For example:</P>
19068<DIV class="code">
19069<PRE>
19070class Foo {
19071public:
19072 Foo();
19073 Foo bar1();
19074 Foo &amp;bar2();
19075 Foo *bar2();
19076};
19077</PRE>
19078</DIV>
19079<P> In Java:</P>
19080<DIV class="code">
19081<PRE>
19082Foo f = new Foo(); // f.swigCMemOwn = true
19083Foo f1 = f.bar1(); // f1.swigCMemOwn = true
19084Foo f2 = f.bar2(); // f2.swigCMemOwn = false
19085Foo f3 = f.bar3(); // f3.swigCMemOwn = false
19086</PRE>
19087</DIV>
19088<P> This behavior for pointers and references is especially important
19089 for classes that act as containers. For example, if a method returns a
19090 pointer to an object that is contained inside another object, you
19091 definitely don't want Java to assume ownership and destroy it!</P>
19092<P> For the most part, memory management issues remain hidden. However,
19093 there are situations where you might have to manually change the
19094 ownership of an object. For instance, consider code like this:</P>
19095<DIV class="code">
19096<PRE>
19097class Obj {};
19098class Node {
19099 Obj *value;
19100public:
19101 void set_value(Obj *v) { value = v; }
19102};
19103</PRE>
19104</DIV>
19105<P> Now, consider the following Java code:</P>
19106<DIV class="code">
19107<PRE>
19108Node n = new Node(); // Create a node
19109{
19110 Obj o = new Obj(); // Create an object
19111 n.set_value(o); // Set value
19112} // o goes out of scope
19113</PRE>
19114</DIV>
19115<P> In this case, the Node <TT>n</TT> is holding a reference to <TT>o</TT>
19116 internally. However, SWIG has no way to know that this has occurred.
19117 The Java proxy class still thinks that it has ownership of <TT>o</TT>.
19118 As <TT>o</TT> has gone out of scope, it could be garbage collected in
19119 which case the C++ destructor will be invoked and <TT>n</TT> will then
19120 be holding a stale-pointer to <TT>o</TT>. If you're lucky, you will
19121 only get a segmentation fault.</P>
19122<P> To work around this, the ownership flag of <TT>o</TT> needs changing
19123 to <TT>false</TT>. The ownership flag is a private member variable of
19124 the proxy class so this is not possible without some customization of
19125 the proxy class. This is achieved using a typemap to add pure Java code
19126 to the proxy class and is detailed later in the section on typemaps.</P>
19127<P> Sometimes a function will create memory and return a pointer to a
19128 newly allocated object. SWIG has no way of knowing this so by default
19129 the proxy class does not manage the returned object. However, you can
19130 tell the proxy class to manage the memory if you specify the <TT>
19131%newobject</TT> directive. Consider:</P>
19132<DIV class="code">
19133<PRE>
19134class Obj {...};
19135class Factory {
19136public:
19137 static Obj *createObj() { return new Obj(); }
19138};
19139</PRE>
19140</DIV>
19141<P> If we call the factory function, then we have to manually delete the
19142 memory:</P>
19143<DIV class="code">
19144<PRE>
19145Obj obj = Factory.createObj(); // obj.swigCMemOwn = false
19146...
19147obj.delete();
19148</PRE>
19149</DIV>
19150<P> Now add in the %newobject directive:</P>
19151<DIV class="code">
19152<PRE>
19153%newobject Factory::createObj();
19154
19155class Obj {...};
19156class Factory {
19157public:
19158 static Obj *createObj() { return new Obj(); }
19159};
19160</PRE>
19161</DIV>
19162<P> A call to <TT>delete()</TT> is no longer necessary as the garbage
19163 collector will make the C++ destructor call because <TT>swigCMemOwn</TT>
19164 is now true.</P>
19165<DIV class="code">
19166<PRE>
19167Obj obj = Factory.createObj(); // obj.swigCMemOwn = true;
19168...
19169</PRE>
19170</DIV>
19171<H4><A name="inheritance_mirroring"></A>19.4.3.2 Inheritance</H4>
19172<P> Java proxy classes will mirror C++ inheritance chains. For example,
19173 given the base class <TT>Base</TT> and its derived class <TT>Derived</TT>
19174:</P>
19175<DIV class="code">
19176<PRE>
19177class Base {
19178public:
19179 virtual double foo();
19180};
19181
19182class Derived : public Base {
19183public:
19184 virtual double foo();
19185};
19186</PRE>
19187</DIV>
19188<P> The base class is generated much like any other proxy class seen so
19189 far:</P>
19190<DIV class="code">
19191<PRE>
19192public class Base {
19193 private long swigCPtr;
19194 protected boolean swigCMemOwn;
19195
19196 protected Base(long cPtr, boolean cMemoryOwn) {
19197 swigCMemOwn = cMemoryOwn;
19198 swigCPtr = cPtr;
19199 }
19200
19201 protected static long getCPtr(Base obj) {
19202 return obj.swigCPtr;
19203 }
19204
19205 protected void finalize() {
19206 delete();
19207 }
19208
19209 public void delete() {
19210 if(swigCPtr != 0 &amp;&amp; swigCMemOwn) {
19211 exampleJNI.delete_Base(swigCPtr);
19212 swigCMemOwn = false;
19213 }
19214 swigCPtr = 0;
19215 }
19216
19217 public double foo() {
19218 return exampleJNI.Base_foo(swigCPtr);
19219 }
19220
19221 public Base() {
19222 this(exampleJNI.new_Base(), true);
19223 }
19224}
19225</PRE>
19226</DIV>
19227<P> The <TT>Derived</TT> class extends <TT>Base</TT> mirroring the C++
19228 class inheritance hierarchy.</P>
19229<DIV class="code">
19230<PRE>
19231public class Derived extends Base {
19232 private long swigCPtr;
19233
19234 protected Derived(long cPtr, boolean cMemoryOwn) {
19235 super(exampleJNI.SWIGDerivedUpcast(cPtr), cMemoryOwn);
19236 swigCPtr = cPtr;
19237 }
19238
19239 protected static long getCPtr(Derived obj) {
19240 return obj.swigCPtr;
19241 }
19242
19243 protected void finalize() {
19244 delete();
19245 }
19246
19247 public void delete() {
19248 if(swigCPtr != 0 &amp;&amp; swigCMemOwn) {
19249 exampleJNI.delete_Derived(swigCPtr);
19250 swigCMemOwn = false;
19251 }
19252 swigCPtr = 0;
19253 super.delete();
19254 }
19255
19256 public double foo() {
19257 return exampleJNI.Derived_foo(swigCPtr);
19258 }
19259
19260 public Derived() {
19261 this(exampleJNI.new_Derived(), true);
19262 }
19263}
19264</PRE>
19265</DIV>
19266<P> Note the memory ownership is controlled by the base class. However
19267 each class in the inheritance hierarchy has its own pointer value which
19268 is obtained during construction. The <TT>SWIGDerivedUpcast()</TT> call
19269 converts the pointer from a <TT>Derived *</TT> to a <TT>Base *</TT>.
19270 This is a necessity as C++ compilers are free to implement pointers in
19271 the inheritance hierarchy with different values.</P>
19272<P> It is of course possible to extend <TT>Base</TT> using your own Java
19273 classes. If <TT>Derived</TT> is provided by the C++ code, you could for
19274 example add in a pure Java class <TT>Extended</TT> derived from <TT>
19275Base</TT>. There is a caveat and that is any C++ code will not know
19276 about your pure Java class <TT>Extended</TT> so this type of derivation
19277 is restricted. However, true cross language polymorphism can be
19278 achieved using the <A href="#java_directors">directors</A> feature.</P>
19279<H4><A name="proxy_classes_gc"></A>19.4.3.3 Proxy classes and garbage
19280 collection</H4>
19281<P> By default each proxy class has a <TT>delete()</TT> and a <TT>
19282finalize()</TT> method. The <TT>finalize()</TT> method calls <TT>
19283delete()</TT> which frees any malloc'd memory for wrapped C structs or
19284 calls the C++ class destructors. The idea is for <TT>delete()</TT> to
19285 be called when you have finished with the C/C++ object. Ideally you
19286 need not call <TT>delete()</TT>, but rather leave it to the garbage
19287 collector to call it from the finalizer. The unfortunate thing is that
19288 Sun, in their wisdom, do not guarantee that the finalizers will be
19289 called. When a program exits, the garbage collector does not always
19290 call the finalizers. Depending on what the finalizers do and which
19291 operating system you use, this may or may not be a problem.</P>
19292<P> If the <TT>delete()</TT> call into JNI code is just for memory
19293 handling, there is not a problem when run on most operating systems,
19294 for example Windows and Unix. Say your JNI code creates memory on the
19295 heap which your finalizers should clean up, the finalizers may or may
19296 not be called before the program exits. In Windows and Unix all memory
19297 that a process uses is returned to the system on exit, so this isn't a
19298 problem. This is not the case in some operating systems like vxWorks.
19299 If however, your finalizer calls into JNI code invoking the C++
19300 destructor which in turn releases a TCP/IP socket for example, there is
19301 no guarantee that it will be released. Note that with long running
19302 programs the garbage collector will eventually run, thereby calling any
19303 unreferenced object's finalizers.</P>
19304<P> Some not so ideal solutions are:</P>
19305<OL>
19306<LI>
19307<P> Call the <TT>System.runFinalizersOnExit(true)</TT> or <TT>
19308Runtime.getRuntime().runFinalizersOnExit(true)</TT> to ensure the
19309 finalizers are called before the program exits. The catch is that this
19310 is a deprecated function call as the documenation says:</P>
19311<DIV class="code"><I> This method is inherently unsafe. It may result in
19312 finalizers being called on live objects while other threads are
19313 concurrently manipulating those objects, resulting in erratic behavior
19314 or deadlock.</I></DIV>
19315<P>In many cases you will be lucky and find that it works, but it is not
19316 to be advocated. Have a look at <A href="http://java.sun.com">Sun's
19317 Java web site</A> and search for <TT>runFinalizersOnExit</TT>.</P>
19318</LI>
19319<LI>
19320<P> From jdk1.3 onwards a new function, <TT>addShutdownHook()</TT>, was
19321 introduced which is guaranteed to be called when your program exits.
19322 You can encourage the garbage collector to call the finalizers, for
19323 example, add this static block to the class that has the <TT>main()</TT>
19324 function:</P>
19325<DIV class="code">
19326<PRE>
19327 static {
19328 Runtime.getRuntime().addShutdownHook(
19329 new Thread() {
19330 public void run() { System.gc(); System.runFinalization(); }
19331 }
19332 );
19333 }
19334</PRE>
19335</DIV>
19336<P>Although this usually works, the documentation doesn't guarantee that
19337 <TT>runFinalization()</TT> will actually call the finalizers. As the
19338 the shutdown hook is guaranteed you could also make a JNI call to clean
19339 up any resources that are being tracked by the C/C++ code.</P>
19340</LI>
19341<LI>
19342<P>Call the <TT>delete()</TT> function manually which will immediately
19343 invoke the C++ destructor. As a suggestion it may be a good idea to set
19344 the object to null so that should the object be inadvertantly used
19345 again a Java null pointer exception is thrown, the alternative would
19346 crash the JVM by using a null C pointer. For example given a SWIG
19347 generated class A:</P>
19348<DIV class="code">
19349<PRE>
19350A myA = new A();
19351// use myA ...
19352myA.delete();
19353// any use of myA here would crash the JVM
19354myA=null;
19355// any use of myA here would cause a Java null pointer exception to be thrown
19356</PRE>
19357</DIV>
19358<P> The SWIG generated code ensures that the memory is not deleted
19359 twice, in the event the finalizers get called in addition to the manual
19360 <TT>delete()</TT> call.</P>
19361</LI>
19362<LI> Write your own object manager in Java. You could derive all SWIG
19363 classes from a single base class which could track which objects have
19364 had their finalizers run, then call the rest of them on program
19365 termination. The section on <A href="#java_typemaps">Java typemaps</A>
19366 details how to specify a pure Java base class.</LI>
19367</OL>
19368<H3><A name="type_wrapper_classes"></A>19.4.4 Type wrapper classes</H3>
19369<P> The generated type wrapper class, for say an <TT>int *</TT>, looks
19370 like this:</P>
19371<DIV class="code">
19372<PRE>
19373public class SWIGTYPE_p_int {
19374 private long swigCPtr;
19375
19376 protected SWIGTYPE_p_int(long cPtr, boolean bFutureUse) {
19377 swigCPtr = cPtr;
19378 }
19379
19380 protected SWIGTYPE_p_int() {
19381 swigCPtr = 0;
19382 }
19383
19384 protected static long getCPtr(SWIGTYPE_p_int obj) {
19385 return obj.swigCPtr;
19386 }
19387}
19388</PRE>
19389</DIV>
19390<P> The methods do not have public access, so by default it is
19391 impossible to do anything with objects of this class other than pass
19392 them around. The methods in the class are part of the inner workings of
19393 SWIG. If you need to mess around with pointers you will have to use
19394 some typemaps specific to the Java module to achieve this. The section
19395 on <A href="#java_typemaps">Java typemaps</A> details how to modify the
19396 generated code.</P>
19397<P> Note that if you use a pointer or reference to a proxy class in a
19398 function then no type wrapper class is generated because the proxy
19399 class can be used as the function parameter. If however, you need
19400 anything more complicated like a pointer to a pointer to a proxy class
19401 then a typewrapper class is generated for your use.</P>
19402<P> Note that SWIG generates a type wrapper class and not a proxy class
19403 when it has not parsed the definition of a type that gets used. For
19404 example, say SWIG has not parsed the definition of <TT>class Snazzy</TT>
19405 because it is in a header file that you may have forgotten to use the <TT>
19406%include</TT> directive on. Should SWIG parse <TT>Snazzy *</TT> being
19407 used in a function parameter, it will then generates a type wrapper
19408 class around a <TT>Snazzy</TT> pointer. Also recall from earlier that
19409 SWIG will use a pointer when a class is passed by value or by
19410 reference:</P>
19411<DIV class="code">
19412<PRE>
19413void spam(Snazzy *x, Snazzy &amp;y, Snazzy z);
19414</PRE>
19415</DIV>
19416<P> Should SWIG not know anything about <TT>Snazzy</TT> then a <TT>
19417SWIGTYPE_p_Snazzy</TT> must be used for all 3 parameters in the <TT>spam</TT>
19418 function. The Java function generated is:</P>
19419<DIV class="code">
19420<PRE>
19421public static void spam(SWIGTYPE_p_Snazzy x, SWIGTYPE_p_Snazzy y, SWIGTYPE_p_Snazzy z) {
19422 ...
19423}
19424</PRE>
19425</DIV>
19426<P> Note that typedefs are tracked by SWIG and the typedef name is used
19427 to construct the type wrapper class name. For example, consider the
19428 case where <TT>Snazzy</TT> is a typedef to an <TT>int</TT> which SWIG
19429 does parse:</P>
19430<DIV class="code">
19431<PRE>
19432typedef int Snazzy;
19433void spam(Snazzy *x, Snazzy &amp;y, Snazzy z);
19434</PRE>
19435</DIV>
19436<P> Because the typedefs have been tracked the Java function generated
19437 is:</P>
19438<DIV class="code">
19439<PRE>
19440public static void spam(SWIGTYPE_p_int x, SWIGTYPE_p_int y, int z) { ... }
19441</PRE>
19442</DIV>
19443<H3><A name="enum_classes"></A>19.4.5 Enum classes</H3>
19444<P> SWIG can generate three types of enum classes. The <A href="#enumerations">
19445Enumerations</A> section discussed these but omitted all the details.
19446 The following sub-sections detail the various types of enum classes
19447 that can be generated.</P>
19448<H4><A name="typesafe_enums_classes"></A>19.4.5.1 Typesafe enum classes</H4>
19449<P> The following example demonstrates the typesafe enum classes which
19450 SWIG generates:</P>
19451<DIV class="code">
19452<PRE>
19453%include &quot;enumtypesafe.swg&quot;
19454%javaconst(1);
19455enum Beverage { ALE, LAGER=10, STOUT, PILSNER };
19456</PRE>
19457</DIV>
19458<P> The following is what SWIG generates:</P>
19459<DIV class="code">
19460<PRE>
19461public final class Beverage {
19462 public final static Beverage ALE = new Beverage(&quot;ALE&quot;);
19463 public final static Beverage LAGER = new Beverage(&quot;LAGER&quot;, 10);
19464 public final static Beverage STOUT = new Beverage(&quot;STOUT&quot;);
19465 public final static Beverage PILSNER = new Beverage(&quot;PILSNER&quot;);
19466
19467 public final int swigValue() {
19468 return swigValue;
19469 }
19470
19471 public String toString() {
19472 return swigName;
19473 }
19474
19475 public static Beverage swigToEnum(int swigValue) {
19476 if (swigValue &lt; swigValues.length &amp;&amp; swigValue &gt;= 0 &amp;&amp;
19477 swigValues[swigValue].swigValue == swigValue)
19478 return swigValues[swigValue];
19479 for (int i = 0; i &lt; swigValues.length; i++)
19480 if (swigValues[i].swigValue == swigValue)
19481 return swigValues[i];
19482 throw new IllegalArgumentException(&quot;No enum &quot; + Beverage.class + &quot; with value &quot; +
19483 swigValue);
19484 }
19485
19486 private Beverage(String swigName) {
19487 this.swigName = swigName;
19488 this.swigValue = swigNext++;
19489 }
19490
19491 private Beverage(String swigName, int swigValue) {
19492 this.swigName = swigName;
19493 this.swigValue = swigValue;
19494 swigNext = swigValue+1;
19495 }
19496
19497 private static Beverage[] swigValues = { ALE, LAGER, STOUT, PILSNER };
19498 private static int swigNext = 0;
19499 private final int swigValue;
19500 private final String swigName;
19501}
19502</PRE>
19503</DIV>
19504<P> As can be seen, there a fair number of support methods for the
19505 typesafe enum pattern. The typesafe enum pattern involves creating a
19506 fixed number of static instances of the enum class. The constructors
19507 are private to enforce this. Two constructors are available - one for
19508 C/C++ enums with an initializer and one for those without an
19509 initializer. In order to use one of these typesafe enums, the <TT>
19510swigToEnum</TT> static method must be called to return a reference to
19511 one of the static instances. The JNI layer returns the enum value from
19512 the C/C++ world as an integer and this method is used to find the
19513 appropriate Java enum static instance. The <TT>swigValue</TT> method is
19514 used for marshalling in the other direction. The <TT>toString</TT>
19515 method is overridden so that the enum name is available.</P>
19516<H4><A name="proper_enums_classes"></A>19.4.5.2 Proper Java enum classes</H4>
19517<P> The following example demonstrates the Java enums approach:</P>
19518<DIV class="code">
19519<PRE>
19520%include &quot;enums.swg&quot;
19521%javaconst(1);
19522enum Beverage { ALE, LAGER=10, STOUT, PILSNER };
19523</PRE>
19524</DIV>
19525<P> SWIG will generate the following Java enum:</P>
19526<DIV class="code">
19527<PRE>
19528public enum Beverage {
19529 ALE,
19530 LAGER(10),
19531 STOUT,
19532 PILSNER;
19533
19534 public final int swigValue() {
19535 return swigValue;
19536 }
19537
19538 public static Beverage swigToEnum(int swigValue) {
19539 Beverage[] swigValues = Beverage.class.getEnumConstants();
19540 if (swigValue &lt; swigValues.length &amp;&amp; swigValue &gt;= 0 &amp;&amp;
19541 swigValues[swigValue].swigValue == swigValue)
19542 return swigValues[swigValue];
19543 for (Beverage swigEnum : swigValues)
19544 if (swigEnum.swigValue == swigValue)
19545 return swigEnum;
19546 throw new IllegalArgumentException(&quot;No enum &quot; + Beverage.class +
19547 &quot; with value &quot; + swigValue);
19548 }
19549
19550 private Beverage() {
19551 this.swigValue = SwigNext.next++;
19552 }
19553
19554 private Beverage(int swigValue) {
19555 this.swigValue = swigValue;
19556 SwigNext.next = swigValue+1;
19557 }
19558
19559 private final int swigValue;
19560
19561 private static class SwigNext {
19562 private static int next = 0;
19563 }
19564}
19565</PRE>
19566</DIV>
19567<P> The enum items appear first. Like the typesafe enum pattern, the
19568 constructors are private. The constructors are required to handle C/C++
19569 enums with initializers. The <TT>next</TT> variable is in the <TT>
19570SwigNext</TT> inner class rather than in the enum class as static
19571 primitive variables cannot be modified from within enum constructors.
19572 Marshalling between Java enums and the C/C++ enum integer value is
19573 handled via the <TT>swigToEnum</TT> and <TT>swigValue</TT> methods. All
19574 the constructors and methods in the Java enum are required just to
19575 handle C/C++ enums with initializers. These needn't be generated if the
19576 enum being wrapped does not have any initializers and the <A href="#simpler_enum_classes">
19577Simpler Java enums for enums without initializers</A> section describes
19578 how typemaps can be used to achieve this.</P>
19579<H4><A name="typeunsafe_enums_classes"></A>19.4.5.3 Type unsafe enum
19580 classes</H4>
19581<P> The following example demonstrates type unsafe enums:</P>
19582<DIV class="code">
19583<PRE>
19584%include &quot;enumtypeunsafe.swg&quot;
19585%javaconst(1);
19586enum Beverage { ALE, LAGER=10, STOUT, PILSNER };
19587</PRE>
19588</DIV>
19589<P> SWIG will generate the following simple class:</P>
19590<DIV class="code">
19591<PRE>
19592public final class Beverage {
19593 public final static int ALE = 0;
19594 public final static int LAGER = 10;
19595 public final static int STOUT = LAGER + 1;
19596 public final static int PILSNER = STOUT + 1;
19597}
19598</PRE>
19599</DIV>
19600<H2><A name="java_directors"></A>19.5 Cross language polymorphism using
19601 directors (experimental)</H2>
19602<P> Proxy classes provide a natural, object-oriented way to wrap C++
19603 classes. as described earlier, each proxy instance has an associated
19604 C++ instance, and method calls from Java to the proxy are passed to the
19605 C++ instance transparently via C wrapper functions.</P>
19606<P> This arrangement is asymmetric in the sense that no corresponding
19607 mechanism exists to pass method calls down the inheritance chain from
19608 C++ to Java. In particular, if a C++ class has been extended in Java
19609 (by deriving from the proxy class), these classes will not be visible
19610 from C++ code. Virtual method calls from C++ are thus not able to
19611 access the lowest implementation in the inheritance chain.</P>
19612<P> SWIG can address this problem and make the relationship between C++
19613 classes and proxy classes more symmetric. To achieve this goal, new
19614 classes called directors are introduced at the bottom of the C++
19615 inheritance chain. The job of the directors is to route method calls
19616 correctly, either to C++ implementations higher in the inheritance
19617 chain or to Java implementations lower in the inheritance chain. The
19618 upshot is that C++ classes can be extended in Java and from C++ these
19619 extensions look exactly like native C++ classes. Neither C++ code nor
19620 Java code needs to know where a particular method is implemented: the
19621 combination of proxy classes, director classes, and C wrapper functions
19622 transparently takes care of all the cross-language method routing.</P>
19623<H3><A name="java_enabling_directors"></A>19.5.1 Enabling directors</H3>
19624<P> The director feature is disabled by default. To use directors you
19625 must make two changes to the interface file. First, add the &quot;directors&quot;
19626 option to the %module directive, like this:</P>
19627<DIV class="code">
19628<PRE>
19629%module(directors=&quot;1&quot;) modulename
19630</PRE>
19631</DIV>
19632<P> Without this option no director code will be generated. Second, you
19633 must use the %feature(&quot;director&quot;) directive to tell SWIG which classes
19634 and methods should get directors. The %feature directive can be applied
19635 globally, to specific classes, and to specific methods, like this:</P>
19636<DIV class="code">
19637<PRE>
19638// generate directors for all classes that have virtual methods
19639%feature(&quot;director&quot;);
19640
19641// generate directors for all virtual methods in class Foo
19642%feature(&quot;director&quot;) Foo;
19643
19644// generate a director for just Foo::bar()
19645%feature(&quot;director&quot;) Foo::bar;
19646</PRE>
19647</DIV>
19648<P> You can use the %feature(&quot;nodirector&quot;) directive to turn off
19649 directors for specific classes or methods. So for example,</P>
19650<DIV class="code">
19651<PRE>
19652%feature(&quot;director&quot;) Foo;
19653%feature(&quot;nodirector&quot;) Foo::bar;
19654</PRE>
19655</DIV>
19656<P> will generate directors for all virtual methods of class Foo except
19657 bar().</P>
19658<P> Directors can also be generated implicitly through inheritance. In
19659 the following, class Bar will get a director class that handles the
19660 methods one() and two() (but not three()):</P>
19661<DIV class="code">
19662<PRE>
19663%feature(&quot;director&quot;) Foo;
19664class Foo {
19665public:
19666 virtual void one();
19667 virtual void two();
19668};
19669
19670class Bar: public Foo {
19671public:
19672 virtual void three();
19673};
19674</PRE>
19675</DIV>
19676<H3><A name="java_directors_classes"></A>19.5.2 Director classes</H3>
19677<P> For each class that has directors enabled, SWIG generates a new
19678 class that derives from both the class in question and a special <TT>
19679Swig::Director</TT> class. These new classes, referred to as director
19680 classes, can be loosely thought of as the C++ equivalent of the Java
19681 proxy classes. The director classes store a pointer to their underlying
19682 Java proxy classes.</P>
19683<P> For simplicity let's ignore the <TT>Swig::Director</TT> class and
19684 refer to the original C++ class as the director's base class. By
19685 default, a director class extends all virtual methods in the
19686 inheritance chain of its base class (see the preceding section for how
19687 to modify this behavior). Thus all virtual method calls, whether they
19688 originate in C++ or in Java via proxy classes, eventually end up in at
19689 the implementation in the director class. The job of the director
19690 methods is to route these method calls to the appropriate place in the
19691 inheritance chain. By &quot;appropriate place&quot; we mean the method that would
19692 have been called if the C++ base class and its Java derived classes
19693 were seamlessly integrated. That seamless integration is exactly what
19694 the director classes provide, transparently skipping over all the messy
19695 JNI glue code that binds the two languages together.</P>
19696<P> In reality, the &quot;appropriate place&quot; is one of only two
19697 possibilities: C++ or Java. Once this decision is made, the rest is
19698 fairly easy. If the correct implementation is in C++, then the lowest
19699 implementation of the method in the C++ inheritance chain is called
19700 explicitly. If the correct implementation is in Java, the Java API is
19701 used to call the method of the underlying Java object (after which the
19702 usual virtual method resolution in Java automatically finds the right
19703 implementation).</P>
19704<H3><A name="java_directors_overhead"></A>19.5.3 Overhead and code bloat</H3>
19705<P> Enabling directors for a class will generate a new director method
19706 for every virtual method in the class' inheritance chain. This alone
19707 can generate a lot of code bloat for large hierarchies. Method
19708 arguments that require complex conversions to and from Java types can
19709 result in large director methods. For this reason it is recommended
19710 that directors are selectively enabled only for specific classes that
19711 are likely to be extended in Java and used in C++.</P>
19712<P> Although directors make it natural to mix native C++ objects with
19713 Java objects (as director objects), one should be aware of the obvious
19714 fact that method calls to Java objects from C++ will be much slower
19715 than calls to C++ objects. Additionally, compared to classes that do
19716 not use directors, the call routing in the director methods adds a
19717 small overhead. This situation can be optimized by selectively enabling
19718 director methods (using the %feature directive) for only those methods
19719 that are likely to be extended in Java.</P>
19720<H3><A name="java_directors_example"></A>19.5.4 Simple directors example</H3>
19721<P> Consider the following SWIG interface file:</P>
19722<DIV class="code">
19723<PRE>
19724%module(directors=&quot;1&quot;) example;
19725
19726%feature(&quot;director&quot;) DirectorBase;
19727
19728class DirectorBase {
19729public:
19730 virtual ~DirectorBase() {}
19731 virtual void upcall_method() {}
19732};
19733
19734void callup(DirectorBase *director) {
19735 director-&gt;upcall_method();
19736}
19737</PRE>
19738</DIV>
19739<P> The following <CODE>directorDerived</CODE> Java class is derived
19740 from the Java proxy class <CODE>DirectorBase</CODE> and overrides <CODE>
19741upcall_method()</CODE>. When C++ code invokes <CODE>upcall_method()</CODE>
19742, the SWIG-generated C++ code redirects the call via JNI to the Java <CODE>
19743directorDerived</CODE> subclass. Naturally, the SWIG generated C++ code
19744 and the generated Java intermediate class marshall and convert
19745 arguments between C++ and Java when needed.</P>
19746<DIV class="code">
19747<PRE>
19748public class directorDerived extends DirectorBase {
19749 public directorDerived() {
19750 }
19751
19752 public void upcall_method() {
19753 System.out.println(&quot;directorDerived::upcall_method() invoked.&quot;);
19754 }
19755}
19756</PRE>
19757</DIV>
19758<P> Running the following Java code</P>
19759<DIV class="code">
19760<PRE>
19761directorDerived director = new directorDerived();
19762example.callup(director);
19763</PRE>
19764</DIV>
19765<P> will result in the following being output:</P>
19766<DIV class="code">
19767<PRE>
19768directorDerived::upcall_method() invoked.
19769</PRE>
19770</DIV>
19771<H2><A name="common_customization"></A>19.6 Common customization
19772 features</H2>
19773<P> An earlier section presented the absolute basics of C/C++ wrapping.
19774 If you do nothing but feed SWIG a header file, you will get an
19775 interface that mimics the behavior described. However, sometimes this
19776 isn't enough to produce a nice module. Certain types of functionality
19777 might be missing or the interface to certain functions might be
19778 awkward. This section describes some common SWIG features that are used
19779 to improve the interface to existing C/C++ code.</P>
19780<H3><A name="helper_functions"></A>19.6.1 C/C++ helper functions</H3>
19781<P> Sometimes when you create a module, it is missing certain bits of
19782 functionality. For example, if you had a function like this</P>
19783<DIV class="code">
19784<PRE>
19785typedef struct Image {...};
19786void set_transform(Image *im, double m[4][4]);
19787</PRE>
19788</DIV>
19789<P> it would be accessible from Java, but there may be no easy way to
19790 call it. The problem here is that a type wrapper class is generated for
19791 the two dimensional array parameter so there is no easy way to
19792 construct and manipulate a suitable <TT>double [4][4]</TT> value. To
19793 fix this, you can write some extra C helper functions. Just use the <TT>
19794%inline</TT> directive. For example:</P>
19795<DIV class="code">
19796<PRE>
19797%inline %{
19798/* Note: double[4][4] is equivalent to a pointer to an array double (*)[4] */
19799double (*new_mat44())[4] {
19800 return (double (*)[4]) malloc(16*sizeof(double));
19801}
19802void free_mat44(double (*x)[4]) {
19803 free(x);
19804}
19805void mat44_set(double x[4][4], int i, int j, double v) {
19806 x[i][j] = v;
19807}
19808double mat44_get(double x[4][4], int i, int j) {
19809 return x[i][j];
19810}
19811%}
19812</PRE>
19813</DIV>
19814<P> From Java, you could then write code like this:</P>
19815<DIV class="code">
19816<PRE>
19817Image im = new Image();
19818SWIGTYPE_p_a_4__double a = example.new_mat44();
19819example.mat44_set(a,0,0,1.0);
19820example.mat44_set(a,1,1,1.0);
19821example.mat44_set(a,2,2,1.0);
19822...
19823example.set_transform(im,a);
19824example.free_mat44(a);
19825</PRE>
19826</DIV>
19827<P> Admittedly, this is not the most elegant looking approach. However,
19828 it works and it wasn't too hard to implement. It is possible to improve
19829 on this using Java code, typemaps, and other customization features as
19830 covered in later sections, but sometimes helper functions are a quick
19831 and easy solution to difficult cases.</P>
19832<H3><A name="class_extension"></A>19.6.2 Class extension with %extend</H3>
19833<P> One of the more interesting features of SWIG is that it can extend
19834 structures and classes with new methods or constructors. Here is a
19835 simple example:</P>
19836<DIV class="code">
19837<PRE>
19838%module example
19839%{
19840#include &quot;someheader.h&quot;
19841%}
19842
19843struct Vector {
19844 double x,y,z;
19845};
19846
19847%extend Vector {
19848 char *toString() {
19849 static char tmp[1024];
19850 sprintf(tmp,&quot;Vector(%g,%g,%g)&quot;, self-&gt;x,self-&gt;y,self-&gt;z);
19851 return tmp;
19852 }
19853 Vector(double x, double y, double z) {
19854 Vector *v = (Vector *) malloc(sizeof(Vector));
19855 v-&gt;x = x;
19856 v-&gt;y = y;
19857 v-&gt;z = z;
19858 return v;
19859 }
19860};
19861</PRE>
19862</DIV>
19863<P> Now, in Java</P>
19864<DIV class="code">
19865<PRE>
19866Vector v = new Vector(2,3,4);
19867System.out.println(v);
19868</PRE>
19869</DIV>
19870<P> will display</P>
19871<DIV class="code">
19872<PRE>
19873Vector(2,3,4)
19874</PRE>
19875</DIV>
19876<P> <TT>%extend</TT> works with both C and C++ code. It does not modify
19877 the underlying object in any way---the extensions only show up in the
19878 Java interface.</P>
19879<H3><A name="exception_handling"></A>19.6.3 Exception handling with
19880 %exception and %javaexception</H3>
19881<P> If a C or C++ function throws an error, you may want to convert that
19882 error into a Java exception. To do this, you can use the <TT>%exception</TT>
19883 directive. The <TT>%exception</TT> directive simply lets you rewrite
19884 part of the generated wrapper code to include an error check. It is
19885 detailed in full in the <A href="#exception">Exception handling with
19886 %exception</A> section.</P>
19887<P> In C, a function often indicates an error by returning a status code
19888 (a negative number or a NULL pointer perhaps). Here is a simple example
19889 of how you might handle that:</P>
19890<DIV class="code">
19891<PRE>
19892%exception malloc {
19893 $action
19894 if (!result) {
19895 jclass clazz = (*jenv)-&gt;FindClass(jenv, &quot;java/lang/OutOfMemoryError&quot;);
19896 (*jenv)-&gt;ThrowNew(jenv, clazz, &quot;Not enough memory&quot;);
19897 return $null;
19898 }
19899}
19900void *malloc(size_t nbytes);
19901</PRE>
19902</DIV>
19903<P> In Java,</P>
19904<DIV class="code">
19905<PRE>
19906SWIGTYPE_p_void a = example.malloc(2000000000);
19907</PRE>
19908</DIV>
19909<P> will produce a familiar looking Java exception:</P>
19910<DIV class="code">
19911<PRE>
19912Exception in thread &quot;main&quot; java.lang.OutOfMemoryError: Not enough memory
19913 at exampleJNI.malloc(Native Method)
19914 at example.malloc(example.java:16)
19915 at main.main(main.java:112)
19916</PRE>
19917</DIV>
19918<P> If a library provides some kind of general error handling framework,
19919 you can also use that. For example:</P>
19920<DIV class="code">
19921<PRE>
19922%exception malloc {
19923 $action
19924 if (err_occurred()) {
19925 jclass clazz = (*jenv)-&gt;FindClass(jenv, &quot;java/lang/OutOfMemoryError&quot;);
19926 (*jenv)-&gt;ThrowNew(jenv, clazz, &quot;Not enough memory&quot;);
19927 return $null;
19928 }
19929}
19930void *malloc(size_t nbytes);
19931</PRE>
19932</DIV>
19933<P> No declaration name is given to <TT>%exception</TT>, it is applied
19934 to all wrapper functions. The <TT>$action</TT> is a SWIG special
19935 variable and is replaced by the C/C++ function call being wrapped. The <TT>
19936return $null;</TT> handles all native method return types, namely those
19937 that have a void return and those that do not. This is useful for
19938 typemaps that will be used in native method returning all return types.
19939 See the section on <A href="#special_variables">Java special variables</A>
19940 for further explanation.</P>
19941<P> C++ exceptions are also easy to handle. We can catch the C++
19942 exception and rethrow it as a Java exception like this:</P>
19943<DIV class="code">
19944<PRE>
19945%exception getitem {
19946 try {
19947 $action
19948 } catch (std::out_of_range &amp;e) {
19949 jclass clazz = jenv-&gt;FindClass(&quot;java/lang/Exception&quot;);
19950 jenv-&gt;ThrowNew(clazz, &quot;Range error&quot;);
19951 return $null;
19952 }
19953}
19954
19955class FooClass {
19956public:
19957 FooClass *getitem(int index); // Might throw std::out_of_range exception
19958 ...
19959};
19960</PRE>
19961</DIV>
19962<P> In the example above, <TT>java.lang.Exception</TT> is a checked
19963 exception class and so ought to be declared in the throws clause of <TT>
19964getitem</TT>. Classes can be specified for adding to the throws clause
19965 using <TT>%javaexception(classes)</TT> instead of <TT>%exception</TT>,
19966 where <TT>classes</TT> is a string containing one or more comma
19967 separated Java classes. The <TT>%nojavaexception</TT> feature is the
19968 equivalent to <TT>%noexception</TT> and clears previously declared
19969 exception handlers.</P>
19970<DIV class="code">
19971<PRE>
19972%javaexception(&quot;java.lang.Exception&quot;) getitem {
19973 try {
19974 $action
19975 } catch (std::out_of_range &amp;e) {
19976 jclass clazz = jenv-&gt;FindClass(&quot;java/lang/Exception&quot;);
19977 jenv-&gt;ThrowNew(clazz, &quot;Range error&quot;);
19978 return $null;
19979 }
19980}
19981
19982class FooClass {
19983public:
19984 FooClass *getitem(int index); // Might throw std::out_of_range exception
19985 ...
19986};
19987</PRE>
19988</DIV>
19989<P> The generated proxy method now generates a throws clause containing <TT>
19990java.lang.Exception</TT>:</P>
19991<DIV class="code">
19992<PRE>
19993public class FooClass {
19994 ...
19995 public FooClass getitem(int index) throws java.lang.Exception { ... }
19996 ...
19997}
19998</PRE>
19999</DIV>
20000<P> The examples above first use the C JNI calling syntax then the C++
20001 JNI calling syntax. The C++ calling syntax will not compile as C and
20002 also visa versa. It is however possible to write JNI calls which will
20003 compile under both C and C++ and is covered in the <A href="#typemaps_for_c_and_c++">
20004Typemaps for both C and C++ compilation</A> section.</P>
20005<P> The language-independent <TT>exception.i</TT> library file can also
20006 be used to raise exceptions. See the <A href="#Library">SWIG Library</A>
20007 chapter. The typemap example <A href="#exception_typemap">Handling C++
20008 exception specifications as Java exceptions</A> provides further
20009 exception handling capabilities.</P>
20010<H3><A name="method_access"></A>19.6.4 Method access with
20011 %javamethodmodifiers</H3>
20012<P> A Java feature called <TT>%javamethodmodifiers</TT> can be used to
20013 change the method modifiers from the default <TT>public</TT>. It
20014 applies to both module class methods and proxy class methods. For
20015 example:</P>
20016<DIV class="code">
20017<PRE>
20018%javamethodmodifiers protect_me() &quot;protected&quot;;
20019void protect_me();
20020</PRE>
20021</DIV>
20022<P> Will produce the method in the module class with protected access.</P>
20023<DIV class="code">
20024<PRE>
20025protected static void protect_me() {
20026 exampleJNI.protect_me();
20027}
20028</PRE>
20029</DIV>
20030<H2><A name="tips_techniques"></A>19.7 Tips and techniques</H2>
20031<P> Although SWIG is largely automatic, there are certain types of
20032 wrapping problems that require additional user input. Examples include
20033 dealing with output parameters, strings and arrays. This chapter
20034 discusses the common techniques for solving these problems.</P>
20035<H3><A name="input_output_parameters"></A>19.7.1 Input and output
20036 parameters using primitive pointers and references</H3>
20037<P> A common problem in some C programs is handling parameters passed as
20038 simple pointers or references. For example:</P>
20039<DIV class="code">
20040<PRE>
20041void add(int x, int y, int *result) {
20042 *result = x + y;
20043}
20044</PRE>
20045</DIV>
20046<P> or perhaps</P>
20047<DIV class="code">
20048<PRE>
20049int sub(int *x, int *y) {
20050 return *x-*y;
20051}
20052</PRE>
20053</DIV>
20054<P> The <TT>typemaps.i</TT> library file will help in these situations.
20055 For example:</P>
20056<DIV class="code">
20057<PRE>
20058%module example
20059%include &quot;typemaps.i&quot;
20060
20061void add(int, int, int *OUTPUT);
20062int sub(int *INPUT, int *INPUT);
20063</PRE>
20064</DIV>
20065<P> In Java, this allows you to pass simple values. For example:</P>
20066<DIV class="code">
20067<PRE>
20068int result = example.sub(7,4);
20069System.out.println(&quot;7 - 4 = &quot; + result);
20070int[] sum = {0};
20071example.add(3,4,sum);
20072System.out.println(&quot;3 + 4 = &quot; + sum[0]);
20073</PRE>
20074</DIV>
20075<P> Which will display:</P>
20076<DIV class="code">
20077<PRE>
200787 - 4 = 3
200793 + 4 = 7
20080</PRE>
20081</DIV>
20082<P> Notice how the <TT>INPUT</TT> parameters allow integer values to be
20083 passed instead of pointers and how the <TT>OUTPUT</TT> parameter will
20084 return the result in the first element of the integer array.</P>
20085<P> If you don't want to use the names <TT>INPUT</TT> or <TT>OUTPUT</TT>
20086, use the <TT>%apply</TT> directive. For example:</P>
20087<DIV class="code">
20088<PRE>
20089%module example
20090%include &quot;typemaps.i&quot;
20091
20092%apply int *OUTPUT { int *result };
20093%apply int *INPUT { int *x, int *y};
20094
20095void add(int x, int y, int *result);
20096int sub(int *x, int *y);
20097</PRE>
20098</DIV>
20099<P> If a function mutates one of its parameters like this,</P>
20100<DIV class="code">
20101<PRE>
20102void negate(int *x) {
20103 *x = -(*x);
20104}
20105</PRE>
20106</DIV>
20107<P> you can use <TT>INOUT</TT> like this:</P>
20108<DIV class="code">
20109<PRE>
20110%include &quot;typemaps.i&quot;
20111...
20112void negate(int *INOUT);
20113</PRE>
20114</DIV>
20115<P> In Java, the input parameter is the first element in a 1 element
20116 array and is replaced by the output of the function. For example:</P>
20117<DIV class="code">
20118<PRE>
20119int[] neg = {3};
20120example.negate(neg);
20121System.out.println(&quot;Negative of 3 = &quot; + neg[0]);
20122</PRE>
20123</DIV>
20124<P> And no prizes for guessing the output:</P>
20125<DIV class="code">
20126<PRE>
20127Negative of 3 = -3
20128</PRE>
20129</DIV>
20130<P> These typemaps can also be applied to C++ references. The above
20131 examples would work the same if they had been defined using references
20132 instead of pointers. For example, the Java code to use the <TT>negate</TT>
20133 function would be the same if it were defined either as it is above:</P>
20134<DIV class="code">
20135<PRE>
20136void negate(int *INOUT);
20137</PRE>
20138</DIV>
20139<P> or using a reference:</P>
20140<DIV class="code">
20141<PRE>
20142void negate(int &amp;INOUT);
20143</PRE>
20144</DIV>
20145<P> Note: Since most Java primitive types are immutable and are passed
20146 by value, it is not possible to perform in-place modification of a type
20147 passed as a parameter.</P>
20148<P> Be aware that the primary purpose of the <TT>typemaps.i</TT> file is
20149 to support primitive datatypes. Writing a function like this</P>
20150<DIV class="code">
20151<PRE>
20152void foo(Bar *OUTPUT);
20153</PRE>
20154</DIV>
20155<P> will not have the intended effect since <TT>typemaps.i</TT> does not
20156 define an OUTPUT rule for <TT>Bar</TT>.</P>
20157<H3><A name="simple_pointers"></A>19.7.2 Simple pointers</H3>
20158<P> If you must work with simple pointers such as <TT>int *</TT> or <TT>
20159double *</TT> another approach to using <TT>typemaps.i</TT> is to use
20160 the <TT>cpointer.i</TT> pointer library file. For example:</P>
20161<DIV class="code">
20162<PRE>
20163%module example
20164%include &quot;cpointer.i&quot;
20165
20166%inline %{
20167extern void add(int x, int y, int *result);
20168%}
20169
20170%pointer_functions(int, intp);
20171</PRE>
20172</DIV>
20173<P> The <TT>%pointer_functions(type,name)</TT> macro generates five
20174 helper functions that can be used to create, destroy, copy, assign, and
20175 dereference a pointer. In this case, the functions are as follows:</P>
20176<DIV class="code">
20177<PRE>
20178int *new_intp();
20179int *copy_intp(int *x);
20180void delete_intp(int *x);
20181void intp_assign(int *x, int value);
20182int intp_value(int *x);
20183</PRE>
20184</DIV>
20185<P> In Java, you would use the functions like this:</P>
20186<DIV class="code">
20187<PRE>
20188SWIGTYPE_p_int intPtr = example.new_intp();
20189example.add(3,4,intPtr);
20190int result = example.intp_value(intPtr);
20191System.out.println(&quot;3 + 4 = &quot; + result);
20192</PRE>
20193</DIV>
20194<P> If you replace <TT>%pointer_functions(int,intp)</TT> by <TT>
20195%pointer_class(int,intp)</TT>, the interface is more class-like.</P>
20196<DIV class="code">
20197<PRE>
20198intp intPtr = new intp();
20199example.add(3,4,intPtr.cast());
20200int result = intPtr.value();
20201System.out.println(&quot;3 + 4 = &quot; + result);
20202</PRE>
20203</DIV>
20204<P> See the <A href="#Library">SWIG Library</A> chapter for further
20205 details.</P>
20206<H3><A name="c_arrays"></A>19.7.3 Wrapping C arrays with Java arrays</H3>
20207<P> SWIG can wrap arrays in a more natural Java manner than the default
20208 by using the <TT>arrays_java.i</TT> library file. Let's consider an
20209 example:</P>
20210<DIV class="code">
20211<PRE>
20212%include &quot;arrays_java.i&quot;;
20213int array[4];
20214void populate(int x[]) {
20215 int i;
20216 for (i=0; i
20217<!--4; i++)
20218 x[i] = 100 + i;
20219}
20220&lt;/pre-->
20221
20222</PRE>
20223</DIV>
20224<P> These one dimensional arrays can then be used as if they were Java
20225 arrays:</P>
20226<DIV class="code">
20227<PRE>
20228int[] array = new int[4];
20229example.populate(array);
20230
20231System.out.print(&quot;array: &quot;);
20232for (int i=0; i&lt;array.length; i++)
20233 System.out.print(array[i] + &quot; &quot;);
20234
20235example.setArray(array);
20236
20237int[] global_array = example.getArray();
20238
20239System.out.print(&quot;\nglobal_array: &quot;);
20240for (int i=0; i&lt;array.length; i++)
20241 System.out.print(global_array[i] + &quot; &quot;);
20242</PRE>
20243</DIV>
20244<P> Java arrays are always passed by reference, so any changes a
20245 function makes to the array will be seen by the calling function. Here
20246 is the output after running this code:</P>
20247<DIV class="code">
20248<PRE>
20249array: 100 101 102 103
20250global_array: 100 101 102 103
20251</PRE>
20252</DIV>
20253<P> Note that for assigning array variables the length of the C variable
20254 is used, so it is possible to use a Java array that is bigger than the
20255 C code will cope with. Only the number of elements in the C array will
20256 be used. However, if the Java array is not large enough then you are
20257 likely to get a segmentation fault or access violation, just like you
20258 would in C. When arrays are used in functions like <TT>populate</TT>,
20259 the size of the C array passed to the function is determined by the
20260 size of the Java array.</P>
20261<P> Please be aware that the typemaps in this library are not efficient
20262 as all the elements are copied from the Java array to a C array
20263 whenever the array is passed to and from JNI code. There is an
20264 alternative approach using the SWIG array library and this is covered
20265 in the next section.</P>
20266<H3><A name="unbounded_c_arrays"></A>19.7.4 Unbounded C Arrays</H3>
20267<P> Sometimes a C function expects an array to be passed as a pointer.
20268 For example,</P>
20269<DIV class="code">
20270<PRE>
20271int sumitems(int *first, int nitems) {
20272 int i, sum = 0;
20273 for (i = 0; i &lt; nitems; i++) {
20274 sum += first[i];
20275 }
20276 return sum;
20277}
20278</PRE>
20279</DIV>
20280<P> One of the ways to wrap this is to apply the Java array typemaps
20281 that come in the <TT>arrays_java.i</TT> library file:</P>
20282<DIV class="code">
20283<PRE>
20284%include &quot;arrays_java.i&quot;
20285%apply int[] {int *};
20286</PRE>
20287</DIV>
20288<P> The <TT>ANY</TT> size will ensure the typemap is applied to arrays
20289 of all sizes. You could narrow the typemap matching rules by specifying
20290 a particular array size. Now you can use a pure Java array and pass it
20291 to the C code:</P>
20292<DIV class="code">
20293<PRE>
20294int[] array = new int[10000000]; // Array of 10-million integers
20295for (int i=0; i&lt;array.length; i++) { // Set some values
20296 array[i] = i;
20297}
20298int sum = example.sumitems(array,10000);
20299System.out.println(&quot;Sum = &quot; + sum);
20300</PRE>
20301</DIV>
20302<P> and the sum would be displayed:</P>
20303<DIV class="code">
20304<PRE>
20305Sum = 49995000
20306</PRE>
20307</DIV>
20308<P> This approach is probably the most natural way to use arrays.
20309 However, it suffers from performance problems when using large arrays
20310 as a lot of copying of the elements occurs in transferring the array
20311 from the Java world to the C++ world. An alternative approach to using
20312 Java arrays for C arrays is to use an alternative SWIG library file <TT>
20313carrays.i</TT>. This approach can be more efficient for large arrays as
20314 the array is accessed one element at a time. For example:</P>
20315<DIV class="code">
20316<PRE>
20317%include &quot;carrays.i&quot;
20318%array_functions(int, intArray);
20319</PRE>
20320</DIV>
20321<P> The <TT>%array_functions(type,name)</TT> macro generates four helper
20322 functions that can be used to create and destroy arrays and operate on
20323 elements. In this case, the functions are as follows:</P>
20324<DIV class="code">
20325<PRE>
20326int *new_intArray(int nelements);
20327void delete_intArray(int *x);
20328int intArray_getitem(int *x, int index);
20329void intArray_setitem(int *x, int index, int value);
20330</PRE>
20331</DIV>
20332<P> In Java, you would use the functions like this:</P>
20333<DIV class="code">
20334<PRE>
20335SWIGTYPE_p_int array = example.new_intArray(10000000); // Array of 10-million integers
20336for (int i=0; i
20337<!--10000; i++) { // Set some values
20338 example.intArray_setitem(array,i,i);
20339}
20340int sum = example.sumitems(array,10000);
20341System.out.println(&quot;Sum = &quot; + sum);
20342&lt;/pre-->
20343
20344</PRE>
20345</DIV>
20346<P> If you replace <TT>%array_functions(int,intp)</TT> by <TT>
20347%array_class(int,intp)</TT>, the interface is more class-like and a
20348 couple more helper functions are available for casting between the
20349 array and the type wrapper class.</P>
20350<DIV class="code">
20351<PRE>
20352%include &quot;carrays.i&quot;
20353%array_class(int, intArray);
20354</PRE>
20355</DIV>
20356<P> The <TT>%array_class(type, name)</TT> macro creates wrappers for an
20357 unbounded array object that can be passed around as a simple pointer
20358 like <TT>int *</TT> or <TT>double *</TT>. For instance, you will be
20359 able to do this in Java:</P>
20360<DIV class="code">
20361<PRE>
20362intArray array = new intArray(10000000); // Array of 10-million integers
20363for (int i=0; i
20364<!--10000; i++) { // Set some values
20365 array.setitem(i,i);
20366}
20367int sum = example.sumitems(array.cast(),10000);
20368System.out.println(&quot;Sum = &quot; + sum);
20369&lt;/pre-->
20370
20371</PRE>
20372</DIV>
20373<P> The array &quot;object&quot; created by <TT>%array_class()</TT> does not
20374 encapsulate pointers inside a special array object. In fact, there is
20375 no bounds checking or safety of any kind (just like in C). Because of
20376 this, the arrays created by this library are extremely low-level
20377 indeed. You can't iterate over them nor can you even query their
20378 length. In fact, any valid memory address can be accessed if you want
20379 (negative indices, indices beyond the end of the array, etc.). Needless
20380 to say, this approach is not going to suit all applications. On the
20381 other hand, this low-level approach is extremely efficient and well
20382 suited for applications in which you need to create buffers, package
20383 binary data, etc.</P>
20384<H2><A name="java_typemaps"></A>19.8 Java typemaps</H2>
20385<P> This section describes how you can modify SWIG's default wrapping
20386 behavior for various C/C++ datatypes using the <TT>%typemap</TT>
20387 directive. You are advised to be familiar with the the material in the
20388 &quot;<A href="#Typemaps">Typemaps</A>&quot; chapter. While not absolutely
20389 essential knowledge, this section assumes some familiarity with the
20390 Java Native Interface (JNI). JNI documentation can be consulted either
20391 online at <A href="http://java.sun.com">Sun's Java web site</A> or from
20392 a good JNI book. The following two books are recommended:</P>
20393<UL>
20394<LI> Title: 'Essential JNI: Java Native Interface.' Author: Rob Gordon.
20395 Publisher: Prentice Hall. ISBN: 0-13-679895-0.</LI>
20396<LI> Title: 'The Java Native Interface: Programmer's Guide and
20397 Specification.' Author: Sheng Liang. Publisher: Addison-Wesley. ISBN:
20398 0-201-32577-2.</LI>
20399</UL>
20400<P> Before proceeding, it should be stressed that typemaps are not a
20401 required part of using SWIG---the default wrapping behavior is enough
20402 in most cases. Typemaps are only used if you want to change some aspect
20403 of the generated code.</P>
20404<H3><A name="default_primitive_type_mappings"></A>19.8.1 Default
20405 primitive type mappings</H3>
20406<P> The following table lists the default type mapping from Java to
20407 C/C++.</P>
20408<TABLE BORDER summary="Default primitive type mappings">
20409<TR><TD><B>C/C++ type</B></TD><TD><B>Java type</B></TD><TD><B>JNI type</B>
20410</TD></TR>
20411<TR><TD>bool
20412<BR> const bool &amp;</TD><TD>boolean</TD><TD>jboolean</TD></TR>
20413<TR><TD>char
20414<BR>const char &amp;</TD><TD>char</TD><TD>jchar</TD></TR>
20415<TR><TD>signed char
20416<BR>const signed char &amp;</TD><TD>byte</TD><TD>jbyte</TD></TR>
20417<TR><TD>unsigned char
20418<BR>const unsigned char &amp;</TD><TD>short</TD><TD>jshort</TD></TR>
20419<TR><TD>short
20420<BR>const short &amp;</TD><TD>short</TD><TD>jshort</TD></TR>
20421<TR><TD>unsigned short
20422<BR> const unsigned short &amp;</TD><TD>int</TD><TD>jint</TD></TR>
20423<TR><TD>int
20424<BR> const int &amp;</TD><TD>int</TD><TD>jint</TD></TR>
20425<TR><TD>unsigned int
20426<BR> const unsigned int &amp;</TD><TD>long</TD><TD>jlong</TD></TR>
20427<TR><TD>long
20428<BR>const long &amp;</TD><TD>int</TD><TD>jint</TD></TR>
20429<TR><TD>unsigned long
20430<BR>const unsigned long &amp;</TD><TD>long</TD><TD>jlong</TD></TR>
20431<TR><TD>long long
20432<BR> const long long &amp;</TD><TD>long</TD><TD>jlong</TD></TR>
20433<TR><TD>unsigned long long
20434<BR>const unsigned long long &amp;</TD><TD>java.math.BigInteger</TD><TD>
20435jobject</TD></TR>
20436<TR><TD>float
20437<BR>const float &amp;</TD><TD>float</TD><TD>jfloat</TD></TR>
20438<TR><TD>double
20439<BR> const double &amp;</TD><TD>double</TD><TD>jdouble</TD></TR>
20440<TR><TD>char *
20441<BR>char []</TD><TD>String</TD><TD>jstring</TD></TR>
20442</TABLE>
20443<P> Note that SWIG wraps the C <TT>char</TT> type as a character.
20444 Pointers and arrays of this type are wrapped as strings. The <TT>signed
20445 char</TT> type can be used if you want to treat <TT>char</TT> as a
20446 signed number rather than a character. Also note that all const
20447 references to primitive types are treated as if they are passed by
20448 value.</P>
20449<P> Given the following C function:</P>
20450<DIV class="code">
20451<PRE>
20452void func(unsigned short a, char *b, const long &amp;c, unsigned long long d);
20453</PRE>
20454</DIV>
20455<P> The module class method would be:</P>
20456<DIV class="code">
20457<PRE>
20458public static void func(int a, String b, int c, java.math.BigInteger d) {...}
20459</PRE>
20460</DIV>
20461<P> The intermediary JNI class would use the same types:</P>
20462<DIV class="code">
20463<PRE>
20464public final static native void func(int jarg1, String jarg2, int jarg3,
20465 java.math.BigInteger jarg4);
20466</PRE>
20467</DIV>
20468<P> and the JNI function would look like this:</P>
20469<DIV class="code">
20470<PRE>
20471JNIEXPORT void JNICALL Java_exampleJNI_func(JNIEnv *jenv, jclass jcls,
20472 jint jarg1, jstring jarg2, jint jarg3, jobject jarg4) {...}
20473</PRE>
20474</DIV>
20475<P> The mappings for C <TT>int</TT> and C <TT>long</TT> are appropriate
20476 for 32 bit applications which are used in the 32 bit JVMs. There is no
20477 perfect mapping between Java and C as Java doesn't support all the
20478 unsigned C data types. However, the mappings allow the full range of
20479 values for each C type from Java.</P>
20480<H3><A name="jvm64"></A>19.8.2 Sixty four bit JVMs</H3>
20481<P> If you are using a 64 bit JVM you may have to override the C long,
20482 but probably not C int default mappings. Mappings will be system
20483 dependent, for example long will need remapping on Unix LP64 systems
20484 (long, pointer 64 bits, int 32 bits), but not on Microsoft 64 bit
20485 Windows which will be using a P64 IL32 (pointer 64 bits and int, long
20486 32 bits) model. This may be automated in a future version of SWIG. Note
20487 that the Java write once run anywhere philosophy holds true for all
20488 pure Java code when moving to a 64 bit JVM. Unfortunately it won't of
20489 course hold true for JNI code.</P>
20490<H3><A name="what_is_typemap"></A>19.8.3 What is a typemap?</H3>
20491<P> A typemap is nothing more than a code generation rule that is
20492 attached to a specific C datatype. For example, to convert integers
20493 from Java to C, you might define a typemap like this:</P>
20494<DIV class="code">
20495<PRE>
20496%module example
20497
20498%typemap(in) int {
20499 $1 = $input;
20500 printf(&quot;Received an integer : %d\n&quot;, $1);
20501}
20502%inline %{
20503extern int fact(int nonnegative);
20504%}
20505</PRE>
20506</DIV>
20507<P> Typemaps are always associated with some specific aspect of code
20508 generation. In this case, the &quot;in&quot; method refers to the conversion of
20509 input arguments to C/C++. The datatype <TT>int</TT> is the datatype to
20510 which the typemap will be applied. The supplied C code is used to
20511 convert values. In this code a number of special variables prefaced by
20512 a <TT>$</TT> are used. The <TT>$1</TT> variable is a placeholder for a
20513 local variable of type <TT>int</TT>. The <TT>$input</TT> variable
20514 contains the Java data, the JNI <TT>jint</TT> in this case.</P>
20515<P> When this example is compiled into a Java module, it can be used as
20516 follows:</P>
20517<DIV class="code">
20518<PRE>
20519System.out.println(example.fact(6));
20520</PRE>
20521</DIV>
20522<P> and the output will be:</P>
20523<DIV class="code">
20524<PRE>
20525Received an integer : 6
20526720
20527</PRE>
20528</DIV>
20529<P> In this example, the typemap is applied to all occurrences of the <TT>
20530int</TT> datatype. You can refine this by supplying an optional
20531 parameter name. For example:</P>
20532<DIV class="code">
20533<PRE>
20534%module example
20535
20536%typemap(in) int nonnegative {
20537 $1 = $input;
20538 printf(&quot;Received an integer : %d\n&quot;, $1);
20539}
20540
20541%inline %{
20542extern int fact(int nonnegative);
20543%}
20544</PRE>
20545</DIV>
20546<P> In this case, the typemap code is only attached to arguments that
20547 exactly match <TT>int nonnegative</TT>.</P>
20548<P> The application of a typemap to specific datatypes and argument
20549 names involves more than simple text-matching--typemaps are fully
20550 integrated into the SWIG C++ type-system. When you define a typemap for
20551 <TT>int</TT>, that typemap applies to <TT>int</TT> and qualified
20552 variations such as <TT>const int</TT>. In addition, the typemap system
20553 follows <TT>typedef</TT> declarations. For example:</P>
20554<DIV class="code">
20555<PRE>
20556%typemap(in) int nonnegative {
20557 $1 = $input;
20558 printf(&quot;Received an integer : %d\n&quot;, $1);
20559}
20560%inline %{
20561typedef int Integer;
20562extern int fact(Integer nonnegative); // Above typemap is applied
20563%}
20564</PRE>
20565</DIV>
20566<P> However, the matching of <TT>typedef</TT> only occurs in one
20567 direction. If you defined a typemap for <TT>Integer</TT>, it is not
20568 applied to arguments of type <TT>int</TT>.</P>
20569<P> Typemaps can also be defined for groups of consecutive arguments.
20570 For example:</P>
20571<DIV class="code">
20572<PRE>
20573%typemap(in) (char *str, int len) {
20574...
20575};
20576
20577int count(char c, char *str, int len);
20578</PRE>
20579</DIV>
20580<P> When a multi-argument typemap is defined, the arguments are always
20581 handled as a single Java parameter. This allows the function to be used
20582 like this (notice how the length parameter is omitted):</P>
20583<DIV class="code">
20584<PRE>
20585int c = example.count('e',&quot;Hello World&quot;);
20586</PRE>
20587</DIV>
20588<H3><A name="typemaps_c_to_java_types"></A>19.8.4 Typemaps for mapping
20589 C/C++ types to Java types</H3>
20590<P> The typemaps available to the Java module include the common
20591 typemaps listed in the main typemaps section. There are a number of
20592 additional typemaps which are necessary for using SWIG with Java. The
20593 most important of these implement the mapping of C/C++ types to Java
20594 types:</P>
20595<BR> &nbsp;
20596<TABLE BORDER summary="Typemap mappings for C/C++ types to Java types">
20597<TR><TD><B>Typemap</B></TD><TD><B>Description</B></TD></TR>
20598<TR><TD>jni</TD><TD>JNI C types. These provide the default mapping of
20599 types from C/C++ to JNI for use in the JNI (C/C++) code.</TD></TR>
20600<TR><TD>jtype</TD><TD>Java intermediary types. These provide the default
20601 mapping of types from C/C++ to Java for use in the native functions in
20602 the intermediary JNI class. The type must be the equivalent Java type
20603 for the JNI C type specified in the &quot;jni&quot; typemap.</TD></TR>
20604<TR><TD>jstype</TD><TD>Java types. These provide the default mapping of
20605 types from C/C++ to Java for use in the Java module class, proxy
20606 classes and type wrapper classes.</TD></TR>
20607<TR><TD>javain</TD><TD>Conversion from jstype to jtype. These are Java
20608 code typemaps which transform the type used in the Java module class,
20609 proxy classes and type wrapper classes (as specified in the &quot;jstype&quot;
20610 typemap) to the type used in the Java intermediary JNI class (as
20611 specified in the &quot;jtype&quot; typemap). In other words the typemap provides
20612 the conversion to the native method call parameter types.</TD></TR>
20613<TR><TD>javaout</TD><TD>Conversion from jtype to jstype. These are Java
20614 code typemaps which transform the type used in the Java intermediary
20615 JNI class (as specified in the &quot;jtype&quot; typemap) to the Java type used
20616 in the Java module class, proxy classes and type wrapper classes (as
20617 specified in the &quot;jstype&quot; typemap). In other words the typemap provides
20618 the conversion from the native method call return type.</TD></TR>
20619<TR><TD>javadirectorin</TD><TD>Conversion from jtype to jstype for
20620 director methods. These are Java code typemaps which transform the type
20621 used in the Java intermediary JNI class (as specified in the &quot;jtype&quot;
20622 typemap) to the Java type used in the Java module class, proxy classes
20623 and type wrapper classes (as specified in the &quot;jstype&quot; typemap). This
20624 typemap provides the conversion for the parameters in the director
20625 methods when calling up from C++ to Java. See <A href="#java_directors_typemaps">
20626Director typemaps</A>.</TD></TR>
20627<TR><TD>javadirectorout</TD><TD>Conversion from jstype to jtype for
20628 director methods. These are Java code typemaps which transform the type
20629 used in the Java module class, proxy classes and type wrapper classes
20630 (as specified in the &quot;jstype&quot; typemap) to the type used in the Java
20631 intermediary JNI class (as specified in the &quot;jtype&quot; typemap). This
20632 typemap provides the conversion for the return type in the director
20633 methods when returning from the C++ to Java upcall. See <A href="#java_directors_typemaps">
20634Director typemaps</A>.</TD></TR>
20635<TR><TD>directorin</TD><TD>Conversion from C++ type to jni type for
20636 director methods. These are C++ typemaps which converts the parameters
20637 used in the C++ director method to the appropriate JNI intermediary
20638 type. The conversion is done in JNI code prior to calling the Java
20639 function from the JNI code. See <A href="#java_directors_typemaps">
20640Director typemaps</A>.</TD></TR>
20641</TABLE>
20642<P> If you are writing your own typemaps to handle a particular type,
20643 you will normally have to write a collection of them. The default
20644 typemaps are in &quot;<TT>java.swg</TT>&quot; and so might be a good place for
20645 finding typemaps to base any new ones on.</P>
20646<P> The &quot;jni&quot;, &quot;jtype&quot; and &quot;jstype&quot; typemaps are usually defined
20647 together to handle the Java to C/C++ type mapping. An &quot;in&quot; typemap
20648 should be accompanied by a &quot;javain&quot; typemap and likewise an &quot;out&quot;
20649 typemap by a &quot;javaout&quot; typemap. If an &quot;in&quot; typemap is written, a
20650 &quot;freearg&quot; and &quot;argout&quot; typemap may also need to be written as some
20651 types have a default &quot;freearg&quot; and/or &quot;argout&quot; typemap which may need
20652 overriding. The &quot;freearg&quot; typemap sometimes releases memory allocated
20653 by the &quot;in&quot; typemap. The &quot;argout&quot; typemap sometimes sets values in
20654 function parameters which are passed by reference in Java.</P>
20655<P> The default code generated by SWIG for the Java module comes from
20656 the typemaps in the &quot;<TT>java.swg</TT>&quot; library file which implements
20657 the <A href="#default_primitive_type_mappings">Default primitive type
20658 mappings</A> covered earlier. There are other type mapping typemaps in
20659 the Java library. These are listed below:</P>
20660<BR> &nbsp;
20661<TABLE BORDER summary="Java library typemap mappings">
20662<TR VALIGN="TOP"><TD><B>C Type</B></TD><TD><B>Typemap</B></TD><TD><B>
20663File</B></TD><TD><B>Kind</B></TD><TD><B>Java Type</B></TD><TD><B>
20664Function</B></TD></TR>
20665<TR><TD>primitive pointers and references</TD><TD>INPUT</TD><TD>
20666typemaps.i</TD><TD>input</TD><TD>Java basic types</TD><TD>Allows values
20667 to be used for C functions taking pointers for data input.</TD></TR>
20668<TR><TD>primitive pointers and references</TD><TD>OUTPUT</TD><TD>
20669typemaps.i</TD><TD>output</TD><TD>Java basic type arrays</TD><TD>Allows
20670 values held within an array to be used for C functions taking pointers
20671 for data output.</TD></TR>
20672<TR><TD>primitive pointers and references</TD><TD>INOUT</TD><TD>
20673typemaps.i</TD><TD>input
20674<BR>output</TD><TD>Java basic type arrays</TD><TD>Allows values held
20675 within an array to be used for C functions taking pointers for data
20676 input and output.</TD></TR>
20677<TR><TD>string
20678<BR> wstring</TD><TD>[unnamed]</TD><TD>std_string.i</TD><TD>input
20679<BR> output</TD><TD>String</TD><TD>Use for std::string mapping to Java
20680 String.</TD></TR>
20681<TR><TD>arrays of primitive types</TD><TD>[unnamed]</TD><TD>
20682arrays_java.i</TD><TD>input
20683<BR> output</TD><TD>arrays of primitive Java types</TD><TD>Use for
20684 mapping C arrays to Java arrays.</TD></TR>
20685<TR><TD>arrays of classes/structs/unions</TD><TD>JAVA_ARRAYSOFCLASSES
20686 macro</TD><TD>arrays_java.i</TD><TD>input
20687<BR> output</TD><TD>arrays of proxy classes</TD><TD>Use for mapping C
20688 arrays to Java arrays.</TD></TR>
20689<TR><TD>arrays of enums</TD><TD>ARRAYSOFENUMS</TD><TD>arrays_java.i</TD><TD>
20690input
20691<BR> output</TD><TD>int[]</TD><TD>Use for mapping C arrays to Java
20692 arrays (typeunsafe and simple enum wrapping approaches only).</TD></TR>
20693<TR VALIGN="TOP"><TD>char *</TD><TD>BYTE</TD><TD>various.i</TD><TD>input</TD><TD>
20694byte[]</TD><TD VALIGN="TOP">Java byte array is converted to char array</TD>
20695</TR>
20696<TR><TD>char **</TD><TD>STRING_ARRAY</TD><TD>various.i</TD><TD>input
20697<BR> output</TD><TD>String[]</TD><TD>Use for mapping NULL terminated
20698 arrays of C strings to Java String arrays</TD></TR>
20699</TABLE>
20700<H3><A name="typemap_attributes"></A>19.8.5 Java typemap attributes</H3>
20701<P> There is an additional typemap attribute that the Java module
20702 supports. This is the 'throws' attribute. The throws attribute is
20703 optional and specified after the typemap name and contains one or more
20704 comma separated classes for adding to the throws clause for any methods
20705 that use that typemap. It is analogous to the <A href="#exception_handling">
20706%javaexception</A> feature's throws attribute.</P>
20707<DIV class="code">
20708<PRE>
20709%typemap(typemapname, throws=&quot;ExceptionClass1, ExceptionClass2&quot;) type { ... }
20710</PRE>
20711</DIV>
20712<P> The attribute is necessary for supporting Java checked exceptions
20713 and can be added to just about any typemap. The list of typemaps
20714 include all the C/C++ (JNI) typemaps in the &quot;<A href="#Typemaps">
20715Typemaps</A>&quot; chapter and the Java specific typemaps listed in <A href="#typemaps_c_to_java_types">
20716the previous section</A>, barring the &quot;jni&quot;, &quot;jtype&quot; and &quot;jstype&quot;
20717 typemaps as they could never contain code to throw an exception.</P>
20718<P> The throws clause is generated for the proxy method as well as the
20719 JNI method in the JNI intermediary class. If a method uses more than
20720 one typemap and each of those typemaps have classes specified in the
20721 throws clause, the union of the exception classes is added to the
20722 throws clause ensuring there are no duplicate classes. See the <A href="#nan_exception_typemap">
20723NaN exception example</A> for further usage.</P>
20724<H3><A name="special_variables"></A>19.8.6 Java special variables</H3>
20725<P> The standard SWIG special variables are available for use within
20726 typemaps as described in the <A href="#Typemaps">Typemaps documentation</A>
20727, for example <TT>$1</TT>, <TT>$input</TT>,<TT>$result</TT> etc.</P>
20728<P> The Java module uses a few additional special variables:</P>
20729<P><B> <TT>$javaclassname</TT></B>
20730<BR> <TT>$javaclassname</TT> is similar to <TT>$1_type</TT>. It expands
20731 to the class name for use in Java. When wrapping a union, struct or
20732 class, it expands to the Java proxy class name. Otherwise it expands to
20733 the type wrapper class name. For example, <TT>$javaclassname</TT> is
20734 replaced by <TT>Foo</TT> when the wrapping a <TT>struct Foo</TT> or <TT>
20735struct Foo *</TT> and <TT>SWIGTYPE_p_unsigned_short</TT> is used for <TT>
20736unsigned short *</TT>.</P>
20737<P><B> <TT>$null</TT></B>
20738<BR> Used in input typemaps to return early from JNI functions that have
20739 either void or a non-void return type. Example:</P>
20740<DIV class="code">
20741<PRE>
20742%typemap(check) int * %{
20743 if (error) {
20744 SWIG_JavaThrowException(jenv, SWIG_JavaIndexOutOfBoundsException, &quot;Array element error&quot;);
20745 return $null;
20746 }
20747%}
20748</PRE>
20749</DIV>
20750<P> If the typemap gets put into a function with void as return, $null
20751 will expand to nothing:</P>
20752<DIV class="code">
20753<PRE>
20754JNIEXPORT void JNICALL Java_jnifn(...) {
20755 if (error) {
20756 SWIG_JavaThrowException(jenv, SWIG_JavaIndexOutOfBoundsException, &quot;Array element error&quot;);
20757 return ;
20758 }
20759 ...
20760}
20761</PRE>
20762</DIV>
20763<P> otherwise $null expands to<I> NULL</I></P>
20764<DIV class="code">
20765<PRE>
20766JNIEXPORT jobject JNICALL Java_jnifn(...) {
20767 if (error) {
20768 SWIG_JavaThrowException(jenv, SWIG_JavaIndexOutOfBoundsException, &quot;Array element error&quot;);
20769 return NULL;
20770 }
20771 ...
20772}
20773</PRE>
20774</DIV>
20775<P><B> <TT>$javainput, $jnicall and $owner</TT></B>
20776<BR> The $javainput special variable is used in &quot;javain&quot; typemaps and
20777 $jnicall and $owner are used in &quot;javaout&quot; typemaps. $jnicall is
20778 analogous to $action in %exception. It is replaced by the call to the
20779 native method in the intermediary JNI class. $owner is replaced by
20780 either <TT>true</TT> if %newobject has been used, otherwise <TT>false</TT>
20781. $javainput is analogous to the $input special variable. It is replaced
20782 by the parameter name.</P>
20783<P> Here is an example:</P>
20784<DIV class="code">
20785<PRE>
20786%typemap(javain) Class &quot;Class.getCPtr($javainput)&quot;
20787%typemap(javain) unsigned short &quot;$javainput&quot;
20788%typemap(javaout) Class * {
20789 return new Class($jnicall, $owner);
20790 }
20791
20792%inline %{
20793 class Class {...};
20794 Class * bar(Class cls, unsigned short ush) { return new Class(); };
20795%}
20796</PRE>
20797</DIV>
20798<P> The generated proxy code is then:</P>
20799<DIV class="code">
20800<PRE>
20801public static Class bar(Class cls, int ush) {
20802 return new Class(exampleJNI.bar(Class.getCPtr(cls), ush), false);
20803}
20804</PRE>
20805</DIV>
20806<P> Here $javainput has been replaced by <TT>cls</TT> and <TT>ush</TT>.
20807 $jnicall has been replaced by the native method call, <TT>
20808exampleJNI.bar(...)</TT> and $owner has been replaced by <TT>false</TT>.
20809 If %newobject is used by adding the following at the beginning of our
20810 example:</P>
20811<DIV class="code">
20812<PRE>
20813%newobject bar(Class cls, unsigned short ush);
20814</PRE>
20815</DIV>
20816<P> The generated code constructs the return type using <TT>true</TT>
20817 indicating the proxy class <TT>Class</TT> is responsible for destroying
20818 the C++ memory allocated for it in <TT>bar</TT>:</P>
20819<DIV class="code">
20820<PRE>
20821public static Class bar(Class cls, int ush) {
20822 return new Class(exampleJNI.bar(Class.getCPtr(cls), ush), true);
20823}
20824</PRE>
20825</DIV>
20826<P><B> <TT>$static</TT></B>
20827<BR> This special variable expands to either<I> static</I> or nothing
20828 depending on whether the class is an inner Java class or not. It is
20829 used in the &quot;javaclassmodifiers&quot; typemap so that global classes can be
20830 wrapped as Java proxy classes and nested C++ classes/enums can be
20831 wrapped with the Java equivalent, that is, static inner proxy classes.</P>
20832<P><B> <TT>$jniinput, $javacall and $packagepath</TT></B>
20833<BR> These special variables are used in the directors typemaps. See <A href="#java_directors_typemaps">
20834Director specific typemaps</A> for details.</P>
20835<P><B> <TT>$module</TT></B>
20836<BR> This special variable expands to the module name, as specified by <TT>
20837%module</TT> or the <TT>-module</TT> commandline option. Useful for
20838 constructing the intermediary classname, which is just <TT>$moduleJNI</TT>
20839.</P>
20840<H3><A name="typemaps_for_c_and_c++"></A>19.8.7 Typemaps for both C and
20841 C++ compilation</H3>
20842<P> JNI calls must be written differently depending on whether the code
20843 is being compiled as C or C++. For example C compilation requires the
20844 pointer to a function pointer struct member syntax like</P>
20845<DIV class="code">
20846<PRE>
20847const jclass clazz = (*jenv)-&gt;FindClass(jenv, &quot;java/lang/String&quot;);
20848</PRE>
20849</DIV>
20850<P> whereas C++ code compilation of the same function call is a member
20851 function call using a class pointer like</P>
20852<DIV class="code">
20853<PRE>
20854const jclass clazz = jenv-&gt;FindClass(&quot;java/lang/String&quot;);
20855</PRE>
20856</DIV>
20857<P> To enable typemaps to be used for either C or C++ compilation, a set
20858 of JCALLx macros have been defined in Lib/java/javahead.swg, where x is
20859 the number of arguments in the C++ version of the JNI call. The above
20860 JNI calls would be written in a typemap like this</P>
20861<DIV class="code">
20862<PRE>
20863const jclass clazz = JCALL1(FindClass, jenv, &quot;java/lang/String&quot;);
20864</PRE>
20865</DIV>
20866<P> Note that the SWIG preprocessor expands these into the appropriate C
20867 or C++ JNI calling convention. The C calling convention is emitted by
20868 default and the C++ calling convention is emitted when using the -c++
20869 SWIG commandline option. If you do not intend your code to be targeting
20870 both C and C++ then your typemaps can use the appropriate JNI calling
20871 convention and need not use the JCALLx macros.</P>
20872<H3><A name="java_code_typemaps"></A>19.8.8 Java code typemaps</H3>
20873<P> Most of SWIG's typemaps are used for the generation of C/C++ code.
20874 The typemaps in this section are used solely for the generation of Java
20875 code. Elements of proxy classes and type wrapper classes come from the
20876 following typemaps (the defaults).</P>
20877<P><TT>%typemap(javabase)</TT></P>
20878<DIV class="indent"> base (extends) for Java class: empty default</DIV>
20879<P><TT>%typemap(javabody)</TT></P>
20880<DIV class="indent"> the essential support body for proxy classes (proxy
20881 base classes only), typewrapper classes and enum classes. Default
20882 contains extra constructors, memory ownership control member variables
20883 (<TT>swigCMemOwn</TT>, <TT>swigCPtr</TT>), the <TT>getCPtr</TT> method
20884 etc.</DIV>
20885<P><TT>%typemap(javabody_derived)</TT></P>
20886<DIV class="indent"> the essential support body for proxy classes
20887 (derived classes only). Same as &quot;javabody&quot; typemap, but only used for
20888 proxy derived classes.</DIV>
20889<P><TT>%typemap(javaclassmodifiers)</TT></P>
20890<DIV class="indent"> class modifiers for the Java class: default is
20891 &quot;public class&quot;</DIV>
20892<P><TT>%typemap(javacode)</TT></P>
20893<DIV class="indent"> Java code is copied verbatim to the Java class:
20894 empty default</DIV>
20895<P><TT>%typemap(javadestruct, methodname=&quot;delete&quot;)</TT>
20896<BR></P>
20897<DIV class="indent"> destructor wrapper - the <TT>delete()</TT> method
20898 (proxy classes only), used for all proxy classes except those which
20899 have a base class : default calls C++ destructor (or frees C memory)
20900 and resets <TT>swigCPtr</TT> and <TT>swigCMemOwn</TT> flags
20901<BR>
20902<BR> Note that the <TT>delete()</TT> method name is configurable and is
20903 specified by the <TT>methodname</TT> attribute.</DIV>
20904<P><TT>%typemap(javadestruct_derived, methodname=&quot;delete&quot;)</TT></P>
20905<DIV class="indent"> destructor wrapper - the <TT>delete()</TT> method
20906 (proxy classes only), same as &quot;javadestruct&quot; but only used for derived
20907 proxy classes : default calls C++ destructor (or frees C memory) and
20908 resets <TT>swigCPtr</TT> and <TT>swigCMemOwn</TT> flags
20909<BR>
20910<BR> Note that the <TT>delete()</TT> method name is configurable and is
20911 specified by the <TT>methodname</TT> attribute.</DIV>
20912<P><TT>%typemap(javaimports)</TT></P>
20913<DIV class="indent"> import statements for Java class: empty default</DIV>
20914<P><TT>%typemap(javainterfaces)</TT></P>
20915<DIV class="indent"> interfaces (extends) for Java class: empty default</DIV>
20916<P><TT>%typemap(javafinalize)</TT></P>
20917<DIV class="indent"> the <TT>finalize()</TT> method (proxy classes
20918 only): default calls the <TT>delete()</TT> method</DIV>
20919<P><B> Compatibility Note:</B> In SWIG-1.3.21 and earlier releases,
20920 typemaps called &quot;javagetcptr&quot; and &quot;javaptrconstructormodifiers&quot; were
20921 available. These are deprecated and the &quot;javabody&quot; typemap can be used
20922 instead.</P>
20923<P> In summary the contents of the typemaps make up a proxy class like
20924 this:</P>
20925<DIV class="code">
20926<PRE>
20927[ javaimports typemap ]
20928[ javaclassmodifiers typemap ] javaclassname extends [ javabase typemap ]
20929 implements [ javainterfaces typemap ] {
20930[ javabody or javabody_derived typemap ]
20931[ javafinalize typemap ]
20932public void <I>delete</I>() [ javadestruct OR javadestruct_derived typemap ]
20933[ javacode typemap ]
20934... proxy functions ...
20935}
20936</PRE>
20937</DIV>
20938<P> Note the <TT><I>delete</I>()</TT> methodname is configurable, see
20939 &quot;javadestruct&quot; and &quot;javadestruct_derived&quot; typemaps above.</P>
20940<P> The type wrapper class is similar in construction:</P>
20941<DIV class="code">
20942<PRE>
20943[ javaimports typemap ]
20944[ javaclassmodifiers typemap ] javaclassname extends [ javabase typemap ]
20945 implements [ javainterfaces typemap ] {
20946[ javabody typemap ]
20947[ javacode typemap ]
20948}
20949</PRE>
20950</DIV>
20951<P>The enum class is also similar in construction:</P>
20952<DIV class="code">
20953<PRE>
20954[ javaimports typemap ]
20955[ javaclassmodifiers typemap ] javaclassname extends [ javabase typemap ]
20956 implements [ javainterfaces typemap ] {
20957... Enum values ...
20958[ javabody typemap ]
20959[ javacode typemap ]
20960}
20961</PRE>
20962</DIV>
20963<P> The &quot;javaimports&quot; typemap is ignored if the enum class is wrapped by
20964 an inner Java class, that is when wrapping an enum declared within a
20965 C++ class.</P>
20966<P> The defaults can be overridden to tailor these classes. Here is an
20967 example which will change the <TT>getCPtr</TT> method and constructor
20968 from the default protected access to public access. This has a
20969 practical application if you are invoking SWIG more than once and
20970 generating the wrapped classes into different packages in each
20971 invocation. If the classes in one package are using the classes in
20972 another package, then these methods need to be public.</P>
20973<DIV class="code">
20974<PRE>
20975%typemap(javabody) SWIGTYPE %{
20976 private long swigCPtr;
20977 protected boolean swigCMemOwn;
20978
20979 public $javaclassname(long cPtr, boolean cMemoryOwn) {
20980 swigCMemOwn = cMemoryOwn;
20981 swigCPtr = cPtr;
20982 }
20983
20984 public static long getCPtr($javaclassname obj) {
20985 return (obj == null) ? 0 : obj.swigCPtr;
20986 }
20987%}
20988</PRE>
20989</DIV>
20990<P> The typemap code is the same that is in &quot;<TT>java.swg</TT>&quot;, barring
20991 the two method modifiers. Note that <TT>SWIGTYPE</TT> will target all
20992 proxy classes, but not the type wrapper classes. Also the above typemap
20993 is only used for proxy classes that are potential base classes. To
20994 target proxy classes that are derived from a wrapped class as well, the
20995 &quot;javabody_derived&quot; typemap should also be overridden.</P>
20996<P> For the typemap to be used in all type wrapper classes, all the
20997 different types that type wrapper classes could be used for should be
20998 targeted:</P>
20999<DIV class="code">
21000<PRE>
21001%typemap(javabody) SWIGTYPE *, SWIGTYPE &amp;, SWIGTYPE [], SWIGTYPE (CLASS::*) %{
21002 private long swigCPtr;
21003
21004 public $javaclassname(long cPtr, boolean bFutureUse) {
21005 swigCPtr = cPtr;
21006 }
21007
21008 protected $javaclassname() {
21009 swigCPtr = 0;
21010 }
21011
21012 public static long getCPtr($javaclassname obj) {
21013 return (obj == null) ? 0 : obj.swigCPtr;
21014 }
21015%}
21016</PRE>
21017</DIV>
21018<P> Again this is the same that is in &quot;<TT>java.swg</TT>&quot;, barring the
21019 method modifier for <TT>getCPtr</TT>.</P>
21020<H3><A name="java_directors_typemaps"></A>19.8.9 Director specific
21021 typemaps</H3>
21022<P> The Java directors feature requires the &quot;javadirectorin&quot;,
21023 &quot;javadirectorout&quot; and the &quot;directorin&quot; typemaps in order to work
21024 properly. The &quot;javapackage&quot; typemap is an optional typemap used to
21025 identify the Java package path for individual SWIG generated proxy
21026 classes.</P>
21027<P><TT>%typemap(directorin)</TT></P>
21028<DIV class="indent">
21029<P> The &quot;directorin&quot; typemap is used for converting arguments in the C++
21030 director class to the appropriate JNI type before the upcall to Java.
21031 This typemap also specifies the JNI field descriptor for the type in
21032 the &quot;descriptor&quot; attribute. For example, integers are converted as
21033 follows:</P>
21034<DIV class="code">
21035<PRE>
21036%typemap(directorin,descriptor=&quot;I&quot;) int &quot;$input = (jint) $1;&quot;
21037</PRE>
21038</DIV>
21039<P> <CODE>$input</CODE> is the SWIG name of the JNI temporary variable
21040 passed to Java in the upcall. The <CODE>descriptor=&quot;I&quot;</CODE> will put
21041 an <CODE>I</CODE> into the JNI field descriptor that identifies the
21042 Java method that will be called from C++. For more about JNI field
21043 descriptors and their importance, refer to the <A href="#java_typemaps">
21044JNI documentation mentioned earlier</A>. A typemap for C character
21045 strings is:</P>
21046<DIV class="code">
21047<PRE>
21048%typemap(directorin,descriptor=&quot;Ljava/lang/String;&quot;) char *
21049 %{ $input = jenv-&gt;NewStringUTF($1); %}
21050</PRE>
21051</DIV>
21052<P> User-defined types have the default &quot;descriptor&quot; attribute &quot;<CODE>
21053L$packagepath/$javaclassname;</CODE>&quot; where <CODE>$packagepath</CODE> is
21054 the package name passed from the SWIG command line and <CODE>
21055$javaclassname</CODE> is the Java proxy class' name. If the <TT>-package</TT>
21056 commandline option is not used to specify the package, then
21057 '$packagepath/' will be removed from the resulting output JNI field
21058 descriptor.<B> Do not forget the terminating ';' for JNI field
21059 descriptors starting with 'L'.</B> If the ';' is left out, Java will
21060 generate a &quot;method not found&quot; runtime error.</P>
21061</DIV>
21062<P><TT>%typemap(javadirectorin)</TT></P>
21063<DIV class="indent">
21064<P> Conversion from jtype to jstype for director methods. These are Java
21065 code typemaps which transform the type used in the Java intermediary
21066 JNI class (as specified in the &quot;jtype&quot; typemap) to the Java type used
21067 in the Java module class, proxy classes and type wrapper classes (as
21068 specified in the &quot;jstype&quot; typemap). This typemap provides the
21069 conversion for the parameters in the director methods when calling up
21070 from C++ to Java.</P>
21071<P> For primitive types, this typemap is usually specified as:</P>
21072<DIV class="code">
21073<PRE>
21074%typemap(javadirectorin) int &quot;$jniinput&quot;
21075</PRE>
21076</DIV>
21077<P> The <CODE>$jniinput</CODE> special variable is analogous to <CODE>
21078$javainput</CODE> special variable. It is replaced by the input
21079 parameter name.</P>
21080</DIV>
21081<P><TT>%typemap(javadirectorout)</TT></P>
21082<DIV class="indent">
21083<P> Conversion from jstype to jtype for director methods. These are Java
21084 code typemaps which transform the type used in the Java module class,
21085 proxy classes and type wrapper classes (as specified in the &quot;jstype&quot;
21086 typemap) to the type used in the Java intermediary JNI class (as
21087 specified in the &quot;jtype&quot; typemap). This typemap provides the conversion
21088 for the return type in the director methods when returning from the C++
21089 to Java upcall.</P>
21090<P> For primitive types, this typemap is usually specified as:</P>
21091<DIV class="code">
21092<PRE>
21093%typemap(javadirectorout) int &quot;$javacall&quot;
21094</PRE>
21095</DIV>
21096<P> The <CODE>$javacall</CODE> special variable is analogous to the <CODE>
21097$jnicall</CODE> special variable. It is replaced by the call to the
21098 target Java method. The target method is the method in the Java proxy
21099 class which overrides the virtual C++ method in the C++ base class.</P>
21100</DIV>
21101<P><TT>%typemap(javapackage)</TT></P>
21102<DIV class="indent">
21103<P> The &quot;javapackage&quot; typemap is optional; it serves to identify a
21104 class's Java package. This typemap should be used in conjunction with
21105 classes that are defined outside of the current SWIG interface file.
21106 For example:</P>
21107<DIV class="code">
21108<PRE>
21109// class Foo is handled in a different interface file:
21110%import &quot;Foo.i&quot;
21111
21112%feature(&quot;director&quot;) Example;
21113
21114%inline {
21115 class Bar { };
21116
21117 class Example {
21118 public:
21119 virtual ~Example();
21120 void ping(Foo *arg1, Bar *arg2);
21121 };
21122}
21123</PRE>
21124</DIV>
21125<P> Assume that the Foo class is part of the Java package<I>
21126 com.wombat.foo</I> but the above interface file is part of the Java
21127 package<I> com.wombat.example</I>. Without the &quot;javapackage&quot; typemap,
21128 SWIG will assume that the Foo class belongs to<I> com.wombat.example</I>
21129 class. The corrected interface file looks like:</P>
21130<DIV class="code">
21131<PRE>
21132// class Foo is handled in a different interface file:
21133%import &quot;Foo.i&quot;
21134%typemap(&quot;javapackage&quot;) Foo, Foo *, Foo &amp; &quot;com.wombat.foo&quot;;
21135%feature(&quot;director&quot;) Example;
21136
21137%inline {
21138 class Bar { };
21139
21140 class Example {
21141 public:
21142 virtual ~Example();
21143 void ping(Foo *arg1, Bar *arg2);
21144 };
21145}
21146</PRE>
21147</DIV>
21148<P> SWIG looks up the package based on the<B> actual</B> type (plain
21149 Foo, Foo pointer and Foo reference), so it is important to associate
21150 all three types with the desired package. Practically speaking, you
21151 should create a separate SWIG interface file, which is %import-ed into
21152 each SWIG interface file, when you have multiple Java packages. Note
21153 the helper macros below, <CODE>OTHER_PACKAGE_SPEC</CODE> and <CODE>
21154ANOTHER_PACKAGE_SPEC</CODE>, which reduce the amount of extra typing. &quot;<CODE>
21155TYPE...</CODE>&quot; is useful when passing templated types to the macro,
21156 since multiargument template types appear to the SWIG preprocessor as
21157 multiple macro arguments.</P>
21158<DIV class="code">
21159<PRE>
21160%typemap(&quot;javapackage&quot;) SWIGTYPE, SWIGTYPE *, SWIGTYPE &amp;
21161 &quot;package.for.most.classes&quot;;
21162
21163%define OTHER_PACKAGE_SPEC(TYPE...)
21164%typemap(&quot;javapackage&quot;) TYPE, TYPE *, TYPE &amp; &quot;package.for.other.classes&quot;;
21165%enddef
21166
21167%define ANOTHER_PACKAGE_SPEC(TYPE...)
21168%typemap(&quot;javapackage&quot;) TYPE, TYPE *, TYPE &amp; &quot;package.for.another.set&quot;;
21169%enddef
21170
21171OTHER_PACKAGE_SPEC(Package_2_class_one)
21172ANOTHER_PACKAGE_SPEC(Package_3_class_two)
21173/* etc */
21174</PRE>
21175</DIV>
21176<P> The basic strategy here is to provide a default package typemap for
21177 the majority of the classes, only providing &quot;javapackage&quot; typemaps for
21178 the exceptions.</P>
21179</DIV>
21180<H2><A name="typemap_examples"></A>19.9 Typemap Examples</H2>
21181<P> This section includes a few examples of typemaps. For more examples,
21182 you might look at the files &quot;<TT>java.swg</TT>&quot; and &quot;<TT>typemaps.i</TT>
21183&quot; in the SWIG library.</P>
21184<H3><A name="simpler_enum_classes"></A>19.9.1 Simpler Java enums for
21185 enums without initializers</H3>
21186<P> The default <A href="#proper_enums_classes">Proper Java enums</A>
21187 approach to wrapping enums is somewhat verbose. This is to handle all
21188 possible C/C++ enums, in particular enums with initializers. The
21189 generated code can be simplified if the enum being wrapped does not
21190 have any initializers.</P>
21191<P> The following shows how to remove the support methods that are
21192 generated by default and instead use the methods in the Java enum base
21193 class <TT>java.lang.Enum</TT> and <TT>java.lang.Class</TT> for
21194 marshalling enums between C/C++ and Java. The type used for the
21195 typemaps below is <TT>enum SWIGTYPE</TT> which is the default type used
21196 for all enums. The &quot;enums.swg&quot; file should be examined in order to see
21197 the original overridden versions of the typemaps.</P>
21198<DIV class="code">
21199<PRE>
21200%include &quot;enums.swg&quot;
21201
21202%typemap(javain) enum SWIGTYPE &quot;$javainput.ordinal()&quot;
21203%typemap(javaout) enum SWIGTYPE {
21204 return $javaclassname.class.getEnumConstants()[$jnicall];
21205 }
21206%typemap(javabody) enum SWIGTYPE &quot;&quot;
21207
21208%inline %{
21209 enum HairType { blonde, ginger, brunette };
21210 void setHair(HairType h);
21211 HairType getHair();
21212%}
21213</PRE>
21214</DIV>
21215<P> SWIG will generate the following Java enum, which is somewhat
21216 simpler than the default:</P>
21217<DIV class="code">
21218<PRE>
21219public enum HairType {
21220 blonde,
21221 ginger,
21222 brunette;
21223}
21224</PRE>
21225</DIV>
21226<P> and the two Java proxy methods will be:</P>
21227<DIV class="code">
21228<PRE>
21229public static void setHair(HairType h) {
21230 exampleJNI.setHair(h.ordinal());
21231}
21232
21233public static HairType getHair() {
21234 return HairType.class.getEnumConstants()[exampleJNI.getHair()];
21235}
21236</PRE>
21237</DIV>
21238<P> For marshalling Java enums to C/C++ enums, the <TT>ordinal</TT>
21239 method is used to convert the Java enum into an integer value for
21240 passing to the JNI layer, see the &quot;javain&quot; typemap. For marshalling
21241 C/C++ enums to Java enums, the C/C++ enum value is cast to an integer
21242 in the C/C++ typemaps (not shown). This integer value is then used to
21243 index into the array of enum constants that the Java language provides.
21244 See the <TT>getEnumConstants</TT> method in the &quot;javaout&quot; typemap.</P>
21245<P> These typemaps can often be used as the default for wrapping enums
21246 as in many cases there won't be any enum initializers. In fact a good
21247 strategy is to always use these typemaps and to specifically handle
21248 enums with initializers using %apply. This would be done by using the
21249 original versions of these typemaps in &quot;enums.swg&quot; under another
21250 typemap name for applying using %apply.</P>
21251<H3><A name="exception_typemap"></A>19.9.2 Handling C++ exception
21252 specifications as Java exceptions</H3>
21253<P> This example demonstrates various ways in which C++ exceptions can
21254 be tailored and converted into Java exceptions. Let's consider a simple
21255 file class <TT>SimpleFile</TT> and an exception class <TT>FileException</TT>
21256 which it may throw on error:</P>
21257<DIV class="code">
21258<PRE>
21259%include &quot;std_string.i&quot; // for std::string typemaps
21260#include &lt;string&gt;
21261
21262class FileException {
21263 std::string message;
21264public:
21265 FileException(const std::string&amp; msg) : message(msg) {}
21266 std::string what() {
21267 return message;
21268 }
21269};
21270
21271class SimpleFile {
21272 std::string filename;
21273public:
21274 SimpleFile(const std::string&amp; filename) : filename(filename) {}
21275 void open() throw(FileException) {
21276 ...
21277 }
21278};
21279</PRE>
21280</DIV>
21281<P> As the <TT>open</TT> method has a C++ exception specification, SWIG
21282 will parse this and know that the method can throw an exception. The <A href="#throws_typemap">
21283&quot;throws&quot; typemap</A> is then used when SWIG encounters an exception
21284 specification. The default generic &quot;throws&quot; typemap looks like this:</P>
21285<DIV class="code">
21286<PRE>
21287%typemap(throws) SWIGTYPE, SWIGTYPE &amp;, SWIGTYPE *, SWIGTYPE [ANY] %{
21288 SWIG_JavaThrowException(jenv, SWIG_JavaRuntimeException,
21289 &quot;C++ $1_type exception thrown&quot;);
21290 return $null;
21291%}
21292</PRE>
21293</DIV>
21294<P> Basically SWIG will generate a C++ try catch block and the body of
21295 the &quot;throws&quot; typemap constitutes the catch block. The above typemap
21296 calls a SWIG supplied method which throws a <TT>
21297java.lang.RuntimeException</TT>. This exception class is a runtime
21298 exception and therefore not a checked exception. If, however, we wanted
21299 to throw a checked exception, say <TT>java.io.IOException</TT>, then we
21300 could use the following typemap:</P>
21301<DIV class="code">
21302<PRE>
21303%typemap(throws, throws=&quot;java.io.IOException&quot;) FileException {
21304 jclass excep = jenv-&gt;FindClass(&quot;java/io/IOException&quot;);
21305 if (excep)
21306 jenv-&gt;ThrowNew(excep, $1.what().c_str());
21307 return $null;
21308}
21309</PRE>
21310</DIV>
21311<P> Note that this typemap uses the 'throws' <A href="#typemap_attributes">
21312typemap attribute</A> to ensure a throws clause is generated. The
21313 generated proxy method then specifies the checked exception by
21314 containing <TT>java.io.IOException</TT> in the throws clause:</P>
21315<DIV class="code">
21316<PRE>
21317public class SimpleFile {
21318 ...
21319 public void open() throws java.io.IOException { ... }
21320}
21321</PRE>
21322</DIV>
21323<P> Lastly, if you don't want to map your C++ exception into one of the
21324 standard Java exceptions, the C++ class can be wrapped and turned into
21325 a custom Java exception class. If we go back to our example, the first
21326 thing we must do is get SWIG to wrap <TT>FileException</TT> and ensure
21327 that it derives from <TT>java.lang.Exception</TT>. Additionally, we
21328 might want to override the <TT>java.lang.Exception.getMessage()</TT>
21329 method. The typemaps to use then are as follows:</P>
21330<DIV class="code">
21331<PRE>
21332%typemap(javabase) FileException &quot;java.lang.Exception&quot;;
21333%typemap(javacode) FileException %{
21334 public String getMessage() {
21335 return what();
21336 }
21337%}
21338</PRE>
21339</DIV>
21340<P> This generates:</P>
21341<DIV class="code">
21342<PRE>
21343public class FileException extends java.lang.Exception {
21344 ...
21345 public String getMessage() {
21346 return what();
21347 }
21348
21349 public FileException(String msg) { ... }
21350
21351 public String what() {
21352 return exampleJNI.FileException_what(swigCPtr);
21353 }
21354}
21355</PRE>
21356</DIV>
21357<P> We could alternatively have used <TT>%rename</TT> to rename <TT>
21358what()</TT> into <TT>getMessage()</TT>.</P>
21359<H3><A name="nan_exception_typemap"></A>19.9.3 NaN Exception - exception
21360 handling for a particular type</H3>
21361<P> A Java exception can be thrown from any Java or JNI code. Therefore,
21362 as most typemaps contain either Java or JNI code, just about any
21363 typemap could throw an exception. The following example demonstrates
21364 exception handling on a type by type basis by checking for 'Not a
21365 number' (NaN) whenever a parameter of type <TT>float</TT> is wrapped.</P>
21366<P> Consider the following C++ code:</P>
21367<DIV class="code">
21368<PRE>
21369bool calculate(float first, float second);
21370</PRE>
21371</DIV>
21372<P> To validate every <TT>float</TT> being passed to C++, we could
21373 preceed the code being wrapped by the following typemap which throws a
21374 runtime exception whenever the <TT>float</TT> is 'Not a Number':</P>
21375<DIV class="code">
21376<PRE>
21377%module example
21378%typemap(javain) float &quot;$module.CheckForNaN($javainput)&quot;
21379%pragma(java) modulecode=%{
21380 /** Simply returns the input value unless it is not a number,
21381 whereupon an exception is thrown. */
21382 static protected float CheckForNaN(float num) {
21383 if (Float.isNaN(num))
21384 throw new RuntimeException(&quot;Not a number&quot;);
21385 return num;
21386 }
21387%}
21388</PRE>
21389</DIV>
21390<P> Note that the <TT>CheckForNaN</TT> support method has been added to
21391 the module class using the <TT>modulecode</TT> pragma. The following
21392 shows the generated code of interest:</P>
21393<DIV class="code">
21394<PRE>
21395public class example {
21396 ...
21397
21398 /** Simply returns the input value unless it is not a number,
21399 whereupon an exception is thrown. */
21400 static protected float CheckForNaN(float num) {
21401 if (Float.isNaN(num))
21402 throw new RuntimeException(&quot;Not a number&quot;);
21403 return num;
21404 }
21405
21406 public static boolean calculate(float first, float second) {
21407 return exampleJNI.calculate(example.CheckForNaN(first), example.CheckForNaN(second));
21408 }
21409}
21410</PRE>
21411</DIV>
21412<P> Note that the &quot;javain&quot; typemap is used for every occurrence of a <TT>
21413float</TT> being used as an input. Of course, we could have targetted
21414 the typemap at a particular parameter by using <TT>float first</TT>,
21415 say, instead of just <TT>float</TT>. If we decide that what we actually
21416 want is a checked exception instead of a runtime exception, we can
21417 change this easily enough. The proxy method that uses <TT>float</TT> as
21418 an input, must then add the exception class to the throws clause. SWIG
21419 can handle this as it supports the 'throws' <A href="#typemap_attributes">
21420typemap attribute</A> for specifying classes for the throws clause. Thus
21421 we can modify the pragma and the typemap for the throws clause:</P>
21422<DIV class="code">
21423<PRE>
21424%typemap(javain, throws=&quot;java.lang.Exception&quot;) float &quot;$module.CheckForNaN($javainput)&quot;
21425%pragma(java) modulecode=%{
21426 /** Simply returns the input value unless it is not a number,
21427 whereupon an exception is thrown. */
21428 static protected float CheckForNaN(float num) throws java.lang.Exception {
21429 if (Float.isNaN(num))
21430 throw new RuntimeException(&quot;Not a number&quot;);
21431 return num;
21432 }
21433%}
21434</PRE>
21435</DIV>
21436<P> The <TT>calculate</TT> method now has a throws clause and even
21437 though the typemap is used twice for both <TT>float first</TT> and <TT>
21438float second</TT>, the throws clause contains a single instance of <TT>
21439java.lang.Exception</TT>:</P>
21440<DIV class="code">
21441<PRE>
21442public class example {
21443 ...
21444
21445 /** Simply returns the input value unless it is not a number,
21446 whereupon an exception is thrown. */
21447 static protected float CheckForNaN(float num) throws java.lang.Exception {
21448 if (Float.isNaN(num))
21449 throw new RuntimeException(&quot;Not a number&quot;);
21450 return num;
21451 }
21452
21453 public static boolean calculate(float first, float second) throws java.lang.Exception {
21454 return exampleJNI.calculate(example.CheckForNaN(first), example.CheckForNaN(second));
21455 }
21456}
21457</PRE>
21458</DIV>
21459<P> If we were a martyr to the JNI cause, we could replace the succinct
21460 code within the &quot;javain&quot; typemap with a few pages of JNI code. If we
21461 had, we would have put it in the &quot;in&quot; typemap which, like all JNI and
21462 Java typemaps, also supports the 'throws' attribute.</P>
21463<H3><A name="converting_java_string_arrays"></A>19.9.4 Converting Java
21464 String arrays to char **</H3>
21465<P> A common problem in many C programs is the processing of command
21466 line arguments, which are usually passed in an array of NULL terminated
21467 strings. The following SWIG interface file allows a Java String array
21468 to be used as a <TT>char **</TT> object.</P>
21469<DIV class="code">
21470<PRE>
21471%module example
21472
21473/* This tells SWIG to treat char ** as a special case when used as a parameter
21474 in a function call */
21475%typemap(in) char ** (jint size) {
21476 int i = 0;
21477 size = (*jenv)-&gt;GetArrayLength(jenv, $input);
21478 $1 = (char **) malloc((size+1)*sizeof(char *));
21479 /* make a copy of each string */
21480 for (i = 0; i&lt;size; i++) {
21481 jstring j_string = (jstring)(*jenv)-&gt;GetObjectArrayElement(jenv, $input, i);
21482 const char * c_string = (*jenv)-&gt;GetStringUTFChars(jenv, j_string, 0);
21483 $1[i] = malloc(strlen((c_string)+1)*sizeof(const char *));
21484 strcpy($1[i], c_string);
21485 (*jenv)-&gt;ReleaseStringUTFChars(jenv, j_string, c_string);
21486 (*jenv)-&gt;DeleteLocalRef(jenv, j_string);
21487 }
21488 $1[i] = 0;
21489}
21490
21491/* This cleans up the memory we malloc'd before the function call */
21492%typemap(freearg) char ** {
21493 int i;
21494 for (i=0; i&lt;size$argnum-1; i++)
21495 free($1[i]);
21496 free($1);
21497}
21498
21499/* This allows a C function to return a char ** as a Java String array */
21500%typemap(out) char ** {
21501 int i;
21502 int len=0;
21503 jstring temp_string;
21504 const jclass clazz = (*jenv)-&gt;FindClass(jenv, &quot;java/lang/String&quot;);
21505
21506 while ($1[len]) len++;
21507 jresult = (*jenv)-&gt;NewObjectArray(jenv, len, clazz, NULL);
21508 /* exception checking omitted */
21509
21510 for (i=0; i&lt;len; i++) {
21511 temp_string = (*jenv)-&gt;NewStringUTF(jenv, *result++);
21512 (*jenv)-&gt;SetObjectArrayElement(jenv, jresult, i, temp_string);
21513 (*jenv)-&gt;DeleteLocalRef(jenv, temp_string);
21514 }
21515}
21516
21517/* These 3 typemaps tell SWIG what JNI and Java types to use */
21518%typemap(jni) char ** &quot;jobjectArray&quot;
21519%typemap(jtype) char ** &quot;String[]&quot;
21520%typemap(jstype) char ** &quot;String[]&quot;
21521
21522/* These 2 typemaps handle the conversion of the jtype to jstype typemap type
21523 and visa versa */
21524%typemap(javain) char ** &quot;$javainput&quot;
21525%typemap(javaout) char ** {
21526 return $jnicall;
21527 }
21528
21529/* Now a few test functions */
21530%inline %{
21531
21532int print_args(char **argv) {
21533 int i = 0;
21534 while (argv[i]) {
21535 printf(&quot;argv[%d] = %s\n&quot;, i, argv[i]);
21536 i++;
21537 }
21538 return i;
21539}
21540
21541char **get_args() {
21542 static char *values[] = { &quot;Dave&quot;, &quot;Mike&quot;, &quot;Susan&quot;, &quot;John&quot;, &quot;Michelle&quot;, 0};
21543 return &amp;values[0];
21544}
21545
21546%}
21547</PRE>
21548</DIV>
21549<P> Note that the 'C' JNI calling convention is used. Checking for any
21550 thrown exceptions after JNI function calls has been omitted. When this
21551 module is compiled, our wrapped C functions can be used by the
21552 following Java program:</P>
21553<DIV class="code">
21554<PRE>
21555// File main.java
21556
21557public class main {
21558
21559 static {
21560 try {
21561&nbsp; System.loadLibrary(&quot;example&quot;);
21562 } catch (UnsatisfiedLinkError e) {
21563 System.err.println(&quot;Native code library failed to load. &quot; + e);
21564 System.exit(1);
21565 }
21566 }
21567
21568 public static void main(String argv[]) {
21569 String animals[] = {&quot;Cat&quot;,&quot;Dog&quot;,&quot;Cow&quot;,&quot;Goat&quot;};
21570 example.print_args(animals);
21571 String args[] = example.get_args();
21572 for (int i=0; i&lt;args.length; i++)
21573 System.out.println(i + &quot;:&quot; + args[i]);
21574 }
21575}
21576</PRE>
21577</DIV>
21578<P> When compiled and run we get:</P>
21579<DIV class="code">
21580<PRE>
21581$ java main
21582argv[0] = Cat
21583argv[1] = Dog
21584argv[2] = Cow
21585argv[3] = Goat
215860:Dave
215871:Mike
215882:Susan
215893:John
215904:Michelle
21591</PRE>
21592</DIV>
21593<P> In the example, a few different typemaps are used. The &quot;in&quot; typemap
21594 is used to receive an input argument and convert it to a C array. Since
21595 dynamic memory allocation is used to allocate memory for the array, the
21596 &quot;freearg&quot; typemap is used to later release this memory after the
21597 execution of the C function. The &quot;out&quot; typemap is used for function
21598 return values. Lastly the &quot;jni&quot;, &quot;jtype&quot; and &quot;jstype&quot; typemaps are also
21599 required to specify what Java types to use.</P>
21600<H3><A name="expanding_java_object"></A>19.9.5 Expanding a Java object
21601 to multiple arguments</H3>
21602<P> Suppose that you had a collection of C functions with arguments such
21603 as the following:</P>
21604<DIV class="code">
21605<PRE>
21606int foo(int argc, char **argv);
21607</PRE>
21608</DIV>
21609<P> In the previous example, a typemap was written to pass a Java String
21610 array as the <TT>char **argv</TT>. This allows the function to be used
21611 from Java as follows:</P>
21612<DIV class="code">
21613<PRE>
21614example.foo(4, new String[]{&quot;red&quot;, &quot;green&quot;, &quot;blue&quot;, &quot;white&quot;});
21615</PRE>
21616</DIV>
21617<P> Although this works, it's a little awkward to specify the argument
21618 count. To fix this, a multi-argument typemap can be defined. This is
21619 not very difficult--you only have to make slight modifications to the
21620 previous example's typemaps:</P>
21621<DIV class="code">
21622<PRE>
21623%typemap(in) (int argc, char **argv) {
21624 int i = 0;
21625 $1 = (*jenv)-&gt;GetArrayLength(jenv, $input);
21626 $2 = (char **) malloc(($1+1)*sizeof(char *));
21627 /* make a copy of each string */
21628 for (i = 0; i&lt;$1; i++) {
21629 jstring j_string = (jstring)(*jenv)-&gt;GetObjectArrayElement(jenv, $input, i);
21630 const char * c_string = (*jenv)-&gt;GetStringUTFChars(jenv, j_string, 0);
21631 $2[i] = malloc(strlen((c_string)+1)*sizeof(const char *));
21632 strcpy($2[i], c_string);
21633 (*jenv)-&gt;ReleaseStringUTFChars(jenv, j_string, c_string);
21634 (*jenv)-&gt;DeleteLocalRef(jenv, j_string);
21635 }
21636 $2[i] = 0;
21637}
21638
21639%typemap(freearg) (int argc, char **argv) {
21640 int i;
21641 for (i=0; i&lt;$1-1; i++)
21642 free($2[i]);
21643 free($2);
21644}
21645
21646%typemap(jni) (int argc, char **argv) &quot;jobjectArray&quot;
21647%typemap(jtype) (int argc, char **argv) &quot;String[]&quot;
21648%typemap(jstype) (int argc, char **argv) &quot;String[]&quot;
21649
21650%typemap(javain) (int argc, char **argv) &quot;$javainput&quot;
21651</PRE>
21652</DIV>
21653<P> When writing a multiple-argument typemap, each of the types is
21654 referenced by a variable such as <TT>$1</TT> or <TT>$2</TT>. The
21655 typemap code simply fills in the appropriate values from the supplied
21656 Java parameter.</P>
21657<P> With the above typemap in place, you will find it no longer
21658 necessary to supply the argument count. This is automatically set by
21659 the typemap code. For example:</P>
21660<DIV class="code">
21661<PRE>
21662example.foo(new String[]{&quot;red&quot;, &quot;green&quot;, &quot;blue&quot;, &quot;white&quot;});
21663</PRE>
21664</DIV>
21665<H3><A name="using_typemaps_return_arguments"></A>19.9.6 Using typemaps
21666 to return arguments</H3>
21667<P> A common problem in some C programs is that values may be returned
21668 in function parameters rather than in the return value of a function.
21669 The <TT>typemaps.i</TT> file defines INPUT, OUTPUT and INOUT typemaps
21670 which can be used to solve some instances of this problem. This library
21671 file uses an array as a means of moving data to and from Java when
21672 wrapping a C function that takes non const pointers or non const
21673 references as parameters.</P>
21674<P> Now we are going to outline an alternative approach to using arrays
21675 for C pointers. The INOUT typemap uses a <TT>double[]</TT> array for
21676 receiving and returning the <TT>double*</TT> parameters. In this
21677 approach we are able to use a Java class <TT>myDouble</TT> instead of <TT>
21678double[]</TT> arrays where the C pointer <TT>double*</TT> is required.</P>
21679<P> Here is our example function:</P>
21680<DIV class="code">
21681<PRE>
21682/* Returns a status value and two values in out1 and out2 */
21683int spam(double a, double b, double *out1, double *out2);
21684</PRE>
21685</DIV>
21686<P> If we define a structure <TT>MyDouble</TT> containing a <TT>double</TT>
21687 member variable and use some typemaps we can solve this problem. For
21688 example we could put the following through SWIG:</P>
21689<DIV class="code">
21690<PRE>
21691%module example
21692
21693/* Define a new structure to use instead of double * */
21694%inline %{
21695typedef struct {
21696 double value;
21697} MyDouble;
21698%}
21699
21700
21701%{
21702/* Returns a status value and two values in out1 and out2 */
21703int spam(double a, double b, double *out1, double *out2) {
21704 int status = 1;
21705 *out1 = a*10.0;
21706 *out2 = b*100.0;
21707 return status;
21708};
21709%}
21710
21711/*
21712This typemap will make any double * function parameters with name <TT>OUTVALUE</TT> take an
21713argument of MyDouble instead of double *. This will
21714allow the calling function to read the double * value after returning from the function.
21715*/
21716%typemap(in) double *OUTVALUE {
21717 jclass clazz = jenv-&gt;FindClass(&quot;MyDouble&quot;);
21718 jfieldID fid = jenv-&gt;GetFieldID(clazz, &quot;swigCPtr&quot;, &quot;J&quot;);
21719 jlong cPtr = jenv-&gt;GetLongField($input, fid);
21720 MyDouble *pMyDouble = NULL;
21721 *(MyDouble **)&amp;pMyDouble = *(MyDouble **)&amp;cPtr;
21722 $1 = &amp;pMyDouble-&gt;value;
21723}
21724
21725%typemap(jtype) double *OUTVALUE &quot;MyDouble&quot;
21726%typemap(jstype) double *OUTVALUE &quot;MyDouble&quot;
21727%typemap(jni) double *OUTVALUE &quot;jobject&quot;
21728
21729%typemap(javain) double *OUTVALUE &quot;$javainput&quot;
21730
21731/* Now we apply the typemap to the named variables */
21732%apply double *OUTVALUE { double *out1, double *out2 };
21733int spam(double a, double b, double *out1, double *out2);
21734</PRE>
21735</DIV>
21736<P> Note that the C++ JNI calling convention has been used this time and
21737 so must be compiled as C++ and the -c++ commandline must be passed to
21738 SWIG. JNI error checking has been omitted for clarity.</P>
21739<P> What the typemaps do are make the named <TT>double*</TT> function
21740 parameters use our new <TT>MyDouble</TT> wrapper structure. The &quot;in&quot;
21741 typemap takes this structure, gets the C++ pointer to it, takes the <TT>
21742double value</TT> member variable and passes it to the C++ <TT>spam</TT>
21743 function. In Java, when the function returns, we use the SWIG created <TT>
21744getValue()</TT> function to get the output value. The following Java
21745 program demonstrates this:</P>
21746<DIV class="code">
21747<PRE>
21748// File: main.java
21749
21750public class main {
21751
21752 static {
21753 try {
21754&nbsp; System.loadLibrary(&quot;example&quot;);
21755 } catch (UnsatisfiedLinkError e) {
21756 System.err.println(&quot;Native code library failed to load. &quot; + e);
21757 System.exit(1);
21758 }
21759 }
21760
21761 public static void main(String argv[]) {
21762 MyDouble out1 = new MyDouble();
21763 MyDouble out2 = new MyDouble();
21764 int ret = example.spam(1.2, 3.4, out1, out2);
21765 System.out.println(ret + &quot; &quot; + out1.getValue() + &quot; &quot; + out2.getValue());
21766 }
21767}
21768</PRE>
21769</DIV>
21770<P> When compiled and run we get:</P>
21771<DIV class="code">
21772<PRE>
21773$ java main
217741 12.0 340.0
21775</PRE>
21776</DIV>
21777<H3><A name="adding_downcasts"></A>19.9.7 Adding Java downcasts to
21778 polymorphic return types</H3>
21779<P> SWIG support for polymorphism works in that the appropriate virtual
21780 function is called. However, the default generated code does not allow
21781 for downcasting. Let's examine this with the following code:</P>
21782<DIV class="code">
21783<PRE>
21784%include &quot;std_string.i&quot;
21785
21786#include &lt;iostream&gt;
21787using namespace std;
21788class Vehicle {
21789public:
21790 virtual void start() = 0;
21791...
21792};
21793
21794class Ambulance : public Vehicle {
21795 string vol;
21796public:
21797 Ambulance(string volume) : vol(volume) {}
21798 virtual void start() {
21799 cout &lt;&lt; &quot;Ambulance started&quot; &lt;&lt; endl;
21800 }
21801 void sound_siren() {
21802 cout &lt;&lt; vol &lt;&lt; &quot; siren sounded!&quot; &lt;&lt; endl;
21803 }
21804...
21805};
21806
21807Vehicle *vehicle_factory() {
21808 return new Ambulance(&quot;Very loud&quot;);
21809}
21810</PRE>
21811</DIV>
21812<P> If we execute the following Java code:</P>
21813<DIV class="code">
21814<PRE>
21815Vehicle vehicle = example.vehicle_factory();
21816vehicle.start();
21817
21818Ambulance ambulance = (Ambulance)vehicle;
21819ambulance.sound_siren();
21820</PRE>
21821</DIV>
21822<P> We get:</P>
21823<DIV class="code">
21824<PRE>
21825Ambulance started
21826java.lang.ClassCastException
21827 at main.main(main.java:16)
21828</PRE>
21829</DIV>
21830<P> Even though we know from examination of the C++ code that <TT>
21831vehicle_factory</TT> returns an object of type <TT>Ambulance</TT>, we
21832 are not able to use this knowledge to perform the downcast in Java.
21833 This occurs because the runtime type information is not completely
21834 passed from C++ to Java when returning the type from <TT>
21835vehicle_factory()</TT>. Usually this is not a problem as virtual
21836 functions do work by default, such as in the case of <TT>start()</TT>.
21837 There are a few solutions to getting downcasts to work.</P>
21838<P> The first is not to use a Java cast but a call to C++ to make the
21839 cast. Add this to your code:</P>
21840<DIV class="code">
21841<PRE>
21842%exception Ambulance::dynamic_cast(Vehicle *vehicle) {
21843 $action
21844 if (!result) {
21845 jclass excep = jenv-&gt;FindClass(&quot;java/lang/ClassCastException&quot;);
21846 if (excep) {
21847 jenv-&gt;ThrowNew(excep, &quot;dynamic_cast exception&quot;);
21848 }
21849 }
21850}
21851%extend Ambulance {
21852 static Ambulance *dynamic_cast(Vehicle *vehicle) {
21853 return dynamic_cast&lt;Ambulance *&gt;(vehicle);
21854 }
21855};
21856</PRE>
21857</DIV>
21858<P> It would then be used from Java like this</P>
21859<DIV class="code">
21860<PRE>
21861Ambulance ambulance = Ambulance.dynamic_cast(vehicle);
21862ambulance.sound_siren();
21863</PRE>
21864</DIV>
21865<P> Should <TT>vehicle</TT> not be of type <TT>ambulance</TT> then a
21866 Java <TT>ClassCastException</TT> is thrown. The next solution is a
21867 purer solution in that Java downcasts can be performed on the types.
21868 Add the following before the definition of <TT>vehicle_factory</TT>:</P>
21869<DIV class="code">
21870<PRE>
21871%typemap(out) Vehicle * {
21872 Ambulance *downcast = dynamic_cast&lt;Ambulance *&gt;($1);
21873 *(Ambulance **)&amp;$result = downcast;
21874}
21875
21876%typemap(javaout) Vehicle * {
21877 return new Ambulance($jnicall, $owner);
21878 }
21879</PRE>
21880</DIV>
21881<P> Here we are using our knowledge that <TT>vehicle_factory</TT> always
21882 returns type <TT>Ambulance</TT> so that the Java proxy is created as a
21883 type <TT>Ambulance</TT>. If <TT>vehicle_factory</TT> can manufacture
21884 any type of <TT>Vehicle</TT> and we want to be able to downcast using
21885 Java casts for any of these types, then a different approach is needed.
21886 Consider expanding our example with a new Vehicle type and a more
21887 flexible factory function:</P>
21888<DIV class="code">
21889<PRE>
21890class FireEngine : public Vehicle {
21891public:
21892 FireEngine() {}
21893 virtual void start() {
21894 cout &lt;&lt; &quot;FireEngine started&quot; &lt;&lt; endl;
21895 }
21896 void roll_out_hose() {
21897 cout &lt;&lt; &quot;Hose rolled out&quot; &lt;&lt; endl;
21898 }
21899 ...
21900};
21901Vehicle *vehicle_factory(int vehicle_number) {
21902 if (vehicle_number == 0)
21903 return new Ambulance(&quot;Very loud&quot;);
21904 else
21905 return new FireEngine();
21906}
21907</PRE>
21908</DIV>
21909<P> To be able to downcast with this sort of Java code:</P>
21910<DIV class="code">
21911<PRE>
21912FireEngine fireengine = (FireEngine)example.vehicle_factory(1);
21913fireengine.roll_out_hose();
21914Ambulance ambulance = (Ambulance)example.vehicle_factory(0);
21915ambulance.sound_siren();
21916</PRE>
21917</DIV>
21918<P> the following typemaps targeted at the <TT>vehicle_factory</TT>
21919 function will achieve this. Note that in this case, the Java class is
21920 constructed using JNI code rather than passing a pointer across the JNI
21921 boundary in a Java long for construction in Java code.</P>
21922<DIV class="code">
21923<PRE>
21924%typemap(jni) Vehicle *vehicle_factory &quot;jobject&quot;
21925%typemap(jtype) Vehicle *vehicle_factory &quot;Vehicle&quot;
21926%typemap(jstype) Vehicle *vehicle_factory &quot;Vehicle&quot;
21927%typemap(javaout) Vehicle *vehicle_factory {
21928 return $jnicall;
21929 }
21930
21931%typemap(out) Vehicle *vehicle_factory {
21932 Ambulance *ambulance = dynamic_cast&lt;Ambulance *&gt;($1);
21933 FireEngine *fireengine = dynamic_cast&lt;FireEngine *&gt;($1);
21934 if (ambulance) {
21935 // call the Ambulance(long cPtr, boolean cMemoryOwn) constructor
21936 jclass clazz = jenv-&gt;FindClass(&quot;Ambulance&quot;);
21937 if (clazz) {
21938 jmethodID mid = jenv-&gt;GetMethodID(clazz, &quot;&lt;init&gt;&quot;, &quot;(JZ)V&quot;);
21939 if (mid) {
21940 jlong cptr = 0;
21941 *(Ambulance **)&amp;cptr = ambulance;
21942 $result = jenv-&gt;NewObject(clazz, mid, cptr, false);
21943 }
21944 }
21945 } else if (fireengine) {
21946 // call the FireEngine(long cPtr, boolean cMemoryOwn) constructor
21947 jclass clazz = jenv-&gt;FindClass(&quot;FireEngine&quot;);
21948 if (clazz) {
21949 jmethodID mid = jenv-&gt;GetMethodID(clazz, &quot;&lt;init&gt;&quot;, &quot;(JZ)V&quot;);
21950 if (mid) {
21951 jlong cptr = 0;
21952 *(FireEngine **)&amp;cptr = fireengine;
21953 $result = jenv-&gt;NewObject(clazz, mid, cptr, false);
21954 }
21955 }
21956 }
21957 else {
21958 cout &lt;&lt; &quot;Unexpected type &quot; &lt;&lt; endl;
21959 }
21960
21961 if (!$result)
21962 cout &lt;&lt; &quot;Failed to create new java object&quot; &lt;&lt; endl;
21963}
21964</PRE>
21965</DIV>
21966<P> Better error handling would need to be added into this code. There
21967 are other solutions to this problem, but this last example demonstrates
21968 some more involved JNI code. SWIG usually generates code which
21969 constructs the proxy classes using Java code as it is easier to handle
21970 error conditions and is faster. Note that the JNI code above uses a
21971 number of string lookups to call a constructor, whereas this would not
21972 occur using byte compiled Java code.</P>
21973<H3><A name="adding_equals_method"></A>19.9.8 Adding an equals method to
21974 the Java classes</H3>
21975<P> When a pointer is returned from a JNI function, it is wrapped using
21976 a new Java proxy class or type wrapper class. Even when the pointers
21977 are the same, it will not be possible to know that the two Java classes
21978 containing those pointers are actually the same object. It is common in
21979 Java to use the <TT>equals()</TT> method to check whether two objects
21980 are equivalent. An equals method is easily added to all proxy classes.
21981 For example:</P>
21982<DIV class="code">
21983<PRE>
21984%typemap(javacode) SWIGTYPE %{
21985 public boolean equals(Object obj) {
21986 boolean equal = false;
21987 if (obj instanceof $javaclassname)
21988 equal = ((($javaclassname)obj).swigCPtr == this.swigCPtr);
21989 return equal;
21990 }
21991%}
21992
21993class Foo { };
21994Foo* returnFoo(Foo *foo) { return foo; }
21995</PRE>
21996</DIV>
21997<P> The following would display <TT>false</TT> without the <TT>javacode</TT>
21998 typemap above. With the typemap defining the <TT>equals</TT> method the
21999 result is <TT>true</TT>.</P>
22000<DIV class="code">
22001<PRE>
22002Foo foo1 = new Foo();
22003Foo foo2 = example.returnFoo(foo1);
22004System.out.println(&quot;foo1? &quot; + foo1.equals(foo2));
22005</PRE>
22006</DIV>
22007<H3><A name="void_pointers"></A>19.9.9 Void pointers and a common Java
22008 base class</H3>
22009<P> One might wonder why the common code that SWIG emits for the proxy
22010 and type wrapper classes is not pushed into a base class. The reason is
22011 that although <TT>swigCPtr</TT> could be put into a common base class
22012 for all classes wrapping C structures, it would not work for C++
22013 classes involved in an inheritance chain. Each class derived from a
22014 base needs a separate <TT>swigCPtr</TT> because C++ compilers sometimes
22015 use a different pointer value when casting a derived class to a base.
22016 Additionally as Java only supports single inheritance, it would not be
22017 possible to derive wrapped classes from your own pure Java classes if
22018 the base class has been 'used up' by SWIG. However, you may want to
22019 move some of the common code into a base class. Here is an example
22020 which uses a common base class for all proxy classes and type wrapper
22021 classes:</P>
22022<DIV class="code">
22023<PRE>
22024%typemap(javabase) SWIGTYPE, SWIGTYPE *, SWIGTYPE &amp;, SWIGTYPE [],
22025 SWIGTYPE (CLASS::*) &quot;SWIG&quot;
22026
22027%typemap(javacode) SWIGTYPE, SWIGTYPE *, SWIGTYPE &amp;, SWIGTYPE [],
22028 SWIGTYPE (CLASS::*) %{
22029 protected long getPointer() {
22030 return swigCPtr;
22031 }
22032%}
22033</PRE>
22034</DIV>
22035<P> Define new base class called SWIG:</P>
22036<DIV class="code">
22037<PRE>
22038public abstract class SWIG {
22039 protected abstract long getPointer();
22040
22041 public boolean equals(Object obj) {
22042 boolean equal = false;
22043 if (obj instanceof SWIG)
22044 equal = (((SWIG)obj).getPointer() == this.getPointer());
22045 return equal;
22046 }
22047
22048 SWIGTYPE_p_void getVoidPointer() {
22049 return new SWIGTYPE_p_void(getPointer(), false);
22050 }
22051}
22052</PRE>
22053</DIV>
22054<P> This example contains some useful functionality which you may want
22055 in your code.</P>
22056<UL>
22057<LI> It has an <TT>equals()</TT> method. Unlike the previous example,
22058 the method code isn't replicated in all classes.</LI>
22059<LI> It also has a function which effectively implements a cast from the
22060 type of the proxy/type wrapper class to a void pointer. This is
22061 necessary for passing a proxy class or a type wrapper class to a
22062 function that takes a void pointer.</LI>
22063</UL>
22064<H3><A name="struct_pointer_pointer"></A>19.9.10 Struct pointer to
22065 pointer</H3>
22066<P> Pointers to pointers are often used as output parameters in C
22067 factory type functions. These are a bit more tricky to handle. Consider
22068 the following situation where a <TT>Butler</TT> can be hired and fired:</P>
22069<DIV class="code">
22070<PRE>
22071typedef struct {
22072 int hoursAvailable;
22073 char *greeting;
22074} Butler;
22075
22076// Note: HireButler will allocate the memory
22077// The caller must free the memory by calling FireButler()!!
22078extern int HireButler(Butler **ppButler);
22079extern void FireButler(Butler *pButler);
22080</PRE>
22081</DIV>
22082<P> C code implementation:</P>
22083<DIV class="code">
22084<PRE>
22085int HireButler(Butler **ppButler) {
22086 Butler *pButler = (Butler *)malloc(sizeof(Butler));
22087 pButler-&gt;hoursAvailable = 24;
22088 pButler-&gt;greeting = (char *)malloc(32);
22089 strcpy(pButler-&gt;greeting, &quot;At your service Sir&quot;);
22090 *ppButler = pButler;
22091 return 1;
22092}
22093void FireButler(Butler *pButler) {
22094 free(pButler-&gt;greeting);
22095 free(pButler);
22096}
22097</PRE>
22098</DIV>
22099<P> Let's take two approaches to wrapping this code. The first is to
22100 provide a functional interface, much like the original C interface. The
22101 following Java code shows how we intend the code to be used:</P>
22102<DIV class="code">
22103<PRE>
22104 Butler jeeves = new Butler();
22105 example.HireButler(jeeves);
22106 System.out.println(&quot;Greeting: &quot; + jeeves.getGreeting());
22107 System.out.println(&quot;Availability: &quot; + jeeves.getHoursAvailable() + &quot; hours per day&quot;);
22108 example.FireButler(jeeves);
22109</PRE>
22110</DIV>
22111<P> Resulting in the following output when run:</P>
22112<DIV class="shell">
22113<PRE>
22114Greeting: At your service Sir
22115Availability: 24 hours per day
22116</PRE>
22117</DIV>
22118<P> Note the usage is very much like it would be used if we were writing
22119 C code, that is, explicit memory management is needed. No C memory is
22120 allocated in the construction of the <TT>Butler</TT> proxy class and
22121 the proxy class will not destroy the underlying C memory when it is
22122 collected. A number of typemaps and features are needed to implement
22123 this approach. The following interface file code should be placed
22124 before SWIG parses the above C code.</P>
22125<DIV class="code">
22126<PRE>
22127%module example
22128
22129// Do not generate the default proxy constructor or destructor
22130%nodefault Butler;
22131
22132// Add in pure Java code proxy constructor
22133%typemap(javacode) Butler %{
22134 /** This constructor creates the proxy which initially does not create nor own any C memory */
22135 public Butler() {
22136 this(0, false);
22137 }
22138%}
22139
22140// Type typemaps for marshalling Butler **
22141%typemap(jni) Butler ** &quot;jobject&quot;
22142%typemap(jtype) Butler ** &quot;Butler&quot;
22143%typemap(jstype) Butler ** &quot;Butler&quot;
22144
22145// Typemaps for Butler ** as a parameter output type
22146%typemap(in) Butler ** (Butler *ppButler = 0) %{
22147 $1 = &amp;ppButler;
22148%}
22149%typemap(argout) Butler ** {
22150 // Give Java proxy the C pointer (of newly created object)
22151 jclass clazz = (*jenv)-&gt;FindClass(jenv, &quot;Butler&quot;);
22152 jfieldID fid = (*jenv)-&gt;GetFieldID(jenv, clazz, &quot;swigCPtr&quot;, &quot;J&quot;);
22153 jlong cPtr = 0;
22154 *(Butler **)(void *)&amp;cPtr = *$1;
22155 (*jenv)-&gt;SetLongField(jenv, $input, fid, cPtr);
22156}
22157%typemap(javain) Butler ** &quot;$javainput&quot;
22158</PRE>
22159</DIV>
22160<P> Note that the JNI code sets the proxy's <TT>swigCPtr</TT> member
22161 variable to point to the newly created object. The <TT>swigCMemOwn</TT>
22162 remains unchanged (at false), so that the proxy does not own the
22163 memory.</P>
22164<P> The second approach offers a more object oriented interface to the
22165 Java user. We do this by making the Java proxy class's constructor call
22166 the <TT>HireButler()</TT> method to create the underlying C object.
22167 Additionally we get the proxy to take ownership of the memory so that
22168 the finalizer will call the <TT>FireButler()</TT> function. The proxy
22169 class will thus take ownership of the memory and clean it up when no
22170 longer needed. We will also prevent the user from being able to
22171 explicitly call the <TT>HireButler()</TT> and <TT>FireButler()</TT>
22172 functions. Usage from Java will simply be:</P>
22173<DIV class="code">
22174<PRE>
22175Butler jeeves = new Butler();
22176System.out.println(&quot;Greeting: &quot; + jeeves.getGreeting());
22177System.out.println(&quot;Availability: &quot; + jeeves.getHoursAvailable() + &quot; hours per day&quot;);
22178</PRE>
22179</DIV>
22180<P> Note that the Butler class is used just like any other Java class
22181 and no extra coding by the user needs to be written to clear up the
22182 underlying C memory as the finalizer will be called by the garbage
22183 collector which in turn will call the <TT>FireButler()</TT> function.
22184 To implement this, we use the above interface file code but remove the <TT>
22185javacode</TT> typemap and add the following:</P>
22186<DIV class="code">
22187<PRE>
22188// Don't expose the memory allocation/de-allocation functions
22189%ignore FireButler(Butler *pButler);
22190%ignore HireButler(Butler **ppButler);
22191
22192// Add in a custom proxy constructor and destructor
22193%extend Butler {
22194 Butler() {
22195 Butler *pButler = 0;
22196 HireButler(&amp;pButler);
22197 return pButler;
22198 }
22199 ~Butler() {
22200 FireButler(self);
22201 }
22202}
22203</PRE>
22204</DIV>
22205<P> Note that the code in <TT>%extend</TT> is using a C++ type
22206 constructor and destructor, yet the generated code will still compile
22207 as C code, see <A href="#SWIG_adding_member_functions">Adding member
22208 functions to C structures</A>. The C functional interface has been
22209 completely morphed into an object-oriented interface and the Butler
22210 class would behave much like any pure Java class and feel more natural
22211 to Java users.</P>
22212<H2><A name="java_directors_faq"></A>19.10 Living with Java Directors</H2>
22213<P> This section is intended to address frequently asked questions and
22214 frequently encountered problems when using Java directors.</P>
22215<OL>
22216<LI><I>When my program starts up, it complains that</I> method_foo<I>
22217 cannot be found in a Java method called</I> swig_module_init<I>. How do
22218 I fix this?</I>
22219<P> Open up the C++ wrapper source code file and look for <CODE>
22220&quot;method_foo&quot;</CODE> (include the double quotes, they are important!)
22221 Look at the JNI field descriptor and make sure that each class that
22222 occurs in the descriptor has the correct package name in front of it.
22223 If the package name is incorrect, put a &quot;javapackage&quot; typemap in your
22224 SWIG interface file.</P>
22225</LI>
22226<LI><I>I'm compiling my code and I'm using templates. I provided a
22227 javapackage typemap, but SWIG doesn't generate the right JNI field
22228 descriptor.</I>
22229<P> Use the template's renamed name as the argument to the &quot;javapackage&quot;
22230 typemap:</P>
22231<DIV class="code">
22232<PRE>
22233%typemap(javapackage) std::vector&lt;int&gt; &quot;your.package.here&quot;
22234%template(VectorOfInt) std::vector&lt;int&gt;;
22235</PRE>
22236</DIV></LI>
22237<LI>
22238<P><I>When I pass class pointers or references through a C++ upcall and
22239 I try to type cast them, Java complains with a ClassCastException. What
22240 am I doing wrong?</I></P>
22241<P> Normally, a non-director generated Java proxy class creates
22242 temporary Java objects as follows:</P>
22243<DIV class="code">
22244<PRE>
22245public static void MyClass_method_upcall(MyClass self, long jarg1)
22246{
22247 Foo darg1 = new Foo(jarg1, false);
22248
22249 self.method_upcall(darg1);
22250}
22251</PRE>
22252</DIV>
22253<P>Unfortunately, this loses the Java type information that is part of
22254 the underlying Foo director proxy class's Java object pointer causing
22255 the type cast to fail. The SWIG Java module's director code attempts to
22256 correct the problem,<B> but only for director-enabled classes</B>,
22257 since the director class retains a global reference to its Java object.
22258 Thus, for director-enabled classes<B> and only for director-enabled
22259 classes</B>, the generated proxy Java code looks something like:</P>
22260<DIV class="code">
22261<PRE>
22262public static void MyClass_method_upcall(MyClass self, long jarg1,
22263 Foo jarg1_object)
22264{
22265 Foo darg1 = (jarg1_object != null ? jarg1_object : new Foo(jarg1, false));
22266
22267 self.method_upcall(darg1);
22268}
22269</PRE>
22270</DIV>
22271<P> When you import a SWIG interface file containing class definitions,
22272 the classes you want to be director-enabled must be have the <CODE>
22273feature(&quot;director&quot;)</CODE> enabled for type symmetry to work. This
22274 applies even when the class being wrapped isn't a director-enabled
22275 class but takes parameters that are director-enabled classes.</P>
22276<P> The current &quot;type symmetry&quot; design will work for simple C++
22277 inheritance, but will most likely fail for anything more compicated
22278 such as tree or diamond C++ inheritance hierarchies. Those who are
22279 interested in challenging problems are more than welcome to hack the <CODE>
22280Java::Java_director_declaration</CODE> method in <CODE>
22281Source/Modules/java.cxx</CODE>.</P>
22282<P> If all else fails, you can use the downcastXXXXX() method to attempt
22283 to recover the director class's Java object pointer. For the Java Foo
22284 proxy class, the Foo director class's java object pointer can be
22285 accessed through the javaObjectFoo() method. The generated method's
22286 signature is:</P>
22287<DIV class="code">
22288<PRE>
22289 public static Foo javaObjectFoo(Foo obj);
22290</PRE>
22291</DIV>
22292<P> From your code, this method is invoked as follows:</P>
22293<DIV class="code">
22294<PRE>
22295public class MyClassDerived {
22296 public void method_upcall(Foo foo_object)
22297 {
22298 FooDerived derived = (foo_object != null ?
22299 (FooDerived) Foo.downcastFoo(foo_object) : null);
22300 /* rest of your code here */
22301 }
22302}
22303</PRE>
22304</DIV>
22305<P> An good approach for managing downcasting is placing a static method
22306 in each derived class that performs the downcast from the superclass,
22307 e.g.,</P>
22308<DIV class="code">
22309<PRE>
22310public class FooDerived extends Foo {
22311 /* ... */
22312 public static FooDerived downcastFooDerived(Foo foo_object)
22313 {
22314 try {
22315 return (foo_object != null ? (FooDerived) Foo.downcastFoo(foo_object);
22316 }
22317
22318 catch (ClassCastException exc) {
22319 // Wasn't a FooDerived object, some other sublcass of Foo
22320 return null;
22321 }
22322 }
22323}
22324</PRE>
22325</DIV>
22326<P> Then change the code in MyClassDerived as follows:</P>
22327<DIV class="code">
22328<PRE>
22329public class MyClassDerived extends MyClass {
22330 /* ... */
22331 public void method_upcall(Foo foo_object)
22332 {
22333 FooDerived derived = FooDerived.downcastFooDerived(foo_object);
22334 /* rest of your code here */
22335 }
22336}
22337</PRE>
22338</DIV></LI>
22339<LI>
22340<P><I>Why isn't the proxy class declared abstract? Why aren't the
22341 director upcall methods in the proxy class declared abstract?</I></P>
22342<P> Declaring the proxy class and its methods abstract would break the
22343 JNI argument marshalling and SWIG's downcall functionality (going from
22344 Java to C++.) Create an abstract Java subclass that inherits from the
22345 director-enabled class instead. Using the previous Foo class example:</P>
22346<DIV class="code">
22347<PRE>
22348public abstract class UserVisibleFoo extends Foo {
22349 /** Make sure user overrides this method, it's where the upcall
22350 * happens.
22351 */
22352 public abstract void method_upcall(Foo foo_object);
22353
22354 /// Downcast from Foo to UserVisibleFoo
22355 public static UserVisibleFoo downcastUserVisibleFoo(Foo foo_object)
22356 {
22357 try {
22358 return (foo_object != null ? (FooDerived) Foo.downcastFoo(foo_object) : null);
22359 }
22360
22361 catch (ClassCastException exc) {
22362 // Wasn't a FooDerived object, some other sublcass of Foo
22363 return null;
22364 }
22365 }
22366}
22367</PRE>
22368</DIV>
22369<P>This doesn't prevent the user from creating subclasses derived from
22370 Foo, however, UserVisibleFoo provides the safety net that reminds the
22371 user to override the <CODE>method_upcall()</CODE> method.</P>
22372</LI>
22373</OL>
22374<H2><A name="odds_ends"></A>19.11 Odds and ends</H2>
22375<H3><A name="javadoc_comments"></A>19.11.1 JavaDoc comments</H3>
22376<P> The SWIG documentation system is currently deprecated. When it is
22377 resurrected JavaDoc comments will be fully supported. If you can't wait
22378 for the full documentation system a couple of workarounds are
22379 available. The <TT>%javamethodmodifiers</TT> feature can be used for
22380 adding proxy class method comments and module class method comments.
22381 The &quot;javaimports&quot; typemap can be hijacked for adding in proxy class
22382 JavaDoc comments. The <TT>jniclassimports</TT> or <TT>
22383jniclassclassmodifiers</TT> pragmas can also be used for adding
22384 intermediary JNI class comments and likewise the <TT>moduleimports</TT>
22385 or <TT>moduleclassmodifiers</TT> pragmas for the module class. Here is
22386 an example adding in a proxy class and method comment:</P>
22387<DIV class="code">
22388<PRE>
22389%javamethodmodifiers Barmy::lose_marbles() &quot;
22390 /**
22391 * Calling this method will make you mad.
22392 * Use with &lt;b&gt;utmost&lt;/b&gt; caution.
22393 */
22394 public&quot;;
22395
22396%typemap(javaimports) Barmy &quot;
22397/** The crazy class. Use as a last resort. */&quot;
22398
22399class Barmy {
22400public:
22401 void lose_marbles() {}
22402};
22403</PRE>
22404</DIV>
22405<P> Note the &quot;public&quot; added at the end of the <TT>%javamethodmodifiers</TT>
22406 as this is the default for this feature. The generated proxy class with
22407 JavaDoc comments is then as follows:</P>
22408<DIV class="code">
22409<PRE>
22410/** The crazy class. Use as a last resort. */
22411public class Barmy {
22412...
22413 /**
22414 * Calling this method will make you mad.
22415 * Use with &lt;b&gt;utmost&lt;/b&gt; caution.
22416 */
22417 public void lose_marbles() {
22418 ...
22419 }
22420...
22421}
22422</PRE>
22423</DIV>
22424<H3><A name="functional_interface"></A>19.11.2 Functional interface
22425 without proxy classes</H3>
22426<P> It is possible to run SWIG in a mode that does not produce proxy
22427 classes by using the -noproxy commandline option. The interface is
22428 rather primitive when wrapping structures or classes and is accessed
22429 through function calls to the module class. All the functions in the
22430 module class are wrapped by functions with identical names as those in
22431 the intermediary JNI class.</P>
22432<P> Consider the example we looked at when examining proxy classes:</P>
22433<DIV class="code">
22434<PRE>
22435class Foo {
22436public:
22437 int x;
22438 int spam(int num, Foo* foo);
22439};
22440</PRE>
22441</DIV>
22442<P> When using <TT>-noproxy</TT>, type wrapper classes are generated
22443 instead of proxy classes. Access to all the functions and variables is
22444 through a C like set of functions where the first parameter passed is
22445 the pointer to the class, that is an instance of a type wrapper class.
22446 Here is what the module class looks like:</P>
22447<DIV class="code">
22448<PRE>
22449public class example {
22450 public static void Foo_x_get(SWIGTYPE_p_Foo self, int x) {...}
22451 public static int Foo_x_get(SWIGTYPE_p_Foo self) {...}
22452 public static int Foo_spam(SWIGTYPE_p_Foo self, int num, SWIGTYPE_p_Foo foo) {...}
22453 public static SWIGTYPE_p_Foo new_Foo() {...}
22454 public static void delete_Foo(SWIGTYPE_p_Foo self) {...}
22455}
22456</PRE>
22457</DIV>
22458<P> This approach is not nearly as natural as using proxy classes as the
22459 functions need to be used like this:</P>
22460<DIV class="code">
22461<PRE>
22462SWIGTYPE_p_Foo foo = example.new_Foo();
22463example.Foo_x_set(foo, 10);
22464int var = example.Foo_x_get(foo);
22465example.Foo_spam(foo, 20, foo);
22466example.delete_Foo(foo);
22467</PRE>
22468</DIV>
22469<P> Unlike proxy classes, there is no attempt at tracking memory. All
22470 destructors have to be called manually for example the <TT>
22471delete_Foo(foo)</TT> call above.</P>
22472<H3><A name="using_own_jni_functions"></A>19.11.3 Using your own JNI
22473 functions</H3>
22474<P> You may have some hand written JNI functions that you want to use in
22475 addition to the SWIG generated JNI functions. Adding these to your SWIG
22476 generated package is possible using the <TT>%native</TT> directive. If
22477 you don't want SWIG to wrap your JNI function then of course you can
22478 simply use the <TT>%ignore</TT> directive. However, if you want SWIG to
22479 generate just the Java code for a JNI function then use the <TT>%native</TT>
22480 directive. The C types for the parameters and return type must be
22481 specified in place of the JNI types and the function name must be the
22482 native method name. For example:</P>
22483<DIV class="code">
22484<PRE>
22485%native (HandRolled) void HandRolled(int, char *);
22486%{
22487JNIEXPORT void JNICALL Java_packageName_moduleName_HandRolled(JNIEnv *, jclass,
22488 jlong, jstring);
22489%}
22490</PRE>
22491</DIV>
22492<P> No C JNI function will be generated and the <TT>
22493Java_packageName_moduleName_HandRolled</TT> function will be accessible
22494 using the SWIG generated Java native method call in the intermediary
22495 JNI class which will look like this:</P>
22496<DIV class="code">
22497<PRE>
22498 public final static native void HandRolled(int jarg1, String jarg2);
22499</PRE>
22500</DIV>
22501<P> and as usual this function is wrapped by another which for a global
22502 C function would appear in the module class:</P>
22503<DIV class="code">
22504<PRE>
22505 public static void HandRolled(int arg0, String arg1) {
22506 exampleJNI.HandRolled(arg0, arg1);
22507 }
22508</PRE>
22509</DIV>
22510<P> The <TT>packageName</TT> and <TT>moduleName</TT> must of course be
22511 correct else you will get linker errors when the JVM dynamically loads
22512 the JNI function. You may have to add in some &quot;jtype&quot;, &quot;jstype&quot;,
22513 &quot;javain&quot; and &quot;javaout&quot; typemaps when wrapping some JNI types. Here the
22514 default typemaps work for <TT>int</TT> and <TT>char *</TT>.</P>
22515<P> In summary the <TT>%native</TT> directive is telling SWIG to
22516 generate the Java code to access the JNI C code, but not the JNI C
22517 function itself. This directive is only really useful if you want to
22518 mix your own hand crafted JNI code and the SWIG generated code into one
22519 Java class or package.</P>
22520<H3><A name="performance"></A>19.11.4 Performance concerns and hints</H3>
22521<P> If you're directly manipulating huge arrays of complex objects from
22522 Java, performance may suffer greatly when using the array functions in <TT>
22523arrays_java.i</TT>. Try and minimise the expensive JNI calls to C/C++
22524 functions, perhaps by using temporary Java variables instead of
22525 accessing the information directly from the C/C++ object.</P>
22526<P> Java classes without any finalizers generally speed up code
22527 execution as there is less for the garbage collector to do. Finalizer
22528 generation can be stopped by using an empty <TT>javafinalize</TT>
22529 typemap:</P>
22530<DIV class="code">
22531<PRE>
22532%typemap(javafinalize) SWIGTYPE &quot;&quot;
22533</PRE>
22534</DIV>
22535<P> However, you will have to be careful about memory management and
22536 make sure that you code in a call to the <TT>delete()</TT> member
22537 function. This method normally calls the C++ destructor or <TT>free()</TT>
22538 for C code.</P>
22539<H2><A name="java_examples"></A>19.12 Examples</H2>
22540<P> The directory Examples/java has a number of further examples. Take a
22541 look at these if you want to see some of the techniques described in
22542 action. The Examples/index.html file in the parent directory contains
22543 the SWIG Examples Documentation and is a useful starting point. If your
22544 SWIG installation went well Unix users should be able to type <TT>make</TT>
22545 in each example directory, then <TT>java main</TT> to see them running.
22546 For the benefit of Windows users, there are also Visual C++ project
22547 files in a couple of the <A href="#examples">Windows Examples</A>.</P>
22548<HR NOSHADE>
22549<H1><A name="Modula3"></A>20 SWIG and Modula-3</H1>
22550
22551<!-- INDEX -->
22552<DIV class="sectiontoc">
22553<UL>
22554<LI><A href="#modula3_overview">Overview</A>
22555<UL>
22556<LI><A href="#whyscripting">Why not scripting ?</A></LI>
22557<LI><A href="#whymodula3">Why Modula-3 ?</A></LI>
22558<LI><A href="#whycpp">Why C / C++ ?</A></LI>
22559<LI><A href="#whyswig">Why SWIG ?</A></LI>
22560</UL>
22561</LI>
22562<LI><A href="#conception">Conception</A>
22563<UL>
22564<LI><A href="#cinterface">Interfaces to C libraries</A></LI>
22565<LI><A href="#cppinterface">Interfaces to C++ libraries</A></LI>
22566</UL>
22567</LI>
22568<LI><A href="#preliminaries">Preliminaries</A>
22569<UL>
22570<LI><A href="#compilers">Compilers</A></LI>
22571<LI><A href="#commandline">Additional Commandline Options</A></LI>
22572</UL>
22573</LI>
22574<LI><A href="#modula3_typemaps">Modula-3 typemaps</A>
22575<UL>
22576<LI><A href="#inoutparam">Inputs and outputs</A></LI>
22577<LI><A href="#ordinals">Subranges, Enumerations, Sets</A></LI>
22578<LI><A href="#class">Objects</A></LI>
22579<LI><A href="#imports">Imports</A></LI>
22580<LI><A href="#exceptions">Exceptions</A></LI>
22581<LI><A href="#typemap_example">Example</A></LI>
22582</UL>
22583</LI>
22584<LI><A href="#hints">More hints to the generator</A>
22585<UL>
22586<LI><A href="#features">Features</A></LI>
22587<LI><A href="#pragmas">Pragmas</A></LI>
22588</UL>
22589</LI>
22590<LI><A href="#remarks">Remarks</A></LI>
22591</UL>
22592</DIV>
22593<!-- INDEX -->
22594<P> This chapter describes SWIG's support of <A href="http://www.m3.org/">
22595Modula-3</A>. You should be familiar with the <A href="#SWIG">basics</A>
22596 of SWIG, especially <A href="Typemaps.html">typemaps</A>.</P>
22597<H2><A name="modula3_overview"></A>20.1 Overview</H2>
22598<P> The Modula-3 support is very basic and highly experimental! Many
22599 features are still not designed satisfyingly and I need more discussion
22600 about the odds and ends. Don't rely on any feature, incompatible
22601 changes are likely in the future! The Modula-3 generator was already
22602 useful for interfacing to the libraries</P>
22603<OL>
22604<LI> <A href="http://www.elegosoft.com/cgi-bin/cvsweb.cgi/cm3/m3-libs/plplot/">
22605 PLPlot</A></LI>
22606<LI> <A href="http://www.elegosoft.com/cgi-bin/cvsweb.cgi/cm3/m3-libs/fftw/">
22607 FFTW</A> .</LI>
22608</OL>
22609<P> I took some more time to explain why I think it's right what I'm
22610 doing. So the introduction got a bit longer than it should ... ;-)</P>
22611<H3><A name="whyscripting"></A>20.1.1 Why not scripting ?</H3>
22612<P> SWIG started as wrapper from the fast compiled languages C and C++
22613 to high level scripting languages like Python. Although scripting
22614 languages are designed to make programming life easier by hiding
22615 machine internals from the programmer there are several aspects of
22616 todays scripting languages that are unfavourable in my opinion.</P>
22617<P> Besides C, C++, Cluster (a Modula derivate for Amiga computers) I
22618 evaluated several scripting like languages in the past: Different
22619 dialects of BASIC, Perl, ARexx (a variant of Rexx for Amiga computers),
22620 shell scripts. I found them too inconsistent, too weak in
22621 distinguishing types, too weak in encapsulating pieces of code.
22622 Eventually I have started several projects in Python because of the
22623 fine syntax. But when projects became larger I lost the track. I got
22624 convinced that one can not have maintainable code in a language that is
22625 not statically typed. In fact the main advantages of scripting
22626 languages e.g. matching regular expressions, complex built-in datatypes
22627 like lists, dictionaries, are not advantages of the language itself but
22628 can be provided by function libraries.</P>
22629<H3><A name="whymodula3"></A>20.1.2 Why Modula-3 ?</H3>
22630<P> Modula-3 is a compiler language in the tradition of Niklaus Wirth's
22631 Modula 2, which is in turn a successor of the popular Pascal. I have
22632 chosen Modula-3 because of its logical syntax, strong modularization,
22633 the type system which is very detailed for machine types compared to
22634 other languages. Of course it supports all of the modern games like
22635 exceptions, objects, garbage collection, threads. While C++ programmers
22636 must control three languages, namely the preprocessor, C and ++,
22637 Modula-3 is made in one go and the language definition is really
22638 compact.</P>
22639<P> On the one hand Modula-3 can be safe (but probably less efficient)
22640 in normal modules while providing much static and dynamic safety. On
22641 the other hand you can write efficient but less safe code in the style
22642 of C within <TT>UNSAFE</TT> modules.</P>
22643<P> Unfortunately Modula's safety and strength requires more writing
22644 than scripting languages do. Today if I want to safe characters I
22645 prefer Haskell (similar to OCAML) - it's statically typed, too.</P>
22646<H3><A name="whycpp"></A>20.1.3 Why C / C++ ?</H3>
22647<P> Although it is no problem to write Modula-3 programs that performs
22648 as fast as C most libraries are not written in Modula-3 but in C.
22649 Fortunately the binary interface of most function libraries can be
22650 addressed by Modula-3. Even more fortunately even non-C libraries may
22651 provide C header files. This is where SWIG becomes helpful.</P>
22652<H3><A name="whyswig"></A>20.1.4 Why SWIG ?</H3>
22653<P> The C headers and the possibility to interface to C libraries still
22654 leaves the work for you to write Modula-3 interfaces to them. To make
22655 things comfortable you will also need wrappers that convert between
22656 high-level features of Modula-3 (garbage collecting, exceptions) and
22657 the low level of the C libraries.</P>
22658<P> SWIG converts C headers to Modula-3 interfaces for you. You could
22659 call the C functions without loss of efficiency but it won't be joy
22660 because you could not pass <TT>TEXT</TT>s or open arrays and you would
22661 have to process error return codes rather then exceptions. But using
22662 some typemaps SWIG will also generate wrappers that bring the whole
22663 Modula-3 comfort to you. If the library API is ill designed writing
22664 appropriate typemaps can be still time-consuming. E.g. C programmers
22665 are very creative to work-around missing data types like (real)
22666 enumerations and sets. You should turn such work-arounds back to the
22667 Modula-3 way otherwise you lose static safety and consistency.</P>
22668<P> But you have still a problem: C library interfaces are often ill.
22669 They lack for certain information because C compilers wouldn't care
22670 about. You should integrate detailed type information by adding <TT>
22671typedef</TT>s and <TT>const</TT>s and you should persuade the C library
22672 programmer to add this information to his interface. Only this way
22673 other language users can benefit from your work and only this way you
22674 can easily update your interfaces when a new library version is
22675 released. You will realise that writing<B> good</B> SWIG interfaces is
22676 very costly and it will only amortise when considering evolving
22677 libraries.</P>
22678<P> Without SWIG you would probably never consider to call C++ libraries
22679 from Modula-3. But with SWIG this is worth a consideration. SWIG can
22680 write C wrappers to C++ functions and object methods that may throw
22681 exceptions. In fact it breaks down C++ libraries to C interfaces which
22682 can be in turn called from Modula-3. To make it complete you can hide
22683 the C interface with Modula-3 classes and exceptions.</P>
22684<P> Although SWIG does the best it can do it can only serve as a one-way
22685 strategy. That means you can use C++ libraries with Modula-3 (even with
22686 call back functions), but it's certainly not possible to smoothly
22687 integrate Modula-3 code into a C / C++ project.</P>
22688<H2><A name="conception"></A>20.2 Conception</H2>
22689<H3><A name="cinterface"></A>20.2.1 Interfaces to C libraries</H3>
22690<P> Modula-3 has an integrated support for calling C functions. This is
22691 also extensively used by the standard Modula-3 libraries to call OS
22692 functions. The Modula-3 part of SWIG and the corresponding SWIG library
22693 <A href="../../Lib/modula3/modula3.swg"><TT>modula3.swg</TT></A>
22694 contain code that uses these features. Because of the built-in support
22695 there is no need for calling the SWIG kernel to generate wrappers
22696 written in C. All conversion and argument checking can be done in
22697 Modula-3 and the interfacing is quite efficient. All you have to do is
22698 to write pieces of Modula-3 code that SWIG puts together.</P>
22699<TABLE border summary="Modula-3 C library support">
22700<TR><TH colspan="2">C library support integrated in Modula-3</TH><TH></TH>
22701</TR>
22702<TR><TD>Pragma <TT>&lt;* EXTERNAL *&gt;</TT></TD><TD>Precedes a declaration of
22703 a PROCEDURE that is implemented in an external library instead of a
22704 Modula-3 module.</TD></TR>
22705<TR><TD>Pragma <TT>&lt;* CALLBACK *&gt;</TT></TD><TD>Precedes a declaration of
22706 a PROCEDURE that should be called by external library code.</TD></TR>
22707<TR><TD>Module <TT>Ctypes</TT></TD><TD>Contains Modula-3 types that
22708 match some basic C types.</TD></TR>
22709<TR><TD>Module <TT>M3toC</TT></TD><TD>Contains routines that convert
22710 between Modula-3's <TT>TEXT</TT> type and C's <TT>char *</TT> type.</TD>
22711</TR>
22712</TABLE>
22713<P> In each run of SWIG the Modula-3 part generates several files:</P>
22714<TABLE border summary="Modula-3 generated files">
22715<TR><TH>Module name scheme</TH><TH>Identifier for <TT>%insert</TT></TH><TH>
22716Description</TH></TR>
22717<TR><TD>Module<TT>Raw.i3</TT></TD><TD><TT>m3rawintf</TT></TD><TD>
22718Declaration of types that are equivalent to those of the C library, <TT>
22719EXTERNAL</TT> procedures as interface to the C library functions</TD></TR>
22720<TR><TD>Module<TT>Raw.m3</TT></TD><TD><TT>m3rawimpl</TT></TD><TD>Almost
22721 empty.</TD></TR>
22722<TR><TD>Module<TT>.i3</TT></TD><TD><TT>m3wrapintf</TT></TD><TD>
22723Declaration of comfortable wrappers to the C library functions.</TD></TR>
22724<TR><TD>Module<TT>.m3</TT></TD><TD><TT>m3wrapimpl</TT></TD><TD>
22725Implementation of the wrappers that convert between Modula-3 and C
22726 types, check for validity of values, hand-over resource management to
22727 the garbage collector using <TT>WeakRef</TT>s and raises exceptions.</TD>
22728</TR>
22729<TR><TD><TT>m3makefile</TT></TD><TD><TT>m3makefile</TT></TD><TD>Add the
22730 modules above to the Modula-3 project and specify the name of the
22731 Modula-3 wrapper library to be generated. Today I'm not sure if it is a
22732 good idea to create a <TT>m3makefile</TT> in each run, because SWIG
22733 must be started for each Modula-3 module it creates. Thus the
22734 m3makefile is overwritten each time. :-(</TD></TR>
22735</TABLE>
22736<P> Here's a scheme of how the function calls to Modula-3 wrappers are
22737 redirected to C library functions:</P>
22738<TABLE summary="Modula-3 C library">
22739<TR><TD align="center"> Modula-3 wrapper
22740<BR> Module<TT>.i3</TT>
22741<BR> generated by Modula-3 part of SWIG</TD><TD></TD><TD align="center"></TD>
22742</TR>
22743<TR><TD align="center">
22744<!-- pre tag overrides centering -->
22745 |
22746<BR> v</TD><TD></TD><TD align="center"></TD></TR>
22747<TR><TD align="center"> Modula-3 interface to C
22748<BR> Module<TT>Raw.i3</TT>
22749<BR> generated by Modula-3 part of SWIG</TD><TD>--&gt;</TD><TD align="center">
22750 C library</TD></TR>
22751</TABLE>
22752<P> I have still no good conception how one can split C library
22753 interfaces into type oriented interfaces. A Module in Modula-3
22754 represents an Abstract DataType (or call it a static classes, i.e. a
22755 class without virtual methods). E.g. if you have a principal type, say <TT>
22756Database</TT>, it is good Modula-3 style to set up one Module with the
22757 name <TT>Database</TT> where the database type is declared with the
22758 name <TT>T</TT> and where all functions are declared that operates on
22759 it.</P>
22760<P> The normal operation of SWIG is to generate a fixed set of files per
22761 call. To generate multiple modules one has to write one SWIG interface
22762 (different SWIG interfaces can share common data) per module.
22763 Identifiers belonging to a different module may ignored (<TT>%ignore</TT>
22764) and the principal type must be renamed (<TT>%typemap</TT>).</P>
22765<H3><A name="cppinterface"></A>20.2.2 Interfaces to C++ libraries</H3>
22766<P> Interfaces to C++ files are much more complicated and there are some
22767 more design decisions that are not made, yet. Modula-3 has no support
22768 for C++ functions but C++ compilers should support generating C++
22769 functions with a C interface.</P>
22770<P> Here's a scheme of how the function calls to Modula-3 wrappers a
22771 redirected to C library functions:</P>
22772<TABLE summary="Modula-3 C++ library">
22773<TR><TD align="center"> Modula-3 wrapper
22774<BR> Module<TT>.i3</TT>
22775<BR> generated by Modula-3 part of SWIG</TD><TD></TD><TD align="center">
22776C++ library</TD></TR>
22777<TR><TD align="center">
22778<!-- pre tag overrides centering -->
22779 |
22780<BR> v</TD><TD></TD><TD align="center"> ^
22781<BR> |</TD></TR>
22782<TR><TD align="center"> Modula-3 interface to C
22783<BR> Module<TT>Raw.i3</TT>
22784<BR> generated by Modula-3 part of SWIG</TD><TD>--&gt;</TD><TD align="center">
22785 C interface to C++
22786<BR> module<TT>_wrap.cxx</TT>
22787<BR> generated by the SWIG core</TD></TR>
22788</TABLE>
22789<P> Wrapping C++ libraries arises additional problems:</P>
22790<UL>
22791<LI> Is it sensible to wrap C++ classes with Modula-3 classes?</LI>
22792<LI> How to find the wrapping Modula-3 class for a class pointer that is
22793 returned by a C++ routine?</LI>
22794<LI> How to deal with multiple inheritance which was neglected for
22795 Modula-3 for good reasons?</LI>
22796<LI> Is it possible to sub-class C++ classes with Modula-3 code? This
22797 issue is addressed by directors, a feature that was experimentally
22798 added to some Language modules like <A href="#java_directors">Java</A>
22799 and <A href="#directors">Python</A>.</LI>
22800<LI> How to manage storage with the garbage collector of Modula-3?
22801 Support for <A href="#ownership"> <TT>%newobject</TT> and <TT>
22802%typemap(newfree)</TT></A> isn't implemented, yet. What's about
22803 resources that are managed by the garbage collector but shall be passed
22804 back to the storage management of the C++ library? This is a general
22805 issue which is not solved in a satisfying fashion as far as I know.</LI>
22806<LI> How to turn C++ exceptions into Modula-3 exceptions? There's also
22807 no support for <A href="#exception"> <TT>%exception</TT></A>, yet.</LI>
22808</UL>
22809<P> Be warned: There is no C++ library I wrote a SWIG interface for, so
22810 I'm not sure if this is possible or sensible, yet.</P>
22811<H2><A name="preliminaries"></A>20.3 Preliminaries</H2>
22812<H3><A name="compilers"></A>20.3.1 Compilers</H3>
22813<P> There are different Modula-3 compilers around: cm3, pm3, ezm3,
22814 Klagenfurth Modula-3, Cambridge Modula-3. SWIG itself does not contain
22815 compiler specific code but the library file <A href="../../Lib/modula3/modula3.swg">
22816<TT>modula3.swg</TT></A> may do so. For testing examples I use Critical
22817 Mass cm3.</P>
22818<H3><A name="commandline"></A>20.3.2 Additional Commandline Options</H3>
22819<P> There are some experimental command line options that prevent SWIG
22820 from generating interface files. Instead files are emitted that may
22821 assist you when writing SWIG interface files.</P>
22822<TABLE border summary="Modula-3 specific options">
22823<TR><TH>Modula-3 specific options</TH><TH>Description</TH></TR>
22824<TR><TD valign="top">-generateconst &lt;file&gt;</TD><TD> Disable generation
22825 of interfaces and wrappers. Instead write code for computing numeric
22826 values of constants to the specified file.
22827<BR> C code may contain several constant definitions written as
22828 preprocessor macros. Other language modules of SWIG use
22829 compute-once-use-readonly variables or functions to wrap such
22830 definitions. All of them can invoke C code dynamically for computing
22831 the macro values. But if one wants to turn them into Modula-3 integer
22832 constants, enumerations or set types, the values of these expressions
22833 has to be known statically. Although definitions like <TT>(1 &lt;&lt;
22834 FLAG_MAXIMIZEWINDOW)</TT> must be considered as good C style they are
22835 hard to convert to Modula-3 since the value computation can use every
22836 feature of C.
22837<BR> Thus I implemented these switch to extract all constant definitions
22838 and write a C program that output the values of them. It works for
22839 numeric constants only and treats all of them as <TT>double</TT>.
22840 Future versions may generate a C++ program that can detect the type of
22841 the macros by overloaded output functions. Then strings can also be
22842 processed.</TD></TR>
22843<TR><TD valign="top">-generaterename &lt;file&gt;</TD><TD> Disable generation
22844 of interfaces and wrappers. Instead generate suggestions for <TT>
22845%rename</TT>.
22846<BR> C libraries use a naming style that is neither homogenous nor
22847 similar to that of Modula-3. C function names often contain a prefix
22848 denoting the library and some name components separated by underscores
22849 or capitalization changes. To get library interfaces that are really
22850 Modula-3 like you should rename the function names with the <TT>%rename</TT>
22851 directive. This switch outputs a list of such directives with a name
22852 suggestion generated by a simple heuristic.</TD></TR>
22853<TR><TD valign="top">-generatetypemap &lt;file&gt;</TD><TD> Disable generation
22854 of interfaces and wrappers. Instead generate templates for some basic
22855 typemaps.</TD></TR>
22856</TABLE>
22857<H2><A name="modula3_typemaps"></A>20.4 Modula-3 typemaps</H2>
22858<H3><A name="inoutparam"></A>20.4.1 Inputs and outputs</H3>
22859<P> Each C procedure has a bunch of inputs and outputs. Inputs are
22860 passed as function arguments, outputs are updated referential arguments
22861 and the function value.</P>
22862<P> Each C type can have several typemaps that apply only in case if a
22863 type is used for an input argument, for an output argument, or for a
22864 return value. A further typemap may specify the direction that is used
22865 for certain parameters. I have chosen this separation in order to be
22866 able to write general typemaps for the typemap library <A href="../../Lib/modula3/modula3.swg">
22867<TT>modula3.swg</TT></A> . In the library code the final usage of the
22868 type is not known. Using separate typemaps for each possible use allows
22869 appropriate definitions for each case. If these pre-definitions are
22870 fine then the direction of the function parameter is the only hint the
22871 user must give.</P>
22872<P> The typemaps specific to Modula-3 have a common name scheme: A
22873 typemap name starts with &quot;m3&quot;, followed by &quot;raw&quot; or &quot;wrap&quot; depending on
22874 whether it controls the generation of the Module<TT>Raw.i3</TT> or the
22875 Module<TT>.i3</TT>, respectively. It follows an &quot;in&quot; for typemaps
22876 applied to input argument, &quot;out&quot; for output arguments, &quot;arg&quot; for all
22877 kind of arguments, &quot;ret&quot; for returned values.</P>
22878<P> The main task of SWIG is to build wrapper function, i.e. functions
22879 that convert values between C and Modula-3 and call the corresponding C
22880 function. Modula-3 wrapper functions generated by SWIG consist of the
22881 following parts:</P>
22882<UL>
22883<LI>Generate <TT>PROCEDURE</TT> signature.</LI>
22884<LI>Declare local variables.</LI>
22885<LI>Convert input values from Modula-3 to C.</LI>
22886<LI>Check for input value integrity.</LI>
22887<LI>Call the C function.</LI>
22888<LI>Check returned values, e.g. error codes.</LI>
22889<LI>Convert and write back values into Modula-3 records.</LI>
22890<LI>Free temporary storage.</LI>
22891<LI>Return values.</LI>
22892</UL>
22893<TABLE border summary="Modula-3 typemaps">
22894<TR><TH>Typemap</TH><TH>Example</TH><TH>Description</TH></TR>
22895<TR><TD>m3wrapargvar</TD><TD><TT>$1: INTEGER := $1_name;</TT></TD><TD>
22896 Declaration of some variables needed for temporary results.</TD></TR>
22897<TR><TD>m3wrapargconst</TD><TD><TT>$1 = &quot;$1_name&quot;;</TT></TD><TD>
22898 Declaration of some constant, maybe for debug purposes.</TD></TR>
22899<TR><TD>m3wrapargraw</TD><TD><TT>ORD($1_name)</TT></TD><TD> The
22900 expression that should be passed as argument to the raw Modula-3
22901 interface function.</TD></TR>
22902<TR><TD>m3wrapargdir</TD><TD><TT>out</TT></TD><TD> Referential arguments
22903 can be used for input, output, update. ???</TD></TR>
22904<TR><TD>m3wrapinmode</TD><TD><TT>READONLY</TT></TD><TD> One of Modula-3
22905 parameter modes <TT>VALUE</TT> (or empty), <TT>VAR</TT>, <TT>READONLY</TT>
22906</TD></TR>
22907<TR><TD>m3wrapinname</TD><TD></TD><TD> New name of the input argument.</TD>
22908</TR>
22909<TR><TD>m3wrapintype</TD><TD></TD><TD> Modula-3 type of the input
22910 argument.</TD></TR>
22911<TR><TD>m3wrapindefault</TD><TD></TD><TD> Default value of the input
22912 argument</TD></TR>
22913<TR><TD>m3wrapinconv</TD><TD><TT>$1 := M3toC.SharedTtoS($1_name);</TT></TD><TD>
22914 Statement for converting the Modula-3 input value to C compliant value.</TD>
22915</TR>
22916<TR><TD>m3wrapincheck</TD><TD><TT>IF Text.Length($1_name) &gt; 10 THEN
22917 RAISE E(&quot;str too long&quot;); END;</TT></TD><TD> Check the integrity of the
22918 input value.</TD></TR>
22919<TR><TD>m3wrapoutname</TD><TD></TD><TD> Name of the <TT>RECORD</TT>
22920 field to be used for returning multiple values. This applies to
22921 referential output arguments that shall be turned into return values.</TD>
22922</TR>
22923<TR><TD>m3wrapouttype</TD><TD></TD><TD> Type of the value that is
22924 returned instead of a referential output argument.</TD></TR>
22925<TR><TD>m3wrapoutconv</TD><TD></TD><TD></TD></TR>
22926<TR><TD>m3wrapoutcheck</TD><TD></TD><TD></TD></TR>
22927<TR><TD>m3wrapretraw</TD><TD></TD><TD></TD></TR>
22928<TR><TD>m3wrapretname</TD><TD></TD><TD></TD></TR>
22929<TR><TD>m3wraprettype</TD><TD></TD><TD></TD></TR>
22930<TR><TD>m3wrapretvar</TD><TD></TD><TD></TD></TR>
22931<TR><TD>m3wrapretconv</TD><TD></TD><TD></TD></TR>
22932<TR><TD>m3wrapretcheck</TD><TD></TD><TD></TD></TR>
22933<TR><TD>m3wrapfreearg</TD><TD><TT>M3toC.FreeSharedS(str,arg1);</TT></TD><TD>
22934 Free resources that were temporarily used in the wrapper. Since this
22935 step should never be skipped, SWIG will put it in the <TT>FINALLY</TT>
22936 branch of a <TT>TRY .. FINALLY</TT> structure.</TD></TR>
22937</TABLE>
22938<H3><A name="ordinals"></A>20.4.2 Subranges, Enumerations, Sets</H3>
22939<P> Subranges, enumerations, and sets are machine oriented types that
22940 make Modula very strong and expressive compared with the type systems
22941 of many other languages.</P>
22942<UL>
22943<LI> Subranges are used for statically restricted choices of integers.</LI>
22944<LI> Enumerations are used for named choices.</LI>
22945<LI> Sets are commonly used for flag (option) sets.</LI>
22946</UL>
22947<P> Using them extensively makes Modula code very safe and readable.</P>
22948<P> C supports enumerations, too, but they are not as safe as the ones
22949 of Modula. Thus they are abused for many things: For named choices, for
22950 integer constant definitions, for sets. To make it complete every way
22951 of defining a value in C (<TT>#define</TT>, <TT>const int</TT>, <TT>
22952enum</TT>) is somewhere used for defining something that must be handled
22953 completely different in Modula-3 (<TT>INTEGER</TT>, enumeration, <TT>
22954SET</TT>).</P>
22955<P> I played around with several <TT>%feature</TT>s and <TT>%pragma</TT>
22956s that split the task up into converting the C bit patterns (integer or
22957 bit set) into Modula-3 bit patterns (integer or bit set) and change the
22958 type as requested. See the corresponding <A href="../../Examples/modula3/enum/example.i">
22959example</A>. This is quite messy and not satisfying. So the best what
22960 you can currently do is to rewrite constant definitions manually.
22961 Though this is a tedious work that I'd like to automate.</P>
22962<H3><A name="class"></A>20.4.3 Objects</H3>
22963<P> Declarations of C++ classes are mapped to <TT>OBJECT</TT> types
22964 while it is tried to retain the access hierarchy &quot;public - protected -
22965 private&quot; using partial revelation. Though the <A href="../../Examples/modula3/class/example.i">
22966implementation</A> is not really useful, yet.</P>
22967<H3><A name="imports"></A>20.4.4 Imports</H3>
22968<P> Pieces of Modula-3 code provided by typemaps may contain identifiers
22969 from foreign modules. If the typemap <TT>m3wrapinconv</TT> for <TT>blah
22970 *</TT> contains code using the function <TT>M3toC.SharedTtoS</TT> you
22971 may declare <TT>%typemap(&quot;m3wrapinconv:import&quot;) blah * %{M3toC%}</TT>.
22972 Then the module <TT>M3toC</TT> is imported if the <TT>m3wrapinconv</TT>
22973 typemap for <TT>blah *</TT> is used at least once. Use <TT>
22974%typemap(&quot;m3wrapinconv:import&quot;) blah * %{MyConversions AS M3toC%}</TT>
22975 if you need module renaming. Unqualified import is not supported.</P>
22976<P> It is cumbersome to add this typemap to each piece of Modula-3 code.
22977 It is especially useful when writing general typemaps for the typemap
22978 library <A href="../../Lib/modula3/modula3.swg"><TT>modula3.swg</TT></A>
22979 . For a monolithic module you might be better off if you add the
22980 imports directly:</P>
22981<DIV class="code">
22982<PRE>
22983%insert(m3rawintf) %{
22984IMPORT M3toC;
22985%}
22986</PRE>
22987</DIV>
22988<H3><A name="exceptions"></A>20.4.5 Exceptions</H3>
22989<P> Modula-3 provides another possibility of an output of a function:
22990 exceptions.</P>
22991<P> Any piece of Modula-3 code that SWIG inserts due to a typemap can
22992 raise an exception. This way you can also convert an error code from a
22993 C function into a Modula-3 exception.</P>
22994<P> The <TT>RAISES</TT> clause is controlled by typemaps with the <TT>
22995throws</TT> extension. If the typemap <TT>m3wrapinconv</TT> for <TT>blah
22996 *</TT> contains code that may raise the exceptions <TT>OSError.E</TT>
22997 you should declare <TT>%typemap(&quot;m3wrapinconv:throws&quot;) blah *
22998 %{OSError.E%}</TT>.</P>
22999<H3><A name="typemap_example"></A>20.4.6 Example</H3>
23000<P> The generation of wrappers in Modula-3 needs very fine control to
23001 take advantage of the language features. Here is an example of a
23002 generated wrapper where almost everything is generated by a typemap:</P>
23003<DIV class="code">
23004<PRE>
23005<I> (* %relabel m3wrapinmode m3wrapinname m3wrapintype m3wrapindefault *)</I>
23006 PROCEDURE Name (READONLY str : TEXT := &quot;&quot; )
23007<I> (* m3wrapoutcheck:throws *)</I>
23008 : NameResult RAISES {E} =
23009 CONST
23010 arg1name = &quot;str&quot;; <I>(* m3wrapargconst *)</I>
23011 VAR
23012 arg0 : C.char_star; <I>(* m3wrapretvar *)</I>
23013 arg1 : C.char_star; <I>(* m3wrapargvar *)</I>
23014 arg2 : C.int;
23015 result : RECORD
23016<I> (*m3wrapretname m3wraprettype*)</I>
23017 unixPath : TEXT;
23018<I> (*m3wrapoutname m3wrapouttype*)</I>
23019 checksum : CARDINAL;
23020 END;
23021 BEGIN
23022 TRY
23023 arg1 := M3toC.SharedTtoS(str); <I>(* m3wrapinconv *)</I>
23024 IF Text.Length(arg1) &gt; 10 THEN <I>(* m3wrapincheck *)</I>
23025 RAISE E(&quot;str too long&quot;);
23026 END;
23027<I> (* m3wrapretraw m3wrapargraw *)</I>
23028 arg0 := MessyToUnix (arg1, arg2);
23029 result.unixPath := M3toC.CopyStoT(arg0); <I>(* m3wrapretconv *)</I>
23030 result.checksum := arg2; <I>(* m3wrapoutconv *)</I>
23031 IF result.checksum = 0 THEN <I>(* m3wrapoutcheck *)</I>
23032 RAISE E(&quot;invalid checksum&quot;);
23033 END;
23034 FINALLY
23035 M3toC.FreeSharedS(str,arg1); <I>(* m3wrapfreearg *)</I>
23036 END;
23037 END Name;
23038</PRE>
23039</DIV>
23040<H2><A name="hints"></A>20.5 More hints to the generator</H2>
23041<H3><A name="features"></A>20.5.1 Features</H3>
23042<TABLE border summary="Modula-3 features">
23043<TR><TH>Feature</TH><TH>Example</TH><TH>Description</TH></TR>
23044<TR><TD>multiretval</TD><TD><TT>%m3multiretval get_box;</TT> or <TT>
23045%feature(&quot;modula3:multiretval&quot;) get_box;</TT></TD><TD>Let the denoted
23046 function return a <TT>RECORD</TT> rather than a plain value. This <TT>
23047RECORD</TT> contains all arguments with &quot;out&quot; direction including the
23048 return value of the C function (if there is one). If more than one
23049 argument is &quot;out&quot; then the function<B> must</B> have the <TT>
23050multiretval</TT> feature activated, but it is explicitly requested from
23051 the user to prevent mistakes.</TD></TR>
23052<TR><TD>constnumeric</TD><TD><TT>%constnumeric(12) twelve;</TT> or <TT>
23053%feature(&quot;constnumeric&quot;,&quot;12&quot;) twelve;</TT></TD><TD>This feature can be
23054 used to tell Modula-3's back-end of SWIG the value of an identifier.
23055 This is necessary in the cases where it was defined by a non-trivial C
23056 expression. This feature is used by the <TT>-generateconst</TT> <A href="#options">
23057option</A>. In future it may be generalized to other kind of values such
23058 as strings.</TD></TR>
23059</TABLE>
23060<H3><A name="pragmas"></A>20.5.2 Pragmas</H3>
23061<TABLE border summary="Modula-3 pragmas">
23062<TR><TH>Pragma</TH><TH>Example</TH><TH>Description</TH></TR>
23063<TR><TD>unsafe</TD><TD><TT>%pragma(modula3) unsafe=&quot;true&quot;;</TT></TD><TD>
23064Mark the raw interface modules as <TT>UNSAFE</TT>. This will be
23065 necessary in many cases.</TD></TR>
23066<TR><TD>library</TD><TD><TT>%pragma(modula3) library=&quot;m3fftw&quot;;</TT></TD><TD>
23067Specifies the library name for the wrapper library to be created. It
23068 should be distinct from the name of the library to be wrapped.</TD></TR>
23069</TABLE>
23070<H2><A name="remarks"></A>20.6 Remarks</H2>
23071<UL>
23072<LI> The Modula-3 part of SWIG doesn't try to generate nicely formatted
23073 code. Use <TT>m3pp</TT> to postprocess the Modula files, it does a very
23074 good job here.</LI>
23075</UL>
23076<HR NOSHADE>
23077
23078<!-- Hand-written HTML -->
23079<H1><A name="MzScheme"></A>21 SWIG and MzScheme</H1>
23080
23081<!-- INDEX -->
23082<DIV class="sectiontoc">
23083<UL>
23084<LI><A href="#MzScheme_nn2">Creating native MzScheme structures</A></LI>
23085</UL>
23086</DIV>
23087<!-- INDEX -->
23088<P> This section contains information on SWIG's support of MzScheme.</P>
23089<H2><A name="MzScheme_nn2"></A>21.1 Creating native MzScheme structures</H2>
23090<P> Example interface file:</P>
23091<DIV class="code">
23092<PRE>
23093/* define a macro for the struct creation */
23094%define handle_ptr(TYPE,NAME)
23095%typemap(mzscheme,argout) TYPE *NAME{
23096 Scheme_Object *o = SWIG_NewStructFromPtr($1, $*1_mangle);
23097 SWIG_APPEND_VALUE(o);
23098}
23099
23100%typemap(mzscheme,in,numinputs=0) TYPE *NAME (TYPE temp) {
23101 $1 = &amp;temp;
23102}
23103%enddef
23104
23105/* setup the typemaps for the pointer to an output parameter cntrs */
23106handle_ptr(struct diag_cntrs, cntrs);
23107</PRE>
23108</DIV>
23109<P> Then in scheme, you can use regular struct access procedures like</P>
23110<DIV class="code">
23111<PRE>
23112 ; suppose a function created a struct foo as
23113 ; (define foo (make-diag-cntrs (#x1 #x2 #x3) (make-inspector))
23114 ; Then you can do
23115 (format &quot;0x~x&quot; (diag-cntrs-field1 foo))
23116 (format &quot;0x~x&quot; (diag-cntrs-field2 foo))
23117 ;etc...
23118</PRE>
23119</DIV>
23120<P> That's pretty much it. It works with nested structs as well.</P>
23121<HR NOSHADE>
23122 <A name="n1"></A>
23123<H1><A name="Ocaml"></A>22 SWIG and Ocaml</H1>
23124
23125<!-- INDEX -->
23126<DIV class="sectiontoc">
23127<UL>
23128<LI><A href="#Ocaml_nn2">Preliminaries</A>
23129<UL>
23130<LI><A href="#Ocaml_nn3">Running SWIG</A></LI>
23131<LI><A href="#Ocaml_nn4">Compiling the code</A></LI>
23132<LI><A href="#Ocaml_nn5">The camlp4 module</A></LI>
23133<LI><A href="#Ocaml_nn6">Using your module</A></LI>
23134<LI><A href="#Ocaml_nn7">Compilation problems and compiling with C++</A></LI>
23135</UL>
23136</LI>
23137<LI><A href="#Ocaml_nn8">The low-level Ocaml/C interface</A>
23138<UL>
23139<LI><A href="#Ocaml_nn9">The generated module</A></LI>
23140<LI><A href="#Ocaml_nn10">Enums</A>
23141<UL>
23142<LI><A href="#Ocaml_nn11">Enum typing in Ocaml</A></LI>
23143</UL>
23144</LI>
23145<LI><A href="#Ocaml_nn12">Arrays</A>
23146<UL>
23147<LI><A href="#Ocaml_nn13">Simple types of bounded arrays</A></LI>
23148<LI><A href="#Ocaml_nn14">Complex and unbounded arrays</A></LI>
23149<LI><A href="#Ocaml_nn15">Using an object</A></LI>
23150<LI><A href="#Ocaml_nn16">Example typemap for a function taking float *
23151 and int</A></LI>
23152</UL>
23153</LI>
23154<LI><A href="#Ocaml_nn17">C++ Classes</A>
23155<UL>
23156<LI><A href="#Ocaml_nn18">STL vector and string Example</A></LI>
23157<LI><A href="#Ocaml_nn19">C++ Class Example</A></LI>
23158<LI><A href="#Ocaml_nn20">Compiling the example</A></LI>
23159<LI><A href="#Ocaml_nn21">Sample Session</A></LI>
23160</UL>
23161</LI>
23162<LI><A href="#Ocaml_nn22">Director Classes</A>
23163<UL>
23164<LI><A href="#Ocaml_nn23">Director Introduction</A></LI>
23165<LI><A href="#Ocaml_nn24">Overriding Methods in Ocaml</A></LI>
23166<LI><A href="#Ocaml_nn25">Director Usage Example</A></LI>
23167<LI><A href="#Ocaml_nn26">Creating director objects</A></LI>
23168<LI><A href="#Ocaml_nn27">Typemaps for directors, <TT>directorin,
23169 directorout, directorargout</TT></A></LI>
23170<LI><A href="#Ocaml_nn28"><TT>directorin</TT> typemap</A></LI>
23171<LI><A href="#Ocaml_nn29"><TT>directorout</TT> typemap</A></LI>
23172<LI><A href="#Ocaml_nn30"><TT>directorargout</TT> typemap</A></LI>
23173</UL>
23174</LI>
23175<LI><A href="#Ocaml_nn31">Exceptions</A></LI>
23176</UL>
23177</LI>
23178</UL>
23179</DIV>
23180<!-- INDEX -->
23181<P> This chapter describes SWIG's support of Ocaml. Ocaml is a
23182 relatively recent addition to the ML family, and is a recent addition
23183 to SWIG. It's the second compiled, typed language to be added. Ocaml
23184 has widely acknowledged benefits for engineers, mostly derived from a
23185 sophistocated type system, compile-time checking which eliminates
23186 several classes of common programming errors, and good native
23187 performance. While all of this is wonderful, there are well-written C
23188 and C++ libraries that Ocaml users will want to take advantage of as
23189 part of their arsenal (such as SSL and gdbm), as well as their own
23190 mature C and C++ code. SWIG allows this code to be used in a natural,
23191 type-safe way with Ocaml, by providing the necessary, but repetetive
23192 glue code which creates and uses Ocaml values to communicate with C and
23193 C++ code. In addition, SWIG also produces the needed Ocaml source that
23194 binds variants, functions, classes, etc.</P>
23195<P> If you're not familiar with the Objective Caml language, you can
23196 visit <A href="http://www.ocaml.org/">The Ocaml Website</A>.</P>
23197<H2><A name="Ocaml_nn2"></A>22.1 Preliminaries</H2>
23198<P> SWIG 1.3 works with Ocaml 3.04 and above. Given the choice, you
23199 should use the latest stable release. The SWIG Ocaml module has been
23200 tested on Linux (x86,PPC,Sparc) and Cygwin on Windows. The best way to
23201 determine whether your system will work is to compile the examples and
23202 test-suite which come with SWIG. You can do this by running <TT>make
23203 check</TT> from the SWIG root directory after installing SWIG. The
23204 Ocaml module has been tested using the system's dynamic linking (the
23205 usual -lxxx against libxxx.so, as well as with Gerd Stolpmann's <A href="http://www.ocaml-programming.de/packages/documentation/dl/">
23206Dl package</A> . The ocaml_dynamic and ocaml_dynamic_cpp targets in the
23207 file Examples/Makefile illustrate how to compile and link SWIG modules
23208 that will be loaded dynamically. This has only been tested on Linux so
23209 far.</P>
23210<H3><A name="Ocaml_nn3"></A>22.1.1 Running SWIG</H3>
23211<P> The basics of getting a SWIG Ocaml module up and running can be seen
23212 from one of SWIG's example Makefiles, but is also described here. To
23213 build an Ocaml module, run SWIG using the <TT>-ocaml</TT> option.</P>
23214<DIV class="code">
23215<PRE>
23216%swig -ocaml example.i
23217 </PRE>
23218</DIV>
23219<P> This will produce 3 files. The file <TT>example_wrap.c</TT> contains
23220 all of the C code needed to build an Ocaml module. To build the module,
23221 you will compile the file <TT>example_wrap.c</TT> with <TT>ocamlc</TT>
23222 or <TT>ocamlopt</TT> to create the needed .o file. You will need to
23223 compile the resulting .ml and .mli files as well, and do the final link
23224 with -custom (not needed for native link).</P>
23225<H3><A name="Ocaml_nn4"></A>22.1.2 Compiling the code</H3>
23226<P> The O'Caml SWIG module now requires you to compile a module (<TT>
23227Swig</TT>) separately. In addition to aggregating common SWIG
23228 functionality, the Swig module contains the data structure that
23229 represents C/C++ values. This allows easier data sharing between
23230 modules if two or more are combined, because the type of each SWIG'ed
23231 module's c_obj is derived from Swig.c_obj_t. This also allows SWIG to
23232 acquire new conversions painlessly, as well as giving the user more
23233 freedom with respect to custom typing. Use <TT>ocamlc</TT> or <TT>
23234ocamlopt</TT> to compile your SWIG interface like:</P>
23235<DIV class="code">
23236<PRE>
23237% swig -ocaml -co swig.mli ; swig -ocaml co swig.ml
23238% ocamlc -c swig.mli ; ocamlc -c swig.ml
23239% ocamlc -c -ccopt &quot;-I/usr/include/foo&quot; example_wrap.c
23240% ocamlc -c example.mli
23241% ocamlc -c example.ml
23242 </PRE>
23243</DIV>
23244<P> <TT>ocamlc</TT> is aware of .c files and knows how to handle them.
23245 Unfortunately, it does not know about .cxx, .cc, or .cpp files, so when
23246 SWIG is invoked in C++ mode, you must:</P>
23247<DIV class="code">
23248<PRE>
23249% cp example_wrap.cxx example_wrap.cxx.c
23250<BR>% ocamlc -c ... -ccopt -xc++ example_wrap.cxx.c
23251<BR>% ...
23252<BR>
23253 </PRE>
23254</DIV>
23255<H3><A name="Ocaml_nn5"></A>22.1.3 The camlp4 module</H3>
23256<P> The camlp4 module (swigp4.ml -&gt; swigp4.cmo) contains a simple
23257 rewriter which makes C++ code blend more seamlessly with objective caml
23258 code. It's use is optional, but encouraged. The source file is included
23259 in the Lib/ocaml directory of the SWIG source distribution. You can
23260 checkout this file with <TT>&quot;swig -ocaml -co swigp4.ml&quot;</TT>. You
23261 should compile the file with <TT>&quot;ocamlc -I `camlp4 -where` -pp
23262 'camlp4o pa_extend.cmo q_MLast.cmo' -c swigp4.ml&quot;</TT></P>
23263<P> The basic principle of the module is to recognize certain non-caml
23264 expressions and convert them for use with C++ code as interfaced by
23265 SWIG. The camlp4 module is written to work with generated SWIG
23266 interfaces, and probably isn't great to use with anything else.</P>
23267<P> Here are the main rewriting rules:</P>
23268<TABLE border="1" summary="Rewriting rules">
23269<TR><TH>Input</TH><TH>Rewritten to</TH></TR>
23270<TR><TD>f'( ... ) as in
23271<BR> atoi'(&quot;0&quot;) or
23272<BR> _exit'(0)</TD><TD>f(C_list [ ... ]) as in
23273<BR> atoi (C_list [ C_string &quot;0&quot; ]) or
23274<BR> _exit (C_list [ C_int 0 ])</TD></TR>
23275<TR><TD>object -&gt; method ( ... )</TD><TD>(invoke object) &quot;method&quot;
23276 (C_list [ ... ])</TD></TR>
23277<TR><TD> object<I> 'binop</I> argument as in
23278<BR> a '+= b</TD><TD> (invoke object) &quot;+=&quot; argument as in
23279<BR> (invoke a) &quot;+=&quot; b</TD><TD></TD></TR>
23280<TR><TH colspan="2">Note that because camlp4 always recognizes &lt;&lt; and
23281 &gt;&gt;, they are replaced by lsl and lsr in operator names.</TH></TR>
23282<TR><TD><I> 'unop</I> object as in
23283<BR> '! a</TD><TD> (invoke a) &quot;!&quot; C_void</TD></TR>
23284<TR><TD><B> Smart pointer access like this</B>
23285<BR> object '-&gt; method ( args )
23286<BR></TD><TD> (invoke (invoke object &quot;-&gt;&quot; C_void))</TD></TR>
23287<TR><TD><B> Invoke syntax</B>
23288<BR> object . '( ... )</TD><TD> (invoke object) &quot;()&quot; (C_list [ ... ])</TD>
23289</TR>
23290<TR><TD><B> Array syntax</B>
23291<BR> object '[ 10 ]</TD><TD> (invoke object) &quot;[]&quot; (C_int 10)</TD></TR>
23292<TR><TD><B> Assignment syntax</B>
23293<BR> let a = '10 and b = '&quot;foo&quot; and c = '1.0 and d = 'true</TD><TD> let
23294 a = C_int 10 and b = C_string &quot;foo&quot; and c = C_double 1.0 and d = C_bool
23295 true</TD></TR>
23296<TR><TD><B> Cast syntax</B>
23297<BR> let a = _atoi '(&quot;2&quot;) as int
23298<BR> let b = (getenv &quot;PATH&quot;) to string
23299<BR> This works for int, string, float, bool</TD><TD> let a = get_int
23300 (_atoi (C_string &quot;2&quot;))
23301<BR> let b = C_string (getenv &quot;PATH&quot;)</TD></TR>
23302</TABLE>
23303<H3><A name="Ocaml_nn6"></A>22.1.4 Using your module</H3>
23304<P> You can test-drive your module by building a toplevel ocaml
23305 interpreter. Consult the ocaml manual for details.</P>
23306<P> When linking any ocaml bytecode with your module, use the -custom
23307 option to build your functions into the primitive list. This option is
23308 not needed when you build native code.</P>
23309<H3><A name="Ocaml_nn7"></A>22.1.5 Compilation problems and compiling
23310 with C++</H3>
23311<P> As mentioned above, .cxx files need special handling to be compiled
23312 with <TT>ocamlc</TT>. Other than that, C code that uses <TT>class</TT>
23313 as a non-keyword, and C code that is too liberal with pointer types may
23314 not compile under the C++ compiler. Most code meant to be compiled as
23315 C++ will not have problems.</P>
23316<H2><A name="Ocaml_nn8"></A>22.2 The low-level Ocaml/C interface</H2>
23317<P> In order to provide access to overloaded functions, and provide
23318 sensible outputs from them, all C entites are represented as members of
23319 the c_obj type:</P>
23320<P> In the code as seen by the typemap writer, there is a value,
23321 swig_result, that always contains the current return data. It is a
23322 list, and must be appended with the caml_list_append function, or with
23323 functions and macros provided by objective caml.
23324<BR></P>
23325<DIV class="code">
23326<PRE>
23327type c_obj =
23328 C_void
23329 | C_bool of bool
23330 | C_char of char
23331 | C_uchar of char
23332 | C_short of int
23333 | C_ushort of int
23334 | C_int of int
23335 | C_uint of int32
23336 | C_int32 of int32
23337 | C_int64 of int64
23338 | C_float of float
23339 | C_double of float
23340 | C_ptr of int64 * int64
23341 | C_array of c_obj array
23342 | C_list of c_obj list
23343 | C_obj of (string -&gt; c_obj -&gt; c_obj)
23344 | C_string of string
23345 | C_enum of c_enum_t
23346</PRE>
23347</DIV>
23348<P> A few functions exist which generate and return these:</P>
23349<UL>
23350<LI>caml_ptr_val receives a c_obj and returns a void *. &nbsp;This should be
23351 used for all pointer purposes.</LI>
23352<LI>caml_long_val receives a c_obj and returns a long. &nbsp;This should be
23353 used for most integral purposes.
23354<BR></LI>
23355<LI>caml_val_ptr receives a void * and returns a c_obj.</LI>
23356<LI>caml_val_bool receives a C int and returns a c_obj representing it's
23357 bool value.</LI>
23358<LI>caml_val_(u)?(char|short|int|long|float|double) receives an
23359 appropriate C value and returns a c_obj representing it.</LI>
23360<LI>caml_val_string receives a char * and returns a string value.</LI>
23361<LI>caml_val_string_len receives a char * and a length and returns a
23362 string value.</LI>
23363<LI>caml_val_obj receives a void * and an object type and returns a
23364 C_obj, which contains a closure giving method access.</LI>
23365</UL>
23366<P> Because of this style, a typemap can return any kind of value it
23367 wants from a function. &nbsp;This enables out typemaps and inout typemaps to
23368 work well. &nbsp;The one thing to remember about outputting values is that
23369 you must append them to the return list with swig_result =
23370 caml_list_append(swig_result,v).</P>
23371<P> &nbsp;This function will return a new list that has your element
23372 appended. Upon return to caml space, the fnhelper function beautifies
23373 the result. A list containing a single item degrades to only that item
23374 (i.e. [ C_int 3 ] -&gt; C_int 3), and a list containing more than one item
23375 is wrapped in C_list (i.e. [ C_char 'a' ; C_char 'b' -&gt; C_list [ C_char
23376 'a' ; C_char b ]). &nbsp;This is in order to make return values easier to
23377 handle when functions have only one return value, such as constructors,
23378 and operators. &nbsp;In addition, string, pointer, and object values are
23379 interchangable with respect to caml_ptr_val, so you can allocate memory
23380 as caml strings and still use the resulting pointers for C purposes,
23381 even using them to construct simple objects on. Note, though, that
23382 foreign C++ code does not respect the garbage collector, although the
23383 SWIG interface does.</P>
23384<P> The wild card type that you can use in lots of different ways is
23385 C_obj. It allows you to wrap any type of thing you like as an object
23386 using the same mechanism that the ocaml module does. &nbsp;When evaluated in
23387 caml_ptr_val, the returned value is the result of a call to the
23388 object's &quot;&amp;&quot; operator, taken as a pointer.</P>
23389<P> You should only construct values using objective caml, or using the
23390 functions caml_val_* functions provided as static functions to a SWIG
23391 ocaml module, as well as the caml_list_* functions. These functions
23392 provide everything a typemap needs to produce values. In addition,
23393 value items pass through directly, but you must make your own type
23394 signature for a function that uses value in this way.</P>
23395<H3><A name="Ocaml_nn9"></A>22.2.1 The generated module</H3>
23396<P> The SWIG <TT>%module</TT> directive specifies the name of the Ocaml
23397 module to be generated. If you specified `<TT>%module example</TT>',
23398 then your Ocaml code will be accessible in the module Example. The
23399 module name is always capitalized as is the ocaml convention. Note that
23400 you must not use any Ocaml keyword to name your module. Remember that
23401 the keywords are not the same as the C++ ones.</P>
23402<P> You can introduce extra code into the output wherever you like with
23403 SWIG. These are the places you can introduce code:</P>
23404<TABLE border="1" summary="Extra code sections">
23405<TR><TD>&quot;header&quot;</TD><TD>This code is inserted near the beginning of the
23406 C wrapper file, before any function definitions.</TD></TR>
23407<TR><TD>&quot;wrapper&quot;</TD><TD>This code is inserted in the function
23408 definition section.</TD></TR>
23409<TR><TD>&quot;runtime&quot;</TD><TD>This code is inserted near the end of the C
23410 wrapper file.</TD></TR>
23411<TR><TD>&quot;mli&quot;</TD><TD>This code is inserted into the caml interface
23412 file. Special signatures should be inserted here.</TD></TR>
23413<TR><TD>&quot;ml&quot;</TD><TD>This code is inserted in the caml code defining the
23414 interface to your C code. Special caml code, as well as any
23415 initialization which should run when the module is loaded may be
23416 inserted here.</TD></TR>
23417<TR><TD>&quot;classtemplate&quot;</TD><TD>The &quot;classtemplate&quot; place is special
23418 because it describes the output SWIG will generate for class
23419 definitions.</TD></TR>
23420</TABLE>
23421<H3><A name="Ocaml_nn10"></A>22.2.2 Enums</H3>
23422<P> SWIG will wrap enumerations as polymorphic variants in the output
23423 Ocaml code, as above in C_enum.&nbsp; In order to support all C++-style uses
23424 of enums, the function int_to_enum and enum_to_int are provided for
23425 ocaml code to produce and consume these values as integers. &nbsp;Other than
23426 that, correct uses of enums will not have a problem. &nbsp;Since enum labels
23427 may overlap between enums, the enum_to_int and int_to_enum functions
23428 take an enum type label as an argument. Example:</P>
23429<DIV class="code">
23430<PRE>
23431%module enum_test
23432%{
23433enum c_enum_type { a = 1, b, c = 4, d = 8 };
23434%}
23435enum c_enum_type { a = 1, b, c = 4, d = 8 };
23436</PRE>
23437</DIV>
23438<P> The output mli contains:</P>
23439<DIV class="code">
23440<PRE>
23441type c_enum_type = [
23442 `unknown
23443| `c_enum_type
23444]
23445type c_enum_tag = [
23446 `int of int
23447| `a
23448| `b
23449| `c
23450| `d
23451]
23452val int_to_enum c_enum_type -&gt; int -&gt; c_obj
23453val enum_to_int c_enum_type -&gt; c_obj -&gt; c_obj
23454</PRE>
23455</DIV>
23456<P> So it's possible to do this:</P>
23457<DIV class="code">
23458<PRE>
23459bash-2.05a$ ocamlmktop -custom enum_test_wrap.o enum_test.cmo -o enum_test_top
23460bash-2.05a$ ./enum_test_top
23461 Objective Caml version 3.04
23462
23463# open Enum_test ;;
23464# let x = C_enum `a ;;
23465val x : Enum_test.c_obj = C_enum `a
23466# enum_to_int `c_enum_type x ;;
23467- : Enum_test.c_obj = C_int 1
23468# int_to_enum `c_enum_type 4 ;;
23469- : Enum_test.c_obj = C_enum `c
23470</PRE>
23471</DIV>
23472<H4><A name="Ocaml_nn11"></A>22.2.2.1 Enum typing in Ocaml</H4>
23473<P> The ocaml SWIG module now has support for loading and using multiple
23474 SWIG modules at the same time. This enhances modularity, but presents
23475 problems when used with a language which assumes that each module's
23476 types are complete at compile time. In order to achieve total soundness
23477 enum types are now isolated per-module. The type issue matters when
23478 values are shared between functions imported from different modules.
23479 You must convert values to master values using the swig_val function
23480 before sharing them with another module.</P>
23481<H3><A name="Ocaml_nn12"></A>22.2.3 Arrays</H3>
23482<H4><A name="Ocaml_nn13"></A>22.2.3.1 Simple types of bounded arrays</H4>
23483<P> SWIG has support for array types, but you generally will need to
23484 provide a typemap to handle them. You can currently roll your own, or
23485 expand some of the macros provided (but not included by default) with
23486 the SWIG distribution.</P>
23487<P> By including &quot;carray.i&quot;, you will get access to some macros that
23488 help you create typemaps for array types fairly easily.</P>
23489<P> <TT>%make_simple_array_typemap</TT> is the easiest way to get access
23490 to arrays of simple types with known bounds in your code, but this only
23491 works for arrays whose bounds are completely specified.</P>
23492<H4><A name="Ocaml_nn14"></A>22.2.3.2 Complex and unbounded arrays</H4>
23493<P> Unfortunately, unbounded arrays and pointers can't be handled in a
23494 completely general way by SWIG, because the end-condition of such an
23495 array can't be predicted. In some cases, it will be by consent (e.g. an
23496 array of four or more chars), sometimes by explicit length (char
23497 *buffer, int len), and sometimes by sentinel value (0,-1,etc.). SWIG
23498 can't predict which of these methods will be used in the array, so you
23499 have to specify it for yourself in the form of a typemap.</P>
23500<H4><A name="Ocaml_nn15"></A>22.2.3.3 Using an object</H4>
23501<P> It's possible to use C++ to your advantage by creating a simple
23502 object that provides access to your array. This may be more desirable
23503 in some cases, since the object can provide bounds checking, etc., that
23504 prevents crashes.</P>
23505<P> Consider writing an object when the ending condition of your array
23506 is complex, such as using a required centinel, etc.</P>
23507<H4><A name="Ocaml_nn16"></A>22.2.3.4 Example typemap for a function
23508 taking float * and int</H4>
23509<P> This is a simple example <TT>in</TT> typemap for an array of float,
23510 where the length of the array is specified as an extra parameter. Other
23511 such typemaps will work similarly. In the example, the function
23512 printfloats is called with a float array, and specified length. The
23513 actual length reported in the len argument is the length of the array
23514 passed from ocaml, making passing an array into this type of function
23515 convenient.</P>
23516<TABLE bgcolor="#dddddd" border="1" summary="float * and int typemap example">
23517<TR><TH>
23518<CENTER>tarray.i</CENTER>
23519</TH></TR>
23520<TR><TD>
23521<PRE>
23522%module tarray
23523%{
23524#include &lt;stdio.h&gt;
23525
23526void printfloats( float *tab, int len ) {
23527 int i;
23528
23529 for( i = 0; i &lt; len; i++ ) {
23530 printf( &quot;%f &quot;, tab[i] );
23531 }
23532
23533 printf( &quot;\n&quot; );
23534}
23535%}
23536
23537%typemap(in) (float *tab, int len) {
23538 int i;
23539 /* $*1_type */
23540 $2 = caml_array_len($input);
23541 $1 = ($*1_type *)malloc( $2 * sizeof( float ) );
23542 for( i = 0; i &lt; $2; i++ ) {
23543 $1[i] = caml_double_val(caml_array_nth($input,i));
23544 }
23545}
23546
23547void printfloats( float *tab, int len );
23548</PRE>
23549</TD></TR>
23550<TR><TH>Sample Run</TH></TR>
23551<TR><TD>
23552<PRE>
23553# open Tarray ;;
23554# _printfloats (C_array [| C_double 1.0 ; C_double 3.0 ; C_double 5.6666 |]) ;;
235551.000000 3.000000 5.666600
23556- : Tarray.c_obj = C_void
23557</PRE>
23558</TD></TR>
23559</TABLE>
23560<H3><A name="Ocaml_nn17"></A>22.2.4 C++ Classes</H3>
23561<P> C++ classes, along with structs and unions are represented by C_obj
23562 (string -&gt; c_obj -&gt; c_obj) wrapped closures. &nbsp;These objects contain a
23563 method list, and a type, which allow them to be used like C++ objects.
23564 When passed into typemaps that use pointers, they degrade to pointers
23565 through their &quot;&amp;&quot; method. &nbsp;Every method an object has is represented as
23566 a string in the object's method table, and each method table exists in
23567 memory only once. &nbsp;In addition to any other operators an object might
23568 have, certain builtin ones are provided by SWIG: (all of these take no
23569 arguments (C_void))</P>
23570<TABLE summary="SWIG provided operators">
23571<TR><TD>&quot;~&quot;</TD><TD>Delete this object</TD></TR>
23572<TR><TD>&quot;&amp;&quot;</TD><TD>Return an ordinary C_ptr value representing this
23573 object's address</TD></TR>
23574<TR><TD>&quot;sizeof&quot;</TD><TD>If enabled with (&quot;sizeof&quot;=&quot;1&quot;) on the module
23575 node, return the object's size in char.</TD></TR>
23576<TR><TD>&quot;:methods&quot;</TD><TD>Returns a list of strings containing the
23577 names of the methods this object contains</TD></TR>
23578<TR><TD>&quot;:classof&quot;</TD><TD>Returns the name of the class this object
23579 belongs to.</TD></TR>
23580<TR><TD>&quot;:parents&quot;</TD><TD>Returns a list of all direct parent classes
23581 which have been wrapped by SWIG.</TD></TR>
23582<TR><TD>&quot;::[parent-class]&quot;</TD><TD>Returns a view of the object as the
23583 indicated parent class. This is mainly used internally by the SWIG
23584 module, but may be useful to client programs.</TD></TR>
23585<TR><TD>&quot;[member-variable]&quot;</TD><TD>Each member variable is wrapped as a
23586 method with an optional parameter. Called with one argument, the member
23587 variable is set to the value of the argument. With zero arguments, the
23588 value is returned.</TD></TR>
23589</TABLE>
23590<P> Note that this string belongs to the wrapper object, and not the
23591 underlying pointer, so using create_[x]_from_ptr alters the returned
23592 value for the same object.</P>
23593<H4><A name="Ocaml_nn18"></A>22.2.4.1 STL vector and string Example</H4>
23594<P> Standard typemaps are now provided for STL vector and string. More
23595 are in the works. STL strings are passed just like normal strings, and
23596 returned as strings. STL string references don't mutate the original
23597 string, (which might be surprising), because Ocaml strings are mutable
23598 but have fixed length. Instead, use multiple returns, as in the
23599 argout_ref example.</P>
23600<TABLE bgcolor="#dddddd" border="1" summary="STL vector and string example">
23601<TR><TH>
23602<CENTER>example.i</CENTER>
23603</TH></TR>
23604<TR><TD>
23605<PRE>
23606%module example
23607%{
23608#include &quot;example.h&quot;
23609%}
23610
23611%include stl.i
23612
23613namespace std {
23614 %template(StringVector) std::vector &lt; string &gt;;
23615};
23616
23617%include example.h
23618</PRE>
23619</TD></TR>
23620<TR><TD><FONT size="-1"><I>This example is in Examples/ocaml/stl</I></FONT>
23621</TD></TR>
23622</TABLE>
23623<P> Since there's a makefile in that directory, the example is easy to
23624 build.</P>
23625<P> Here's a sample transcript of an interactive session using a string
23626 vector after making a toplevel (make toplevel). This example uses the
23627 camlp4 module.</P>
23628<DIV class="code">
23629<PRE>
23630bash-2.05a$ ./example_top
23631 Objective Caml version 3.06
23632
23633 Camlp4 Parsing version 3.06
23634
23635# open Swig ;;
23636# open Example ;;
23637# let x = new_StringVector '() ;;
23638val x : Example.c_obj = C_obj &lt;fun&gt;
23639# x -&gt; &quot;:methods&quot; () ;;
23640- : Example.c_obj =
23641C_list
23642 [C_string &quot;nop&quot;; C_string &quot;size&quot;; C_string &quot;empty&quot;; C_string &quot;clear&quot;;
23643 C_string &quot;push_back&quot;; C_string &quot;[]&quot;; C_string &quot;=&quot;; C_string &quot;set&quot;;
23644 C_string &quot;~&quot;; C_string &quot;&amp;&quot;; C_string &quot;:parents&quot;; C_string &quot;:classof&quot;;
23645 C_string &quot;:methods&quot;]
23646# x -&gt; push_back (&quot;foo&quot;) ;;
23647- : Example.c_obj = C_void
23648# x -&gt; push_back (&quot;bar&quot;) ;;
23649- : Example.c_obj = C_void
23650# x -&gt; push_back (&quot;baz&quot;) ;;
23651- : Example.c_obj = C_void
23652# x '[1] ;;
23653- : Example.c_obj = C_string &quot;bar&quot;
23654# x -&gt; set (1,&quot;spam&quot;) ;;
23655- : Example.c_obj = C_void
23656# x '[1] ;;
23657- : Example.c_obj = C_string &quot;spam&quot;
23658# for i = 0 to (x -&gt; size() as int) - 1 do
23659 print_endline ((x '[i to int]) as string)
23660 done ;;
23661foo
23662bar
23663baz
23664- : unit = ()
23665#
23666</PRE>
23667</DIV>
23668<H4><A name="Ocaml_nn19"></A>22.2.4.2 C++ Class Example</H4>
23669<P> Here's a simple example using Trolltech's Qt Library:</P>
23670<TABLE bgcolor="#dddddd" border="1" summary="Qt Library example">
23671<TR><TH>
23672<CENTER>qt.i</CENTER>
23673</TH></TR>
23674<TR><TD>
23675<PRE>
23676%module qt
23677%{
23678#include &lt;qapplication.h&gt;
23679#include &lt;qpushbutton.h&gt;
23680%}
23681class QApplication {
23682public:
23683 QApplication( int argc, char **argv );
23684 void setMainWidget( QWidget *widget );
23685 void exec();
23686};
23687
23688class QPushButton {
23689public:
23690 QPushButton( char *str, QWidget *w );
23691 void resize( int x, int y );
23692 void show();
23693};
23694</PRE>
23695</TD></TR>
23696</TABLE>
23697<H4><A name="Ocaml_nn20"></A>22.2.4.3 Compiling the example</H4>
23698<DIV class="code">
23699<PRE>
23700bash-2.05a$ QTPATH=/your/qt/path
23701bash-2.05a$ for file in swig.mli swig.ml swigp4.ml ; do swig -ocaml -co $file ; done
23702bash-2.05a$ ocamlc -c swig.mli ; ocamlc -c swig.ml
23703bash-2.05a$ ocamlc -I `camlp4 -where` -pp &quot;camlp4o pa_extend.cmo q_MLast.cmo&quot; -c swigp4.ml
23704bash-2.05a$ swig -ocaml -c++ -I$QTPATH/include qt.i
23705bash-2.05a$ mv qt_wrap.cxx qt_wrap.c
23706bash-2.05a$ ocamlc -c -ccopt -xc++ -ccopt -g -g -ccopt -I$QTPATH/include qt_wrap.c
23707bash-2.05a$ ocamlc -c qt.mli
23708bash-2.05a$ ocamlc -c qt.ml
23709bash-2.05a$ ocamlmktop -custom swig.cmo -I `camlp4 -where` \
23710 camlp4o.cma swigp4.cmo qt_wrap.o qt.cmo -o qt_top -cclib \
23711 -L$QTPATH/lib -cclib -lqt
23712</PRE>
23713</DIV>
23714<H4><A name="Ocaml_nn21"></A>22.2.4.4 Sample Session</H4>
23715<DIV class="code">
23716<PRE>
23717bash-2.05a$ ./qt_top
23718 Objective Caml version 3.06
23719
23720 Camlp4 Parsing version 3.06
23721
23722# open Swig ;;
23723# open Qt ;;
23724# let a = new_QApplication '(0,0) ;;
23725val a : Qt.c_obj = C_obj &lt;fun&gt;
23726# let hello = new_QPushButton '(&quot;hi&quot;,0) ;;
23727val hello : Qt.c_obj = C_obj &lt;fun&gt;
23728# hello -&gt; resize (100,30) ;;
23729- : Qt.c_obj = C_void
23730# hello -&gt; show () ;;
23731- : Qt.c_obj = C_void
23732# a -&gt; exec () ;;
23733</PRE>
23734</DIV>
23735<P> Assuming you have a working installation of QT, you will see a
23736 window containing the string &quot;hi&quot; in a button.</P>
23737<H3><A name="Ocaml_nn22"></A>22.2.5 Director Classes</H3>
23738<H4><A name="Ocaml_nn23"></A>22.2.5.1 Director Introduction</H4>
23739<P> Director classes are classes which allow Ocaml code to override the
23740 public methods of a C++ object. This facility allows the user to use
23741 C++ libraries that require a derived class to provide application
23742 specific functionality in the context of an application or utility
23743 framework.</P>
23744<P> You can turn on director classes by using an optional module
23745 argument like this:</P>
23746<DIV class="code">
23747<PRE>
23748%module(directors=&quot;1&quot;)
23749
23750...
23751
23752// Turn on the director class for a specific class like this:
23753%feature(&quot;director&quot;)
23754class foo {
23755 ...
23756};
23757</PRE>
23758</DIV>
23759<H4><A name="Ocaml_nn24"></A>22.2.5.2 Overriding Methods in Ocaml</H4>
23760<P> Because the Ocaml language module treats C++ method calls as calls
23761 to a certain function, all you need to do is to define the function
23762 that will handle the method calls in terms of the public methods of the
23763 object, and any other relevant information. The function <TT>
23764new_derived_object</TT> uses a stub class to call your methods in place
23765 of the ones provided by the underlying implemenation. The object you
23766 receive is the underlying object, so you are free to call any methods
23767 you want from within your derived method. Note that calls to the
23768 underlying object do not invoke Ocaml code. You need to handle that
23769 yourself.</P>
23770<P> <TT>new_derived_object</TT> receives your function, the function
23771 that creates the underlying object, and any constructor arguments, and
23772 provides an object that you can use in any usual way. When C++ code
23773 calls one of the object's methods, the object invokes the Ocaml
23774 function as if it had been invoked from Ocaml, allowing any method
23775 definitions to override the C++ ones.</P>
23776<P> In this example, I'll examine the objective caml code involved in
23777 providing an overloaded class. This example is contained in
23778 Examples/ocaml/shapes.</P>
23779<H4><A name="Ocaml_nn25"></A>22.2.5.3 Director Usage Example</H4>
23780<TABLE bgcolor="#dddddd" border="1" summary="Director usage example">
23781<TR><TH>
23782<CENTER>example_prog.ml</CENTER>
23783</TH></TR>
23784<TR><TD>
23785<PRE>
23786open Swig
23787open Example
23788
23789...
23790
23791let triangle_class pts ob meth args =
23792 match meth with
23793 &quot;cover&quot; -&gt;
23794 (match args with
23795 C_list [ x_arg ; y_arg ] -&gt;
23796 let xa = x_arg as float
23797 and ya = y_arg as float in
23798 (point_in_triangle pts xa ya) to bool
23799 | _ -&gt; raise (Failure &quot;cover needs two double arguments.&quot;))
23800 | _ -&gt; (invoke ob) meth args ;;
23801
23802let triangle =
23803 new_derived_object
23804 new_shape
23805 (triangle_class ((0.0,0.0),(0.5,1.0),(1.0,0.0)))
23806 '() ;;
23807
23808let _ = _draw_shape_coverage '(triangle, C_int 60, C_int 20) ;;
23809</PRE>
23810</TD></TR>
23811</TABLE>
23812<P> This is the meat of what you need to do. The actual &quot;class&quot;
23813 definition containing the overloaded method is defined in the function
23814 triangle_class. This is a lot like the class definitions emitted by
23815 SWIG, if you look at example.ml, which is generated when SWIG consumes
23816 example.i. Basically, you are given the arguments as a c_obj and the
23817 method name as a string, and you must intercept the method you are
23818 interested in and provide whatever return value you need. Bear in mind
23819 that the underlying C++ code needs the right return type, or an
23820 exception will be thrown. This exception will generally be Failure, or
23821 NotObject. You must call other ocaml methods that you rely on yourself.
23822 Due to the way directors are implemented, method calls on your object
23823 from with ocaml code will always invoke C++ methods even if they are
23824 overridden in ocaml.</P>
23825<P> In the example, the draw_shape_coverage function plots the indicated
23826 number of points as either covered (<TT>x</TT>) or uncovered ( )
23827 between 0 and 1 on the X and Y axes. Your shape implementation can
23828 provide any coverage map it likes, as long as it responds to the
23829 &quot;cover&quot; method call with a boolean return (the underlying method
23830 returns bool). This might allow a tricky shape implementation, such as
23831 a boolean combination, to be expressed in a more effortless style in
23832 ocaml, while leaving the &quot;engine&quot; part of the program in C++.</P>
23833<H4><A name="Ocaml_nn26"></A>22.2.5.4 Creating director objects</H4>
23834<P> The definition of the actual object triangle can be described this
23835 way:</P>
23836<DIV class="code">
23837<PRE>
23838let triangle =
23839 new_derived_object
23840 new_shape
23841 (triangle_class ((0.0,0.0),(0.5,1.0),(1.0,0.0)))
23842 '()
23843</PRE>
23844</DIV>
23845<P> The first argument to <TT>new_derived_object</TT>, new_shape is the
23846 method which returns a shape instance. This function will be invoked
23847 with the third argument will be appended to the argument list [ C_void
23848 ]. In the example, the actual argument list is sent as (C_list [ C_void
23849 ; C_void ]). The augmented constructor for a director class needs the
23850 first argument to determine whether it is being constructed as a
23851 derived object, or as an object of the indicated type only (in this
23852 case <TT>shape</TT>). The Second argument is a closure that will be
23853 added to the final C_obj.</P>
23854<P> The actual object passed to the self parameter of the director
23855 object will be a C_director_core, containing a c_obj option ref and a
23856 c_obj. The c_obj provided is the same object that will be returned from
23857 new_derived object, that is, the object exposing the overridden
23858 methods. The other part is an option ref that will have its value
23859 extracted before becoming the <TT>ob</TT> parameter of your class
23860 closure. This ref will contain <TT>None</TT> if the C++ object
23861 underlying is ever destroyed, and will consequently trigger an
23862 exception when any method is called on the object after that point (the
23863 actual raise is from an inner function used by new_derived_object, and
23864 throws NotObject). This prevents a deleted C++ object from causing a
23865 core dump, as long as the object is destroyed properly.</P>
23866<H4><A name="Ocaml_nn27"></A>22.2.5.5 Typemaps for directors, <TT>
23867directorin, directorout, directorargout</TT></H4>
23868<P> Special typemaps exist for use with directors, the <TT>directorin,
23869 directorout, directorargout</TT> are used in place of <TT>in, out,
23870 argout</TT> typemaps, except that their direction is reversed. They
23871 provide for you to provide argout values, as well as a function return
23872 value in the same way you provide function arguments, and to receive
23873 arguments the same way you normally receive function returns.</P>
23874<H4><A name="Ocaml_nn28"></A>22.2.5.6 <TT>directorin</TT> typemap</H4>
23875<P> The <TT>directorin</TT> typemap is used when you will receive
23876 arguments from a call made by C++ code to you, therefore, values will
23877 be translated from C++ to ocaml. You must provide some valid C_obj
23878 value. This is the value your ocaml code receives when you are called.
23879 In general, a simple <TT>directorin</TT> typemap can use the same body
23880 as a simple <TT>out</TT> typemap.</P>
23881<H4><A name="Ocaml_nn29"></A>22.2.5.7 <TT>directorout</TT> typemap</H4>
23882<P> The <TT>directorout</TT> typemap is used when you will send an
23883 argument from your code back to the C++ caller. That is; directorout
23884 specifies a function return conversion. You can usually use the same
23885 body as an <TT>in</TT> typemap for the same type, except when there are
23886 special requirements for object ownership, etc.</P>
23887<H4><A name="Ocaml_nn30"></A>22.2.5.8 <TT>directorargout</TT> typemap</H4>
23888<P> C++ allows function arguments which are by pointer (*) and by
23889 reference (&amp;) to receive a value from the called function, as well as
23890 sending one there. Sometimes, this is the main purpose of the argument
23891 given. <TT>directorargout</TT> typemaps allow your caml code to emulate
23892 this by specifying additional return values to be put into the output
23893 parameters. The SWIG ocaml module is a bit loose in order to make code
23894 eaiser to write. In this case, your return to the caller must be a list
23895 containing the normal function return first, followed by any argout
23896 values in order. These argout values will be taken from the list and
23897 assigned to the values to be returned to C++ through directorargout
23898 typemaps. In the event that you don't specify all of the necessary
23899 values, integral values will read zero, and struct or object returns
23900 have undefined results.</P>
23901<H3><A name="Ocaml_nn31"></A>22.2.6 Exceptions</H3>
23902<P> Catching exceptions is now supported using SWIG's %exception
23903 feature. A simple but not too useful example is provided by the
23904 throw_exception testcase in Examples/test-suite. You can provide your
23905 own exceptions, too.</P>
23906<HR NOSHADE>
23907<H1><A name="Perl5"></A>23 SWIG and Perl5</H1>
23908
23909<!-- INDEX -->
23910<DIV class="sectiontoc">
23911<UL>
23912<LI><A href="#Perl5_nn2">Overview</A></LI>
23913<LI><A href="#Perl5_nn3">Preliminaries</A>
23914<UL>
23915<LI><A href="#Perl5_nn4">Getting the right header files</A></LI>
23916<LI><A href="#Perl5_nn5">Compiling a dynamic module</A></LI>
23917<LI><A href="#Perl5_nn6">Building a dynamic module with MakeMaker</A></LI>
23918<LI><A href="#Perl5_nn7">Building a static version of Perl</A></LI>
23919<LI><A href="#Perl5_nn8">Using the module</A></LI>
23920<LI><A href="#Perl5_nn9">Compilation problems and compiling with C++</A></LI>
23921<LI><A href="#Perl5_nn10">Compiling for 64-bit platforms</A></LI>
23922</UL>
23923</LI>
23924<LI><A href="#Perl5_nn11">Building Perl Extensions under Windows</A>
23925<UL>
23926<LI><A href="#Perl5_nn12">Running SWIG from Developer Studio</A></LI>
23927<LI><A href="#Perl5_nn13">Using other compilers</A></LI>
23928</UL>
23929</LI>
23930<LI><A href="#Perl5_nn14">The low-level interface</A>
23931<UL>
23932<LI><A href="#Perl5_nn15">Functions</A></LI>
23933<LI><A href="#Perl5_nn16">Global variables</A></LI>
23934<LI><A href="#Perl5_nn17">Constants</A></LI>
23935<LI><A href="#Perl5_nn18">Pointers</A></LI>
23936<LI><A href="#Perl5_nn19">Structures</A></LI>
23937<LI><A href="#Perl5_nn20">C++ classes</A></LI>
23938<LI><A href="#Perl5_nn21">C++ classes and type-checking</A></LI>
23939<LI><A href="#Perl5_nn22">C++ overloaded functions</A></LI>
23940<LI><A href="#Perl5_nn23">Operators</A></LI>
23941<LI><A href="#Perl5_nn24">Modules and packages</A></LI>
23942</UL>
23943</LI>
23944<LI><A href="#Perl5_nn25">Input and output parameters</A></LI>
23945<LI><A href="#Perl5_nn26">Exception handling</A></LI>
23946<LI><A href="#Perl5_nn27">Remapping datatypes with typemaps</A>
23947<UL>
23948<LI><A href="#Perl5_nn28">A simple typemap example</A></LI>
23949<LI><A href="#Perl5_nn29">Perl5 typemaps</A></LI>
23950<LI><A href="#Perl5_nn30">Typemap variables</A></LI>
23951<LI><A href="#Perl5_nn31">Useful functions</A></LI>
23952</UL>
23953</LI>
23954<LI><A href="#Perl5_nn32">Typemap Examples</A>
23955<UL>
23956<LI><A href="#Perl5_nn33">Converting a Perl5 array to a char **</A></LI>
23957<LI><A href="#Perl5_nn34">Return values</A></LI>
23958<LI><A href="#Perl5_nn35">Returning values from arguments</A></LI>
23959<LI><A href="#Perl5_nn36">Accessing array structure members</A></LI>
23960<LI><A href="#Perl5_nn37">Turning Perl references into C pointers</A></LI>
23961<LI><A href="#Perl5_nn38">Pointer handling</A></LI>
23962</UL>
23963</LI>
23964<LI><A href="#Perl5_nn39">Proxy classes</A>
23965<UL>
23966<LI><A href="#Perl5_nn40">Preliminaries</A></LI>
23967<LI><A href="#Perl5_nn41">Structure and class wrappers</A></LI>
23968<LI><A href="#Perl5_nn42">Object Ownership</A></LI>
23969<LI><A href="#Perl5_nn43">Nested Objects</A></LI>
23970<LI><A href="#Perl5_nn44">Proxy Functions</A></LI>
23971<LI><A href="#Perl5_nn45">Inheritance</A></LI>
23972<LI><A href="#Perl5_nn46">Modifying the proxy methods</A></LI>
23973</UL>
23974</LI>
23975</UL>
23976</DIV>
23977<!-- INDEX -->
23978<P><B> Caution: This chapter is under repair!</B></P>
23979<P> This chapter describes SWIG's support of Perl5. Although the Perl5
23980 module is one of the earliest SWIG modules, it has continued to evolve
23981 and has been improved greatly with the help of SWIG users. For the best
23982 results, it is recommended that SWIG be used with Perl5.003 or later.
23983 Earlier versions are problematic and SWIG generated extensions may not
23984 compile or run correctly.</P>
23985<H2><A name="Perl5_nn2"></A>23.1 Overview</H2>
23986<P> To build Perl extension modules, SWIG uses a layered approach. At
23987 the lowest level, simple procedural wrappers are generated for
23988 functions, classes, methods, and other declarations in the input file.
23989 Then, for structures and classes, an optional collection of Perl proxy
23990 classes can be generated in order to provide a more natural object
23991 oriented Perl interface. These proxy classes simply build upon the
23992 low-level interface.</P>
23993<P> In describing the Perl interface, this chapter begins by covering
23994 the essentials. First, the problem of configuration, compiling, and
23995 installing Perl modules is discussed. Next, the low-level procedural
23996 interface is presented. Finally, proxy classes are described. Advanced
23997 customization features, typemaps, and other options are found near the
23998 end of the chapter.</P>
23999<H2><A name="Perl5_nn3"></A>23.2 Preliminaries</H2>
24000<P> To build a Perl5 module, run Swig using the <TT>-perl</TT> option as
24001 follows :</P>
24002<DIV class="code">
24003<PRE>
24004swig -perl example.i
24005
24006</PRE>
24007</DIV>
24008<P> This produces two files. The first file, <TT>example_wrap.c</TT>
24009 contains all of the C code needed to build a Perl5 module. The second
24010 file, <TT>example.pm</TT> contains supporting Perl code needed to
24011 properly load the module.</P>
24012<P> To build the module, you will need to compile the file <TT>
24013example_wrap.c</TT> and link it with the rest of your program.</P>
24014<H3><A name="Perl5_nn4"></A>23.2.1 Getting the right header files</H3>
24015<P> In order to compile, SWIG extensions need the following Perl5 header
24016 files :</P>
24017<DIV class="code">
24018<PRE>
24019#include &quot;Extern.h&quot;
24020#include &quot;perl.h&quot;
24021#include &quot;XSUB.h&quot;
24022</PRE>
24023</DIV>
24024<P> These are typically located in a directory like this</P>
24025<DIV class="code">
24026<PRE>
24027/usr/lib/perl5/5.00503/i386-linux/CORE
24028</PRE>
24029</DIV>
24030<P> The SWIG configuration script automatically tries to locate this
24031 directory so that it can compile examples. However, if you need to find
24032 out where the directory is loaded, an easy way to find out is to run
24033 Perl itself.</P>
24034<DIV class="code">
24035<PRE>
24036% perl -e 'use Config; print $Config{archlib};'
24037/usr/lib/perl5/5.00503/i386-linux
24038</PRE>
24039</DIV>
24040<H3><A name="Perl5_nn5"></A>23.2.2 Compiling a dynamic module</H3>
24041<P> The preferred approach to building an extension module is to compile
24042 it into a shared object file or DLL. To do this, you will need to
24043 compile your program using comands like this (shown for Linux):</P>
24044<DIV class="code">
24045<PRE>
24046$ swig -perl example.i
24047% gcc example.c
24048% gcc -c example_wrap.c -I/usr/lib/perl5/5.00503/i386-linux/CORE -Dbool=char
24049% gcc -shared example.o example_wrap.o -o example.so
24050</PRE>
24051</DIV>
24052<P> The exact compiler options vary from platform to platform. SWIG
24053 tries to guess the right options when it is installed. Therefore, you
24054 may want to start with one of the examples in the <TT>
24055SWIG/Examples/perl5</TT> directory. If that doesn't work, you will need
24056 to read the man-pages for your compiler and linker to get the right set
24057 of options. You might also check the <A href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
24058SWIG Wiki</A> for additional information.</P>
24059<P> When linking the module, the name of the shared object file must
24060 match the module name used in the SWIG interface file. If you used `<TT>
24061%module example</TT>', then the target should be named `<TT>example.so</TT>
24062', `<TT>example.sl</TT>', or the appropriate dynamic module name on your
24063 system.</P>
24064<H3><A name="Perl5_nn6"></A>23.2.3 Building a dynamic module with
24065 MakeMaker</H3>
24066<P> It is also possible to use Perl to build dynamically loadable
24067 modules for you using the MakeMaker utility. To do this, write a Perl
24068 script such as the following :</P>
24069<DIV class="code">
24070<PRE>
24071# File : Makefile.PL
24072use ExtUtils::MakeMaker;
24073WriteMakefile(
24074 `NAME' =&gt; `example', # Name of package
24075 `LIBS' =&gt; [`-lm'], # Name of custom libraries
24076 `OBJECT' =&gt; `example.o example_wrap.o' # Object files
24077);
24078
24079</PRE>
24080</DIV>
24081<P> Now, to build a module, simply follow these steps :</P>
24082<DIV class="code">
24083<PRE>
24084% perl Makefile.PL
24085% make
24086% make install
24087</PRE>
24088</DIV>
24089<P> If you are planning to distribute a SWIG-generated module, this is
24090 the preferred approach to compilation. More information about MakeMaker
24091 can be found in &quot;Programming Perl, 2nd ed.&quot; by Larry Wall, Tom
24092 Christiansen, and Randal Schwartz.</P>
24093<H3><A name="Perl5_nn7"></A>23.2.4 Building a static version of Perl</H3>
24094<P> If you machine does not support dynamic loading or if you've tried
24095 to use it without success, you can build a new version of the Perl
24096 interpreter with your SWIG extensions added to it. To build a static
24097 extension, you first need to invoke SWIG as follows :</P>
24098<DIV class="code">
24099<PRE>
24100% swig -perl -static example.i
24101</PRE>
24102</DIV>
24103<P> By default SWIG includes code for dynamic loading, but the <TT>
24104-static</TT> option takes it out.</P>
24105<P> Next, you will need to supply a <TT>main()</TT> function that
24106 initializes your extension and starts the Perl interpreter. While, this
24107 may sound daunting, SWIG can do this for you automatically as follows :</P>
24108<DIV class="code">
24109<PRE>
24110%module example
24111
24112%inline %{
24113extern double My_variable;
24114extern int fact(int);
24115%}
24116
24117// Include code for rebuilding Perl
24118%include perlmain.i
24119</PRE>
24120</DIV>
24121<P> The same thing can be accomplished by running SWIG as follows :</P>
24122<DIV class="code">
24123<PRE>
24124% swig -perl -static -lperlmain.i example.i
24125</PRE>
24126</DIV>
24127<P> The <TT>permain.i</TT> file inserts Perl's <TT>main()</TT> function
24128 into the wrapper code and automatically initializes the SWIG generated
24129 module. If you just want to make a quick a dirty module, this may be
24130 the easiest way. By default, the <TT>perlmain.i</TT> code does not
24131 initialize any other Perl extensions. If you need to use other
24132 packages, you will need to modify it appropriately. You can do this by
24133 just copying <TT>perlmain.i</TT> out of the SWIG library, placing it in
24134 your own directory, and modifying it to suit your purposes.</P>
24135<P> To build your new Perl executable, follow the exact same procedure
24136 as for a dynamic module, but change the link line to something like
24137 this:</P>
24138<DIV class="code">
24139<PRE>
24140% gcc example.o example_wrap.o -L/usr/lib/perl5/5.00503/i386-linux/CORE \
24141 -lperl -lsocket -lnsl -lm -o myperl
24142</PRE>
24143</DIV>
24144<P> This will produce a new version of Perl called <TT>myperl</TT>. It
24145 should be functionality identical to Perl with your C/C++ extension
24146 added to it. Depending on your machine, you may need to link with
24147 additional libraries such as <TT>-lsocket, -lnsl, -ldl</TT>, etc.</P>
24148<H3><A name="Perl5_nn8"></A>23.2.5 Using the module</H3>
24149<P> To use the module, simply use the Perl <TT>use</TT> statement. If
24150 all goes well, you will be able to do this:</P>
24151<DIV class="code">
24152<PRE>
24153$ perl
24154use example;
24155print example::fact(4),&quot;\n&quot;;
2415624
24157</PRE>
24158</DIV>
24159<P> A common error received by first-time users is the following:</P>
24160<DIV class="code">
24161<PRE>
24162use example;
24163Can't locate example.pm in @INC (@INC contains: /usr/lib/perl5/5.00503/i386-lin
24164ux /usr/lib/perl5/5.00503 /usr/lib/perl5/site_perl/5.005/i386-linux /usr/lib/pe
24165rl5/site_perl/5.005 .) at - line 1.
24166BEGIN failed--compilation aborted at - line 1.
24167</PRE>
24168</DIV>
24169<P> This error is almost caused when the name of the shared object file
24170 you created doesn't match the module name you specified with the <TT>
24171%module</TT> directive.</P>
24172<P> A somewhat related, but slightly different error is this:</P>
24173<DIV class="code">
24174<PRE>
24175use example;
24176Can't find 'boot_example' symbol in ./example.so
24177 at - line 1
24178BEGIN failed--compilation aborted at - line 1.
24179</PRE>
24180</DIV>
24181<P> This error is generated because Perl can't locate the module
24182 bootstrap function in the SWIG extension module. This could be caused
24183 by a mismatch between the module name and the shared library name.
24184 However, another possible cause is forgetting to link the
24185 SWIG-generated wrapper code with the rest of your application when you
24186 linked the extension module.</P>
24187<P> Another common error is the following:</P>
24188<DIV class="code">
24189<PRE>
24190use example;
24191Can't load './example.so' for module example: ./example.so:
24192undefined symbol: Foo at /usr/lib/perl5/5.00503/i386-linux/DynaLoader.pm line 169.
24193
24194 at - line 1
24195BEGIN failed--compilation aborted at - line 1.
24196</PRE>
24197</DIV>
24198<P> This error usually indicates that you forgot to include some object
24199 files or libraries in the linking of the shared library file. Make sure
24200 you compile both the SWIG wrapper file and your original program into a
24201 shared library file. Make sure you pass all of the required libraries
24202 to the linker.</P>
24203<P> Sometimes unresolved symbols occur because a wrapper has been
24204 created for a function that doesn't actually exist in a library. This
24205 usually occurs when a header file includes a declaration for a function
24206 that was never actually implemented or it was removed from a library
24207 without updating the header file. To fix this, you can either edit the
24208 SWIG input file to remove the offending declaration or you can use the <TT>
24209%ignore</TT> directive to ignore the declaration. Better yet, update the
24210 header file so that it doesn't have an undefined declaration.</P>
24211<P> Finally, suppose that your extension module is linked with another
24212 library like this:</P>
24213<DIV class="code">
24214<PRE>
24215$ gcc -shared example.o example_wrap.o -L/home/beazley/projects/lib -lfoo \
24216 -o example.so
24217</PRE>
24218</DIV>
24219<P> If the <TT>foo</TT> library is compiled as a shared library, you
24220 might get the following error when you try to use your module:</P>
24221<DIV class="code">
24222<PRE>
24223use example;
24224Can't load './example.so' for module example: libfoo.so: cannot open shared object file:
24225No such file or directory at /usr/lib/perl5/5.00503/i386-linux/DynaLoader.pm line 169.
24226
24227 at - line 1
24228BEGIN failed--compilation aborted at - line 1.
24229&gt;&gt;&gt;
24230</PRE>
24231</DIV>
24232<P> This error is generated because the dynamic linker can't locate the <TT>
24233libfoo.so</TT> library. When shared libraries are loaded, the system
24234 normally only checks a few standard locations such as <TT>/usr/lib</TT>
24235 and <TT>/usr/local/lib</TT>. To get the loader to look in other
24236 locations, there are several things you can do. First, you can
24237 recompile your extension module with extra path information. For
24238 example, on Linux you can do this:</P>
24239<DIV class="code">
24240<PRE>
24241$ gcc -shared example.o example_wrap.o -L/home/beazley/projects/lib -lfoo \
24242 <B>-Xlinker -rpath /home/beazley/projects/lib \</B>
24243 -o example.so
24244</PRE>
24245</DIV>
24246<P> Alternatively, you can set the <TT>LD_LIBRARY_PATH</TT> environment
24247 variable to include the directory with your shared libraries. If
24248 setting <TT>LD_LIBRARY_PATH</TT>, be aware that setting this variable
24249 can introduce a noticeable performance impact on all other applications
24250 that you run. To set it only for Perl, you might want to do this
24251 instead:</P>
24252<DIV class="code">
24253<PRE>
24254$ env LD_LIBRARY_PATH=/home/beazley/projects/lib perl
24255</PRE>
24256</DIV>
24257<P> Finally, you can use a command such as <TT>ldconfig</TT> (Linux) or <TT>
24258crle</TT> (Solaris) to add additional search paths to the default system
24259 configuration (this requires root access and you will need to read the
24260 man pages).</P>
24261<H3><A name="Perl5_nn9"></A>23.2.6 Compilation problems and compiling
24262 with C++</H3>
24263<P> Compilation of C++ extensions has traditionally been a tricky
24264 problem. Since the Perl interpreter is written in C, you need to take
24265 steps to make sure C++ is properly initialized and that modules are
24266 compiled correctly.</P>
24267<P> On most machines, C++ extension modules should be linked using the
24268 C++ compiler. For example:</P>
24269<DIV class="code">
24270<PRE>
24271% swig -c++ -perl example.i
24272% g++ -c example.cxx
24273% g++ -c example_wrap.cxx -I/usr/lib/perl5/5.00503/i386-linux/CORE
24274% <B>g++ -shared example.o example_wrap.o -o example.so</B>
24275</PRE>
24276</DIV>
24277<P> In addition to this, you may need to include additional library
24278 files to make it work. For example, if you are using the Sun C++
24279 compiler on Solaris, you often need to add an extra library <TT>-lCrun</TT>
24280 like this:</P>
24281<DIV class="code">
24282<PRE>
24283% swig -c++ -perl example.i
24284% g++ -c example.cxx
24285% g++ -c example_wrap.cxx -I/usr/lib/perl5/5.00503/i386-linux/CORE
24286% g++ -shared example.o example_wrap.o -o example.so <B>-lCrun</B>
24287</PRE>
24288</DIV>
24289<P> Of course, the names of the extra libraries are completely
24290 non-portable---you will probably need to do some experimentation.</P>
24291<P> Another possible compile problem comes from recent versions of Perl
24292 (5.8.0) and the GNU tools. If you see errors having to do with
24293 _crypt_struct, that means _GNU_SOURCE is not defined and it needs to
24294 be. So you should compile the wrapper like:</P>
24295<DIV class="code">
24296<PRE>
24297% g++ -c example_wrap.cxx -I/usr/lib/perl/5.8.0/CORE -D_GNU_SOURCE
24298</PRE>
24299</DIV>
24300<P> -D_GNU_SOURCE is also included in the Perl ccflags, which can be
24301 found by running</P>
24302<DIV class="code">
24303<PRE>
24304% perl -e 'use Config; print $Config{ccflags};'
24305</PRE>
24306</DIV>
24307<P> So you could also compile the wrapper like</P>
24308<DIV class="code">
24309<PRE>
24310% g++ -c example_wrap.cxx -I/usr/lib/perl/5.8.0/CORE \
24311`perl -e 'use Config; print $Config{ccflags}'`
24312</PRE>
24313</DIV>
24314<P> Sometimes people have suggested that it is necessary to relink the
24315 Perl interpreter using the C++ compiler to make C++ extension modules
24316 work. In the experience of this author, this has never actually
24317 appeared to be necessary on most platforms. Relinking the interpreter
24318 with C++ really only includes the special run-time libraries described
24319 above---as long as you link your extension modules with these
24320 libraries, it should not be necessary to rebuild Perl.</P>
24321<P> If you aren't entirely sure about the linking of a C++ extension,
24322 you might look at an existing C++ program. On many Unix machines, the <TT>
24323ldd</TT> command will list library dependencies. This should give you
24324 some clues about what you might have to include when you link your
24325 extension module. For example, notice the first line of output here:</P>
24326<DIV class="code">
24327<PRE>
24328$ ldd swig
24329 <B>libstdc++-libc6.1-1.so.2 =&gt; /usr/lib/libstdc++-libc6.1-1.so.2 (0x40019000)</B>
24330 libm.so.6 =&gt; /lib/libm.so.6 (0x4005b000)
24331 libc.so.6 =&gt; /lib/libc.so.6 (0x40077000)
24332 /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x40000000)
24333$
24334</PRE>
24335</DIV>
24336<P> If linking wasn't enough of a problem, another major complication of
24337 C++ is that it does not define any sort of standard for binary linking
24338 of libraries. This means that C++ code compiled by different compilers
24339 will not link together properly as libraries nor is the memory layout
24340 of classes and data structures implemented in any kind of portable
24341 manner. In a monolithic C++ program, this problem may be unnoticed.
24342 However, in Perl, it is possible for different extension modules to be
24343 compiled with different C++ compilers. As long as these modules are
24344 self-contained, this probably won't matter. However, if these modules
24345 start sharing data, you will need to take steps to avoid segmentation
24346 faults and other erratic program behavior. Also, be aware that certain
24347 C++ features, especially RTTI, can behave strangely when working with
24348 multiple modules.</P>
24349<P> It should be noted that you may get alot of error messages about the
24350 `<TT>bool</TT>' datatype when compiling a C++ Perl module. If you
24351 experience this problem, you can try the following :</P>
24352<UL>
24353<LI>Use <TT>-DHAS_BOOL</TT> when compiling the SWIG wrapper code</LI>
24354<LI>Or use <TT>-Dbool=char</TT> when compiling.</LI>
24355</UL>
24356<P> Finally, recent versions of Perl (5.8.0) have namespace conflict
24357 problems. Perl defines a bunch of short macros to make the Perl API
24358 function names shorter. For example, in
24359 /usr/lib/perl/5.8.0/CORE/embed.h there is a line:</P>
24360<DIV class="code">
24361<PRE>
24362#define do_open Perl_do_open
24363</PRE>
24364</DIV>
24365<P> The problem is, in the &lt;iostream&gt; header from GNU libstdc++v3 there
24366 is a private function named do_open. If &lt;iostream&gt; is included after
24367 the perl headers, then the Perl macro causes the iostream do_open to be
24368 renamed, which causes compile errors. Hopefully in the future Perl will
24369 support a PERL_NO_SHORT_NAMES flag, but for now the only solution is to
24370 undef the macros that conflict. Lib/perl5/noembed.h in the SWIG source
24371 has a list of macros that are known to conflict with either standard
24372 headers or other headers. But if you get macro type conflicts from
24373 other macros not included in Lib/perl5/noembed.h while compiling the
24374 wrapper, you will have to find the macro that conflicts and add an
24375 #undef into the .i file. Please report any conflicting macros you find
24376 to <A href="http://www.swig.org/mail.html">swig mailing list</A>.</P>
24377<H3><A name="Perl5_nn10"></A>23.2.7 Compiling for 64-bit platforms</H3>
24378<P> On platforms that support 64-bit applications (Solaris, Irix, etc.),
24379 special care is required when building extension modules. On these
24380 machines, 64-bit applications are compiled and linked using a different
24381 set of compiler/linker options. In addition, it is not generally
24382 possible to mix 32-bit and 64-bit code together in the same
24383 application.</P>
24384<P> To utilize 64-bits, the Perl executable will need to be recompiled
24385 as a 64-bit application. In addition, all libraries, wrapper code, and
24386 every other part of your application will need to be compiled for
24387 64-bits. If you plan to use other third-party extension modules, they
24388 will also have to be recompiled as 64-bit extensions.</P>
24389<P> If you are wrapping commercial software for which you have no source
24390 code, you will be forced to use the same linking standard as used by
24391 that software. This may prevent the use of 64-bit extensions. It may
24392 also introduce problems on platforms that support more than one linking
24393 standard (e.g., -o32 and -n32 on Irix).</P>
24394<H2><A name="Perl5_nn11"></A>23.3 Building Perl Extensions under Windows</H2>
24395<P> Building a SWIG extension to Perl under Windows is roughly similar
24396 to the process used with Unix. Normally, you will want to produce a DLL
24397 that can be loaded into the Perl interpreter. This section assumes you
24398 are using SWIG with Microsoft Visual C++ although the procedure may be
24399 similar with other compilers.</P>
24400<H3><A name="Perl5_nn12"></A>23.3.1 Running SWIG from Developer Studio</H3>
24401<P> If you are developing your application within Microsoft developer
24402 studio, SWIG can be invoked as a custom build option. The process
24403 roughly requires these steps :</P>
24404<UL>
24405<LI>Open up a new workspace and use the AppWizard to select a DLL
24406 project.</LI>
24407<LI>Add both the SWIG interface file (the .i file), any supporting C
24408 files, and the name of the wrapper file that will be created by SWIG
24409 (ie. <TT>example_wrap.c</TT>). Note : If using C++, choose a different
24410 suffix for the wrapper file such as <TT>example_wrap.cxx</TT>. Don't
24411 worry if the wrapper file doesn't exist yet--Developer studio will keep
24412 a reference to it around.</LI>
24413<LI>Select the SWIG interface file and go to the settings menu. Under
24414 settings, select the &quot;Custom Build&quot; option.</LI>
24415<LI>Enter &quot;SWIG&quot; in the description field.</LI>
24416<LI>Enter &quot;<TT>swig -perl5 -o $(ProjDir)\$(InputName)_wrap.cxx
24417 $(InputPath)</TT>&quot; in the &quot;Build command(s) field&quot;</LI>
24418<LI>Enter &quot;<TT>$(ProjDir)\$(InputName)_wrap.c</TT>xx&quot; in the &quot;Output
24419 files(s) field&quot;.</LI>
24420<LI>Next, select the settings for the entire project and go to
24421 &quot;C++:Preprocessor&quot;. Add the include directories for your Perl 5
24422 installation under &quot;Additional include directories&quot;.</LI>
24423<LI>Define the symbols WIN32 and MSWIN32 under preprocessor options. If
24424 using the ActiveWare port, also define the symbol PERL_OBJECT. Note
24425 that all extensions to the ActiveWare port must be compiled with the
24426 C++ compiler since Perl has been encapsulated in a C++ class.</LI>
24427<LI>Finally, select the settings for the entire project and go to &quot;Link
24428 Options&quot;. Add the Perl library file to your link libraries. For example
24429 &quot;perl.lib&quot;. Also, set the name of the output file to match the name of
24430 your Perl module (ie. example.dll).</LI>
24431<LI>Build your project.</LI>
24432</UL>
24433<P> Now, assuming you made it this far, SWIG will be automatically
24434 invoked when you build your project. Any changes made to the interface
24435 file will result in SWIG being automatically invoked to produce a new
24436 version of the wrapper file. To run your new Perl extension, simply run
24437 Perl and use the use command as normal. For example :</P>
24438<DIV class="code">
24439<PRE>
24440DOS &gt; perl
24441use example;
24442$a = example::fact(4);
24443print &quot;$a\n&quot;;
24444
24445</PRE>
24446</DIV>
24447<H3><A name="Perl5_nn13"></A>23.3.2 Using other compilers</H3>
24448<P> SWIG is known to work with Cygwin and may work with other compilers
24449 on Windows. For general hints and suggestions refer to the <A href="#Windows">
24450Windows</A> chapter.</P>
24451<H2><A name="Perl5_nn14"></A>23.4 The low-level interface</H2>
24452<P> At its core, the Perl module uses a simple low-level interface to C
24453 function, variables, constants, and classes. This low-level interface
24454 can be used to control your application. However, it is also used to
24455 construct more user-friendly proxy classes as described in the next
24456 section.</P>
24457<H3><A name="Perl5_nn15"></A>23.4.1 Functions</H3>
24458<P> C functions are converted into new Perl built-in commands (or
24459 subroutines). For example:</P>
24460<DIV class="code">
24461<PRE>
24462%module example
24463int fact(int a);
24464...
24465</PRE>
24466</DIV>
24467<P> Now, in Perl:</P>
24468<DIV class="code">
24469<PRE>
24470use example;
24471$a = &amp;example::fact(2);
24472</PRE>
24473</DIV>
24474<H3><A name="Perl5_nn16"></A>23.4.2 Global variables</H3>
24475<P> Global variables are handled using Perl's magic variable mechanism.
24476 SWIG generates a pair of functions that intercept read/write operations
24477 and attaches them to a Perl variable with the same name as the C global
24478 variable. Thus, an interface like this</P>
24479<DIV class="code">
24480<PRE>
24481%module example;
24482...
24483double Spam;
24484...
24485</PRE>
24486</DIV>
24487<P> is accessed as follows :</P>
24488<DIV class="code">
24489<PRE>
24490use example;
24491print $example::Spam,&quot;\n&quot;;
24492$example::Spam = $example::Spam + 4
24493# ... etc ...
24494
24495</PRE>
24496</DIV>
24497<P> If a variable is declared as <TT>const</TT>, it is wrapped as a
24498 read-only variable. Attempts to modify its value will result in an
24499 error.</P>
24500<P> To make ordinary variables read-only, you can also use the <TT>
24501%immutable</TT> directive. For example:</P>
24502<DIV class="code">
24503<PRE>
24504%{
24505extern char *path;
24506%}
24507%immutable;
24508extern char *path;
24509%mutable;
24510</PRE>
24511</DIV>
24512<P> The <TT>%immutable</TT> directive stays in effect until it is
24513 explicitly disabled or cleared using <TT>%mutable</TT>. See the <A href="#SWIG_readonly_variables">
24514Creatng read-only variables</A> section for further details.</P>
24515<P> It is also possible to tag a specific variable as read-only like
24516 this:</P>
24517<DIV class="code">
24518<PRE>
24519%{
24520extern char *path;
24521%}
24522%immutable path;
24523...
24524...
24525extern char *path; // Declared later in the input
24526</PRE>
24527</DIV>
24528<H3><A name="Perl5_nn17"></A>23.4.3 Constants</H3>
24529<P> Constants are wrapped as read-only Perl variables. For example:</P>
24530<DIV class="code">
24531<PRE>
24532%module example
24533
24534#define FOO 42
24535</PRE>
24536</DIV>
24537<P> In Perl:</P>
24538<DIV class="code">
24539<PRE>
24540use example;
24541print $example::FOO,&quot;\n&quot;; # OK
24542$example::FOO = 2; # Error
24543</PRE>
24544</DIV>
24545<H3><A name="Perl5_nn18"></A>23.4.4 Pointers</H3>
24546<P> SWIG represents pointers as blessed references. A blessed reference
24547 is the same as a Perl reference except that it has additional
24548 information attached to it indicating what kind of reference it is.
24549 That is, if you have a C declaration like this :</P>
24550<DIV class="code">
24551<PRE>
24552Matrix *new_Matrix(int n, int m);
24553</PRE>
24554</DIV>
24555<P> The module returns a value generated as follows:</P>
24556<DIV class="code">
24557<PRE>
24558$ptr = new_Matrix(int n, int m); # Save pointer return result
24559bless $ptr, &quot;p_Matrix&quot;; # Bless it as a pointer to Matrix
24560</PRE>
24561</DIV>
24562<P> SWIG uses the &quot;blessing&quot; to check the datatype of various pointers.
24563 In the event of a mismatch, an error or warning message is generated.</P>
24564<P> To check to see if a value is the NULL pointer, use the <TT>
24565defined()</TT> command :</P>
24566<DIV class="code">
24567<PRE>
24568if (defined($ptr)) {
24569 print &quot;Not a NULL pointer.&quot;;
24570} else {
24571 print &quot;Is a NULL pointer.&quot;;
24572}
24573
24574</PRE>
24575</DIV>
24576<P> To create a NULL pointer, you should pass the <TT>undef</TT> value
24577 to a function.</P>
24578<P> The &quot;value&quot; of a Perl reference is not the same as the underlying C
24579 pointer that SWIG wrapper functions return. Suppose that <TT>$a</TT>
24580 and <TT>$b</TT> are two references that point to the same C object. In
24581 general, <TT>$a</TT> and <TT>$b</TT> will be different--since they are
24582 different references. Thus, it is a mistake to check the equality of <TT>
24583$a</TT> and <TT>$b</TT> to check the equality of two C pointers. The
24584 correct method to check equality of C pointers is to dereference them
24585 as follows :</P>
24586<DIV class="code">
24587<PRE>
24588if ($$a == $$b) {
24589 print &quot;a and b point to the same thing in C&quot;;
24590} else {
24591 print &quot;a and b point to different objects.&quot;;
24592}
24593
24594</PRE>
24595</DIV>
24596<P> As much as you might be inclined to modify a pointer value directly
24597 from Perl, don't. Manipulating pointer values is architecture dependent
24598 and could cause your program to crash. Similarly, don't try to manually
24599 cast a pointer to a new type by reblessing a pointer. This may not work
24600 like you expect and it is particularly dangerous when casting C++
24601 objects. If you need to cast a pointer or change its value, consider
24602 writing some helper functions instead. For example:</P>
24603<DIV class="code">
24604<PRE>
24605%inline %{
24606/* C-style cast */
24607Bar *FooToBar(Foo *f) {
24608 return (Bar *) f;
24609}
24610
24611/* C++-style cast */
24612Foo *BarToFoo(Bar *b) {
24613 return dynamic_cast&lt;Foo*&gt;(b);
24614}
24615
24616Foo *IncrFoo(Foo *f, int i) {
24617 return f+i;
24618}
24619%}
24620</PRE>
24621</DIV>
24622<P> Also, if working with C++, you should always try to use the new C++
24623 style casts. For example, in the above code, the C-style cast may
24624 return a bogus result whereas as the C++-style cast will return <TT>
24625NULL</TT> if the conversion can't be performed.</P>
24626<P><B> Compatibility Note:</B> In earlier versions, SWIG tried to
24627 preserve the same pointer naming conventions as XS and <TT>xsubpp</TT>.
24628 Given the advancement of the SWIG typesystem and the growing
24629 differences between SWIG and XS, this is no longer supported.</P>
24630<H3><A name="Perl5_nn19"></A>23.4.5 Structures</H3>
24631<P> Access to the contents of a structure are provided through a set of
24632 low-level accessor functions as described in the &quot;SWIG Basics&quot; chapter.
24633 For example,</P>
24634<DIV class="code">
24635<PRE>
24636struct Vector {
24637 double x,y,z;
24638};
24639</PRE>
24640</DIV>
24641<P> gets mapped into the following collection of accessor functions:</P>
24642<DIV class="code">
24643<PRE>
24644struct Vector *new_Vector();
24645void delete_Vector(Vector *v);
24646double Vector_x_get(Vector *obj)
24647void Vector_x_set(Vector *obj, double x)
24648double Vector_y_get(Vector *obj)
24649void Vector_y_set(Vector *obj, double y)
24650double Vector_z_get(Vector *obj)
24651void Vector_z_set(Vector *obj, double z)
24652
24653</PRE>
24654</DIV>
24655<P> These functions are then used to access structure data from Perl as
24656 follows:</P>
24657<DIV class="code">
24658<PRE>
24659$v = example::new_Vector();
24660print example::Vector_x_get($v),&quot;\n&quot;; # Get x component
24661example::Vector_x_set($v,7.8); # Change x component
24662</PRE>
24663</DIV>
24664<P> Similar access is provided for unions and the data members of C++
24665 classes.</P>
24666<P> <TT>const</TT> members of a structure are read-only. Data members
24667 can also be forced to be read-only using the <TT>%immutable</TT>
24668 directive. For example:</P>
24669<DIV class="code">
24670<PRE>
24671struct Foo {
24672 ...
24673 %immutable;
24674 int x; /* Read-only members */
24675 char *name;
24676 %mutable;
24677 ...
24678};
24679</PRE>
24680</DIV>
24681<P> When <TT>char *</TT> members of a structure are wrapped, the
24682 contents are assumed to be dynamically allocated using <TT>malloc</TT>
24683 or <TT>new</TT> (depending on whether or not SWIG is run with the -c++
24684 option). When the structure member is set, the old contents will be
24685 released and a new value created. If this is not the behavior you want,
24686 you will have to use a typemap (described later).</P>
24687<P> Array members are normally wrapped as read-only. For example,</P>
24688<DIV class="code">
24689<PRE>
24690struct Foo {
24691 int x[50];
24692};
24693</PRE>
24694</DIV>
24695<P> produces a single accessor function like this:</P>
24696<DIV class="code">
24697<PRE>
24698int *Foo_x_get(Foo *self) {
24699 return self-&gt;x;
24700};
24701</PRE>
24702</DIV>
24703<P> If you want to set an array member, you will need to supply a
24704 &quot;memberin&quot; typemap described later in this chapter. As a special case,
24705 SWIG does generate code to set array members of type <TT>char</TT>
24706 (allowing you to store a Python string in the structure).</P>
24707<P> When structure members are wrapped, they are handled as pointers.
24708 For example,</P>
24709<DIV class="code">
24710<PRE>
24711struct Foo {
24712 ...
24713};
24714
24715struct Bar {
24716 Foo f;
24717};
24718</PRE>
24719</DIV>
24720<P> generates accessor functions such as this:</P>
24721<DIV class="code">
24722<PRE>
24723Foo *Bar_f_get(Bar *b) {
24724 return &amp;b-&gt;f;
24725}
24726
24727void Bar_f_set(Bar *b, Foo *val) {
24728 b-&gt;f = *val;
24729}
24730</PRE>
24731</DIV>
24732<H3><A name="Perl5_nn20"></A>23.4.6 C++ classes</H3>
24733<P> C++ classes are wrapped by building a set of low level accessor
24734 functions. Consider the following class :</P>
24735<DIV class="code">
24736<PRE>
24737class List {
24738public:
24739 List();
24740 ~List();
24741 int search(char *item);
24742 void insert(char *item);
24743 void remove(char *item);
24744 char *get(int n);
24745 int length;
24746static void print(List *l);
24747};
24748</PRE>
24749</DIV>
24750<P> When wrapped by SWIG, the following functions are created :</P>
24751<DIV class="code">
24752<PRE>
24753List *new_List();
24754void delete_List(List *l);
24755int List_search(List *l, char *item);
24756void List_insert(List *l, char *item);
24757void List_remove(List *l, char *item);
24758char *List_get(List *l, int n);
24759int List_length_get(List *l);
24760void List_length_set(List *l, int n);
24761void List_print(List *l);
24762
24763</PRE>
24764</DIV>
24765<P> In Perl, these functions are used in a straightforward manner:</P>
24766<DIV class="code">
24767<PRE>
24768use example;
24769$l = example::new_List();
24770example::List_insert($l,&quot;Ale&quot;);
24771example::List_insert($l,&quot;Stout&quot;);
24772example::List_insert($l,&quot;Lager&quot;)
24773example::List_print($l)
24774Lager
24775Stout
24776Ale
24777print example::List_length_get($l),&quot;\n&quot;;
247783
24779</PRE>
24780</DIV>
24781<P> At this low level, C++ objects are really just typed pointers.
24782 Member functions are accessed by calling a C-like wrapper with an
24783 instance pointer as the first argument. Although this interface is
24784 fairly primitive, it provides direct access to C++ objects. A higher
24785 level interface using Perl proxy classes can be built using these
24786 low-level accessors. This is described shortly.</P>
24787<H3><A name="Perl5_nn21"></A>23.4.7 C++ classes and type-checking</H3>
24788<P> The SWIG type-checker is fully aware of C++ inheritance. Therefore,
24789 if you have classes like this</P>
24790<DIV class="code">
24791<PRE>
24792class Foo {
24793...
24794};
24795
24796class Bar : public Foo {
24797...
24798};
24799</PRE>
24800</DIV>
24801<P> and a function</P>
24802<DIV class="code">
24803<PRE>
24804void spam(Foo *f);
24805</PRE>
24806</DIV>
24807<P> then the function <TT>spam()</TT> accepts <TT>Foo *</TT> or a
24808 pointer to any class derived from <TT>Foo</TT>. If necesssary, the
24809 type-checker also adjusts the value of the pointer (as is necessary
24810 when multiple inheritance is used).</P>
24811<H3><A name="Perl5_nn22"></A>23.4.8 C++ overloaded functions</H3>
24812<P> If you have a C++ program with overloaded functions or methods, you
24813 will need to disambiguate those methods using <TT>%rename</TT>. For
24814 example:</P>
24815<DIV class="code">
24816<PRE>
24817/* Forward renaming declarations */
24818%rename(foo_i) foo(int);
24819%rename(foo_d) foo(double);
24820...
24821void foo(int); // Becomes 'foo_i'
24822void foo(char *c); // Stays 'foo' (not renamed)
24823
24824class Spam {
24825public:
24826 void foo(int); // Becomes 'foo_i'
24827 void foo(double); // Becomes 'foo_d'
24828 ...
24829};
24830</PRE>
24831</DIV>
24832<P> Now, in Perl, the methods are accessed as follows:</P>
24833<DIV class="code">
24834<PRE>
24835use example;
24836example::foo_i(3);
24837$s = example::new_Spam();
24838example::Spam_foo_i($s,3);
24839example::Spam_foo_d($s,3.14);
24840</PRE>
24841</DIV>
24842<P> Please refer to the &quot;SWIG Basics&quot; chapter for more information.</P>
24843<H3><A name="Perl5_nn23"></A>23.4.9 Operators</H3>
24844<P> C++ operators can also be wrapped using the <TT>%rename</TT>
24845 directive. All you need to do is give the operator the name of a valid
24846 Perl identifier. For example:</P>
24847<DIV class="code">
24848<PRE>
24849%rename(add_complex) operator+(Complex &amp;, Complex &amp;);
24850...
24851Complex operator+(Complex &amp;, Complex &amp;);
24852</PRE>
24853</DIV>
24854<P> Now, in Perl, you can do this:</P>
24855<DIV class="code">
24856<PRE>
24857use example;
24858$a = example::new_Complex(2,3);
24859$b = example::new_Complex(4,-1);
24860$c = example::add_complex($a,$b);
24861</PRE>
24862</DIV>
24863<P> Some preliminary work on mapping C++ operators into Perl operators
24864 has been completed. This is covered later.</P>
24865<H3><A name="Perl5_nn24"></A>23.4.10 Modules and packages</H3>
24866<P> When you create a SWIG extension, everything gets placed into a
24867 single Perl module. The name of the module is determined by the <TT>
24868%module</TT> directive. To use the module, do the following :</P>
24869<DIV class="code">
24870<PRE>
24871% perl5
24872use example; # load the example module
24873print example::fact(4),&quot;\n&quot; # Call a function in it
2487424
24875</PRE>
24876</DIV>
24877<P> Usually, a module consists of a collection of code that is contained
24878 within a single file. A package, on the other hand, is the Perl
24879 equivalent of a namespace. A package is alot like a module, except that
24880 it is independent of files. Any number of files may be part of the same
24881 package--or a package may be broken up into a collection of modules if
24882 you prefer to think about it in this way.</P>
24883<P> SWIG installs its functions into a package with the same name as the
24884 module.</P>
24885<P><B> Incompatible Change:</B> previous versions of SWIG enabled you to
24886 change the name of the package by using the -package option, this
24887 feature has been removed in order to properly support modules that used
24888 nested namespaces, e.g. Foo::Bar::Baz. To give your module a nested
24889 namespace simply provide the fully qualified name in your %module
24890 directive:</P>
24891<DIV class="code">
24892<PRE>
24893%module &quot;Foo::Bar::Baz&quot;
24894</PRE>
24895</DIV>
24896<P><B> NOTE:</B> the double quotes are necessary.</P>
24897
24898<!--
24899&lt;p&gt;
24900This can be changed by giving SWIG the -package
24901option :
24902&lt;/p&gt;
24903
24904&lt;div class=&quot;code&quot;&gt;&lt;pre&gt;
24905% swig -perl -package Foo example.i
24906&lt;/pre&gt;&lt;/div&gt;
24907
24908&lt;p&gt;
24909In this case, you still create a module called `&lt;tt&gt;example&lt;/tt&gt;' exactly as before, but
24910all of the functions in that module will be installed into the package
24911`&lt;tt&gt;Foo&lt;/tt&gt;.' For example :
24912&lt;/p&gt;
24913
24914&lt;div class=&quot;code&quot;&gt;&lt;pre&gt;
24915use example; # Load the module like before
24916print Foo::fact(4),&quot;\n&quot;; # Call a function in package FooBar
24917&lt;/pre&gt;&lt;/div&gt;
24918-->
24919<H2><A name="Perl5_nn25"></A>23.5 Input and output parameters</H2>
24920<P> A common problem in some C programs is handling parameters passed as
24921 simple pointers. For example:</P>
24922<DIV class="code">
24923<PRE>
24924void add(int x, int y, int *result) {
24925 *result = x + y;
24926}
24927</PRE>
24928</DIV>
24929<P> or perhaps</P>
24930<DIV class="code">
24931<PRE>
24932int sub(int *x, int *y) {
24933 return *x+*y;
24934}
24935</PRE>
24936</DIV>
24937<P> The easiest way to handle these situations is to use the <TT>
24938typemaps.i</TT> file. For example:</P>
24939<DIV class="code">
24940<PRE>
24941%module example
24942%include &quot;typemaps.i&quot;
24943
24944void add(int, int, int *OUTPUT);
24945int sub(int *INPUT, int *INPUT);
24946</PRE>
24947</DIV>
24948<P> In Perl, this allows you to pass simple values. For example:</P>
24949<DIV class="code">
24950<PRE>
24951$a = example::add(3,4);
24952print &quot;$a\n&quot;;
249537
24954$b = example::sub(7,4);
24955print &quot;$b\n&quot;;
249563
24957</PRE>
24958</DIV>
24959<P> Notice how the <TT>INPUT</TT> parameters allow integer values to be
24960 passed instead of pointers and how the <TT>OUTPUT</TT> parameter
24961 creates a return result.</P>
24962<P> If you don't want to use the names <TT>INPUT</TT> or <TT>OUTPUT</TT>
24963, use the <TT>%apply</TT> directive. For example:</P>
24964<DIV class="code">
24965<PRE>
24966%module example
24967%include &quot;typemaps.i&quot;
24968
24969%apply int *OUTPUT { int *result };
24970%apply int *INPUT { int *x, int *y};
24971
24972void add(int x, int y, int *result);
24973int sub(int *x, int *y);
24974</PRE>
24975</DIV>
24976<P> If a function mutates one of its parameters like this,</P>
24977<DIV class="code">
24978<PRE>
24979void negate(int *x) {
24980 *x = -(*x);
24981}
24982</PRE>
24983</DIV>
24984<P> you can use <TT>INOUT</TT> like this:</P>
24985<DIV class="code">
24986<PRE>
24987%include &quot;typemaps.i&quot;
24988...
24989void negate(int *INOUT);
24990</PRE>
24991</DIV>
24992<P> In Perl, a mutated parameter shows up as a return value. For
24993 example:</P>
24994<DIV class="code">
24995<PRE>
24996$a = example::negate(3);
24997print &quot;$a\n&quot;;
24998-3
24999</PRE>
25000</DIV>
25001<P> The most common use of these special typemap rules is to handle
25002 functions that return more than one value. For example, sometimes a
25003 function returns a result as well as a special error code:</P>
25004<DIV class="code">
25005<PRE>
25006/* send message, return number of bytes sent, along with success code */
25007int send_message(char *text, int len, int *success);
25008</PRE>
25009</DIV>
25010<P> To wrap such a function, simply use the <TT>OUTPUT</TT> rule above.
25011 For example:</P>
25012<DIV class="code">
25013<PRE>
25014%module example
25015%include &quot;typemaps.i&quot;
25016%apply int *OUTPUT { int *success };
25017...
25018int send_message(char *text, int *success);
25019</PRE>
25020</DIV>
25021<P> When used in Perl, the function will return multiple values.</P>
25022<DIV class="code">
25023<PRE>
25024($bytes, $success) = example::send_message(&quot;Hello World&quot;);
25025</PRE>
25026</DIV>
25027<P> Another common use of multiple return values are in query functions.
25028 For example:</P>
25029<DIV class="code">
25030<PRE>
25031void get_dimensions(Matrix *m, int *rows, int *columns);
25032</PRE>
25033</DIV>
25034<P> To wrap this, you might use the following:</P>
25035<DIV class="code">
25036<PRE>
25037%module example
25038%include &quot;typemaps.i&quot;
25039%apply int *OUTPUT { int *rows, int *columns };
25040...
25041void get_dimensions(Matrix *m, int *rows, *columns);
25042</PRE>
25043</DIV>
25044<P> Now, in Perl:</P>
25045<DIV class="code">
25046<PRE>
25047($r,$c) = example::get_dimensions($m);
25048</PRE>
25049</DIV>
25050<P> In certain cases, it is possible to treat Perl references as C
25051 pointers. To do this, use the <TT>REFERENCE</TT> typemap. For example:</P>
25052<DIV class="code">
25053<PRE>
25054%module example
25055%include typemaps.i
25056
25057void add(int x, int y, int *REFERENCE);
25058</PRE>
25059</DIV>
25060<P> In Perl:</P>
25061<DIV class="code">
25062<PRE>
25063use example;
25064$c = 0.0;
25065example::add(3,4,\$c);
25066print &quot;$c\n&quot;;
250677
25068</PRE>
25069</DIV>
25070<P><B> Note:</B> The <TT>REFERENCE</TT> feature is only currently
25071 supported for numeric types (integers and floating point).</P>
25072<H2><A name="Perl5_nn26"></A>23.6 Exception handling</H2>
25073<P> The SWIG <TT>%exception</TT> directive can be used to create a
25074 user-definable exception handler for converting exceptions in your
25075 C/C++ program into Perl exceptions. The chapter on customization
25076 features contains more details, but suppose you have a C++ class like
25077 the following :</P>
25078<DIV class="code">
25079<PRE>
25080class RangeError {}; // Used for an exception
25081
25082class DoubleArray {
25083 private:
25084 int n;
25085 double *ptr;
25086 public:
25087 // Create a new array of fixed size
25088 DoubleArray(int size) {
25089 ptr = new double[size];
25090 n = size;
25091 }
25092 // Destroy an array
25093 ~DoubleArray() {
25094 delete ptr;
25095 }
25096 // Return the length of the array
25097 int length() {
25098 return n;
25099 }
25100
25101 // Get an item from the array and perform bounds checking.
25102 double getitem(int i) {
25103 if ((i &gt;= 0) &amp;&amp; (i &lt; n))
25104 return ptr[i];
25105 else
25106 throw RangeError();
25107 }
25108
25109 // Set an item in the array and perform bounds checking.
25110 void setitem(int i, double val) {
25111 if ((i &gt;= 0) &amp;&amp; (i &lt; n))
25112 ptr[i] = val;
25113 else {
25114 throw RangeError();
25115 }
25116 }
25117 };
25118</PRE>
25119</DIV>
25120<P> Since several methods in this class can throw an exception for an
25121 out-of-bounds access, you might want to catch this in the Perl
25122 extension by writing the following in an interface file:</P>
25123<DIV class="code">
25124<PRE>
25125%exception {
25126 try {
25127 $action
25128 }
25129 catch (RangeError) {
25130 croak(&quot;Array index out-of-bounds&quot;);
25131 }
25132}
25133
25134class DoubleArray {
25135...
25136};
25137</PRE>
25138</DIV>
25139<P> The exception handling code is inserted directly into generated
25140 wrapper functions. The <TT>$action</TT> variable is replaced with the
25141 C/C++ code being executed by the wrapper. When an exception handler is
25142 defined, errors can be caught and used to gracefully generate a Perl
25143 error instead of forcing the entire program to terminate with an
25144 uncaught error.</P>
25145<P> As shown, the exception handling code will be added to every wrapper
25146 function. Since this is somewhat inefficient. You might consider
25147 refining the exception handler to only apply to specific methods like
25148 this:</P>
25149<DIV class="code">
25150<PRE>
25151%exception getitem {
25152 try {
25153 $action
25154 }
25155 catch (RangeError) {
25156 croak(&quot;Array index out-of-bounds&quot;);
25157 }
25158}
25159
25160%exception setitem {
25161 try {
25162 $action
25163 }
25164 catch (RangeError) {
25165 croak(&quot;Array index out-of-bounds&quot;);
25166 }
25167}
25168</PRE>
25169</DIV>
25170<P> In this case, the exception handler is only attached to methods and
25171 functions named <TT>getitem</TT> and <TT>setitem</TT>.</P>
25172<P> If you had a lot of different methods, you can avoid extra typing by
25173 using a macro. For example:</P>
25174<DIV class="code">
25175<PRE>
25176%define RANGE_ERROR
25177{
25178 try {
25179 $action
25180 }
25181 catch (RangeError) {
25182 croak(&quot;Array index out-of-bounds&quot;);
25183 }
25184}
25185%enddef
25186
25187%exception getitem RANGE_ERROR;
25188%exception setitem RANGE_ERROR;
25189</PRE>
25190</DIV>
25191<P> Since SWIG's exception handling is user-definable, you are not
25192 limited to C++ exception handling. See the chapter on &quot;<A href="#Customization">
25193Customization features</A>&quot; for more examples.</P>
25194<P><B> Compatibility note:</B> In SWIG1.1, exceptions were defined using
25195 the older <TT>%except</TT> directive:</P>
25196<DIV class="code">
25197<PRE>
25198%except(python) {
25199 try {
25200 $function
25201 }
25202 catch (RangeError) {
25203 croak(&quot;Array index out-of-bounds&quot;);
25204 }
25205}
25206</PRE>
25207</DIV>
25208<P> This is still supported, but it is deprecated. The newer <TT>
25209%exception</TT> directive provides the same functionality, but it has
25210 additional capabilities that make it more powerful.</P>
25211<H2><A name="Perl5_nn27"></A>23.7 Remapping datatypes with typemaps</H2>
25212<P> This section describes how you can modify SWIG's default wrapping
25213 behavior for various C/C++ datatypes using the <TT>%typemap</TT>
25214 directive. This is an advanced topic that assumes familiarity with the
25215 Perl C API as well as the material in the &quot;<A href="#Typemaps">Typemaps</A>
25216&quot; chapter.</P>
25217<P> Before proceeding, it should be stressed that typemaps are<EM> not</EM>
25218 a required part of using SWIG---the default wrapping behavior is enough
25219 in most cases. Typemaps are only used if you want to change some aspect
25220 of the primitive C-Perl interface.</P>
25221<H3><A name="Perl5_nn28"></A>23.7.1 A simple typemap example</H3>
25222<P> A typemap is nothing more than a code generation rule that is
25223 attached to a specific C datatype. For example, to convert integers
25224 from Perl to C, you might define a typemap like this:</P>
25225<DIV class="code">
25226<PRE>
25227%module example
25228
25229%typemap(in) int {
25230 $1 = (int) SvIV($input);
25231 printf(&quot;Received an integer : %d\n&quot;, $1);
25232}
25233...
25234%inline %{
25235extern int fact(int n);
25236%}
25237
25238</PRE>
25239</DIV>
25240<P> Typemaps are always associated with some specific aspect of code
25241 generation. In this case, the &quot;in&quot; method refers to the conversion of
25242 input arguments to C/C++. The datatype <TT>int</TT> is the datatype to
25243 which the typemap will be applied. The supplied C code is used to
25244 convert values. In this code a number of special variable prefaced by a
25245 <TT>$</TT> are used. The <TT>$1</TT> variable is placeholder for a
25246 local variable of type <TT>int</TT>. The <TT>$input</TT> variable is
25247 the input object (usually a <TT>SV *</TT>).</P>
25248<P> When this example is used in Perl5, it will operate as follows :</P>
25249<DIV class="code">
25250<PRE>
25251use example;
25252$n = example::fact(6);
25253print &quot;$n\n&quot;;
25254...
25255
25256Output :
25257Received an integer : 6
25258720
25259</PRE>
25260</DIV>
25261<P> The application of a typemap to specific datatypes and argument
25262 names involves more than simple text-matching--typemaps are fully
25263 integrated into the SWIG type-system. When you define a typemap for <TT>
25264int</TT>, that typemap applies to <TT>int</TT> and qualified variations
25265 such as <TT>const int</TT>. In addition, the typemap system follows <TT>
25266typedef</TT> declarations. For example:</P>
25267<DIV class="code">
25268<PRE>
25269%typemap(in) int n {
25270 $1 = (int) SvIV($input);
25271 printf(&quot;n = %d\n&quot;,$1);
25272}
25273%inline %{
25274typedef int Integer;
25275extern int fact(Integer n); // Above typemap is applied
25276%}
25277</PRE>
25278</DIV>
25279<P> It should be noted that the matching of <TT>typedef</TT> only occurs
25280 in one direction. If you defined a typemap for <TT>Integer</TT>, it is
25281 not applied to arguments of type <TT>int</TT>.</P>
25282<P> Typemaps can also be defined for groups of consecutive arguments.
25283 For example:</P>
25284<DIV class="code">
25285<PRE>
25286%typemap(in) (char *str, unsigned len) {
25287 $1 = SvPV($input,$2);
25288};
25289
25290int count(char c, char *str, unsigned len);
25291</PRE>
25292</DIV>
25293<P> When a multi-argument typemap is defined, the arguments are always
25294 handled as a single Perl object. This allows the function to be used
25295 like this (notice how the length parameter is ommitted):</P>
25296<DIV class="code">
25297<PRE>
25298example::count(&quot;e&quot;,&quot;Hello World&quot;);
252991
25300&gt;&gt;&gt;
25301</PRE>
25302</DIV>
25303<H3><A name="Perl5_nn29"></A>23.7.2 Perl5 typemaps</H3>
25304<P> The previous section illustrated an &quot;in&quot; typemap for converting Perl
25305 objects to C. A variety of different typemap methods are defined by the
25306 Perl module. For example, to convert a C integer back into a Perl
25307 object, you might define an &quot;out&quot; typemap like this:</P>
25308<DIV class="code">
25309<PRE>
25310%typemap(out) int {
25311 $result = sv_newmortal();
25312 set_setiv($result, (IV) $1);
25313 argvi++;
25314}
25315</PRE>
25316</DIV>
25317<P> The following typemap methods are available:</P>
25318<P> <TT>%typemap(in)</TT></P>
25319<DIV class="indent"> Converts Perl5 object to input function arguments.</DIV>
25320<P> <TT>%typemap(out)</TT></P>
25321<DIV class="indent"> Converts function return value to a Perl5 value.</DIV>
25322<P> <TT>%typemap(varin)</TT></P>
25323<DIV class="indent"> Converts a Perl5 object to a global variable.</DIV>
25324<P> <TT>%typemap(varout)</TT></P>
25325<DIV class="indent"> Converts a global variable to a Perl5 object.</DIV>
25326<P> <TT>%typemap(freearg)</TT></P>
25327<DIV class="indent"> Cleans up a function argument after a function call</DIV>
25328<P> <TT>%typemap(argout)</TT></P>
25329<DIV class="indent"> Output argument handling</DIV>
25330<P> <TT>%typemap(ret)</TT></P>
25331<DIV class="indent"> Clean up return value from a function.</DIV>
25332<P> <TT>%typemap(memberin)</TT></P>
25333<DIV class="indent"> Setting of C++ member data (all languages).</DIV>
25334<P> <TT>%typemap(memberout)</TT></P>
25335<DIV class="indent"> Return of C++ member data (all languages).</DIV>
25336<P> <TT>%typemap(check)</TT></P>
25337<DIV class="indent"> Check value of input parameter.</DIV>
25338<H3><A name="Perl5_nn30"></A>23.7.3 Typemap variables</H3>
25339<P> Within typemap code, a number of special variables prefaced with a <TT>
25340$</TT> may appear. A full list of variables can be found in the &quot;<A href="#Typemaps">
25341Typemaps</A>&quot; chapter. This is a list of the most common variables:</P>
25342<P> <TT>$1</TT></P>
25343<DIV class="indent"> A C local variable corresponding to the actual type
25344 specified in the <TT>%typemap</TT> directive. For input values, this is
25345 a C local variable that's supposed to hold an argument value. For
25346 output values, this is the raw result that's supposed to be returned to
25347 Perl.</DIV>
25348<P> <TT>$input</TT></P>
25349<DIV class="indent"> A Perl object holding the value of an argument of
25350 variable value.</DIV>
25351<P> <TT>$result</TT></P>
25352<DIV class="indent"> A Perl object that holds the result to be returned
25353 to Perl.</DIV>
25354<P> <TT>$1_name</TT></P>
25355<DIV class="indent"> The parameter name that was matched.</DIV>
25356<P> <TT>$1_type</TT></P>
25357<DIV class="indent"> The actual C datatype matched by the typemap.</DIV>
25358<P> <TT>$1_ltype</TT></P>
25359<DIV class="indent"> An assignable version of the datatype matched by
25360 the typemap (a type that can appear on the left-hand-side of a C
25361 assignment operation). This type is stripped of qualifiers and may be
25362 an altered version of <TT>$1_type</TT>. All arguments and local
25363 variables in wrapper functions are declared using this type so that
25364 their values can be properly assigned.</DIV>
25365<P> <TT>$symname</TT></P>
25366<DIV class="indent"> The Perl name of the wrapper function being
25367 created.</DIV>
25368<H3><A name="Perl5_nn31"></A>23.7.4 Useful functions</H3>
25369<P> When writing typemaps, it is necessary to work directly with Perl5
25370 objects. This, unfortunately, can be a daunting task. Consult the
25371 &quot;perlguts&quot; man-page for all of the really ugly details. A short summary
25372 of commonly used functions is provided here for reference. It should be
25373 stressed that SWIG can be usef quite effectively without knowing any of
25374 these details--especially now that there are typemap libraries that can
25375 already been written.</P>
25376<P><B> Perl Integer Functions</B></P>
25377<DIV class="code">
25378<PRE>
25379int SvIV(SV *);
25380void sv_setiv(SV *sv, IV value);
25381SV *newSViv(IV value);
25382int SvIOK(SV *);
25383</PRE>
25384</DIV>
25385<P><B> Perl Floating Point Functions</B></P>
25386<DIV class="code">
25387<PRE>
25388double SvNV(SV *);
25389void sv_setnv(SV *, double value);
25390SV *newSVnv(double value);
25391int SvNOK(SV *);
25392</PRE>
25393</DIV>
25394<P><B> Perl String Functions</B></P>
25395<DIV class="code">
25396<PRE>
25397char *SvPV(SV *, STRLEN len);
25398void sv_setpv(SV *, char *val);
25399void sv_setpvn(SV *, char *val, STRLEN len);
25400SV *newSVpv(char *value, STRLEN len);
25401int SvPOK(SV *);
25402void sv_catpv(SV *, char *);
25403void sv_catpvn(SV *, char *, STRLEN);
25404</PRE>
25405</DIV>
25406<P><B> Perl References</B></P>
25407<DIV class="code">
25408<PRE>
25409void sv_setref_pv(SV *, char *, void *ptr);
25410int sv_isobject(SV *);
25411SV *SvRV(SV *);
25412int sv_isa(SV *, char *0;
25413</PRE>
25414</DIV>
25415<H2><A name="Perl5_nn32"></A>23.8 Typemap Examples</H2>
25416<P> This section includes a few examples of typemaps. For more examples,
25417 you might look at the files &quot;<TT>perl5.swg</TT>&quot; and &quot;<TT>typemaps.i</TT>
25418&quot; in the SWIG library.</P>
25419<H3><A name="Perl5_nn33"></A>23.8.1 Converting a Perl5 array to a char
25420 **</H3>
25421<P> A common problem in many C programs is the processing of command
25422 line arguments, which are usually passed in an array of NULL terminated
25423 strings. The following SWIG interface file allows a Perl5 array
25424 reference to be used as a char ** datatype.</P>
25425<DIV class="code">
25426<PRE>
25427%module argv
25428
25429// This tells SWIG to treat char ** as a special case
25430%typemap(in) char ** {
25431 AV *tempav;
25432 I32 len;
25433 int i;
25434 SV **tv;
25435 if (!SvROK($input))
25436 croak(&quot;Argument $argnum is not a reference.&quot;);
25437 if (SvTYPE(SvRV($input)) != SVt_PVAV)
25438 croak(&quot;Argument $argnum is not an array.&quot;);
25439 tempav = (AV*)SvRV($input);
25440 len = av_len(tempav);
25441 $1 = (char **) malloc((len+2)*sizeof(char *));
25442 for (i = 0; i &lt;= len; i++) {
25443 tv = av_fetch(tempav, i, 0);
25444 $1[i] = (char *) SvPV(*tv,PL_na);
25445 }
25446 $1[i] = NULL;
25447};
25448
25449// This cleans up the char ** array after the function call
25450%typemap(freearg) char ** {
25451 free($1);
25452}
25453
25454// Creates a new Perl array and places a NULL-terminated char ** into it
25455%typemap(out) char ** {
25456 AV *myav;
25457 SV **svs;
25458 int i = 0,len = 0;
25459 /* Figure out how many elements we have */
25460 while ($1[len])
25461 len++;
25462 svs = (SV **) malloc(len*sizeof(SV *));
25463 for (i = 0; i &lt; len ; i++) {
25464 svs[i] = sv_newmortal();
25465 sv_setpv((SV*)svs[i],$1[i]);
25466 };
25467 myav = av_make(len,svs);
25468 free(svs);
25469 $result = newRV((SV*)myav);
25470 sv_2mortal($result);
25471 argvi++;
25472}
25473
25474// Now a few test functions
25475%inline %{
25476int print_args(char **argv) {
25477 int i = 0;
25478 while (argv[i]) {
25479 printf(&quot;argv[%d] = %s\n&quot;, i,argv[i]);
25480 i++;
25481 }
25482 return i;
25483}
25484
25485// Returns a char ** list
25486char **get_args() {
25487 static char *values[] = { &quot;Dave&quot;, &quot;Mike&quot;, &quot;Susan&quot;, &quot;John&quot;, &quot;Michelle&quot;, 0};
25488 return &amp;values[0];
25489}
25490%}
25491
25492</PRE>
25493</DIV>
25494<P> When this module is compiled, the wrapped C functions can be used in
25495 a Perl script as follows :</P>
25496<DIV class="code">
25497<PRE>
25498use argv;
25499@a = (&quot;Dave&quot;, &quot;Mike&quot;, &quot;John&quot;, &quot;Mary&quot;); # Create an array of strings
25500argv::print_args(\@a); # Pass it to our C function
25501$b = argv::get_args(); # Get array of strings from C
25502print @$b,&quot;\n&quot;; # Print it out
25503</PRE>
25504</DIV>
25505<H3><A name="Perl5_nn34"></A>23.8.2 Return values</H3>
25506<P> Return values are placed on the argument stack of each wrapper
25507 function. The current value of the argument stack pointer is contained
25508 in a variable <TT>argvi</TT>. Whenever a new output value is added, it
25509 is critical that this value be incremented. For multiple output values,
25510 the final value of <TT>argvi</TT> should be the total number of output
25511 values.</P>
25512<P> The total number of return values should not exceed the number of
25513 input values unless you explicitly extend the argument stack. This can
25514 be done using the <TT>EXTEND()</TT> macro as in :</P>
25515<DIV class="code">
25516<PRE>
25517%typemap(argout) int *OUTPUT {
25518 if (argvi &gt;= items) {
25519 EXTEND(sp,1); /* Extend the stack by 1 object */
25520 }
25521 $result = sv_newmortal();
25522 sv_setiv($target,(IV) *($1));
25523 argvi++;
25524}
25525</PRE>
25526</DIV>
25527<H3><A name="Perl5_nn35"></A>23.8.3 Returning values from arguments</H3>
25528<P> Sometimes it is desirable for a function to return a value in one of
25529 its arguments. This example describes the implementation of the <TT>
25530OUTPUT</TT> typemap.</P>
25531<DIV class="code">
25532<PRE>
25533%module return
25534
25535// This tells SWIG to treat an double * argument with name 'OutDouble' as
25536// an output value.
25537
25538%typemap(argout) double *OUTPUT {
25539 $result = sv_newmortal();
25540 sv_setnv($result, *$input);
25541 argvi++; /* Increment return count -- important! */
25542}
25543
25544// We don't care what the input value is. Ignore, but set to a temporary variable
25545
25546%typemap(in,numinputs=0) double *OUTPUT(double junk) {
25547 $1 = &amp;junk;
25548}
25549
25550// Now a function to test it
25551%{
25552/* Returns the first two input arguments */
25553int multout(double a, double b, double *out1, double *out2) {
25554 *out1 = a;
25555 *out2 = b;
25556 return 0;
25557};
25558%}
25559
25560// If we name both parameters OutDouble both will be output
25561
25562int multout(double a, double b, double *OUTPUT, double *OUTPUT);
25563...
25564</PRE>
25565</DIV>
25566<P> When this function is called, the output arguments are appended to
25567 the stack used to return results. This shows up an array in Perl. For
25568 example :</P>
25569<DIV class="code">
25570<PRE>
25571@r = multout(7,13);
25572print &quot;multout(7,13) = @r\n&quot;;
25573($x,$y) = multout(7,13);
25574</PRE>
25575</DIV>
25576<H3><A name="Perl5_nn36"></A>23.8.4 Accessing array structure members</H3>
25577<P> Consider the following data structure :</P>
25578<DIV class="code">
25579<PRE>
25580#define SIZE 8
25581typedef struct {
25582 int values[SIZE];
25583 ...
25584} Foo;
25585
25586</PRE>
25587</DIV>
25588<P> By default, SWIG doesn't know how to the handle the values structure
25589 member it's an array, not a pointer. In this case, SWIG makes the array
25590 member read-only. Reading will simply return a pointer to the first
25591 item in the array. To make the member writable, a &quot;memberin&quot; typemap
25592 can be used.</P>
25593<DIV class="code">
25594<PRE>
25595%typemap(memberin) int [SIZE] {
25596 int i;
25597 for (i = 0; i &lt; SIZE; i++) {
25598 $1[i] = $input[i];
25599 }
25600}
25601
25602</PRE>
25603</DIV>
25604<P> Whenever a <TT>int [SIZE]</TT> member is encountered in a structure
25605 or class, this typemap provides a safe mechanism for setting its value.</P>
25606<P> As in the previous example, the typemap can be generalized for any
25607 dimension. For example:</P>
25608<DIV class="code">
25609<PRE>
25610%typemap(memberin) int [ANY] {
25611 int i;
25612 for (i = 0; i &lt; $1_dim0; i++) {
25613 $1[i] = $input[i];
25614 }
25615}
25616</PRE>
25617</DIV>
25618<P> When setting structure members, the input object is always assumed
25619 to be a C array of values that have already been converted from the
25620 target language. Because of this, the <TT>memberin</TT> typemap is
25621 almost always combined with the use of an &quot;in&quot; typemap. For example,
25622 the &quot;in&quot; typemap in the previous section would be used to convert an <TT>
25623int[]</TT> array to C whereas the &quot;memberin&quot; typemap would be used to
25624 copy the converted array into a C data structure.</P>
25625<H3><A name="Perl5_nn37"></A>23.8.5 Turning Perl references into C
25626 pointers</H3>
25627<P> A frequent confusion on the SWIG mailing list is errors caused by
25628 the mixing of Perl references and C pointers. For example, suppose you
25629 have a C function that modifies its arguments like this :</P>
25630<DIV class="code">
25631<PRE>
25632void add(double a, double b, double *c) {
25633 *c = a + b;
25634}
25635</PRE>
25636</DIV>
25637<P> A common misinterpretation of this function is the following Perl
25638 script :</P>
25639<DIV class="code">
25640<PRE>
25641# Perl script
25642$a = 3.5;
25643$b = 7.5;
25644$c = 0.0; # Output value
25645add($a,$b,\$c); # Place result in c (Except that it doesn't work)
25646</PRE>
25647</DIV>
25648<P> To make this work with a reference, you can use a typemap such as
25649 this:</P>
25650<DIV class="code">
25651<PRE>
25652%typemap(in) double * (double dvalue) {
25653 SV* tempsv;
25654 if (!SvROK($input)) {
25655 croak(&quot;expected a reference\n&quot;);
25656 }
25657 tempsv = SvRV($input);
25658 if ((!SvNOK(tempsv)) &amp;&amp; (!SvIOK(tempsv))) {
25659 croak(&quot;expected a double reference\n&quot;);
25660 }
25661 dvalue = SvNV(tempsv);
25662 $1 = &amp;dvalue;
25663}
25664
25665%typemap(argout) double * {
25666 SV *tempsv;
25667 tempsv = SvRV($input);
25668 sv_setnv(tempsv, *$1);
25669}
25670</PRE>
25671</DIV>
25672<P> Now, if you place this before the add function, you can do this :</P>
25673<DIV class="code">
25674<PRE>
25675$a = 3.5;
25676$b = 7.5;
25677$c = 0.0;
25678add($a,$b,\$c); # Now it works!
25679print &quot;$c\n&quot;;
25680
25681</PRE>
25682</DIV>
25683<H3><A name="Perl5_nn38"></A>23.8.6 Pointer handling</H3>
25684<P> Occasionally, it might be necessary to convert pointer values that
25685 have been stored using the SWIG typed-pointer representation. To
25686 convert a pointer from Perl to C, the following function is used:</P>
25687<P> <TT>int SWIG_ConvertPtr(SV *obj, void **ptr, swig_type_info *ty, int
25688 flags)</TT></P>
25689<DIV class="indent"> Converts a Perl object <TT>obj</TT> to a C pointer.
25690 The result of the conversion is placed into the pointer located at <TT>
25691ptr</TT>. <TT>ty</TT> is a SWIG type descriptor structure. <TT>flags</TT>
25692 is used to handle error checking and other aspects of conversion. <TT>
25693flags</TT> is currently undefined and reserved for future expansion.
25694 Returns 0 on success and -1 on error.</DIV>
25695<P> <TT>void *SWIG_MakePtr(SV *obj, void *ptr, swig_type_info *ty, int
25696 flags)</TT></P>
25697<DIV class="indent"> Creates a new Perl pointer object. <TT>obj</TT> is
25698 a Perl SV that has been initialized to hold the result, <TT>ptr</TT> is
25699 the pointer to convert, <TT>ty</TT> is the SWIG type descriptor
25700 structure that describes the type, and <TT>flags</TT> is a flag that
25701 controls properties of the conversion. <TT>flags</TT> is currently
25702 undefined and reserved.</DIV>
25703<P> Both of these functions require the use of a special SWIG
25704 type-descriptor structure. This structure contains information about
25705 the mangled name of the datatype, type-equivalence information, as well
25706 as information about converting pointer values under C++ inheritance.
25707 For a type of <TT>Foo *</TT>, the type descriptor structure is usually
25708 accessed as follows:</P>
25709<DIV class="code">
25710<PRE>
25711Foo *f;
25712if (SWIG_ConvertPtr($input, (void **) &amp;f, SWIGTYPE_p_Foo, 0) == -1) return NULL;
25713
25714SV *sv = sv_newmortal();
25715SWIG_MakePtr(sv, f, SWIGTYPE_p_Foo, 0);
25716</PRE>
25717</DIV>
25718<P> In a typemap, the type descriptor should always be accessed using
25719 the special typemap variable <TT>$1_descriptor</TT>. For example:</P>
25720<DIV class="code">
25721<PRE>
25722%typemap(in) Foo * {
25723 if ((SWIG_ConvertPtr($input,(void **) &amp;$1, $1_descriptor,0)) == -1) return NULL;
25724}
25725</PRE>
25726</DIV>
25727<P> If necessary, the descriptor for any type can be obtained using the <TT>
25728$descriptor()</TT> macro in a typemap. For example:</P>
25729<DIV class="code">
25730<PRE>
25731%typemap(in) Foo * {
25732 if ((SWIG_ConvertPtr($input,(void **) &amp;$1, $descriptor(Foo *), 0)) == -1) return NULL;
25733}
25734</PRE>
25735</DIV>
25736<H2><A name="Perl5_nn39"></A>23.9 Proxy classes</H2>
25737<P><B> Out of date. Needs update.</B></P>
25738<P> Using the low-level procedural interface, SWIG can also construct a
25739 high-level object oriented interface to C structures and C++ classes.
25740 This is done by constructing a Perl proxy class (also known as a shadow
25741 class) that provides an OO wrapper to the underlying code. This section
25742 describes the implementation details of the proxy interface.</P>
25743<H3><A name="Perl5_nn40"></A>23.9.1 Preliminaries</H3>
25744<P> Proxy classes, are generated by default. If you want to turn them
25745 off, use the <TT>-noproxy</TT> command line option. For example:</P>
25746<DIV class="code">
25747<PRE>
25748$ swig -c++ -perl -noproxy example.i
25749</PRE>
25750</DIV>
25751<P> When proxy classes are used, SWIG moves all of the low-level
25752 procedural wrappers to another package name. By default, this package
25753 is named 'modulec' where 'module' is the name of the module you
25754 provided with the <TT>%module</TT> directive. Then, in place of the
25755 original module, SWIG creates a collection of high-level Perl wrappers.
25756 In your scripts, you will use these high level wrappers. The wrappers,
25757 in turn, interact with the low-level procedural module.</P>
25758<H3><A name="Perl5_nn41"></A>23.9.2 Structure and class wrappers</H3>
25759<P> Suppose you have the following SWIG interface file :</P>
25760<DIV class="code">
25761<PRE>
25762%module example
25763struct Vector {
25764 Vector(double x, double y, double z);
25765 ~Vector();
25766 double x,y,z;
25767};
25768
25769</PRE>
25770</DIV>
25771<P> When wrapped, SWIG creates the following set of low-level accessor
25772 functions as described in previous sections.</P>
25773<DIV class="code">
25774<PRE>
25775Vector *new_Vector(double x, double y, double z);
25776void delete_Vector(Vector *v);
25777double Vector_x_get(Vector *v);
25778double Vector_x_set(Vector *v, double value);
25779double Vector_y_get(Vector *v);
25780double Vector_y_set(Vector *v, double value);
25781double Vector_z_get(Vector *v);
25782double Vector_z_set(Vector *v, double value);
25783
25784</PRE>
25785</DIV>
25786<P> However, when proxy classes are enabled, these accessor functions
25787 are wrapped inside a Perl class like this:</P>
25788<DIV class="code">
25789<PRE>
25790package example::Vector;
25791@ISA = qw( example );
25792%OWNER = ();
25793%BLESSEDMEMBERS = ();
25794
25795sub new () {
25796 my $self = shift;
25797 my @args = @_;
25798 $self = vectorc::new_Vector(@args);
25799 return undef if (!defined($self));
25800 bless $self, &quot;example::Vector&quot;;
25801 $OWNER{$self} = 1;
25802 my %retval;
25803 tie %retval, &quot;example::Vector&quot;, $self;
25804 return bless \%retval,&quot;Vector&quot;;
25805}
25806
25807sub DESTROY {
25808 return unless $_[0]-&gt;isa('HASH');
25809 my $self = tied(%{$_[0]});
25810 delete $ITERATORS{$self};
25811 if (exists $OWNER{$self}) {
25812 examplec::delete_Vector($self));
25813 delete $OWNER{$self};
25814}
25815
25816sub FETCH {
25817 my ($self,$field) = @_;
25818 my $member_func = &quot;vectorc::Vector_${field}_get&quot;;
25819 my $val = &amp;$member_func($self);
25820 if (exists $BLESSEDMEMBERS{$field}) {
25821 return undef if (!defined($val));
25822 my %retval;
25823 tie %retval,$BLESSEDMEMBERS{$field},$val;
25824 return bless \%retval, $BLESSEDMEMBERS{$field};
25825 }
25826 return $val;
25827}
25828
25829sub STORE {
25830 my ($self,$field,$newval) = @_;
25831 my $member_func = &quot;vectorc::Vector_${field}_set&quot;;
25832 if (exists $BLESSEDMEMBERS{$field}) {
25833 &amp;$member_func($self,tied(%{$newval}));
25834 } else {
25835 &amp;$member_func($self,$newval);
25836 }
25837}
25838</PRE>
25839</DIV>
25840<P> Each structure or class is mapped into a Perl package of the same
25841 name. The C++ constructors and destructors are mapped into constructors
25842 and destructors for the package and are always named &quot;new&quot; and
25843 &quot;DESTROY&quot;. The constructor always returns a tied hash table. This hash
25844 table is used to access the member variables of a structure in addition
25845 to being able to invoke member functions. The <TT>%OWNER</TT> and <TT>
25846%BLESSEDMEMBERS</TT> hash tables are used internally and described
25847 shortly.</P>
25848<P> To use our new proxy class we can simply do the following:</P>
25849<DIV class="code">
25850<PRE>
25851# Perl code using Vector class
25852$v = new Vector(2,3,4);
25853$w = Vector-&gt;new(-1,-2,-3);
25854
25855# Assignment of a single member
25856$v-&gt;{x} = 7.5;
25857
25858# Assignment of all members
25859%$v = ( x=&gt;3,
25860 y=&gt;9,
25861 z=&gt;-2);
25862
25863# Reading members
25864$x = $v-&gt;{x};
25865
25866# Destruction
25867$v-&gt;DESTROY();
25868
25869</PRE>
25870</DIV>
25871<H3><A name="Perl5_nn42"></A>23.9.3 Object Ownership</H3>
25872<P> In order for proxy classes to work properly, it is necessary for
25873 Perl to manage some mechanism of object ownership. Here's the crux of
25874 the problem---suppose you had a function like this :</P>
25875<DIV class="code">
25876<PRE>
25877Vector *Vector_get(Vector *v, int index) {
25878 return &amp;v[i];
25879}
25880</PRE>
25881</DIV>
25882<P> This function takes a Vector pointer and returns a pointer to
25883 another Vector. Such a function might be used to manage arrays or lists
25884 of vectors (in C). Now contrast this function with the constructor for
25885 a Vector object :</P>
25886<DIV class="code">
25887<PRE>
25888Vector *new_Vector(double x, double y, double z) {
25889 Vector *v;
25890 v = new Vector(x,y,z); // Call C++ constructor
25891 return v;
25892}
25893</PRE>
25894</DIV>
25895<P> Both functions return a Vector, but the constructor is returning a
25896 brand-new Vector while the other function is returning a Vector that
25897 was already created (hopefully). In Perl, both vectors will be
25898 indistinguishable---clearly a problem considering that we would
25899 probably like the newly created Vector to be destroyed when we are done
25900 with it.</P>
25901<P> To manage these problems, each class contains two methods that
25902 access an internal hash table called <TT>%OWNER</TT>. This hash keeps a
25903 list of all of the objects that Perl knows that it has created. This
25904 happens in two cases: (1) when the constructor has been called, and (2)
25905 when a function implicitly creates a new object (as is done when SWIG
25906 needs to return a complex datatype by value). When the destructor is
25907 invoked, the Perl proxy class module checks the <TT>%OWNER</TT> hash to
25908 see if Perl created the object. If so, the C/C++ destructor is invoked.
25909 If not, we simply destroy the Perl object and leave the underlying C
25910 object alone (under the assumption that someone else must have created
25911 it).</P>
25912<P> This scheme works remarkably well in practice but it isn't
25913 foolproof. In fact, it will fail if you create a new C object in Perl,
25914 pass it on to a C function that remembers the object, and then destroy
25915 the corresponding Perl object (this situation turns out to come up
25916 frequently when constructing objects like linked lists and trees). When
25917 C takes possession of an object, you can change Perl's owership by
25918 simply deleting the object from the <TT>%OWNER</TT> hash. This is done
25919 using the <TT>DISOWN</TT> method.</P>
25920<DIV class="code">
25921<PRE>
25922# Perl code to change ownership of an object
25923$v = new Vector(x,y,z);
25924$v-&gt;DISOWN();
25925</PRE>
25926</DIV>
25927<P> To acquire ownership of an object, the <TT>ACQUIRE</TT> method can
25928 be used.</P>
25929<DIV class="code">
25930<PRE>
25931# Given Perl ownership of a file
25932$u = Vector_get($v);
25933$u-&gt;ACQUIRE();
25934
25935</PRE>
25936</DIV>
25937<P> As always, a little care is in order. SWIG does not provide
25938 reference counting, garbage collection, or advanced features one might
25939 find in sophisticated languages.</P>
25940<H3><A name="Perl5_nn43"></A>23.9.4 Nested Objects</H3>
25941<P> Suppose that we have a new object that looks like this :</P>
25942<DIV class="code">
25943<PRE>
25944struct Particle {
25945 Vector r;
25946 Vector v;
25947 Vector f;
25948 int type;
25949}
25950
25951</PRE>
25952</DIV>
25953<P> In this case, the members of the structure are complex objects that
25954 have already been encapsulated in a Perl proxy class. To handle these
25955 correctly, we use the <TT>%BLESSEDMEMBERS</TT> hash which would look
25956 like this (along with some supporting code) :</P>
25957<DIV class="code">
25958<PRE>
25959package Particle;
25960...
25961%BLESSEDMEMBERS = (
25962 r =&gt; `Vector',
25963 v =&gt; `Vector',
25964 f =&gt; `Vector',
25965);
25966
25967</PRE>
25968</DIV>
25969<P> When fetching members from the structure, <TT>%BLESSEDMEMBERS</TT>
25970 is checked. If the requested field is present, we create a tied-hash
25971 table and return it. If not, we just return the corresponding member
25972 unmodified.</P>
25973<P> This implementation allows us to operate on nested structures as
25974 follows :</P>
25975<DIV class="code">
25976<PRE>
25977# Perl access of nested structure
25978$p = new Particle();
25979$p-&gt;{f}-&gt;{x} = 0.0;
25980%${$p-&gt;{v}} = ( x=&gt;0, y=&gt;0, z=&gt;0);
25981</PRE>
25982</DIV>
25983<H3><A name="Perl5_nn44"></A>23.9.5 Proxy Functions</H3>
25984<P> When functions take arguments involving a complex object, it is
25985 sometimes necessary to write a proxy function. For example :</P>
25986<DIV class="code">
25987<PRE>
25988double dot_product(Vector *v1, Vector *v2);
25989</PRE>
25990</DIV>
25991<P> Since Vector is an object already wrapped into a proxy class, we
25992 need to modify this function to accept arguments that are given in the
25993 form of tied hash tables. This is done by creating a Perl function like
25994 this :</P>
25995<DIV class="code">
25996<PRE>
25997sub dot_product {
25998 my @args = @_;
25999 $args[0] = tied(%{$args[0]}); # Get the real pointer values
26000 $args[1] = tied(%{$args[1]});
26001 my $result = vectorc::dot_product(@args);
26002 return $result;
26003}
26004</PRE>
26005</DIV>
26006<P> This function replaces the original function, but operates in an
26007 identical manner.</P>
26008<H3><A name="Perl5_nn45"></A>23.9.6 Inheritance</H3>
26009<P> Simple C++ inheritance is handled using the Perl <TT>@ISA</TT> array
26010 in each class package. For example, if you have the following interface
26011 file :</P>
26012<DIV class="code">
26013<PRE>
26014// shapes.i
26015// SWIG interface file for shapes class
26016%module shapes
26017%{
26018#include &quot;shapes.h&quot;
26019%}
26020
26021class Shape {
26022public:
26023 virtual double area() = 0;
26024 virtual double perimeter() = 0;
26025 void set_location(double x, double y);
26026};
26027class Circle : public Shape {
26028public:
26029 Circle(double radius);
26030 ~Circle();
26031 double area();
26032 double perimeter();
26033};
26034class Square : public Shape {
26035public:
26036 Square(double size);
26037 ~Square();
26038 double area();
26039 double perimeter();
26040}
26041
26042</PRE>
26043</DIV>
26044<P> The resulting, Perl wrapper class will create the following code :</P>
26045<DIV class="code">
26046<PRE>
26047Package Shape;
26048@ISA = (shapes);
26049...
26050Package Circle;
26051@ISA = (shapes Shape);
26052...
26053Package Square;
26054@ISA = (shapes Shape);
26055
26056</PRE>
26057</DIV>
26058<P> The <TT>@ISA</TT> array determines where to look for methods of a
26059 particular class. In this case, both the <TT>Circle</TT> and <TT>Square</TT>
26060 classes inherit functions from <TT>Shape</TT> so we'll want to look in
26061 the <TT>Shape</TT> base class for them. All classes also inherit from
26062 the top-level module <TT>shapes</TT>. This is because certain common
26063 operations needed to implement proxy classes are implemented only once
26064 and reused in the wrapper code for various classes and structures.</P>
26065<P> Since SWIG proxy classes are implemented in Perl, it is easy to
26066 subclass from any SWIG generated class. To do this, simply put the name
26067 of a SWIG class in the <TT>@ISA</TT> array for your new class. However,
26068 be forewarned that this is not a trivial problem. In particular,
26069 inheritance of data members is extremely tricky (and I'm not even sure
26070 if it really works).</P>
26071<H3><A name="Perl5_nn46"></A>23.9.7 Modifying the proxy methods</H3>
26072<P> It is possible to override the SWIG generated proxy/shadow methods,
26073 using <TT>%feature(&quot;shadow&quot;)</TT>. It works like all the other <A href="#features">
26074%feature directives</A>. Here is a simple example showing how to add
26075 some Perl debug code to the constructor:</P>
26076<DIV class="code">
26077<PRE>
26078/* Let's make the constructor of the class Square more verbose */
26079%feature(&quot;shadow&quot;) Square(double w)
26080%{
26081 sub new {
26082 my $pkg = shift;
26083 my $self = examplec::new_Square(@_);
26084 print STDERR &quot;Constructed an @{[ref($self)]}\n&quot;;
26085 bless $self, $pkg if defined($self);
26086 }
26087%}
26088
26089class Square {
26090public:
26091 Square(double w);
26092 ...
26093};
26094</PRE>
26095</DIV><HR NOSHADE>
26096
26097<!-- Hand crafted HTML -->
26098<H1><A name="Php"></A>24 SWIG and PHP4</H1>
26099
26100<!-- INDEX -->
26101<DIV class="sectiontoc">
26102<UL>
26103<LI><A href="#Php_nn1">Generating PHP4 Extensions</A>
26104<UL>
26105<LI><A href="#Php_nn1_1">Building a loadable extension</A></LI>
26106<LI><A href="#Php_nn1_2">Building extensions into PHP</A></LI>
26107<LI><A href="#Php_nn1_3">Using PHP4 Extensions</A></LI>
26108</UL>
26109</LI>
26110<LI><A href="#Php_nn2">Basic PHP4 interface</A>
26111<UL>
26112<LI><A href="#Php_nn2_1">Constants</A></LI>
26113<LI><A href="#Php_nn2_2">Global Variables</A></LI>
26114<LI><A href="#Php_nn2_3">Functions</A></LI>
26115<LI><A href="#Php_nn2_4">Overloading</A></LI>
26116<LI><A href="#Php_nn2_5">Pointers and References</A></LI>
26117<LI><A href="#Php_nn2_6">Structures and C++ classes</A>
26118<UL>
26119<LI><A href="#Php_nn2_6_1">Using <TT>-noproxy</TT></A></LI>
26120<LI><A href="#Php_nn2_6_2">Constructors and Destructors</A></LI>
26121<LI><A href="#Php_nn2_6_3">Static Member Variables</A></LI>
26122<LI><A href="#Php_nn2_6_4">Static Member Functions</A></LI>
26123</UL>
26124</LI>
26125<LI><A href="#Php_nn2_7">PHP4 Pragmas, Startup and Shutdown code</A></LI>
26126</UL>
26127</LI>
26128</UL>
26129</DIV>
26130<!-- INDEX -->
26131<P><B> Caution: This chapter (and module!) is still under construction</B>
26132</P>
26133<P> In this chapter, we discuss SWIG's support of PHP4. The PHP4 module
26134 has been extensively rewritten in release 1.3.26. Although it is
26135 significantly more functional, it still does not implement all the
26136 features available in other languages.</P>
26137<P> The examples and test cases have been developed with PHP4. Support
26138 for PHP5 at this time is limited to wrapping C libraries or C++
26139 libraries while using the <TT>-noproxy</TT> flag. This deficiency will
26140 be fixed in a subsequent release of SWIG.</P>
26141<P> In order to use this module, you will need to have a copy of the PHP
26142 4.0 (or above) include files to compile the SWIG generated files. You
26143 can find these files by running <TT>'php-config --includes'</TT>. To
26144 test the modules you will need either the php binary or the Apache php
26145 module. If you want to build your extension into php directly (without
26146 having the overhead of loading it into each script), you will need the
26147 complete PHP source tree available.</P>
26148<H2><A name="Php_nn1"></A>24.1 Generating PHP4 Extensions</H2>
26149<P> To build a PHP4 extension, run swig using the <TT>-php4</TT> option
26150 as follows :</P>
26151<DIV class="code">
26152<PRE>
26153swig -php4 example.i
26154</PRE>
26155</DIV>
26156<P> This will produce 3 files example_wrap.c, php_example.h and
26157 example.php. The first file, <TT>example_wrap.c</TT> contains all of
26158 the C code needed to build a PHP4 extension. The second file, <TT>
26159php_example.h</TT> contains the header information needed to statically
26160 link the extension into PHP. The third file, <TT>example.php</TT> can
26161 be included by php scripts. It attempts to dynamically load the
26162 extension and contains extra php code specified in the interface file.</P>
26163<P> Swig can generate PHP4 extensions from C++ libraries as well when
26164 given the <TT>-c++</TT> option. The support for C++ is discussed in
26165 more detail in <A href="#Php_nn2_6">section 24.2.6</A>.</P>
26166<P> To finish building the extension, you have two choices. You can
26167 either build the extension as a separate shared object file which will
26168 then have to be explicitly loaded by each script. Or you can rebuild
26169 the entire php source tree and build the extension into the php
26170 executable/library so it will be available in every script. The first
26171 choice is the default, however it can be changed by passing the
26172 '-phpfull' command line switch to select the second build method.</P>
26173<H3><A name="Php_nn1_1"></A>24.1.1 Building a loadable extension</H3>
26174<P> There are two methods to build the extension as a dynamically loaded
26175 module: using standard compilation utilities (make, gcc), or using
26176 PHP4's<EM> phpize</EM> utility.</P>
26177<P> To build manually, use a compile string similar to this (different
26178 for each OS):</P>
26179<DIV class="code">
26180<PRE>
26181 cc -I.. $(PHPINC) -fpic -c example_wrap.c
26182 cc -shared example_wrap.o -o libexample.so
26183</PRE>
26184</DIV>
26185<P> The <TT>-make</TT> command line argument to swig will generate an
26186 additional file Makefile. This Makefile can usually build the extension
26187 itself (on unix platforms).</P>
26188<P> If you want to build your extension using the <TT>phpize</TT>
26189 utility, or if you want to build your module into PHP directly, you can
26190 specify the <TT>-phpfull</TT> command line argument to swig.</P>
26191<P> The <TT>-phpfull</TT> will generate three additional files. The
26192 first extra file, <TT>config.m4</TT> contains the shell code needed to
26193 enable the extension as part of the PHP4 build process. The second
26194 extra file, <TT>Makefile.in</TT> contains the information needed to
26195 build the final Makefile after substitutions. The third and final extra
26196 file, <TT>CREDITS</TT> should contain the credits for the extension.</P>
26197<P> To build with phpize, after you have run swig you will need to run
26198 the 'phpize' command (installed as part of php) in the same directory.
26199 This re-creates the php build environment in that directory. It also
26200 creates a configure file which includes the shell code from the
26201 config.m4 that was generated by SWIG, this configure script will accept
26202 a command line argument to enable the extension to be run ( by default
26203 the command line argument is --enable-modulename, however you can edit
26204 the config.m4 file before running phpize to accept --with-modulename.
26205 You can also add extra tests in config.m4 to check that a correct
26206 library version is installed or correct header files are included, etc,
26207 but you must edit this file before running phpize. ) If you like SWIG
26208 can generate simple extra tests for libraries and header files for you.</P>
26209<DIV class="code">
26210<PRE>
26211 swig -php4 -phpfull
26212</PRE>
26213</DIV>
26214<P> If you depend on source files not generated by SWIG, before
26215 generating the configure file, you may need to edit the <TT>Makefile.in</TT>
26216 file. This contains the names of the source files to compile (just the
26217 wrapper file by default) and any additional libraries needed to be
26218 linked in. If there are extra C files to compile, you will need to add
26219 them to the Makefile.in, or add the names of libraries if they are
26220 needed. In simple cases SWIG is pretty good at generating a complete
26221 Makefile.in and config.m4 which need no further editing.</P>
26222<P> You then run the configure script with the command line argument
26223 needed to enable the extension. Then run make, which builds the
26224 extension. The extension object file will be left in the modules sub
26225 directory, you can move it to wherever it is convenient to call from
26226 your php script.</P>
26227<P> Both the <TT>-make</TT> and <TT>-phpfull</TT> arguments accept
26228 additional optional arguments:</P>
26229<UL>
26230<LI><TT>-withincs &quot;&lt;files&gt;&quot;</TT> Adds include files to the config.m4
26231 file.</LI>
26232<LI><TT>-withlibs &quot;&lt;files&gt;&quot;</TT> Links the libraries into the shared
26233 object.</LI>
26234<LI><TT>-withc &quot;&lt;files&gt;&quot;</TT> Compiles and links the named C files into
26235 the shared object.</LI>
26236<LI><TT>-withcxx &quot;&lt;files&gt;&quot;</TT> Compiles and links the named C++ files
26237 into the shared object,</LI>
26238<LI><TT>-dlname &quot;&lt;name&gt;&quot;</TT> Changes the name of the generated shared
26239 object.</LI>
26240</UL>
26241<H3><A name="Php_nn1_2"></A>24.1.2 Building extensions into PHP</H3>
26242<P> This method, selected with the <TT>-phpfull</TT> command line
26243 switch, involves rebuilding the entire php source tree. Whilst more
26244 complicated to build, it does mean that the extension is then available
26245 without having to load it in each script.</P>
26246<P> After running swig with the -phpfull switch, you will be left with a
26247 shockingly similar set of files to the previous build process. However
26248 you will then need to move these files to a subdirectory within the php
26249 source tree, this subdirectory you will need to create under the ext
26250 directory, with the name of the extension ( e.g mkdir
26251 php-4.0.6/ext/modulename .)</P>
26252<P> After moving the files into this directory, you will need to run the
26253 'buildall' script in the php source directory. This rebuilds the
26254 configure script and includes the extra command line arguments from the
26255 module you have added.</P>
26256<P> Before running the generated configure file, you may need to edit
26257 the <TT>Makefile.in</TT>. This contains the names of the source files
26258 to compile ( just the wrapper file by default) and any additional
26259 libraries needed to link in. If there are extra C files to compile you
26260 will need to add them to the Makefile, or add the names of libraries if
26261 they are needed. In most cases <TT>Makefile.in</TT> will be complete,
26262 especially if you make use of <TT>-withlibs</TT> and <TT>-withincs</TT></P>
26263<DIV class="code">
26264<PRE>
26265 swig -php4 -phpfull -withlibs &quot;xapian omquery&quot; --withincs &quot;om.h&quot;
26266</PRE>
26267</DIV>
26268<P> Will include in the config.m4 and Makefile.in search for libxapian.a
26269 or libxapian.so and search for libomquery.a or libomquery.so as well as
26270 a search for om.h</P>
26271<P> You then need to run the configure command and pass the necessary
26272 command line arguments to enable your module ( by default this is
26273 --enable-modulename, but this can be changed by editing the config.m4
26274 file in the modules directory before running the buildall script. In
26275 addition, extra tests can be added to the config.m4 file to ensure the
26276 correct libraries and header files are installed.)</P>
26277<P> Once configure has completed, you can run make to build php. If this
26278 all compiles correctly, you should end up with a php executable/library
26279 which contains your new module. You can test it with a php script which
26280 does not have the 'dl' command as used above.</P>
26281<H3><A name="Php_nn1_3"></A>24.1.3 Using PHP4 Extensions</H3>
26282<P> To test the extension from a PHP script, you need to load it first.
26283 You do this by putting the line,</P>
26284<DIV class="code">
26285<PRE>
26286 dl(&quot;/path/to/modulename.so&quot;); // Load the module
26287</PRE>
26288</DIV>
26289<P> at the start of each PHP file. SWIG also generates a php module,
26290 which attempts to do the <TT>dl()</TT> call for you:</P>
26291<DIV class="code">
26292<PRE>
26293 include(&quot;example.php&quot;);
26294</PRE>
26295</DIV>
26296<H2><A name="Php_nn2"></A>24.2 Basic PHP4 interface</H2>
26297<P> It is important to understand that PHP uses a single global
26298 namespace into which all symbols from extension modules are loaded. It
26299 is quite possible for names of symbols in one extension module to clash
26300 with other symbols unless care is taken to <TT>%rename</TT> them.</P>
26301<H3><A name="Php_nn2_1"></A>24.2.1 Constants</H3>
26302<P> These work in much the same way as in C/C++, constants can be
26303 defined by using either the normal C pre-processor declarations, or the
26304 <TT>%constant</TT> SWIG directive. These will then be available from
26305 your PHP script as a PHP constant, (i.e. no dollar sign is needed to
26306 access them. ) For example, with a swig file like this,</P>
26307<DIV class="code">
26308<PRE>
26309%module example
26310
26311#define PI 3.14159
26312
26313%constant int E = 2.71828
26314</PRE>
26315</DIV>
26316<P> you can access the constants in your php script like this,</P>
26317<DIV class="code">
26318<PRE>
26319include(&quot;example.php&quot;);
26320
26321echo &quot;PI = &quot; . PI . &quot;\n&quot;;
26322
26323echo &quot;E = &quot; . E . &quot;\n&quot;;
26324
26325</PRE>
26326</DIV>
26327<P> There are two peculiarities with using constants in PHP4. The first
26328 is that if you try to use an undeclared constant, it will evaluate to a
26329 string set to the constant's name. For example,</P>
26330<DIV class="code">
26331<PRE>
26332%module example
26333
26334#define EASY_TO_MISPELL 0
26335</PRE>
26336</DIV>
26337<P> accessed incorrectly in PHP,</P>
26338<DIV class="code">
26339<PRE>
26340include(&quot;example.php&quot;);
26341
26342if(EASY_TO_MISPEL) {
26343 ....
26344} else {
26345 ....
26346}
26347
26348</PRE>
26349</DIV>
26350<P> will issue a warning about the undeclared constant, but will then
26351 evaluate it and turn it into a string ('EASY_TO_MISPEL'), which
26352 evaluates to true, rather than the value of the constant which would be
26353 false. This is a feature.</P>
26354<P> The second 'feature' is that although constants are case sensitive
26355 (by default), you cannot declare a constant twice with alternative
26356 cases. E.g.,</P>
26357<DIV class="code">
26358<PRE>
26359%module example
26360
26361#define TEST Hello
26362#define Test World
26363</PRE>
26364</DIV>
26365<P> accessed from PHP,</P>
26366<DIV class="code">
26367<PRE>
26368include(&quot;example.php&quot;);
26369
26370echo TEST, Test;
26371</PRE>
26372</DIV>
26373<P> will output &quot;Hello Test&quot; rather than &quot;Hello World&quot;. This is because
26374 internally, all constants are stored in a hash table by their lower
26375 case name, so 'TEST' and 'Test' will map to the same hash element
26376 ('Test'). But, because we declared them case sensitive, the Zend engine
26377 will test if the case matches with the case the constant was declared
26378 with first.</P>
26379<P> So, in the example above, the TEST constant was declared first, and
26380 will be stored under the hash element 'test'. The 'Test' constant will
26381 also map to the same hash element 'test', but will not overwrite it.
26382 When called from the script, the TEST constant will again be mapped to
26383 the hash element 'test' so the constant will be retrieved. The case
26384 will then be checked, and will match up, so the value ('Hello') will be
26385 returned. When 'Test' is evaluated, it will also map to the same hash
26386 element 'test'. The same constant will be retrieved, this time though
26387 the case check will fail as 'Test' != 'TEST'. So PHP will assume that
26388 Test is a undeclared constant, and as explained above, will return it
26389 as a string set to the constant name ('Test'). Hence the script above
26390 will print 'Hello Test'. If they were declared non-case sensitive, the
26391 output would be 'Hello Hello', as both point to the same value, without
26392 the case test taking place. ( Apologies, this paragraph needs rewriting
26393 to make some sense. )</P>
26394<H3><A name="Php_nn2_2"></A>24.2.2 Global Variables</H3>
26395<P> Because PHP4 does not provide a mechanism to intercept access and
26396 assignment of global variables, global variables are supported through
26397 the use of automatically generated accessor functions.</P>
26398<DIV class="code">
26399<PRE>
26400%module example;
26401
26402%inline %{
26403 double seki = 2;
26404 void print_seki() {
26405 zend_printf(&quot;seki is now %f\n&quot;,seki);
26406 }
26407%}
26408</PRE>
26409</DIV>
26410<P> is accessed as follows:</P>
26411<DIV class="code">
26412<PRE>
26413include(&quot;example.php&quot;);
26414print seki_get();
26415seki_set( seki_get() * 2); # The C variable is now 4.
26416print seki_get();
26417</PRE>
26418</DIV>
26419<P> SWIG supports global variables of all C datatypes including pointers
26420 and complex objects. Additional types can be supported by using the <TT>
26421varinit</TT> typemap.</P>
26422<P> SWIG honors the <TT>%immutable</TT> modifier by not generating code
26423 for the <TT>_set</TT> method. This provides read-only access to the
26424 variable from the php script. Attempting to access the <TT>_set</TT>
26425 method will result in a php fatal error because the function is
26426 undefined.</P>
26427<P> At this time SWIG does not support custom accessor methods.</P>
26428<H3><A name="Php_nn2_3"></A>24.2.3 Functions</H3>
26429<P> C functions are converted into PHP functions. Default/optional
26430 arguments are also allowed. An interface file like this :</P>
26431<DIV class="code">
26432<PRE>
26433%module example
26434int foo(int a);
26435double bar(double, double b = 3.0);
26436...
26437</PRE>
26438</DIV>
26439<P> Will be accessed in PHP like this :</P>
26440<DIV class="code">
26441<PRE>
26442include(&quot;example.php&quot;);
26443$a = foo(2);
26444$b = bar(3.5, -1.5);
26445$c = bar(3.5); # Use default argument for 2nd parameter
26446
26447</PRE>
26448</DIV>
26449<P> Because PHP4 is a dynamically typed language, the default typemaps
26450 used for simple types will attempt to coerce the arguments into the
26451 appropriate type. That is the following invocations are equivalent:</P>
26452<DIV class="code">
26453<PRE>
26454$a = foo(2);
26455$a = foo(&quot;2&quot;);
26456$a = foo(2.0);
26457</PRE>
26458</DIV>
26459<P> Functions are invoked using pass by value semantics like all of PHP.
26460 This means the conversion which automatically takes place when invoking
26461 a swig wrapped method does not change the native type of the argument
26462 variable.</P>
26463<DIV class="code">
26464<PRE>
26465$s = &quot;2 A string representing two&quot;;
26466$a = foo($s); # invokes 'foo(2)';
26467print $s; # The value of $s was not changed.
26468</PRE>
26469</DIV>
26470<H3><A name="Php_nn2_4"></A>24.2.4 Overloading</H3>
26471<P> Although PHP4 does not support overloading functions natively, swig
26472 will generate dispatch functions which will use <TT>%typecheck</TT>
26473 typemaps to allow overloading. This dispatch function's operation and
26474 precedence is described in <A href="#SWIGPlus_overloaded_methods">
26475Wrapping Overloaded Functions and Methods</A>.</P>
26476<P> Because PHP4 is a dynamically typed language, simple values can be
26477 silently converted from one type to another. For example, integers,
26478 doubles and strings silently convert to each other depending on
26479 context. This situation make overloading slightly problematic because
26480 given the following function:</P>
26481<DIV class="code">
26482<PRE>
26483void doit( int i );
26484void doit( double i );
26485</PRE>
26486</DIV>
26487<P> it is questionable which to invoke when <TT>doit(&quot;2&quot;);</TT> is used
26488 in PHP. The string <TT>&quot;2&quot;</TT> simultaneously represents the integer <TT>
264892</TT> and the double <TT>2.0</TT>.</P>
26490<P> In order to provide the most natural experience to PHP programmers,
26491 the default <TT>%typecheck</TT> implemented in <TT>php4.swg</TT> allows
26492 any simple type (integer, double, string) in PHP to be used for any
26493 simple C type (int, double, char *). The function selected then depends
26494 only on the argument type precedence defined by SWIG.</P>
26495<P> It should be noted that <TT>SWIGTYPE</TT> references and pointers
26496 will not be silently converted. So these two functions:</P>
26497<DIV class="code">
26498<PRE>
26499void doit( const Vector &amp; );
26500void doit( int i );
26501</PRE>
26502</DIV>
26503<P> Cause less confusion and <TT>doit(&quot;2&quot;);</TT> will invoke the
26504 function taking the integer argument.</P>
26505<H3><A name="Php_nn2_5"></A>24.2.5 Pointers and References</H3>
26506<P> Pointers to C/C++ objects are<B> no longer</B> represented as
26507 character strings such as: <TT>_523d3f4_Circle_p</TT>, instead they are
26508 represented as PHP resources, rather like MySQL connection handles.</P>
26509<P> There are multiple ways to wrap pointers to simple types. Given the
26510 following C method:</P>
26511<DIV class="code">
26512<PRE>
26513 void add( int *in1, int *in2, int *result);
26514</PRE>
26515</DIV>
26516<P> One can include<B> cpointer.i</B> to generate PHP wrappers to <TT>
26517int *</TT>.</P>
26518<DIV class="code">
26519<PRE>
26520%module example
26521%include cpointer.i
26522%pointer_functions(int,intp)
26523
26524void add( int *in1, int *in2, int *result);
26525</PRE>
26526</DIV>
26527<P> This will result in the following usage in PHP:</P>
26528<DIV class="code">
26529<PRE>
26530&lt;?php
26531
26532include(&quot;example.php&quot;);
26533
26534$in1=copy_intp(3);
26535$in2=copy_intp(5);
26536$result=new_intp();
26537
26538add( $in1, $in2, $result );
26539
26540echo &quot;The sum &quot; . intp_value($in1) . &quot; + &quot; . intp_value($in2) . &quot; = &quot; . intp_value( $result) . &quot;\n&quot;;
26541?&gt;
26542</PRE>
26543</DIV>
26544<P> An alternative would be to use the include<B> typemaps.i</B> which
26545 defines named typemaps for INPUT, OUTPUT and INOUT variables. One needs
26546 to either <TT>%apply</TT> the appropriate typemap or adjust the
26547 parameter names as appropriate.</P>
26548<DIV class="code">
26549<PRE>
26550%module example
26551%include typemaps.i
26552
26553void add( int *INPUT, int *INPUT, int *OUTPUT);
26554
26555</PRE>
26556</DIV>
26557<P> This will result in the following usage in PHP:</P>
26558<DIV class="code">
26559<PRE>
26560&lt;?php
26561
26562include(&quot;example.php&quot;);
26563
26564$in1 = 3;
26565$in2 = 5;
26566$result= add($in1,$in2); # Note using variables for the input is unnecessary.
26567
26568echo &quot;The sum $in1 + $in2 = $result\n&quot;;
26569?&gt;
26570</PRE>
26571</DIV>
26572<P> Because PHP has a native concept of reference, it may seem more
26573 natural to the PHP developer to use references to pass pointers. To
26574 enable this, one needs to include<B> phppointers.i</B> which defines
26575 the named typemap REFERENCE.</P>
26576<DIV class="code">
26577<PRE>
26578%module example
26579%include phppointers.i
26580
26581void add( int *REF, int *REF, int *REF);
26582
26583</PRE>
26584</DIV>
26585<P> This will result in the following usage in PHP:</P>
26586<DIV class="code">
26587<PRE>
26588&lt;?php
26589
26590include(&quot;example.php&quot;);
26591
26592$in1 = 3;
26593$in2 = 5;
26594$result = 0;
26595add(&amp;$in1,&amp;$in2,&amp;$result);
26596
26597echo &quot;The sum $in1 + $in2 = $result\n&quot;;
26598?&gt;
26599</PRE>
26600</DIV>
26601<P> It is important to note that a php variable which is NULL when
26602 passed by reference would end up passing a NULL pointer into the
26603 function. In PHP, an unassigned variable (ie first reference is not
26604 assigned) is NULL. In the above example, if any of the three variables
26605 had not been assigned, a NULL pointer would have been passed into <TT>
26606add</TT>. Depending on the implementation of the function, this may or
26607 may not be a good thing.</P>
26608<P> We chose to allow passing NULL pointers into functions because that
26609 is sometimes required in C libraries. A NULL pointer can be created in
26610 PHP in a number of ways: by using <TT>unset</TT> on an existing
26611 variable, or assigning <TT>NULL</TT> to a variable.</P>
26612<H3><A name="Php_nn2_6"></A>24.2.6 Structures and C++ classes</H3>
26613<P> By default, SWIG represents structs and C++ classes using a PHP4
26614 class. The PHP4 class is implemented entirely using the Zend C API so
26615 no additional php code is generated.</P>
26616<P> This interface file</P>
26617<DIV class="code">
26618<PRE>
26619%module vector
26620
26621class Vector {
26622public:
26623 double x,y,z;
26624 Vector();
26625 ~Vector();
26626 double magnitude();
26627};
26628
26629struct Complex {
26630 double re, im;
26631};
26632</PRE>
26633</DIV>
26634<P> Would be used in the following way:</P>
26635<DIV class="code">
26636<PRE>
26637&lt;?php
26638 require &quot;vector.php&quot;;
26639
26640 $v = new Vector();
26641 $v-&gt;x = 3;
26642 $v-&gt;y = 4;
26643 $v-&gt;z = 5;
26644
26645 echo &quot;Magnitude of ($v-&gt;x,$v-&gt;y,$v-&gt;z) = &quot; . $v-&gt;magnitude() . &quot;\n&quot;;
26646
26647 $v = NULL; # destructor called.
26648
26649 $c = new Complex();
26650
26651 $c-&gt;re = 0;
26652 $c-&gt;im = 0;
26653
26654 # $c destructor called when $c goes out of scope.
26655?&gt;
26656</PRE>
26657</DIV>
26658<P> Member variables and methods are accessed using the <TT>-&gt;</TT>
26659 operator.</P>
26660<H4><A name="Php_nn2_6_1"></A>24.2.6.1 Using <TT>-noproxy</TT></H4>
26661<P> The <TT>-noproxy</TT> option flattens the object structure and
26662 generates collections of named functions. The above example results in
26663 the following PHP functions:</P>
26664<DIV class="code">
26665<PRE>
26666new_Vector();
26667Vector_x_set($obj,$d);
26668Vector_x_get($obj);
26669Vector_y_set($obj,$d);
26670Vector_y_get($obj);
26671Vector_z_set($obj,$d);
26672Vector_z_get($obj);
26673Vector_magnitude($obj);
26674new_Complex();
26675Complex_re_set($obj,$d);
26676Complex_re_get($obj);
26677Complex_im_set($obj,$d);
26678Complex_im_get($obj);
26679</PRE>
26680</DIV>
26681<H4><A name="Php_nn2_6_2"></A>24.2.6.2 Constructors and Destructors</H4>
26682<P> The constructor is called when <TT>new Object()</TT> (or <TT>
26683new_Object()</TT> if using <TT>-noproxy</TT>) is used to create an
26684 instance of the object. If multiple constructors are defined for an
26685 object, function overloading will be used to determine which
26686 constructor to execute.</P>
26687<P> Because PHP4 uses reference counting to manage resources, simple
26688 assignment of one variable to another such as:</P>
26689<DIV class="code">
26690<PRE>
26691$ref = $v;
26692</PRE>
26693</DIV>
26694<P> causes the symbol <TT>$ref</TT> to refer to the same underlying
26695 object as <TT>$v</TT>. This does not result in a call to the C++ copy
26696 constructor or copy assignment operator.</P>
26697<P> One can force execution of the copy constructor by using:</P>
26698<DIV class="code">
26699<PRE>
26700$o_copy = new Object($o);
26701</PRE>
26702</DIV>
26703<P> Destructors are automatically called when all variables referencing
26704 the instance are reassigned or go out of scope. The destructor is not
26705 available to be called manually. To force a destructor to be called the
26706 programmer can either reassign the variable or call <TT>unset($v)</TT></P>
26707<H4><A name="Php_nn2_6_3"></A>24.2.6.3 Static Member Variables</H4>
26708<P> Class variables are not supported in PHP. Static member variables
26709 are therefore accessed using a class function with the same name, which
26710 returns the current value of the class variable. For example</P>
26711<DIV class="code">
26712<PRE>
26713%module example
26714
26715class Ko {
26716 static int threats;
26717};
26718
26719</PRE>
26720</DIV>
26721<P> would be accessed in PHP as,</P>
26722<DIV class="code">
26723<PRE>
26724include(&quot;example.php&quot;);
26725
26726echo &quot;There has now been &quot; . Ko::threats() . &quot; threats\n&quot;;
26727
26728</PRE>
26729</DIV>
26730<P> To set the static member variable, pass the value as the argument to
26731 the class function, e.g.</P>
26732<DIV class="code">
26733<PRE>
26734
26735Ko::threats(10);
26736
26737echo &quot;There has now been &quot; . Ko::threats() . &quot; threats\n&quot;;
26738
26739</PRE>
26740</DIV>
26741<H4><A name="Php_nn2_6_4"></A>24.2.6.4 Static Member Functions</H4>
26742<P> Class functions are supported in PHP using the <TT>class::function()</TT>
26743 syntax. For example</P>
26744<DIV class="code">
26745<PRE>
26746%module example
26747class Ko {
26748 static void threats();
26749};
26750</PRE>
26751</DIV> would be executed in PHP as,<DIV class="code">
26752<PRE>
26753include(&quot;example.php&quot;);
26754Ko::threats();
26755</PRE>
26756</DIV>
26757<H3><A name="Php_nn2_7"></A>24.2.7 PHP4 Pragmas, Startup and Shutdown
26758 code</H3>
26759<P> To place PHP code in the generated &quot;example.php&quot; file one can use
26760 the<B> code</B> pragma. The code is inserted after loading the shared
26761 object.</P>
26762<DIV class="code">
26763<PRE>
26764%module example
26765%pragma(php4) code=&quot;
26766# This code is inserted into example.php
26767echo \&quot;example.php execution\\n\&quot;;
26768&quot;
26769</PRE>
26770</DIV>
26771<P> Results in the following in &quot;example.php&quot;</P>
26772<DIV class="code">
26773<PRE>
26774# This code is inserted into example.php
26775echo &quot;example.php execution\n&quot;;
26776</PRE>
26777</DIV>
26778<P> The<B> include</B> pragma is a short cut to add include statements
26779 to the example.php file.</P>
26780<DIV class="code">
26781<PRE>
26782%module example
26783%pragma(php4) code=&quot;
26784include \&quot;include.php\&quot;;
26785&quot;
26786%pragma(php) include=&quot;include.php&quot; // equivalent.
26787</PRE>
26788</DIV>
26789<P> The<B> phpinfo</B> pragma inserts code in the <TT>PHP_MINFO_FUNCTION</TT>
26790 which is called from PHP's phpinfo() function.</P>
26791<DIV class="code">
26792<PRE>
26793%module example;
26794%pragma(php4) phpinfo=&quot;
26795 zend_printf(&quot;An example of PHP support through SWIG\n&quot;);
26796 php_info_print_table_start();
26797 php_info_print_table_header(2, \&quot;Directive\&quot;, \&quot;Value\&quot;);
26798 php_info_print_table_row(2, \&quot;Example support\&quot;, \&quot;enabled\&quot;);
26799 php_info_print_table_end();
26800&quot;
26801</PRE>
26802</DIV>
26803<P> To insert code into the <TT>PHP_MINIT_FUNCTION</TT>, one can use
26804 either <TT>%init</TT> or <TT>%minit</TT>.</P>
26805<DIV class="code">
26806<PRE>
26807%module example;
26808%init {
26809 zend_printf(&quot;Inserted into PHP_MINIT_FUNCTION\n&quot;);
26810}
26811%minit {
26812 zend_printf(&quot;Inserted into PHP_MINIT_FUNCTION\n&quot;);
26813}
26814</PRE>
26815</DIV>
26816<P> To insert code into the <TT>PHP_MSHUTDOWN_FUNCTION</TT>, one can use
26817 either <TT>%init</TT> or <TT>%minit</TT>.</P>
26818<DIV class="code">
26819<PRE>
26820%module example;
26821%mshutdown {
26822 zend_printf(&quot;Inserted into PHP_MSHUTDOWN_FUNCTION\n&quot;);
26823}
26824</PRE>
26825</DIV>
26826<P> The <TT>%rinit</TT> and <TT>%rshutdown</TT> statements insert code
26827 into the request init and shutdown code respectively.</P>
26828<HR NOSHADE>
26829<H1><A name="Pike"></A>25 SWIG and Pike</H1>
26830
26831<!-- INDEX -->
26832<DIV class="sectiontoc">
26833<UL>
26834<LI><A href="#Pike_nn2">Preliminaries</A>
26835<UL>
26836<LI><A href="#Pike_nn3">Running SWIG</A></LI>
26837<LI><A href="#Pike_nn4">Getting the right header files</A></LI>
26838<LI><A href="#Pike_nn5">Using your module</A></LI>
26839</UL>
26840</LI>
26841<LI><A href="#Pike_nn6">Basic C/C++ Mapping</A>
26842<UL>
26843<LI><A href="#Pike_nn7">Modules</A></LI>
26844<LI><A href="#Pike_nn8">Functions</A></LI>
26845<LI><A href="#Pike_nn9">Global variables</A></LI>
26846<LI><A href="#Pike_nn10">Constants and enumerated types</A></LI>
26847<LI><A href="#Pike_nn11">Constructors and Destructors</A></LI>
26848<LI><A href="#Pike_nn12">Static Members</A></LI>
26849</UL>
26850</LI>
26851</UL>
26852</DIV>
26853<!-- INDEX -->
26854<P> This chapter describes SWIG support for Pike. As of this writing,
26855 the SWIG Pike module is still under development and is not considered
26856 ready for prime time. The Pike module is being developed against the
26857 Pike 7.4.10 release and may not be compatible with previous versions of
26858 Pike.</P>
26859<P> This chapter covers most SWIG features, but certain low-level
26860 details are covered in less depth than in earlier chapters. At the very
26861 least, make sure you read the &quot;<A href="#SWIG">SWIG Basics</A>&quot;
26862 chapter.
26863<BR></P>
26864<H2><A name="Pike_nn2"></A>25.1 Preliminaries</H2>
26865<H3><A name="Pike_nn3"></A>25.1.1 Running SWIG</H3>
26866<P> Suppose that you defined a SWIG module such as the following:</P>
26867<DIV class="code">
26868<PRE>%module example
26869<BR>
26870<BR>%{
26871<BR>#include &quot;example.h&quot;
26872<BR>%}
26873<BR>
26874<BR>int fact(int n);
26875<BR></PRE>
26876</DIV>
26877<P> To build a C extension module for Pike, run SWIG using the <TT>-pike</TT>
26878 option :</P>
26879<DIV class="code">
26880<PRE>$ <B>swig -pike example.i</B>
26881<BR></PRE>
26882</DIV>
26883<P> If you're building a C++ extension, be sure to add the <TT>-c++</TT>
26884 option:</P>
26885<DIV class="code">
26886<PRE>$ <B>swig -c++ -pike example.i</B>
26887<BR></PRE>
26888</DIV>
26889<P> This creates a single source file named <TT>example_wrap.c</TT> (or <TT>
26890example_wrap.cxx</TT>, if you ran SWIG with the <TT>-c++</TT> option).
26891 The SWIG-generated source file contains the low-level wrappers that
26892 need to be compiled and linked with the rest of your C/C++ application
26893 to create an extension module.</P>
26894<P> The name of the wrapper file is derived from the name of the input
26895 file. For example, if the input file is <TT>example.i</TT>, the name of
26896 the wrapper file is <TT>example_wrap.c</TT>. To change this, you can
26897 use the <TT>-o</TT> option:</P>
26898<DIV class="code">
26899<PRE>$ <B>swig -pike -o pseudonym.c example.i</B>
26900<BR></PRE>
26901</DIV>
26902<H3><A name="Pike_nn4"></A>25.1.2 Getting the right header files</H3>
26903<P> In order to compile the C/C++ wrappers, the compiler needs to know
26904 the path to the Pike header files. These files are usually contained in
26905 a directory such as</P>
26906<DIV class="code">
26907<PRE>/usr/local/pike/7.4.10/include/pike
26908<BR></PRE>
26909</DIV>
26910<P> There doesn't seem to be any way to get Pike itself to reveal the
26911 location of these files, so you may need to hunt around for them.
26912 You're looking for files with the names <TT>global.h</TT>, <TT>
26913program.h</TT> and so on.</P>
26914<H3><A name="Pike_nn5"></A>25.1.3 Using your module</H3>
26915<P> To use your module, simply use Pike's <TT>import</TT> statement:</P>
26916<DIV class="code">
26917<PRE>
26918$ <B>pike</B>
26919Pike v7.4 release 10 running Hilfe v3.5 (Incremental Pike Frontend)
26920&gt; <B>import example;</B>
26921&gt; <B>fact(4);</B>
26922(1) Result: 24
26923</PRE>
26924</DIV>
26925<H2><A name="Pike_nn6"></A>25.2 Basic C/C++ Mapping</H2>
26926<H3><A name="Pike_nn7"></A>25.2.1 Modules</H3>
26927<P> All of the code for a given SWIG module is wrapped into a single
26928 Pike module. Since the name of the shared library that implements your
26929 module ultimately determines the module's name (as far as Pike is
26930 concerned), SWIG's <TT>%module</TT> directive doesn't really have any
26931 significance.</P>
26932<H3><A name="Pike_nn8"></A>25.2.2 Functions</H3>
26933<P> Global functions are wrapped as new Pike built-in functions. For
26934 example,</P>
26935<DIV class="code">
26936<PRE>
26937%module example
26938
26939int fact(int n);
26940</PRE>
26941</DIV>
26942<P> creates a new built-in function <TT>example.fact(n)</TT> that works
26943 exactly as you'd expect it to:</P>
26944<DIV class="code">
26945<PRE>
26946&gt; <B>import example;</B>
26947&gt; <B>fact(4);</B>
26948(1) Result: 24
26949</PRE>
26950</DIV>
26951<H3><A name="Pike_nn9"></A>25.2.3 Global variables</H3>
26952<P> Global variables are currently wrapped as a pair of of functions,
26953 one to get the current value of the variable and another to set it. For
26954 example, the declaration</P>
26955<DIV class="code">
26956<PRE>
26957%module example
26958
26959double Foo;
26960</PRE>
26961</DIV>
26962<P> will result in two functions, <TT>Foo_get()</TT> and <TT>Foo_set()</TT>
26963:</P>
26964<DIV class="code">
26965<PRE>
26966&gt; <B>import example;</B>
26967&gt; <B>Foo_get();</B>
26968(1) Result: 3.000000
26969&gt; <B>Foo_set(3.14159);</B>
26970(2) Result: 0
26971&gt; <B>Foo_get();</B>
26972(3) Result: 3.141590
26973</PRE>
26974</DIV>
26975<H3><A name="Pike_nn10"></A>25.2.4 Constants and enumerated types</H3>
26976<P> Enumerated types in C/C++ declarations are wrapped as Pike
26977 constants, not as Pike enums.</P>
26978<H3><A name="Pike_nn11"></A>25.2.5 Constructors and Destructors</H3>
26979<P> Constructors are wrapped as <TT>create()</TT> methods, and
26980 destructors are wrapped as <TT>destroy()</TT> methods, for Pike
26981 classes.</P>
26982<H3><A name="Pike_nn12"></A>25.2.6 Static Members</H3>
26983<P> Since Pike doesn't support static methods or data for Pike classes,
26984 static member functions in your C++ classes are wrapped as regular
26985 functions and static member variables are wrapped as pairs of functions
26986 (one to get the value of the static member variable, and another to set
26987 it). The names of these functions are prepended with the name of the
26988 class. For example, given this C++ class declaration:</P>
26989<DIV class="code">
26990<PRE>
26991class Shape
26992{
26993public:
26994 static void print();
26995 static int nshapes;
26996};
26997</PRE>
26998</DIV>
26999<P> SWIG will generate a <TT>Shape_print()</TT> method that invokes the
27000 static <TT>Shape::print()</TT> member function, as well as a pair of
27001 methods, <TT>Shape_nshapes_get()</TT> and <TT>Shape_nshapes_set()</TT>,
27002 to get and set the value of <TT>Shape::nshapes</TT>.</P>
27003<HR NOSHADE>
27004<H1><A name="Python"></A>26 SWIG and Python</H1>
27005
27006<!-- INDEX -->
27007<DIV class="sectiontoc">
27008<UL>
27009<LI><A href="#Python_nn2">Overview</A></LI>
27010<LI><A href="#Python_nn3">Preliminaries</A>
27011<UL>
27012<LI><A href="#Python_nn4">Running SWIG</A></LI>
27013<LI><A href="#Python_nn5">Getting the right header files</A></LI>
27014<LI><A href="#Python_nn6">Compiling a dynamic module</A></LI>
27015<LI><A href="#Python_nn7">Using distutils</A></LI>
27016<LI><A href="#Python_nn8">Static linking</A></LI>
27017<LI><A href="#Python_nn9">Using your module</A></LI>
27018<LI><A href="#Python_nn10">Compilation of C++ extensions</A></LI>
27019<LI><A href="#Python_nn11">Compiling for 64-bit platforms</A></LI>
27020<LI><A href="#Python_nn12">Building Python Extensions under Windows</A></LI>
27021</UL>
27022</LI>
27023<LI><A href="#Python_nn13">A tour of basic C/C++ wrapping</A>
27024<UL>
27025<LI><A href="#Python_nn14">Modules</A></LI>
27026<LI><A href="#Python_nn15">Functions</A></LI>
27027<LI><A href="#Python_nn16">Global variables</A></LI>
27028<LI><A href="#Python_nn17">Constants and enums</A></LI>
27029<LI><A href="#Python_nn18">Pointers</A></LI>
27030<LI><A href="#Python_nn19">Structures</A></LI>
27031<LI><A href="#Python_nn20">C++ classes</A></LI>
27032<LI><A href="#Python_nn21">C++ inheritance</A></LI>
27033<LI><A href="#Python_nn22">Pointers, references, values, and arrays</A></LI>
27034<LI><A href="#Python_nn23">C++ overloaded functions</A></LI>
27035<LI><A href="#Python_nn24">C++ operators</A></LI>
27036<LI><A href="#Python_nn25">C++ namespaces</A></LI>
27037<LI><A href="#Python_nn26">C++ templates</A></LI>
27038<LI><A href="#Python_nn27">C++ Smart Pointers</A></LI>
27039<LI><A href="#Python_nn27a">C++ Reference Counted Objects (ref/unref)</A>
27040</LI>
27041</UL>
27042</LI>
27043<LI><A href="#Python_nn28">Further details on the Python class interface</A>
27044<UL>
27045<LI><A href="#Python_nn29">Proxy classes</A></LI>
27046<LI><A href="#Python_nn30">Memory management</A></LI>
27047<LI><A href="#Python_nn31">Python 2.2 and classic classes</A></LI>
27048</UL>
27049</LI>
27050<LI><A href="#directors">Cross language polymorphism</A>
27051<UL>
27052<LI><A href="#Python_nn33">Enabling directors</A></LI>
27053<LI><A href="#Python_nn34">Director classes</A></LI>
27054<LI><A href="#Python_nn35">Ownership and object destruction</A></LI>
27055<LI><A href="#Python_nn36">Exception unrolling</A></LI>
27056<LI><A href="#Python_nn37">Overhead and code bloat</A></LI>
27057<LI><A href="#Python_nn38">Typemaps</A></LI>
27058<LI><A href="#Python_nn39">Miscellaneous</A></LI>
27059</UL>
27060</LI>
27061<LI><A href="#Python_nn40">Common customization features</A>
27062<UL>
27063<LI><A href="#Python_nn41">C/C++ helper functions</A></LI>
27064<LI><A href="#Python_nn42">Adding additional Python code</A></LI>
27065<LI><A href="#Python_nn43">Class extension with %extend</A></LI>
27066<LI><A href="#Python_nn44">Exception handling with %exception</A></LI>
27067</UL>
27068</LI>
27069<LI><A href="#Python_nn45">Tips and techniques</A>
27070<UL>
27071<LI><A href="#Python_nn46">Input and output parameters</A></LI>
27072<LI><A href="#Python_nn47">Simple pointers</A></LI>
27073<LI><A href="#Python_nn48">Unbounded C Arrays</A></LI>
27074<LI><A href="#Python_nn49">String handling</A></LI>
27075<LI><A href="#Python_nn50">Arrays</A></LI>
27076<LI><A href="#Python_nn51">String arrays</A></LI>
27077<LI><A href="#Python_nn52">STL wrappers</A></LI>
27078</UL>
27079</LI>
27080<LI><A href="#Python_nn53">Typemaps</A>
27081<UL>
27082<LI><A href="#Python_nn54">What is a typemap?</A></LI>
27083<LI><A href="#Python_nn55">Python typemaps</A></LI>
27084<LI><A href="#Python_nn56">Typemap variables</A></LI>
27085<LI><A href="#Python_nn57">Useful Python Functions</A></LI>
27086</UL>
27087</LI>
27088<LI><A href="#Python_nn58">Typemap Examples</A>
27089<UL>
27090<LI><A href="#Python_nn59">Converting Python list to a char **</A></LI>
27091<LI><A href="#Python_nn60">Expanding a Python object into multiple
27092 arguments</A></LI>
27093<LI><A href="#Python_nn61">Using typemaps to return arguments</A></LI>
27094<LI><A href="#Python_nn62">Mapping Python tuples into small arrays</A></LI>
27095<LI><A href="#Python_nn63">Mapping sequences to C arrays</A></LI>
27096<LI><A href="#Python_nn64">Pointer handling</A></LI>
27097</UL>
27098</LI>
27099<LI><A href="#Python_nn65">Docstring Features</A>
27100<UL>
27101<LI><A href="#Python_nn66">Module docstring</A></LI>
27102<LI><A href="#Python_nn67">%feature(&quot;autodoc&quot;)</A>
27103<UL>
27104<LI><A href="#Python_nn68">%feature(&quot;autodoc&quot;, &quot;0&quot;)</A></LI>
27105<LI><A href="#Python_nn69">%feature(&quot;autodoc&quot;, &quot;1&quot;)</A></LI>
27106<LI><A href="#Python_nn70">%feature(&quot;autodoc&quot;, &quot;docstring&quot;)</A></LI>
27107</UL>
27108</LI>
27109<LI><A href="#Python_nn71">%feature(&quot;docstring&quot;)</A></LI>
27110</UL>
27111</LI>
27112<LI><A href="#Python_nn72">Python Packages</A></LI>
27113</UL>
27114</DIV>
27115<!-- INDEX -->
27116<P><B> Caution: This chapter is under repair!</B></P>
27117<P> This chapter describes SWIG's support of Python. SWIG is compatible
27118 with most recent Python versions including Python 2.2 as well as older
27119 versions dating back to Python 1.5.2. For the best results, consider
27120 using Python 2.0 or newer.</P>
27121<P> This chapter covers most SWIG features, but certain low-level
27122 details are covered in less depth than in earlier chapters. At the very
27123 least, make sure you read the &quot;<A href="#SWIG">SWIG Basics</A>&quot;
27124 chapter.</P>
27125<H2><A name="Python_nn2"></A>26.1 Overview</H2>
27126<P> To build Python extension modules, SWIG uses a layered approach in
27127 which parts of the extension module are defined in C and other parts
27128 are defined in Python. The C layer contains low-level wrappers whereas
27129 Python code is used to define high-level features.</P>
27130<P> This layered approach recognizes the fact that certain aspects of
27131 extension building are better accomplished in each language (instead of
27132 trying to do everything in C or C++). Furthermore, by generating code
27133 in both languages, you get a lot more flexibility since you can enhance
27134 the extension module with support code in either language.</P>
27135<P> In describing the Python interface, this chapter starts by covering
27136 the basics of configuration, compiling, and installing Python modules.
27137 Next, the Python interface to common C and C++ programming features is
27138 described. Advanced customization features such as typemaps are then
27139 described followed by a discussion of low-level implementation details.</P>
27140<H2><A name="Python_nn3"></A>26.2 Preliminaries</H2>
27141<H3><A name="Python_nn4"></A>26.2.1 Running SWIG</H3>
27142<P> Suppose that you defined a SWIG module such as the following:</P>
27143<DIV class="code">
27144<PRE>
27145%module example
27146%{
27147#include &quot;header.h&quot;
27148%}
27149int fact(int n);
27150</PRE>
27151</DIV>
27152<P> To build a Python module, run SWIG using the <TT>-python</TT> option
27153 :</P>
27154<DIV class="shell">
27155<PRE>
27156$ swig -python example.i
27157</PRE>
27158</DIV>
27159<P> If building a C++ extension, add the <TT>-c++</TT> option:</P>
27160<DIV class="shell">
27161<PRE>
27162$ swig -c++ -python example.i
27163</PRE>
27164</DIV>
27165<P> This creates two different files; a C/C++ source file <TT>
27166example_wrap.c</TT> or <TT>example_wrap.cxx</TT> and a Python source
27167 file <TT>example.py</TT>. The generated C source file contains the
27168 low-level wrappers that need to be compiled and linked with the rest of
27169 your C/C++ application to create an extension module. The Python source
27170 file contains high-level support code. This is the file that you will
27171 import to use the module.</P>
27172<P> The name of the wrapper file is derived from the name of the input
27173 file. For example, if the input file is <TT>example.i</TT>, the name of
27174 the wrapper file is <TT>example_wrap.c</TT>. To change this, you can
27175 use the <TT>-o</TT> option. The name of the Python file is derived from
27176 the module name specified with <TT>%module</TT>. If the module name is <TT>
27177example</TT>, then a file <TT>example.py</TT> is created.</P>
27178<H3><A name="Python_nn5"></A>26.2.2 Getting the right header files</H3>
27179<P> In order to compile the C/C++ wrappers, the compiler needs the <TT>
27180Python.h</TT> header file. This file is usually contained in a directory
27181 such as</P>
27182<DIV class="diagram">
27183<PRE>
27184/usr/local/include/python2.0
27185</PRE>
27186</DIV>
27187<P> The exact location may vary on your machine, but the above location
27188 is typical. If you are not entirely sure where Python is installed, you
27189 can run Python to find out. For example:</P>
27190<DIV class="targetlang">
27191<PRE>
27192$ python
27193Python 2.1.1 (#1, Jul 23 2001, 14:36:06)
27194[GCC egcs-2.91.66 19990314/Linux (egcs-1.1.2 release)] on linux2
27195Type &quot;copyright&quot;, &quot;credits&quot; or &quot;license&quot; for more information.
27196&gt;&gt;&gt; import sys
27197&gt;&gt;&gt; print sys.prefix
27198/usr/local
27199&gt;&gt;&gt;
27200</PRE>
27201</DIV>
27202<H3><A name="Python_nn6"></A>26.2.3 Compiling a dynamic module</H3>
27203<P> The preferred approach to building an extension module is to compile
27204 it into a shared object file or DLL. To do this, you need to compile
27205 your program using commands like this (shown for Linux):</P>
27206<DIV class="shell">
27207<PRE>
27208$ swig -python example.i
27209$ gcc -c -fPIC example.c
27210$ gcc -c -fPIC example_wrap.c -I/usr/local/include/python2.0
27211$ gcc -shared example.o example_wrap.o -o _example.so
27212</PRE>
27213</DIV>
27214<P> The exact commands for doing this vary from platform to platform.
27215 However, SWIG tries to guess the right options when it is installed.
27216 Therefore, you may want to start with one of the examples in the <TT>
27217SWIG/Examples/python</TT> directory. If that doesn't work, you will need
27218 to read the man-pages for your compiler and linker to get the right set
27219 of options. You might also check the <A href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
27220SWIG Wiki</A> for additional information.</P>
27221<P> When linking the module,<B> the name of the output file has to match
27222 the name of the module prefixed by an underscore</B>. If the name of
27223 your module is &quot;<TT>example</TT>&quot;, then the name of the corresponding
27224 object file should be &quot;<TT>_example.so</TT>&quot; or &quot;<TT>_examplemodule.so</TT>
27225&quot;. The name of the module is specified using the <TT>%module</TT>
27226 directive or the <TT>-module</TT> command line option.</P>
27227<P><B> Compatibility Note:</B> In SWIG-1.3.13 and earlier releases,
27228 module names did not include the leading underscore. This is because
27229 modules were normally created as C-only extensions without the extra
27230 Python support file (instead, creating Python code was supported as an
27231 optional feature). This has been changed in SWIG-1.3.14 and is
27232 consistent with other Python extension modules. For example, the <TT>
27233socket</TT> module actually consists of two files; <TT>socket.py</TT>
27234 and <TT>_socket.so</TT>. Many other built-in Python modules follow a
27235 similar convention.</P>
27236<H3><A name="Python_nn7"></A>26.2.4 Using distutils</H3>
27237<H3><A name="Python_nn8"></A>26.2.5 Static linking</H3>
27238<P> An alternative approach to dynamic linking is to rebuild the Python
27239 interpreter with your extension module added to it. In the past, this
27240 approach was sometimes necessary due to limitations in dynamic loading
27241 support on certain machines. However, the situation has improved
27242 greatly over the last few years and you should not consider this
27243 approach unless there is really no other option.</P>
27244<P> The usual procedure for adding a new module to Python involves
27245 finding the Python source, adding an entry to the <TT>Modules/Setup</TT>
27246 file, and rebuilding the interpreter using the Python Makefile.
27247 However, newer Python versions have changed the build process. You may
27248 need to edit the 'setup.py' file in the Python distribution instead.</P>
27249<P> In earlier versions of SWIG, the <TT>embed.i</TT> library file could
27250 be used to rebuild the interpreter. For example:</P>
27251<DIV class="code">
27252<PRE>
27253%module example
27254
27255%inline %{
27256extern int fact(int);
27257extern int mod(int, int);
27258extern double My_variable;
27259%}
27260
27261%include embed.i // Include code for a static version of Python
27262
27263</PRE>
27264</DIV>
27265<P> The <TT>embed.i</TT> library file includes supporting code that
27266 contains everything needed to rebuild Python. To rebuild the
27267 interpreter, you simply do something like this:</P>
27268<DIV class="shell">
27269<PRE>
27270$ swig -python example.i
27271$ gcc example.c example_wrap.c \
27272 -Xlinker -export-dynamic \
27273 -DHAVE_CONFIG_H -I/usr/local/include/python2.1 \
27274 -I/usr/local/lib/python2.1/config \
27275 -L/usr/local/lib/python2.1/config -lpython2.1 -lm -ldl \
27276 -o mypython
27277
27278</PRE>
27279</DIV>
27280<P> You will need to supply the same libraries that were used to build
27281 Python the first time. This may include system libraries such as <TT>
27282-lsocket</TT>, <TT>-lnsl</TT>, and <TT>-lpthread</TT>. Assuming this
27283 actually works, the new version of Python should be identical to the
27284 default version except that your extension module will be a built-in
27285 part of the interpreter.</P>
27286<P><B> Comment:</B> In practice, you should probably try to avoid static
27287 linking if possible. Some programmers may be inclined to use static
27288 linking in the interest of getting better performance. However, the
27289 performance gained by static linking tends to be rather minimal in most
27290 situations (and quite frankly not worth the extra hassle in the opinion
27291 of this author).</P>
27292<P><B> Compatibility note:</B> The <TT>embed.i</TT> library file is
27293 deprecated and has not been maintained for several years. Even though
27294 it appears to &quot;work&quot; with Python 2.1, no future support is guaranteed.
27295 If using static linking, you might want to rely on a different approach
27296 (perhaps using distutils).</P>
27297<H3><A name="Python_nn9"></A>26.2.6 Using your module</H3>
27298<P> To use your module, simply use the Python <TT>import</TT> statement.
27299 If all goes well, you will be able to this:</P>
27300<DIV class="targetlang">
27301<PRE>
27302$ python
27303&gt;&gt;&gt; import example
27304&gt;&gt;&gt; example.fact(4)
2730524
27306&gt;&gt;&gt;
27307</PRE>
27308</DIV>
27309<P> A common error received by first-time users is the following:</P>
27310<DIV class="targetlang">
27311<PRE>
27312&gt;&gt;&gt; import example
27313Traceback (most recent call last):
27314 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
27315 File &quot;example.py&quot;, line 2, in ?
27316 import _example
27317ImportError: No module named _example
27318</PRE>
27319</DIV>
27320<P> If you get this message, it means that you either forgot to compile
27321 the wrapper code into an extension module or you didn't give the
27322 extension module the right name. Make sure that you compiled the
27323 wrappers into a module called <TT>_example.so</TT>. And don't forget
27324 the leading underscore (_).</P>
27325<P> Another possible error is the following:</P>
27326<DIV class="targetlang">
27327<PRE>
27328&gt;&gt;&gt; import example
27329Traceback (most recent call last):
27330 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
27331ImportError: dynamic module does not define init function (init_example)
27332&gt;&gt;&gt;
27333</PRE>
27334</DIV>
27335<P> This error is almost always caused when a bad name is given to the
27336 shared object file. For example, if you created a file <TT>example.so</TT>
27337 instead of <TT>_example.so</TT> you would get this error.
27338 Alternatively, this error could arise if the name of the module is
27339 inconsistent with the module name supplied with the <TT>%module</TT>
27340 directive. Double-check the interface to make sure the module name and
27341 the shared object filename match. Another possible cause of this error
27342 is forgetting to link the SWIG-generated wrapper code with the rest of
27343 your application when creating the extension module.</P>
27344<P> Another common error is something similar to the following:</P>
27345<DIV class="targetlang">
27346<PRE>
27347Traceback (most recent call last):
27348 File &quot;example.py&quot;, line 3, in ?
27349 import example
27350ImportError: ./_example.so: undefined symbol: fact
27351</PRE>
27352</DIV>
27353<P> This error usually indicates that you forgot to include some object
27354 files or libraries in the linking of the shared library file. Make sure
27355 you compile both the SWIG wrapper file and your original program into a
27356 shared library file. Make sure you pass all of the required libraries
27357 to the linker.</P>
27358<P> Sometimes unresolved symbols occur because a wrapper has been
27359 created for a function that doesn't actually exist in a library. This
27360 usually occurs when a header file includes a declaration for a function
27361 that was never actually implemented or it was removed from a library
27362 without updating the header file. To fix this, you can either edit the
27363 SWIG input file to remove the offending declaration or you can use the <TT>
27364%ignore</TT> directive to ignore the declaration.</P>
27365<P> Finally, suppose that your extension module is linked with another
27366 library like this:</P>
27367<DIV class="shell">
27368<PRE>
27369$ gcc -shared example.o example_wrap.o -L/home/beazley/projects/lib <B>-lfoo</B> \
27370 -o _example.so
27371</PRE>
27372</DIV>
27373<P> If the <TT>foo</TT> library is compiled as a shared library, you
27374 might encounter the following problem when you try to use your module:</P>
27375<DIV class="targetlang">
27376<PRE>
27377&gt;&gt;&gt; import example
27378Traceback (most recent call last):
27379 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
27380ImportError: libfoo.so: cannot open shared object file: No such file or directory
27381&gt;&gt;&gt;
27382</PRE>
27383</DIV>
27384<P> This error is generated because the dynamic linker can't locate the <TT>
27385libfoo.so</TT> library. When shared libraries are loaded, the system
27386 normally only checks a few standard locations such as <TT>/usr/lib</TT>
27387 and <TT>/usr/local/lib</TT>. To fix this problem, there are several
27388 things you can do. First, you can recompile your extension module with
27389 extra path information. For example, on Linux you can do this:</P>
27390<DIV class="shell">
27391<PRE>
27392$ gcc -shared example.o example_wrap.o -L/home/beazley/projects/lib -lfoo \
27393 <B>-Xlinker -rpath /home/beazley/projects/lib </B> \
27394 -o _example.so
27395</PRE>
27396</DIV>
27397<P> Alternatively, you can set the <TT>LD_LIBRARY_PATH</TT> environment
27398 variable to include the directory with your shared libraries. If
27399 setting <TT>LD_LIBRARY_PATH</TT>, be aware that setting this variable
27400 can introduce a noticeable performance impact on all other applications
27401 that you run. To set it only for Python, you might want to do this
27402 instead:</P>
27403<DIV class="shell">
27404<PRE>
27405$ env LD_LIBRARY_PATH=/home/beazley/projects/lib python
27406</PRE>
27407</DIV>
27408<P> Finally, you can use a command such as <TT>ldconfig</TT> (Linux) or <TT>
27409crle</TT> (Solaris) to add additional search paths to the default system
27410 configuration (this requires root access and you will need to read the
27411 man pages).</P>
27412<H3><A name="Python_nn10"></A>26.2.7 Compilation of C++ extensions</H3>
27413<P> Compilation of C++ extensions has traditionally been a tricky
27414 problem. Since the Python interpreter is written in C, you need to take
27415 steps to make sure C++ is properly initialized and that modules are
27416 compiled correctly.</P>
27417<P> On most machines, C++ extension modules should be linked using the
27418 C++ compiler. For example:</P>
27419<DIV class="shell">
27420<PRE>
27421$ swig -c++ -python example.i
27422$ g++ -c example.cxx
27423$ g++ -c example_wrap.cxx -I/usr/local/include/python2.0
27424$ g++ -shared example.o example_wrap.o -o _example.so
27425</PRE>
27426</DIV>
27427<P> On some platforms, you could also need to generate
27428 position-independent code (PIC), by using a compiler option such as
27429 -fPIC. Notably, the x86_64 (Opteron and EM64T) platform requires it,
27430 and when using the GNU Compiler Suite, you will need to modify the
27431 previous example as follows:</P>
27432<DIV class="shell">
27433<PRE>
27434$ swig -c++ -python example.i
27435$ g++ -fPIC -c example.cxx
27436$ g++ -fPIC -c example_wrap.cxx -I/usr/local/include/python2.0
27437$ g++ -shared example.o example_wrap.o -o _example.so
27438</PRE>
27439</DIV>
27440<P> In addition to this, you may need to include additional library
27441 files to make it work. For example, if you are using the Sun C++
27442 compiler on Solaris, you often need to add an extra library <TT>-lCrun</TT>
27443 like this:</P>
27444<DIV class="shell">
27445<PRE>
27446$ swig -c++ -python example.i
27447$ CC -c example.cxx
27448$ CC -c example_wrap.cxx -I/usr/local/include/python2.0
27449$ CC -G example.o example_wrap.o -L/opt/SUNWspro/lib -o _example.so -lCrun
27450</PRE>
27451</DIV>
27452<P> Of course, the extra libraries to use are completely
27453 non-portable---you will probably need to do some experimentation.</P>
27454<P> Sometimes people have suggested that it is necessary to relink the
27455 Python interpreter using the C++ compiler to make C++ extension modules
27456 work. In the experience of this author, this has never actually
27457 appeared to be necessary. Relinking the interpreter with C++ really
27458 only includes the special run-time libraries described above---as long
27459 as you link your extension modules with these libraries, it should not
27460 be necessary to rebuild Python.</P>
27461<P> If you aren't entirely sure about the linking of a C++ extension,
27462 you might look at an existing C++ program. On many Unix machines, the <TT>
27463ldd</TT> command will list library dependencies. This should give you
27464 some clues about what you might have to include when you link your
27465 extension module. For example:</P>
27466<DIV class="shell">
27467<PRE>
27468$ ldd swig
27469 libstdc++-libc6.1-1.so.2 =&gt; /usr/lib/libstdc++-libc6.1-1.so.2 (0x40019000)
27470 libm.so.6 =&gt; /lib/libm.so.6 (0x4005b000)
27471 libc.so.6 =&gt; /lib/libc.so.6 (0x40077000)
27472 /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x40000000)
27473</PRE>
27474</DIV>
27475<P> As a final complication, a major weakness of C++ is that it does not
27476 define any sort of standard for binary linking of libraries. This means
27477 that C++ code compiled by different compilers will not link together
27478 properly as libraries nor is the memory layout of classes and data
27479 structures implemented in any kind of portable manner. In a monolithic
27480 C++ program, this problem may be unnoticed. However, in Python, it is
27481 possible for different extension modules to be compiled with different
27482 C++ compilers. As long as these modules are self-contained, this
27483 probably won't matter. However, if these modules start sharing data,
27484 you will need to take steps to avoid segmentation faults and other
27485 erratic program behavior. If working with lots of software components,
27486 you might want to investigate using a more formal standard such as COM.</P>
27487<H3><A name="Python_nn11"></A>26.2.8 Compiling for 64-bit platforms</H3>
27488<P> On platforms that support 64-bit applications (Solaris, Irix, etc.),
27489 special care is required when building extension modules. On these
27490 machines, 64-bit applications are compiled and linked using a different
27491 set of compiler/linker options. In addition, it is not generally
27492 possible to mix 32-bit and 64-bit code together in the same
27493 application.</P>
27494<P> To utilize 64-bits, the Python executable will need to be recompiled
27495 as a 64-bit application. In addition, all libraries, wrapper code, and
27496 every other part of your application will need to be compiled for
27497 64-bits. If you plan to use other third-party extension modules, they
27498 will also have to be recompiled as 64-bit extensions.</P>
27499<P> If you are wrapping commercial software for which you have no source
27500 code, you will be forced to use the same linking standard as used by
27501 that software. This may prevent the use of 64-bit extensions. It may
27502 also introduce problems on platforms that support more than one linking
27503 standard (e.g., -o32 and -n32 on Irix).</P>
27504<P> On the Linux x86_64 platform (Opteron or EM64T), besides of the
27505 required compiler option -fPIC discussed above, you will need to be
27506 careful about the libraries you link with or the library path you use.
27507 In general, a Linux distribution will have two set of libraries, one
27508 for native x86_64 programs (under /usr/lib64), and another for 32 bits
27509 compatibility (under /usr/lib). Also, the compiler options -m32 and
27510 -m64 allow you to choose the desired binary format for your python
27511 extension.</P>
27512<H3><A name="Python_nn12"></A>26.2.9 Building Python Extensions under
27513 Windows</H3>
27514<P> Building a SWIG extension to Python under Windows is roughly similar
27515 to the process used with Unix. You will need to create a DLL that can
27516 be loaded into the interpreter. This section briefly describes the use
27517 of SWIG with Microsoft Visual C++. As a starting point, many of SWIG's
27518 examples include project files. You might want to take a quick look at
27519 these in addition to reading this section.</P>
27520<P> In Developer Studio, SWIG should be invoked as a custom build
27521 option. This is usually done as follows:</P>
27522<UL>
27523<LI>Open up a new workspace and use the AppWizard to select a DLL
27524 project.</LI>
27525<LI>Add both the SWIG interface file (the .i file), any supporting C
27526 files, and the name of the wrapper file that will be created by SWIG
27527 (ie. <TT>example_wrap.c</TT>). Note : If using C++, choose a different
27528 suffix for the wrapper file such as <TT>example_wrap.cxx</TT>. Don't
27529 worry if the wrapper file doesn't exist yet--Developer Studio keeps a
27530 reference to it.</LI>
27531<LI>Select the SWIG interface file and go to the settings menu. Under
27532 settings, select the &quot;Custom Build&quot; option.</LI>
27533<LI>Enter &quot;SWIG&quot; in the description field.</LI>
27534<LI>Enter &quot;<TT>swig -python -o $(ProjDir)\$(InputName)_wrap.c
27535 $(InputPath)</TT>&quot; in the &quot;Build command(s) field&quot;</LI>
27536<LI>Enter &quot;<TT>$(ProjDir)\$(InputName)_wrap.c</TT>&quot; in the &quot;Output
27537 files(s) field&quot;.</LI>
27538<LI>Next, select the settings for the entire project and go to
27539 &quot;C++:Preprocessor&quot;. Add the include directories for your Python
27540 installation under &quot;Additional include directories&quot;.</LI>
27541<LI>Define the symbol __WIN32__ under preprocessor options.</LI>
27542<LI>Finally, select the settings for the entire project and go to &quot;Link
27543 Options&quot;. Add the Python library file to your link libraries. For
27544 example &quot;python21.lib&quot;. Also, set the name of the output file to match
27545 the name of your Python module (ie. _example.dll).</LI>
27546<LI>Build your project.</LI>
27547</UL>
27548<P> If all went well, SWIG will be automatically invoked whenever you
27549 build your project. Any changes made to the interface file will result
27550 in SWIG being automatically executed to produce a new version of the
27551 wrapper file.</P>
27552<P> To run your new Python extension, simply run Python and use the <TT>
27553import</TT> command as normal. For example :</P>
27554<DIV class="targetlang">
27555<PRE>
27556$ python
27557&gt;&gt;&gt; import example
27558&gt;&gt;&gt; print example.fact(4)
2755924
27560&gt;&gt;&gt;
27561</PRE>
27562</DIV>
27563<P> If you get an <TT>ImportError</TT> exception when importing the
27564 module, you may have forgotten to include aditional library files when
27565 you built your module. If you get an access violation or some kind of
27566 general protection fault immediately upon import, you have a more
27567 serious problem. This is often caused by linking your extension module
27568 against the wrong set of Win32 debug or thread libraries. You will have
27569 to fiddle around with the build options of project to try and track
27570 this down.</P>
27571<P> Some users have reported success in building extension modules using
27572 Cygwin and other compilers. However, the problem of building usable
27573 DLLs with these compilers tends to be rather problematic. For the
27574 latest information, you may want to consult the <A href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
27575 SWIG Wiki</A>.</P>
27576<H2><A name="Python_nn13"></A>26.3 A tour of basic C/C++ wrapping</H2>
27577<P> By default, SWIG tries to build a very natural Python interface to
27578 your C/C++ code. Functions are wrapped as functions, classes are
27579 wrapped as classes, and so forth. This section briefly covers the
27580 essential aspects of this wrapping.</P>
27581<H3><A name="Python_nn14"></A>26.3.1 Modules</H3>
27582<P> The SWIG <TT>%module</TT> directive specifies the name of the Python
27583 module. If you specify `<TT>%module example</TT>', then everything is
27584 wrapped into a Python '<TT>example</TT>' module. Underneath the covers,
27585 this module consists of a Python source file <TT>example.py</TT> and a
27586 low-level extension module <TT>_example.so</TT>. When choosing a module
27587 name, make sure you don't use the same name as a built-in Python
27588 command or standard module name.</P>
27589<H3><A name="Python_nn15"></A>26.3.2 Functions</H3>
27590<P> Global functions are wrapped as new Python built-in functions. For
27591 example,</P>
27592<DIV class="code">
27593<PRE>
27594%module example
27595int fact(int n);
27596</PRE>
27597</DIV>
27598<P> creates a built-in function <TT>example.fact(n)</TT> that works
27599 exactly like you think it does:</P>
27600<DIV class="targetlang">
27601<PRE>
27602&gt;&gt;&gt; import example
27603&gt;&gt;&gt; print example.fact(4)
2760424
27605&gt;&gt;&gt;
27606</PRE>
27607</DIV>
27608<H3><A name="Python_nn16"></A>26.3.3 Global variables</H3>
27609<P> C/C++ global variables are fully supported by SWIG. However, the
27610 underlying mechanism is somewhat different than you might expect due to
27611 the way that Python assignment works. When you type the following in
27612 Python</P>
27613<DIV class="targetlang">
27614<PRE>
27615a = 3.4
27616</PRE>
27617</DIV>
27618<P> &quot;a&quot; becomes a name for an object containing the value 3.4. If you
27619 later type</P>
27620<DIV class="targetlang">
27621<PRE>
27622b = a
27623</PRE>
27624</DIV>
27625<P> then &quot;a&quot; and &quot;b&quot; are both names for the object containing the value
27626 3.4. Thus, there is only one object containing 3.4 and &quot;a&quot; and &quot;b&quot; are
27627 both names that refer to it. This is quite different than C where a
27628 variable name refers to a memory location in which a value is stored
27629 (and assignment copies data into that location). Because of this, there
27630 is no direct way to map variable assignment in C to variable assignment
27631 in Python.</P>
27632<P> To provide access to C global variables, SWIG creates a special
27633 object called `<TT>cvar</TT>' that is added to each SWIG generated
27634 module. Global variables are then accessed as attributes of this
27635 object. For example, consider this interface</P>
27636<DIV class="code">
27637<PRE>
27638// SWIG interface file with global variables
27639%module example
27640...
27641%inline %{
27642extern int My_variable;
27643extern double density;
27644%}
27645...
27646</PRE>
27647</DIV>
27648<P> Now look at the Python interface:</P>
27649<DIV class="targetlang">
27650<PRE>
27651&gt;&gt;&gt; import example
27652&gt;&gt;&gt; # Print out value of a C global variable
27653&gt;&gt;&gt; print example.cvar.My_variable
276544
27655&gt;&gt;&gt; # Set the value of a C global variable
27656&gt;&gt;&gt; example.cvar.density = 0.8442
27657&gt;&gt;&gt; # Use in a math operation
27658&gt;&gt;&gt; example.cvar.density = example.cvar.density*1.10
27659</PRE>
27660</DIV>
27661<P> If you make an error in variable assignment, you will receive an
27662 error message. For example:</P>
27663<DIV class="targetlang">
27664<PRE>
27665&gt;&gt;&gt; example.cvar.density = &quot;Hello&quot;
27666Traceback (most recent call last):
27667 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
27668TypeError: C variable 'density (double )'
27669&gt;&gt;&gt;
27670</PRE>
27671</DIV>
27672<P> If a variable is declared as <TT>const</TT>, it is wrapped as a
27673 read-only variable. Attempts to modify its value will result in an
27674 error.</P>
27675<P> To make ordinary variables read-only, you can use the <TT>%immutable</TT>
27676 directive. For example:</P>
27677<DIV class="code">
27678<PRE>
27679%{
27680extern char *path;
27681%}
27682%immutable;
27683extern char *path;
27684%mutable;
27685</PRE>
27686</DIV>
27687<P> The <TT>%immutable</TT> directive stays in effect until it is
27688 explicitly disabled or cleared using <TT>%mutable</TT>. See the <A href="#SWIG_readonly_variables">
27689Creatng read-only variables</A> section for further details.</P>
27690<P> If you just want to make a specific variable immutable, supply a
27691 declaration name. For example:</P>
27692<DIV class="code">
27693<PRE>
27694%{
27695extern char *path;
27696%}
27697%immutable path;
27698...
27699extern char *path; // Read-only (due to %immutable)
27700</PRE>
27701</DIV>
27702<P> If you would like to access variables using a name other than &quot;<TT>
27703cvar</TT>&quot;, it can be changed using the <TT>-globals</TT> option :</P>
27704<DIV class="shell">
27705<PRE>
27706$ swig -python -globals myvar example.i
27707</PRE>
27708</DIV>
27709<P> Some care is in order when importing multiple SWIG modules. If you
27710 use the &quot;<TT>from &lt;file&gt; import *</TT>&quot; style of importing, you will
27711 get a name clash on the variable `<TT>cvar</TT>' and you will only be
27712 able to access global variables from the last module loaded. To prevent
27713 this, you might consider renaming <TT>cvar</TT> or making it private to
27714 the module by giving it a name that starts with a leading underscore.
27715 SWIG does not create <TT>cvar</TT> if there are no global variables in
27716 a module.</P>
27717<H3><A name="Python_nn17"></A>26.3.4 Constants and enums</H3>
27718<P> C/C++ constants are installed as Python objects containing the
27719 appropriate value. To create a constant, use <TT>#define</TT>, <TT>enum</TT>
27720, or the <TT>%constant</TT> directive. For example:</P>
27721<DIV class="code">
27722<PRE>
27723#define PI 3.14159
27724#define VERSION &quot;1.0&quot;
27725
27726enum Beverage { ALE, LAGER, STOUT, PILSNER };
27727
27728%constant int FOO = 42;
27729%constant const char *path = &quot;/usr/local&quot;;
27730</PRE>
27731</DIV>
27732<P> For enums, make sure that the definition of the enumeration actually
27733 appears in a header file or in the wrapper file somehow---if you just
27734 stick an enum in a SWIG interface without also telling the C compiler
27735 about it, the wrapper code won't compile.</P>
27736<P> Note: declarations declared as <TT>const</TT> are wrapped as
27737 read-only variables and will be accessed using the <TT>cvar</TT> object
27738 described in the previous section. They are not wrapped as constants.
27739 For further discussion about this, see the <A href="#SWIG">SWIG Basics</A>
27740 chapter.</P>
27741<P> Constants are not guaranteed to remain constant in Python---the name
27742 of the constant could be accidentally reassigned to refer to some other
27743 object. Unfortunately, there is no easy way for SWIG to generate code
27744 that prevents this. You will just have to be careful.</P>
27745<H3><A name="Python_nn18"></A>26.3.5 Pointers</H3>
27746<P> C/C++ pointers are fully supported by SWIG. Furthermore, SWIG has no
27747 problem working with incomplete type information. Here is a rather
27748 simple interface:</P>
27749<DIV class="code">
27750<PRE>
27751%module example
27752
27753FILE *fopen(const char *filename, const char *mode);
27754int fputs(const char *, FILE *);
27755int fclose(FILE *);
27756</PRE>
27757</DIV>
27758<P> When wrapped, you will be able to use the functions in a natural way
27759 from Python. For example:</P>
27760<DIV class="targetlang">
27761<PRE>
27762&gt;&gt;&gt; import example
27763&gt;&gt;&gt; f = example.fopen(&quot;junk&quot;,&quot;w&quot;)
27764&gt;&gt;&gt; example.fputs(&quot;Hello World\n&quot;, f)
27765&gt;&gt;&gt; example.fclose(f)
27766</PRE>
27767</DIV>
27768<P> If this makes you uneasy, rest assured that there is no deep magic
27769 involved. Underneath the covers, pointers to C/C++ objects are simply
27770 represented as opaque values using an especial python container object:</P>
27771<DIV class="targetlang">
27772<PRE>
27773&gt;&gt;&gt; print f
27774&lt;Swig Object at _08a71808_p_FILE&gt;
27775</PRE>
27776</DIV>
27777<P> This pointer value can be freely passed around to different C
27778 functions that expect to receive an object of type <TT>FILE *</TT>. The
27779 only thing you can't do is dereference the pointer from Python. Of
27780 course, that isn't much of a concern in this example.</P>
27781<P> In older versions of Swig (1.3.22 or older), pointers were
27782 represented using a plain string object. If you have an old package
27783 that still requires that representation, or you just feel nostalgic,
27784 you can always retreive it by casting the pointer object to a string:</P>
27785<DIV class="targetlang">
27786<PRE>
27787&gt;&gt;&gt; print str(f)
27788_c0671108_p_FILE
27789</PRE>
27790</DIV>
27791<P> Also, if you need to pass the raw pointer value to some external
27792 python library, you can do it by casting the pointer object to an
27793 integer:</P>
27794<DIV class="targetlang">
27795<PRE>
27796&gt;&gt;&gt; print int(f)
27797135833352
27798</PRE>
27799</DIV>
27800<P> However, the inverse operation is not possible, i.e., you can't
27801 build a Swig pointer object from a raw integer value.</P>
27802<P> Note also that the '0' or NULL pointer is always represented by <TT>
27803None</TT>, no matter what type swig is addressing. In the previous
27804 example, you can call:</P>
27805<DIV class="targetlang">
27806<PRE>
27807&gt;&gt;&gt; example.fclose(None)
27808</PRE>
27809</DIV>
27810<P> and that will be equivalent to the following, but not really useful,
27811 C code:</P>
27812<DIV class="code">
27813<PRE>
27814FILE *f = NULL;
27815fclose(f);
27816</PRE>
27817</DIV>
27818<P> As much as you might be inclined to modify a pointer value directly
27819 from Python, don't. The hexadecimal encoding is not necessarily the
27820 same as the logical memory address of the underlying object. Instead it
27821 is the raw byte encoding of the pointer value. The encoding will vary
27822 depending on the native byte-ordering of the platform (i.e., big-endian
27823 vs. little-endian). Similarly, don't try to manually cast a pointer to
27824 a new type by simply replacing the type-string. This may not work like
27825 you expect, it is particularly dangerous when casting C++ objects. If
27826 you need to cast a pointer or change its value, consider writing some
27827 helper functions instead. For example:</P>
27828<DIV class="code">
27829<PRE>
27830%inline %{
27831/* C-style cast */
27832Bar *FooToBar(Foo *f) {
27833 return (Bar *) f;
27834}
27835
27836/* C++-style cast */
27837Foo *BarToFoo(Bar *b) {
27838 return dynamic_cast&lt;Foo*&gt;(b);
27839}
27840
27841Foo *IncrFoo(Foo *f, int i) {
27842 return f+i;
27843}
27844%}
27845</PRE>
27846</DIV>
27847<P> Also, if working with C++, you should always try to use the new C++
27848 style casts. For example, in the above code, the C-style cast may
27849 return a bogus result whereas as the C++-style cast will return <TT>
27850None</TT> if the conversion can't be performed.</P>
27851<H3><A name="Python_nn19"></A>26.3.6 Structures</H3>
27852<P> If you wrap a C structure, it is wrapped by a Python class. This
27853 provides a very natural interface. For example,</P>
27854<DIV class="code">
27855<PRE>
27856struct Vector {
27857 double x,y,z;
27858};
27859
27860</PRE>
27861</DIV>
27862<P> is used as follows:</P>
27863<DIV class="targetlang">
27864<PRE>
27865&gt;&gt;&gt; v = example.Vector()
27866&gt;&gt;&gt; v.x = 3.5
27867&gt;&gt;&gt; v.y = 7.2
27868&gt;&gt;&gt; print v.x, v.y, v.z
278697.8 -4.5 0.0
27870&gt;&gt;&gt;
27871</PRE>
27872</DIV>
27873<P> Similar access is provided for unions and the data members of C++
27874 classes.</P>
27875<P> If you print out the value of <TT>v</TT> in the above example, you
27876 will see something like this:</P>
27877<DIV class="targetlang">
27878<PRE>
27879&gt;&gt;&gt; print v
27880&lt;C Vector instance at _18e31408_p_Vector&gt;
27881</PRE>
27882</DIV>
27883<P> This object is actually a Python instance that has been wrapped
27884 around a pointer to the low-level C structure. This instance doesn't
27885 actually do anything--it just serves as a proxy. The pointer to the C
27886 object can be found in the the <TT>.this</TT> attribute. For example:</P>
27887<DIV class="targetlang">
27888<PRE>
27889&gt;&gt;&gt; print v.this
27890_18e31408_p_Vector
27891&gt;&gt;&gt;
27892</PRE>
27893</DIV>
27894<P> Further details about the Python proxy class are covered a little
27895 later.</P>
27896<P> <TT>const</TT> members of a structure are read-only. Data members
27897 can also be forced to be read-only using the <TT>%immutable</TT>
27898 directive. For example:</P>
27899<DIV class="code">
27900<PRE>
27901struct Foo {
27902 ...
27903 %immutable;
27904 int x; /* Read-only members */
27905 char *name;
27906 %mutable;
27907 ...
27908};
27909</PRE>
27910</DIV>
27911<P> When <TT>char *</TT> members of a structure are wrapped, the
27912 contents are assumed to be dynamically allocated using <TT>malloc</TT>
27913 or <TT>new</TT> (depending on whether or not SWIG is run with the -c++
27914 option). When the structure member is set, the old contents will be
27915 released and a new value created. If this is not the behavior you want,
27916 you will have to use a typemap (described later).</P>
27917<P> If a structure contains arrays, access to those arrays is managed
27918 through pointers. For example, consider this:</P>
27919<DIV class="code">
27920<PRE>
27921struct Bar {
27922 int x[16];
27923};
27924</PRE>
27925</DIV>
27926<P> If accessed in Python, you will see behavior like this:</P>
27927<DIV class="targetlang">
27928<PRE>
27929&gt;&gt;&gt; b = example.Bar()
27930&gt;&gt;&gt; print b.x
27931_801861a4_p_int
27932&gt;&gt;&gt;
27933</PRE>
27934</DIV>
27935<P> This pointer can be passed around to functions that expect to
27936 receive an <TT>int *</TT> (just like C). You can also set the value of
27937 an array member using another pointer. For example:</P>
27938<DIV class="targetlang">
27939<PRE>
27940&gt;&gt;&gt; c = example.Bar()
27941&gt;&gt;&gt; c.x = b.x # Copy contents of b.x to c.x
27942</PRE>
27943</DIV>
27944<P> For array assignment, SWIG copies the entire contents of the array
27945 starting with the data pointed to by <TT>b.x</TT>. In this example, 16
27946 integers would be copied. Like C, SWIG makes no assumptions about
27947 bounds checking---if you pass a bad pointer, you may get a segmentation
27948 fault or access violation.</P>
27949<P> When a member of a structure is itself a structure, it is handled as
27950 a pointer. For example, suppose you have two structures like this:</P>
27951<DIV class="code">
27952<PRE>
27953struct Foo {
27954 int a;
27955};
27956
27957struct Bar {
27958 Foo f;
27959};
27960</PRE>
27961</DIV>
27962<P> Now, suppose that you access the <TT>f</TT> attribute of <TT>Bar</TT>
27963 like this:</P>
27964<DIV class="targetlang">
27965<PRE>
27966&gt;&gt;&gt; b = Bar()
27967&gt;&gt;&gt; x = b.f
27968</PRE>
27969</DIV>
27970<P> In this case, <TT>x</TT> is a pointer that points to the <TT>Foo</TT>
27971 that is inside <TT>b</TT>. This is the same value as generated by this
27972 C code:</P>
27973<DIV class="code">
27974<PRE>
27975Bar b;
27976Foo *x = &amp;b-&gt;f; /* Points inside b */
27977</PRE>
27978</DIV>
27979<P> Because the pointer points inside the structure, you can modify the
27980 contents and everything works just like you would expect. For example:</P>
27981<DIV class="targetlang">
27982<PRE>
27983&gt;&gt;&gt; b = Bar()
27984&gt;&gt;&gt; b.f.a = 3 # Modify attribute of structure member
27985&gt;&gt;&gt; x = b.f
27986&gt;&gt;&gt; x.a = 3 # Modifies the same structure
27987</PRE>
27988</DIV>
27989<H3><A name="Python_nn20"></A>26.3.7 C++ classes</H3>
27990<P> C++ classes are wrapped by Python classes as well. For example, if
27991 you have this class,</P>
27992<DIV class="code">
27993<PRE>
27994class List {
27995public:
27996 List();
27997 ~List();
27998 int search(char *item);
27999 void insert(char *item);
28000 void remove(char *item);
28001 char *get(int n);
28002 int length;
28003};
28004</PRE>
28005</DIV>
28006<P> you can use it in Python like this:</P>
28007<DIV class="targetlang">
28008<PRE>
28009&gt;&gt;&gt; l = example.List()
28010&gt;&gt;&gt; l.insert(&quot;Ale&quot;)
28011&gt;&gt;&gt; l.insert(&quot;Stout&quot;)
28012&gt;&gt;&gt; l.insert(&quot;Lager&quot;)
28013&gt;&gt;&gt; l.get(1)
28014'Stout'
28015&gt;&gt;&gt; print l.length
280163
28017&gt;&gt;&gt;
28018</PRE>
28019</DIV>
28020<P> Class data members are accessed in the same manner as C structures.</P>
28021<P> Static class members present a special problem for Python. Prior to
28022 Python-2.2, Python classes had no support for static methods and no
28023 version of Python supports static member variables in a manner that
28024 SWIG can utilize. Therefore, SWIG generates wrappers that try to work
28025 around some of these issues. To illustrate, suppose you have a class
28026 like this:</P>
28027<DIV class="code">
28028<PRE>
28029class Spam {
28030public:
28031 static void foo();
28032 static int bar;
28033
28034};
28035</PRE>
28036</DIV>
28037<P> In Python, the static member can be access in three different ways:</P>
28038<DIV class="targetlang">
28039<PRE>
28040&gt;&gt;&gt; example.Spam_foo() # Spam::foo()
28041&gt;&gt;&gt; s = example.Spam()
28042&gt;&gt;&gt; s.foo() # Spam::foo() via an instance
28043&gt;&gt;&gt; example.Spam.foo() # Spam::foo(). Python-2.2 only
28044</PRE>
28045</DIV>
28046<P> The first two methods of access are supported in all versions of
28047 Python. The last technique is only available in Python-2.2 and later
28048 versions.</P>
28049<P> Static member variables are currently accessed as global variables.
28050 This means, they are accessed through <TT>cvar</TT> like this:</P>
28051<DIV class="targetlang">
28052<PRE>
28053&gt;&gt;&gt; print example.cvar.Spam_bar
280547
28055</PRE>
28056</DIV>
28057<H3><A name="Python_nn21"></A>26.3.8 C++ inheritance</H3>
28058<P> SWIG is fully aware of issues related to C++ inheritance. Therefore,
28059 if you have classes like this</P>
28060<DIV class="code">
28061<PRE>
28062class Foo {
28063...
28064};
28065
28066class Bar : public Foo {
28067...
28068};
28069</PRE>
28070</DIV>
28071<P> those classes are wrapped into a hierarchy of Python classes that
28072 reflect the same inheritance structure. All of the usual Python utility
28073 functions work normally:</P>
28074<DIV class="targetlang">
28075<PRE>
28076&gt;&gt;&gt; b = Bar()
28077&gt;&gt;&gt; instance(b,Foo)
280781
28079&gt;&gt;&gt; issubclass(Bar,Foo)
280801
28081&gt;&gt;&gt; issubclass(Foo,Bar)
280820
28083</PRE>
28084</DIV>
28085<P> Furthermore, if you have functions like this</P>
28086<DIV class="code">
28087<PRE>
28088void spam(Foo *f);
28089</PRE>
28090</DIV>
28091<P> then the function <TT>spam()</TT> accepts <TT>Foo *</TT> or a
28092 pointer to any class derived from <TT>Foo</TT>.</P>
28093<P> It is safe to use multiple inheritance with SWIG.</P>
28094<H3><A name="Python_nn22"></A>26.3.9 Pointers, references, values, and
28095 arrays</H3>
28096<P> In C++, there are many different ways a function might receive and
28097 manipulate objects. For example:</P>
28098<DIV class="code">
28099<PRE>
28100void spam1(Foo *x); // Pass by pointer
28101void spam2(Foo &amp;x); // Pass by reference
28102void spam3(const Foo &amp;x);// Pass by const reference
28103void spam4(Foo x); // Pass by value
28104void spam5(Foo x[]); // Array of objects
28105</PRE>
28106</DIV>
28107<P> In Python, there is no detailed distinction like this--specifically,
28108 there are only &quot;objects&quot;. There are no pointers, references, arrays,
28109 and so forth. Because of this, SWIG unifies all of these types together
28110 in the wrapper code. For instance, if you actually had the above
28111 functions, it is perfectly legal to do this:</P>
28112<DIV class="targetlang">
28113<PRE>
28114&gt;&gt;&gt; f = Foo() # Create a Foo
28115&gt;&gt;&gt; spam1(f) # Ok. Pointer
28116&gt;&gt;&gt; spam2(f) # Ok. Reference
28117&gt;&gt;&gt; spam3(f) # Ok. Const reference
28118&gt;&gt;&gt; spam4(f) # Ok. Value.
28119&gt;&gt;&gt; spam5(f) # Ok. Array (1 element)
28120</PRE>
28121</DIV>
28122<P> Similar behavior occurs for return values. For example, if you had
28123 functions like this,</P>
28124<DIV class="code">
28125<PRE>
28126Foo *spam6();
28127Foo &amp;spam7();
28128Foo spam8();
28129const Foo &amp;spam9();
28130</PRE>
28131</DIV>
28132<P> then all three functions will return a pointer to some <TT>Foo</TT>
28133 object. Since the third function (spam8) returns a value, newly
28134 allocated memory is used to hold the result and a pointer is returned
28135 (Python will release this memory when the return value is garbage
28136 collected). The fourth case (spam9) which returns a const reference, in
28137 most of the cases will be treated as a returning value, and it will
28138 follow the same allocation/deallocation process.</P>
28139<H3><A name="Python_nn23"></A>26.3.10 C++ overloaded functions</H3>
28140<P> C++ overloaded functions, methods, and constructors are mostly
28141 supported by SWIG. For example, if you have two functions like this:</P>
28142<DIV class="code">
28143<PRE>
28144void foo(int);
28145void foo(char *c);
28146</PRE>
28147</DIV>
28148<P> You can use them in Python in a straightforward manner:</P>
28149<DIV class="targetlang">
28150<PRE>
28151&gt;&gt;&gt; foo(3) # foo(int)
28152&gt;&gt;&gt; foo(&quot;Hello&quot;) # foo(char *c)
28153</PRE>
28154</DIV>
28155<P> Similarly, if you have a class like this,</P>
28156<DIV class="code">
28157<PRE>
28158class Foo {
28159public:
28160 Foo();
28161 Foo(const Foo &amp;);
28162 ...
28163};
28164</PRE>
28165</DIV>
28166<P> you can write Python code like this:</P>
28167<DIV class="targetlang">
28168<PRE>
28169&gt;&gt;&gt; f = Foo() # Create a Foo
28170&gt;&gt;&gt; g = Foo(f) # Copy f
28171</PRE>
28172</DIV>
28173<P> Overloading support is not quite as flexible as in C++. Sometimes
28174 there are methods that SWIG can't disambiguate. For example:</P>
28175<DIV class="code">
28176<PRE>
28177void spam(int);
28178void spam(short);
28179</PRE>
28180</DIV>
28181<P> or</P>
28182<DIV class="code">
28183<PRE>
28184void foo(Bar *b);
28185void foo(Bar &amp;b);
28186</PRE>
28187</DIV>
28188<P> If declarations such as these appear, you will get a warning message
28189 like this:</P>
28190<DIV class="shell">
28191<PRE>
28192example.i:12: Warning(509): Overloaded spam(short) is shadowed by spam(int)
28193at example.i:11.
28194</PRE>
28195</DIV>
28196<P> To fix this, you either need to ignore or rename one of the methods.
28197 For example:</P>
28198<DIV class="code">
28199<PRE>
28200%rename(spam_short) spam(short);
28201...
28202void spam(int);
28203void spam(short); // Accessed as spam_short
28204</PRE>
28205</DIV>
28206<P> or</P>
28207<DIV class="code">
28208<PRE>
28209%ignore spam(short);
28210...
28211void spam(int);
28212void spam(short); // Ignored
28213</PRE>
28214</DIV>
28215<P> SWIG resolves overloaded functions and methods using a
28216 disambiguation scheme that ranks and sorts declarations according to a
28217 set of type-precedence rules. The order in which declarations appear in
28218 the input does not matter except in situations where ambiguity
28219 arises--in this case, the first declaration takes precedence.</P>
28220<P> Please refer to the &quot;SWIG and C++&quot; chapter for more information
28221 about overloading.</P>
28222<H3><A name="Python_nn24"></A>26.3.11 C++ operators</H3>
28223<P> Certain C++ overloaded operators can be handled automatically by
28224 SWIG. For example, consider a class like this:</P>
28225<DIV class="code">
28226<PRE>
28227class Complex {
28228private:
28229 double rpart, ipart;
28230public:
28231 Complex(double r = 0, double i = 0) : rpart(r), ipart(i) { }
28232 Complex(const Complex &amp;c) : rpart(c.rpart), ipart(c.ipart) { }
28233 Complex &amp;operator=(const Complex &amp;c);
28234
28235 Complex operator+=(const Complex &amp;c) const;
28236 Complex operator+(const Complex &amp;c) const;
28237 Complex operator-(const Complex &amp;c) const;
28238 Complex operator*(const Complex &amp;c) const;
28239 Complex operator-() const;
28240
28241 double re() const { return rpart; }
28242 double im() const { return ipart; }
28243};
28244</PRE>
28245</DIV>
28246<P> When wrapped, it works like you expect:</P>
28247<DIV class="targetlang">
28248<PRE>
28249&gt;&gt;&gt; c = Complex(3,4)
28250&gt;&gt;&gt; d = Complex(7,8)
28251&gt;&gt;&gt; e = c + d
28252&gt;&gt;&gt; e.re()
2825310.0
28254&gt;&gt;&gt; e.im()
2825512.0
28256&gt;&gt;&gt; c += d
28257&gt;&gt;&gt; c.re()
2825810.0
28259&gt;&gt;&gt; c.im()
2826012.0
28261
28262</PRE>
28263</DIV>
28264<P> One restriction with operator overloading support is that SWIG is
28265 not able to fully handle operators that aren't defined as part of the
28266 class. For example, if you had code like this</P>
28267<DIV class="code">
28268<PRE>
28269class Complex {
28270...
28271friend Complex operator+(double, const Complex &amp;c);
28272...
28273};
28274</PRE>
28275</DIV>
28276<P> then SWIG ignores it and issues a warning. You can still wrap the
28277 operator, but you may have to encapsulate it in a special function. For
28278 example:</P>
28279<DIV class="code">
28280<PRE>
28281%rename(Complex_add_dc) operator+(double, const Complex &amp;);
28282</PRE>
28283</DIV>
28284<P> There are ways to make this operator appear as part of the class
28285 using the <TT>%extend</TT> directive. Keep reading.</P>
28286<P> Also, be aware that certain operators don't map cleanly to Python.
28287 For instance, overloaded assignment operators don't map to Python
28288 semantics and will be ignored.</P>
28289<H3><A name="Python_nn25"></A>26.3.12 C++ namespaces</H3>
28290<P> SWIG is aware of C++ namespaces, but namespace names do not appear
28291 in the module nor do namespaces result in a module that is broken up
28292 into submodules or packages. For example, if you have a file like this,</P>
28293<DIV class="code">
28294<PRE>
28295%module example
28296
28297namespace foo {
28298 int fact(int n);
28299 struct Vector {
28300 double x,y,z;
28301 };
28302};
28303</PRE>
28304</DIV>
28305<P> it works in Python as follows:</P>
28306<DIV class="targetlang">
28307<PRE>
28308&gt;&gt;&gt; import example
28309&gt;&gt;&gt; example.fact(3)
283106
28311&gt;&gt;&gt; v = example.Vector()
28312&gt;&gt;&gt; v.x = 3.4
28313&gt;&gt;&gt; print v.y
283140.0
28315&gt;&gt;&gt;
28316</PRE>
28317</DIV>
28318<P> If your program has more than one namespace, name conflicts (if any)
28319 can be resolved using <TT>%rename</TT> For example:</P>
28320<DIV class="code">
28321<PRE>
28322%rename(Bar_spam) Bar::spam;
28323
28324namespace Foo {
28325 int spam();
28326}
28327
28328namespace Bar {
28329 int spam();
28330}
28331</PRE>
28332</DIV>
28333<P> If you have more than one namespace and your want to keep their
28334 symbols separate, consider wrapping them as separate SWIG modules. For
28335 example, make the module name the same as the namespace and create
28336 extension modules for each namespace separately. If your program
28337 utilizes thousands of small deeply nested namespaces each with
28338 identical symbol names, well, then you get what you deserve.</P>
28339<H3><A name="Python_nn26"></A>26.3.13 C++ templates</H3>
28340<P> C++ templates don't present a huge problem for SWIG. However, in
28341 order to create wrappers, you have to tell SWIG to create wrappers for
28342 a particular template instantiation. To do this, you use the <TT>
28343%template</TT> directive. For example:</P>
28344<DIV class="code">
28345<PRE>
28346%module example
28347%{
28348#include &quot;pair.h&quot;
28349%}
28350
28351template&lt;class T1, class T2&gt;
28352struct pair {
28353 typedef T1 first_type;
28354 typedef T2 second_type;
28355 T1 first;
28356 T2 second;
28357 pair();
28358 pair(const T1&amp;, const T2&amp;);
28359 ~pair();
28360};
28361
28362%template(pairii) pair&lt;int,int&gt;;
28363</PRE>
28364</DIV>
28365<P> In Python:</P>
28366<DIV class="targetlang">
28367<PRE>
28368&gt;&gt;&gt; import example
28369&gt;&gt;&gt; p = example.pairii(3,4)
28370&gt;&gt;&gt; p.first
283713
28372&gt;&gt;&gt; p.second
283734
28374</PRE>
28375</DIV>
28376<P> Obviously, there is more to template wrapping than shown in this
28377 example. More details can be found in the <A href="#SWIGPlus">SWIG and
28378 C++</A> chapter. Some more complicated examples will appear later.</P>
28379<H3><A name="Python_nn27"></A>26.3.14 C++ Smart Pointers</H3>
28380<P> In certain C++ programs, it is common to use classes that have been
28381 wrapped by so-called &quot;smart pointers.&quot; Generally, this involves the use
28382 of a template class that implements <TT>operator-&gt;()</TT> like this:</P>
28383<DIV class="code">
28384<PRE>
28385template&lt;class T&gt; class SmartPtr {
28386 ...
28387 T *operator-&gt;();
28388 ...
28389}
28390</PRE>
28391</DIV>
28392<P> Then, if you have a class like this,</P>
28393<DIV class="code">
28394<PRE>
28395class Foo {
28396public:
28397 int x;
28398 int bar();
28399};
28400</PRE>
28401</DIV>
28402<P> A smart pointer would be used in C++ as follows:</P>
28403<DIV class="code">
28404<PRE>
28405SmartPtr&lt;Foo&gt; p = CreateFoo(); // Created somehow (not shown)
28406...
28407p-&gt;x = 3; // Foo::x
28408int y = p-&gt;bar(); // Foo::bar
28409</PRE>
28410</DIV>
28411<P> To wrap this in Python, simply tell SWIG about the <TT>SmartPtr</TT>
28412 class and the low-level <TT>Foo</TT> object. Make sure you instantiate <TT>
28413SmartPtr</TT> using <TT>%template</TT> if necessary. For example:</P>
28414<DIV class="code">
28415<PRE>
28416%module example
28417...
28418%template(SmartPtrFoo) SmartPtr&lt;Foo&gt;;
28419...
28420</PRE>
28421</DIV>
28422<P> Now, in Python, everything should just &quot;work&quot;:</P>
28423<DIV class="targetlang">
28424<PRE>
28425&gt;&gt;&gt; p = example.CreateFoo() # Create a smart-pointer somehow
28426&gt;&gt;&gt; p.x = 3 # Foo::x
28427&gt;&gt;&gt; p.bar() # Foo::bar
28428</PRE>
28429</DIV>
28430<P> If you ever need to access the underlying pointer returned by <TT>
28431operator-&gt;()</TT> itself, simply use the <TT>__deref__()</TT> method.
28432 For example:</P>
28433<DIV class="targetlang">
28434<PRE>
28435&gt;&gt;&gt; f = p.__deref__() # Returns underlying Foo *
28436</PRE>
28437</DIV>
28438<H3><A name="Python_nn27a"></A>26.3.15 C++ Reference Counted Objects
28439 (ref/unref)</H3>
28440<P> Another usual idiom in C++ is the use of reference counted objects.
28441 Consider for example:<DIV class="code">
28442<PRE>
28443class RCObj {
28444 // implement the ref counting mechanism
28445 int add_ref();
28446 int del_ref();
28447 int ref_count();
28448
28449public:
28450 virtual ~RCObj() = 0;
28451
28452 int ref() const {
28453 return add_ref();
28454 }
28455
28456 int unref() const {
28457 if (ref_count() == 0 || del_ref() == 0 ) {
28458 delete this;
28459 return 0;
28460 }
28461 return ref_count();
28462 }
28463};
28464
28465
28466class A : RCObj {
28467public:
28468 A();
28469 int foo();
28470};
28471
28472
28473class B {
28474 A *_a;
28475
28476public:
28477 B(A *a) : _a(a) {
28478 a-&gt;ref();
28479 }
28480
28481 ~B() {
28482 a-&gt;unref();
28483 }
28484};
28485
28486int main() {
28487 A *a = new A();
28488 a-&gt;ref(); // 'a' is ref here
28489
28490 B *b1 = new B(a); // 'a' is ref here
28491 if (1 + 1 == 2) {
28492 B *b2 = new B(a); // 'a' is ref here
28493 delete b2; // 'a' is unref, but not deleted
28494 }
28495
28496 delete b1; // 'a' is unref, but not deleted
28497 a-&gt;unref(); // 'a' is unref and deleted
28498}
28499</PRE>
28500</DIV></P>
28501<P> In the example above, the 'A' class instance 'a' is a reference
28502 counted object, which can't be deleted arbitrarily since it is shared
28503 between the objects 'b1' and 'b2'. 'A' is derived from an Reference
28504 Counted Object 'RCObj', which implements the ref/unref idiom.</P>
28505<P> To tell SWIG that 'RCObj' and all its derived classes are reference
28506 counted objects, you use the &quot;ref&quot; and &quot;unref&quot; features. For example:</P>
28507<DIV class="code">
28508<PRE>
28509%module example
28510...
28511
28512%feature(&quot;ref&quot;) RCObj &quot;$this-&gt;ref();&quot;
28513%feature(&quot;unref&quot;) RCObj &quot;$this-&gt;unref();&quot;
28514
28515%include &quot;rcobj.h&quot;
28516%include &quot;A.h&quot;
28517...
28518</PRE>
28519</DIV>
28520<P> where the code passed to the &quot;ref&quot; and &quot;unref&quot; methods will be
28521 executed as needed whenever a new object is passed to python, or when
28522 python tries to release the shadow object instance, respectively.</P>
28523<P> In the python side, the use of a reference counted object is not
28524 different than any other regular instance:</P>
28525<DIV class="targetlang">
28526<PRE>
28527def create_A():
28528 a = A() # SWIG ref 'a' (new object is passed to python)
28529 b1 = B(a) # C++ ref 'a'
28530 if 1 + 1 == 2:
28531 b2 = B(a) # C++ ref 'a'
28532 return a # 'b1' and 'b2' are released, C++ unref 'a' twice
28533
28534a = create_A()
28535exit # 'a' is released, SWIG unref 'a'
28536</PRE>
28537</DIV>
28538<P> Note that the user doens't explicitly need to call 'a-&gt;ref()' nor
28539 'a-&gt;unref()' (as neither 'delete a'). Instead, SWIG take cares of
28540 executing the &quot;ref&quot; and &quot;unref&quot; codes as needed. If the user doesn't
28541 specify the &quot;ref/unref&quot; features, SWIG will produce a code equivalent
28542 to define them as:</P>
28543<DIV class="code">
28544<PRE>
28545%feature(&quot;ref&quot;) &quot;&quot;
28546%feature(&quot;unref&quot;) &quot;delete $this;&quot;
28547</PRE>
28548</DIV>
28549<P> In other words, SWIG will not do anything special when a new object
28550 is passed to python, and it will always 'delete' the object when python
28551 releases the shadow instance.</P>
28552<H2><A name="Python_nn28"></A>26.4 Further details on the Python class
28553 interface</H2>
28554<P> In the previous section, a high-level view of Python wrapping was
28555 presented. A key component of this wrapping is that structures and
28556 classes are wrapped by Python proxy classes. This provides a very
28557 natural Python interface and allows SWIG to support a number of
28558 advanced features such as operator overloading. However, a number of
28559 low-level details were omitted. This section provides a brief overview
28560 of how the proxy classes work.</P>
28561<H3><A name="Python_nn29"></A>26.4.1 Proxy classes</H3>
28562<P> In the <A href="#SWIG">&quot;SWIG basics&quot;</A> and <A href="#SWIGPlus">
28563&quot;SWIG and C++&quot;</A> chapters, details of low-level structure and class
28564 wrapping are described. To summarize those chapters, if you have a
28565 class like this</P>
28566<DIV class="code">
28567<PRE>
28568class Foo {
28569public:
28570 int x;
28571 int spam(int);
28572 ...
28573</PRE>
28574</DIV>
28575<P> then SWIG transforms it into a set of low-level procedural wrappers.
28576 For example:</P>
28577<DIV class="code">
28578<PRE>
28579Foo *new_Foo() {
28580 return new Foo();
28581}
28582void delete_Foo(Foo *f) {
28583 delete f;
28584}
28585int Foo_x_get(Foo *f) {
28586 return f-&gt;x;
28587}
28588void Foo_x_set(Foo *f, int value) {
28589 f-&gt;x = value;
28590}
28591int Foo_spam(Foo *f, int arg1) {
28592 return f-&gt;spam(arg1);
28593}
28594</PRE>
28595</DIV>
28596<P> These wrappers can be found in the low-level extension module (e.g.,
28597 <TT>_example</TT>).</P>
28598<P> Using these wrappers, SWIG generates a high-level Python proxy class
28599 (also known as a shadow class) like this (shown for Python 2.2):</P>
28600<DIV class="targetlang">
28601<PRE>
28602import _example
28603
28604class Foo(object):
28605 def __init__(self):
28606 self.this = _example.new_Foo()
28607 self.thisown = 1
28608 def __del__(self):
28609 if self.thisown:
28610 _example.delete_Foo(self.this)
28611 def spam(self,arg1):
28612 return _example.Foo_spam(self.this,arg1)
28613 x = property(_example.Foo_x_get, _example.Foo_x_set)
28614</PRE>
28615</DIV>
28616<P> This class merely holds a pointer to the underlying C++ object (<TT>
28617.this</TT>) and dispatches methods and member variable access to that
28618 object using the low-level accessor functions. From a user's point of
28619 view, it makes the class work normally:</P>
28620<DIV class="targetlang">
28621<PRE>
28622&gt;&gt;&gt; f = example.Foo()
28623&gt;&gt;&gt; f.x = 3
28624&gt;&gt;&gt; y = f.spam(5)
28625</PRE>
28626</DIV>
28627<P> The fact that the class has been wrapped by a real Python class
28628 offers certain advantages. For instance, you can attach new Python
28629 methods to the class and you can even inherit from it (something not
28630 supported by Python built-in types until Python 2.2).</P>
28631<H3><A name="Python_nn30"></A>26.4.2 Memory management</H3>
28632<P> Associated with proxy object, is an ownership flag <TT>.thisown</TT>
28633 The value of this flag determines who is responsible for deleting the
28634 underlying C++ object. If set to 1, the Python interpreter will destroy
28635 the C++ object when the proxy class is garbage collected. If set to 0
28636 (or if the attribute is missing), then the destruction of the proxy
28637 class has no effect on the C++ object.</P>
28638<P> When an object is created by a constructor or returned by value,
28639 Python automatically takes ownership of the result. For example:</P>
28640<DIV class="code">
28641<PRE>
28642class Foo {
28643public:
28644 Foo();
28645 Foo bar();
28646};
28647</PRE>
28648</DIV>
28649<P> In Python:</P>
28650<DIV class="targetlang">
28651<PRE>
28652&gt;&gt;&gt; f = Foo()
28653&gt;&gt;&gt; f.thisown
286541
28655&gt;&gt;&gt; g = f.bar()
28656&gt;&gt;&gt; g.thisown
286571
28658</PRE>
28659</DIV>
28660<P> On the other hand, when pointers are returned to Python, there is
28661 often no way to know where they came from. Therefore, the ownership is
28662 set to zero. For example:</P>
28663<DIV class="code">
28664<PRE>
28665class Foo {
28666public:
28667 ...
28668 Foo *spam();
28669 ...
28670};
28671</PRE>
28672</DIV>
28673<BR><DIV class="targetlang">
28674<PRE>
28675&gt;&gt;&gt; f = Foo()
28676&gt;&gt;&gt; s = f.spam()
28677&gt;&gt;&gt; print s.thisown
286780
28679&gt;&gt;&gt;
28680</PRE>
28681</DIV>
28682<P> This behavior is especially important for classes that act as
28683 containers. For example, if a method returns a pointer to an object
28684 that is contained inside another object, you definitely don't want
28685 Python to assume ownership and destroy it!</P>
28686<P> Related to containers, ownership issues can arise whenever an object
28687 is assigned to a member or global variable. For example, consider this
28688 interface:</P>
28689<DIV class="code">
28690<PRE>
28691%module example
28692
28693struct Foo {
28694 int value;
28695 Foo *next;
28696};
28697
28698Foo *head = 0;
28699</PRE>
28700</DIV>
28701<P> When wrapped in Python, careful observation will reveal that
28702 ownership changes whenever an object is assigned to a global variable.
28703 For example:</P>
28704<DIV class="targetlang">
28705<PRE>
28706&gt;&gt;&gt; f = example.Foo()
28707&gt;&gt;&gt; f.thisown
287081
28709&gt;&gt;&gt; example.cvar.head = f
28710&gt;&gt;&gt; f.thisown
287110
28712&gt;&gt;&gt;
28713</PRE>
28714</DIV>
28715<P> In this case, C is now holding a reference to the object---you
28716 probably don't want Python to destroy it. Similarly, this occurs for
28717 members. For example:</P>
28718<DIV class="targetlang">
28719<PRE>
28720&gt;&gt;&gt; f = example.Foo()
28721&gt;&gt;&gt; g = example.Foo()
28722&gt;&gt;&gt; f.thisown
287231
28724&gt;&gt;&gt; g.thisown
287251
28726&gt;&gt;&gt; f.next = g
28727&gt;&gt;&gt; g.thisown
287280
28729&gt;&gt;&gt;
28730</PRE>
28731</DIV>
28732<P> For the most part, memory management issues remain hidden. However,
28733 there are occasionally situations where you might have to manually
28734 change the ownership of an object. For instance, consider code like
28735 this:</P>
28736<DIV class="code">
28737<PRE>
28738class Node {
28739 Object *value;
28740public:
28741 void set_value(Object *v) { value = v; }
28742 ...
28743};
28744</PRE>
28745</DIV>
28746<P> Now, consider the following Python code:</P>
28747<DIV class="targetlang">
28748<PRE>
28749&gt;&gt;&gt; v = Object() # Create an object
28750&gt;&gt;&gt; n = Node() # Create a node
28751&gt;&gt;&gt; n.set_value(v) # Set value
28752&gt;&gt;&gt; v.thisown
287531
28754&gt;&gt;&gt; del v
28755</PRE>
28756</DIV>
28757<P> In this case, the object <TT>n</TT> is holding a reference to <TT>v</TT>
28758 internally. However, SWIG has no way to know that this has occurred.
28759 Therefore, Python still thinks that it has ownership of the object.
28760 Should the proxy object be destroyed, then the C++ destructor will be
28761 invoked and <TT>n</TT> will be holding a stale-pointer. If you're
28762 lucky, you will only get a segmentation fault.</P>
28763<P> To work around this, it is always possible to flip the ownership
28764 flag. For example,</P>
28765<DIV class="targetlang">
28766<PRE>
28767&gt;&gt;&gt; v.thisown = 0
28768</PRE>
28769</DIV>
28770<P> It is also possible to deal with situations like this using
28771 typemaps--an advanced topic discussed later.</P>
28772<H3><A name="Python_nn31"></A>26.4.3 Python 2.2 and classic classes</H3>
28773<P> SWIG makes every attempt to preserve backwards compatibility with
28774 older versions of Python to the extent that it is possible. However, in
28775 Python-2.2, an entirely new type of class system was introduced. This
28776 new-style class system offers many enhancements including static member
28777 functions, properties (managed attributes), and class methods. Details
28778 about all of these changes can be found on <A href="//www.python.org">
28779www.python.org</A> and is not repeated here.</P>
28780<P> To address differences between Python versions, SWIG currently emits
28781 dual-mode proxy class wrappers. In Python-2.2 and newer releases, these
28782 wrappers encapsulate C++ objects in new-style classes that take
28783 advantage of new features (static methods and properties). However, if
28784 these very same wrappers are imported into an older version of Python,
28785 old-style classes are used instead.</P>
28786<P> This dual-nature of the wrapper code means that you can create
28787 extension modules with SWIG and those modules will work with all
28788 versions of Python ranging from Python-1.4 to the very latest release.
28789 Moreover, the wrappers take advantage of Python-2.2 features when
28790 available.</P>
28791<P> For the most part, the interface presented to users is the same
28792 regardless of what version of Python is used. The only incompatibility
28793 lies in the handling of static member functions. In Python-2.2, they
28794 can be accessed via the class itself. In Python-2.1 and earlier, they
28795 have to be accessed as a global function or through an instance (see
28796 the earlier section).</P>
28797<H2><A name="directors"></A>26.5 Cross language polymorphism</H2>
28798<P> Proxy classes provide a more natural, object-oriented way to access
28799 extension classes. As described above, each proxy instance has an
28800 associated C++ instance, and method calls to the proxy are passed to
28801 the C++ instance transparently via C wrapper functions.</P>
28802<P> This arrangement is asymmetric in the sense that no corresponding
28803 mechanism exists to pass method calls down the inheritance chain from
28804 C++ to Python. In particular, if a C++ class has been extended in
28805 Python (by extending the proxy class), these extensions will not be
28806 visible from C++ code. Virtual method calls from C++ are thus not able
28807 access the lowest implementation in the inheritance chain.</P>
28808<P> Changes have been made to SWIG 1.3.18 to address this problem and
28809 make the relationship between C++ classes and proxy classes more
28810 symmetric. To achieve this goal, new classes called directors are
28811 introduced at the bottom of the C++ inheritance chain. The job of the
28812 directors is to route method calls correctly, either to C++
28813 implementations higher in the inheritance chain or to Python
28814 implementations lower in the inheritance chain. The upshot is that C++
28815 classes can be extended in Python and from C++ these extensions look
28816 exactly like native C++ classes. Neither C++ code nor Python code needs
28817 to know where a particular method is implemented: the combination of
28818 proxy classes, director classes, and C wrapper functions takes care of
28819 all the cross-language method routing transparently.</P>
28820<H3><A name="Python_nn33"></A>26.5.1 Enabling directors</H3>
28821<P> The director feature is disabled by default. To use directors you
28822 must make two changes to the interface file. First, add the &quot;directors&quot;
28823 option to the %module directive, like this:</P>
28824<DIV class="code">
28825<PRE>
28826%module(directors=&quot;1&quot;) modulename
28827</PRE>
28828</DIV>
28829<P> Without this option no director code will be generated. Second, you
28830 must use the %feature(&quot;director&quot;) directive to tell SWIG which classes
28831 and methods should get directors. The %feature directive can be applied
28832 globally, to specific classes, and to specific methods, like this:</P>
28833<DIV class="code">
28834<PRE>
28835// generate directors for all classes that have virtual methods
28836%feature(&quot;director&quot;);
28837
28838// genarate directors for all virtual methods in class Foo
28839%feature(&quot;director&quot;) Foo;
28840
28841// generate a director for just Foo::bar()
28842%feature(&quot;director&quot;) Foo::bar;
28843</PRE>
28844</DIV>
28845<P> You can use the %feature(&quot;nodirector&quot;) directive to turn off
28846 directors for specific classes or methods. So for example,</P>
28847<DIV class="code">
28848<PRE>
28849%feature(&quot;director&quot;) Foo;
28850%feature(&quot;nodirector&quot;) Foo::bar;
28851</PRE>
28852</DIV>
28853<P> will generate directors for all virtual methods of class Foo except
28854 bar().</P>
28855<P> Directors can also be generated implicitly through inheritance. In
28856 the following, class Bar will get a director class that handles the
28857 methods one() and two() (but not three()):</P>
28858<DIV class="code">
28859<PRE>
28860%feature(&quot;director&quot;) Foo;
28861class Foo {
28862public:
28863 Foo(int foo);
28864 virtual void one();
28865 virtual void two();
28866};
28867
28868class Bar: public Foo {
28869public:
28870 virtual void three();
28871};
28872</PRE>
28873</DIV>
28874<P> then at the python side you can define</P>
28875<DIV class="targetlang">
28876<PRE>
28877import mymodule
28878
28879class MyFoo(mymodule.Foo):
28880 def __init__(self, foo):
28881 mymodule.Foo(self, foo)
28882
28883 def one(self):
28884 print &quot;one from python&quot;
28885</PRE>
28886</DIV>
28887<H3><A name="Python_nn34"></A>26.5.2 Director classes</H3>
28888<P> For each class that has directors enabled, SWIG generates a new
28889 class that derives from both the class in question and a special <TT>
28890Swig::Director</TT> class. These new classes, referred to as director
28891 classes, can be loosely thought of as the C++ equivalent of the Python
28892 proxy classes. The director classes store a pointer to their underlying
28893 Python object and handle various issues related to object ownership.
28894 Indeed, this is quite similar to the &quot;this&quot; and &quot;thisown&quot; members of
28895 the Python proxy classes.</P>
28896<P> For simplicity let's ignore the <TT>Swig::Director</TT> class and
28897 refer to the original C++ class as the director's base class. By
28898 default, a director class extends all virtual methods in the
28899 inheritance chain of its base class (see the preceding section for how
28900 to modify this behavior). Thus all virtual method calls, whether they
28901 originate in C++ or in Python via proxy classes, eventually end up in
28902 at the implementation in the director class. The job of the director
28903 methods is to route these method calls to the appropriate place in the
28904 inheritance chain. By &quot;appropriate place&quot; we mean the method that would
28905 have been called if the C++ base class and its extensions in Python
28906 were seamlessly integrated. That seamless integration is exactly what
28907 the director classes provide, transparently skipping over all the messy
28908 extension API glue that binds the two languages together.</P>
28909<P> In reality, the &quot;appropriate place&quot; is one of only two
28910 possibilities: C++ or Python. Once this decision is made, the rest is
28911 fairly easy. If the correct implementation is in C++, then the lowest
28912 implementation of the method in the C++ inheritance chain is called
28913 explicitly. If the correct implementation is in Python, the Python API
28914 is used to call the method of the underlying Python object (after which
28915 the usual virtual method resolution in Python automatically finds the
28916 right implementation).</P>
28917<P> Now how does the director decide which language should handle the
28918 method call? The basic rule is to handle the method in Python, unless
28919 there's a good reason not to. The reason for this is simple: Python has
28920 the most &quot;extended&quot; implementation of the method. This assertion is
28921 guaranteed, since at a minimum the Python proxy class implements the
28922 method. If the method in question has been extended by a class derived
28923 from the proxy class, that extended implementation will execute exactly
28924 as it should. If not, the proxy class will route the method call into a
28925 C wrapper function, expecting that the method will be resolved in C++.
28926 The wrapper will call the virtual method of the C++ instance, and since
28927 the director extends this the call will end up right back in the
28928 director method. Now comes the &quot;good reason not to&quot; part. If the
28929 director method were to blindly call the Python method again, it would
28930 get stuck in an infinite loop. We avoid this situation by adding
28931 special code to the C wrapper function that tells the director method
28932 to not do this. The C wrapper function compares the pointer to the
28933 Python object that called the wrapper function to the pointer stored by
28934 the director. If these are the same, then the C wrapper function tells
28935 the director to resolve the method by calling up the C++ inheritance
28936 chain, preventing an infinite loop.</P>
28937<P> One more point needs to be made about the relationship between
28938 director classes and proxy classes. When a proxy class instance is
28939 created in Python, SWIG creates an instance of the original C++ class
28940 and assigns it to <TT>.this</TT>. This is exactly what happens without
28941 directors and is true even if directors are enabled for the particular
28942 class in question. When a class<I> derived</I> from a proxy class is
28943 created, however, SWIG then creates an instance of the corresponding
28944 C++ director class. The reason for this difference is that user-defined
28945 subclasses may override or extend methods of the original class, so the
28946 director class is needed to route calls to these methods correctly. For
28947 unmodified proxy classes, all methods are ultimately implemented in C++
28948 so there is no need for the extra overhead involved with routing the
28949 calls through Python.</P>
28950<H3><A name="Python_nn35"></A>26.5.3 Ownership and object destruction</H3>
28951<P> Memory management issues are slightly more complicated with
28952 directors than for proxy classes alone. Python instances hold a pointer
28953 to the associated C++ director object, and the director in turn holds a
28954 pointer back to the Python object. By default, proxy classes own their
28955 C++ director object and take care of deleting it when they are garbage
28956 collected.</P>
28957<P> This relationship can be reversed by calling the special <TT>
28958__disown__()</TT> method of the proxy class. After calling this method,
28959 the <TT>.thisown</TT> flag is set to zero, and the director class
28960 increments the reference count of the Python object. When the director
28961 class is deleted it decrements the reference count. Assuming no
28962 outstanding references to the Python object remain, the Python object
28963 will be destroyed at the same time. This is a good thing, since
28964 directors and proxies refer to each other and so must be created and
28965 destroyed together. Destroying one without destroying the other will
28966 likely cause your program to segfault.</P>
28967<P> To help ensure that no references to the Python object remain after
28968 calling <TT>__disown__()</TT>, this method returns a weak reference to
28969 the Python object. Weak references are only available in Python
28970 versions 2.1 and higher, so for older versions you must exclicitly
28971 delete all references. Here is an example:</P>
28972<DIV class="code">
28973<PRE>
28974class Foo {
28975public:
28976 ...
28977};
28978class FooContainer {
28979public:
28980 void addFoo(Foo *);
28981 ...
28982};
28983</PRE>
28984</DIV>
28985<BR><DIV class="targetlang">
28986<PRE>
28987&gt;&gt;&gt; c = FooContainer()
28988&gt;&gt;&gt; a = Foo().__disown()__
28989&gt;&gt;&gt; c.addFoo(a)
28990&gt;&gt;&gt; b = Foo()
28991&gt;&gt;&gt; b = b.__disown()__
28992&gt;&gt;&gt; c.addFoo(b)
28993&gt;&gt;&gt; c.addFoo(Foo().__disown()__)
28994</PRE>
28995</DIV>
28996<P> In this example, we are assuming that FooContainer will take care of
28997 deleting all the Foo pointers it contains at some point. Note that no
28998 hard references to the Foo objects remain in Python.</P>
28999<H3><A name="Python_nn36"></A>26.5.4 Exception unrolling</H3>
29000<P> With directors routing method calls to Python, and proxies routing
29001 them to C++, the handling of exceptions is an important concern. By
29002 default, the directors ignore exceptions that occur during method calls
29003 that are resolved in Python. To handle such exceptions correctly, it is
29004 necessary to temporarily translate them into C++ exceptions. This can
29005 be done with the %feature(&quot;director:except&quot;) directive. The following
29006 code should suffice in most cases:</P>
29007<DIV class="code">
29008<PRE>
29009%feature(&quot;director:except&quot;) {
29010 if ($error != NULL) {
29011 throw Swig::DirectorMethodException();
29012 }
29013}
29014</PRE>
29015</DIV>
29016<P> This code will check the Python error state after each method call
29017 from a director into Python, and throw a C++ exception if an error
29018 occured. This exception can be caught in C++ to implement an error
29019 handler. Currently no information about the Python error is stored in
29020 the Swig::DirectorMethodException object, but this will likely change
29021 in the future.</P>
29022<P> It may be the case that a method call originates in Python, travels
29023 up to C++ through a proxy class, and then back into Python via a
29024 director method. If an exception occurs in Python at this point, it
29025 would be nice for that exception to find its way back to the original
29026 caller. This can be done by combining a normal %exception directive
29027 with the <TT>director:except</TT> handler shown above. Here is an
29028 example of a suitable exception handler:</P>
29029<DIV class="code">
29030<PRE>
29031%exception {
29032 try { $action }
29033 catch (Swig::DirectorException &amp;e) { SWIG_fail; }
29034}
29035</PRE>
29036</DIV>
29037<P> The class Swig::DirectorException used in this example is actually a
29038 base class of Swig::DirectorMethodException, so it will trap this
29039 exception. Because the Python error state is still set when
29040 Swig::DirectorMethodException is thrown, Python will register the
29041 exception as soon as the C wrapper function returns.</P>
29042<H3><A name="Python_nn37"></A>26.5.5 Overhead and code bloat</H3>
29043<P> Enabling directors for a class will generate a new director method
29044 for every virtual method in the class' inheritance chain. This alone
29045 can generate a lot of code bloat for large hierarchies. Method
29046 arguments that require complex conversions to and from target language
29047 types can result in large director methods. For this reason it is
29048 recommended that you selectively enable directors only for specific
29049 classes that are likely to be extended in Python and used in C++.</P>
29050<P> Compared to classes that do not use directors, the call routing in
29051 the director methods does add some overhead. In particular, at least
29052 one dynamic cast and one extra function call occurs per method call
29053 from Python. Relative to the speed of Python execution this is probably
29054 completely negligible. For worst case routing, a method call that
29055 ultimately resolves in C++ may take one extra detour through Python in
29056 order to ensure that the method does not have an extended Python
29057 implementation. This could result in a noticible overhead in some
29058 cases.</P>
29059<P> Although directors make it natural to mix native C++ objects with
29060 Python objects (as director objects) via a common base class pointer,
29061 one should be aware of the obvious fact that method calls to Python
29062 objects will be much slower than calls to C++ objects. This situation
29063 can be optimized by selectively enabling director methods (using the
29064 %feature directive) for only those methods that are likely to be
29065 extended in Python.</P>
29066<H3><A name="Python_nn38"></A>26.5.6 Typemaps</H3>
29067<P> Typemaps for input and output of most of the basic types from
29068 director classes have been written. These are roughly the reverse of
29069 the usual input and output typemaps used by the wrapper code. The
29070 typemap operation names are 'directorin', 'directorout', and
29071 'directorargout'. The director code does not currently use any of the
29072 other kinds of typemaps. It is not clear at this point which kinds are
29073 appropriate and need to be supported.</P>
29074<H3><A name="Python_nn39"></A>26.5.7 Miscellaneous</H3>
29075<P> Director typemaps for STL classes are in place, and hence you should
29076 be able to use std::vector, std::string, etc., as you would any other
29077 type.</P>
29078<P><B> Note:</B> The director typemaps for return types based in const
29079 references, such as<DIV class="code">
29080<PRE>
29081class Foo {
29082&amp;hellip;
29083 virtual const int&amp; bar();
29084&amp;hellip;
29085};
29086</PRE>
29087</DIV></P>
29088<P> will work only for simple call scenarios. Usually the resulting code
29089 is neither thread or reentrant safe. Hence, the user is advised to
29090 avoid returning const references in director methods. For example, the
29091 user could modify the method interface to use lvalue return types,
29092 wherever possible, for example</P>
29093<DIV class="code">
29094<PRE>
29095class Foo {
29096&amp;hellip;
29097 virtual int bar();
29098&amp;hellip;
29099};
29100</PRE>
29101</DIV>
29102<P> If that is not possible, the user should avoid enabling the director
29103 feature for reentrant, recursive or threaded member methods that return
29104 const references.</P>
29105<H2><A name="Python_nn40"></A>26.6 Common customization features</H2>
29106<P> The last section presented the absolute basics of C/C++ wrapping. If
29107 you do nothing but feed SWIG a header file, you will get an interface
29108 that mimics the behavior described. However, sometimes this isn't
29109 enough to produce a nice module. Certain types of functionality might
29110 be missing or the interface to certain functions might be awkward. This
29111 section describes some common SWIG features that are used to improve
29112 your the interface to an extension module.</P>
29113<H3><A name="Python_nn41"></A>26.6.1 C/C++ helper functions</H3>
29114<P> Sometimes when you create a module, it is missing certain bits of
29115 functionality. For example, if you had a function like this</P>
29116<DIV class="code">
29117<PRE>
29118void set_transform(Image *im, double m[4][4]);
29119</PRE>
29120</DIV>
29121<P> it would be accessible from Python, but there may be no easy way to
29122 call it. For example, you might get errors like this:</P>
29123<DIV class="targetlang">
29124<PRE>
29125&gt;&gt;&gt; a = [
29126... [1,0,0,0],
29127... [0,1,0,0],
29128... [0,0,1,0],
29129... [0,0,0,1]]
29130&gt;&gt;&gt; set_transform(im,a)
29131Traceback (most recent call last):
29132 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
29133TypeError: Type error. Expected _p_a_4__double
29134</PRE>
29135</DIV>
29136<P> The problem here is that there is no easy way to construct and
29137 manipulate a suitable <TT>double [4][4]</TT> value to use. To fix this,
29138 you can write some extra C helper functions. Just use the <TT>%inline</TT>
29139 directive. For example:</P>
29140<DIV class="code">
29141<PRE>
29142%inline %{
29143/* Note: double[4][4] is equivalent to a pointer to an array double (*)[4] */
29144double (*new_mat44())[4] {
29145 return (double (*)[4]) malloc(16*sizeof(double));
29146}
29147void free_mat44(double (*x)[4]) {
29148 free(x);
29149}
29150void mat44_set(double x[4][4], int i, int j, double v) {
29151 x[i][j] = v;
29152}
29153double mat44_get(double x[4][4], int i, int j) {
29154 return x[i][j];
29155}
29156%}
29157</PRE>
29158</DIV>
29159<P> From Python, you could then write code like this:</P>
29160<DIV class="targetlang">
29161<PRE>
29162&gt;&gt;&gt; a = new_mat44()
29163&gt;&gt;&gt; mat44_set(a,0,0,1.0)
29164&gt;&gt;&gt; mat44_set(a,1,1,1.0)
29165&gt;&gt;&gt; mat44_set(a,2,2,1.0)
29166...
29167&gt;&gt;&gt; set_transform(im,a)
29168&gt;&gt;&gt;
29169</PRE>
29170</DIV>
29171<P> Admittedly, this is not the most elegant looking approach. However,
29172 it works and it wasn't too hard to implement. It is possible to clean
29173 this up using Python code, typemaps, and other customization features
29174 as covered in later sections.</P>
29175<H3><A name="Python_nn42"></A>26.6.2 Adding additional Python code</H3>
29176<P> If writing support code in C isn't enough, it is also possible to
29177 write code in Python. This code gets inserted in to the <TT>.py</TT>
29178 file created by SWIG. One use of Python code might be to supply a
29179 high-level interface to certain functions. For example:</P>
29180<DIV class="code">
29181<PRE>
29182void set_transform(Image *im, double x[4][4]);
29183
29184...
29185/* Rewrite the high level interface to set_transform */
29186%pythoncode %{
29187def set_transform(im,x):
29188 a = new_mat44()
29189 for i in range(4):
29190 for j in range(4):
29191 mat44_set(a,i,j,x[i][j])
29192 _example.set_transform(im,a)
29193 free_mat44(a)
29194%}
29195</PRE>
29196</DIV>
29197<P> In this example, <TT>set_transform()</TT> provides a high-level
29198 Python interface built on top of low-level helper functions. For
29199 example, this code now seems to work:</P>
29200<DIV class="targetlang">
29201<PRE>
29202&gt;&gt;&gt; a = [
29203... [1,0,0,0],
29204... [0,1,0,0],
29205... [0,0,1,0],
29206... [0,0,0,1]]
29207&gt;&gt;&gt; set_transform(im,a)
29208&gt;&gt;&gt;
29209</PRE>
29210</DIV>
29211<P> Admittedly, this whole scheme for wrapping the two-dimension array
29212 argument is rather ad-hoc. Besides, shouldn't a Python list or a
29213 Numeric Python array just work normally? We'll get to those examples
29214 soon enough. For now, think of this example as an illustration of what
29215 can be done without having to rely on any of the more advanced
29216 customization features.</P>
29217<H3><A name="Python_nn43"></A>26.6.3 Class extension with %extend</H3>
29218<P> One of the more interesting features of SWIG is that it can extend
29219 structures and classes with new methods--at least in the Python
29220 interface. Here is a simple example:</P>
29221<DIV class="code">
29222<PRE>
29223%module example
29224%{
29225#include &quot;someheader.h&quot;
29226%}
29227
29228struct Vector {
29229 double x,y,z;
29230};
29231
29232%extend Vector {
29233 char *__str__() {
29234 static char tmp[1024];
29235 sprintf(tmp,&quot;Vector(%g,%g,%g)&quot;, self-&gt;x,self-&gt;y,self-&gt;z);
29236 return tmp;
29237 }
29238 Vector(double x, double y, double z) {
29239 Vector *v = (Vector *) malloc(sizeof(Vector));
29240 v-&gt;x = x;
29241 v-&gt;y = y;
29242 v-&gt;z = z;
29243 return v;
29244 }
29245};
29246</PRE>
29247</DIV>
29248<P> Now, in Python</P>
29249<DIV class="targetlang">
29250<PRE>
29251&gt;&gt;&gt; v = example.Vector(2,3,4)
29252&gt;&gt;&gt; print v
29253Vector(2,3,4)
29254&gt;&gt;&gt;
29255</PRE>
29256</DIV>
29257<P> <TT>%extend</TT> can be used for many more tasks than this. For
29258 example, if you wanted to overload a Python operator, you might do
29259 this:</P>
29260<DIV class="code">
29261<PRE>
29262%extend Vector {
29263 Vector __add__(Vector *other) {
29264 Vector v;
29265 v.x = self-&gt;x + other-&gt;x;
29266 v.y = self-&gt;y + other-&gt;y;
29267 v.z = self-&gt;z + other-&gt;z;
29268 return v;
29269 }
29270};
29271</PRE>
29272</DIV>
29273<P> Use it like this:</P>
29274<DIV class="targetlang">
29275<PRE>
29276&gt;&gt;&gt; import example
29277&gt;&gt;&gt; v = example.Vector(2,3,4)
29278&gt;&gt;&gt; w = example.Vector(10,11,12)
29279&gt;&gt;&gt; print v+w
29280Vector(12,14,16)
29281&gt;&gt;&gt;
29282</PRE>
29283</DIV>
29284<P> <TT>%extend</TT> works with both C and C++ code. It does not modify
29285 the underlying object in any way---the extensions only show up in the
29286 Python interface.</P>
29287<H3><A name="Python_nn44"></A>26.6.4 Exception handling with %exception</H3>
29288<P> If a C or C++ function throws an error, you may want to convert that
29289 error into a Python exception. To do this, you can use the <TT>
29290%exception</TT> directive. <TT>%exception</TT> simply lets you rewrite
29291 part of the generated wrapper code to include an error check.</P>
29292<P> In C, a function often indicates an error by returning a status code
29293 (a negative number or a NULL pointer perhaps). Here is a simple example
29294 of how you might handle that:</P>
29295<DIV class="code">
29296<PRE>
29297%exception malloc {
29298 $action
29299 if (!result) {
29300 PyErr_SetString(PyExc_MemoryError,&quot;Not enough memory&quot;);
29301 return NULL;
29302 }
29303}
29304void *malloc(size_t nbytes);
29305</PRE>
29306</DIV>
29307<P> In Python,</P>
29308<DIV class="targetlang">
29309<PRE>
29310&gt;&gt;&gt; a = example.malloc(2000000000)
29311Traceback (most recent call last):
29312 File &quot;&lt;stdin&gt;&quot;, line 1, in ?
29313MemoryError: Not enough memory
29314&gt;&gt;&gt;
29315</PRE>
29316</DIV>
29317<P> If a library provides some kind of general error handling framework,
29318 you can also use that. For example:</P>
29319<DIV class="code">
29320<PRE>
29321%exception {
29322 $action
29323 if (err_occurred()) {
29324 PyErr_SetString(PyExc_RuntimeError, err_message());
29325 return NULL;
29326 }
29327}
29328</PRE>
29329</DIV>
29330<P> No declaration name is given to <TT>%exception</TT>, it is applied
29331 to all wrapper functions.</P>
29332<P> C++ exceptions are also easy to handle. For example, you can write
29333 code like this:</P>
29334<DIV class="code">
29335<PRE>
29336%exception getitem {
29337 try {
29338 $action
29339 } catch (std::out_of_range &amp;e) {
29340 PyErr_SetString(PyExc_IndexError, const_cast&lt;char*&gt;(e.what()));
29341 return NULL;
29342 }
29343}
29344
29345class Base {
29346public:
29347 Foo *getitem(int index); // Exception handled added
29348 ...
29349};
29350</PRE>
29351</DIV>
29352<P> When raising a Python exception from C, use the <TT>
29353PyErr_SetString()</TT> function as shown above. The following exception
29354 types can be used as the first argument.</P>
29355<DIV class="code">
29356<PRE>
29357PyExc_ArithmeticError
29358PyExc_AssertionError
29359PyExc_AttributeError
29360PyExc_EnvironmentError
29361PyExc_EOFError
29362PyExc_Exception
29363PyExc_FloatingPointError
29364PyExc_ImportError
29365PyExc_IndexError
29366PyExc_IOError
29367PyExc_KeyError
29368PyExc_KeyboardInterrupt
29369PyExc_LookupError
29370PyExc_MemoryError
29371PyExc_NameError
29372PyExc_NotImplementedError
29373PyExc_OSError
29374PyExc_OverflowError
29375PyExc_RuntimeError
29376PyExc_StandardError
29377PyExc_SyntaxError
29378PyExc_SystemError
29379PyExc_TypeError
29380PyExc_UnicodeError
29381PyExc_ValueError
29382PyExc_ZeroDivisionError
29383</PRE>
29384</DIV>
29385<P> The language-independent <TT>exception.i</TT> library file can also
29386 be used to raise exceptions. See the <A href="#Library">SWIG Library</A>
29387 chapter.</P>
29388<H2><A name="Python_nn45"></A>26.7 Tips and techniques</H2>
29389<P> Although SWIG is largely automatic, there are certain types of
29390 wrapping problems that require additional user input. Examples include
29391 dealing with output parameters, strings, binary data, and arrays. This
29392 chapter discusses the common techniques for solving these problems.</P>
29393<H3><A name="Python_nn46"></A>26.7.1 Input and output parameters</H3>
29394<P> A common problem in some C programs is handling parameters passed as
29395 simple pointers. For example:</P>
29396<DIV class="code">
29397<PRE>
29398void add(int x, int y, int *result) {
29399 *result = x + y;
29400}
29401</PRE>
29402</DIV>
29403<P> or perhaps</P>
29404<DIV class="code">
29405<PRE>
29406int sub(int *x, int *y) {
29407 return *x-*y;
29408}
29409</PRE>
29410</DIV>
29411<P> The easiest way to handle these situations is to use the <TT>
29412typemaps.i</TT> file. For example:</P>
29413<DIV class="code">
29414<PRE>
29415%module example
29416%include &quot;typemaps.i&quot;
29417
29418void add(int, int, int *OUTPUT);
29419int sub(int *INPUT, int *INPUT);
29420</PRE>
29421</DIV>
29422<P> In Python, this allows you to pass simple values. For example:</P>
29423<DIV class="targetlang">
29424<PRE>
29425&gt;&gt;&gt; a = add(3,4)
29426&gt;&gt;&gt; print a
294277
29428&gt;&gt;&gt; b = sub(7,4)
29429&gt;&gt;&gt; print b
294303
29431&gt;&gt;&gt;
29432</PRE>
29433</DIV>
29434<P> Notice how the <TT>INPUT</TT> parameters allow integer values to be
29435 passed instead of pointers and how the <TT>OUTPUT</TT> parameter
29436 creates a return result.</P>
29437<P> If you don't want to use the names <TT>INPUT</TT> or <TT>OUTPUT</TT>
29438, use the <TT>%apply</TT> directive. For example:</P>
29439<DIV class="code">
29440<PRE>
29441%module example
29442%include &quot;typemaps.i&quot;
29443
29444%apply int *OUTPUT { int *result };
29445%apply int *INPUT { int *x, int *y};
29446
29447void add(int x, int y, int *result);
29448int sub(int *x, int *y);
29449</PRE>
29450</DIV>
29451<P> If a function mutates one of its parameters like this,</P>
29452<DIV class="code">
29453<PRE>
29454void negate(int *x) {
29455 *x = -(*x);
29456}
29457</PRE>
29458</DIV>
29459<P> you can use <TT>INOUT</TT> like this:</P>
29460<DIV class="code">
29461<PRE>
29462%include &quot;typemaps.i&quot;
29463...
29464void negate(int *INOUT);
29465</PRE>
29466</DIV>
29467<P> In Python, a mutated parameter shows up as a return value. For
29468 example:</P>
29469<DIV class="targetlang">
29470<PRE>
29471&gt;&gt;&gt; a = negate(3)
29472&gt;&gt;&gt; print a
29473-3
29474&gt;&gt;&gt;
29475</PRE>
29476</DIV>
29477<P> Note: Since most primitive Python objects are immutable, it is not
29478 possible to perform in-place modification of a Python object passed as
29479 a parameter.</P>
29480<P> The most common use of these special typemap rules is to handle
29481 functions that return more than one value. For example, sometimes a
29482 function returns a result as well as a special error code:</P>
29483<DIV class="code">
29484<PRE>
29485/* send message, return number of bytes sent, along with success code */
29486int send_message(char *text, int len, int *success);
29487</PRE>
29488</DIV>
29489<P> To wrap such a function, simply use the <TT>OUTPUT</TT> rule above.
29490 For example:</P>
29491<DIV class="code">
29492<PRE>
29493%module example
29494%include &quot;typemaps.i&quot;
29495%apply int *OUTPUT { int *success };
29496...
29497int send_message(char *text, int *success);
29498</PRE>
29499</DIV>
29500<P> When used in Python, the function will return multiple values.</P>
29501<DIV class="targetlang">
29502<PRE>
29503bytes, success = send_message(&quot;Hello World&quot;)
29504if not success:
29505 print &quot;Whoa!&quot;
29506else:
29507 print &quot;Sent&quot;, bytes
29508</PRE>
29509</DIV>
29510<P> Another common use of multiple return values are in query functions.
29511 For example:</P>
29512<DIV class="code">
29513<PRE>
29514void get_dimensions(Matrix *m, int *rows, int *columns);
29515</PRE>
29516</DIV>
29517<P> To wrap this, you might use the following:</P>
29518<DIV class="code">
29519<PRE>
29520%module example
29521%include &quot;typemaps.i&quot;
29522%apply int *OUTPUT { int *rows, int *columns };
29523...
29524void get_dimensions(Matrix *m, int *rows, *columns);
29525</PRE>
29526</DIV>
29527<P> Now, in Python:</P>
29528<DIV class="targetlang">
29529<PRE>
29530&gt;&gt;&gt; r,c = get_dimensions(m)
29531</PRE>
29532</DIV>
29533<P> Be aware that the primary purpose of the <TT>typemaps.i</TT> file is
29534 to support primitive datatypes. Writing a function like this</P>
29535<DIV class="code">
29536<PRE>
29537void foo(Bar *OUTPUT);
29538</PRE>
29539</DIV>
29540<P> may not have the intended effect since <TT>typemaps.i</TT> does not
29541 define an OUTPUT rule for <TT>Bar</TT>.</P>
29542<H3><A name="Python_nn47"></A>26.7.2 Simple pointers</H3>
29543<P> If you must work with simple pointers such as <TT>int *</TT> or <TT>
29544double *</TT> and you don't want to use <TT>typemaps.i</TT>, consider
29545 using the <TT>cpointer.i</TT> library file. For example:</P>
29546<DIV class="code">
29547<PRE>
29548%module example
29549%include &quot;cpointer.i&quot;
29550
29551%inline %{
29552extern void add(int x, int y, int *result);
29553%}
29554
29555%pointer_functions(int, intp);
29556</PRE>
29557</DIV>
29558<P> The <TT>%pointer_functions(type,name)</TT> macro generates five
29559 helper functions that can be used to create, destroy, copy, assign, and
29560 dereference a pointer. In this case, the functions are as follows:</P>
29561<DIV class="code">
29562<PRE>
29563int *new_intp();
29564int *copy_intp(int *x);
29565void delete_intp(int *x);
29566void intp_assign(int *x, int value);
29567int intp_value(int *x);
29568</PRE>
29569</DIV>
29570<P> In Python, you would use the functions like this:</P>
29571<DIV class="targetlang">
29572<PRE>
29573&gt;&gt;&gt; result = new_intp()
29574&gt;&gt;&gt; print result
29575_108fea8_p_int
29576&gt;&gt;&gt; add(3,4,result)
29577&gt;&gt;&gt; print intp_value(result)
295787
29579&gt;&gt;&gt;
29580</PRE>
29581</DIV>
29582<P> If you replace <TT>%pointer_functions()</TT> by <TT>
29583%pointer_class(type,name)</TT>, the interface is more class-like.</P>
29584<DIV class="targetlang">
29585<PRE>
29586&gt;&gt;&gt; result = intp()
29587&gt;&gt;&gt; add(3,4,result)
29588&gt;&gt;&gt; print result.value()
295897
29590</PRE>
29591</DIV>
29592<P> See the <A href="#Library">SWIG Library</A> chapter for further
29593 details.</P>
29594<H3><A name="Python_nn48"></A>26.7.3 Unbounded C Arrays</H3>
29595<P> Sometimes a C function expects an array to be passed as a pointer.
29596 For example,</P>
29597<DIV class="code">
29598<PRE>
29599int sumitems(int *first, int nitems) {
29600 int i, sum = 0;
29601 for (i = 0; i &lt; nitems; i++) {
29602 sum += first[i];
29603 }
29604 return sum;
29605}
29606</PRE>
29607</DIV>
29608<P> To wrap this into Python, you need to pass an array pointer as the
29609 first argument. A simple way to do this is to use the <TT>carrays.i</TT>
29610 library file. For example:</P>
29611<DIV class="code">
29612<PRE>
29613%include &quot;carrays.i&quot;
29614%array_class(int, intArray);
29615</PRE>
29616</DIV>
29617<P> The <TT>%array_class(type, name)</TT> macro creates wrappers for an
29618 unbounded array object that can be passed around as a simple pointer
29619 like <TT>int *</TT> or <TT>double *</TT>. For instance, you will be
29620 able to do this in Python:</P>
29621<DIV class="targetlang">
29622<PRE>
29623&gt;&gt;&gt; a = intArray(10000000) # Array of 10-million integers
29624&gt;&gt;&gt; for i in xrange(10000): # Set some values
29625... a[i] = i
29626&gt;&gt;&gt; sumitems(a,10000)
2962749995000
29628&gt;&gt;&gt;
29629</PRE>
29630</DIV>
29631<P> The array &quot;object&quot; created by <TT>%array_class()</TT> does not
29632 encapsulate pointers inside a special array object. In fact, there is
29633 no bounds checking or safety of any kind (just like in C). Because of
29634 this, the arrays created by this library are extremely low-level
29635 indeed. You can't iterate over them nor can you even query their
29636 length. In fact, any valid memory address can be accessed if you want
29637 (negative indices, indices beyond the end of the array, etc.). Needless
29638 to say, this approach is not going to suit all applications. On the
29639 other hand, this low-level approach is extremely efficient and well
29640 suited for applications in which you need to create buffers, package
29641 binary data, etc.</P>
29642<H3><A name="Python_nn49"></A>26.7.4 String handling</H3>
29643<P> If a C function has an argument of <TT>char *</TT>, then a Python
29644 string can be passed as input. For example:</P>
29645<DIV class="code">
29646<PRE>
29647// C
29648void foo(char *s);
29649</PRE>
29650</DIV><DIV class="targetlang">
29651<PRE>
29652# Python
29653&gt;&gt;&gt; foo(&quot;Hello&quot;)
29654</PRE>
29655</DIV>
29656<P> When a Python string is passed as a parameter, the C function
29657 receives a pointer to the raw data contained in the string. Since
29658 Python strings are immutable, it is illegal for your program to change
29659 the value. In fact, doing so will probably crash the Python
29660 interpreter.</P>
29661<P> If your program modifies the input parameter or uses it to return
29662 data, consider using the <TT>cstring.i</TT> library file described in
29663 the <A href="#Library">SWIG Library</A> chapter.</P>
29664<P> When functions return a <TT>char *</TT>, it is assumed to be a
29665 NULL-terminated string. Data is copied into a new Python string and
29666 returned.</P>
29667<P> If your program needs to work with binary data, you can use a
29668 typemap to expand a Python string into a pointer/length argument pair.
29669 As luck would have it, just such a typemap is already defined. Just do
29670 this:</P>
29671<DIV class="code">
29672<PRE>
29673%apply (char *STRING, int LENGTH) { (char *data, int size) };
29674...
29675int parity(char *data, int size, int initial);
29676</PRE>
29677</DIV>
29678<P> Now in Python:</P>
29679<DIV class="targetlang">
29680<PRE>
29681&gt;&gt;&gt; parity(&quot;e\x09ffss\x00\x00\x01\nx&quot;, 0)
29682</PRE>
29683</DIV>
29684<P> If you need to return binary data, you might use the <TT>cstring.i</TT>
29685 library file. The <TT>cdata.i</TT> library can also be used to extra
29686 binary data from arbitrary pointers.</P>
29687<H3><A name="Python_nn50"></A>26.7.5 Arrays</H3>
29688<H3><A name="Python_nn51"></A>26.7.6 String arrays</H3>
29689<H3><A name="Python_nn52"></A>26.7.7 STL wrappers</H3>
29690<H2><A name="Python_nn53"></A>26.8 Typemaps</H2>
29691<P> This section describes how you can modify SWIG's default wrapping
29692 behavior for various C/C++ datatypes using the <TT>%typemap</TT>
29693 directive. This is an advanced topic that assumes familiarity with the
29694 Python C API as well as the material in the &quot;<A href="#Typemaps">
29695Typemaps</A>&quot; chapter.</P>
29696<P> Before proceeding, it should be stressed that typemaps are not a
29697 required part of using SWIG---the default wrapping behavior is enough
29698 in most cases. Typemaps are only used if you want to change some aspect
29699 of the primitive C-Python interface or if you want to elevate your guru
29700 status.</P>
29701<H3><A name="Python_nn54"></A>26.8.1 What is a typemap?</H3>
29702<P> A typemap is nothing more than a code generation rule that is
29703 attached to a specific C datatype. For example, to convert integers
29704 from Python to C, you might define a typemap like this:</P>
29705<DIV class="code">
29706<PRE>
29707%module example
29708
29709%typemap(in) int {
29710 $1 = (int) PyLong_AsLong($input);
29711 printf(&quot;Received an integer : %d\n&quot;,$1);
29712}
29713%inline %{
29714extern int fact(int n);
29715%}
29716</PRE>
29717</DIV>
29718<P> Typemaps are always associated with some specific aspect of code
29719 generation. In this case, the &quot;in&quot; method refers to the conversion of
29720 input arguments to C/C++. The datatype <TT>int</TT> is the datatype to
29721 which the typemap will be applied. The supplied C code is used to
29722 convert values. In this code a number of special variable prefaced by a
29723 <TT>$</TT> are used. The <TT>$1</TT> variable is placeholder for a
29724 local variable of type <TT>int</TT>. The <TT>$input</TT> variable is
29725 the input object of type <TT>PyObject *</TT>.</P>
29726<P> When this example is compiled into a Python module, it operates as
29727 follows:</P>
29728<DIV class="targetlang">
29729<PRE>
29730&gt;&gt;&gt; from example import *
29731&gt;&gt;&gt; fact(6)
29732Received an integer : 6
29733720
29734</PRE>
29735</DIV>
29736<P> In this example, the typemap is applied to all occurrences of the <TT>
29737int</TT> datatype. You can refine this by supplying an optional
29738 parameter name. For example:</P>
29739<DIV class="code">
29740<PRE>
29741%module example
29742
29743%typemap(in) int nonnegative {
29744 $1 = (int) PyLong_AsLong($input);
29745 if ($1 &lt; 0) {
29746 PyErr_SetString(PyExc_ValueError,&quot;Expected a nonnegative value.&quot;);
29747 return NULL;
29748 }
29749}
29750%inline %{
29751extern int fact(int nonnegative);
29752%}
29753</PRE>
29754</DIV>
29755<P> In this case, the typemap code is only attached to arguments that
29756 exactly match <TT>int nonnegative</TT>.</P>
29757<P> The application of a typemap to specific datatypes and argument
29758 names involves more than simple text-matching--typemaps are fully
29759 integrated into the SWIG C++ type-system. When you define a typemap for
29760 <TT>int</TT>, that typemap applies to <TT>int</TT> and qualified
29761 variations such as <TT>const int</TT>. In addition, the typemap system
29762 follows <TT>typedef</TT> declarations. For example:</P>
29763<DIV class="code">
29764<PRE>
29765%typemap(in) int n {
29766 $1 = (int) PyLong_AsLong($input);
29767 printf(&quot;n = %d\n&quot;,$1);
29768}
29769%inline %{
29770typedef int Integer;
29771extern int fact(Integer n); // Above typemap is applied
29772%}
29773</PRE>
29774</DIV>
29775<P> Typemaps can also be defined for groups of consecutive arguments.
29776 For example:</P>
29777<DIV class="code">
29778<PRE>
29779%typemap(in) (char *str, int len) {
29780 $1 = PyString_AsString($input);
29781 $2 = PyString_Size($input);
29782};
29783
29784int count(char c, char *str, int len);
29785</PRE>
29786</DIV>
29787<P> When a multi-argument typemap is defined, the arguments are always
29788 handled as a single Python object. This allows the function to be used
29789 like this (notice how the length parameter is omitted):</P>
29790<DIV class="targetlang">
29791<PRE>
29792&gt;&gt;&gt; example.count('e','Hello World')
297931
29794&gt;&gt;&gt;
29795</PRE>
29796</DIV>
29797<H3><A name="Python_nn55"></A>26.8.2 Python typemaps</H3>
29798<P> The previous section illustrated an &quot;in&quot; typemap for converting
29799 Python objects to C. A variety of different typemap methods are defined
29800 by the Python module. For example, to convert a C integer back into a
29801 Python object, you might define an &quot;out&quot; typemap like this:</P>
29802<DIV class="code">
29803<PRE>
29804%typemap(out) int {
29805 $result = PyInt_FromLong((long) $1);
29806}
29807</PRE>
29808</DIV>
29809<P> A detailed list of available methods can be found in the &quot;<A href="#Typemaps">
29810Typemaps</A>&quot; chapter.</P>
29811<P> However, the best source of typemap information (and examples) is
29812 probably the Python module itself. In fact, all of SWIG's default type
29813 handling is defined by typemaps. You can view these typemaps by looking
29814 at the files in the SWIG library. Just take into account that in the
29815 latest versions of swig (1.3.22+), the library files are not very
29816 pristine clear for the casual reader, as they used to be. The extensive
29817 use of macros and other ugly techniques in the latest version produce a
29818 very powerful and consistent python typemap library, but at the cost of
29819 simplicity and pedagogic value.</P>
29820<P> To learn how to write a simple or your first typemap, you better
29821 take a look at the SWIG library version 1.3.20 or so.</P>
29822<H3><A name="Python_nn56"></A>26.8.3 Typemap variables</H3>
29823<P> Within typemap code, a number of special variables prefaced with a <TT>
29824$</TT> may appear. A full list of variables can be found in the &quot;<A href="#Typemaps">
29825Typemaps</A>&quot; chapter. This is a list of the most common variables:</P>
29826<P> <TT>$1</TT></P>
29827<DIV class="indent"> A C local variable corresponding to the actual type
29828 specified in the <TT>%typemap</TT> directive. For input values, this is
29829 a C local variable that's supposed to hold an argument value. For
29830 output values, this is the raw result that's supposed to be returned to
29831 Python.</DIV>
29832<P> <TT>$input</TT></P>
29833<DIV class="indent"> A <TT>PyObject *</TT> holding a raw Python object
29834 with an argument or variable value.</DIV>
29835<P> <TT>$result</TT></P>
29836<DIV class="indent"> A <TT>PyObject *</TT> that holds the result to be
29837 returned to Python.</DIV>
29838<P> <TT>$1_name</TT></P>
29839<DIV class="indent"> The parameter name that was matched.</DIV>
29840<P> <TT>$1_type</TT></P>
29841<DIV class="indent"> The actual C datatype matched by the typemap.</DIV>
29842<P> <TT>$1_ltype</TT></P>
29843<DIV class="indent"> An assignable version of the datatype matched by
29844 the typemap (a type that can appear on the left-hand-side of a C
29845 assignment operation). This type is stripped of qualifiers and may be
29846 an altered version of <TT>$1_type</TT>. All arguments and local
29847 variables in wrapper functions are declared using this type so that
29848 their values can be properly assigned.</DIV>
29849<P> <TT>$symname</TT></P>
29850<DIV class="indent"> The Python name of the wrapper function being
29851 created.</DIV>
29852<H3><A name="Python_nn57"></A>26.8.4 Useful Python Functions</H3>
29853<P> When you write a typemap, you usually have to work directly with
29854 Python objects. The following functions may prove to be useful.</P>
29855<P><B> Python Integer Functions</B></P>
29856<DIV class="code">
29857<PRE>
29858PyObject *PyInt_FromLong(long l);
29859long PyInt_AsLong(PyObject *);
29860int PyInt_Check(PyObject *);
29861</PRE>
29862</DIV>
29863<P><B> Python Floating Point Functions</B></P>
29864<DIV class="code">
29865<PRE>
29866PyObject *PyFloat_FromDouble(double);
29867double PyFloat_AsDouble(PyObject *);
29868int PyFloat_Check(PyObject *);
29869</PRE>
29870</DIV>
29871<P><B> Python String Functions</B></P>
29872<DIV class="code">
29873<PRE>
29874PyObject *PyString_FromString(char *);
29875PyObject *PyString_FromStringAndSize(char *, lint len);
29876int PyString_Size(PyObject *);
29877char *PyString_AsString(PyObject *);
29878int PyString_Check(PyObject *);
29879</PRE>
29880</DIV>
29881<P><B> Python List Functions</B></P>
29882<DIV class="code">
29883<PRE>
29884PyObject *PyList_New(int size);
29885int PyList_Size(PyObject *list);
29886PyObject *PyList_GetItem(PyObject *list, int i);
29887int PyList_SetItem(PyObject *list, int i, PyObject *item);
29888int PyList_Insert(PyObject *list, int i, PyObject *item);
29889int PyList_Append(PyObject *list, PyObject *item);
29890PyObject *PyList_GetSlice(PyObject *list, int i, int j);
29891int PyList_SetSlice(PyObject *list, int i, int , PyObject *list2);
29892int PyList_Sort(PyObject *list);
29893int PyList_Reverse(PyObject *list);
29894PyObject *PyList_AsTuple(PyObject *list);
29895int PyList_Check(PyObject *);
29896</PRE>
29897</DIV>
29898<P><B> Python Tuple Functions</B></P>
29899<DIV class="code">
29900<PRE>
29901PyObject *PyTuple_New(int size);
29902int PyTuple_Size(PyObject *);
29903PyObject *PyTuple_GetItem(PyObject *, int i);
29904int PyTuple_SetItem(PyObject *, int i, pyObject *item);
29905PyObject *PyTuple_GetSlice(PyObject *t, int i, int j);
29906int PyTuple_Check(PyObject *);
29907</PRE>
29908</DIV>
29909<P><B> Python Dictionary Functions</B></P>
29910<DIV class="code">
29911<PRE>
29912write me
29913</PRE>
29914</DIV>
29915<P><B> Python File Conversion Functions</B></P>
29916<DIV class="code">
29917<PRE>
29918PyObject *PyFile_FromFile(FILE *f);
29919FILE *PyFile_AsFile(PyObject *);
29920int PyFile_Check(PyObject *);
29921</PRE>
29922</DIV>
29923<P><B> Abstract Object Interface</B></P>
29924<DIV class="code">
29925<PRE>
29926write me
29927</PRE>
29928</DIV>
29929<H2><A name="Python_nn58"></A>26.9 Typemap Examples</H2>
29930<P> This section includes a few examples of typemaps. For more examples,
29931 you might look at the files &quot;<TT>python.swg</TT>&quot; and &quot;<TT>typemaps.i</TT>
29932&quot; in the SWIG library.</P>
29933<H3><A name="Python_nn59"></A>26.9.1 Converting Python list to a char **</H3>
29934<P> A common problem in many C programs is the processing of command
29935 line arguments, which are usually passed in an array of NULL terminated
29936 strings. The following SWIG interface file allows a Python list object
29937 to be used as a <TT>char **</TT> object.</P>
29938<DIV class="code">
29939<PRE>
29940%module argv
29941
29942// This tells SWIG to treat char ** as a special case
29943%typemap(in) char ** {
29944 /* Check if is a list */
29945 if (PyList_Check($input)) {
29946 int size = PyList_Size($input);
29947 int i = 0;
29948 $1 = (char **) malloc((size+1)*sizeof(char *));
29949 for (i = 0; i &lt; size; i++) {
29950 PyObject *o = PyList_GetItem($input,i);
29951 if (PyString_Check(o))
29952 $1[i] = PyString_AsString(PyList_GetItem($input,i));
29953 else {
29954 PyErr_SetString(PyExc_TypeError,&quot;list must contain strings&quot;);
29955 free($1);
29956 return NULL;
29957 }
29958 }
29959 $1[i] = 0;
29960 } else {
29961 PyErr_SetString(PyExc_TypeError,&quot;not a list&quot;);
29962 return NULL;
29963 }
29964}
29965
29966// This cleans up the char ** array we malloc'd before the function call
29967%typemap(freearg) char ** {
29968 free((char *) $1);
29969}
29970
29971// Now a test function
29972%inline %{
29973int print_args(char **argv) {
29974 int i = 0;
29975 while (argv[i]) {
29976 printf(&quot;argv[%d] = %s\n&quot;, i,argv[i]);
29977 i++;
29978 }
29979 return i;
29980}
29981%}
29982
29983</PRE>
29984</DIV>
29985<P> When this module is compiled, the wrapped C function now operates as
29986 follows :</P>
29987<DIV class="targetlang">
29988<PRE>
29989&gt;&gt;&gt; from argv import *
29990&gt;&gt;&gt; print_args([&quot;Dave&quot;,&quot;Mike&quot;,&quot;Mary&quot;,&quot;Jane&quot;,&quot;John&quot;])
29991argv[0] = Dave
29992argv[1] = Mike
29993argv[2] = Mary
29994argv[3] = Jane
29995argv[4] = John
299965
29997</PRE>
29998</DIV>
29999<P> In the example, two different typemaps are used. The &quot;in&quot; typemap is
30000 used to receive an input argument and convert it to a C array. Since
30001 dynamic memory allocation is used to allocate memory for the array, the
30002 &quot;freearg&quot; typemap is used to later release this memory after the
30003 execution of the C function.</P>
30004<H3><A name="Python_nn60"></A>26.9.2 Expanding a Python object into
30005 multiple arguments</H3>
30006<P> Suppose that you had a collection of C functions with arguments such
30007 as the following:</P>
30008<DIV class="code">
30009<PRE>
30010int foo(int argc, char **argv);
30011</PRE>
30012</DIV>
30013<P> In the previous example, a typemap was written to pass a Python list
30014 as the <TT>char **argv</TT>. This allows the function to be used from
30015 Python as follows:</P>
30016<DIV class="targetlang">
30017<PRE>
30018&gt;&gt;&gt; foo(4, [&quot;foo&quot;,&quot;bar&quot;,&quot;spam&quot;,&quot;1&quot;])
30019</PRE>
30020</DIV>
30021<P> Although this works, it's a little awkward to specify the argument
30022 count. To fix this, a multi-argument typemap can be defined. This is
30023 not very difficult--you only have to make slight modifications to the
30024 previous example:</P>
30025<DIV class="code">
30026<PRE>
30027%typemap(in) (int argc, char **argv) {
30028 /* Check if is a list */
30029 if (PyList_Check($input)) {
30030 int i;
30031 $1 = PyList_Size($input);
30032 $2 = (char **) malloc(($1+1)*sizeof(char *));
30033 for (i = 0; i &lt; $1; i++) {
30034 PyObject *o = PyList_GetItem($input,i);
30035 if (PyString_Check(o))
30036 $2[i] = PyString_AsString(PyList_GetItem($input,i));
30037 else {
30038 PyErr_SetString(PyExc_TypeError,&quot;list must contain strings&quot;);
30039 free($2);
30040 return NULL;
30041 }
30042 }
30043 $2[i] = 0;
30044 } else {
30045 PyErr_SetString(PyExc_TypeError,&quot;not a list&quot;);
30046 return NULL;
30047 }
30048}
30049
30050%typemap(freearg) (int argc, char **argv) {
30051 free((char *) $2);
30052}
30053</PRE>
30054</DIV>
30055<P> When writing a multiple-argument typemap, each of the types is
30056 referenced by a variable such as <TT>$1</TT> or <TT>$2</TT>. The
30057 typemap code simply fills in the appropriate values from the supplied
30058 Python object.</P>
30059<P> With the above typemap in place, you will find it no longer
30060 necessary to supply the argument count. This is automatically set by
30061 the typemap code. For example:</P>
30062<DIV class="targetlang">
30063<PRE>
30064&gt;&gt;&gt; foo([&quot;foo&quot;,&quot;bar&quot;,&quot;spam&quot;,&quot;1&quot;])
30065</PRE>
30066</DIV>
30067<H3><A name="Python_nn61"></A>26.9.3 Using typemaps to return arguments</H3>
30068<P> A common problem in some C programs is that values may be returned
30069 in arguments rather than in the return value of a function. For
30070 example:</P>
30071<DIV class="code">
30072<PRE>
30073/* Returns a status value and two values in out1 and out2 */
30074int spam(double a, double b, double *out1, double *out2) {
30075 ... Do a bunch of stuff ...
30076 *out1 = result1;
30077 *out2 = result2;
30078 return status;
30079};
30080
30081</PRE>
30082</DIV>
30083<P> A typemap can be used to handle this case as follows :</P>
30084<DIV class="code">
30085<PRE>
30086%module outarg
30087
30088// This tells SWIG to treat an double * argument with name 'OutValue' as
30089// an output value. We'll append the value to the current result which
30090// is guaranteed to be a List object by SWIG.
30091
30092%typemap(argout) double *OutValue {
30093 PyObject *o, *o2, *o3;
30094 o = PyFloat_FromDouble(*$1);
30095 if ((!$result) || ($result == Py_None)) {
30096 $result = o;
30097 } else {
30098 if (!PyTuple_Check($result)) {
30099 PyObject *o2 = $result;
30100 $result = PyTuple_New(1);
30101 PyTuple_SetItem(target,0,o2);
30102 }
30103 o3 = PyTuple_New(1);
30104 PyTuple_SetItem(o3,0,o);
30105 o2 = $result;
30106 $result = PySequence_Concat(o2,o3);
30107 Py_DECREF(o2);
30108 Py_DECREF(o3);
30109 }
30110}
30111
30112int spam(double a, double b, double *OutValue, double *OutValue);
30113
30114</PRE>
30115</DIV>
30116<P> The typemap works as follows. First, a check is made to see if any
30117 previous result exists. If so, it is turned into a tuple and the new
30118 output value is concatenated to it. Otherwise, the result is returned
30119 normally. For the sample function <TT>spam()</TT>, there are three
30120 output values--meaning that the function will return a 3-tuple of the
30121 results.</P>
30122<P> As written, the function must accept 4 arguments as input values,
30123 last two being pointers to doubles. If these arguments are only used to
30124 hold output values (and have no meaningful input value), an additional
30125 typemap can be written. For example:</P>
30126<DIV class="code">
30127<PRE>
30128%typemap(in,numinputs=0) double *OutValue(double temp) {
30129 $1 = &amp;temp;
30130}
30131
30132</PRE>
30133</DIV>
30134<P> By specifying numinputs=0, the input value is ignored. However,
30135 since the argument still has to be set to some meaningful value before
30136 calling C, it is set to point to a local variable <TT>temp</TT>. When
30137 the function stores its output value, it will simply be placed in this
30138 local variable. As a result, the function can now be used as follows:</P>
30139<DIV class="targetlang">
30140<PRE>
30141&gt;&gt;&gt; a = spam(4,5)
30142&gt;&gt;&gt; print a
30143(0, 2.45, 5.0)
30144&gt;&gt;&gt; x,y,z = spam(4,5)
30145&gt;&gt;&gt;
30146</PRE>
30147</DIV>
30148<H3><A name="Python_nn62"></A>26.9.4 Mapping Python tuples into small
30149 arrays</H3>
30150<P> In some applications, it is sometimes desirable to pass small arrays
30151 of numbers as arguments. For example :</P>
30152<DIV class="code">
30153<PRE>
30154extern void set_direction(double a[4]); // Set direction vector
30155</PRE>
30156</DIV>
30157<P> This too, can be handled used typemaps as follows :</P>
30158<DIV class="code">
30159<PRE>
30160// Grab a 4 element array as a Python 4-tuple
30161%typemap(in) double[4](double temp[4]) { // temp[4] becomes a local variable
30162 int i;
30163 if (PyTuple_Check($input)) {
30164 if (!PyArg_ParseTuple($input,&quot;dddd&quot;,temp,temp+1,temp+2,temp+3)) {
30165 PyErr_SetString(PyExc_TypeError,&quot;tuple must have 4 elements&quot;);
30166 return NULL;
30167 }
30168 $1 = &amp;temp[0];
30169 } else {
30170 PyErr_SetString(PyExc_TypeError,&quot;expected a tuple.&quot;);
30171 return NULL;
30172 }
30173}
30174
30175</PRE>
30176</DIV>
30177<P> This allows our <TT>set_direction</TT> function to be called from
30178 Python as follows :</P>
30179<DIV class="targetlang">
30180<PRE>
30181&gt;&gt;&gt; set_direction((0.5,0.0,1.0,-0.25))
30182</PRE>
30183</DIV>
30184<P> Since our mapping copies the contents of a Python tuple into a C
30185 array, such an approach would not be recommended for huge arrays, but
30186 for small structures, this approach works fine.</P>
30187<H3><A name="Python_nn63"></A>26.9.5 Mapping sequences to C arrays</H3>
30188<P> Suppose that you wanted to generalize the previous example to handle
30189 C arrays of different sizes. To do this, you might write a typemap as
30190 follows:</P>
30191<DIV class="code">
30192<PRE>
30193// Map a Python sequence into any sized C double array
30194%typemap(in) double[ANY](double temp[$1_dim0]) {
30195 int i;
30196 if (!PySequence_Check($input)) {
30197 PyErr_SetString(PyExc_TypeError,&quot;Expecting a sequence&quot;);
30198 return NULL;
30199 }
30200 if (PyObject_Length($input) != $1_dim0) {
30201 PyErr_SetString(PyExc_ValueError,&quot;Expecting a sequence with $1_dim0 elements&quot;);
30202 return NULL;
30203 }
30204 for (i =0; i &lt; $1_dim0; i++) {
30205 PyObject *o = PySequence_GetItem($input,i);
30206 if (!PyFloat_Check(o)) {
30207 PyErr_SetString(PyExc_ValueError,&quot;Expecting a sequence of floats&quot;);
30208 return NULL;
30209 }
30210 temp[i] = PyFloat_AsDouble(o);
30211 }
30212 $1 = &amp;temp[0];
30213}
30214</PRE>
30215</DIV>
30216<P> In this case, the variable <TT>$1_dim0</TT> is expanded to match the
30217 array dimensions actually used in the C code. This allows the typemap
30218 to be applied to types such as:</P>
30219<DIV class="code">
30220<PRE>
30221void foo(double x[10]);
30222void bar(double a[4], double b[8]);
30223</PRE>
30224</DIV>
30225<P> Since the above typemap code gets inserted into every wrapper
30226 function where used, it might make sense to use a helper function
30227 instead. This will greatly reduce the amount of wrapper code. For
30228 example:</P>
30229<DIV class="code">
30230<PRE>
30231%{
30232static int convert_darray(PyObject *input, double *ptr, int size) {
30233 int i;
30234 if (!PySequence_Check(input)) {
30235 PyErr_SetString(PyExc_TypeError,&quot;Expecting a sequence&quot;);
30236 return 0;
30237 }
30238 if (PyObject_Length(input) != size) {
30239 PyErr_SetString(PyExc_ValueError,&quot;Sequence size mismatch&quot;);
30240 return 0;
30241 }
30242 for (i =0; i &lt; size; i++) {
30243 PyObject *o = PySequence_GetItem(input,i);
30244 if (!PyFloat_Check(o)) {
30245 PyErr_SetString(PyExc_ValueError,&quot;Expecting a sequence of floats&quot;);
30246 return 0;
30247 }
30248 ptr[i] = PyFloat_AsDouble(o);
30249 }
30250 return 1;
30251}
30252%}
30253
30254%typemap(in) double [ANY](double temp[$1_dim0]) {
30255 if (!convert_darray($input,temp,$1_dim0))) {
30256 return NULL;
30257 }
30258 $1 = &amp;temp[0];
30259}
30260</PRE>
30261</DIV>
30262<H3><A name="Python_nn64"></A>26.9.6 Pointer handling</H3>
30263<P> Occasionally, it might be necessary to convert pointer values that
30264 have been stored using the SWIG typed-pointer representation. Since
30265 there are several ways in which pointers can be represented, the
30266 following two functions are used to safely perform this conversion:</P>
30267<P> <TT>int SWIG_ConvertPtr(PyObject *obj, void **ptr, swig_type_info
30268 *ty, int flags)</TT></P>
30269<DIV class="indent"> Converts a Python object <TT>obj</TT> to a C
30270 pointer. The result of the conversion is placed into the pointer
30271 located at <TT>ptr</TT>. <TT>ty</TT> is a SWIG type descriptor
30272 structure. <TT>flags</TT> is used to handle error checking and other
30273 aspects of conversion. It is the bitwise-or of several flag values
30274 including <TT>SWIG_POINTER_EXCEPTION</TT> and <TT>SWIG_POINTER_DISOWN</TT>
30275. The first flag makes the function raise an exception on type error.
30276 The second flag additionally steals ownership of an object. Returns 0
30277 on success and -1 on error.</DIV>
30278<P> <TT>PyObject *Swig_NewPointerObj(void *ptr, swig_type_info *ty, int
30279 own)</TT></P>
30280<DIV class="indent"> Creates a new Python pointer object. <TT>ptr</TT>
30281 is the pointer to convert, <TT>ty</TT> is the SWIG type descriptor
30282 structure that describes the type, and <TT>own</TT> is a flag that
30283 indicates whether or not Python should take ownership of the pointer.</DIV>
30284<P> Both of these functions require the use of a special SWIG
30285 type-descriptor structure. This structure contains information about
30286 the mangled name of the datatype, type-equivalence information, as well
30287 as information about converting pointer values under C++ inheritance.
30288 For a type of <TT>Foo *</TT>, the type descriptor structure is usually
30289 accessed as follows:</P>
30290<DIV class="code">
30291<PRE>
30292Foo *f;
30293if (SWIG_ConvertPtr($input, (void **) &amp;f, SWIGTYPE_p_Foo, SWIG_POINTER_EXCEPTION) == -1)
30294 return NULL;
30295
30296PyObject *obj;
30297obj = SWIG_NewPointerObj(f, SWIGTYPE_p_Foo, 0);
30298</PRE>
30299</DIV>
30300<P> In a typemap, the type descriptor should always be accessed using
30301 the special typemap variable <TT>$1_descriptor</TT>. For example:</P>
30302<DIV class="code">
30303<PRE>
30304%typemap(in) Foo * {
30305if ((SWIG_ConvertPtr($input,(void **) &amp;$1, $1_descriptor,SWIG_POINTER_EXCEPTION)) == -1)
30306 return NULL;
30307}
30308</PRE>
30309</DIV>
30310<P> If necessary, the descriptor for any type can be obtained using the <TT>
30311$descriptor()</TT> macro in a typemap. For example:</P>
30312<DIV class="code">
30313<PRE>
30314%typemap(in) Foo * {
30315if ((SWIG_ConvertPtr($input,(void **) &amp;$1, $descriptor(Foo *),
30316 SWIG_POINTER_EXCEPTION)) == -1)
30317 return NULL;
30318}
30319</PRE>
30320</DIV>
30321<P> Although the pointer handling functions are primarily intended for
30322 manipulating low-level pointers, both functions are fully aware of
30323 Python proxy classes. Specifically, <TT>SWIG_ConvertPtr()</TT> will
30324 retrieve a pointer from any object that has a <TT>this</TT> attribute.
30325 In addition, <TT>SWIG_NewPointerObj()</TT> can automatically generate a
30326 proxy class object (if applicable).</P>
30327<H2><A name="Python_nn65"></A>26.10 Docstring Features</H2>
30328<P> Usign docstrings in Python code is becoming more and more important
30329 ans more tools are coming on the scene that take advantage of them,
30330 everything from full-blown documentaiton generators to class browsers
30331 and popup call-tips in Python-aware IDEs. Given the way that SWIG
30332 generates the proxy code by default, your users will normally get
30333 something like <TT>&quot;function_name(*args)&quot;</TT> in the popup calltip of
30334 their IDE which is next to useless when the real function prototype
30335 might be something like this:</P>
30336<DIV class="code">
30337<PRE>
30338bool function_name(int x, int y, Foo* foo=NULL, Bar* bar=NULL);
30339</PRE>
30340</DIV>
30341<P> The features described in this section make it easy for you to add
30342 docstrings to your modules, functions and methods that can then be used
30343 by the various tools out there to make the programming experience of
30344 your users much simpler.</P>
30345<H3><A name="Python_nn66"></A>26.10.1 Module docstring</H3>
30346<P> Python allows a docstring at the begining of the <TT>.py</TT> file
30347 before any other statements, and it is typically used to give a general
30348 description of the entire module. SWIG supports this by setting an
30349 option of the <TT>%module</TT> directive. For example:</P>
30350<DIV class="code">
30351<PRE>
30352%module(docstring=&quot;This is the example module's docstring&quot;) example
30353</PRE>
30354</DIV>
30355<P> When you have more than just a line or so then you can retain the
30356 easy readability of the <TT>%module</TT> directive by using a macro.
30357 For example:</P>
30358<DIV class="code">
30359<PRE>
30360%define DOCSTRING
30361&quot;The `XmlResource` class allows program resources defining menus,
30362layout of controls on a panel, etc. to be loaded from an XML file.&quot;
30363%enddef
30364
30365%module(docstring=DOCSTRING) xrc
30366</PRE>
30367</DIV>
30368<H3><A name="Python_nn67"></A>26.10.2 %feature(&quot;autodoc&quot;)</H3>
30369<P> As alluded to above SWIG will generate all the function and method
30370 proxy wrappers with just &quot;*args&quot; (or &quot;*args, **kwargs&quot; if the -keyword
30371 option is used) for a parameter list and will then sort out the
30372 individual parameters in the C wrapper code. This is nice and simple
30373 for the wrapper code, but makes it difficult to be programmer and tool
30374 friendly as anyone looking at the <TT>.py</TT> file will not be able to
30375 find out anything about the parameters that the fuctions accept.</P>
30376<P>But since SWIG does know everything about the fucntion it is possible
30377 to generate a docstring containing the parameter types, names and
30378 default values. Since many of the doctring tools are adopting a
30379 standard of recognizing if the first thing in the docstring is a
30380 function prototype then using that instead of what they found from
30381 introspeciton, then life is good once more.</P>
30382<P>SWIG's Python module provides support for the &quot;autodoc&quot; feature,
30383 which when attached to a node in the parse tree will cause a docstring
30384 to be generated that includes the name of the funciton, parameter
30385 names, default values if any, and return type if any. There are also
30386 three options for autodoc controlled by the value given to the feature,
30387 described below.</P>
30388<H4><A name="Python_nn68"></A>26.10.2.1 %feature(&quot;autodoc&quot;, &quot;0&quot;)</H4>
30389<P> When the &quot;0&quot; option is given then the types of the parameters will<EM>
30390 not</EM> be included in the autodoc string. For example, given this
30391 function prototype:</P>
30392<DIV class="code">
30393<PRE>
30394%feature(&quot;autodoc&quot;, &quot;0&quot;);
30395bool function_name(int x, int y, Foo* foo=NULL, Bar* bar=NULL);
30396</PRE>
30397</DIV>
30398<P> Then Python code like this will be generated:</P>
30399<DIV class="targetlang">
30400<PRE>
30401def function_name(*args, **kwargs):
30402 &quot;&quot;&quot;function_name(x, y, foo=None, bar=None) -&gt; bool&quot;&quot;&quot;
30403 ...
30404</PRE>
30405</DIV>
30406<H4><A name="Python_nn69"></A>26.10.2.2 %feature(&quot;autodoc&quot;, &quot;1&quot;)</H4>
30407<P> When the &quot;1&quot; option is used then the parameter types<EM> will</EM>
30408 be used in the autodoc string. In addition, an atempt is made to
30409 simplify the type name such that it makes more sense to the Python
30410 user. Pointer, reference and const info is removed, <TT>%rename</TT>'s
30411 are evaluated, etc. (This is not always successful, but works most of
30412 the time. See the next section for what to do when it doesn't.) Given
30413 the example above, then turning on the parameter types with the &quot;1&quot;
30414 option will result in Python code like this:</P>
30415<DIV class="targetlang">
30416<PRE>
30417def function_name(*args, **kwargs):
30418 &quot;&quot;&quot;function_name(int x, int y, Foo foo=None, Bar bar=None) -&gt; bool&quot;&quot;&quot;
30419 ...
30420</PRE>
30421</DIV>
30422<H4><A name="Python_nn70"></A>26.10.2.3 %feature(&quot;autodoc&quot;, &quot;docstring&quot;)</H4>
30423<P> Finally, there are times when the automatically generated autodoc
30424 string will make no sense for a Python programmer, particularly when a
30425 typemap is involved. So if you give an explicit value for the autodoc
30426 feature then that string will be used in place of the automatically
30427 generated string. For example:</P>
30428<DIV class="code">
30429<PRE>
30430%feature(&quot;autodoc&quot;, &quot;GetPosition() -&gt; (x, y)&quot;) GetPosition;
30431void GetPosition(int* OUTPUT, int* OUTPUT);
30432</PRE>
30433</DIV>
30434<H3><A name="Python_nn71"></A>26.10.3 %feature(&quot;docstring&quot;)</H3>
30435<P> In addition to the autodoc strings described above, you can also
30436 attach any arbitrary descriptive text to a node in the parse tree with
30437 the &quot;docstring&quot; feature. When the proxy module is generated then any
30438 docstring associated with classes, function or methods are output. If
30439 an item already has an autodoc string then it is combined with the
30440 docstring and they are output together. If the docstring is all on a
30441 single line then it is output like this::</P>
30442<DIV class="targetlang">
30443<PRE>
30444&quot;&quot;&quot;This is the docstring&quot;&quot;&quot;
30445</PRE>
30446</DIV>
30447<P> Otherwise, to aid readability it is output like this:</P>
30448<DIV class="targetlang">
30449<PRE>
30450&quot;&quot;&quot;
30451This is a multi-line docstring
30452with more than one line.
30453&quot;&quot;&quot;
30454</PRE>
30455</DIV>
30456<H2><A name="Python_nn72"></A>26.11 Python Packages</H2>
30457<P> Using the <TT>package</TT> option of the <TT>%module</TT> directive
30458 allows you to specify what Python package that the module will be
30459 living in when installed.</P>
30460<DIV class="code">
30461<PRE>
30462%module(package=&quot;wx&quot;) xrc
30463</PRE>
30464</DIV>
30465<P> This is useful when the <TT>.i</TT> file is <TT>%import</TT>ed by
30466 another <TT>.i</TT> file. By default SWIG will assume that the importer
30467 is able to find the importee with just the module name, but if they
30468 live in separate Python packages then that won't work. However if the
30469 importee specifies what its package is with the <TT>%module</TT> option
30470 then the Python code generated for the importer will use that package
30471 name when importing the other module and also in base class
30472 declarations, etc. if the pacakge name is different than its own.</P>
30473
30474<!-- LocalWords: polymorphism Typemaps STL typemap typemaps Docstring autodoc
30475 -->
30476
30477<!-- LocalWords: docstring SWIG's cxx py GCC linux DLL gcc fPIC Wiki Xlinker
30478 -->
30479
30480<!-- LocalWords: examplemodule DHAVE CONFIG lpython lm ldl mypython lsocket
30481 -->
30482
30483<!-- LocalWords: lnsl lpthread distutils enums namespaces
30484 -->
30485<HR NOSHADE>
30486<H1><A name="Ruby"></A>27 SWIG and Ruby</H1>
30487
30488<!-- INDEX -->
30489<DIV class="sectiontoc">
30490<UL>
30491<LI><A href="#Ruby_nn2">Preliminaries</A>
30492<UL>
30493<LI><A href="#Ruby_nn3">Running SWIG</A></LI>
30494<LI><A href="#Ruby_nn4">Getting the right header files</A></LI>
30495<LI><A href="#Ruby_nn5">Compiling a dynamic module</A></LI>
30496<LI><A href="#Ruby_nn6">Using your module</A></LI>
30497<LI><A href="#Ruby_nn7">Static linking</A></LI>
30498<LI><A href="#Ruby_nn8">Compilation of C++ extensions</A></LI>
30499</UL>
30500</LI>
30501<LI><A href="#Ruby_nn9">Building Ruby Extensions under Windows 95/NT</A>
30502<UL>
30503<LI><A href="#Ruby_nn10">Running SWIG from Developer Studio</A></LI>
30504</UL>
30505</LI>
30506<LI><A href="#Ruby_nn11">The Ruby-to-C/C++ Mapping</A>
30507<UL>
30508<LI><A href="#Ruby_nn12">Modules</A></LI>
30509<LI><A href="#Ruby_nn13">Functions</A></LI>
30510<LI><A href="#Ruby_nn14">Variable Linking</A></LI>
30511<LI><A href="#Ruby_nn15">Constants</A></LI>
30512<LI><A href="#Ruby_nn16">Pointers</A></LI>
30513<LI><A href="#Ruby_nn17">Structures</A></LI>
30514<LI><A href="#Ruby_nn18">C++ classes</A></LI>
30515<LI><A href="#Ruby_nn19">C++ Inheritance</A></LI>
30516<LI><A href="#Ruby_nn20">C++ Overloaded Functions</A></LI>
30517<LI><A href="#Ruby_nn21">C++ Operators</A></LI>
30518<LI><A href="#Ruby_nn22">C++ namespaces</A></LI>
30519<LI><A href="#Ruby_nn23">C++ templates</A></LI>
30520<LI><A href="#ruby_cpp_smart_pointers">C++ Smart Pointers</A></LI>
30521<LI><A href="#Ruby_nn25">Cross-Language Polymorphism</A>
30522<UL>
30523<LI><A href="#Ruby_nn26">Exception Unrolling</A></LI>
30524</UL>
30525</LI>
30526</UL>
30527</LI>
30528<LI><A href="#Ruby_nn27">Input and output parameters</A></LI>
30529<LI><A href="#Ruby_nn29">Typemaps</A>
30530<UL>
30531<LI><A href="#Ruby_nn30">What is a typemap?</A></LI>
30532<LI><A href="#Ruby_nn31">Ruby typemaps</A></LI>
30533<LI><A href="#Ruby_nn32">Typemap variables</A></LI>
30534<LI><A href="#Ruby_nn33">Useful Functions</A>
30535<UL>
30536<LI><A href="#Ruby_nn34">C Datatypes to Ruby Objects</A></LI>
30537<LI><A href="#Ruby_nn35">Ruby Objects to C Datatypes</A></LI>
30538<LI><A href="#Ruby_nn36">Macros for VALUE</A></LI>
30539<LI><A href="#Ruby_nn37">Exceptions</A></LI>
30540<LI><A href="#Ruby_nn38">Iterators</A></LI>
30541</UL>
30542</LI>
30543<LI><A href="#ruby_typemap_examples">Typemap Examples</A></LI>
30544<LI><A href="#Ruby_nn40">Converting a Ruby array to a char **</A></LI>
30545<LI><A href="#Ruby_nn41">Collecting arguments in a hash</A></LI>
30546<LI><A href="#Ruby_nn42">Pointer handling</A>
30547<UL>
30548<LI><A href="#Ruby_nn43">Ruby Datatype Wrapping</A></LI>
30549</UL>
30550</LI>
30551</UL>
30552</LI>
30553<LI><A href="#ruby_operator_overloading">Operator overloading</A>
30554<UL>
30555<LI><A href="#Ruby_nn45">Example: STL Vector to Ruby Array</A></LI>
30556</UL>
30557</LI>
30558<LI><A href="#Ruby_nn46">Advanced Topics</A>
30559<UL>
30560<LI><A href="#Ruby_nn47">Creating Multi-Module Packages</A></LI>
30561<LI><A href="#Ruby_nn48">Defining Aliases</A></LI>
30562<LI><A href="#Ruby_nn49">Predicate Methods</A></LI>
30563<LI><A href="#Ruby_nn50">Specifying Mixin Modules</A></LI>
30564</UL>
30565</LI>
30566<LI><A href="#Ruby_nn51">Memory Management</A>
30567<UL>
30568<LI><A href="#Ruby_nn53">Object Ownership</A></LI>
30569<LI><A href="#Ruby_nn54">Object Tracking</A></LI>
30570<LI><A href="#Ruby_nn55">Mark Functions</A></LI>
30571<LI><A href="#Ruby_nn56">Free Functions</A></LI>
30572</UL>
30573</LI>
30574</UL>
30575</DIV>
30576<!-- INDEX -->
30577<DIV class="sectiontoc">
30578<UL>
30579<LI> <A href="#Ruby_nn2">Preliminaries</A>
30580<UL>
30581<LI> <A href="#Ruby_nn3">Running SWIG</A></LI>
30582<LI> <A href="#Ruby_nn4">Getting the right header files</A></LI>
30583<LI> <A href="#Ruby_nn5">Compiling a dynamic module</A></LI>
30584<LI> <A href="#Ruby_nn6">Using your module</A></LI>
30585<LI> <A href="#Ruby_nn7">Static linking</A></LI>
30586<LI> <A href="#Ruby_nn8">Compilation of C++ extensions</A></LI>
30587</UL>
30588</LI>
30589<LI> <A href="#Ruby_nn9">Building Ruby Extensions under Windows 95/NT</A>
30590<UL>
30591<LI> <A href="#Ruby_nn10">Running SWIG from Developer Studio</A></LI>
30592</UL>
30593</LI>
30594<LI> <A href="#Ruby_nn11">The Ruby-to-C/C++ Mapping</A>
30595<UL>
30596<LI> <A href="#Ruby_nn12">Modules</A></LI>
30597<LI> <A href="#Ruby_nn13">Functions</A></LI>
30598<LI> <A href="#Ruby_nn14">Variable Linking</A></LI>
30599<LI> <A href="#Ruby_nn15">Constants</A></LI>
30600<LI> <A href="#Ruby_nn16">Pointers</A></LI>
30601<LI> <A href="#Ruby_nn17">Structures</A></LI>
30602<LI> <A href="#Ruby_nn18">C++ classes</A></LI>
30603<LI> <A href="#Ruby_nn19">C++ Inheritance</A></LI>
30604<LI> <A href="#Ruby_nn20">C++ Overloaded Functions</A></LI>
30605<LI> <A href="#Ruby_nn21">C++ Operators</A></LI>
30606<LI> <A href="#Ruby_nn22">C++ namespaces</A></LI>
30607<LI> <A href="#Ruby_nn23">C++ templates</A></LI>
30608<LI> <A href="#ruby_cpp_smart_pointers">C++ Smart Pointers</A></LI>
30609<LI> <A href="#Ruby_nn25">Cross-Language Polymorphism</A>
30610<UL>
30611<LI> <A href="#Ruby_nn26">Exception Unrolling</A></LI>
30612</UL>
30613</LI>
30614</UL>
30615</LI>
30616<LI> <A href="#Ruby_nn27">Input and output parameters</A></LI>
30617<LI> <A href="#Ruby_nn28">Simple exception handling</A></LI>
30618<LI> <A href="#Ruby_nn29">Typemaps</A>
30619<UL>
30620<LI> <A href="#Ruby_nn30">What is a typemap?</A></LI>
30621<LI> <A href="#Ruby_nn31">Ruby typemaps</A></LI>
30622<LI> <A href="#Ruby_nn32">Typemap variables</A></LI>
30623<LI> <A href="#Ruby_nn33">Useful Functions</A>
30624<UL>
30625<LI> <A href="#Ruby_nn34">C Datatypes to Ruby Objects</A></LI>
30626<LI> <A href="#Ruby_nn35">Ruby Objects to C Datatypes</A></LI>
30627<LI> <A href="#Ruby_nn36">Macros for VALUE</A></LI>
30628<LI> <A href="#Ruby_nn37">Exceptions</A></LI>
30629<LI> <A href="#Ruby_nn38">Iterators</A></LI>
30630</UL>
30631</LI>
30632<LI> <A href="#ruby_typemap_examples">Typemap Examples</A></LI>
30633<LI> <A href="#Ruby_nn40">Converting a Ruby array to a char **</A></LI>
30634<LI> <A href="#Ruby_nn41">Collecting arguments in a hash</A></LI>
30635<LI> <A href="#Ruby_nn42">Pointer handling</A>
30636<UL>
30637<LI> <A href="#Ruby_nn43">Ruby Datatype Wrapping</A></LI>
30638</UL>
30639</LI>
30640</UL>
30641</LI>
30642<LI> <A href="#ruby_operator_overloading">Operator overloading</A>
30643<UL>
30644<LI> <A href="#Ruby_nn45">Example: STL Vector to Ruby Array</A></LI>
30645</UL>
30646</LI>
30647<LI> <A href="#Ruby_nn46">Advanced Topics</A>
30648<UL>
30649<LI> <A href="#Ruby_nn47">Creating Multi-Module Packages</A></LI>
30650<LI> <A href="#Ruby_nn48">Defining Aliases</A></LI>
30651<LI> <A href="#Ruby_nn49">Predicate Methods</A></LI>
30652<LI> <A href="#Ruby_nn50">Specifying Mixin Modules</A></LI>
30653</UL>
30654</LI>
30655<LI> <A href="#Ruby_nn51">Memory Management</A>
30656<UL>
30657<LI> <A href="#Ruby_nn52">Mark and Sweep Garbage Collector</A></LI>
30658<LI> <A href="#Ruby_nn53">Object Ownership</A></LI>
30659<LI> <A href="#Ruby_nn54">Object Tracking</A></LI>
30660<LI> <A href="#Ruby_nn55">Mark Functions</A></LI>
30661<LI> <A href="#Ruby_nn56">Free Functions</A></LI>
30662</UL>
30663</LI>
30664</UL>
30665</DIV>
30666<!-- INDEX -->
30667<P>This chapter describes SWIG's support of Ruby.</P>
30668<H2><A name="Ruby_nn2"></A>27.1 Preliminaries</H2>
30669<P> SWIG 1.3 is known to work with Ruby versions 1.6 and later. Given
30670 the choice, you should use the latest stable version of Ruby. You
30671 should also determine if your system supports shared libraries and
30672 dynamic loading. SWIG will work with or without dynamic loading, but
30673 the compilation process will vary.</P>
30674<P>This chapter covers most SWIG features, but in less depth than is
30675 found in earlier chapters. At the very least, make sure you also read
30676 the &quot;<A href="#SWIG">SWIG Basics</A>&quot; chapter. It is also assumed that
30677 the reader has a basic understanding of Ruby.</P>
30678<H3><A name="Ruby_nn3"></A>27.1.1 Running SWIG</H3>
30679<P> To build a Ruby module, run SWIG using the <TT>-ruby</TT> option:</P>
30680<DIV class="code">
30681<PRE>$ <B>swig -ruby example.i</B>
30682</PRE>
30683</DIV>
30684<P> If building a C++ extension, add the <TT>-c++</TT> option:</P>
30685<DIV class="code">
30686<PRE>$ <B>swig -c++ -ruby example.i</B>
30687</PRE>
30688</DIV>
30689<P> This creates a file <TT>example_wrap.c</TT> (<TT>example_wrap.cxx</TT>
30690 if compiling a C++ extension) that contains all of the code needed to
30691 build a Ruby extension module. To finish building the module, you need
30692 to compile this file and link it with the rest of your program.</P>
30693<H3><A name="Ruby_nn4"></A>27.1.2 Getting the right header files</H3>
30694<P> In order to compile the wrapper code, the compiler needs the <TT>
30695ruby.h</TT> header file. This file is usually contained in a directory
30696 such as</P>
30697<DIV class="code">
30698<PRE>/usr/local/lib/ruby/1.6/i686-linux/ruby.h
30699<BR></PRE>
30700</DIV>
30701<P> The exact location may vary on your machine, but the above location
30702 is typical. If you are not entirely sure where Ruby is installed, you
30703 can run Ruby to find out. For example:</P>
30704<DIV class="code">
30705<PRE>
30706$ <B>ruby -e 'puts $:.join(&quot;\n&quot;)'</B>
30707<BR>/usr/local/lib/ruby/site_ruby/1.6 /usr/local/lib/ruby/site_ruby/1.6/i686-linux
30708/usr/local/lib/ruby/site_ruby /usr/local/lib/ruby/1.6 /usr/local/lib/ruby/1.6/i686-linux .
30709 </PRE>
30710</DIV>
30711<H3><A name="Ruby_nn5"></A>27.1.3 Compiling a dynamic module</H3>
30712<P> Ruby extension modules are typically compiled into shared libraries
30713 that the interpreter loads dynamically at runtime. Since the exact
30714 commands for doing this vary from platform to platform, your best bet
30715 is to follow the steps described in the <TT>README.EXT</TT> file from
30716 the Ruby distribution:</P>
30717<OL>
30718<LI>
30719<P>Create a file called <TT>extconf.rb</TT> that looks like the
30720 following:</P>
30721<DIV class="code">
30722<PRE>require 'mkmf'
30723<BR>create_makefile('example')
30724<BR></PRE>
30725</DIV></LI>
30726<LI>
30727<P>Type the following to build the extension:</P>
30728<DIV class="code">
30729<PRE>$ <B>ruby extconf.rb</B>
30730<BR>$ <B>make</B>
30731<BR>$ <B>make install</B>
30732 </PRE>
30733</DIV></LI>
30734</OL>
30735<P> Of course, there is the problem that mkmf does not work correctly on
30736 all platforms, e.g, HPUX. If you need to add your own make rules to the
30737 file that <TT>extconf.rb</TT> produces, you can add this:</P>
30738<DIV class="code">
30739<PRE>open(&quot;Makefile&quot;, &quot;a&quot;) { |mf|
30740<BR> puts &lt;&lt;EOM
30741<BR> # Your make rules go here
30742<BR> EOM
30743<BR>}
30744<BR></PRE>
30745</DIV>
30746<P> to the end of the <TT>extconf.rb</TT> file. If for some reason you
30747 don't want to use the standard approach, you'll need to determine the
30748 correct compiler and linker flags for your build platform. For example,
30749 a typical sequence of commands for the Linux operating system would
30750 look something like this:</P>
30751<DIV class="code">
30752<PRE>$ <B>swig -ruby example.i</B>
30753<BR>$ <B>gcc -c example.c</B>
30754<BR>$ <B>gcc -c example_wrap.c -I/usr/local/lib/ruby/1.6/i686-linux</B>
30755<BR>$ <B>gcc -shared example.o example_wrap.o -o example.so</B>
30756</PRE>
30757</DIV>
30758<P> For other platforms it may be necessary to compile with the <TT>
30759-fPIC</TT> option to generate position-independent code. If in doubt,
30760 consult the manual pages for your compiler and linker to determine the
30761 correct set of options. You might also check the <A href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
30762SWIG Wiki</A> for additional information.</P>
30763<P> <A name="n6"></A></P>
30764<H3><A name="Ruby_nn6"></A>27.1.4 Using your module</H3>
30765<P> Ruby<I> module</I> names must be capitalized, but the convention for
30766 Ruby<I> feature</I> names is to use lowercase names. So, for example,
30767 the<B> Etc</B> extension module is imported by requiring the<B> etc</B>
30768 feature:</P>
30769<DIV class="code">
30770<PRE># The feature name begins with a lowercase letter...
30771<BR>require 'etc'
30772<BR>
30773<BR># ... but the module name begins with an uppercase letter
30774<BR>puts &quot;Your login name: #{Etc.getlogin}&quot;
30775<BR></PRE>
30776</DIV>
30777<P> To stay consistent with this practice, you should always specify a<B>
30778 lowercase</B> module name with SWIG's <TT>%module</TT> directive. SWIG
30779 will automatically correct the resulting Ruby module name for your
30780 extension. So for example, a SWIG interface file that begins with:</P>
30781<DIV class="code">
30782<PRE>%module example
30783<BR></PRE>
30784</DIV>
30785<P> will result in an extension module using the feature name &quot;example&quot;
30786 and Ruby module name &quot;Example&quot;.</P>
30787<H3><A name="Ruby_nn7"></A>27.1.5 Static linking</H3>
30788<P> An alternative approach to dynamic linking is to rebuild the Ruby
30789 interpreter with your extension module added to it. In the past, this
30790 approach was sometimes necessary due to limitations in dynamic loading
30791 support on certain machines. However, the situation has improved
30792 greatly over the last few years and you should not consider this
30793 approach unless there is really no other option.</P>
30794<P>The usual procedure for adding a new module to Ruby involves finding
30795 the Ruby source, adding an entry to the <TT>ext/Setup</TT> file, adding
30796 your directory to the list of extensions in the file, and finally
30797 rebuilding Ruby.</P>
30798<P><A name="n8"></A></P>
30799<H3><A name="Ruby_nn8"></A>27.1.6 Compilation of C++ extensions</H3>
30800<P> On most machines, C++ extension modules should be linked using the
30801 C++ compiler. For example:</P>
30802<DIV class="code">
30803<PRE>$ <B>swig -c++ -ruby example.i</B>
30804<BR>$ <B>g++ -c example.cxx</B>
30805<BR>$ <B>g++ -c example_wrap.cxx -I/usr/local/lib/ruby/1.6/i686-linux</B>
30806<BR>$ <B>g++ -shared example.o example_wrap.o -o example.so</B>
30807</PRE>
30808</DIV>
30809<P> If you've written an <TT>extconf.rb</TT> script to automatically
30810 generate a <TT>Makefile</TT> for your C++ extension module, keep in
30811 mind that (as of this writing) Ruby still uses <TT>gcc</TT> and not <TT>
30812g++</TT> as its linker. As a result, the required C++ runtime library
30813 support will not be automatically linked into your extension module and
30814 it may fail to load on some platforms. A workaround for this problem is
30815 use the <TT>mkmf</TT> module's <TT>append_library()</TT> method to add
30816 one of the C++ runtime libraries to the list of libraries linked into
30817 your extension, e.g.</P>
30818<DIV class="code">
30819<PRE>require 'mkmf'
30820<BR>$libs = append_library($libs, &quot;supc++&quot;)
30821<BR>create_makefile('example')
30822<BR></PRE>
30823</DIV>
30824<H2><A name="Ruby_nn9"></A>27.2 Building Ruby Extensions under Windows
30825 95/NT</H2>
30826<P> Building a SWIG extension to Ruby under Windows 95/NT is roughly
30827 similar to the process used with Unix. Normally, you will want to
30828 produce a DLL that can be loaded into the Ruby interpreter. For all
30829 recent versions of Ruby, the procedure described above (i.e. using an <TT>
30830extconf.rb</TT> script) will work with Windows as well; you should be
30831 able to build your code into a DLL by typing:</P>
30832<DIV class="code">
30833<PRE>C:\swigtest&gt; <B>ruby extconf.rb</B>
30834<BR>C:\swigtest&gt; <B>nmake</B>
30835<BR>C:\swigtest&gt; <B>nmake install</B>
30836</PRE>
30837</DIV>
30838<P> The remainder of this section covers the process of compiling
30839 SWIG-generated Ruby extensions with Microsoft Visual C++ 6 (i.e. within
30840 the Developer Studio IDE, instead of using the command line tools). In
30841 order to build extensions, you may need to download the source
30842 distribution to the Ruby package, as you will need the Ruby header
30843 files.</P>
30844<P><A name="n10"></A></P>
30845<H3><A name="Ruby_nn10"></A>27.2.1 Running SWIG from Developer Studio</H3>
30846<P> If you are developing your application within Microsoft developer
30847 studio, SWIG can be invoked as a custom build option. The process
30848 roughly follows these steps :</P>
30849<UL>
30850<LI> Open up a new workspace and use the AppWizard to select a DLL
30851 project.</LI>
30852<LI> Add both the SWIG interface file (the .i file), any supporting C
30853 files, and the name of the wrapper file that will be created by SWIG
30854 (i.e.. <TT>example_wrap.c</TT>). Note : If using C++, choose a
30855 different suffix for the wrapper file such as <TT>example_wrap.cxx</TT>
30856. Don't worry if the wrapper file doesn't exist yet--Developer Studio
30857 will keep a reference to it around.</LI>
30858<LI> Select the SWIG interface file and go to the settings menu. Under
30859 settings, select the &quot;Custom Build&quot; option.</LI>
30860<LI> Enter &quot;SWIG&quot; in the description field.</LI>
30861<LI> Enter &quot;<TT>swig -ruby -o $(ProjDir)\$(InputName)_wrap.c
30862 $(InputPath)</TT>&quot; in the &quot;Build command(s) field&quot;. You may have to
30863 include the path to swig.exe.</LI>
30864<LI> Enter &quot;<TT>$(ProjDir)\$(InputName)_wrap.c</TT>&quot; in the &quot;Output
30865 files(s) field&quot;.</LI>
30866<LI> Next, select the settings for the entire project and go to the
30867 C/C++ tab and select the Preprocessor category. Add NT=1 to the
30868 Preprocessor definitions. This must be set else you will get
30869 compilation errors. Also add IMPORT to the preprocessor definitions,
30870 else you may get runtime errors. Also add the include directories for
30871 your Ruby installation under &quot;Additional include directories&quot;.</LI>
30872<LI> Next, select the settings for the entire project and go to the Link
30873 tab and select the General category. Set the name of the output file to
30874 match the name of your Ruby module (i.e.. example.dll). Next add the
30875 Ruby library file to your link libraries under Object/Library modules.
30876 For example &quot;mswin32-ruby16.lib. You also need to add the path to the
30877 library under the Input tab - Additional library path.</LI>
30878<LI> Build your project.</LI>
30879</UL>
30880<P> Now, assuming all went well, SWIG will be automatically invoked when
30881 you build your project. Any changes made to the interface file will
30882 result in SWIG being automatically invoked to produce a new version of
30883 the wrapper file. To run your new Ruby extension, simply run Ruby and
30884 use the <TT>require</TT> command as normal. For example if you have
30885 this ruby file run.rb:</P>
30886<DIV class="code">
30887<PRE># file: run.rb
30888<BR>require 'Example'
30889<BR>
30890<BR># Call a c function
30891<BR>print &quot;Foo = &quot;, Example.Foo, &quot;\n&quot;
30892<BR></PRE>
30893</DIV>
30894<P> Ensure the dll just built is in your path or current directory, then
30895 run the Ruby script from the DOS/Command prompt:</P>
30896<DIV class="code">
30897<PRE>C:\swigtest&gt; <B>ruby run.rb</B>
30898<BR>Foo = 3.0
30899<BR></PRE>
30900</DIV>
30901<H2><A name="Ruby_nn11"></A>27.3 The Ruby-to-C/C++ Mapping</H2>
30902<P> This section describes the basics of how SWIG maps C or C++
30903 declarations in your SWIG interface files to Ruby constructs.</P>
30904<H3><A name="Ruby_nn12"></A>27.3.1 Modules</H3>
30905<P> The SWIG <TT>%module</TT> directive specifies the name of the Ruby
30906 module. If you specify:</P>
30907<DIV class="code">
30908<PRE>%module example</PRE>
30909</DIV>
30910<P> then everything is wrapped into a Ruby module named <TT>Example</TT>
30911 that is nested directly under the global module. You can specify a more
30912 deeply nested module by specifying the fully-qualified module name in
30913 quotes, e.g.</P>
30914<DIV class="code">
30915<PRE>%module &quot;foo::bar::spam&quot;</PRE>
30916</DIV>
30917<P> An alternate method of specifying a nested module name is to use the
30918<!--span style=&quot;font-family: monospace;&quot;-->
30919 -prefix option on the SWIG command line. The prefix that you specify
30920 with this option will be prepended to the module name specified with
30921 the
30922<!--span style=&quot;font-family: monospace;&quot;-->
30923 %module directive in your SWIG interface file. So for example, this
30924 declaration at the top of your SWIG interface file:
30925<BR></P>
30926<DIV class="code">
30927<PRE>%module &quot;foo::bar::spam&quot;</PRE>
30928</DIV>
30929<P> will result in a nested module name of
30930<!--span style=&quot;font-family: monospace;&quot;-->
30931 Foo::Bar::Spam, but you can achieve the
30932<!--span style=&quot;font-style: italic;&quot;-->
30933 same effect by specifying:
30934<BR></P>
30935<DIV class="code">
30936<PRE>%module spam</PRE>
30937</DIV>
30938<P> and then running SWIG with the
30939<!--span style=&quot;font-family: monospace;&quot;-->
30940 -prefix command line option:
30941<BR></P>
30942<DIV class="code">
30943<PRE>$ <B>swig -ruby -prefix &quot;foo::bar::&quot; example.i</B></PRE>
30944</DIV>
30945<P> Starting with SWIG 1.3.20, you can also choose to wrap everything
30946 into the global module by specifying the <TT>-globalmodule</TT> option
30947 on the SWIG command line, i.e.</P>
30948<DIV class="code">
30949<PRE>$ <B>swig -ruby -globalmodule example.i</B></PRE>
30950</DIV>
30951<P> Note that this does not relieve you of the requirement of specifying
30952 the SWIG module name with the <TT>%module</TT> directive (or the <TT>
30953-module</TT> command-line option) as described earlier.</P>
30954<P>When choosing a module name, do not use the same name as a built-in
30955 Ruby command or standard module name, as the results may be
30956 unpredictable. Similarly, if you're using the <TT>-globalmodule</TT>
30957 option to wrap everything into the global module, take care that the
30958 names of your constants, classes and methods don't conflict with any of
30959 Ruby's built-in names.</P>
30960<H3><A name="Ruby_nn13"></A>27.3.2 Functions</H3>
30961<P> Global functions are wrapped as Ruby module methods. For example,
30962 given the SWIG interface file <TT>example.i</TT>:</P>
30963<DIV class="code">
30964<PRE>%module example
30965<BR>
30966<BR>int fact(int n);
30967<BR></PRE>
30968</DIV>
30969<P> and C source file <TT>example.c</TT>:</P>
30970<DIV class="code">
30971<PRE>int fact(int n) {
30972<BR> if (n == 0)
30973<BR> return 1;
30974<BR> return (n * fact(n-1));
30975<BR>}
30976<BR></PRE>
30977</DIV>
30978<P> SWIG will generate a method<I> fact</I> in the<I> Example</I> module
30979 that can be used like so:</P>
30980<DIV class="code">
30981<PRE>$ <B>irb</B>
30982<BR>irb(main):001:0&gt; <B>require 'example'</B>
30983<BR>true
30984<BR>irb(main):002:0&gt; <B>Example.fact(4)</B>
30985<BR>24
30986<BR></PRE>
30987</DIV>
30988<H3><A name="Ruby_nn14"></A>27.3.3 Variable Linking</H3>
30989<P> C/C++ global variables are wrapped as a pair of singleton methods
30990 for the module: one to get the value of the global variable and one to
30991 set it. For example, the following SWIG interface file declares two
30992 global variables:</P>
30993<DIV class="code">
30994<PRE>// SWIG interface file with global variables
30995<BR>%module example
30996<BR>...
30997<BR>%inline %{
30998<BR>extern int variable1;
30999<BR>extern double Variable2;
31000<BR>%}
31001<BR>...
31002<BR></PRE>
31003</DIV>
31004<P> Now look at the Ruby interface:</P>
31005<DIV class="code">
31006<PRE>$ <B>irb</B>
31007<BR>irb(main):001:0&gt; <B>require 'Example'</B>
31008<BR>true
31009<BR>irb(main):002:0&gt; <B>Example.variable1 = 2</B>
31010<BR>2
31011<BR>irb(main):003:0&gt; <B>Example.Variable2 = 4 * 10.3</B>
31012<BR>41.2
31013<BR>irb(main):004:0&gt; <B>Example.Variable2</B>
31014<BR>41.2
31015<BR></PRE>
31016</DIV>
31017<P> If you make an error in variable assignment, you will receive an
31018 error message. For example:</P>
31019<DIV class="code">
31020<PRE>irb(main):005:0&gt; <B>Example.Variable2 = &quot;hello&quot;</B>
31021<BR>TypeError: no implicit conversion to float from string
31022<BR>from (irb):5:in `Variable2='
31023<BR>from (irb):5
31024<BR></PRE>
31025</DIV>
31026<P> If a variable is declared as <TT>const</TT>, it is wrapped as a
31027 read-only variable. Attempts to modify its value will result in an
31028 error.</P>
31029<P>To make ordinary variables read-only, you can also use the <TT>
31030%immutable</TT> directive. For example:</P>
31031<DIV class="code">
31032<PRE>%immutable;
31033<BR>%inline %{
31034<BR>extern char *path;
31035<BR>%}
31036<BR>%mutable;
31037<BR></PRE>
31038</DIV>
31039<P> The <TT>%immutable</TT> directive stays in effect until it is
31040 explicitly disabled using <TT>%mutable</TT>.</P>
31041<H3><A name="Ruby_nn15"></A>27.3.4 Constants</H3>
31042<P> C/C++ constants are wrapped as module constants initialized to the
31043 appropriate value. To create a constant, use <TT>#define</TT> or the <TT>
31044%constant</TT> directive. For example:</P>
31045<DIV class="code">
31046<PRE>#define PI 3.14159
31047<BR>#define VERSION &quot;1.0&quot;
31048<BR>
31049<BR>%constant int FOO = 42;
31050<BR>%constant const char *path = &quot;/usr/local&quot;;
31051<BR>
31052<BR>const int BAR = 32;
31053<BR></PRE>
31054</DIV>
31055<P> Remember to use the :: operator in Ruby to get at these constant
31056 values, e.g.</P>
31057<DIV class="code">
31058<PRE>$ <B>irb</B>
31059<BR>irb(main):001:0&gt; <B>require 'Example'</B>
31060<BR>true
31061<BR>irb(main):002:0&gt; <B>Example::PI</B>
31062<BR>3.14159
31063<BR></PRE>
31064</DIV>
31065<H3><A name="Ruby_nn16"></A>27.3.5 Pointers</H3>
31066<P> &quot;Opaque&quot; pointers to arbitrary C/C++ types (i.e. types that aren't
31067 explicitly declared in your SWIG interface file) are wrapped as data
31068 objects. So, for example, consider a SWIG interface file containing
31069 only the declarations:</P>
31070<DIV class="code">
31071<PRE>Foo *get_foo();
31072<BR>void set_foo(Foo *foo);
31073<BR></PRE>
31074</DIV>
31075<P> For this case, the<I> get_foo()</I> method returns an instance of an
31076 internally generated Ruby class:</P>
31077<DIV class="code">
31078<PRE>irb(main):001:0&gt; <B>foo = Example::get_foo()</B>
31079<BR>#&lt;SWIG::TYPE_p_Foo:0x402b1654&gt;
31080<BR></PRE>
31081</DIV>
31082<P> A <TT>NULL</TT> pointer is always represented by the Ruby <TT>nil</TT>
31083 object.</P>
31084<H3><A name="Ruby_nn17"></A>27.3.6 Structures</H3>
31085<P> C/C++ structs are wrapped as Ruby classes, with accessor methods
31086 (i.e. &quot;getters&quot; and &quot;setters&quot;) for all of the struct members. For
31087 example, this struct declaration:</P>
31088<DIV class="code">
31089<PRE>struct Vector {
31090<BR> double x, y;
31091<BR>};
31092<BR></PRE>
31093</DIV>
31094<P> gets wrapped as a <TT>Vector</TT> class, with Ruby instance methods <TT>
31095x</TT>, <TT> x=</TT>, <TT>y</TT> and <TT>y=</TT>. These methods can be
31096 used to access structure data from Ruby as follows:</P>
31097<DIV class="code">
31098<PRE>$ <B>irb</B>
31099<BR>irb(main):001:0&gt; <B>require 'Example'</B>
31100<BR>true
31101<BR>irb(main):002:0&gt; <B>f = Example::Vector.new</B>
31102<BR>#&lt;Example::Vector:0x4020b268&gt;
31103<BR>irb(main):003:0&gt; <B>f.x = 10</B>
31104<BR>nil
31105<BR>irb(main):004:0&gt; <B>f.x</B>
31106<BR>10.0
31107<BR></PRE>
31108</DIV>
31109<P> Similar access is provided for unions and the public data members of
31110 C++ classes.</P>
31111<P><TT>const</TT> members of a structure are read-only. Data members can
31112 also be forced to be read-only using the <TT>%immutable</TT> directive
31113 (in C++, <TT>private</TT> may also be used). For example:</P>
31114<DIV class="code">
31115<PRE>struct Foo {
31116<BR> ...
31117<BR> %immutable;
31118<BR> int x; /* Read-only members */
31119<BR> char *name;
31120<BR> %mutable;
31121<BR> ...
31122<BR>};
31123<BR></PRE>
31124</DIV>
31125<P> When <TT>char *</TT> members of a structure are wrapped, the
31126 contents are assumed to be dynamically allocated using <TT>malloc</TT>
31127 or <TT>new</TT> (depending on whether or not SWIG is run with the <TT>
31128-c++</TT> option). When the structure member is set, the old contents
31129 will be released and a new value created. If this is not the behavior
31130 you want, you will have to use a typemap (described shortly).</P>
31131<P>Array members are normally wrapped as read-only. For example, this
31132 code:</P>
31133<DIV class="code">
31134<PRE>struct Foo {
31135<BR> int x[50];
31136<BR>};
31137<BR></PRE>
31138</DIV>
31139<P> produces a single accessor function like this:</P>
31140<DIV class="code">
31141<PRE>int *Foo_x_get(Foo *self) {
31142<BR> return self-&gt;x;
31143<BR>};
31144<BR></PRE>
31145</DIV>
31146<P> If you want to set an array member, you will need to supply a
31147 &quot;memberin&quot; typemap described in the <A href="#ruby_cpp_smart_pointers">
31148section on typemaps</A>. As a special case, SWIG does generate code to
31149 set array members of type <TT>char</TT> (allowing you to store a Ruby
31150 string in the structure).</P>
31151<P>When structure members are wrapped, they are handled as pointers. For
31152 example,</P>
31153<DIV class="code">
31154<PRE>struct Foo {
31155<BR> ...
31156<BR>};
31157<BR>
31158<BR>struct Bar {
31159<BR> Foo f;
31160<BR>};
31161<BR></PRE>
31162</DIV>
31163<P> generates accessor functions such as this:</P>
31164<DIV class="code">
31165<PRE>Foo *Bar_f_get(Bar *b) {
31166<BR> return &amp;b-&gt;f;
31167<BR>}
31168<BR>
31169<BR>void Bar_f_set(Bar *b, Foo *val) {
31170<BR> b-&gt;f = *val;
31171<BR>}
31172<BR></PRE>
31173</DIV>
31174<H3><A name="Ruby_nn18"></A>27.3.7 C++ classes</H3>
31175<P> Like structs, C++ classes are wrapped by creating a new Ruby class
31176 of the same name with accessor methods for the public class member
31177 data. Additionally, public member functions for the class are wrapped
31178 as Ruby instance methods, and public static member functions are
31179 wrapped as Ruby singleton methods. So, given the C++ class declaration:</P>
31180<DIV class="code">
31181<PRE>class List {
31182<BR>public:
31183<BR> List();
31184<BR> ~List();
31185<BR> int search(char *item);
31186<BR> void insert(char *item);
31187<BR> void remove(char *item);
31188<BR> char *get(int n);
31189<BR> int length;
31190<BR> static void print(List *l);
31191<BR>};
31192<BR></PRE>
31193</DIV>
31194<P> SWIG would create a <TT>List</TT> class with:</P>
31195<UL>
31196<LI> instance methods<I> search</I>,<I> insert</I>,<I> remove</I>, and<I>
31197 get</I>;</LI>
31198<LI> instance methods<I> length</I> and<I> length=</I> (to get and set
31199 the value of the<I> length</I> data member); and,</LI>
31200<LI> a<I> print</I> singleton method for the class.</LI>
31201</UL>
31202<P> In Ruby, these functions are used as follows:</P>
31203<DIV class="code">
31204<PRE>require 'Example'
31205<BR>
31206<BR>l = Example::List.new
31207<BR>
31208<BR>l.insert(&quot;Ale&quot;)
31209<BR>l.insert(&quot;Stout&quot;)
31210<BR>l.insert(&quot;Lager&quot;)
31211<BR>Example.print(l)
31212<BR>l.length()
31213<BR>----- produces the following output
31214<BR>Lager
31215<BR>Stout
31216<BR>Ale
31217<BR>3
31218<BR></PRE>
31219</DIV>
31220<H3><A name="Ruby_nn19"></A>27.3.8 C++ Inheritance</H3>
31221<P> The SWIG type-checker is fully aware of C++ inheritance. Therefore,
31222 if you have classes like this:</P>
31223<DIV class="code">
31224<PRE>class Parent {
31225<BR> ...
31226<BR>};
31227<BR>
31228<BR>class Child : public Parent {
31229<BR> ...
31230<BR>};
31231<BR></PRE>
31232</DIV>
31233<P> those classes are wrapped into a hierarchy of Ruby classes that
31234 reflect the same inheritance structure. All of the usual Ruby utility
31235 methods work normally:</P>
31236<DIV class="code">
31237<PRE>irb(main):001:0&gt; <B>c = Child.new</B>
31238<BR>#&lt;Bar:0x4016efd4&gt;
31239<BR>irb(main):002:0&gt; <B>c.instance_of? Child</B>
31240<BR>true
31241<BR>irb(main):003:0&gt; <B>b.instance_of? Parent</B>
31242<BR>false
31243<BR>irb(main):004:0&gt; <B>b.is_a? Child</B>
31244<BR>true
31245<BR>irb(main):005:0&gt; <B>b.is_a? Parent</B>
31246<BR>true
31247<BR>irb(main):006:0&gt; <B>Child &lt; Parent</B>
31248<BR>true
31249<BR>irb(main):007:0&gt; <B>Child &gt; Parent</B>
31250<BR>false
31251<BR></PRE>
31252</DIV>
31253<P> Furthermore, if you have a function like this:</P>
31254<DIV class="code">
31255<PRE>void spam(Parent *f);
31256<BR></PRE>
31257</DIV>
31258<P> then the function <TT>spam()</TT> accepts <TT>Parent</TT>* or a
31259 pointer to any class derived from <TT>Parent</TT>.</P>
31260<P>Until recently, the Ruby module for SWIG didn't support multiple
31261 inheritance, and this is still the default behavior. This doesn't mean
31262 that you can't wrap C++ classes which inherit from multiple base
31263 classes; it simply means that only the<B> first</B> base class listed
31264 in the class declaration is considered, and any additional base classes
31265 are ignored. As an example, consider a SWIG interface file with a
31266 declaration like this:</P>
31267<DIV class="code">
31268<PRE>class Derived : public Base1, public Base2
31269<BR>{
31270<BR> ...
31271<BR>};
31272<BR></PRE>
31273</DIV>
31274<P> For this case, the resulting Ruby class (<TT>Derived</TT>) will only
31275 consider <TT>Base1</TT> as its superclass. It won't inherit any of <TT>
31276Base2</TT>'s member functions or data and it won't recognize <TT>Base2</TT>
31277 as an &quot;ancestor&quot; of <TT>Derived</TT> (i.e. the<EM> is_a?</EM>
31278 relationship would fail). When SWIG processes this interface file,
31279 you'll see a warning message like:</P>
31280<DIV class="code">
31281<PRE>example.i:5: Warning(802): Warning for Derived: Base Base2 ignored.
31282<BR>Multiple inheritance is not supported in Ruby.
31283<BR></PRE>
31284</DIV>
31285<P> Starting with SWIG 1.3.20, the Ruby module for SWIG provides limited
31286 support for multiple inheritance. Because the approach for dealing with
31287 multiple inheritance introduces some limitations, this is an optional
31288 feature that you can activate with the <TT>-minherit</TT> command-line
31289 option:</P>
31290<DIV class="code">
31291<PRE>$ <B>swig -c++ -ruby -minherit example.i</B></PRE>
31292</DIV>
31293<P> Using our previous example, if your SWIG interface file contains a
31294 declaration like this:</P>
31295<DIV class="code">
31296<PRE>class Derived : public Base1, public Base2
31297<BR>{
31298<BR> ...
31299<BR>};
31300<BR></PRE>
31301</DIV>
31302<P> and you run SWIG with the <TT>-minherit</TT> command-line option,
31303 then you will end up with a Ruby class <TT>Derived</TT> that appears to
31304 &quot;inherit&quot; the member data and functions from both <TT>Base1</TT> and <TT>
31305Base2</TT>. What actually happens is that three different top-level
31306 classes are created, with Ruby's <TT>Object</TT> class as their
31307 superclass. Each of these classes defines a nested module named <TT>
31308Impl</TT>, and it's in these nested <TT>Impl</TT> modules that the
31309 actual instance methods for the classes are defined, i.e.</P>
31310<DIV class="code">
31311<PRE>class Base1
31312<BR> module Impl
31313<BR> # Define Base1 methods here
31314<BR> end
31315<BR> include Impl
31316<BR>end
31317<BR>
31318<BR>class Base2
31319<BR> module Impl
31320<BR> # Define Base2 methods here
31321<BR> end
31322<BR> include Impl
31323<BR>end
31324<BR>
31325<BR>class Derived
31326<BR> module Impl
31327<BR> include Base1::Impl
31328<BR> include Base2::Impl
31329<BR> # Define Derived methods here
31330<BR> end
31331<BR> include Impl
31332<BR>end
31333<BR></PRE>
31334</DIV>
31335<P> Observe that after the nested <TT>Impl</TT> module for a class is
31336 defined, it is mixed-in to the class itself. Also observe that the <TT>
31337Derived::Impl</TT> module first mixes-in its base classes' <TT>Impl</TT>
31338 modules, thus &quot;inheriting&quot; all of their behavior.</P>
31339<P>The primary drawback is that, unlike the default mode of operation,
31340 neither <TT>Base1</TT> nor <TT>Base2</TT> is a true superclass of <TT>
31341Derived</TT> anymore:</P>
31342<DIV class="code">
31343<PRE>obj = Derived.new
31344<BR>obj.is_a? Base1 # this will return false...
31345<BR>obj.is_a? Base2 # ... and so will this
31346<BR></PRE>
31347</DIV>
31348<P> In most cases, this is not a serious problem since objects of type <TT>
31349Derived</TT> will otherwise behave as though they inherit from both <TT>
31350Base1</TT> and <TT>Base2</TT> (i.e. they exhibit <A href="http://c2.com/cgi/wiki?DuckTyping">
31351&quot;Duck Typing&quot;</A>).</P>
31352<H3><A name="Ruby_nn20"></A>27.3.9 C++ Overloaded Functions</H3>
31353<P> C++ overloaded functions, methods, and constructors are mostly
31354 supported by SWIG. For example, if you have two functions like this:</P>
31355<DIV class="code">
31356<PRE>void foo(int);
31357<BR>void foo(char *c);
31358<BR></PRE>
31359</DIV>
31360<P> You can use them in Ruby in a straightforward manner:</P>
31361<DIV class="code">
31362<PRE>irb(main):001:0&gt; <B>foo(3)</B> # foo(int)
31363<BR>irb(main):002:0&gt; <B>foo(&quot;Hello&quot;)</B> # foo(char *c)
31364<BR></PRE>
31365</DIV>
31366<P>Similarly, if you have a class like this,</P>
31367<DIV class="code">
31368<PRE>class Foo {
31369<BR>public:
31370<BR> Foo();
31371<BR> Foo(const Foo &amp;);
31372<BR> ...
31373<BR>};
31374<BR></PRE>
31375</DIV>
31376<P>you can write Ruby code like this:</P>
31377<DIV class="code">
31378<PRE>irb(main):001:0&gt; <B>f = Foo.new</B> # Create a Foo
31379<BR>irb(main):002:0&gt; <B>g = Foo.new(f)</B> # Copy f
31380<BR></PRE>
31381</DIV>
31382<P> Overloading support is not quite as flexible as in C++. Sometimes
31383 there are methods that SWIG can't disambiguate. For example:</P>
31384<DIV class="code">
31385<PRE>void spam(int);
31386<BR>void spam(short);
31387<BR></PRE>
31388</DIV>
31389<P>or</P>
31390<DIV class="code">
31391<PRE>void foo(Bar *b);
31392<BR>void foo(Bar &amp;b);
31393<BR></PRE>
31394</DIV>
31395<P> If declarations such as these appear, you will get a warning message
31396 like this:</P>
31397<DIV class="code">
31398<PRE>example.i:12: Warning(509): Overloaded spam(short) is shadowed by spam(int)
31399<BR>at example.i:11.
31400<BR> </PRE>
31401</DIV>
31402<P> To fix this, you either need to ignore or rename one of the methods.
31403 For example:</P>
31404<DIV class="code">
31405<PRE>%rename(spam_short) spam(short);
31406<BR>...
31407<BR>void spam(int);
31408<BR>void spam(short); // Accessed as spam_short
31409<BR></PRE>
31410</DIV>
31411<P>or</P>
31412<DIV class="code">
31413<PRE>%ignore spam(short);
31414<BR>...
31415<BR>void spam(int);
31416<BR>void spam(short); // Ignored
31417<BR></PRE>
31418</DIV>
31419<P> SWIG resolves overloaded functions and methods using a
31420 disambiguation scheme that ranks and sorts declarations according to a
31421 set of type-precedence rules. The order in which declarations appear in
31422 the input does not matter except in situations where ambiguity
31423 arises--in this case, the first declaration takes precedence.</P>
31424<P>Please refer to the <A href="#SWIGPlus">&quot;SWIG and C++&quot;</A> chapter
31425 for more information about overloading. <A name="n21"></A></P>
31426<H3><A name="Ruby_nn21"></A>27.3.10 C++ Operators</H3>
31427<P> For the most part, overloaded operators are handled automatically by
31428 SWIG and do not require any special treatment on your part. So if your
31429 class declares an overloaded addition operator, e.g.</P>
31430<DIV class="code">
31431<PRE>class Complex {
31432<BR> ...
31433<BR> Complex operator+(Complex &amp;);
31434<BR> ...
31435<BR>};
31436<BR></PRE>
31437</DIV>
31438<P> the resulting Ruby class will also support the addition (+) method
31439 correctly.</P>
31440<P>For cases where SWIG's built-in support is not sufficient, C++
31441 operators can be wrapped using the <TT>%rename</TT> directive
31442 (available on SWIG 1.3.10 and later releases). All you need to do is
31443 give the operator the name of a valid Ruby identifier. For example:</P>
31444<DIV class="code">
31445<PRE>%rename(add_complex) operator+(Complex &amp;, Complex &amp;);
31446<BR>...
31447<BR>Complex operator+(Complex &amp;, Complex &amp;);
31448<BR></PRE>
31449</DIV>
31450<P>Now, in Ruby, you can do this:</P>
31451<DIV class="code">
31452<PRE>a = Example::Complex.new(2, 3)
31453<BR>b = Example::Complex.new(4, -1)
31454<BR>c = Example.add_complex(a, b)
31455<BR></PRE>
31456</DIV>
31457<P> More details about wrapping C++ operators into Ruby operators is
31458 discussed in the <A href="#ruby_operator_overloading">section on
31459 operator overloading</A>.</P>
31460<H3><A name="Ruby_nn22"></A>27.3.11 C++ namespaces</H3>
31461<P> SWIG is aware of C++ namespaces, but namespace names do not appear
31462 in the module nor do namespaces result in a module that is broken up
31463 into submodules or packages. For example, if you have a file like this,</P>
31464<DIV class="code">
31465<PRE>%module example
31466<BR>
31467<BR>namespace foo {
31468<BR> int fact(int n);
31469<BR> struct Vector {
31470<BR> double x,y,z;
31471<BR> };
31472<BR>};
31473<BR></PRE>
31474</DIV>
31475<P>it works in Ruby as follows:</P>
31476<DIV class="code">
31477<PRE>irb(main):001:0&gt; <B>require 'example'</B>
31478<BR>true
31479<BR>irb(main):002:0&gt; <B>Example.fact(3)</B>
31480<BR>6
31481<BR>irb(main):003:0&gt; <B>v = Example::Vector.new</B>
31482<BR>#&lt;Example::Vector:0x4016f4d4&gt;
31483<BR>irb(main):004:0&gt; <B>v.x = 3.4</B>
31484<BR>3.4
31485<BR>irb(main):004:0&gt; <B>v.y</B>
31486<BR>0.0
31487<BR></PRE>
31488</DIV>
31489<P> If your program has more than one namespace, name conflicts (if any)
31490 can be resolved using <TT>%rename</TT> For example:</P>
31491<DIV class="code">
31492<PRE>%rename(Bar_spam) Bar::spam;
31493<BR>
31494<BR>namespace Foo {
31495<BR> int spam();
31496<BR>}
31497<BR>
31498<BR>namespace Bar {
31499<BR> int spam();
31500<BR>}
31501<BR></PRE>
31502</DIV>
31503<P> If you have more than one namespace and your want to keep their
31504 symbols separate, consider wrapping them as separate SWIG modules. For
31505 example, make the module name the same as the namespace and create
31506 extension modules for each namespace separately. If your program
31507 utilizes thousands of small deeply nested namespaces each with
31508 identical symbol names, well, then you get what you deserve.</P>
31509<H3><A name="Ruby_nn23"></A>27.3.12 C++ templates</H3>
31510<P> C++ templates don't present a huge problem for SWIG. However, in
31511 order to create wrappers, you have to tell SWIG to create wrappers for
31512 a particular template instantiation. To do this, you use the <TT>
31513%template</TT> directive. For example:</P>
31514<DIV class="code">
31515<PRE>%module example
31516<BR>
31517<BR>%{
31518<BR>#include &quot;pair.h&quot;
31519<BR>%}
31520<BR>
31521<BR>template&lt;class T1, class T2&gt;
31522<BR>struct pair {
31523<BR> typedef T1 first_type;
31524<BR> typedef T2 second_type;
31525<BR> T1 first;
31526<BR> T2 second;
31527<BR> pair();
31528<BR> pair(const T1&amp;, const T2&amp;);
31529<BR> ~pair();
31530<BR>};
31531<BR>
31532<BR>%template(Pairii) pair&lt;int,int&gt;;
31533<BR></PRE>
31534</DIV>
31535<P>In Ruby:</P>
31536<DIV class="code">
31537<PRE>irb(main):001:0&gt; <B>require 'example'</B>
31538<BR>true
31539<BR>irb(main):002:0&gt; <B>p = Example::Pairii.new(3, 4)</B>
31540<BR>#&lt;Example:Pairii:0x4016f4df&gt;
31541<BR>irb(main):003:0&gt; <B>p.first</B>
31542<BR>3
31543<BR>irb(main):004:0&gt; <B>p.second</B>
31544<BR>4
31545<BR></PRE>
31546</DIV>
31547<P> On a related note, the standard SWIG library contains a number of
31548 modules that provide typemaps for standard C++ library classes (such as
31549 <TT>std::pair</TT>, <TT>std::string</TT> and <TT>std::vector</TT>).
31550 These library modules don't provide wrappers around the templates
31551 themselves, but they do make it convenient for users of your extension
31552 module to pass Ruby objects (such as arrays and strings) to wrapped C++
31553 code that expects instances of standard C++ templates. For example,
31554 suppose the C++ library you're wrapping has a function that expects a
31555 vector of floats:</P>
31556<DIV class="code">
31557<PRE>%module example
31558<BR>
31559<BR>float sum(const std::vector&lt;float&gt;&amp; values);
31560<BR></PRE>
31561</DIV>
31562<P> Rather than go through the hassle of writing an &quot;in&quot; typemap to
31563 convert an array of Ruby numbers into a std::vector&lt;float&gt;, you can
31564 just use the <TT>std_vector.i</TT> module from the standard SWIG
31565 library:</P>
31566<DIV class="code">
31567<PRE>%module example
31568<BR>
31569<BR><B>%include std_vector.i</B>
31570<BR>float sum(const std::vector&lt;float&gt;&amp; values);
31571<BR></PRE>
31572</DIV>
31573<P> Obviously, there is a lot more to template wrapping than shown in
31574 these examples. More details can be found in the <A href="#SWIGPlus">
31575SWIG and C++</A> chapter.</P>
31576<H3><A name="ruby_cpp_smart_pointers"></A>27.3.13 C++ Smart Pointers</H3>
31577<P> In certain C++ programs, it is common to use classes that have been
31578 wrapped by so-called &quot;smart pointers.&quot; Generally, this involves the use
31579 of a template class that implements <TT>operator-&gt;()</TT> like this:</P>
31580<DIV class="code">
31581<PRE>template&lt;class T&gt; class SmartPtr {
31582<BR> ...
31583<BR> T *operator-&gt;();
31584<BR> ...
31585<BR>}
31586<BR></PRE>
31587</DIV>
31588<P>Then, if you have a class like this,</P>
31589<DIV class="code">
31590<PRE>class Foo {
31591<BR>public:
31592<BR> int x;
31593<BR> int bar();
31594<BR>};
31595<BR></PRE>
31596</DIV>
31597<P>A smart pointer would be used in C++ as follows:</P>
31598<DIV class="code">
31599<PRE>SmartPtr&lt;Foo&gt; p = CreateFoo(); // Created somehow (not shown)
31600<BR>...
31601<BR>p-&gt;x = 3; // Foo::x
31602<BR>int y = p-&gt;bar(); // Foo::bar
31603<BR></PRE>
31604</DIV>
31605<P> To wrap this in Ruby, simply tell SWIG about the <TT>SmartPtr</TT>
31606 class and the low-level <TT>Foo</TT> object. Make sure you instantiate <TT>
31607SmartPtr</TT> using <TT>%template</TT> if necessary. For example:</P>
31608<DIV class="code">
31609<PRE>%module example
31610<BR>...
31611<BR>%template(SmartPtrFoo) SmartPtr&lt;Foo&gt;;
31612<BR>...
31613<BR></PRE>
31614</DIV>
31615<P>Now, in Ruby, everything should just &quot;work&quot;:</P>
31616<DIV class="code">
31617<PRE>irb(main):001:0&gt; <B>p = Example::CreateFoo()</B> # Create a smart-pointer somehow
31618<BR>#&lt;Example::SmartPtrFoo:0x4016f4df&gt;
31619<BR>irb(main):002:0&gt; <B>p.x = 3</B> # Foo::x
31620<BR>3
31621<BR>irb(main):003:0&gt; <B>p.bar()</B> # Foo::bar
31622<BR></PRE>
31623</DIV>
31624<P> If you ever need to access the underlying pointer returned by <TT>
31625operator-&gt;()</TT> itself, simply use the <TT>__deref__()</TT> method.
31626 For example:</P>
31627<DIV class="code">
31628<PRE>irb(main):004:0&gt; <B>f = p.__deref__()</B> # Returns underlying Foo *
31629<BR></PRE>
31630</DIV>
31631<H3><A name="Ruby_nn25"></A>27.3.14 Cross-Language Polymorphism</H3>
31632<P> SWIG's Ruby module supports cross-language polymorphism (a.k.a. the
31633 &quot;directors&quot; feature) similar to that for SWIG's Python module. Rather
31634 than duplicate the information presented in the <A href="#Python">
31635Python</A> chapter, this section just notes the differences that you
31636 need to be aware of when using this feature with Ruby.</P>
31637<H4><A name="Ruby_nn26"></A>27.3.14.1 Exception Unrolling</H4>
31638<P> Whenever a C++ director class routes one of its virtual member
31639 function calls to a Ruby instance method, there's always the
31640 possibility that an exception will be raised in the Ruby code. By
31641 default, those exceptions are ignored, which simply means that the
31642 exception will be exposed to the Ruby interpreter. If you would like to
31643 change this behavior, you can use the <TT>%feature(&quot;director:except&quot;)</TT>
31644 directive to indicate what action should be taken when a Ruby exception
31645 is raised. The following code should suffice in most cases:</P>
31646<DIV class="code">
31647<PRE>%feature(&quot;director:except&quot;) {
31648<BR> throw Swig::DirectorMethodException($error);
31649<BR>}
31650<BR></PRE>
31651</DIV>
31652<P> When this feature is activated, the call to the Ruby instance method
31653 is &quot;wrapped&quot; using the <TT>rb_rescue2()</TT> function from Ruby's C
31654 API. If any Ruby exception is raised, it will be caught here and a C++
31655 exception is raised in its place.</P>
31656<H2><A name="Ruby_nn27"></A>27.4 Input and output parameters</H2>
31657<P> A common problem in some C programs is handling parameters passed as
31658 simple pointers. For example:</P>
31659<DIV class="code">
31660<PRE>void add(int x, int y, int *result) {
31661<BR> *result = x + y;
31662<BR>}
31663<BR>or
31664<BR>int sub(int *x, int *y) {
31665<BR> return *x-*y;
31666<BR>}
31667<BR></PRE>
31668</DIV>
31669<P> The easiest way to handle these situations is to use the <TT>
31670typemaps.i</TT> file. For example:</P>
31671<DIV class="code">
31672<PRE>%module Example
31673<BR>%include &quot;typemaps.i&quot;
31674<BR>
31675<BR>void add(int, int, int *OUTPUT);
31676<BR>int sub(int *INPUT, int *INPUT);
31677<BR></PRE>
31678</DIV>
31679<P>In Ruby, this allows you to pass simple values. For example:</P>
31680<DIV class="code">
31681<PRE>a = Example.add(3,4)
31682<BR>puts a
31683<BR>7
31684<BR>b = Example.sub(7,4)
31685<BR>puts b
31686<BR>3
31687<BR></PRE>
31688</DIV>
31689<P> Notice how the <TT>INPUT</TT> parameters allow integer values to be
31690 passed instead of pointers and how the <TT>OUTPUT</TT> parameter
31691 creates a return result.</P>
31692<P>If you don't want to use the names <TT>INPUT</TT> or <TT>OUTPUT</TT>,
31693 use the <TT>%apply</TT> directive. For example:</P>
31694<DIV class="code">
31695<PRE>%module Example
31696<BR>%include &quot;typemaps.i&quot;
31697<BR>
31698<BR>%apply int *OUTPUT { int *result };
31699<BR>%apply int *INPUT { int *x, int *y};
31700<BR>
31701<BR>void add(int x, int y, int *result);
31702<BR>int sub(int *x, int *y);
31703<BR></PRE>
31704</DIV>
31705<P> If a function mutates one of its parameters like this,</P>
31706<DIV class="code">
31707<PRE>void negate(int *x) {
31708<BR> *x = -(*x);
31709<BR>}
31710<BR></PRE>
31711</DIV>
31712<P>you can use <TT>INOUT</TT> like this:</P>
31713<DIV class="code">
31714<PRE>%include &quot;typemaps.i&quot;
31715<BR>...
31716<BR>void negate(int *INOUT);
31717<BR></PRE>
31718</DIV>
31719<P>In Ruby, a mutated parameter shows up as a return value. For example:</P>
31720<DIV class="code">
31721<PRE>a = Example.negate(3)
31722<BR>print a
31723<BR>-3
31724<BR>
31725<BR></PRE>
31726</DIV>
31727<P> The most common use of these special typemap rules is to handle
31728 functions that return more than one value. For example, sometimes a
31729 function returns a result as well as a special error code:</P>
31730<DIV class="code">
31731<PRE>/* send message, return number of bytes sent, success code, and error_code */
31732<BR>int send_message(char *text, int *success, int *error_code);
31733<BR></PRE>
31734</DIV>
31735<P> To wrap such a function, simply use the <TT>OUTPUT</TT> rule above.
31736 For example:</P>
31737<DIV class="code">
31738<PRE>%module example
31739<BR>%include &quot;typemaps.i&quot;
31740<BR>...
31741<BR>int send_message(char *, int *OUTPUT, int *OUTPUT);
31742<BR></PRE>
31743</DIV>
31744<P> When used in Ruby, the function will return an array of multiple
31745 values.</P>
31746<DIV class="code">
31747<PRE>bytes, success, error_code = send_message(&quot;Hello World&quot;)
31748<BR>if not success
31749<BR> print &quot;error #{error_code} : in send_message&quot;
31750<BR>else
31751<BR> print &quot;Sent&quot;, bytes
31752<BR>end
31753<BR></PRE>
31754</DIV>
31755<P> Another way to access multiple return values is to use the <TT>
31756%apply</TT> rule. In the following example, the parameters rows and
31757 columns are related to SWIG as <TT>OUTPUT</TT> values through the use
31758 of <TT>%apply</TT></P>
31759<DIV class="code">
31760<PRE>%module Example
31761<BR>%include &quot;typemaps.i&quot;
31762<BR>%apply int *OUTPUT { int *rows, int *columns };
31763<BR>...
31764<BR>void get_dimensions(Matrix *m, int *rows, int*columns);
31765<BR></PRE>
31766</DIV>
31767<P>In Ruby:</P>
31768<DIV class="code">
31769<PRE>r, c = Example.get_dimensions(m)
31770<BR></PRE>
31771</DIV>
31772<H2><A name="Ruby_nn28"></A>27.5 Simple exception handling</H2>
31773<P> The SWIG <TT>%exception</TT> directive can be used to define a
31774 user-definable exception handler that can convert C/C++ errors into
31775 Ruby exceptions. The chapter on <A href="#Customization">Customization
31776 Features</A> contains more details, but suppose you have a C++ class
31777 like the following :</P>
31778<DIV class="code">
31779<PRE>class DoubleArray {
31780<BR> private:
31781<BR> int n;
31782<BR> double *ptr;
31783<BR> public:
31784<BR> // Create a new array of fixed size
31785<BR> DoubleArray(int size) {
31786<BR> ptr = new double[size];
31787<BR> n = size;
31788<BR> }
31789<BR> // Destroy an array
31790<BR> ~DoubleArray() {
31791<BR> delete ptr;
31792<BR> }
31793<BR> // Return the length of the array
31794<BR> int length() {
31795<BR> return n;
31796<BR> }
31797<BR>
31798<BR> // Get an array item and perform bounds checking.
31799<BR> double getitem(int i) {
31800<BR> if ((i &gt;= 0) &amp;&amp; (i &lt; n))
31801<BR> return ptr[i];
31802<BR> else
31803<BR> throw RangeError();
31804<BR> }
31805<BR> // Set an array item and perform bounds checking.
31806<BR> void setitem(int i, double val) {
31807<BR> if ((i &gt;= 0) &amp;&amp; (i &lt; n))
31808<BR> ptr[i] = val;
31809<BR> else {
31810<BR> throw RangeError();
31811<BR> }
31812<BR> }
31813<BR> };
31814<BR></PRE>
31815</DIV>
31816<P> Since several methods in this class can throw an exception for an
31817 out-of-bounds access, you might want to catch this in the Ruby
31818 extension by writing the following in an interface file:</P>
31819<DIV class="code">
31820<PRE>%exception {
31821<BR> try {
31822<BR> $action
31823<BR> }
31824<BR> catch (const RangeError&amp;) {
31825<BR> static VALUE cpperror = rb_define_class(&quot;CPPError&quot;, rb_eStandardError);
31826<BR> rb_raise(cpperror, &quot;Range error.&quot;);
31827<BR> }
31828<BR>}
31829<BR>
31830<BR>class DoubleArray {
31831<BR> ...
31832<BR>};
31833<BR></PRE>
31834</DIV>
31835<P> The exception handling code is inserted directly into generated
31836 wrapper functions. When an exception handler is defined, errors can be
31837 caught and used to gracefully raise a Ruby exception instead of forcing
31838 the entire program to terminate with an uncaught error.</P>
31839<P>As shown, the exception handling code will be added to every wrapper
31840 function. Because this is somewhat inefficient, you might consider
31841 refining the exception handler to only apply to specific methods like
31842 this:</P>
31843<DIV class="code">
31844<PRE>%exception getitem {
31845<BR> try {
31846<BR> $action
31847<BR> }
31848<BR> catch (const RangeError&amp;) {
31849<BR> static VALUE cpperror = rb_define_class(&quot;CPPError&quot;, rb_eStandardError);
31850<BR> rb_raise(cpperror, &quot;Range error in getitem.&quot;);
31851<BR> }
31852<BR>}
31853<BR>
31854<BR>%exception setitem {
31855<BR> try {
31856<BR> $action
31857<BR> }
31858<BR> catch (const RangeError&amp;) {
31859<BR> static VALUE cpperror = rb_define_class(&quot;CPPError&quot;, rb_eStandardError);
31860<BR> rb_raise(cpperror, &quot;Range error in setitem.&quot;);
31861<BR> }
31862<BR>}
31863<BR></PRE>
31864</DIV>
31865<P> In this case, the exception handler is only attached to methods and
31866 functions named <TT>getitem</TT> and <TT>setitem</TT>.</P>
31867<P>Since SWIG's exception handling is user-definable, you are not
31868 limited to C++ exception handling. See the chapter on <A href="#Customization">
31869Customization Features</A> for more examples.</P>
31870<P>When raising a Ruby exception from C/C++, use the <TT>rb_raise()</TT>
31871 function as shown above. The first argument passed to <TT>rb_raise()</TT>
31872 is the exception type. You can raise a custom exception type (like the <TT>
31873cpperror</TT> example shown above) or one of the built-in Ruby exception
31874 types. For a list of the standard Ruby exception classes, consult a
31875 Ruby reference such as <A href="http://www.rubycentral.com/book"><EM>
31876 Programming Ruby</EM></A>.</P>
31877<H2><A name="Ruby_nn29"></A>27.5 Typemaps</H2>
31878<P> This section describes how you can modify SWIG's default wrapping
31879 behavior for various C/C++ datatypes using the <TT>%typemap</TT>
31880 directive. This is an advanced topic that assumes familiarity with the
31881 Ruby C API as well as the material in the &quot;<A href="#Typemaps">Typemaps</A>
31882&quot; chapter.</P>
31883<P>Before proceeding, it should be stressed that typemaps are not a
31884 required part of using SWIG---the default wrapping behavior is enough
31885 in most cases. Typemaps are only used if you want to change some aspect
31886 of the primitive C-Ruby interface.</P>
31887<H3><A name="Ruby_nn30"></A>27.5.1 What is a typemap?</H3>
31888<P> A typemap is nothing more than a code generation rule that is
31889 attached to a specific C datatype. For example, to convert integers
31890 from Ruby to C, you might define a typemap like this:</P>
31891<DIV class="code">
31892<PRE>%module example
31893<BR>
31894<BR>%typemap(in) int {
31895<BR> $1 = (int) NUM2INT($input);
31896<BR> printf(&quot;Received an integer : %d\n&quot;,$1);
31897<BR>}
31898<BR>
31899<BR>%inline %{
31900<BR>extern int fact(int n);
31901<BR>%}
31902<BR></PRE>
31903</DIV>
31904<P> Typemaps are always associated with some specific aspect of code
31905 generation. In this case, the &quot;in&quot; method refers to the conversion of
31906 input arguments to C/C++. The datatype <TT>int</TT> is the datatype to
31907 which the typemap will be applied. The supplied C code is used to
31908 convert values. In this code a number of special variables prefaced by
31909 a <TT>$</TT> are used. The <TT>$1</TT> variable is placeholder for a
31910 local variable of type <TT>int</TT>. The <TT>$input</TT> variable is
31911 the input Ruby object.</P>
31912<P>When this example is compiled into a Ruby module, the following
31913 sample code:</P>
31914<DIV class="code">
31915<PRE>require 'example'
31916<BR>
31917<BR>puts Example.fact(6)
31918<BR></PRE>
31919</DIV>
31920<P>prints the result:</P>
31921<DIV class="code">
31922<PRE>Received an integer : 6
31923<BR>720
31924<BR></PRE>
31925</DIV>
31926<P> In this example, the typemap is applied to all occurrences of the <TT>
31927int</TT> datatype. You can refine this by supplying an optional
31928 parameter name. For example:</P>
31929<DIV class="code">
31930<PRE>%module example
31931<BR>
31932<BR>%typemap(in) int n {
31933<BR> $1 = (int) NUM2INT($input);
31934<BR> printf(&quot;n = %d\n&quot;,$1);
31935<BR>}
31936<BR>
31937<BR>%inline %{
31938<BR>extern int fact(int n);
31939<BR>%}
31940<BR></PRE>
31941</DIV>
31942<P> In this case, the typemap code is only attached to arguments that
31943 exactly match &quot;<TT>int n</TT>&quot;.</P>
31944<P>The application of a typemap to specific datatypes and argument names
31945 involves more than simple text-matching--typemaps are fully integrated
31946 into the SWIG type-system. When you define a typemap for <TT>int</TT>,
31947 that typemap applies to <TT>int</TT> and qualified variations such as <TT>
31948const int</TT>. In addition, the typemap system follows <TT>typedef</TT>
31949 declarations. For example:</P>
31950<DIV class="code">
31951<PRE>%typemap(in) int n {
31952<BR> $1 = (int) NUM2INT($input);
31953<BR> printf(&quot;n = %d\n&quot;,$1);
31954<BR>}
31955<BR>
31956<BR>typedef int Integer;
31957<BR>extern int fact(Integer n); // Above typemap is applied
31958<BR></PRE>
31959</DIV>
31960<P> However, the matching of <TT>typedef</TT> only occurs in one
31961 direction. If you defined a typemap for <TT>Integer</TT>, it is not
31962 applied to arguments of type <TT>int</TT>.</P>
31963<P>Typemaps can also be defined for groups of consecutive arguments. For
31964 example:</P>
31965<DIV class="code">
31966<PRE>%typemap(in) (char *str, int len) {
31967<BR> $1 = STR2CSTR($input);
31968<BR> $2 = (int) RSTRING($input)-&gt;len;
31969<BR>};
31970<BR>
31971<BR>int count(char c, char *str, int len);
31972<BR></PRE>
31973</DIV>
31974<P> When a multi-argument typemap is defined, the arguments are always
31975 handled as a single Ruby object. This allows the function <TT>count</TT>
31976 to be used as follows (notice how the length parameter is omitted):</P>
31977<DIV class="code">
31978<PRE>puts Example.count('o','Hello World')
31979<BR>2
31980<BR></PRE>
31981</DIV>
31982<H3><A name="Ruby_nn31"></A>27.5.2 Ruby typemaps</H3>
31983<P> The previous section illustrated an &quot;in&quot; typemap for converting Ruby
31984 objects to C. A variety of different typemap methods are defined by the
31985 Ruby module. For example, to convert a C integer back into a Ruby
31986 object, you might define an &quot;out&quot; typemap like this:</P>
31987<DIV class="code">
31988<PRE>%typemap(out) int {
31989<BR> $result = INT2NUM($1);
31990<BR>}
31991<BR></PRE>
31992</DIV>
31993<P> The following list details all of the typemap methods that can be
31994 used by the Ruby module:</P>
31995<P><TT>%typemap(in)</TT></P>
31996<DIV class="indent">Converts Ruby objects to input function arguments</DIV>
31997<P><TT>%typemap(out)</TT></P>
31998<DIV class="indent">Converts return value of a C function to a Ruby
31999 object</DIV>
32000<P><TT>%typemap(varin)</TT></P>
32001<DIV class="indent">Assigns a C global variable from a Ruby object</DIV>
32002<P><TT>%typemap(varout)</TT></P>
32003<DIV class="indent">Returns a C global variable as a Ruby object</DIV>
32004<P><TT>%typemap(freearg)</TT></P>
32005<DIV class="indent">Cleans up a function argument (if necessary)</DIV>
32006<P><TT>%typemap(argout)</TT></P>
32007<DIV class="indent">Output argument processing</DIV>
32008<P><TT>%typemap(ret)</TT></P>
32009<DIV class="indent">Cleanup of function return values</DIV>
32010<P><TT>%typemap(memberin)</TT></P>
32011<DIV class="indent">Setting of structure/class member data</DIV>
32012<P><TT>%typemap(globalin)</TT></P>
32013<DIV class="indent">Setting of C global variables</DIV>
32014<P><TT>%typemap(check)</TT></P>
32015<DIV class="indent">Checks function input values.</DIV>
32016<P><TT>%typemap(default)</TT></P>
32017<DIV class="indent">Set a default value for an argument (making it
32018 optional).</DIV>
32019<P><TT>%typemap(arginit)</TT></P>
32020<DIV class="indent">Initialize an argument to a value before any
32021 conversions occur.</DIV>
32022<P> Examples of these typemaps appears in the <A href="#ruby_typemap_examples">
32023section on typemap examples</A></P>
32024<H3><A name="Ruby_nn32"></A>27.5.3 Typemap variables</H3>
32025 Within a typemap, a number of special variables prefaced with a <TT>$</TT>
32026 may appear. A full list of variables can be found in the &quot;<A href="#Typemaps">
32027Typemaps</A>&quot; chapter. This is a list of the most common variables:
32028<P><TT>$1</TT></P>
32029<DIV class="indent">A C local variable corresponding to the actual type
32030 specified in the <TT>%typemap</TT> directive. For input values, this is
32031 a C local variable that is supposed to hold an argument value. For
32032 output values, this is the raw result that is supposed to be returned
32033 to Ruby.</DIV>
32034<P><TT>$input</TT></P>
32035<DIV class="indent">A <TT>VALUE</TT> holding a raw Ruby object with an
32036 argument or variable value.</DIV>
32037<P><TT>$result</TT></P>
32038<DIV class="indent">A <TT>VALUE</TT> that holds the result to be
32039 returned to Ruby.</DIV>
32040<P><TT>$1_name</TT></P>
32041<DIV class="indent">The parameter name that was matched.</DIV>
32042<P><TT>$1_type</TT></P>
32043<DIV class="indent">The actual C datatype matched by the typemap.</DIV>
32044<P><TT>$1_ltype</TT></P>
32045<DIV class="indent">An assignable version of the datatype matched by the
32046 typemap (a type that can appear on the left-hand-side of a C assignment
32047 operation). This type is stripped of qualifiers and may be an altered
32048 version of <TT>$1_type</TT>. All arguments and local variables in
32049 wrapper functions are declared using this type so that their values can
32050 be properly assigned.</DIV>
32051<P><TT>$symname</TT></P>
32052<DIV class="indent">The Ruby name of the wrapper function being created.</DIV>
32053<H3><A name="Ruby_nn33"></A>27.5.4 Useful Functions</H3>
32054<P> When you write a typemap, you usually have to work directly with
32055 Ruby objects. The following functions may prove to be useful. (These
32056 functions plus many more can be found in <A href="http://www.rubycentral.com/book">
32057<EM>Programming Ruby</EM></A>, by David Thomas and Andrew Hunt.)</P>
32058<P><A name="n34"></A></P>
32059<H4><A name="Ruby_nn34"></A>27.5.4.1 C Datatypes to Ruby Objects</H4>
32060<DIV class="code">
32061<PRE>INT2NUM(long or int) - int to Fixnum or Bignum
32062<BR>INT2FIX(long or int) - int to Fixnum (faster than INT2NUM)
32063<BR>CHR2FIX(char) - char to Fixnum
32064<BR>rb_str_new2(char*) - char* to String
32065<BR>rb_float_new(double) - double to Float
32066<BR></PRE>
32067</DIV>
32068<H4><A name="Ruby_nn35"></A>27.5.4.2 Ruby Objects to C Datatypes</H4>
32069<DIV class="code">
32070<PRE> int NUM2INT(Numeric)
32071<BR> int FIX2INT(Numeric)
32072<BR> unsigned int NUM2UINT(Numeric)
32073<BR> unsigned int FIX2UINT(Numeric)
32074<BR> long NUM2LONG(Numeric)
32075<BR> long FIX2LONG(Numeric)
32076<BR>unsigned long FIX2ULONG(Numeric)
32077<BR> char NUM2CHR(Numeric or String)
32078<BR> char * STR2CSTR(String)
32079<BR> char * rb_str2cstr(String, int*length)
32080<BR> double NUM2DBL(Numeric)
32081<BR>
32082<BR></PRE>
32083</DIV>
32084<H4><A name="Ruby_nn36"></A>27.5.4.3 Macros for VALUE</H4>
32085<P> <TT>RSTRING(str)-&gt;len</TT></P>
32086<DIV class="indent">length of the Ruby string</DIV>
32087<P><TT>RSTRING(str)-&gt;ptr</TT></P>
32088<DIV class="indent">pointer to string storage</DIV>
32089<P><TT>RARRAY(arr)-&gt;len</TT></P>
32090<DIV class="indent">length of the Ruby array</DIV>
32091<P><TT>RARRAY(arr)-&gt;capa</TT></P>
32092<DIV class="indent">capacity of the Ruby array</DIV>
32093<P><TT>RARRAY(arr)-&gt;ptr</TT></P>
32094<DIV class="indent">pointer to array storage</DIV>
32095<H4><A name="Ruby_nn37"></A>27.5.4.4 Exceptions</H4>
32096<P> <TT>void rb_raise(VALUE exception, const char *fmt, ...)</TT></P>
32097<DIV class="indent"> Raises an exception. The given format string<I> fmt</I>
32098 and remaining arguments are interpreted as with <TT>printf()</TT>.</DIV>
32099<P><TT>void rb_fatal(const char *fmt, ...)</TT></P>
32100<DIV class="indent"> Raises a fatal exception, terminating the process.
32101 No rescue blocks are called, but ensure blocks will be called. The
32102 given format string<I> fmt</I> and remaining arguments are interpreted
32103 as with <TT>printf()</TT>.</DIV>
32104<P><TT>void rb_bug(const char *fmt, ...)</TT></P>
32105<DIV class="indent"> Terminates the process immediately -- no handlers
32106 of any sort will be called. The given format string<I> fmt</I> and
32107 remaining arguments are interpreted as with <TT>printf()</TT>. You
32108 should call this function only if a fatal bug has been exposed.</DIV>
32109<P><TT>void rb_sys_fail(const char *msg)</TT></P>
32110<DIV class="indent"> Raises a platform-specific exception corresponding
32111 to the last known system error, with the given string<I> msg</I>.</DIV>
32112<P><TT>VALUE rb_rescue(VALUE (*body)(VALUE), VALUE args,
32113 VALUE(*rescue)(VALUE, VALUE), VALUE rargs)</TT></P>
32114<DIV class="indent"> Executes<I> body</I> with the given<I> args</I>. If
32115 a <TT>StandardError</TT> exception is raised, then execute<I> rescue</I>
32116 with the given<I> rargs</I>.</DIV>
32117<P><TT>VALUE rb_ensure(VALUE(*body)(VALUE), VALUE args,
32118 VALUE(*ensure)(VALUE), VALUE eargs)</TT></P>
32119<DIV class="indent"> Executes<I> body</I> with the given<I> args</I>.
32120 Whether or not an exception is raised, execute<I> ensure</I> with the
32121 given<I> rargs</I> after<I> body</I> has completed.</DIV>
32122<P><TT>VALUE rb_protect(VALUE (*body)(VALUE), VALUE args, int *result)</TT>
32123</P>
32124<DIV class="indent"> Executes<I> body</I> with the given<I> args</I> and
32125 returns nonzero in result if any exception was raised.</DIV>
32126<P><TT>void rb_notimplement()</TT></P>
32127<DIV class="indent"> Raises a <TT>NotImpError</TT> exception to indicate
32128 that the enclosed function is not implemented yet, or not available on
32129 this platform.</DIV>
32130<P><TT>void rb_exit(int status)</TT></P>
32131<DIV class="indent"> Exits Ruby with the given<I> status</I>. Raises a <TT>
32132SystemExit</TT> exception and calls registered exit functions and
32133 finalizers.</DIV>
32134<P><TT>void rb_warn(const char *fmt, ...)</TT></P>
32135<DIV class="indent"> Unconditionally issues a warning message to
32136 standard error. The given format string<I> fmt</I> and remaining
32137 arguments are interpreted as with <TT>printf()</TT>.</DIV>
32138<P><TT>void rb_warning(const char *fmt, ...)</TT></P>
32139<DIV class="indent"> Conditionally issues a warning message to standard
32140 error if Ruby was invoked with the <TT>-w</TT> flag. The given format
32141 string<I> fmt</I> and remaining arguments are interpreted as with <TT>
32142printf()</TT>.</DIV>
32143<H4><A name="Ruby_nn38"></A>27.5.4.5 Iterators</H4>
32144<P> <TT>void rb_iter_break()</TT></P>
32145<DIV class="indent"> Breaks out of the enclosing iterator block.</DIV>
32146<P><TT>VALUE rb_each(VALUE obj)</TT></P>
32147<DIV class="indent"> Invokes the <TT>each</TT> method of the given<I>
32148 obj</I>.</DIV>
32149<P><TT>VALUE rb_yield(VALUE arg)</TT></P>
32150<DIV class="indent"> Transfers execution to the iterator block in the
32151 current context, passing<I> arg</I> as an argument. Multiple values may
32152 be passed in an array.</DIV>
32153<P><TT>int rb_block_given_p()</TT></P>
32154<DIV class="indent"> Returns <TT>true</TT> if <TT>yield</TT> would
32155 execute a block in the current context; that is, if a code block was
32156 passed to the current method and is available to be called.</DIV>
32157<P><TT>VALUE rb_iterate(VALUE (*method)(VALUE), VALUE args, VALUE
32158 (*block)(VALUE, VALUE), VALUE arg2)</TT></P>
32159<DIV class="indent"> Invokes<I> method</I> with argument<I> args</I> and
32160 block<I> block</I>. A <TT>yield</TT> from that method will invoke<I>
32161 block</I> with the argument given to <TT>yield</TT>, and a second
32162 argument<I> arg2</I>.</DIV>
32163<P><TT>VALUE rb_catch(const char *tag, VALUE (*proc)(VALUE, VALUE),
32164 VALUE value)</TT></P>
32165<DIV class="indent"> Equivalent to Ruby's <TT>catch</TT>.</DIV>
32166<P><TT>void rb_throw(const char *tag, VALUE value)</TT></P>
32167<DIV class="indent"> Equivalent to Ruby's <TT>throw</TT>.</DIV>
32168<H3><A name="ruby_typemap_examples"></A>27.5.5 Typemap Examples</H3>
32169<P> This section includes a few examples of typemaps. For more examples,
32170 you might look at the examples in the <TT>Example/ruby</TT> directory.</P>
32171<H3><A name="Ruby_nn40"></A>27.5.6 Converting a Ruby array to a char **</H3>
32172<P> A common problem in many C programs is the processing of command
32173 line arguments, which are usually passed in an array of <TT>NULL</TT>
32174 terminated strings. The following SWIG interface file allows a Ruby
32175 Array instance to be used as a <TT>char **</TT> object.</P>
32176<DIV class="code">
32177<PRE>%module argv
32178<BR>
32179<BR>// This tells SWIG to treat char ** as a special case
32180<BR>%typemap(in) char ** {
32181<BR> /* Get the length of the array */
32182<BR> int size = RARRAY($input)-&gt;len;
32183<BR> int i;
32184<BR> $1 = (char **) malloc((size+1)*sizeof(char *));
32185<BR> /* Get the first element in memory */
32186<BR> VALUE *ptr = RARRAY($input)-&gt;ptr;
32187<BR> for (i=0; i &lt; size; i++, ptr++)
32188<BR> /* Convert Ruby Object String to char* */
32189<BR> $1[i]= STR2CSTR(*ptr);
32190<BR> $1[i]=NULL; /* End of list */
32191<BR>}
32192<BR>
32193<BR>// This cleans up the char ** array created before
32194<BR>// the function call
32195<BR>
32196<BR>%typemap(freearg) char ** {
32197<BR> free((char *) $1);
32198<BR>}
32199<BR>
32200<BR>// Now a test function
32201<BR>%inline %{
32202<BR>int print_args(char **argv) {
32203<BR> int i = 0;
32204<BR> while (argv[i]) {
32205<BR> printf(&quot;argv[%d] = %s\n&quot;, i,argv[i]);
32206<BR> i++;
32207<BR> }
32208<BR> return i;
32209<BR>}
32210<BR>%}
32211<BR>
32212<BR></PRE>
32213</DIV>
32214<P> When this module is compiled, the wrapped C function now operates as
32215 follows :</P>
32216<DIV class="code">
32217<PRE>require 'Argv'
32218<BR>Argv.print_args([&quot;Dave&quot;,&quot;Mike&quot;,&quot;Mary&quot;,&quot;Jane&quot;,&quot;John&quot;])
32219<BR>argv[0] = Dave
32220<BR>argv[1] = Mike
32221<BR>argv[2] = Mary
32222<BR>argv[3] = Jane
32223<BR>argv[4] = John
32224<BR></PRE>
32225</DIV>
32226<P> In the example, two different typemaps are used. The &quot;in&quot; typemap is
32227 used to receive an input argument and convert it to a C array. Since
32228 dynamic memory allocation is used to allocate memory for the array, the
32229 &quot;freearg&quot; typemap is used to later release this memory after the
32230 execution of the C function.</P>
32231<H3><A name="Ruby_nn41"></A>27.5.7 Collecting arguments in a hash</H3>
32232<P> Ruby's solution to the &quot;keyword arguments&quot; capability of some other
32233 languages is to allow the programmer to pass in one or more key-value
32234 pairs as arguments to a function. All of those key-value pairs are
32235 collected in a single <TT>Hash</TT> argument that's presented to the
32236 function. If it makes sense, you might want to provide similar
32237 functionality for your Ruby interface. For example, suppose you'd like
32238 to wrap this C function that collects information about people's vital
32239 statistics:</P>
32240<DIV class="code">
32241<PRE>void setVitalStats(const char *person, int nattributes, const char **names, int *values);
32242<BR></PRE>
32243</DIV>
32244<P> and you'd like to be able to call it from Ruby by passing in an
32245 arbitrary number of key-value pairs as inputs, e.g.</P>
32246<DIV class="code">
32247<PRE>setVitalStats(&quot;Fred&quot;,
32248<BR> 'weight' =&gt; 270,
32249<BR> 'age' =&gt; 42
32250<BR> )
32251<BR></PRE>
32252</DIV>
32253<P> To make this work, you need to write a typemap that expects a Ruby <TT>
32254Hash</TT> as its input and somehow extracts the last three arguments (<I>
32255nattributes</I>,<I> names</I> and<I> values</I>) needed by your C
32256 function. Let's start with the basics:</P>
32257<DIV class="code">
32258<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32259<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32260<BR>}
32261<BR> </PRE>
32262</DIV>
32263<P> This <TT>%typemap</TT> directive tells SWIG that we want to match
32264 any function declaration that has the specified types and names of
32265 arguments somewhere in the argument list. The fact that we specified
32266 the argument names (<I>nattributes</I>,<I> names</I> and<I> values</I>)
32267 in our typemap is significant; this ensures that SWIG won't try to
32268 apply this typemap to<I> other</I> functions it sees that happen to
32269 have a similar declaration with different argument names. The arguments
32270 that appear in the second set of parentheses (<I>keys_arr</I>,<I> i</I>
32271,<I> key</I> and<I> val</I>) define local variables that our typemap
32272 will need.</P>
32273<P>Since we expect the input argument to be a <TT>Hash</TT>, let's next
32274 add a check for that:</P>
32275<DIV class="code">
32276<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32277<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32278<BR> <B>Check_Type($input, T_HASH);</B>
32279<BR>}
32280<BR></PRE>
32281</DIV>
32282<P> <TT>Check_Type()</TT> is just a macro (defined in the Ruby header
32283 files) that confirms that the input argument is of the correct type; if
32284 it isn't, an exception will be raised.</P>
32285<P>The next task is to determine how many key-value pairs are present in
32286 the hash; we'll assign this number to the first typemap argument (<TT>
32287$1</TT>). This is a little tricky since the Ruby/C API doesn't provide a
32288 public function for querying the size of a hash, but we can get around
32289 that by calling the hash's<I> size</I> method directly and converting
32290 its result to a C <TT>int</TT> value:</P>
32291<DIV class="code">
32292<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32293<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32294<BR> Check_Type($input, T_HASH);
32295<BR> <B>$1 = NUM2INT(rb_funcall($input, rb_intern(&quot;size&quot;), 0, NULL));</B>
32296<BR>}
32297<BR></PRE>
32298</DIV>
32299<P> So now we know the number of attributes. Next we need to initialize
32300 the second and third typemap arguments (i.e. the two C arrays) to <TT>
32301NULL</TT> and set the stage for extracting the keys and values from the
32302 hash:</P>
32303<DIV class="code">
32304<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32305<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32306<BR> Check_Type($input, T_HASH);
32307<BR> $1 = NUM2INT(rb_funcall($input, rb_intern(&quot;size&quot;), 0, NULL));
32308<BR> <B>$2 = NULL;
32309<BR> $3 = NULL;
32310<BR> if ($1 &gt; 0) {
32311<BR> $2 = (char **) malloc($1*sizeof(char *));
32312<BR> $3 = (int *) malloc($1*sizeof(int));
32313<BR> }</B>
32314<BR>}
32315<BR></PRE>
32316</DIV>
32317<P> There are a number of ways we could extract the keys and values from
32318 the input hash, but the simplest approach is to first call the hash's<I>
32319 keys</I> method (which returns a Ruby array of the keys) and then start
32320 looping over the elements in that array:</P>
32321<DIV class="code">
32322<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32323<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32324<BR> Check_Type($input, T_HASH);
32325<BR> $1 = NUM2INT(rb_funcall($input, rb_intern(&quot;size&quot;), 0, NULL));
32326<BR> $2 = NULL;
32327<BR> $3 = NULL;
32328<BR> if ($1 &gt; 0) {
32329<BR> $2 = (char **) malloc($1*sizeof(char *));
32330<BR> $3 = (int *) malloc($1*sizeof(int));
32331<BR> <B>keys_arr = rb_funcall($input, rb_intern(&quot;keys&quot;), 0, NULL);
32332<BR> for (i = 0; i &lt; $1; i++) {
32333<BR> }</B>
32334<BR>}
32335<BR>}
32336<BR></PRE>
32337</DIV>
32338<P> Recall that<I> keys_arr</I> and<I> i</I> are local variables for
32339 this typemap. For each element in the<I> keys_arr</I> array, we want to
32340 get the key itself, as well as the value corresponding to that key in
32341 the hash:</P>
32342<DIV class="code">
32343<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32344<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32345<BR> Check_Type($input, T_HASH);
32346<BR> $1 = NUM2INT(rb_funcall($input, rb_intern(&quot;size&quot;), 0, NULL));
32347<BR> $2 = NULL;
32348<BR> $3 = NULL;
32349<BR> if ($1 &gt; 0) {
32350<BR> $2 = (char **) malloc($1*sizeof(char *));
32351<BR> $3 = (int *) malloc($1*sizeof(int));
32352<BR> keys_arr = rb_funcall($input, rb_intern(&quot;keys&quot;), 0, NULL);
32353<BR> for (i = 0; i &lt; $1; i++) {
32354<BR> <B>key = rb_ary_entry(keys_arr, i);
32355<BR> val = rb_hash_aref($input, key);</B>
32356<BR>}
32357<BR>}
32358<BR>}
32359<BR></PRE>
32360</DIV>
32361<P> To be safe, we should again use the <TT>Check_Type()</TT> macro to
32362 confirm that the key is a <TT>String</TT> and the value is a <TT>Fixnum</TT>
32363:</P>
32364<DIV class="code">
32365<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32366<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32367<BR> Check_Type($input, T_HASH);
32368<BR> $1 = NUM2INT(rb_funcall($input, rb_intern(&quot;size&quot;), 0, NULL));
32369<BR> $2 = NULL;
32370<BR> $3 = NULL;
32371<BR> if ($1 &gt; 0) {
32372<BR> $2 = (char **) malloc($1*sizeof(char *));
32373<BR> $3 = (int *) malloc($1*sizeof(int));
32374<BR> keys_arr = rb_funcall($input, rb_intern(&quot;keys&quot;), 0, NULL);
32375<BR> for (i = 0; i &lt; $1; i++) {
32376<BR> key = rb_ary_entry(keys_arr, i);
32377<BR> val = rb_hash_aref($input, key);
32378<BR> <B>Check_Type(key, T_STRING);
32379<BR> Check_Type(val, T_FIXNUM);</B>
32380<BR>}
32381<BR>}
32382<BR>}
32383<BR></PRE>
32384</DIV>
32385<P> Finally, we can convert these Ruby objects into their C equivalents
32386 and store them in our local C arrays:</P>
32387<DIV class="code">
32388<PRE>%typemap(in) (int nattributes, const char **names, const int *values)
32389<BR> (VALUE keys_arr, int i, VALUE key, VALUE val) {
32390<BR> Check_Type($input, T_HASH);
32391<BR> $1 = NUM2INT(rb_funcall($input, rb_intern(&quot;size&quot;), 0, NULL));
32392<BR> $2 = NULL;
32393<BR> $3 = NULL;
32394<BR> if ($1 &gt; 0) {
32395<BR> $2 = (char **) malloc($1*sizeof(char *));
32396<BR> $3 = (int *) malloc($1*sizeof(int));
32397<BR> keys_arr = rb_funcall($input, rb_intern(&quot;keys&quot;), 0, NULL);
32398<BR> for (i = 0; i &lt; $1; i++) {
32399<BR> key = rb_ary_entry(keys_arr, i);
32400<BR> val = rb_hash_aref($input, key);
32401<BR> Check_Type(key, T_STRING);
32402<BR> Check_Type(val, T_FIXNUM);
32403<BR> <B>$2[i] = STR2CSTR(key);
32404<BR> $3[i] = NUM2INT(val);</B>
32405<BR>}
32406<BR>}
32407<BR>}
32408<BR></PRE>
32409</DIV>
32410<P> We're not done yet. Since we used <TT>malloc()</TT> to dynamically
32411 allocate the memory used for the<I> names</I> and<I> values</I>
32412 arguments, we need to provide a corresponding &quot;freearg&quot; typemap to free
32413 that memory so that there is no memory leak. Fortunately, this typemap
32414 is a lot easier to write:</P>
32415<DIV class="code">
32416<PRE>%typemap(freearg) (int nattributes, const char **names, const int *values) {
32417<BR> free((void *) $2);
32418<BR> free((void *) $3);
32419<BR>}
32420<BR></PRE>
32421</DIV>
32422<P> All of the code for this example, as well as a sample Ruby program
32423 that uses the extension, can be found in the <TT>Examples/ruby/hashargs</TT>
32424 directory of the SWIG distribution.</P>
32425<H3><A name="Ruby_nn42"></A>27.5.8 Pointer handling</H3>
32426<P> Occasionally, it might be necessary to convert pointer values that
32427 have been stored using the SWIG typed-pointer representation. Since
32428 there are several ways in which pointers can be represented, the
32429 following two functions are used to safely perform this conversion:</P>
32430<P><TT>int SWIG_ConvertPtr(VALUE obj, void **ptr, swig_type_info *ty,
32431 int flags)</TT></P>
32432<DIV class="indent">Converts a Ruby object<I> obj</I> to a C pointer
32433 whose address is<I> ptr</I> (i.e.<I> ptr</I> is a pointer to a
32434 pointer). The third argument,<I> ty</I>, is a pointer to a SWIG type
32435 descriptor structure. If<I> ty</I> is not <TT>NULL</TT>, that type
32436 information is used to validate type compatibility and other aspects of
32437 the type conversion. If<I> flags</I> is non-zero, any type errors
32438 encountered during this validation result in a Ruby <TT>TypeError</TT>
32439 exception being raised; if<I> flags</I> is zero, such type errors will
32440 cause <TT>SWIG_ConvertPtr()</TT> to return -1 but not raise an
32441 exception. If<I> ty</I> is <TT>NULL</TT>, no type-checking is
32442 performed.</DIV>
32443<P> <TT>VALUE SWIG_NewPointerObj(void *ptr, swig_type_info *ty, int own)</TT>
32444</P>
32445<DIV class="indent">Creates a new Ruby pointer object. Here,<I> ptr</I>
32446 is the pointer to convert,<I> ty</I> is the SWIG type descriptor
32447 structure that describes the type, and<I> own</I> is a flag that
32448 indicates whether or not Ruby should take ownership of the pointer
32449 (i.e. whether Ruby should free this data when the corresponding Ruby
32450 instance is garbage-collected).</DIV>
32451<P> Both of these functions require the use of a special SWIG
32452 type-descriptor structure. This structure contains information about
32453 the mangled name of the datatype, type-equivalence information, as well
32454 as information about converting pointer values under C++ inheritance.
32455 For a type of <TT>Foo *</TT>, the type descriptor structure is usually
32456 accessed as follows:</P>
32457<DIV class="indent">
32458<PRE>Foo *foo;
32459<BR>SWIG_ConvertPtr($input, (void **) &amp;foo, SWIGTYPE_p_Foo, 1);
32460<BR>
32461<BR>VALUE obj;
32462<BR>obj = SWIG_NewPointerObj(f, SWIGTYPE_p_Foo, 0);
32463<BR></PRE>
32464</DIV>
32465<P> In a typemap, the type descriptor should always be accessed using
32466 the special typemap variable <TT>$1_descriptor</TT>. For example:</P>
32467<DIV class="indent">
32468<PRE>%typemap(in) Foo * {
32469<BR> SWIG_ConvertPtr($input, (void **) &amp;$1, $1_descriptor, 1);
32470<BR>}
32471<BR></PRE>
32472</DIV>
32473<H4><A name="Ruby_nn43"></A>27.5.8.1 Ruby Datatype Wrapping</H4>
32474<P> <TT>VALUE Data_Wrap_Struct(VALUE class, void (*mark)(void *), void
32475 (*free)(void *), void *ptr)</TT></P>
32476<DIV class="indent">Given a pointer<I> ptr</I> to some C data, and the
32477 two garbage collection routines for this data (<I>mark</I> and<I> free</I>
32478), return a <TT>VALUE</TT> for the Ruby object.</DIV>
32479<P><TT>VALUE Data_Make_Struct(VALUE class,<I> c-type</I>, void
32480 (*mark)(void *), void (*free)(void *),<I> c-type</I> *ptr)</TT></P>
32481<DIV class="indent">Allocates a new instance of a C data type<I> c-type</I>
32482, assigns it to the pointer<I> ptr</I>, then wraps that pointer with <TT>
32483Data_Wrap_Struct()</TT> as above.</DIV>
32484<P><TT>Data_Get_Struct(VALUE obj,<I> c-type</I>,<I> c-type</I> *ptr)</TT>
32485</P>
32486<DIV class="indent">Retrieves the original C pointer of type<I> c-type</I>
32487 from the data object<I> obj</I> and assigns that pointer to<I> ptr</I>.</DIV>
32488<H2><A name="ruby_operator_overloading"></A>27.6 Operator overloading</H2>
32489<P> SWIG allows operator overloading with, by using the <TT>%extend</TT>
32490 or <TT>%rename</TT> commands in SWIG and the following operator names
32491 (derived from Python):</P>
32492<DIV class="code">
32493<PRE><B> General</B>
32494<BR>__repr__ - inspect
32495<BR>__str__ - to_s
32496<BR>__cmp__ - &lt;=&gt;
32497<BR>__hash__ - hash
32498<BR>__nonzero__ - nonzero?
32499<BR>
32500<BR><B> Callable</B>
32501<BR>__call__ - call
32502<BR>
32503<BR><B> Collection</B>
32504<BR>__len__ - length
32505<BR>__getitem__ - []
32506<BR>__setitem__ - []=
32507<BR>
32508<BR><B> Numeric</B>
32509<BR>__add__ - +
32510<BR>__sub__ - -
32511<BR>__mul__ - *
32512<BR>__div__ - /
32513<BR>__mod__ - %
32514<BR>__divmod__ - divmod
32515<BR>__pow__ - **
32516<BR>__lshift__ - &lt;&lt;
32517<BR>__rshift__ - &gt;&gt;
32518<BR>__and__ - &amp;
32519<BR>__xor__ - ^
32520<BR>__or__ - |
32521<BR>__neg__ - -@
32522<BR>__pos__ - +@
32523<BR>__abs__ - abs
32524<BR>__invert__ - ~
32525<BR>__int__ - to_i
32526<BR>__float__ - to_f
32527<BR>__coerce__ - coerce
32528<BR>
32529<BR><B>Additions in 1.3.13 </B>
32530<BR>__lt__ - &lt;
32531<BR>__le__ - &lt;=
32532<BR>__eq__ - ==
32533<BR>__gt__ - &gt;
32534<BR>__ge__ - &gt;=
32535<BR>
32536<BR></PRE>
32537</DIV>
32538<P> Note that although SWIG supports the <TT>__eq__</TT> magic method
32539 name for defining an equivalence operator, there is no separate method
32540 for handling<I> inequality</I> since Ruby parses the expression<I> a !=
32541 b</I> as<I> !(a == b)</I>.</P>
32542<H3><A name="Ruby_nn45"></A>27.6.1 Example: STL Vector to Ruby Array</H3>
32543<P><EM><B> FIXME: This example is out of place here!</B></EM></P>
32544<P>Another use for macros and type maps is to create a Ruby array from a
32545 STL vector of pointers. In essence, copy of all the pointers in the
32546 vector into a Ruby array. The use of the macro is to make the typemap
32547 so generic that any vector with pointers can use the type map. The
32548 following is an example of how to construct this type of macro/typemap
32549 and should give insight into constructing similar typemaps for other
32550 STL structures:</P>
32551<DIV class="code">
32552<PRE>%define PTR_VECTOR_TO_RUBY_ARRAY(vectorclassname, classname)
32553<BR>%typemap(ruby, out) vectorclassname &amp;, const vectorclassname &amp; {
32554<BR> VALUE arr = rb_ary_new2($1-&gt;size());
32555<BR> vectorclassname::iterator i = $1-&gt;begin(), iend = $1-&gt;end();
32556<BR> for ( ; i!=iend; i++ )
32557<BR> rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, *i));
32558<BR> $result = arr;
32559<BR>}
32560<BR>%typemap(ruby, out) vectorclassname, const vectorclassname {
32561<BR> VALUE arr = rb_ary_new2($1.size());
32562<BR> vectorclassname::iterator i = $1.begin(), iend = $1.end();
32563<BR> for ( ; i!=iend; i++ )
32564<BR> rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, *i));
32565<BR> $result = arr;
32566<BR>}
32567<BR>%enddef
32568<BR></PRE>
32569</DIV>
32570<P> Note, that the &quot;<TT>c ## classname.klass&quot;</TT> is used in the
32571 preprocessor step to determine the actual object from the class name.</P>
32572<P>To use the macro with a class Foo, the following is used:</P>
32573<DIV class="code">
32574<PRE>PTR_VECTOR_TO_RUBY_ARRAY(vector&lt;foo *=&quot;&quot;&gt;, Foo)
32575<BR></PRE>
32576</DIV>
32577<P> It is also possible to create a STL vector of Ruby objects:</P>
32578<DIV class="code">
32579<PRE>%define RUBY_ARRAY_TO_PTR_VECTOR(vectorclassname, classname)
32580<BR>%typemap(ruby, in) vectorclassname &amp;, const vectorclassname &amp; {
32581<BR> Check_Type($input, T_ARRAY);
32582<BR> vectorclassname *vec = new vectorclassname;
32583<BR> int len = RARRAY($input)-&gt;len;
32584<BR> for (int i=0; i!=len; i++) {
32585<BR> VALUE inst = rb_ary_entry($input, i);
32586<BR> //The following _should_ work but doesn't on HPUX
32587<BR> // Check_Type(inst, T_DATA);
32588<BR> classname *element = NULL;
32589<BR> Data_Get_Struct(inst, classname, element);
32590<BR> vec-&gt;push_back(element);
32591<BR> }
32592<BR> $1 = vec;
32593<BR>}
32594<BR>
32595<BR>%typemap(ruby, freearg) vectorclassname &amp;, const vectorclassname &amp; {
32596<BR> delete $1;
32597<BR>}
32598<BR>%enddef
32599<BR></PRE>
32600</DIV>
32601<P> It is also possible to create a Ruby array from a vector of static
32602 data types:</P>
32603<DIV class="code">
32604<PRE>%define VECTOR_TO_RUBY_ARRAY(vectorclassname, classname)
32605<BR>%typemap(ruby, out) vectorclassname &amp;, const vectorclassname &amp; {
32606<BR> VALUE arr = rb_ary_new2($1-&gt;size());
32607<BR> vectorclassname::iterator i = $1-&gt;begin(), iend = $1-&gt;end();
32608<BR> for ( ; i!=iend; i++ )
32609<BR> rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, &amp;(*i)));
32610<BR> $result = arr;
32611<BR>}
32612<BR>%typemap(ruby, out) vectorclassname, const vectorclassname {
32613<BR> VALUE arr = rb_ary_new2($1.size());
32614<BR> vectorclassname::iterator i = $1.begin(), iend = $1.end();
32615<BR> for ( ; i!=iend; i++ )
32616<BR> rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, &amp;(*i)));
32617<BR> $result = arr;
32618<BR>}
32619<BR>%enddef
32620<BR></PRE>
32621</DIV>
32622<H2><A name="Ruby_nn46"></A>27.7 Advanced Topics</H2>
32623<H3><A name="Ruby_nn47"></A>27.7.1 Creating Multi-Module Packages</H3>
32624<P> The chapter on <A href="Modules.html">Working with Modules</A>
32625 discusses the basics of creating multi-module extensions with SWIG, and
32626 in particular the considerations for sharing runtime type information
32627 among the different modules.</P>
32628<P>As an example, consider one module's interface file (<TT>shape.i</TT>
32629) that defines our base class:</P>
32630<DIV class="code">
32631<PRE>%module shape
32632<BR>
32633<BR>%{
32634<BR>#include &quot;Shape.h&quot;
32635<BR>%}
32636<BR>
32637<BR>class Shape {
32638<BR>protected:
32639<BR> double xpos;
32640<BR> double ypos;
32641<BR>protected:
32642<BR> Shape(double x, double y);
32643<BR>public:
32644<BR> double getX() const;
32645<BR> double getY() const;
32646<BR>};
32647<BR></PRE>
32648</DIV>
32649<P> We also have a separate interface file (<TT>circle.i</TT>) that
32650 defines a derived class:</P>
32651<DIV class="code">
32652<PRE>%module circle
32653<BR>
32654<BR>%{
32655<BR>#include &quot;Shape.h&quot;
32656<BR>#include &quot;Circle.h&quot;
32657<BR>%}
32658<BR>
32659<BR>// Import the base class definition from Shape module
32660<BR>%import shape.i
32661<BR>
32662<BR>class Circle : public Shape {
32663<BR>protected:
32664<BR> double radius;
32665<BR>public:
32666<BR> Circle(double x, double y, double r);
32667<BR> double getRadius() const;
32668<BR>};
32669<BR></PRE>
32670</DIV>
32671<P> We'll start by building the<B> Shape</B> extension module:</P>
32672<DIV class="code">
32673<PRE>$ <B>swig -c++ -ruby shape.i</B>
32674</PRE>
32675</DIV>
32676<P> SWIG generates a wrapper file named <TT>shape_wrap.cxx</TT>. To
32677 compile this into a dynamically loadable extension for Ruby, prepare an
32678 <TT>extconf.rb</TT> script using this template:</P>
32679<DIV class="code">
32680<PRE>require 'mkmf'
32681<BR>
32682<BR># Since the SWIG runtime support library for Ruby
32683<BR># depends on the Ruby library, make sure it's in the list
32684<BR># of libraries.
32685<BR>$libs = append_library($libs, Config::CONFIG['RUBY_INSTALL_NAME'])
32686<BR>
32687<BR># Create the makefile
32688<BR>create_makefile('shape')
32689<BR></PRE>
32690</DIV>
32691<P> Run this script to create a <TT>Makefile</TT> and then type <TT>make</TT>
32692 to build the shared library:</P>
32693<DIV class="code">
32694<PRE>$ <B>ruby extconf.rb</B>
32695<BR>creating Makefile
32696<BR>$ <B>make</B>
32697<BR>g++ -fPIC -g -O2 -I. -I/usr/local/lib/ruby/1.7/i686-linux \
32698<BR>-I. -c shape_wrap.cxx
32699<BR>gcc -shared -L/usr/local/lib -o shape.so shape_wrap.o -L. \
32700<BR>-lruby -lruby -lc
32701<BR></PRE>
32702</DIV>
32703<P> Note that depending on your installation, the outputs may be
32704 slightly different; these outputs are those for a Linux-based
32705 development environment. The end result should be a shared library
32706 (here, <TT>shape.so</TT>) containing the extension module code. Now
32707 repeat this process in a separate directory for the<B> Circle</B>
32708 module:</P>
32709<OL>
32710<LI> Run SWIG to generate the wrapper code (<TT>circle_wrap.cxx</TT>);</LI>
32711<LI> Write an <TT>extconf.rb</TT> script that your end-users can use to
32712 create a platform-specific <TT>Makefile</TT> for the extension;</LI>
32713<LI> Build the shared library for this extension by typing <TT>make</TT>
32714.</LI>
32715</OL>
32716<P> Once you've built both of these extension modules, you can test them
32717 interactively in IRB to confirm that the <TT>Shape</TT> and <TT>Circle</TT>
32718 modules are properly loaded and initialized:</P>
32719<DIV class="code">
32720<PRE>$ <B>irb</B>
32721<BR>irb(main):001:0&gt; <B>require 'shape'</B>
32722<BR>true
32723<BR>irb(main):002:0&gt; <B>require 'circle'</B>
32724<BR>true
32725<BR>irb(main):003:0&gt; <B>c = Circle::Circle.new(5, 5, 20)</B>
32726<BR>#&lt;Circle::Circle:0xa097208&gt;
32727<BR>irb(main):004:0&gt; <B>c.kind_of? Shape::Shape</B>
32728<BR>true
32729<BR>irb(main):005:0&gt; <B>c.getX()</B>
32730<BR>5.0
32731<BR></PRE>
32732</DIV>
32733<H3><A name="Ruby_nn48"></A>27.7.2 Defining Aliases</H3>
32734<P> It's a fairly common practice in the Ruby built-ins and standard
32735 library to provide aliases for method names. For example,<EM>
32736 Array#size</EM> is an alias for<EM> Array#length</EM>. If you'd like to
32737 provide an alias for one of your class' instance methods, one approach
32738 is to use SWIG's <TT>%extend</TT> directive to add a new method of the
32739 aliased name that calls the original function. For example:</P>
32740<DIV class="code">
32741<PRE>class MyArray {
32742<BR>public:
32743<BR> // Construct an empty array
32744<BR> MyArray();
32745<BR>
32746<BR> // Return the size of this array
32747<BR> size_t length() const;
32748<BR>};
32749<BR>
32750<BR>%extend MyArray {
32751<BR> // MyArray#size is an alias for MyArray#length
32752<BR> size_t size() const {
32753<BR> return self-&gt;length();
32754<BR> }
32755<BR>}
32756<BR></PRE>
32757</DIV>
32758<P> A better solution is to instead use the <TT>%alias</TT> directive
32759 (unique to SWIG's Ruby module). The previous example could then be
32760 rewritten as:</P>
32761<DIV class="code">
32762<PRE>// MyArray#size is an alias for MyArray#length
32763<BR>%alias MyArray::length &quot;size&quot;;
32764<BR>
32765<BR>class MyArray {
32766<BR>public:
32767<BR> // Construct an empty array
32768<BR> MyArray();
32769<BR>
32770<BR> // Return the size of this array
32771<BR> size_t length() const;
32772<BR>};
32773<BR></PRE>
32774</DIV>
32775<P> Multiple aliases can be associated with a method by providing a
32776 comma-separated list of aliases to the <TT>%alias</TT> directive, e.g.</P>
32777<DIV class="code">
32778<PRE>%alias MyArray::length &quot;amount,quantity,size&quot;;</PRE>
32779</DIV>
32780<P> From an end-user's standpoint, there's no functional difference
32781 between these two approaches; i.e. they should get the same result from
32782 calling either<EM> MyArray#size</EM> or<EM> MyArray#length</EM>.
32783 However, when the <TT>%alias</TT> directive is used, SWIG doesn't need
32784 to generate all of the wrapper code that's usually associated with
32785 added methods like our<EM> MyArray::size()</EM> example.</P>
32786<P>Note that the <TT>%alias</TT> directive is implemented using SWIG's
32787 &quot;features&quot; mechanism and so the same name matching rules used for other
32788 kinds of features apply (see the chapter on <A href="#Customization">
32789&quot;Customization Features&quot;</A>) for more details).</P>
32790<H3><A name="Ruby_nn49"></A>27.7.3 Predicate Methods</H3>
32791<P> Predicate methods in Ruby are those which return either <TT>true</TT>
32792 or <TT>false</TT>. By convention, these methods' names end in a
32793 question mark; some examples from built-in Ruby classes include<EM>
32794 Array#empty?</EM> (which returns <TT>true</TT> for an array containing
32795 no elements) and<EM> Object#instance_of?</EM> (which returns <TT>true</TT>
32796 if the object is an instance of the specified class). For consistency
32797 with Ruby conventions you would also want your interface's predicate
32798 methods' names to end in a question mark and return <TT>true</TT> or <TT>
32799false</TT>.</P>
32800<P>One cumbersome solution to this problem is to rename the method
32801 (using SWIG's <TT>%rename</TT> directive) and provide a custom typemap
32802 that converts the function's actual return type to Ruby's <TT>true</TT>
32803 or <TT>false</TT>. For example:</P>
32804<DIV class="code">
32805<PRE>%rename(&quot;is_it_safe?&quot;) is_it_safe();
32806<BR>
32807<BR>%typemap(out) int is_it_safe
32808<BR> &quot;$result = ($1 != 0) ? Qtrue : Qfalse;&quot;;
32809<BR>
32810<BR>int is_it_safe();
32811<BR></PRE>
32812</DIV>
32813<P> A better solution is to instead use the <TT>%predicate</TT>
32814 directive (unique to SWIG's Ruby module) to designate certain methods
32815 as predicate methods. For the previous example, this would look like:</P>
32816<DIV class="code">
32817<PRE>%predicate is_it_safe();
32818<BR>
32819<BR>int is_it_safe();
32820<BR></PRE>
32821</DIV>
32822<P>and to use this method from your Ruby code:</P>
32823<DIV class="code">
32824<PRE>irb(main):001:0&gt; <B>Example::is_it_safe?</B>
32825<BR>true
32826<BR></PRE>
32827</DIV>
32828<P> Note that the <TT>%predicate</TT> directive is implemented using
32829 SWIG's &quot;features&quot; mechanism and so the same name matching rules used
32830 for other kinds of features apply (see the chapter on <A href="#Customization">
32831&quot;Customization Features&quot;</A>) for more details).</P>
32832<H3><A name="Ruby_nn50"></A>27.7.4 Specifying Mixin Modules</H3>
32833<P> The Ruby language doesn't support multiple inheritance, but it does
32834 allow you to mix one or more modules into a class using Ruby's <TT>
32835include</TT> method. For example, if you have a Ruby class that defines
32836 an<EM> each</EM> instance method, e.g.</P>
32837<DIV class="code">
32838<PRE>class Set
32839<BR> def initialize
32840<BR> @members = []
32841<BR> end
32842<BR>
32843<BR> def each
32844<BR> @members.each { |m| yield m }
32845<BR> end
32846<BR>end
32847<BR></PRE>
32848</DIV>
32849<P> then you can mix-in Ruby's <TT>Enumerable</TT> module to easily add
32850 a lot of functionality to your class:</P>
32851<DIV class="code">
32852<PRE>class Set
32853<BR> <B>include Enumerable</B>
32854<BR>def initialize
32855<BR>@members = []
32856<BR>end
32857<BR>def each
32858<BR>@members.each { |m| yield m }
32859<BR>end
32860<BR>end
32861<BR></PRE>
32862</DIV>
32863<P> To get the same benefit for your SWIG-wrapped classes, you can use
32864 the <TT>%mixin</TT> directive to specify the names of one or more
32865 modules that should be mixed-in to a class. For the above example, the
32866 SWIG interface specification might look like this:</P>
32867<DIV class="code">
32868<PRE>%mixin Set &quot;Enumerable&quot;;
32869<BR>
32870<BR>class Set {
32871<BR>public:
32872<BR> // Constructor
32873<BR> Set();
32874<BR>
32875<BR> // Iterates through set members
32876<BR> void each();
32877<BR>};
32878<BR></PRE>
32879</DIV>
32880<P> Multiple modules can be mixed into a class by providing a
32881 comma-separated list of module names to the <TT>%mixin</TT> directive,
32882 e.g.</P>
32883<DIV class="code">
32884<PRE>%mixin Set &quot;Fee,Fi,Fo,Fum&quot;;</PRE>
32885</DIV>
32886<P> Note that the <TT>%mixin</TT> directive is implemented using SWIG's
32887 &quot;features&quot; mechanism and so the same name matching rules used for other
32888 kinds of features apply (see the chapter on <A href="#Customization">
32889&quot;Customization Features&quot;</A>) for more details).</P>
32890<H2><A name="Ruby_nn51"></A>27.8 Memory Management</H2>
32891<P>One of the most common issues in generating SWIG bindings for Ruby is
32892 proper memory management. The key to proper memory management is
32893 clearly defining whether a wrapper Ruby object owns the underlying C
32894 struct or C++ class. There are two possibilities:</P>
32895<UL>
32896<LI> The Ruby object is responsible for freeing the C struct or C++
32897 object</LI>
32898<LI> The Ruby object should not free the C struct or C++ object because
32899 it will be freed by the underlying C or C++ code</LI>
32900</UL>
32901<P>To complicate matters, object ownership may transfer from Ruby to C++
32902 (or vice versa) depending on what function or methods are invoked.
32903 Clearly, developing a SWIG wrapper requires a thorough understanding of
32904 how the underlying library manages memory.</P>
32905<H3><A id="Ruby_nn52" name="Ruby_nn52"></A>27.9.1 Mark and Sweep Garbage
32906 Collector</H3>
32907<P>Ruby uses a mark and sweep garbage collector. When the garbage
32908 collector runs, it finds all the &quot;root&quot; objects, including local
32909 variables, global variables, global constants, hardware registers and
32910 the C stack. For each root object, the garbage collector sets its mark
32911 flag to true and calls <TT>rb_gc_mark</TT> on the object. The job of <TT>
32912rb_gc_mark</TT> is to recursively mark all the objects that a Ruby
32913 object has a reference to (ignoring those objects that have already
32914 been marked). Those objects, in turn, may reference other objects. This
32915 process will continue until all active objects have been &quot;marked.&quot;
32916 After the mark phase comes the sweep phase. In the sweep phase, all
32917 objects that have not been marked will be garbage collected. For more
32918 information about the Ruby garbage collector please refer to <A href="http://rubygarden.org/ruby/ruby?GCAndExtensions">
32919
32920<!--span style=&quot;text-decoration: underline;&quot;-->
32921 http://rubygarden.org/ruby/ruby?GCAndExtensions</A>.</P>
32922<P>The Ruby C/API provides extension developers two hooks into the
32923 garbage collector - a &quot;mark&quot; function and a &quot;sweep&quot; function. By
32924 default these functions are set to NULL.</P>
32925<P>If a C struct or C++ class references any other Ruby objects, then it
32926 must provide a &quot;mark&quot; function. The &quot;mark&quot; function should identify any
32927 referenced Ruby objects by calling the rb_gc_mark function for each
32928 one. Unsurprisingly, this function will be called by the Ruby garbage
32929 during the &quot;mark&quot; phase.</P>
32930<P>During the sweep phase, Ruby destroys any unused objects. If any
32931 memory has been allocated in creating the underlying C struct or C++
32932 struct, then a &quot;free&quot; function must be defined that deallocates this
32933 memory.</P>
32934<H3><A name="Ruby_nn53"></A>27.8.1 Object Ownership</H3>
32935<P>As described above, memory management depends on clearly defining who
32936 is responsible for freeing the underlying C struct or C++ class. If the
32937 Ruby object is responsible for freeing the C++ object, then a &quot;free&quot;
32938 function must be registered for the object. If the Ruby object is not
32939 responsible for freeing the underlying memory, then a &quot;free&quot; function
32940 must not be registered for the object.</P>
32941<P>For the most part, SWIG takes care of memory management issues. The
32942 rules it uses are:</P>
32943<UL>
32944<LI> When calling a C++ object's constructor from Ruby, SWIG will assign
32945 a &quot;free&quot; function thereby making the Ruby object responsible for
32946 freeing the C++ object</LI>
32947<LI> When calling a C++ member function that returns a pointer, SWIG
32948 will not assign a &quot;free&quot; function thereby making the underlying library
32949 responsible for freeing the object.</LI>
32950</UL>
32951<P>To make this clearer, let's look at an example. Assume we have a Foo
32952 and a Bar class.</P>
32953<DIV class="code">
32954<PRE>/* File &quot;RubyOwernshipExample.h&quot; */
32955<BR>
32956<BR>class Foo
32957<BR>{
32958<BR>public:
32959<BR> Foo() {}
32960<BR> ~Foo() {}
32961<BR>};
32962<BR>
32963<BR>class Bar
32964<BR>{
32965<BR> Foo *foo_;
32966<BR>public:
32967<BR> Bar(): foo_(new Foo) {}
32968<BR> ~Bar() { delete foo_; }
32969<BR> Foo* get_foo() { return foo_; }
32970<BR> Foo* get_new_foo() { return new Foo; }
32971<BR> void set_foo(Foo *foo) { delete foo_; foo_ = foo; }
32972<BR>};
32973<BR>
32974</PRE>
32975</DIV>
32976<P>First, consider this Ruby code:</P>
32977<DIV class="code">
32978<PRE>foo = Foo.new</PRE>
32979</DIV>
32980<P>In this case, the Ruby code calls the underlying <TT>Foo</TT> C++
32981 constructor, thus creating a new <TT>foo</TT> object. By default, SWIG
32982 will assign the new Ruby object a &quot;free&quot; function. When the Ruby object
32983 is garbage collected, the &quot;free&quot; function will be called. It in turn
32984 will call <TT>Foo's</TT> destructor.</P>
32985<P>Next, consider this code:</P>
32986<DIV class="code">
32987<PRE>bar = Bar.new
32988<BR>foo = bar.get_foo()</PRE>
32989</DIV>
32990<P>In this case, the Ruby code calls a C++ member function, <TT>get_foo</TT>
32991. By default, SWIG will not assign the Ruby object a &quot;free&quot; function.
32992 Thus, when the Ruby object is garbage collected the underlying C++ <TT>
32993foo</TT> object is not affected.</P>
32994<P>Unfortunately, the real world is not as simple as the examples above.
32995 For example:</P>
32996<DIV class="code">
32997<PRE>bar = Bar.new
32998<BR>foo = bar.get_new_foo()</PRE>
32999</DIV>
33000<P>In this case, the default SWIG behavior for calling member functions
33001 is incorrect. The Ruby object should assume ownership of the returned
33002 object. This can be done by using the %newobject directive. See <A href="#ownership">
33003 Object ownership and %newobject</A> for more information.</P>
33004<P>The SWIG default mappings are also incorrect in this case:</P>
33005<DIV class="code">
33006<PRE>foo = Foo.new
33007<BR>bar = Bar.new
33008<BR>bar.set_foo(foo)</PRE>
33009</DIV>
33010<P>Without modification, this code will cause a segmentation fault. When
33011 the Ruby <TT>foo</TT> object goes out of scope, it will free the
33012 underlying C++ <TT>foo</TT> object. However, when the Ruby bar object
33013 goes out of scope, it will call the C++ bar destructor which will also
33014 free the C++ <TT>foo</TT> object. The problem is that object ownership
33015 is transferred from the Ruby object to the C++ object when the <TT>
33016set_foo</TT> method is called. This can be done by using the special
33017 DISOWN type map, which was added to the Ruby bindings in SWIG-1.3.26.</P>
33018<P>Thus, a correct SWIG interface file correct mapping for these classes
33019 is:</P>
33020<DIV class="code">
33021<PRE>/* File RubyOwnershipExample.i */
33022<BR>
33023<BR>%module RubyOwnershipExample
33024<BR>
33025<BR>%{
33026<BR>#include &quot;RubyOwnershipExample.h&quot;
33027<BR>%}
33028<BR>
33029<BR>class Foo
33030<BR>{
33031<BR>public:
33032<BR> Foo();
33033<BR> ~Foo();
33034<BR>};
33035<BR>
33036<BR>class Bar
33037<BR>{
33038<BR> Foo *foo_;
33039<BR>public:
33040<BR> Bar();
33041<BR> ~Bar();
33042<BR> Foo* get_foo();
33043<BR>
33044<BR>
33045<!--span style=&quot;font-weight: bold;&quot;-->
33046 %newobject get_new_foo;
33047<BR> Foo* get_new_foo();
33048<BR>
33049<BR>
33050<!--span style=&quot;font-weight: bold;&quot;-->
33051 %apply SWIGTYPE *DISOWN {Foo *foo};
33052<BR> void set_foo(Foo *foo);
33053<BR>
33054<!--span style=&quot;font-weight: bold;&quot;-->
33055 %clear Foo *foo;
33056<BR>};
33057<BR>
33058</PRE>
33059</DIV>
33060<BR>
33061<P> This code can be seen in swig/examples/ruby/tracking.</P>
33062<BR>
33063<H3><A name="Ruby_nn54"></A>27.8.2 Object Tracking</H3>
33064<P>The remaining parts of this section will use the class library shown
33065 below to illustrate different memory management techniques. The class
33066 library models a zoo and the animals it contains.</P>
33067<DIV class="code">
33068<PRE>%module zoo
33069<BR>
33070<BR>%{
33071<BR>#include &lt;string&gt;
33072<BR>#include &lt;vector&gt;
33073<BR>
33074<BR>#include &quot;zoo.h&quot;
33075<BR>%}
33076<BR>
33077<BR>class Animal
33078<BR>{
33079<BR>private:
33080<BR> typedef std::vector&lt;Animal*&gt; AnimalsType;
33081<BR> typedef AnimalsType::iterator IterType;
33082<BR>protected:
33083<BR> AnimalsType animals;
33084<BR>protected:
33085<BR> std::string name_;
33086<BR>public:
33087<BR> // Construct an animal with this name
33088<BR> Animal(const char* name) : name_(name) {}
33089<BR>
33090<BR> // Return the animal's name
33091<BR> const char* get_name() const { return name.c_str(); }
33092<BR>};
33093<BR>
33094<BR>class Zoo
33095<BR>{
33096<BR>protected:
33097<BR> std::vector&lt;animal *=&quot;&quot;&gt; animals;
33098<BR>
33099<BR>public:
33100<BR> // Construct an empty zoo
33101<BR> Zoo() {}
33102<BR>
33103<BR> /* Create a new animal. */
33104<BR> static Animal* Zoo::create_animal(const char* name)
33105<BR> {
33106<BR> return new Animal(name);
33107<BR> }
33108<BR>
33109<BR> // Add a new animal to the zoo
33110<BR> void add_animal(Animal* animal) {
33111<BR> animals.push_back(animal);
33112<BR> }
33113<BR>
33114<BR> Animal* remove_animal(size_t i) {
33115<BR> Animal* result = this-&gt;animals[i];
33116<BR> IterType iter = this-&gt;animals.begin();
33117<BR> std::advance(iter, i);
33118<BR> this-&gt;animals.erase(iter);
33119<BR>
33120<BR> return result;
33121<BR> }
33122<BR>
33123<BR> // Return the number of animals in the zoo
33124<BR> size_t get_num_animals() const {
33125<BR> return animals.size();
33126<BR> }
33127<BR>
33128<BR> // Return a pointer to the ith animal
33129<BR> Animal* get_animal(size_t i) const {
33130<BR> return animals[i];
33131<BR> }
33132<BR>};
33133<BR>
33134</PRE>
33135</DIV>
33136<P>Let's say you SWIG this code and then run IRB:
33137<BR></P>
33138<DIV class="code">
33139<PRE>$
33140<!--span style=&quot;font-weight: bold;&quot;-->
33141irb
33142<BR>irb(main):001:0&gt;
33143<!--span style=&quot;font-weight: bold;&quot;-->
33144require 'example'
33145<BR>=&gt; true
33146<BR>
33147<BR>irb(main):002:0&gt;
33148<!--span style=&quot;font-weight: bold;&quot;-->
33149tiger1 = Example::Animal.new(&quot;tiger1&quot;)
33150<BR>=&gt; #&lt;Example::Animal:0x2be3820&gt;
33151<BR>
33152<BR>irb(main):004:0&gt;
33153<!--span style=&quot;font-weight: bold;&quot;-->
33154tiger1.get_name()
33155<BR>=&gt; &quot;tiger1&quot;
33156<BR>
33157<BR>irb(main):003:0&gt;
33158<!--span style=&quot;font-weight: bold;&quot;-->
33159zoo = Example::Zoo.new()
33160<BR>=&gt; #&lt;Example::Zoo:0x2be0a60&gt;
33161<BR>
33162<BR>irb(main):006:0&gt;
33163<!--span style=&quot;font-weight: bold;&quot;-->
33164zoo.add_animal(tiger)
33165<BR>=&gt; nil
33166<BR>
33167<BR>irb(main):007:0&gt;
33168<!--span style=&quot;font-weight: bold;&quot;-->
33169zoo.get_num_animals()
33170<BR>=&gt; 1
33171<BR>
33172<BR>irb(main):007:0&gt;
33173<!--span style=&quot;font-weight: bold;&quot;-->
33174tiger2 = zoo.remove_animal(0)
33175<BR>=&gt; #&lt;Example::Animal:0x2bd4a18&gt;
33176<BR>
33177<BR>irb(main):008:0&gt;
33178<!--span style=&quot;font-weight: bold;&quot;-->
33179tiger2.get_name()
33180<BR>=&gt; &quot;tiger1&quot;
33181<BR>
33182<BR>irb(main):009:0&gt;
33183<!--span style=&quot;font-weight: bold;&quot;-->
33184tiger1.equal?(tiger2)
33185<BR>=&gt; false
33186<BR>
33187</PRE>
33188</DIV>
33189<P>Pay particular attention to the code <TT>tiger1.equal?(tiger2)</TT>.
33190 Note that the two Ruby objects are not the same - but they reference
33191 the same underlying C++ object. This can cause problems. For example:
33192<BR></P>
33193<DIV class="code">
33194<PRE>irb(main):010:0&gt;
33195<!--span style=&quot;font-weight: bold;&quot;-->
33196tiger1 = nil
33197<BR>=&gt; nil
33198<BR>
33199<BR>irb(main):011:0&gt;
33200<!--span style=&quot;font-weight: bold;&quot;-->
33201GC.start
33202<BR>=&gt; nil
33203<BR>
33204<BR>irb(main):012:0&gt;
33205<!--span style=&quot;font-weight: bold;&quot;-->
33206tiger2.get_name()
33207<BR>(irb):12: [BUG] Segmentation fault
33208<BR>
33209</PRE>
33210</DIV>
33211<P>After the the garbage collector runs, as a result of our call to <TT>
33212GC.start</TT>, calling<TT>tiger2.get_name()</TT> causes a segmentation
33213 fault. The problem is that when <TT>tiger1</TT> is garbage collected,
33214 it frees the underlying C++ object. Thus, when <TT>tiger2</TT> calls
33215 the <TT>get_name()</TT> method it invokes it on a destroyed object.</P>
33216<P>This problem can be avoided if SWIG enforces a one-to-one mapping
33217 between Ruby objects and C++ classes. This can be done via the use of
33218 the <TT>%trackobjects</TT> functionality available in SWIG-1.3.26. and
33219 later.</P>
33220<P>When the <TT>%trackobjects</TT> is turned on, SWIG automatically
33221 keeps track of mappings between C++ objects and Ruby objects. Note that
33222 enabling object tracking causes a slight performance degradation. Test
33223 results show this degradation to be about 3% to 5% when creating and
33224 destroying 100,000 animals in a row.</P>
33225<P>Since <TT>%trackobjects</TT> is implemented as a <TT>%feature</TT>,
33226 it uses the same name matching rules as other kinds of features (see
33227 the chapter on <A href="#Customization"> &quot;Customization Features&quot;</A>)
33228 . Thus it can be applied on a class-by-class basis if needed. To fix
33229 the example above:</P>
33230<BR><DIV class="code">
33231<PRE>%module example
33232<BR>
33233<BR>%{
33234<BR>#include &quot;example.h&quot;
33235<BR>%}
33236<BR>
33237<BR>
33238<!--span style=&quot;font-weight: bold;&quot;-->
33239/* Tell SWIG that create_animal creates a new object */
33240<BR>
33241<!--span style=&quot;font-weight: bold;&quot;-->
33242%newobject Zoo::create_animal;
33243<BR>
33244<BR>
33245<!--span style=&quot;font-weight: bold;&quot;-->
33246/* Tell SWIG to keep track of mappings between C/C++ structs/classes. */
33247<BR style="font-weight: bold;">
33248<!--span style=&quot;font-weight: bold;&quot;-->
33249%trackobjects;
33250<BR>
33251<BR>%include &quot;example.h&quot;</PRE>
33252</DIV>
33253<P>When this code runs we see:
33254<BR>
33255<BR></P>
33256<DIV class="code">
33257<PRE>$
33258<!--span style=&quot;font-weight: bold;&quot;-->
33259irb
33260<BR>irb(main):001:0&gt;
33261<!--span style=&quot;font-weight: bold;&quot;-->
33262require 'example'
33263<BR>=&gt; true
33264<BR>
33265<BR>irb(main):002:0&gt;
33266<!--span style=&quot;font-weight: bold;&quot;-->
33267tiger1 = Example::Animal.new(&quot;tiger1&quot;)
33268<BR>=&gt; #&lt;Example::Animal:0x2be37d8&gt;
33269<BR>
33270<BR>irb(main):003:0&gt;
33271<!--span style=&quot;font-weight: bold;&quot;-->
33272zoo = Example::Zoo.new()
33273<BR>=&gt; #&lt;Example::Zoo:0x2be0a18&gt;
33274<BR>
33275<BR>irb(main):004:0&gt;
33276<!--span style=&quot;font-weight: bold;&quot;-->
33277zoo.add_animal(tiger1)
33278<BR>=&gt; nil
33279<BR>
33280<BR>irb(main):006:0&gt;
33281<!--span style=&quot;font-weight: bold;&quot;-->
33282tiger2 = zoo.remove_animal(0)
33283<BR>=&gt; #&lt;Example::Animal:0x2be37d8&gt;
33284<BR>
33285<BR>irb(main):007:0&gt;
33286<!--span style=&quot;font-weight: bold;&quot;-->
33287tiger1.equal?(tiger2)
33288<BR>=&gt; true
33289<BR>
33290<BR>irb(main):008:0&gt;
33291<!--span style=&quot;font-weight: bold;&quot;-->
33292tiger1 = nil
33293<BR>=&gt; nil
33294<BR>
33295<BR>irb(main):009:0&gt;
33296<!--span style=&quot;font-weight: bold;&quot;-->
33297GC.start
33298<BR>=&gt; nil
33299<BR>
33300<BR>irb(main):010:0&gt;
33301<!--span style=&quot;font-weight: bold;&quot;-->
33302tiger.get_name()
33303<BR>=&gt; &quot;tiger1&quot;
33304<BR>irb(main):011:0&gt;
33305<BR>
33306</PRE>
33307</DIV>
33308<P>For those who are interested, object tracking is implemented by
33309 storing Ruby objects in a hash table and keying them on C++ pointers.
33310 The underlying API is:
33311<BR></P>
33312<DIV class="code">
33313<PRE>static void SWIG_RubyAddTracking(void* ptr, VALUE object);
33314<BR>static VALUE SWIG_RubyInstanceFor(void* ptr) ;
33315<BR>static void SWIG_RubyRemoveTracking(void* ptr);
33316<BR>static void SWIG_RubyUnlinkObjects(void* ptr);</PRE>
33317</DIV>
33318<P>When an object is created, SWIG will automatically call the <TT>
33319SWIG_RubyAddTracking</TT> method. Similarly, when an object is deleted,
33320 SWIG will call the <TT>SWIG_RubyRemoveTracking</TT>. When an object is
33321 returned to Ruby from C++, SWIG will use the <TT>SWIG_RubyInstanceFor</TT>
33322 method to ensure a one-to-one mapping from Ruby to C++ objects. Last,
33323 the <TT>RubyUnlinkObjects</TT> method unlinks a Ruby object from its
33324 underlying C++ object.</P>
33325<P>In general, you will only need to use the <TT>SWIG_RubyInstanceFor</TT>
33326, which is required for implementing mark functions as shown below.
33327 However, if you implement your own free functions (see below) you may
33328 also have to call the<TT>SWIG_RubyRemoveTracking</TT> and <TT>
33329RubyUnlinkObjects</TT> methods.</P>
33330<H3><A name="Ruby_nn55"></A>27.8.3 Mark Functions</H3>
33331<P>With a bit more testing, we see that our class library still has
33332 problems. For example:
33333<BR></P>
33334<DIV class="code">
33335<PRE>$ <B>irb</B>
33336<BR>irb(main):001:0&gt;
33337<!--span style=&quot;font-weight: bold;&quot;-->
33338require 'example'
33339<BR>=&gt; true
33340<BR>
33341<BR>irb(main):002:0&gt; tiger1 =
33342<!--span style=&quot;font-weight: bold;&quot;-->
33343Example::Animal.new(&quot;tiger1&quot;)
33344<BR>=&gt; #&lt;Example::Animal:0x2bea6a8&gt;
33345<BR>
33346<BR>irb(main):003:0&gt; zoo =
33347<!--span style=&quot;font-weight: bold;&quot;-->
33348Example::Zoo.new()
33349<BR>=&gt; #&lt;Example::Zoo:0x2be7960&gt;
33350<BR>
33351<BR>irb(main):004:0&gt;
33352<!--span style=&quot;font-weight: bold;&quot;-->
33353zoo.add_animal(tiger1)
33354<BR>=&gt; nil
33355<BR>
33356<BR>irb(main):007:0&gt;
33357<!--span style=&quot;font-weight: bold;&quot;-->
33358tiger1 = nil
33359<BR>=&gt; nil
33360<BR>
33361<BR>irb(main):007:0&gt;
33362<!--span style=&quot;font-weight: bold;&quot;-->
33363GC.start
33364<BR>=&gt; nil
33365<BR>
33366<BR>irb(main):005:0&gt;
33367<!--span style=&quot;font-weight: bold;&quot;-->
33368tiger2 = zoo.get_animal(0)
33369<BR>(irb):12: [BUG] Segmentation fault</PRE>
33370</DIV>
33371<P>The problem is that Ruby does not know that the <TT>zoo</TT> object
33372 contains a reference to a Ruby object. Thus, when Ruby garbage collects
33373<!--span style=&quot;font-family: monospace;&quot;-->
33374 tiger1 it frees the underlying C++ object.</P>
33375<P>This can be fixed by implementing a <TT>mark</TT> function as
33376 described above in the <A href="#Ruby_nn52">Mark and Sweep Garbage
33377 Collector</A> section. You can specify a mark function by using the <TT>
33378%markfunc</TT> directive. Since the <TT>%markfunc</TT> directive is
33379 implemented using SWIG's' &quot;features&quot; mechanism it uses the same name
33380 matching rules as other kinds of features (see the chapter on <A href="#Customization">
33381&quot;Customization Features&quot;</A> for more details).</P>
33382<P>A <TT>mark</TT> function takes a single argument, which is a pointer
33383 to the C++ object being marked; it should, in turn, call <TT>
33384rb_gc_mark()</TT> for any instances that are reachable from the current
33385 object. The mark function for our <TT> Zoo</TT> class should therefore
33386 loop over all of the C++ animal objects in the zoo object, look up
33387 their Ruby object equivalent, and then call <TT>rb_gc_mark()</TT>. One
33388 possible implementation is:</P>
33389<DIV class="code">
33390<PRE>%module example
33391<BR>
33392<BR>%{
33393<BR>#include &quot;example.h&quot;
33394<BR>%}
33395<BR>
33396<BR>/* Keep track of mappings between C/C++ structs/classes
33397<BR> and Ruby objects so we can implement a mark function. */
33398<BR>
33399<!--span style=&quot;font-weight: bold;&quot;-->
33400%trackobjects;
33401<BR>
33402<BR>/* Specify the mark function */
33403<BR>
33404<!--span style=&quot;font-weight: bold;&quot;-->
33405%markfunc Zoo &quot;mark_Zoo&quot;;
33406<BR>
33407<BR>%include &quot;example.h&quot;
33408<BR>
33409<BR>%header %{
33410<BR>
33411<BR>static void mark_Zoo(void* ptr) {
33412<BR> Zoo* zoo = (Zoo*) ptr;
33413<BR>
33414<BR> /* Loop over each object and tell the garbage collector
33415<BR> that we are holding a reference to them. */
33416<BR> int count = zoo-&gt;get_num_animals();
33417<BR>
33418<BR> for(int i = 0; i &lt; count; ++i) {
33419<BR> Animal* animal = zoo-&gt;get_animal(i);
33420<BR> VALUE object = SWIG_RubyInstanceFor(animal);
33421<BR>
33422<BR> if (object != Qnil) {
33423<BR> rb_gc_mark(object);
33424<BR> }
33425<BR> }
33426<BR>}
33427<BR>%}
33428<BR>
33429</PRE>
33430</DIV>
33431<P> Note the <TT>mark</TT> function is dependent on the <TT>
33432SWIG_RUBY_InstanceFor</TT> method, and thus requires that <TT>
33433%trackobjects</TT> is enabled. For more information, please refer to the
33434 track_object.i test case in the SWIG test suite.</P>
33435<P>When this code is compiled we now see:</P>
33436<DIV class="code">
33437<PRE>$ <B>irb
33438<BR></B>irb(main):002:0&gt;
33439<!--span style=&quot;font-weight: bold;&quot;-->
33440tiger1=Example::Animal.new(&quot;tiger1&quot;)
33441<BR>=&gt; #&lt;Example::Animal:0x2be3bf8&gt;
33442<BR>
33443<BR>irb(main):003:0&gt;
33444<!--span style=&quot;font-weight: bold;&quot;-->
33445Example::Zoo.new()
33446<BR>=&gt; #&lt;Example::Zoo:0x2be1780&gt;
33447<BR>
33448<BR>irb(main):004:0&gt;
33449<!--span style=&quot;font-weight: bold;&quot;-->
33450zoo = Example::Zoo.new()
33451<BR>=&gt; #&lt;Example::Zoo:0x2bde9c0&gt;
33452<BR>
33453<BR>irb(main):005:0&gt;
33454<!--span style=&quot;font-weight: bold;&quot;-->
33455zoo.add_animal(tiger1)
33456<BR>=&gt; nil
33457<BR>
33458<BR>irb(main):009:0&gt;
33459<!--span style=&quot;font-weight: bold;&quot;-->
33460tiger1 = nil
33461<BR>=&gt; nil
33462<BR>
33463<BR>irb(main):010:0&gt;
33464<!--span style=&quot;font-weight: bold;&quot;-->
33465GC.start
33466<BR>=&gt; nil
33467<BR>irb(main):014:0&gt;
33468<!--span style=&quot;font-weight: bold;&quot;-->
33469tiger2 = zoo.get_animal(0)
33470<BR>=&gt; #&lt;Example::Animal:0x2be3bf8&gt;
33471<BR>
33472<BR>irb(main):015:0&gt;
33473<!--span style=&quot;font-weight: bold;&quot;-->
33474tiger2.get_name()
33475<BR>=&gt; &quot;tiger1&quot;
33476<BR>irb(main):016:0&gt;
33477<BR>
33478</PRE>
33479</DIV>
33480<BR>
33481<P>This code can be seen in swig/examples/ruby/mark_function.</P>
33482<H3><A name="Ruby_nn56"></A>27.8.4 Free Functions</H3>
33483<P>By default, SWIG creates a &quot;free&quot; function that is called when a Ruby
33484 object is garbage collected. The free function simply calls the C++
33485 object's destructor.</P>
33486<P>However, sometimes an appropriate destructor does not exist or
33487 special processing needs to be performed before the destructor is
33488 called. Therefore, SWIG allows you to manually specify a &quot;free&quot;
33489 function via the use of the <TT>%freefunc</TT> directive. The <TT>
33490%freefunc</TT> directive is implemented using SWIG's' &quot;features&quot;
33491 mechanism and so the same name matching rules used for other kinds of
33492 features apply (see the chapter on <A href="#Customization">
33493&quot;Customization Features&quot;</A>) for more details).</P>
33494<P>IMPORTANT ! - If you define your own free function, then you must
33495 ensure that you call the underlying C++ object's destructor. In
33496 addition, if object tracking is activated for the object's class, you
33497 must also call the <TT>SWIG_RubyRemoveTracking</TT> function (of course
33498 call this before you destroy the C++ object). Note that it is harmless
33499 to call this method if object tracking if off so it is advised to
33500 always call it.</P>
33501<P>Note there is a subtle interaction between object ownership and free
33502 functions. A custom defined free function will only be called if the
33503 Ruby object owns the underlying C++ object. This also to Ruby objects
33504 which are created, but then transfer ownership to C++ objects via the
33505 use of the <TT>disown</TT> typemap described above.</P>
33506<P>To show how to use the <TT>%freefunc</TT> directive, let's slightly
33507 change our example. Assume that the zoo object is responsible for
33508 freeing animal that it contains. This means that the
33509<!--span style=&quot;font-family: monospace;&quot;-->
33510 Zoo::add_animal function should be marked with a
33511<!--span style=&quot;font-family: monospace;&quot;-->
33512 DISOWN typemap and the destructor should be updated as below::</P>
33513<DIV class="code">
33514<PRE>Zoo::~Zoo() {
33515<BR> IterType iter = this-&gt;animals.begin();
33516<BR> IterType end = this-&gt;animals.end();
33517<BR>
33518<BR> for(iter; iter != end; ++iter) {
33519<BR> Animal* animal = *iter;
33520<BR> delete animal;
33521<BR> }
33522<BR>}</PRE>
33523</DIV>
33524<P>When we use these objects in IRB we see:</P>
33525<DIV class="code">
33526<PRE>
33527<!--span style=&quot;font-weight: bold;&quot;-->
33528$irb
33529<BR>irb(main):002:0&gt;
33530<!--span style=&quot;font-weight: bold;&quot;-->
33531require 'example'
33532<BR>=&gt; true
33533<BR>
33534<BR>irb(main):003:0&gt;
33535<!--span style=&quot;font-weight: bold;&quot;-->
33536zoo = Example::Zoo.new()
33537<BR>=&gt; #&lt;Example::Zoo:0x2be0fe8&gt;
33538<BR>
33539<BR>irb(main):005:0&gt;
33540<!--span style=&quot;font-weight: bold;&quot;-->
33541tiger1 = Example::Animal.new(&quot;tiger1&quot;)
33542<BR>=&gt; #&lt;Example::Animal:0x2bda760&gt;
33543<BR>
33544<BR>irb(main):006:0&gt;
33545<!--span style=&quot;font-weight: bold;&quot;-->
33546zoo.add_animal(tiger1)
33547<BR>=&gt; nil
33548<BR>
33549<BR>irb(main):007:0&gt;
33550<!--span style=&quot;font-weight: bold;&quot;-->
33551zoo = nil
33552<BR>=&gt; nil
33553<BR>
33554<BR>irb(main):008:0&gt;
33555<!--span style=&quot;font-weight: bold;&quot;-->
33556GC.start
33557<BR>=&gt; nil
33558<BR>
33559<BR>irb(main):009:0&gt;
33560<!--span style=&quot;font-weight: bold;&quot;-->
33561tiger1.get_name()
33562<BR>(irb):12: [BUG] Segmentation fault
33563<BR>
33564 </PRE>
33565</DIV>
33566<P>The error happens because the C++ <TT>animal</TT> object is freed
33567 when the <TT>zoo</TT> object is freed. Although this error is
33568 unavoidable, we can at least prevent the segmentation fault. To do this
33569 requires enabling object tracking and implementing a custom free
33570 function that calls the <TT>SWIG_RubyUnlinkObjects</TT> function for
33571 each animal object that is destroyed. The <TT>SWIG_RubyUnlinkObjects</TT>
33572 function notifies SWIG that a Ruby object's underlying C++ object is no
33573 longer valid. Once notified, SWIG will intercept any calls from the
33574 existing Ruby object to the destroyed C++ object and raise an
33575 exception.
33576<BR></P>
33577<DIV class="code">
33578<PRE>%module example
33579<BR>
33580<BR>%{
33581<BR>#include &quot;example.h&quot;
33582<BR>%}
33583<BR>
33584<BR>/* Specify that ownership is transferred to the zoo
33585<BR> when calling add_animal */
33586<BR>%apply SWIGTYPE *DISOWN { Animal* animal };
33587<BR>
33588<BR>/* Track objects */
33589<BR>%trackobjects;
33590<BR>
33591<BR>/* Specify the mark function */
33592<BR>%freefunc Zoo &quot;free_Zoo&quot;;
33593<BR>
33594<BR>%include &quot;example.h&quot;
33595<BR>
33596<BR>%header %{
33597<BR> static void free_Zoo(void* ptr) {
33598<BR> Zoo* zoo = (Zoo*) ptr;
33599<BR>
33600<BR> /* Loop over each animal */
33601<BR> int count = zoo-&gt;get_num_animals();
33602<BR>
33603<BR> for(int i = 0; i &lt; count; ++i) {
33604<BR> /* Get an animal */
33605<BR> Animal* animal = zoo-&gt;get_animal(i);
33606<BR>
33607<BR> /* Unlink the Ruby object from the C++ object */
33608<BR> SWIG_RubyUnlinkObjects(animal);
33609<BR>
33610<BR> /* Now remove the tracking for this animal */
33611<BR> SWIG_RubyRemoveTracking(animal);
33612<BR> }
33613<BR>
33614<BR> /* Now call SWIG_RemoveMapping for the zoo */
33615<BR> SWIG_RemoveMapping(ptr);
33616<BR>
33617<BR> /* Now free the zoo which will free the animals it contains */
33618<BR> delete zoo;
33619<BR> }
33620<BR>%} </PRE>
33621</DIV>
33622<P>Now when we use these objects in IRB we see:</P>
33623<DIV class="code">
33624<PRE>
33625<!--span style=&quot;font-weight: bold;&quot;-->
33626$irb
33627<BR>irb(main):002:0&gt;
33628<!--span style=&quot;font-weight: bold;&quot;-->
33629require 'example'
33630<BR>=&gt; true
33631<BR>
33632<BR>irb(main):003:0&gt;
33633<!--span style=&quot;font-weight: bold;&quot;-->
33634zoo = Example::Zoo.new()
33635<BR>=&gt; #&lt;Example::Zoo:0x2be0fe8&gt;
33636<BR>
33637<BR>irb(main):005:0&gt;
33638<!--span style=&quot;font-weight: bold;&quot;-->
33639tiger1 = Example::Animal.new(&quot;tiger1&quot;)
33640<BR>=&gt; #&lt;Example::Animal:0x2bda760&gt;
33641<BR>
33642<BR>irb(main):006:0&gt;
33643<!--span style=&quot;font-weight: bold;&quot;-->
33644zoo.add_animal(tiger1)
33645<BR>=&gt; nil
33646<BR>
33647<BR>irb(main):007:0&gt;
33648<!--span style=&quot;font-weight: bold;&quot;-->
33649zoo = nil
33650<BR>=&gt; nil
33651<BR>
33652<BR>irb(main):008:0&gt;
33653<!--span style=&quot;font-weight: bold;&quot;-->
33654GC.start
33655<BR>=&gt; nil
33656<BR>
33657<BR>irb(main):009:0&gt;
33658<!--span style=&quot;font-weight: bold;&quot;-->
33659tiger1.get_name()
33660<BR>RuntimeError: This Animal * already released
33661<BR> from (irb):10:in `get_name'
33662<BR> from (irb):10
33663<BR>irb(main):011:0&gt;</PRE>
33664</DIV>
33665<P>Notice that SWIG can now detect the underlying C++ object has been
33666 freed, and thus raises a runtime exception.</P>
33667<P>This code can be seen in swig/examples/ruby/free_function.</P>
33668<HR NOSHADE>
33669<H1><A name="Tcl"></A>28 SWIG and Tcl</H1>
33670
33671<!-- INDEX -->
33672<DIV class="sectiontoc">
33673<UL>
33674<LI><A href="#Tcl_nn2">Preliminaries</A>
33675<UL>
33676<LI><A href="#Tcl_nn3">Getting the right header files</A></LI>
33677<LI><A href="#Tcl_nn4">Compiling a dynamic module</A></LI>
33678<LI><A href="#Tcl_nn5">Static linking</A></LI>
33679<LI><A href="#Tcl_nn6">Using your module</A></LI>
33680<LI><A href="#Tcl_nn7">Compilation of C++ extensions</A></LI>
33681<LI><A href="#Tcl_nn8">Compiling for 64-bit platforms</A></LI>
33682<LI><A href="#Tcl_nn9">Setting a package prefix</A></LI>
33683<LI><A href="#Tcl_nn10">Using namespaces</A></LI>
33684</UL>
33685</LI>
33686<LI><A href="#Tcl_nn11">Building Tcl/Tk Extensions under Windows 95/NT</A>
33687<UL>
33688<LI><A href="#Tcl_nn12">Running SWIG from Developer Studio</A></LI>
33689<LI><A href="#Tcl_nn13">Using NMAKE</A></LI>
33690</UL>
33691</LI>
33692<LI><A href="#Tcl_nn14">A tour of basic C/C++ wrapping</A>
33693<UL>
33694<LI><A href="#Tcl_nn15">Modules</A></LI>
33695<LI><A href="#Tcl_nn16">Functions</A></LI>
33696<LI><A href="#Tcl_nn17">Global variables</A></LI>
33697<LI><A href="#Tcl_nn18">Constants and enums</A></LI>
33698<LI><A href="#Tcl_nn19">Pointers</A></LI>
33699<LI><A href="#Tcl_nn20">Structures</A></LI>
33700<LI><A href="#Tcl_nn21">C++ classes</A></LI>
33701<LI><A href="#Tcl_nn22">C++ inheritance</A></LI>
33702<LI><A href="#Tcl_nn23">Pointers, references, values, and arrays</A></LI>
33703<LI><A href="#Tcl_nn24">C++ overloaded functions</A></LI>
33704<LI><A href="#Tcl_nn25">C++ operators</A></LI>
33705<LI><A href="#Tcl_nn26">C++ namespaces</A></LI>
33706<LI><A href="#Tcl_nn27">C++ templates</A></LI>
33707<LI><A href="#Tcl_nn28">C++ Smart Pointers</A></LI>
33708</UL>
33709</LI>
33710<LI><A href="#Tcl_nn29">Further details on the Tcl class interface</A>
33711<UL>
33712<LI><A href="#Tcl_nn30">Proxy classes</A></LI>
33713<LI><A href="#Tcl_nn31">Memory management</A></LI>
33714</UL>
33715</LI>
33716<LI><A href="#Tcl_nn32">Input and output parameters</A></LI>
33717<LI><A href="#Tcl_nn33">Exception handling</A></LI>
33718<LI><A href="#Tcl_nn34">Typemaps</A>
33719<UL>
33720<LI><A href="#Tcl_nn35">What is a typemap?</A></LI>
33721<LI><A href="#Tcl_nn36">Tcl typemaps</A></LI>
33722<LI><A href="#Tcl_nn37">Typemap variables</A></LI>
33723<LI><A href="#Tcl_nn38">Converting a Tcl list to a char **</A></LI>
33724<LI><A href="#Tcl_nn39">Returning values in arguments</A></LI>
33725<LI><A href="#Tcl_nn40">Useful functions</A></LI>
33726<LI><A href="#Tcl_nn41">Standard typemaps</A></LI>
33727<LI><A href="#Tcl_nn42">Pointer handling</A></LI>
33728</UL>
33729</LI>
33730<LI><A href="#Tcl_nn43">Turning a SWIG module into a Tcl Package.</A></LI>
33731<LI><A href="#Tcl_nn44">Building new kinds of Tcl interfaces (in Tcl)</A>
33732<UL>
33733<LI><A href="#Tcl_nn45">Proxy classes</A></LI>
33734</UL>
33735</LI>
33736</UL>
33737</DIV>
33738<!-- INDEX -->
33739<P><B> Caution: This chapter is under repair!</B></P>
33740<P> This chapter discusses SWIG's support of Tcl. SWIG currently
33741 requires Tcl 8.0 or a later release. Earlier releases of SWIG supported
33742 Tcl 7.x, but this is no longer supported.</P>
33743<H2><A name="Tcl_nn2"></A>28.1 Preliminaries</H2>
33744<P> To build a Tcl module, run SWIG using the <TT>-tcl</TT> option :</P>
33745<DIV class="code">
33746<PRE>
33747$ swig -tcl example.i
33748</PRE>
33749</DIV>
33750<P> If building a C++ extension, add the <TT>-c++</TT> option:</P>
33751<DIV class="code">
33752<PRE>
33753$ swig -c++ -tcl example.i
33754</PRE>
33755</DIV>
33756<P> This creates a file <TT>example_wrap.c</TT> or <TT>example_wrap.cxx</TT>
33757 that contains all of the code needed to build a Tcl extension module.
33758 To finish building the module, you need to compile this file and link
33759 it with the rest of your program.</P>
33760<H3><A name="Tcl_nn3"></A>28.1.1 Getting the right header files</H3>
33761<P> In order to compile the wrapper code, the compiler needs the <TT>
33762tcl.h</TT> header file. This file is usually contained in the directory</P>
33763<DIV class="code">
33764<PRE>
33765/usr/local/include
33766</PRE>
33767</DIV>
33768<P> Be aware that some Tcl versions install this header file with a
33769 version number attached to it. If this is the case, you should probably
33770 make a symbolic link so that <TT>tcl.h</TT> points to the correct
33771 header file.</P>
33772<H3><A name="Tcl_nn4"></A>28.1.2 Compiling a dynamic module</H3>
33773<P> The preferred approach to building an extension module is to compile
33774 it into a shared object file or DLL. To do this, you will need to
33775 compile your program using comands like this (shown for Linux):</P>
33776<DIV class="code">
33777<PRE>
33778$ swig -tcl example.i
33779$ gcc -c example.c
33780$ gcc -c example_wrap.c -I/usr/local/include
33781$ gcc -shared example.o example_wrap.o -o example.so
33782</PRE>
33783</DIV>
33784<P> The exact commands for doing this vary from platform to platform.
33785 SWIG tries to guess the right options when it is installed. Therefore,
33786 you may want to start with one of the examples in the <TT>
33787SWIG/Examples/tcl</TT> directory. If that doesn't work, you will need to
33788 read the man-pages for your compiler and linker to get the right set of
33789 options. You might also check the <A href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
33790SWIG Wiki</A> for additional information.</P>
33791<P> When linking the module, the name of the output file has to match
33792 the name of the module. If the name of your SWIG module is &quot;<TT>example</TT>
33793&quot;, the name of the corresponding object file should be &quot;<TT>example.so</TT>
33794&quot;. The name of the module is specified using the <TT>%module</TT>
33795 directive or the <TT>-module</TT> command line option.</P>
33796<H3><A name="Tcl_nn5"></A>28.1.3 Static linking</H3>
33797<P> An alternative approach to dynamic linking is to rebuild the Tcl
33798 interpreter with your extension module added to it. In the past, this
33799 approach was sometimes necesssary due to limitations in dynamic loading
33800 support on certain machines. However, the situation has improved
33801 greatly over the last few years and you should not consider this
33802 approach unless there is really no other option.</P>
33803<P> The usual procedure for adding a new module to Tcl involves writing
33804 a special function <TT>Tcl_AppInit()</TT> and using it to initialize
33805 the interpreter and your module. With SWIG, the <TT>tclsh.i</TT> and <TT>
33806wish.i</TT> library files can be used to rebuild the <TT>tclsh</TT> and <TT>
33807wish</TT> interpreters respectively. For example:</P>
33808<DIV class="code">
33809<PRE>
33810%module example
33811
33812%inline %{
33813extern int fact(int);
33814extern int mod(int, int);
33815extern double My_variable;
33816%}
33817
33818%include tclsh.i // Include code for rebuilding tclsh
33819
33820</PRE>
33821</DIV>
33822<P> The <TT>tclsh.i</TT> library file includes supporting code that
33823 contains everything needed to rebuild tclsh. To rebuild the
33824 interpreter, you simply do something like this:</P>
33825<DIV class="code">
33826<PRE>
33827$ swig -tcl example.i
33828$ gcc example.c example_wrap.c \
33829 -Xlinker -export-dynamic \
33830 -DHAVE_CONFIG_H -I/usr/local/include/ \
33831 -L/usr/local/lib -ltcl -lm -ldl \
33832 -o mytclsh
33833
33834</PRE>
33835</DIV>
33836<P> You will need to supply the same libraries that were used to build
33837 Tcl the first time. This may include system libraries such as <TT>
33838-lsocket</TT>, <TT>-lnsl</TT>, and <TT>-lpthread</TT>. If this actually
33839 works, the new version of Tcl should be identical to the default
33840 version except that your extension module will be a built-in part of
33841 the interpreter.</P>
33842<P><B> Comment:</B> In practice, you should probably try to avoid static
33843 linking if possible. Some programmers may be inclined to use static
33844 linking in the interest of getting better performance. However, the
33845 performance gained by static linking tends to be rather minimal in most
33846 situations (and quite frankly not worth the extra hassle in the opinion
33847 of this author).</P>
33848<H3><A name="Tcl_nn6"></A>28.1.4 Using your module</H3>
33849<P> To use your module, simply use the Tcl <TT>load</TT> command. If all
33850 goes well, you will be able to this:</P>
33851<DIV class="code">
33852<PRE>
33853$ tclsh
33854% load ./example.so
33855% fact 4
3385624
33857%
33858</PRE>
33859</DIV>
33860<P> A common error received by first-time users is the following:</P>
33861<DIV class="code">
33862<PRE>
33863% load ./example.so
33864couldn't find procedure Example_Init
33865%
33866</PRE>
33867</DIV>
33868<P> This error is almost always caused when the name of the shared
33869 object file doesn't match the name of the module supplied using the
33870 SWIG <TT>%module</TT> directive. Double-check the interface to make
33871 sure the module name and the shared object file match. Another possible
33872 cause of this error is forgetting to link the SWIG-generated wrapper
33873 code with the rest of your application when creating the extension
33874 module.</P>
33875<P> Another common error is something similar to the following:</P>
33876<DIV class="code">
33877<PRE>
33878% load ./example.so
33879couldn't load file &quot;./example.so&quot;: ./example.so: undefined symbol: fact
33880%
33881</PRE>
33882</DIV>
33883<P> This error usually indicates that you forgot to include some object
33884 files or libraries in the linking of the shared library file. Make sure
33885 you compile both the SWIG wrapper file and your original program into a
33886 shared library file. Make sure you pass all of the required libraries
33887 to the linker.</P>
33888<P> Sometimes unresolved symbols occur because a wrapper has been
33889 created for a function that doesn't actually exist in a library. This
33890 usually occurs when a header file includes a declaration for a function
33891 that was never actually implemented or it was removed from a library
33892 without updating the header file. To fix this, you can either edit the
33893 SWIG input file to remove the offending declaration or you can use the <TT>
33894%ignore</TT> directive to ignore the declaration.</P>
33895<P> Finally, suppose that your extension module is linked with another
33896 library like this:</P>
33897<DIV class="code">
33898<PRE>
33899$ gcc -shared example.o example_wrap.o -L/home/beazley/projects/lib -lfoo \
33900 -o example.so
33901</PRE>
33902</DIV>
33903<P> If the <TT>foo</TT> library is compiled as a shared library, you
33904 might get the following problem when you try to use your module:</P>
33905<DIV class="code">
33906<PRE>
33907% load ./example.so
33908couldn't load file &quot;./example.so&quot;: libfoo.so: cannot open shared object file:
33909No such file or directory
33910%
33911</PRE>
33912</DIV>
33913<P> This error is generated because the dynamic linker can't locate the <TT>
33914libfoo.so</TT> library. When shared libraries are loaded, the system
33915 normally only checks a few standard locations such as <TT>/usr/lib</TT>
33916 and <TT>/usr/local/lib</TT>. To fix this problem, there are several
33917 things you can do. First, you can recompile your extension module with
33918 extra path information. For example, on Linux you can do this:</P>
33919<DIV class="code">
33920<PRE>
33921$ gcc -shared example.o example_wrap.o -L/home/beazley/projects/lib -lfoo \
33922 -Xlinker -rpath /home/beazley/projects/lib \
33923 -o example.so
33924</PRE>
33925</DIV>
33926<P> Alternatively, you can set the <TT>LD_LIBRARY_PATH</TT> environment
33927 variable to include the directory with your shared libraries. If
33928 setting <TT>LD_LIBRARY_PATH</TT>, be aware that setting this variable
33929 can introduce a noticeable performance impact on all other applications
33930 that you run. To set it only for Tcl, you might want to do this
33931 instead:</P>
33932<DIV class="code">
33933<PRE>
33934$ env LD_LIBRARY_PATH=/home/beazley/projects/lib tclsh
33935</PRE>
33936</DIV>
33937<P> Finally, you can use a command such as <TT>ldconfig</TT> to add
33938 additional search paths to the default system configuration (this
33939 requires root access and you will need to read the man pages).</P>
33940<H3><A name="Tcl_nn7"></A>28.1.5 Compilation of C++ extensions</H3>
33941<P> Compilation of C++ extensions has traditionally been a tricky
33942 problem. Since the Tcl interpreter is written in C, you need to take
33943 steps to make sure C++ is properly initialized and that modules are
33944 compiled correctly.</P>
33945<P> On most machines, C++ extension modules should be linked using the
33946 C++ compiler. For example:</P>
33947<DIV class="code">
33948<PRE>
33949% swig -c++ -tcl example.i
33950% g++ -c example.cxx
33951% g++ -c example_wrap.cxx -I/usr/local/include
33952% g++ -shared example.o example_wrap.o -o example.so
33953</PRE>
33954</DIV>
33955<P> In addition to this, you may need to include additional library
33956 files to make it work. For example, if you are using the Sun C++
33957 compiler on Solaris, you often need to add an extra library <TT>-lCrun</TT>
33958 like this:</P>
33959<DIV class="code">
33960<PRE>
33961% swig -c++ -tcl example.i
33962% CC -c example.cxx
33963% CC -c example_wrap.cxx -I/usr/local/include
33964% CC -G example.o example_wrap.o -L/opt/SUNWspro/lib -o example.so -lCrun
33965</PRE>
33966</DIV>
33967<P> Of course, the extra libraries to use are completely
33968 non-portable---you will probably need to do some experimentation.</P>
33969<P> Sometimes people have suggested that it is necessary to relink the
33970 Tcl interpreter using the C++ compiler to make C++ extension modules
33971 work. In the experience of this author, this has never actually
33972 appeared to be necessary. Relinking the interpreter with C++ really
33973 only includes the special run-time libraries described above---as long
33974 as you link your extension modules with these libraries, it should not
33975 be necessary to rebuild Tcl.</P>
33976<P> If you aren't entirely sure about the linking of a C++ extension,
33977 you might look at an existing C++ program. On many Unix machines, the <TT>
33978ldd</TT> command will list library dependencies. This should give you
33979 some clues about what you might have to include when you link your
33980 extension module. For example:</P>
33981<DIV class="code">
33982<PRE>
33983$ ldd swig
33984 libstdc++-libc6.1-1.so.2 =&gt; /usr/lib/libstdc++-libc6.1-1.so.2 (0x40019000)
33985 libm.so.6 =&gt; /lib/libm.so.6 (0x4005b000)
33986 libc.so.6 =&gt; /lib/libc.so.6 (0x40077000)
33987 /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x40000000)
33988$
33989</PRE>
33990</DIV>
33991<P> As a final complication, a major weakness of C++ is that it does not
33992 define any sort of standard for binary linking of libraries. This means
33993 that C++ code compiled by different compilers will not link together
33994 properly as libraries nor is the memory layout of classes and data
33995 structures implemented in any kind of portable manner. In a monolithic
33996 C++ program, this problem may be unnoticed. However, in Tcl, it is
33997 possible for different extension modules to be compiled with different
33998 C++ compilers. As long as these modules are self-contained, this
33999 probably won't matter. However, if these modules start sharing data,
34000 you will need to take steps to avoid segmentation faults and other
34001 erratic program behavior. If working with lots of software components,
34002 you might want to investigate using a more formal standard such as COM.</P>
34003<H3><A name="Tcl_nn8"></A>28.1.6 Compiling for 64-bit platforms</H3>
34004<P> On platforms that support 64-bit applications (Solaris, Irix, etc.),
34005 special care is required when building extension modules. On these
34006 machines, 64-bit applications are compiled and linked using a different
34007 set of compiler/linker options. In addition, it is not generally
34008 possible to mix 32-bit and 64-bit code together in the same
34009 application.</P>
34010<P> To utilize 64-bits, the Tcl executable will need to be recompiled as
34011 a 64-bit application. In addition, all libraries, wrapper code, and
34012 every other part of your application will need to be compiled for
34013 64-bits. If you plan to use other third-party extension modules, they
34014 will also have to be recompiled as 64-bit extensions.</P>
34015<P> If you are wrapping commercial software for which you have no source
34016 code, you will be forced to use the same linking standard as used by
34017 that software. This may prevent the use of 64-bit extensions. It may
34018 also introduce problems on platforms that support more than one linking
34019 standard (e.g., -o32 and -n32 on Irix).</P>
34020<H3><A name="Tcl_nn9"></A>28.1.7 Setting a package prefix</H3>
34021<P> To avoid namespace problems, you can instruct SWIG to append a
34022 package prefix to all of your functions and variables. This is done
34023 using the -prefix option as follows :</P>
34024<DIV class="code">
34025<PRE>
34026swig -tcl -prefix Foo example.i
34027</PRE>
34028</DIV>
34029<P> If you have a function &quot;<TT>bar</TT>&quot; in the SWIG file, the prefix
34030 option will append the prefix to the name when creating a command and
34031 call it &quot;<TT>Foo_bar</TT>&quot;.</P>
34032<H3><A name="Tcl_nn10"></A>28.1.8 Using namespaces</H3>
34033<P> Alternatively, you can have SWIG install your module into a Tcl
34034 namespace by specifying the <TT>-namespace</TT> option :</P>
34035<DIV class="code">
34036<PRE>
34037swig -tcl -namespace example.i
34038</PRE>
34039</DIV>
34040<P> By default, the name of the namespace will be the same as the module
34041 name, but you can override it using the <TT>-prefix</TT> option.</P>
34042<P> When the <TT>-namespace</TT> option is used, objects in the module
34043 are always accessed with the namespace name such as <TT>Foo::bar</TT>.</P>
34044<H2><A name="Tcl_nn11"></A>28.2 Building Tcl/Tk Extensions under Windows
34045 95/NT</H2>
34046<P> Building a SWIG extension to Tcl/Tk under Windows 95/NT is roughly
34047 similar to the process used with Unix. Normally, you will want to
34048 produce a DLL that can be loaded into tclsh or wish. This section
34049 covers the process of using SWIG with Microsoft Visual C++. although
34050 the procedure may be similar with other compilers.</P>
34051<H3><A name="Tcl_nn12"></A>28.2.1 Running SWIG from Developer Studio</H3>
34052<P> If you are developing your application within Microsoft developer
34053 studio, SWIG can be invoked as a custom build option. The process
34054 roughly follows these steps :</P>
34055<UL>
34056<LI>Open up a new workspace and use the AppWizard to select a DLL
34057 project.</LI>
34058<LI>Add both the SWIG interface file (the .i file), any supporting C
34059 files, and the name of the wrapper file that will be created by SWIG
34060 (ie. <TT>example_wrap.c</TT>). Note : If using C++, choose a different
34061 suffix for the wrapper file such as <TT>example_wrap.cxx</TT>. Don't
34062 worry if the wrapper file doesn't exist yet--Developer studio will keep
34063 a reference to it around.</LI>
34064<LI>Select the SWIG interface file and go to the settings menu. Under
34065 settings, select the &quot;Custom Build&quot; option.</LI>
34066<LI>Enter &quot;SWIG&quot; in the description field.</LI>
34067<LI>Enter &quot;<TT>swig -tcl -o $(ProjDir)\$(InputName)_wrap.c $(InputPath)</TT>
34068&quot; in the &quot;Build command(s) field&quot;</LI>
34069<LI>Enter &quot;<TT>$(ProjDir)\$(InputName)_wrap.c</TT>&quot; in the &quot;Output
34070 files(s) field&quot;.</LI>
34071<LI>Next, select the settings for the entire project and go to
34072 &quot;C++:Preprocessor&quot;. Add the include directories for your Tcl
34073 installation under &quot;Additional include directories&quot;.</LI>
34074<LI>Finally, select the settings for the entire project and go to &quot;Link
34075 Options&quot;. Add the Tcl library file to your link libraries. For example
34076 &quot;<TT>tcl80.lib</TT>&quot;. Also, set the name of the output file to match
34077 the name of your Tcl module (ie. example.dll).</LI>
34078<LI>Build your project.</LI>
34079</UL>
34080<P> Now, assuming all went well, SWIG will be automatically invoked when
34081 you build your project. Any changes made to the interface file will
34082 result in SWIG being automatically invoked to produce a new version of
34083 the wrapper file. To run your new Tcl extension, simply run <TT>tclsh</TT>
34084 or <TT>wish</TT> and use the <TT>load</TT> command. For example :</P>
34085<DIV class="code">
34086<PRE>
34087MSDOS &gt; tclsh80
34088% load example.dll
34089% fact 4
3409024
34091%
34092</PRE>
34093</DIV>
34094<H3><A name="Tcl_nn13"></A>28.2.2 Using NMAKE</H3>
34095<P> Alternatively, SWIG extensions can be built by writing a Makefile
34096 for NMAKE. To do this, make sure the environment variables for MSVC++
34097 are available and the MSVC++ tools are in your path. Now, just write a
34098 short Makefile like this :</P>
34099<DIV class="code">
34100<PRE>
34101# Makefile for building various SWIG generated extensions
34102
34103SRCS = example.c
34104IFILE = example
34105INTERFACE = $(IFILE).i
34106WRAPFILE = $(IFILE)_wrap.c
34107
34108# Location of the Visual C++ tools (32 bit assumed)
34109
34110TOOLS = c:\msdev
34111TARGET = example.dll
34112CC = $(TOOLS)\bin\cl.exe
34113LINK = $(TOOLS)\bin\link.exe
34114INCLUDE32 = -I$(TOOLS)\include
34115MACHINE = IX86
34116
34117# C Library needed to build a DLL
34118
34119DLLIBC = msvcrt.lib oldnames.lib
34120
34121# Windows libraries that are apparently needed
34122WINLIB = kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib
34123winspool.lib
34124
34125# Libraries common to all DLLs
34126LIBS = $(DLLIBC) $(WINLIB)
34127
34128# Linker options
34129LOPT = -debug:full -debugtype:cv /NODEFAULTLIB /RELEASE /NOLOGO /
34130MACHINE:$(MACHINE) -entry:_DllMainCRTStartup@12 -dll
34131
34132# C compiler flags
34133
34134CFLAGS = /Z7 /Od /c /nologo
34135TCL_INCLUDES = -Id:\tcl8.0a2\generic -Id:\tcl8.0a2\win
34136TCLLIB = d:\tcl8.0a2\win\tcl80.lib
34137
34138tcl::
34139 ..\..\swig -tcl -o $(WRAPFILE) $(INTERFACE)
34140 $(CC) $(CFLAGS) $(TCL_INCLUDES) $(SRCS) $(WRAPFILE)
34141 set LIB=$(TOOLS)\lib
34142 $(LINK) $(LOPT) -out:example.dll $(LIBS) $(TCLLIB) example.obj example_wrap.obj
34143
34144</PRE>
34145</DIV>
34146<P> To build the extension, run NMAKE (you may need to run vcvars32
34147 first). This is a pretty minimal Makefile, but hopefully its enough to
34148 get you started. With a little practice, you'll be making lots of Tcl
34149 extensions.</P>
34150<H2><A name="Tcl_nn14"></A>28.3 A tour of basic C/C++ wrapping</H2>
34151<P> By default, SWIG tries to build a very natural Tcl interface to your
34152 C/C++ code. Functions are wrapped as functions, classes are wrapped in
34153 an interface that mimics the style of Tk widgets and [incr Tcl]
34154 classes. This section briefly covers the essential aspects of this
34155 wrapping.</P>
34156<H3><A name="Tcl_nn15"></A>28.3.1 Modules</H3>
34157<P> The SWIG <TT>%module</TT> directive specifies the name of the Tcl
34158 module. If you specify `<TT>%module example</TT>', then everything is
34159 compiled into an extension module <TT>example.so</TT>. When choosing a
34160 module name, make sure you don't use the same name as a built-in Tcl
34161 command.</P>
34162<P> One pitfall to watch out for is module names involving numbers. If
34163 you specify a module name like <TT>%module md5</TT>, you'll find that
34164 the load command no longer seems to work:</P>
34165<DIV class="code">
34166<PRE>
34167% load ./md5.so
34168couldn't find procedure Md_Init
34169</PRE>
34170</DIV>
34171<P> To fix this, supply an extra argument to <TT>load</TT> like this:</P>
34172<DIV class="code">
34173<PRE>
34174% load ./md5.so md5
34175</PRE>
34176</DIV>
34177<H3><A name="Tcl_nn16"></A>28.3.2 Functions</H3>
34178<P> Global functions are wrapped as new Tcl built-in commands. For
34179 example,</P>
34180<DIV class="code">
34181<PRE>
34182%module example
34183int fact(int n);
34184</PRE>
34185</DIV>
34186<P> creates a built-in function <TT>fact</TT> that works exactly like
34187 you think it does:</P>
34188<DIV class="code">
34189<PRE>
34190% load ./example.so
34191% fact 4
3419224
34193% set x [fact 6]
34194%
34195</PRE>
34196</DIV>
34197<H3><A name="Tcl_nn17"></A>28.3.3 Global variables</H3>
34198<P> C/C++ global variables are wrapped by Tcl global variables. For
34199 example:</P>
34200<DIV class="code">
34201<PRE>
34202// SWIG interface file with global variables
34203%module example
34204...
34205%inline %{
34206extern double density;
34207%}
34208...
34209</PRE>
34210</DIV>
34211<P> Now look at the Tcl interface:</P>
34212<DIV class="code">
34213<PRE>
34214% puts $density # Output value of C global variable
342151.0
34216% set density 0.95 # Change value
34217</PRE>
34218</DIV>
34219<P> If you make an error in variable assignment, you will get an error
34220 message. For example:</P>
34221<DIV class="code">
34222<PRE>
34223% set density &quot;hello&quot;
34224can't set &quot;density&quot;: Type error. expected a double.
34225%
34226</PRE>
34227</DIV>
34228<P> If a variable is declared as <TT>const</TT>, it is wrapped as a
34229 read-only variable. Attempts to modify its value will result in an
34230 error.</P>
34231<P> To make ordinary variables read-only, you can use the <TT>%immutable</TT>
34232 directive. For example:</P>
34233<DIV class="code">
34234<PRE>
34235%{
34236extern char *path;
34237%}
34238%immutable;
34239extern char *path;
34240%mutable;
34241</PRE>
34242</DIV>
34243<P> The <TT>%immutable</TT> directive stays in effect until it is
34244 explicitly disabled or cleared using <TT>%mutable</TT>. See the <A href="#SWIG_readonly_variables">
34245Creatng read-only variables</A> section for further details.</P>
34246<P> If you just want to make a specific variable immutable, supply a
34247 declaration name. For example:</P>
34248<DIV class="code">
34249<PRE>
34250%{
34251extern char *path;
34252%}
34253%immutable path;
34254...
34255extern char *path; // Read-only (due to %immutable)
34256</PRE>
34257</DIV>
34258<H3><A name="Tcl_nn18"></A>28.3.4 Constants and enums</H3>
34259<P> C/C++ constants are installed as global Tcl variables containing the
34260 appropriate value. To create a constant, use <TT>#define</TT>, <TT>enum</TT>
34261, or the <TT>%constant</TT> directive. For example:</P>
34262<DIV class="code">
34263<PRE>
34264#define PI 3.14159
34265#define VERSION &quot;1.0&quot;
34266
34267enum Beverage { ALE, LAGER, STOUT, PILSNER };
34268
34269%constant int FOO = 42;
34270%constant const char *path = &quot;/usr/local&quot;;
34271</PRE>
34272</DIV>
34273<P> For enums, make sure that the definition of the enumeration actually
34274 appears in a header file or in the wrapper file somehow---if you just
34275 stick an enum in a SWIG interface without also telling the C compiler
34276 about it, the wrapper code won't compile.</P>
34277<P> Note: declarations declared as <TT>const</TT> are wrapped as
34278 read-only variables and will be accessed using the <TT>cvar</TT> object
34279 described in the previous section. They are not wrapped as constants.
34280 For further discussion about this, see the <A href="#SWIG">SWIG Basics</A>
34281 chapter.</P>
34282<P> Constants are not guaranteed to remain constant in Tcl---the value
34283 of the constant could be accidentally reassigned.You will just have to
34284 be careful.</P>
34285<P> A peculiarity of installing constants as variables is that it is
34286 necessary to use the Tcl <TT>global</TT> statement to access constants
34287 in procedure bodies. For example:</P>
34288<DIV class="code">
34289<PRE>
34290proc blah {} {
34291 global FOO
34292 bar $FOO
34293}
34294</PRE>
34295</DIV>
34296<P> If a program relies on a lot of constants, this can be extremely
34297 annoying. To fix the problem, consider using the following typemap
34298 rule:</P>
34299<DIV class="code">
34300<PRE>
34301%apply int CONSTANT { int x };
34302#define FOO 42
34303...
34304void bar(int x);
34305</PRE>
34306</DIV>
34307<P> When applied to an input argument, the <TT>CONSTANT</TT> rule allows
34308 a constant to be passed to a function using its actual value or a
34309 symbolic identifier name. For example:</P>
34310<DIV class="code">
34311<PRE>
34312proc blah {} {
34313 bar FOO
34314}
34315</PRE>
34316</DIV>
34317<P> When an identifier name is given, it is used to perform an implicit
34318 hash-table lookup of the value during argument conversion. This allows
34319 the <TT>global</TT> statement to be ommitted.</P>
34320<H3><A name="Tcl_nn19"></A>28.3.5 Pointers</H3>
34321<P> C/C++ pointers are fully supported by SWIG. Furthermore, SWIG has no
34322 problem working with incomplete type information. Here is a rather
34323 simple interface:</P>
34324<DIV class="code">
34325<PRE>
34326%module example
34327
34328FILE *fopen(const char *filename, const char *mode);
34329int fputs(const char *, FILE *);
34330int fclose(FILE *);
34331</PRE>
34332</DIV>
34333<P> When wrapped, you will be able to use the functions in a natural way
34334 from Tcl. For example:</P>
34335<DIV class="code">
34336<PRE>
34337% load ./example.so
34338% set f [fopen junk w]
34339% fputs &quot;Hello World\n&quot; $f
34340% fclose $f
34341</PRE>
34342</DIV>
34343<P> If this makes you uneasy, rest assured that there is no deep magic
34344 involved. Underneath the covers, pointers to C/C++ objects are simply
34345 represented as opaque values--normally an encoded character string like
34346 this:</P>
34347<DIV class="code">
34348<PRE>
34349% puts $f
34350_c0671108_p_FILE
34351%
34352</PRE>
34353</DIV>
34354<P> This pointer value can be freely passed around to different C
34355 functions that expect to receive an object of type <TT>FILE *</TT>. The
34356 only thing you can't do is dereference the pointer from Tcl.</P>
34357<P> The NULL pointer is represented by the string <TT>NULL</TT>.</P>
34358<P> As much as you might be inclined to modify a pointer value directly
34359 from Tcl, don't. The hexadecimal encoding is not necessarily the same
34360 as the logical memory address of the underlying object. Instead it is
34361 the raw byte encoding of the pointer value. The encoding will vary
34362 depending on the native byte-ordering of the platform (i.e., big-endian
34363 vs. little-endian). Similarly, don't try to manually cast a pointer to
34364 a new type by simply replacing the type-string. This may not work like
34365 you expect and it is particularly dangerous when casting C++ objects.
34366 If you need to cast a pointer or change its value, consider writing
34367 some helper functions instead. For example:</P>
34368<DIV class="code">
34369<PRE>
34370%inline %{
34371/* C-style cast */
34372Bar *FooToBar(Foo *f) {
34373 return (Bar *) f;
34374}
34375
34376/* C++-style cast */
34377Foo *BarToFoo(Bar *b) {
34378 return dynamic_cast&lt;Foo*&gt;(b);
34379}
34380
34381Foo *IncrFoo(Foo *f, int i) {
34382 return f+i;
34383}
34384%}
34385</PRE>
34386</DIV>
34387<P> Also, if working with C++, you should always try to use the new C++
34388 style casts. For example, in the above code, the C-style cast may
34389 return a bogus result whereas as the C++-style cast will return <TT>
34390None</TT> if the conversion can't be performed.</P>
34391<H3><A name="Tcl_nn20"></A>28.3.6 Structures</H3>
34392<P> If you wrap a C structure, it is wrapped by a Tcl interface that
34393 somewhat resembles a Tk widget. This provides a very natural interface.
34394 For example,</P>
34395<DIV class="code">
34396<PRE>
34397struct Vector {
34398 double x,y,z;
34399};
34400
34401</PRE>
34402</DIV>
34403<P> is used as follows:</P>
34404<DIV class="code">
34405<PRE>
34406% Vector v
34407% v configure -x 3.5 -y 7.2
34408% puts &quot;[v cget -x] [v cget -y] [v cget -z]&quot;
344093.5 7.2 0.0
34410%
34411</PRE>
34412</DIV>
34413<P> Similar access is provided for unions and the data members of C++
34414 classes.</P>
34415<P> In the above example, <TT>v</TT> is a name that's used for the
34416 object. However, underneath the covers, there's a pointer to a raw C
34417 structure. This can be obtained by looking at the <TT>-this</TT>
34418 attribute. For example:</P>
34419<DIV class="code">
34420<PRE>
34421% puts [v cget -this]
34422_88e31408_p_Vector
34423</PRE>
34424</DIV>
34425<P> Further details about the relationship between the Tcl and the
34426 underlying C structure are covered a little later.</P>
34427<P> <TT>const</TT> members of a structure are read-only. Data members
34428 can also be forced to be read-only using the <TT>%immutable</TT>
34429 directive. For example:</P>
34430<DIV class="code">
34431<PRE>
34432struct Foo {
34433 ...
34434 %immutable;
34435 int x; /* Read-only members */
34436 char *name;
34437 %mutable;
34438 ...
34439};
34440</PRE>
34441</DIV>
34442<P> When <TT>char *</TT> members of a structure are wrapped, the
34443 contents are assumed to be dynamically allocated using <TT>malloc</TT>
34444 or <TT>new</TT> (depending on whether or not SWIG is run with the -c++
34445 option). When the structure member is set, the old contents will be
34446 released and a new value created. If this is not the behavior you want,
34447 you will have to use a typemap (described later).</P>
34448<P> If a structure contains arrays, access to those arrays is managed
34449 through pointers. For example, consider this:</P>
34450<DIV class="code">
34451<PRE>
34452struct Bar {
34453 int x[16];
34454};
34455</PRE>
34456</DIV>
34457<P> If accessed in Tcl, you will see behavior like this:</P>
34458<DIV class="code">
34459<PRE>
34460% Bar b
34461% puts [b cget -x]
34462_801861a4_p_int
34463%
34464</PRE>
34465</DIV>
34466<P> This pointer can be passed around to functions that expect to
34467 receive an <TT>int *</TT> (just like C). You can also set the value of
34468 an array member using another pointer. For example:</P>
34469<DIV class="code">
34470<PRE>
34471% Bar c
34472% c configure -x [b cget -x] # Copy contents of b.x to c.x
34473</PRE>
34474</DIV>
34475<P> For array assignment, SWIG copies the entire contents of the array
34476 starting with the data pointed to by <TT>b.x</TT>. In this example, 16
34477 integers would be copied. Like C, SWIG makes no assumptions about
34478 bounds checking---if you pass a bad pointer, you may get a segmentation
34479 fault or access violation.</P>
34480<P> When a member of a structure is itself a structure, it is handled as
34481 a pointer. For example, suppose you have two structures like this:</P>
34482<DIV class="code">
34483<PRE>
34484struct Foo {
34485 int a;
34486};
34487
34488struct Bar {
34489 Foo f;
34490};
34491</PRE>
34492</DIV>
34493<P> Now, suppose that you access the <TT>f</TT> attribute of <TT>Bar</TT>
34494 like this:</P>
34495<DIV class="code">
34496<PRE>
34497% Bar b
34498% set x [b cget -f]
34499</PRE>
34500</DIV>
34501<P> In this case, <TT>x</TT> is a pointer that points to the <TT>Foo</TT>
34502 that is inside <TT>b</TT>. This is the same value as generated by this
34503 C code:</P>
34504<DIV class="code">
34505<PRE>
34506Bar b;
34507Foo *x = &amp;b-&gt;f; /* Points inside b */
34508</PRE>
34509</DIV>
34510<P> However, one peculiarity of accessing a substructure like this is
34511 that the returned value does work quite like you might expect. For
34512 example:</P>
34513<DIV class="code">
34514<PRE>
34515% Bar b
34516% set x [b cget -f]
34517% x cget -a
34518invalid command name &quot;x&quot;
34519</PRE>
34520</DIV>
34521<P> This is because the returned value was not created in a normal way
34522 from the interpreter (x is not a command object). To make it function
34523 normally, just evaluate the variable like this:</P>
34524<DIV class="code">
34525<PRE>
34526% Bar b
34527% set x [b cget -f]
34528% $x cget -a
345290
34530%
34531</PRE>
34532</DIV>
34533<P> In this example, <TT>x</TT> points inside the original structure.
34534 This means that modifications work just like you would expect. For
34535 example:</P>
34536<DIV class="code">
34537<PRE>
34538
34539% Bar b
34540% set x [b cget -f]
34541% $x configure -a 3 # Modifies contents of f (inside b)
34542% [b cget -f] -configure -a 3 # Same thing
34543</PRE>
34544</DIV>
34545<P> In many of these structure examples, a simple name like &quot;v&quot; or &quot;b&quot;
34546 has been given to wrapped structures. If necessary, this name can be
34547 passed to functions that expect to receive an object. For example, if
34548 you have a function like this,</P>
34549<DIV class="code">
34550<PRE>
34551void blah(Foo *f);
34552</PRE>
34553</DIV>
34554<P> you can call the function in Tcl as follows:</P>
34555<DIV class="code">
34556<PRE>
34557% Foo x # Create a Foo object
34558% blah x # Pass the object to a function
34559</PRE>
34560</DIV>
34561<P> It is also possible to call the function using the raw pointer
34562 value. For instance:</P>
34563<DIV class="code">
34564<PRE>
34565% blah [x cget -this] # Pass object to a function
34566</PRE>
34567</DIV>
34568<P> It is also possible to create and use objects using variables. For
34569 example:</P>
34570<DIV class="code">
34571<PRE>
34572% set b [Bar] # Create a Bar
34573% $b cget -f # Member access
34574% puts $b
34575_108fea88_p_Bar
34576%
34577</PRE>
34578</DIV>
34579<P> Finally, to destroy objects created from Tcl, you can either let the
34580 object name go out of scope or you can explicitly delete the object.
34581 For example:</P>
34582<DIV class="code">
34583<PRE>
34584% Foo f # Create object f
34585% rename f &quot;&quot;
34586</PRE>
34587</DIV>
34588<P> or</P>
34589<DIV class="code">
34590<PRE>
34591% Foo f # Create object f
34592% f -delete
34593</PRE>
34594</DIV>
34595<P> Note: Tcl only destroys the underlying object if it has ownership.
34596 See the memory management section that appears shortly.</P>
34597<H3><A name="Tcl_nn21"></A>28.3.7 C++ classes</H3>
34598<P> C++ classes are wrapped as an extension of structure wrapping. For
34599 example, if you have this class,</P>
34600<DIV class="code">
34601<PRE>
34602class List {
34603public:
34604 List();
34605 ~List();
34606 int search(char *item);
34607 void insert(char *item);
34608 void remove(char *item);
34609 char *get(int n);
34610 int length;
34611};
34612</PRE>
34613</DIV>
34614<P> you can use it in Tcl like this:</P>
34615<DIV class="code">
34616<PRE>
34617% List x
34618% x insert Ale
34619% x insert Stout
34620% x insert Lager
34621% x get 1
34622Stout
34623% puts [l cget -length]
346243
34625%
34626</PRE>
34627</DIV>
34628<P> Class data members are accessed in the same manner as C structures.</P>
34629<P> Static class members are accessed as global functions or variables.
34630 To illustrate, suppose you have a class like this:</P>
34631<DIV class="code">
34632<PRE>
34633class Spam {
34634public:
34635 static void foo();
34636 static int bar;
34637
34638};
34639</PRE>
34640</DIV>
34641<P> In Tcl, the static member is accessed as follows:</P>
34642<DIV class="code">
34643<PRE>
34644% Spam_foo # Spam::foo()
34645% puts $Spam_bar # Spam::bar
34646</PRE>
34647</DIV>
34648<H3><A name="Tcl_nn22"></A>28.3.8 C++ inheritance</H3>
34649<P> SWIG is fully aware of issues related to C++ inheritance. Therefore,
34650 if you have classes like this</P>
34651<DIV class="code">
34652<PRE>
34653class Foo {
34654...
34655};
34656
34657class Bar : public Foo {
34658...
34659};
34660</PRE>
34661</DIV>
34662<P> An object of type <TT>Bar</TT> can be used where a <TT>Foo</TT> is
34663 expected. For example, if you have this function:</P>
34664<DIV class="code">
34665<PRE>
34666void spam(Foo *f);
34667</PRE>
34668</DIV>
34669<P> then the function <TT>spam()</TT> accepts a <TT>Foo *</TT> or a
34670 pointer to any class derived from <TT>Foo</TT>. For instance:</P>
34671<DIV class="code">
34672<PRE>
34673% Foo f # Create a Foo
34674% Bar b # Create a Bar
34675% spam f # OK
34676% spam b # OK
34677</PRE>
34678</DIV>
34679<P> It is safe to use multiple inheritance with SWIG.</P>
34680<H3><A name="Tcl_nn23"></A>28.3.9 Pointers, references, values, and
34681 arrays</H3>
34682<P> In C++, there are many different ways a function might receive and
34683 manipulate objects. For example:</P>
34684<DIV class="code">
34685<PRE>
34686void spam1(Foo *x); // Pass by pointer
34687void spam2(Foo &amp;x); // Pass by reference
34688void spam3(Foo x); // Pass by value
34689void spam4(Foo x[]); // Array of objects
34690</PRE>
34691</DIV>
34692<P> In Tcl, there is no detailed distinction like this. Because of this,
34693 SWIG unifies all of these types together in the wrapper code. For
34694 instance, if you actually had the above functions, it is perfectly
34695 legal to do this:</P>
34696<DIV class="code">
34697<PRE>
34698% Foo f # Create a Foo
34699% spam1 f # Ok. Pointer
34700% spam2 f # Ok. Reference
34701% spam3 f # Ok. Value.
34702% spam4 f # Ok. Array (1 element)
34703</PRE>
34704</DIV>
34705<P> Similar behavior occurs for return values. For example, if you had
34706 functions like this,</P>
34707<DIV class="code">
34708<PRE>
34709Foo *spam5();
34710Foo &amp;spam6();
34711Foo spam7();
34712</PRE>
34713</DIV>
34714<P> then all three functions will return a pointer to some <TT>Foo</TT>
34715 object. Since the third function (spam7) returns a value, newly
34716 allocated memory is used to hold the result and a pointer is returned
34717 (Tcl will release this memory when the return value is garbage
34718 collected).</P>
34719<H3><A name="Tcl_nn24"></A>28.3.10 C++ overloaded functions</H3>
34720<P> C++ overloaded functions, methods, and constructors are mostly
34721 supported by SWIG. For example, if you have two functions like this:</P>
34722<DIV class="code">
34723<PRE>
34724void foo(int);
34725void foo(char *c);
34726</PRE>
34727</DIV>
34728<P> You can use them in Tcl in a straightforward manner:</P>
34729<DIV class="code">
34730<PRE>
34731% foo 3 # foo(int)
34732% foo Hello # foo(char *c)
34733</PRE>
34734</DIV>
34735<P> Similarly, if you have a class like this,</P>
34736<DIV class="code">
34737<PRE>
34738class Foo {
34739public:
34740 Foo();
34741 Foo(const Foo &amp;);
34742 ...
34743};
34744</PRE>
34745</DIV>
34746<P> you can write Tcl code like this:</P>
34747<DIV class="code">
34748<PRE>
34749% Foo f # Create a Foo
34750% Foo g f # Copy f
34751</PRE>
34752</DIV>
34753<P> Overloading support is not quite as flexible as in C++. Sometimes
34754 there are methods that SWIG can't disambiguate. For example:</P>
34755<DIV class="code">
34756<PRE>
34757void spam(int);
34758void spam(short);
34759</PRE>
34760</DIV>
34761<P> or</P>
34762<DIV class="code">
34763<PRE>
34764void foo(Bar *b);
34765void foo(Bar &amp;b);
34766</PRE>
34767</DIV>
34768<P> If declarations such as these appear, you will get a warning message
34769 like this:</P>
34770<DIV class="code">
34771<PRE>
34772example.i:12: Warning(509): Overloaded spam(short) is shadowed by spam(int)
34773at example.i:11.
34774</PRE>
34775</DIV>
34776<P> To fix this, you either need to ignore or rename one of the methods.
34777 For example:</P>
34778<DIV class="code">
34779<PRE>
34780%rename(spam_short) spam(short);
34781...
34782void spam(int);
34783void spam(short); // Accessed as spam_short
34784</PRE>
34785</DIV>
34786<P> or</P>
34787<DIV class="code">
34788<PRE>
34789%ignore spam(short);
34790...
34791void spam(int);
34792void spam(short); // Ignored
34793</PRE>
34794</DIV>
34795<P> SWIG resolves overloaded functions and methods using a
34796 disambiguation scheme that ranks and sorts declarations according to a
34797 set of type-precedence rules. The order in which declarations appear in
34798 the input does not matter except in situations where ambiguity
34799 arises--in this case, the first declaration takes precedence.</P>
34800<P> Please refer to the &quot;SWIG and C++&quot; chapter for more information
34801 about overloading.</P>
34802<H3><A name="Tcl_nn25"></A>28.3.11 C++ operators</H3>
34803<P> Certain C++ overloaded operators can be handled automatically by
34804 SWIG. For example, consider a class like this:</P>
34805<DIV class="code">
34806<PRE>
34807class Complex {
34808private:
34809 double rpart, ipart;
34810public:
34811 Complex(double r = 0, double i = 0) : rpart(r), ipart(i) { }
34812 Complex(const Complex &amp;c) : rpart(c.rpart), ipart(c.ipart) { }
34813 Complex &amp;operator=(const Complex &amp;c);
34814 Complex operator+(const Complex &amp;c) const;
34815 Complex operator-(const Complex &amp;c) const;
34816 Complex operator*(const Complex &amp;c) const;
34817 Complex operator-() const;
34818
34819 double re() const { return rpart; }
34820 double im() const { return ipart; }
34821};
34822</PRE>
34823</DIV>
34824<P> When wrapped, it works like this:</P>
34825<DIV class="code">
34826<PRE>
34827% Complex c 3 4
34828% Complex d 7 8
34829% set e [c + d]
34830% $e re
3483110.0
34832% $e im
3483312.0
34834</PRE>
34835</DIV>
34836<P> It should be stressed that operators in SWIG have no relationship to
34837 operators in Tcl. In fact, the only thing that's happening here is that
34838 an operator like <TT>operator +</TT> has been renamed to a method <TT>+</TT>
34839. Therefore, the statement <TT>[c + d]</TT> is really just invoking the <TT>
34840+</TT> method on <TT>c</TT>. When more than operator is defined (with
34841 different arguments), the standard method overloading facilities are
34842 used. Here is a rather odd looking example:</P>
34843<DIV class="code">
34844<PRE>
34845% Complex c 3 4
34846% Complex d 7 8
34847% set e [c - d] # operator-(const Complex &amp;)
34848% puts &quot;[$e re] [$e im]&quot;
3484910.0 12.0
34850% set f [c -] # operator-()
34851% puts &quot;[$f re] [$f im]&quot;
34852-3.0 -4.0
34853%
34854</PRE>
34855</DIV>
34856<P> One restriction with operator overloading support is that SWIG is
34857 not able to fully handle operators that aren't defined as part of the
34858 class. For example, if you had code like this</P>
34859<DIV class="code">
34860<PRE>
34861class Complex {
34862...
34863friend Complex operator+(double, const Complex &amp;c);
34864...
34865};
34866</PRE>
34867</DIV>
34868<P> then SWIG doesn't know what to do with the friend function--in fact,
34869 it simply ignores it and issues a warning. You can still wrap the
34870 operator, but you may have to encapsulate it in a special function. For
34871 example:</P>
34872<DIV class="code">
34873<PRE>
34874%rename(Complex_add_dc) operator+(double, const Complex &amp;);
34875...
34876Complex operator+(double, const Complex &amp;c);
34877</PRE>
34878</DIV>
34879<P> There are ways to make this operator appear as part of the class
34880 using the <TT>%extend</TT> directive. Keep reading.</P>
34881<H3><A name="Tcl_nn26"></A>28.3.12 C++ namespaces</H3>
34882<P> SWIG is aware of C++ namespaces, but namespace names do not appear
34883 in the module nor do namespaces result in a module that is broken up
34884 into submodules or packages. For example, if you have a file like this,</P>
34885<DIV class="code">
34886<PRE>
34887%module example
34888
34889namespace foo {
34890 int fact(int n);
34891 struct Vector {
34892 double x,y,z;
34893 };
34894};
34895</PRE>
34896</DIV>
34897<P> it works in Tcl as follows:</P>
34898<DIV class="code">
34899<PRE>
34900% load ./example.so
34901% fact 3
349026
34903% Vector v
34904% v configure -x 3.4
34905</PRE>
34906</DIV>
34907<P> If your program has more than one namespace, name conflicts (if any)
34908 can be resolved using <TT>%rename</TT> For example:</P>
34909<DIV class="code">
34910<PRE>
34911%rename(Bar_spam) Bar::spam;
34912
34913namespace Foo {
34914 int spam();
34915}
34916
34917namespace Bar {
34918 int spam();
34919}
34920</PRE>
34921</DIV>
34922<P> If you have more than one namespace and your want to keep their
34923 symbols separate, consider wrapping them as separate SWIG modules. For
34924 example, make the module name the same as the namespace and create
34925 extension modules for each namespace separately. If your program
34926 utilizes thousands of small deeply nested namespaces each with
34927 identical symbol names, well, then you get what you deserve.</P>
34928<H3><A name="Tcl_nn27"></A>28.3.13 C++ templates</H3>
34929<P> C++ templates don't present a huge problem for SWIG. However, in
34930 order to create wrappers, you have to tell SWIG to create wrappers for
34931 a particular template instantiation. To do this, you use the <TT>
34932%template</TT> directive. For example:</P>
34933<DIV class="code">
34934<PRE>
34935%module example
34936%{
34937#include &quot;pair.h&quot;
34938%}
34939
34940template&lt;class T1, class T2&gt;
34941struct pair {
34942 typedef T1 first_type;
34943 typedef T2 second_type;
34944 T1 first;
34945 T2 second;
34946 pair();
34947 pair(const T1&amp;, const T2&amp;);
34948 ~pair();
34949};
34950
34951%template(pairii) pair&lt;int,int&gt;;
34952</PRE>
34953</DIV>
34954<P> In Tcl:</P>
34955<DIV class="code">
34956<PRE>
34957% pairii p 3 4
34958% p cget -first
349593
34960% p cget -second
349614
34962</PRE>
34963</DIV>
34964<P> Obviously, there is more to template wrapping than shown in this
34965 example. More details can be found in the <A href="#SWIGPlus">SWIG and
34966 C++</A> chapter. Some more complicated examples will appear later.</P>
34967<H3><A name="Tcl_nn28"></A>28.3.14 C++ Smart Pointers</H3>
34968<P> In certain C++ programs, it is common to use classes that have been
34969 wrapped by so-called &quot;smart pointers.&quot; Generally, this involves the use
34970 of a template class that implements <TT>operator-&gt;()</TT> like this:</P>
34971<DIV class="code">
34972<PRE>
34973template&lt;class T&gt; class SmartPtr {
34974 ...
34975 T *operator-&gt;();
34976 ...
34977}
34978</PRE>
34979</DIV>
34980<P> Then, if you have a class like this,</P>
34981<DIV class="code">
34982<PRE>
34983class Foo {
34984public:
34985 int x;
34986 int bar();
34987};
34988</PRE>
34989</DIV>
34990<P> A smart pointer would be used in C++ as follows:</P>
34991<DIV class="code">
34992<PRE>
34993SmartPtr&lt;Foo&gt; p = CreateFoo(); // Created somehow (not shown)
34994...
34995p-&gt;x = 3; // Foo::x
34996int y = p-&gt;bar(); // Foo::bar
34997</PRE>
34998</DIV>
34999<P> To wrap this in Tcl, simply tell SWIG about the <TT>SmartPtr</TT>
35000 class and the low-level <TT>Foo</TT> object. Make sure you instantiate <TT>
35001SmartPtr</TT> using <TT>%template</TT> if necessary. For example:</P>
35002<DIV class="code">
35003<PRE>
35004%module example
35005...
35006%template(SmartPtrFoo) SmartPtr&lt;Foo&gt;;
35007...
35008</PRE>
35009</DIV>
35010<P> Now, in Tcl, everything should just &quot;work&quot;:</P>
35011<DIV class="code">
35012<PRE>
35013% set p [CreateFoo] # Create a smart-pointer somehow
35014% $p configure -x 3 # Foo::x
35015% $p bar # Foo::bar
35016</PRE>
35017</DIV>
35018<P> If you ever need to access the underlying pointer returned by <TT>
35019operator-&gt;()</TT> itself, simply use the <TT>__deref__()</TT> method.
35020 For example:</P>
35021<DIV class="code">
35022<PRE>
35023% set f [$p __deref__] # Returns underlying Foo *
35024</PRE>
35025</DIV>
35026<H2><A name="Tcl_nn29"></A>28.4 Further details on the Tcl class
35027 interface</H2>
35028<P> In the previous section, a high-level view of Tcl wrapping was
35029 presented. A key component of this wrapping is that structures and
35030 classes are wrapped by Tcl class-like objects. This provides a very
35031 natural Tcl interface and allows SWIG to support a number of advanced
35032 features such as operator overloading. However, a number of low-level
35033 details were omitted. This section provides a brief overview of how the
35034 proxy classes work.</P>
35035<H3><A name="Tcl_nn30"></A>28.4.1 Proxy classes</H3>
35036<P> In the <A href="#SWIG">&quot;SWIG basics&quot;</A> and <A href="#SWIGPlus">
35037&quot;SWIG and C++&quot;</A> chapters, details of low-level structure and class
35038 wrapping are described. To summarize those chapters, if you have a
35039 class like this</P>
35040<DIV class="code">
35041<PRE>
35042class Foo {
35043public:
35044 int x;
35045 int spam(int);
35046 ...
35047</PRE>
35048</DIV>
35049<P> then SWIG transforms it into a set of low-level procedural wrappers.
35050 For example:</P>
35051<DIV class="code">
35052<PRE>
35053Foo *new_Foo() {
35054 return new Foo();
35055}
35056void delete_Foo(Foo *f) {
35057 delete f;
35058}
35059int Foo_x_get(Foo *f) {
35060 return f-&gt;x;
35061}
35062void Foo_x_set(Foo *f, int value) {
35063 f-&gt;x = value;
35064}
35065int Foo_spam(Foo *f, int arg1) {
35066 return f-&gt;spam(arg1);
35067}
35068</PRE>
35069</DIV>
35070<P> These wrappers are actually found in the Tcl extension module. For
35071 example, you can certainly do this:</P>
35072<DIV class="code">
35073<PRE>
35074% load ./example.so
35075% set f [new_Foo]
35076% Foo_x_get $f
350770
35078% Foo_spam $f 3
350791
35080%
35081</PRE>
35082</DIV>
35083<P> However, in addition to this, the classname <TT>Foo</TT> is used as
35084 an object constructor function. This allows objects to be encapsulated
35085 objects that look a lot like Tk widgets as shown in the last section.</P>
35086<H3><A name="Tcl_nn31"></A>28.4.2 Memory management</H3>
35087<P> Associated with each wrapped object, is an ownership flag <TT>
35088thisown</TT> The value of this flag determines who is responsible for
35089 deleting the underlying C++ object. If set to 1, the Tcl interpreter
35090 destroys the C++ object when the proxy class is garbage collected. If
35091 set to 0 (or if the attribute is missing), then the destruction of the
35092 proxy class has no effect on the C++ object.</P>
35093<P> When an object is created by a constructor or returned by value, Tcl
35094 automatically takes ownership of the result. For example:</P>
35095<DIV class="code">
35096<PRE>
35097class Foo {
35098public:
35099 Foo();
35100 Foo bar();
35101};
35102</PRE>
35103</DIV>
35104<P> In Tcl:</P>
35105<DIV class="code">
35106<PRE>
35107% Foo f
35108% f cget -thisown
351091
35110% set g [f bar]
35111% $g cget -thisown
351121
35113</PRE>
35114</DIV>
35115<P> On the other hand, when pointers are returned to Tcl, there is often
35116 no way to know where they came from. Therefore, the ownership is set to
35117 zero. For example:</P>
35118<DIV class="code">
35119<PRE>
35120class Foo {
35121public:
35122 ...
35123 Foo *spam();
35124 ...
35125};
35126</PRE>
35127</DIV>
35128<BR><DIV class="code">
35129<PRE>
35130% Foo f
35131% set s [f spam]
35132% $s cget -thisown
351330
35134%
35135</PRE>
35136</DIV>
35137<P> This behavior is especially important for classes that act as
35138 containers. For example, if a method returns a pointer to an object
35139 that is contained inside another object, you definitely don't want Tcl
35140 to assume ownership and destroy it!</P>
35141<P> Related to containers, ownership issues can arise whenever an object
35142 is assigned to a member or global variable. For example, consider this
35143 interface:</P>
35144<DIV class="code">
35145<PRE>
35146%module example
35147
35148struct Foo {
35149 int value;
35150 Foo *next;
35151};
35152
35153Foo *head = 0;
35154</PRE>
35155</DIV>
35156<P> When wrapped in Tcl, careful observation will reveal that ownership
35157 changes whenever an object is assigned to a global variable. For
35158 example:</P>
35159<DIV class="code">
35160<PRE>
35161% Foo f
35162% f cget -thisown
351631
35164% set head f
35165% f cget -thisown
351660
35167</PRE>
35168</DIV>
35169<P> In this case, C is now holding a reference to the object---you
35170 probably don't want Tcl to destroy it. Similarly, this occurs for
35171 members. For example:</P>
35172<DIV class="code">
35173<PRE>
35174% Foo f
35175% Foo g
35176% f cget -thisown
351771
35178% g cget -thisown
351791
35180% f configure -next g
35181% g cget -thisown
351820
35183%
35184</PRE>
35185</DIV>
35186<P> For the most part, memory management issues remain hidden. However,
35187 there are occasionally situations where you might have to manually
35188 change the ownership of an object. For instance, consider code like
35189 this:</P>
35190<DIV class="code">
35191<PRE>
35192class Node {
35193 Object *value;
35194public:
35195 void set_value(Object *v) { value = v; }
35196 ...
35197};
35198</PRE>
35199</DIV>
35200<P> Now, consider the following Tcl code:</P>
35201<DIV class="code">
35202<PRE>
35203% Object v # Create an object
35204% Node n # Create a node
35205% n setvalue v # Set value
35206% v cget -thisown
352071
35208%
35209</PRE>
35210</DIV>
35211<P> In this case, the object <TT>n</TT> is holding a reference to <TT>v</TT>
35212 internally. However, SWIG has no way to know that this has occurred.
35213 Therefore, Tcl still thinks that it has ownership of the object. Should
35214 the proxy object be destroyed, then the C++ destructor will be invoked
35215 and <TT>n</TT> will be holding a stale-pointer. If you're lucky, you
35216 will only get a segmentation fault.</P>
35217<P> To work around this, it is always possible to flip the ownership
35218 flag. For example,</P>
35219<DIV class="code">
35220<PRE>
35221% v -disown # Give ownership to C/C++
35222% v -acquire # Acquire ownership
35223</PRE>
35224</DIV>
35225<P> It is also possible to deal with situations like this using
35226 typemaps--an advanced topic discussed later.</P>
35227<H2><A name="Tcl_nn32"></A>28.5 Input and output parameters</H2>
35228<P> A common problem in some C programs is handling parameters passed as
35229 simple pointers. For example:</P>
35230<DIV class="code">
35231<PRE>
35232void add(int x, int y, int *result) {
35233 *result = x + y;
35234}
35235</PRE>
35236</DIV>
35237<P> or perhaps</P>
35238<DIV class="code">
35239<PRE>
35240int sub(int *x, int *y) {
35241 return *x+*y;
35242}
35243</PRE>
35244</DIV>
35245<P> The easiest way to handle these situations is to use the <TT>
35246typemaps.i</TT> file. For example:</P>
35247<DIV class="code">
35248<PRE>
35249%module example
35250%include &quot;typemaps.i&quot;
35251
35252void add(int, int, int *OUTPUT);
35253int sub(int *INPUT, int *INPUT);
35254</PRE>
35255</DIV>
35256<P> In Tcl, this allows you to pass simple values instead of pointer.
35257 For example:</P>
35258<DIV class="code">
35259<PRE>
35260set a [add 3 4]
35261puts $a
352627
35263</PRE>
35264</DIV>
35265<P> Notice how the <TT>INPUT</TT> parameters allow integer values to be
35266 passed instead of pointers and how the <TT>OUTPUT</TT> parameter
35267 creates a return result.</P>
35268<P> If you don't want to use the names <TT>INPUT</TT> or <TT>OUTPUT</TT>
35269, use the <TT>%apply</TT> directive. For example:</P>
35270<DIV class="code">
35271<PRE>
35272%module example
35273%include &quot;typemaps.i&quot;
35274
35275%apply int *OUTPUT { int *result };
35276%apply int *INPUT { int *x, int *y};
35277
35278void add(int x, int y, int *result);
35279int sub(int *x, int *y);
35280</PRE>
35281</DIV>
35282<P> If a function mutates one of its parameters like this,</P>
35283<DIV class="code">
35284<PRE>
35285void negate(int *x) {
35286 *x = -(*x);
35287}
35288</PRE>
35289</DIV>
35290<P> you can use <TT>INOUT</TT> like this:</P>
35291<DIV class="code">
35292<PRE>
35293%include &quot;typemaps.i&quot;
35294...
35295void negate(int *INOUT);
35296</PRE>
35297</DIV>
35298<P> In Tcl, a mutated parameter shows up as a return value. For example:</P>
35299<DIV class="code">
35300<PRE>
35301set a [negate 3]
35302puts $a
35303-3
35304</PRE>
35305</DIV>
35306<P> The most common use of these special typemap rules is to handle
35307 functions that return more than one value. For example, sometimes a
35308 function returns a result as well as a special error code:</P>
35309<DIV class="code">
35310<PRE>
35311/* send message, return number of bytes sent, along with success code */
35312int send_message(char *text, int len, int *success);
35313</PRE>
35314</DIV>
35315<P> To wrap such a function, simply use the <TT>OUTPUT</TT> rule above.
35316 For example:</P>
35317<DIV class="code">
35318<PRE>
35319%module example
35320%include &quot;typemaps.i&quot;
35321%apply int *OUTPUT { int *success };
35322...
35323int send_message(char *text, int *success);
35324</PRE>
35325</DIV>
35326<P> When used in Tcl, the function will return multiple values as a
35327 list.</P>
35328<DIV class="code">
35329<PRE>
35330set r [send_message &quot;Hello World&quot;]
35331set bytes [lindex $r 0]
35332set success [lindex $r 1]
35333</PRE>
35334</DIV>
35335<P> Another common use of multiple return values are in query functions.
35336 For example:</P>
35337<DIV class="code">
35338<PRE>
35339void get_dimensions(Matrix *m, int *rows, int *columns);
35340</PRE>
35341</DIV>
35342<P> To wrap this, you might use the following:</P>
35343<DIV class="code">
35344<PRE>
35345%module example
35346%include &quot;typemaps.i&quot;
35347%apply int *OUTPUT { int *rows, int *columns };
35348...
35349void get_dimensions(Matrix *m, int *rows, *columns);
35350</PRE>
35351</DIV>
35352<P> Now, in Perl:</P>
35353<DIV class="code">
35354<PRE>
35355set dim [get_dimensions $m]
35356set r [lindex $dim 0]
35357set c [lindex $dim 1]
35358</PRE>
35359</DIV>
35360<H2><A name="Tcl_nn33"></A>28.6 Exception handling</H2>
35361<P> The <TT>%exception</TT> directive can be used to create a
35362 user-definable exception handler in charge of converting exceptions in
35363 your C/C++ program into Tcl exceptions. The chapter on customization
35364 features contains more details, but suppose you extended the array
35365 example into a C++ class like the following :</P>
35366<DIV class="code">
35367<PRE>
35368class RangeError {}; // Used for an exception
35369
35370class DoubleArray {
35371 private:
35372 int n;
35373 double *ptr;
35374 public:
35375 // Create a new array of fixed size
35376 DoubleArray(int size) {
35377 ptr = new double[size];
35378 n = size;
35379 }
35380 // Destroy an array
35381 ~DoubleArray() {
35382 delete ptr;
35383 }
35384 // Return the length of the array
35385 int length() {
35386 return n;
35387 }
35388
35389 // Get an item from the array and perform bounds checking.
35390 double getitem(int i) {
35391 if ((i &gt;= 0) &amp;&amp; (i &lt; n))
35392 return ptr[i];
35393 else
35394 throw RangeError();
35395 }
35396
35397 // Set an item in the array and perform bounds checking.
35398 void setitem(int i, double val) {
35399 if ((i &gt;= 0) &amp;&amp; (i &lt; n))
35400 ptr[i] = val;
35401 else {
35402 throw RangeError();
35403 }
35404 }
35405 };
35406</PRE>
35407</DIV>
35408<P> The functions associated with this class can throw a C++ range
35409 exception for an out-of-bounds array access. We can catch this in our
35410 Tcl extension by specifying the following in an interface file :</P>
35411<DIV class="code">
35412<PRE>
35413%exception {
35414 try {
35415 $action // Gets substituted by actual function call
35416 }
35417 catch (RangeError) {
35418 Tcl_SetStringObj(tcl_result,&quot;Array index out-of-bounds&quot;);
35419 return TCL_ERROR;
35420 }
35421}
35422</PRE>
35423</DIV>
35424<P> As shown, the exception handling code will be added to every wrapper
35425 function. Since this is somewhat inefficient. You might consider
35426 refining the exception handler to only apply to specific methods like
35427 this:</P>
35428<DIV class="code">
35429<PRE>
35430%exception getitem {
35431 try {
35432 $action
35433 }
35434 catch (RangeError) {
35435 Tcl_SetStringObj(tcl_result,&quot;Array index out-of-bounds&quot;);
35436 return TCL_ERROR;
35437 }
35438}
35439
35440%exception setitem {
35441 try {
35442 $action
35443 }
35444 catch (RangeError) {
35445 Tcl_SetStringObj(tcl_result,&quot;Array index out-of-bounds&quot;);
35446 return TCL_ERROR;
35447 }
35448}
35449</PRE>
35450</DIV>
35451<P> In this case, the exception handler is only attached to methods and
35452 functions named <TT>getitem</TT> and <TT>setitem</TT>.</P>
35453<P> If you had a lot of different methods, you can avoid extra typing by
35454 using a macro. For example:</P>
35455<DIV class="code">
35456<PRE>
35457%define RANGE_ERROR
35458{
35459 try {
35460 $action
35461 }
35462 catch (RangeError) {
35463 Tcl_SetStringObj(tcl_result,&quot;Array index out-of-bounds&quot;);
35464 return TCL_ERROR;
35465 }
35466}
35467%enddef
35468
35469%exception getitem RANGE_ERROR;
35470%exception setitem RANGE_ERROR;
35471</PRE>
35472</DIV>
35473<P> Since SWIG's exception handling is user-definable, you are not
35474 limited to C++ exception handling. See the chapter on &quot;<A href="#Customization">
35475Customization Features</A>&quot; for more examples.</P>
35476<H2><A name="Tcl_nn34"></A>28.7 Typemaps</H2>
35477<P> This section describes how you can modify SWIG's default wrapping
35478 behavior for various C/C++ datatypes using the <TT>%typemap</TT>
35479 directive. This is an advanced topic that assumes familiarity with the
35480 Tcl C API as well as the material in the &quot;<A href="#Typemaps">Typemaps</A>
35481&quot; chapter.</P>
35482<P> Before proceeding, it should be stressed that typemaps are not a
35483 required part of using SWIG---the default wrapping behavior is enough
35484 in most cases. Typemaps are only used if you want to change some aspect
35485 of the primitive C-Tcl interface.</P>
35486<H3><A name="Tcl_nn35"></A>28.7.1 What is a typemap?</H3>
35487<P> A typemap is nothing more than a code generation rule that is
35488 attached to a specific C datatype. For example, to convert integers
35489 from Tcl to C, you might define a typemap like this:</P>
35490<DIV class="code">
35491<PRE>
35492%module example
35493
35494%typemap(in) int {
35495 if (Tcl_GetIntFromObj(interp,$input,&amp;$1) == TCL_ERROR) return TCL_ERROR;
35496 printf(&quot;Received an integer : %d\n&quot;,$1);
35497}
35498%inline %{
35499extern int fact(int n);
35500%}
35501</PRE>
35502</DIV>
35503<P> Typemaps are always associated with some specific aspect of code
35504 generation. In this case, the &quot;in&quot; method refers to the conversion of
35505 input arguments to C/C++. The datatype <TT>int</TT> is the datatype to
35506 which the typemap will be applied. The supplied C code is used to
35507 convert values. In this code a number of special variable prefaced by a
35508 <TT>$</TT> are used. The <TT>$1</TT> variable is placeholder for a
35509 local variable of type <TT>int</TT>. The <TT>$input</TT> variable is
35510 the input object of type <TT>Tcl_Obj *</TT>.</P>
35511<P> When this example is compiled into a Tcl module, it operates as
35512 follows:</P>
35513<DIV class="code">
35514<PRE>
35515% load ./example.so
35516% fact 6
35517Received an integer : 6
35518720
35519</PRE>
35520</DIV>
35521<P> In this example, the typemap is applied to all occurrences of the <TT>
35522int</TT> datatype. You can refine this by supplying an optional
35523 parameter name. For example:</P>
35524<DIV class="code">
35525<PRE>
35526%module example
35527
35528%typemap(in) int n {
35529 if (Tcl_GetIntFromObj(interp,$input,&amp;$1) == TCL_ERROR) return TCL_ERROR;
35530 printf(&quot;n = %d\n&quot;,$1);
35531}
35532%inline %{
35533extern int fact(int n);
35534%}
35535</PRE>
35536</DIV>
35537<P> In this case, the typemap code is only attached to arguments that
35538 exactly match <TT>int n</TT>.</P>
35539<P> The application of a typemap to specific datatypes and argument
35540 names involves more than simple text-matching--typemaps are fully
35541 integrated into the SWIG type-system. When you define a typemap for <TT>
35542int</TT>, that typemap applies to <TT>int</TT> and qualified variations
35543 such as <TT>const int</TT>. In addition, the typemap system follows <TT>
35544typedef</TT> declarations. For example:</P>
35545<DIV class="code">
35546<PRE>
35547%typemap(in) int n {
35548 if (Tcl_GetIntFromObj(interp,$input,&amp;$1) == TCL_ERROR) return TCL_ERROR;
35549 printf(&quot;n = %d\n&quot;,$1);
35550}
35551%inline %{
35552typedef int Integer;
35553extern int fact(Integer n); // Above typemap is applied
35554%}
35555</PRE>
35556</DIV>
35557<P> However, the matching of <TT>typedef</TT> only occurs in one
35558 direction. If you defined a typemap for <TT>Integer</TT>, it is not
35559 applied to arguments of type <TT>int</TT>.</P>
35560<P> Typemaps can also be defined for groups of consecutive arguments.
35561 For example:</P>
35562<DIV class="code">
35563<PRE>
35564%typemap(in) (char *str, int len) {
35565 $1 = Tcl_GetStringFromObj($input,&amp;$2);
35566};
35567
35568int count(char c, char *str, int len);
35569</PRE>
35570</DIV>
35571<P> When a multi-argument typemap is defined, the arguments are always
35572 handled as a single Tcl object. This allows the function to be used
35573 like this (notice how the length parameter is ommitted):</P>
35574<DIV class="code">
35575<PRE>
35576% count e &quot;Hello World&quot;
355771
35578</PRE>
35579</DIV>
35580<H3><A name="Tcl_nn36"></A>28.7.2 Tcl typemaps</H3>
35581<P> The previous section illustrated an &quot;in&quot; typemap for converting Tcl
35582 objects to C. A variety of different typemap methods are defined by the
35583 Tcl module. For example, to convert a C integer back into a Tcl object,
35584 you might define an &quot;out&quot; typemap like this:</P>
35585<DIV class="code">
35586<PRE>
35587%typemap(out) int {
35588 Tcl_SetObjResult(interp,Tcl_NewIntObj($1));
35589}
35590</PRE>
35591</DIV>
35592<P> The following list details all of the typemap methods that can be
35593 used by the Tcl module:</P>
35594<P> <TT>%typemap(in)</TT></P>
35595<DIV class="indent"> Converts Tcl objects to input function arguments</DIV>
35596<P> <TT>%typemap(out)</TT></P>
35597<DIV class="indent"> Converts return value of a C function to a Tcl
35598 object</DIV>
35599<P> <TT>%typemap(varin)</TT></P>
35600<DIV class="indent"> Assigns a C global variable from a Tcl object</DIV>
35601<P> <TT>%typemap(varout)</TT></P>
35602<DIV class="indent"> Returns a C global variable as a Tcl object</DIV>
35603<P> <TT>%typemap(freearg)</TT></P>
35604<DIV class="indent"> Cleans up a function argument (if necessary)</DIV>
35605<P> <TT>%typemap(argout)</TT></P>
35606<DIV class="indent"> Output argument processing</DIV>
35607<P> <TT>%typemap(ret)</TT></P>
35608<DIV class="indent"> Cleanup of function return values</DIV>
35609<P> <TT>%typemap(consttab)</TT></P>
35610<DIV class="indent"> Creation of Tcl constants (constant table)</DIV>
35611<P> <TT>%typemap(constcode)</TT></P>
35612<DIV class="indent"> Creation of Tcl constants (init function)</DIV>
35613<P> <TT>%typemap(memberin)</TT></P>
35614<DIV class="indent"> Setting of structure/class member data</DIV>
35615<P> <TT>%typemap(globalin)</TT></P>
35616<DIV class="indent"> Setting of C global variables</DIV>
35617<P> <TT>%typemap(check)</TT></P>
35618<DIV class="indent"> Checks function input values.</DIV>
35619<P> <TT>%typemap(default)</TT></P>
35620<DIV class="indent"> Set a default value for an argument (making it
35621 optional).</DIV>
35622<P> <TT>%typemap(arginit)</TT></P>
35623<DIV class="indent"> Initialize an argument to a value before any
35624 conversions occur.</DIV>
35625<P> Examples of these methods will appear shortly.</P>
35626<H3><A name="Tcl_nn37"></A>28.7.3 Typemap variables</H3>
35627<P> Within typemap code, a number of special variables prefaced with a <TT>
35628$</TT> may appear. A full list of variables can be found in the &quot;<A href="#Typemaps">
35629Typemaps</A>&quot; chapter. This is a list of the most common variables:</P>
35630<P> <TT>$1</TT></P>
35631<DIV class="indent"> A C local variable corresponding to the actual type
35632 specified in the <TT>%typemap</TT> directive. For input values, this is
35633 a C local variable that's supposed to hold an argument value. For
35634 output values, this is the raw result that's supposed to be returned to
35635 Tcl.</DIV>
35636<P> <TT>$input</TT></P>
35637<DIV class="indent"> A <TT>Tcl_Obj *</TT> holding a raw Tcl object with
35638 an argument or variable value.</DIV>
35639<P> <TT>$result</TT></P>
35640<DIV class="indent"> A <TT>Tcl_Obj *</TT> that holds the result to be
35641 returned to Tcl.</DIV>
35642<P> <TT>$1_name</TT></P>
35643<DIV class="indent"> The parameter name that was matched.</DIV>
35644<P> <TT>$1_type</TT></P>
35645<DIV class="indent"> The actual C datatype matched by the typemap.</DIV>
35646<P> <TT>$1_ltype</TT></P>
35647<DIV class="indent"> An assignable version of the datatype matched by
35648 the typemap (a type that can appear on the left-hand-side of a C
35649 assignment operation). This type is stripped of qualifiers and may be
35650 an altered version of <TT>$1_type</TT>. All arguments and local
35651 variables in wrapper functions are declared using this type so that
35652 their values can be properly assigned.</DIV>
35653<P> <TT>$symname</TT></P>
35654<DIV class="indent"> The Tcl name of the wrapper function being created.</DIV>
35655<H3><A name="Tcl_nn38"></A>28.7.4 Converting a Tcl list to a char **</H3>
35656<P> A common problem in many C programs is the processing of command
35657 line arguments, which are usually passed in an array of NULL terminated
35658 strings. The following SWIG interface file allows a Tcl list to be used
35659 as a <TT>char **</TT> object.</P>
35660<DIV class="code">
35661<PRE>
35662%module argv
35663
35664// This tells SWIG to treat char ** as a special case
35665%typemap(in) char ** {
35666 Tcl_Obj **listobjv;
35667 int nitems;
35668 int i;
35669 if (Tcl_ListObjGetElements(interp, $input, &amp;nitems, &amp;listobjv) == TCL_ERROR) {
35670 return TCL_ERROR;
35671 }
35672 $1 = (char **) malloc((nitems+1)*sizeof(char *));
35673 for (i = 0; i &lt; nitems; i++) {
35674 $1[i] = Tcl_GetStringFromObj(listobjv[i],0);
35675 }
35676 $1[i] = 0;
35677}
35678
35679// This gives SWIG some cleanup code that will get called after the function call
35680%typemap(freearg) char ** {
35681 if ($1) {
35682 free($1);
35683 }
35684}
35685
35686// Now a test functions
35687%inline %{
35688int print_args(char **argv) {
35689 int i = 0;
35690 while (argv[i]) {
35691 printf(&quot;argv[%d] = %s\n&quot;, i,argv[i]);
35692 i++;
35693 }
35694 return i;
35695}
35696%}
35697%include tclsh.i
35698
35699</PRE>
35700</DIV>
35701<P> In Tcl:</P>
35702<DIV class="code">
35703<PRE>
35704% print_args {John Guido Larry}
35705argv[0] = John
35706argv[1] = Guido
35707argv[2] = Larry
357083
35709</PRE>
35710</DIV>
35711<H3><A name="Tcl_nn39"></A>28.7.5 Returning values in arguments</H3>
35712<P> The &quot;argout&quot; typemap can be used to return a value originating from
35713 a function argument. For example :</P>
35714<DIV class="code">
35715<PRE>
35716// A typemap defining how to return an argument by appending it to the result
35717%typemap(argout) double *outvalue {
35718 Tcl_Obj *o = Tcl_NewDoubleObj($1);
35719 Tcl_ListObjAppendElement(interp,$result,o);
35720}
35721
35722// A typemap telling SWIG to ignore an argument for input
35723// However, we still need to pass a pointer to the C function
35724%typemap(in,numinputs=0) double *outvalue (double temp) {
35725 $1 = &amp;temp;
35726}
35727
35728// Now a function returning two values
35729int mypow(double a, double b, double *outvalue) {
35730 if ((a &lt; 0) || (b &lt; 0)) return -1;
35731 *outvalue = pow(a,b);
35732 return 0;
35733};
35734</PRE>
35735</DIV>
35736<P> When wrapped, SWIG matches the <TT>argout</TT> typemap to the &quot;<TT>
35737double *outvalue</TT>&quot; argument. The numinputs=0 specification tells
35738 SWIG to simply ignore this argument when generating wrapper code. As a
35739 result, a Tcl function using these typemaps will work like this :</P>
35740<DIV class="code">
35741<PRE>
35742% mypow 2 3 # Returns two values, a status value and the result
357430 8
35744%
35745</PRE>
35746</DIV>
35747<H3><A name="Tcl_nn40"></A>28.7.6 Useful functions</H3>
35748<P> The following tables provide some functions that may be useful in
35749 writing Tcl typemaps.</P>
35750<P><B> Integers</B></P>
35751<DIV class="code">
35752<PRE>
35753Tcl_Obj *Tcl_NewIntObj(int Value);
35754void Tcl_SetIntObj(Tcl_Obj *obj, int Value);
35755int Tcl_GetIntFromObj(Tcl_Interp *, Tcl_Obj *obj, int *ip);
35756</PRE>
35757</DIV>
35758<P><B> Floating Point</B></P>
35759<DIV class="code">
35760<PRE>
35761Tcl_Obj *Tcl_NewDoubleObj(double Value);
35762void Tcl_SetDoubleObj(Tcl_Obj *obj, double value);
35763int Tcl_GetDoubleFromObj(Tcl_Interp *, Tcl_Obj *o, double *dp);
35764</PRE>
35765</DIV>
35766<P><B> Strings</B></P>
35767<DIV class="code">
35768<PRE>
35769Tcl_Obj *Tcl_NewStringObj(char *str, int len);
35770void Tcl_SetStringObj(Tcl_Obj *obj, char *str, int len);
35771char *Tcl_GetStringFromObj(Tcl_Obj *obj, int *len);
35772void Tcl_AppendToObj(Tcl_Obj *obj, char *str, int len);
35773</PRE>
35774</DIV>
35775<P><B> Lists</B></P>
35776<DIV class="code">
35777<PRE>
35778Tcl_Obj *Tcl_NewListObj(int objc, Tcl_Obj *objv);
35779int Tcl_ListObjAppendList(Tcl_Interp *, Tcl_Obj *listPtr, Tcl_Obj *elemListPtr);
35780int Tcl_ListObjAppendElement(Tcl_Interp *, Tcl_Obj *listPtr, Tcl_Obj *element);
35781int Tcl_ListObjGetElements(Tcl_Interp *, Tcl_Obj *listPtr, int *objcPtr,
35782 Tcl_Obj ***objvPtr);
35783int Tcl_ListObjLength(Tcl_Interp *, Tcl_Obj *listPtr, int *intPtr);
35784int Tcl_ListObjIndex(Tcl_Interp *, Tcl_Obj *listPtr, int index,
35785 Tcl_Obj_Obj **objptr);
35786int Tcl_ListObjReplace(Tcl_Interp *, Tcl_Obj *listPtr, int first, int count,
35787 int objc, Tcl_Obj *objv);
35788</PRE>
35789</DIV>
35790<P><B> Objects</B></P>
35791<DIV class="code">
35792<PRE>
35793Tcl_Obj *Tcl_DuplicateObj(Tcl_Obj *obj);
35794void Tcl_IncrRefCount(Tcl_Obj *obj);
35795void Tcl_DecrRefCount(Tcl_Obj *obj);
35796int Tcl_IsShared(Tcl_Obj *obj);
35797</PRE>
35798</DIV>
35799<H3><A name="Tcl_nn41"></A>28.7.7 Standard typemaps</H3>
35800<P> The following typemaps show how to convert a few common kinds of
35801 objects between Tcl and C (and to give a better idea of how typemaps
35802 work)</P>
35803<P><B> Integer conversion</B></P>
35804<DIV class="code">
35805<PRE>
35806%typemap(in) int, short, long {
35807 int temp;
35808 if (Tcl_GetIntFromObj(interp, $input, &amp;temp) == TCL_ERROR)
35809 return TCL_ERROR;
35810 $1 = ($1_ltype) temp;
35811}
35812</PRE>
35813</DIV>
35814<BR><DIV class="code">
35815<PRE>
35816%typemap(out) int, short, long {
35817 Tcl_SetIntObj($result,(int) $1);
35818}
35819</PRE>
35820</DIV>
35821<P><B> Floating point conversion</B></P>
35822<DIV class="code">
35823<PRE>
35824%typemap(in) float, double {
35825 double temp;
35826 if (Tcl_GetDoubleFromObj(interp, $input, &amp;temp) == TCL_ERROR)
35827 return TCL_ERROR;
35828 $1 = ($1_ltype) temp;
35829}
35830</PRE>
35831</DIV>
35832<BR><DIV class="code">
35833<PRE>
35834%typemap(out) float, double {
35835 Tcl_SetDoubleObj($result, $1);
35836}
35837</PRE>
35838</DIV>
35839<P><B> String Conversion</B></P>
35840<DIV class="code">
35841<PRE>
35842%typemap(in) char * {
35843 int len;
35844 $1 = Tcl_GetStringFromObj(interp, &amp;len);
35845 }
35846}
35847</PRE>
35848</DIV>
35849<BR><DIV class="code">
35850<PRE>
35851%typemap(out) char * {
35852 Tcl_SetStringObj($result,$1);
35853}
35854</PRE>
35855</DIV>
35856<H3><A name="Tcl_nn42"></A>28.7.8 Pointer handling</H3>
35857<P> SWIG pointers are mapped into Tcl strings containing the hexadecimal
35858 value and type. The following functions can be used to create and read
35859 pointer values.</P>
35860<P> <TT>int SWIG_ConvertPtr(Tcl_Obj *obj, void **ptr, swig_type_info
35861 *ty, int flags)</TT></P>
35862<DIV class="indent"> Converts a Tcl object <TT>obj</TT> to a C pointer.
35863 The result of the conversion is placed into the pointer located at <TT>
35864ptr</TT>. <TT>ty</TT> is a SWIG type descriptor structure. <TT>flags</TT>
35865 is used to handle error checking and other aspects of conversion. It is
35866 currently reserved for future expansion. Returns 0 on success and -1 on
35867 error.</DIV>
35868<P> <TT>Tcl_Obj *SWIG_NewPointerObj(void *ptr, swig_type_info *ty, int
35869 flags)</TT></P>
35870<DIV class="indent"> Creates a new Tcl pointer object. <TT>ptr</TT> is
35871 the pointer to convert, <TT>ty</TT> is the SWIG type descriptor
35872 structure that describes the type, and <TT>own</TT> is a flag reserved
35873 for future expansion.</DIV>
35874<P> Both of these functions require the use of a special SWIG
35875 type-descriptor structure. This structure contains information about
35876 the mangled name of the datatype, type-equivalence information, as well
35877 as information about converting pointer values under C++ inheritance.
35878 For a type of <TT>Foo *</TT>, the type descriptor structure is usually
35879 accessed as follows:</P>
35880<DIV class="indent">
35881<PRE>
35882Foo *f;
35883if (SWIG_ConvertPtr($input, (void **) &amp;f, SWIGTYPE_p_Foo, 0) == -1) return NULL;
35884
35885Tcl_Obj *;
35886obj = SWIG_NewPointerObj(f, SWIGTYPE_p_Foo, 0);
35887</PRE>
35888</DIV>
35889<P> In a typemap, the type descriptor should always be accessed using
35890 the special typemap variable <TT>$1_descriptor</TT>. For example:</P>
35891<DIV class="indent">
35892<PRE>
35893%typemap(in) Foo * {
35894 if ((SWIG_ConvertPtr($input,(void **) &amp;$1, $1_descriptor,0)) == -1) return NULL;
35895}
35896</PRE>
35897</DIV>
35898<P> If necessary, the descriptor for any type can be obtained using the <TT>
35899$descriptor()</TT> macro in a typemap. For example:</P>
35900<DIV class="indent">
35901<PRE>
35902%typemap(in) Foo * {
35903 if ((SWIG_ConvertPtr($input,(void **) &amp;$1, $descriptor(Foo *), 0)) == -1) return NULL;
35904}
35905</PRE>
35906</DIV>
35907<H2><A name="Tcl_nn43"></A>28.8 Turning a SWIG module into a Tcl
35908 Package.</H2>
35909<P> Tcl 7.4 introduced the idea of an extension package. By default,
35910 SWIG generates all of the code necessary to create a package. To set
35911 the package version, simply use the <TT>-pkgversion</TT> option. For
35912 example:</P>
35913<DIV class="code">
35914<PRE>
35915% swig -tcl -pkgversion 2.3 example.i
35916</PRE>
35917</DIV>
35918<P> After building the SWIG generated module, you need to execute the &quot;<TT>
35919pkg_mkIndex</TT>&quot; command inside tclsh. For example :</P>
35920<DIV class="code">
35921<PRE>
35922unix &gt; tclsh
35923% pkg_mkIndex . example.so
35924% exit
35925</PRE>
35926</DIV>
35927<P> This creates a file &quot;<TT>pkgIndex.tcl</TT>&quot; with information about
35928 the package. To use your package, you now need to move it to its own
35929 subdirectory which has the same name as the package. For example :</P>
35930<DIV class="code">
35931<PRE>
35932./example/
35933 pkgIndex.tcl # The file created by pkg_mkIndex
35934 example.so # The SWIG generated module
35935</PRE>
35936</DIV>
35937<P> Finally, assuming that you're not entirely confused at this point,
35938 make sure that the example subdirectory is visible from the directories
35939 contained in either the <TT>tcl_library</TT> or <TT>auto_path</TT>
35940 variables. At this point you're ready to use the package as follows :</P>
35941<DIV class="code">
35942<PRE>
35943unix &gt; tclsh
35944% package require example
35945% fact 4
3594624
35947%
35948</PRE>
35949</DIV>
35950<P> If you're working with an example in the current directory and this
35951 doesn't work, do this instead :</P>
35952<DIV class="code">
35953<PRE>
35954unix &gt; tclsh
35955% lappend auto_path .
35956% package require example
35957% fact 4
3595824
35959</PRE>
35960</DIV>
35961<P> As a final note, most SWIG examples do not yet use the <TT>package</TT>
35962 commands. For simple extensions it may be easier just to use the <TT>
35963load</TT> command instead.</P>
35964<H2><A name="Tcl_nn44"></A>28.9 Building new kinds of Tcl interfaces (in
35965 Tcl)</H2>
35966<P> One of the most interesting aspects of Tcl and SWIG is that you can
35967 create entirely new kinds of Tcl interfaces in Tcl using the low-level
35968 SWIG accessor functions. For example, suppose you had a library of
35969 helper functions to access arrays :</P>
35970<DIV class="code">
35971<PRE>
35972/* File : array.i */
35973%module array
35974
35975%inline %{
35976double *new_double(int size) {
35977 return (double *) malloc(size*sizeof(double));
35978}
35979void delete_double(double *a) {
35980 free(a);
35981}
35982double get_double(double *a, int index) {
35983 return a[index];
35984}
35985void set_double(double *a, int index, double val) {
35986 a[index] = val;
35987}
35988int *new_int(int size) {
35989 return (int *) malloc(size*sizeof(int));
35990}
35991void delete_int(int *a) {
35992 free(a);
35993}
35994int get_int(int *a, int index) {
35995 return a[index];
35996}
35997int set_int(int *a, int index, int val) {
35998 a[index] = val;
35999}
36000%}
36001
36002</PRE>
36003</DIV>
36004<P> While these could be called directly, we could also write a Tcl
36005 script like this :</P>
36006<DIV class="code">
36007<PRE>
36008proc Array {type size} {
36009 set ptr [new_$type $size]
36010 set code {
36011 set method [lindex $args 0]
36012 set parms [concat $ptr [lrange $args 1 end]]
36013 switch $method {
36014 get {return [eval &quot;get_$type $parms&quot;]}
36015 set {return [eval &quot;set_$type $parms&quot;]}
36016 delete {eval &quot;delete_$type $ptr; rename $ptr {}&quot;}
36017 }
36018 }
36019 # Create a procedure
36020 uplevel &quot;proc $ptr args {set ptr $ptr; set type $type;$code}&quot;
36021 return $ptr
36022}
36023</PRE>
36024</DIV>
36025<P> Our script allows easy array access as follows :</P>
36026<DIV class="code">
36027<PRE>
36028set a [Array double 100] ;# Create a double [100]
36029for {set i 0} {$i &lt; 100} {incr i 1} { ;# Clear the array
36030 $a set $i 0.0
36031}
36032$a set 3 3.1455 ;# Set an individual element
36033set b [$a get 10] ;# Retrieve an element
36034
36035set ia [Array int 50] ;# Create an int[50]
36036for {set i 0} {$i &lt; 50} {incr i 1} { ;# Clear it
36037 $ia set $i 0
36038}
36039$ia set 3 7 ;# Set an individual element
36040set ib [$ia get 10] ;# Get an individual element
36041
36042$a delete ;# Destroy a
36043$ia delete ;# Destroy ia
36044</PRE>
36045</DIV>
36046<P> The cool thing about this approach is that it makes a common
36047 interface for two different types of arrays. In fact, if we were to add
36048 more C datatypes to our wrapper file, the Tcl code would work with
36049 those as well--without modification. If an unsupported datatype was
36050 requested, the Tcl code would simply return with an error so there is
36051 very little danger of blowing something up (although it is easily
36052 accomplished with an out of bounds array access).</P>
36053<H3><A name="Tcl_nn45"></A>28.9.1 Proxy classes</H3>
36054<P> A similar approach can be applied to proxy classes (also known as
36055 shadow classes). The following example is provided by Erik Bierwagen
36056 and Paul Saxe. To use it, run SWIG with the <TT>-noobject</TT> option
36057 (which disables the builtin object oriented interface). When running
36058 Tcl, simply source this file. Now, objects can be used in a more or
36059 less natural fashion.</P>
36060<DIV class="code">
36061<PRE>
36062# swig_c++.tcl
36063# Provides a simple object oriented interface using
36064# SWIG's low level interface.
36065#
36066
36067proc new {objectType handle_r args} {
36068 # Creates a new SWIG object of the given type,
36069 # returning a handle in the variable &quot;handle_r&quot;.
36070 #
36071 # Also creates a procedure for the object and a trace on
36072 # the handle variable that deletes the object when the
36073 # handle varibale is overwritten or unset
36074 upvar $handle_r handle
36075 #
36076 # Create the new object
36077 #
36078 eval set handle \[new_$objectType $args\]
36079 #
36080 # Set up the object procedure
36081 #
36082 proc $handle {cmd args} &quot;eval ${objectType}_\$cmd $handle \$args&quot;
36083 #
36084 # And the trace ...
36085 #
36086 uplevel trace variable $handle_r uw &quot;{deleteObject $objectType $handle}&quot;
36087 #
36088 # Return the handle so that 'new' can be used as an argument to a procedure
36089 #
36090 return $handle
36091}
36092
36093proc deleteObject {objectType handle name element op} {
36094 #
36095 # Check that the object handle has a reasonable form
36096 #
36097 if {![regexp {_[0-9a-f]*_(.+)_p} $handle]} {
36098 error &quot;deleteObject: not a valid object handle: $handle&quot;
36099 }
36100 #
36101 # Remove the object procedure
36102 #
36103 catch {rename $handle {}}
36104 #
36105 # Delete the object
36106 #
36107 delete_$objectType $handle
36108}
36109
36110proc delete {handle_r} {
36111 #
36112 # A synonym for unset that is more familiar to C++ programmers
36113 #
36114 uplevel unset $handle_r
36115}
36116</PRE>
36117</DIV>
36118<P> To use this file, we simply source it and execute commands such as
36119 &quot;new&quot; and &quot;delete&quot; to manipulate objects. For example :</P>
36120<DIV class="code">
36121<PRE>
36122// list.i
36123%module List
36124%{
36125#include &quot;list.h&quot;
36126%}
36127
36128// Very simple C++ example
36129
36130class List {
36131public:
36132 List(); // Create a new list
36133 ~List(); // Destroy a list
36134 int search(char *value);
36135 void insert(char *); // Insert a new item into the list
36136 void remove(char *); // Remove item from list
36137 char *get(int n); // Get the nth item in the list
36138 int length; // The current length of the list
36139static void print(List *l); // Print out the contents of the list
36140};
36141</PRE>
36142</DIV>
36143<P> Now a Tcl script using the interface...</P>
36144<DIV class="code">
36145<PRE>
36146load ./list.so list ; # Load the module
36147source swig_c++.tcl ; # Source the object file
36148
36149new List l
36150$l insert Dave
36151$l insert John
36152$l insert Guido
36153$l remove Dave
36154puts $l length_get
36155
36156delete l
36157</PRE>
36158</DIV>
36159<P> The cool thing about this example is that it works with any C++
36160 object wrapped by SWIG and requires no special compilation. Proof that
36161 a short, but clever Tcl script can be combined with SWIG to do many
36162 interesting things.</P>
36163<HR NOSHADE>
36164<H1><A name="Lua_nn1"></A>29 SWIG and Lua</H1>
36165
36166<!-- INDEX -->
36167<DIV class="sectiontoc">
36168<UL>
36169<LI><A href="#Lua_nn2">Preliminaries</A></LI>
36170<LI><A href="#Lua_nn3">Running SWIG</A>
36171<UL>
36172<LI><A href="#Lua_nn4">Compiling and Linking and Interpreter</A></LI>
36173<LI><A href="#Lua_nn5">Compiling a dynamic module</A></LI>
36174<LI><A href="#Lua_nn6">Using your module</A></LI>
36175</UL>
36176</LI>
36177<LI><A href="#Lua_nn7">A tour of basic C/C++ wrapping</A>
36178<UL>
36179<LI><A href="#Lua_nn8">Modules</A></LI>
36180<LI><A href="#Lua_nn9">Functions</A></LI>
36181<LI><A href="#Lua_nn10">Global variables</A></LI>
36182<LI><A href="#Lua_nn11">Constants and enums</A></LI>
36183<LI><A href="#Lua_nn12">Pointers</A></LI>
36184<LI><A href="#Lua_nn13">Structures</A></LI>
36185<LI><A href="#Lua_nn14">C++ classes</A></LI>
36186<LI><A href="#Lua_nn15">C++ inheritance</A></LI>
36187<LI><A href="#Lua_nn16">Pointers, references, values, and arrays</A></LI>
36188<LI><A href="#Lua_nn17">C++ overloaded functions</A></LI>
36189<LI><A href="#Lua_nn18">C++ operators</A></LI>
36190<LI><A href="#Lua_nn19">Class extension with %extend</A></LI>
36191<LI><A href="#Lua_nn20">C++ templates</A></LI>
36192<LI><A href="#Lua_nn21">C++ Smart Pointers</A></LI>
36193</UL>
36194</LI>
36195<LI><A href="#Lua_nn22">Details on the Lua binding</A>
36196<UL>
36197<LI><A href="#Lua_nn23">Binding global data into the module.</A></LI>
36198<LI><A href="#Lua_nn24">Userdata and Metatables</A></LI>
36199<LI><A href="#Lua_nn25">Memory management</A></LI>
36200</UL>
36201</LI>
36202</UL>
36203</DIV>
36204<!-- INDEX -->
36205<P> Lua is an extension programming language designed to support general
36206 procedural programming with data description facilities. It also offers
36207 good support for object-oriented programming, functional programming,
36208 and data-driven programming. Lua is intended to be used as a powerful,
36209 light-weight configuration language for any program that needs one. Lua
36210 is implemented as a library, written in clean C (that is, in the common
36211 subset of ANSI C and C++). Its also a<EM> really</EM> tiny language,
36212 less than 6000 lines of code, which compiles to &lt;100 kilobytes of
36213 binary code. It can be found at <A href="http://www.lua.org">
36214http://www.lua.org</A></P>
36215<H2><A name="Lua_nn2"></A>29.1 Preliminaries</H2>
36216<P> The current SWIG implementation is designed to work with Lua 5.0. It
36217 should work with later versions of Lua, but certainly not with Lua 4.0
36218 due to substantial API changes. ((Currently SWIG generated code has
36219 only been tested on Windows with MingW, though given the nature of Lua,
36220 is should not have problems on other OS's)). It is possible to either
36221 static link or dynamic link a Lua module into the interpreter (normally
36222 Lua static links its libraries, as dynamic linking is not available on
36223 all platforms).</P>
36224<P> Note: Lua 5.1 (alpha) has just (as of September 05) been released.
36225 The current version of SWIG will produce wrappers which are compatible
36226 with Lua 5.1, though the dynamic loading mechanism has changed (see
36227 below). The configure script and makefiles should work correctly with
36228 with Lua 5.1, though some small tweaks may be needed.</P>
36229<H2><A name="Lua_nn3"></A>29.2 Running SWIG</H2>
36230<P> Suppose that you defined a SWIG module such as the following:</P>
36231<DIV class="code">
36232<PRE>
36233%module example
36234%{
36235#include &quot;example.h&quot;
36236%}
36237int gcd(int x, int y);
36238extern double Foo;
36239</PRE>
36240</DIV>
36241<P> To build a Lua module, run SWIG using the <TT>-lua</TT> option.</P>
36242<DIV class="shell">
36243<PRE>
36244$ swig -lua example.i
36245</PRE>
36246</DIV>
36247<P> If building a C++ extension, add the <TT>-c++</TT> option:</P>
36248<DIV class="shell">
36249<PRE>
36250$ swig -c++ -lua example.i
36251</PRE>
36252</DIV>
36253<P> This creates a C/C++ source file <TT>example_wrap.c</TT> or <TT>
36254example_wrap.cxx</TT>. The generated C source file contains the
36255 low-level wrappers that need to be compiled and linked with the rest of
36256 your C/C++ application to create an extension module.</P>
36257<P> The name of the wrapper file is derived from the name of the input
36258 file. For example, if the input file is <TT>example.i</TT>, the name of
36259 the wrapper file is <TT>example_wrap.c</TT>. To change this, you can
36260 use the -o option. The wrappered module will export one function <TT>
36261&quot;int Example_Init(LuaState* L)&quot;</TT> which must be called to register
36262 the module with the Lua interpreter. The name &quot;Example_Init&quot; depends
36263 upon the name of the module. Note: SWIG will automatically capitalise
36264 the module name, so <TT>&quot;module example;&quot;</TT> becomes <TT>
36265&quot;Example_Init&quot;</TT>.</P>
36266<H3><A name="Lua_nn4"></A>29.2.1 Compiling and Linking and Interpreter</H3>
36267<P> Normally Lua is embedded into another program and will be statically
36268 linked. An extremely simple stand-alone interpreter (<TT>min.c</TT>) is
36269 given below:</P>
36270<DIV class="code">
36271<PRE>
36272#include &lt;stdio.h&gt;
36273#include &quot;lua.h&quot;
36274#include &quot;lualib.h&quot;
36275#include &quot;lauxlib.h&quot;
36276
36277extern int Example_Init(LuaState* L); // declare the wrapped module
36278
36279int main(int argc,char* argv[])
36280{
36281 lua_State *L;
36282 if (argc
36283<!--2)
36284 {
36285 printf(&quot;%s: &lt;filename.lua&gt;\n&quot;,argv[0]);
36286 return 0;
36287 }
36288 L=lua_open();
36289 luaopen_base(L); // load basic libs (eg. print)
36290 Example_Init(L); // load the wrappered module
36291 if (luaL_loadfile(L,argv[1])==0) // load and run the file
36292 lua_pcall(L,0,0,0);
36293 else
36294 printf(&quot;unable to load %s\n&quot;,argv[1]);
36295 lua_close(L);
36296 return 0;
36297}
36298&lt;/pre-->
36299</PRE>
36300</DIV>
36301<P> A much improved set of code can be found in the Lua distribution <TT>
36302src/lua/lua.c</TT>. Include your module, just add the external
36303 declaration &amp; add a <TT>#define LUA_EXTRALIBS {&quot;example&quot;,Example_Init}</TT>
36304, at the relevant place.</P>
36305<P> The exact commands for doing this vary from platform to platform.
36306 Here is a possible set of commands of doing this:</P>
36307<DIV class="shell">
36308<PRE>
36309$ swig -lua example.i
36310$ gcc -I/usr/include/lua -c min.c -o min.o
36311$ gcc -I/usr/include/lua -c example_wrap.c -o example_wrap.o
36312$ gcc -c example.c -o example.o
36313$ gcc -I/usr/include/lua -L/usr/lib/lua min.o example_wrap.o example.o -o my_lua
36314</PRE>
36315</DIV>
36316<H3><A name="Lua_nn5"></A>29.2.2 Compiling a dynamic module</H3>
36317<P> Most, but not all platforms support the dynamic loading of modules
36318 (Windows &amp; Linux do). Refer to the Lua manual to determine if your
36319 platform supports it. For compiling a dynamically loaded module the
36320 same wrapper can be used. The commands will be something like this:</P>
36321<DIV class="shell">
36322<PRE>
36323$ swig -lua example.i
36324$ gcc -I/usr/include/lua -c example_wrap.c -o example_wrap.o
36325$ gcc -c example.c -o example.o
36326$ gcc -shared -I/usr/include/lua -L/usr/lib/lua example_wrap.o example.o -o example.so
36327</PRE>
36328</DIV>
36329<P> You will also need an interpreter with the loadlib function (such as
36330 the default interpreter compiled with Lua). In order to dynamically
36331 load a module you must call the loadlib function with two parameters:
36332 the filename of the shared library, and the function exported by SWIG.
36333 Calling loadlib should return the function, which you then call to
36334 initialise the module</P>
36335<DIV class="targetlang">
36336<PRE>
36337my_init=loadlib(&quot;example.so&quot;,&quot;Example_Init&quot;) -- for Unix/Linux
36338--my_init=loadlib(&quot;example.dll&quot;,&quot;Example_Init&quot;) -- for Windows
36339assert(my_init) -- name sure its not nil
36340my_init() -- call the init fn of the lib
36341</PRE>
36342</DIV>
36343<P> Or can be done in a single line of Lua code</P>
36344<DIV class="targetlang">
36345<PRE>
36346assert(loadlib(&quot;example.so&quot;,&quot;Example_Init&quot;))()
36347</PRE>
36348</DIV>
36349<P> Update for Lua 5.1 (alpha):
36350<BR> The wrappers produced by SWIG can be compiled and linked with Lua
36351 5.1. The loading is now much simpler.</P>
36352<DIV class="targetlang">
36353<PRE>
36354require(&quot;example&quot;)
36355</PRE>
36356</DIV>
36357<H3><A name="Lua_nn6"></A>29.2.3 Using your module</H3>
36358<P> Assuming all goes well, you will be able to this:</P>
36359<DIV class="targetlang">
36360<PRE>
36361$ ./my_lua
36362&gt; print(example.gcd(4,6))
363632
36364&gt; print(example.Foo)
363653
36366&gt; example.Foo=4
36367&gt; print(example.Foo)
363684
36369&gt;
36370</PRE>
36371</DIV>
36372<H2><A name="Lua_nn7"></A>29.3 A tour of basic C/C++ wrapping</H2>
36373<P> By default, SWIG tries to build a very natural Lua interface to your
36374 C/C++ code. This section briefly covers the essential aspects of this
36375 wrapping.</P>
36376<H3><A name="Lua_nn8"></A>29.3.1 Modules</H3>
36377<P> The SWIG module directive specifies the name of the Lua module. If
36378 you specify `module example', then everything is wrapped into a Lua
36379 table 'example' containing all the functions and variables. When
36380 choosing a module name, make sure you don't use the same name as a
36381 built-in Lua command or standard module name.</P>
36382<H3><A name="Lua_nn9"></A>29.3.2 Functions</H3>
36383<P> Global functions are wrapped as new Lua built-in functions. For
36384 example,</P>
36385<DIV class="code">
36386<PRE>
36387%module example
36388int fact(int n);</PRE>
36389</DIV>
36390<P> creates a built-in function <TT>example.fact(n)</TT> that works
36391 exactly like you think it does:</P>
36392<DIV class="targetlang">
36393<PRE>
36394&gt; print example.fact(4)
3639524
36396&gt;
36397</PRE>
36398</DIV>
36399<P> To avoid name collisions, SWIG create a Lua table which it keeps all
36400 the functions and global variables in. It is possible to copy the
36401 functions out of this and into the global environment with the
36402 following code. This can easily overwrite existing functions, so this
36403 must be used with care.</P>
36404<DIV class="targetlang">
36405<PRE>
36406&gt; for k,v in pairs(example) do _G[k]=v end
36407&gt; print(fact(4))
3640824
36409&gt;
36410</PRE>
36411</DIV>
36412<P> It is also possible to rename the module with an assignment.</P>
36413<DIV class="targetlang">
36414<PRE>
36415&gt; e=example
36416&gt; print(e.fact(4))
3641724
36418&gt; print(example.fact(4))
3641924
36420</PRE>
36421</DIV>
36422<H3><A name="Lua_nn10"></A>29.3.3 Global variables</H3>
36423<P> Global variables (which are linked to C code) are supported, and
36424 appear to be just another variable in Lua. However the actual mechanism
36425 is more complex. Given a global variable:</P>
36426<DIV class="code">
36427<PRE>%module example
36428extern double Foo;
36429</PRE>
36430</DIV>
36431<P> SWIG will actually generate two functions <TT>example.Foo_set()</TT>
36432 and <TT>example.Foo_get()</TT>. It then adds a metatable to the table
36433 'example' to call these functions at the correct time (when you attempt
36434 to set or get examples.Foo). Therefore if you were to attempt to assign
36435 the global to another variable, you will get a local copy within the
36436 interpreter, which is no longer linked to the C code.</P>
36437<DIV class="targetlang">
36438<PRE>
36439&gt; print(example.Foo)
364403
36441&gt; c=example.Foo -- c is a COPY of example.Foo, not the same thing
36442&gt; example.Foo=4
36443&gt; print(c)
364443
36445&gt; c=5 -- this will not effect the original example.Foo
36446&gt; print(example.Foo,c)
364474 5
36448</PRE>
36449</DIV>
36450<P> Its is therefore not possible to 'move' the global variable into the
36451 global namespace as it is with functions. It is however, possible to
36452 rename the module with an assignment, to make it more convenient.</P>
36453<DIV class="targetlang">
36454<PRE>
36455&gt; e=example
36456&gt; -- e and example are the same table
36457&gt; -- so e.Foo and example.Foo are the same thing
36458&gt; example.Foo=4
36459&gt; print(e.Foo)
364604
36461</PRE>
36462</DIV>
36463<P> If a variable is marked with the immutable directive then any
36464 attempts to set this variable are silently ignored.</P>
36465<P> Another interesting feature is that it is not possible to add new
36466 values into the module from within the interpreter, this is because of
36467 the metatable to deal with global variables. It is possible (though not
36468 recommended) to use rawset() to add a new value.</P>
36469<DIV class="targetlang">
36470<PRE>
36471&gt; -- example.PI does not exist
36472&gt; print(example.PI)
36473nil
36474&gt; example.PI=3.142 -- assign failed, example.PI does still not exist
36475&gt; print(example.PI)
36476nil
36477&gt; -- a rawset will work, after this the value is added
36478&gt; rawset(example,&quot;PI&quot;,3.142)
36479&gt; print(example.PI)
364803.142
36481</PRE>
36482</DIV>
36483<H3><A name="Lua_nn11"></A>29.3.4 Constants and enums</H3>
36484<P> Because Lua doesn't really have the concept of constants, C/C++
36485 constants are not really constant in Lua. They are actually just a copy
36486 of the value into the Lua interpreter. Therefore they can be changed
36487 just as any other value. For example given some constants:</P>
36488<DIV class="code">
36489<PRE>%module example
36490%constant int ICONST=42;
36491#define SCONST &quot;Hello World&quot;
36492enum Days{SUNDAY,MONDAY,TUESDAY,WEDNESDAY,THURSDAY,FRIDAY,SATURDAY};
36493</PRE>
36494</DIV>
36495<P> This is 'effectively' converted into the following Lua code:</P>
36496<DIV class="targetlang">
36497<PRE>
36498example.ICONST=42
36499example.SCONST=&quot;Hello World&quot;
36500example.SUNDAY=0
36501....
36502</PRE>
36503</DIV>
36504<P> Constants are not guaranteed to remain constant in Lua. The name of
36505 the constant could be accidentally reassigned to refer to some other
36506 object. Unfortunately, there is no easy way for SWIG to generate code
36507 that prevents this. You will just have to be careful.</P>
36508<H3><A name="Lua_nn12"></A>29.3.5 Pointers</H3>
36509<P> C/C++ pointers are fully supported by SWIG. Furthermore, SWIG has no
36510 problem working with incomplete type information. Given a wrapping of
36511 the &lt;file.h&gt; interface:</P>
36512<DIV class="code">
36513<PRE>%module example
36514
36515FILE *fopen(const char *filename, const char *mode);
36516int fputs(const char *, FILE *);
36517int fclose(FILE *);
36518</PRE>
36519</DIV>
36520<P> When wrapped, you will be able to use the functions in a natural way
36521 from Lua. For example:</P>
36522<DIV class="targetlang">
36523<PRE>
36524&gt; f=example.fopen(&quot;junk&quot;,&quot;w&quot;)
36525&gt; example.fputs(&quot;Hello World&quot;,f)
36526&gt; example.fclose(f)
36527</PRE>
36528</DIV>
36529<P> Unlike many scripting languages, Lua has had support for pointers to
36530 C/C++ object built in for a long time. They are called 'userdata'.
36531 Unlike many other SWIG versions which use some kind of encoded
36532 character string, all objects will be represented as a userdata. The
36533 SWIG-Lua bindings provides a special function <TT>swig_type()</TT>,
36534 which if given a userdata object will return the type of object pointed
36535 to as a string (assuming it was a SWIG wrappered object).</P>
36536<DIV class="targetlang">
36537<PRE>
36538&gt; print(f)
36539userdata: 003FDA80
36540&gt; print(swig_type(f))
36541_p_FILE -- its a FILE*
36542</PRE>
36543</DIV>
36544<P> Lua enforces the integrity of its userdata, so it is virtually
36545 impossible to corrupt the data. But as the user of the pointer, you are
36546 responsible for freeing it, or closing any resources associated with it
36547 (just as you would in a C program). This does not apply so strictly to
36548 classes &amp; structs (see below). One final note: if a function returns a
36549 NULL pointer, this is not encoded as a userdata, but as a Lua nil.</P>
36550<DIV class="targetlang">
36551<PRE>
36552&gt; f=example.fopen(&quot;not there&quot;,&quot;r&quot;) -- this will return a NULL in C
36553&gt; print(f)
36554nil
36555</PRE>
36556</DIV>
36557<H3><A name="Lua_nn13"></A>29.3.6 Structures</H3>
36558<P> If you wrap a C structure, it is also mapped to a Lua userdata. By
36559 adding a metatable to the userdata, this provides a very natural
36560 interface. For example,</P>
36561<DIV class="code">
36562<PRE>struct Point{
36563 int x,y;
36564};
36565</PRE>
36566</DIV>
36567<P> is used as follows:</P>
36568<DIV class="targetlang">
36569<PRE>
36570&gt; p=example.Point()
36571&gt; p.x=3
36572&gt; p.y=5
36573&gt; print(p.x,p.y)
365743 5
36575&gt;
36576</PRE>
36577</DIV>
36578<P> Similar access is provided for unions and the data members of C++
36579 classes.
36580<BR> SWIG will also create a function <TT>new_Point()</TT> which also
36581 creates a new Point structure.</P>
36582<P> If you print out the value of p in the above example, you will see
36583 something like this:</P>
36584<DIV class="targetlang">
36585<PRE>
36586&gt; print(p)
36587userdata: 003FA320
36588</PRE>
36589</DIV>
36590<P> Like the pointer in the previous section, this is held as a
36591 userdata. However, additional features have been added to make this
36592 more usable. SWIG creates some accessor/mutator functions <TT>
36593Point_set_x()</TT> and <TT>Point_get_x()</TT>. These will be wrappered,
36594 and then added to the metatable added to the userdata. This provides
36595 the natural access to the member variables that were shown above (see
36596 end of the document for full details).</P>
36597<P> <TT>const</TT> members of a structure are read-only. Data members
36598 can also be forced to be read-only using the immutable directive. As
36599 with other immutable's, setting attempts will be silently ignored. For
36600 example:</P>
36601<DIV class="code">
36602<PRE>struct Foo {
36603 ...
36604 %immutable;
36605 int x; // Read-only members
36606 char *name;
36607 %mutable;
36608 ...
36609};
36610</PRE>
36611</DIV>
36612<P> The mechanism for managing char* members as well as array members is
36613 similar to other languages. It is somewhat cumbersome and should
36614 probably be better handled by defining of typemaps (described later).</P>
36615<P> When a member of a structure is itself a structure, it is handled as
36616 a pointer. For example, suppose you have two structures like this:</P>
36617<DIV class="code">
36618<PRE>struct Foo {
36619 int a;
36620};
36621
36622struct Bar {
36623 Foo f;
36624};
36625</PRE>
36626</DIV>
36627<P> Now, suppose that you access the f attribute of Bar like this:</P>
36628<DIV class="targetlang">
36629<PRE>
36630&gt; b = Bar()
36631&gt; x = b.f
36632</PRE>
36633</DIV>
36634<P> In this case, x is a pointer that points to the Foo that is inside
36635 b. This is the same value as generated by this C code:</P>
36636<DIV class="code">
36637<PRE>
36638Bar b;
36639Foo *x = &amp;b-&gt;f; // Points inside b
36640</PRE>
36641</DIV>
36642<P> Because the pointer points inside the structure, you can modify the
36643 contents and everything works just like you would expect. For example:</P>
36644<DIV class="targetlang">
36645<PRE>
36646&gt; b = Bar()
36647&gt; b.f.a = 3 -- Modify attribute of structure member
36648&gt; x = b.f
36649&gt; x.a = 3 -- Modifies the same structure
36650</PRE>
36651</DIV>
36652<H3><A name="Lua_nn14"></A>29.3.7 C++ classes</H3>
36653<P> C++ classes are wrapped by a Lua userdata as well. For example, if
36654 you have this class,</P>
36655<DIV class="code">
36656<PRE>class List {
36657public:
36658 List();
36659 ~List();
36660 int search(char *item);
36661 void insert(char *item);
36662 void remove(char *item);
36663 char *get(int n);
36664 int length;
36665};
36666</PRE>
36667</DIV>
36668<P> you can use it in Lua like this:</P>
36669<DIV class="targetlang">
36670<PRE>
36671&gt; l = example.List()
36672&gt; l.insert(&quot;Ale&quot;)
36673&gt; l.insert(&quot;Stout&quot;)
36674&gt; l.insert(&quot;Lager&quot;)
36675&gt; print(l.get(1))
36676Stout
36677&gt; print(l.length)
366783
36679&gt;
36680</PRE>
36681</DIV>
36682<P> Class data members are accessed in the same manner as C structures.
36683 Static class members present a special problem for Lua, as Lua doesn't
36684 have support for such features. Therefore, SWIG generates wrappers that
36685 try to work around some of these issues. To illustrate, suppose you
36686 have a class like this:</P>
36687<DIV class="targetlang">
36688<PRE>class Spam {
36689public:
36690 static void foo();
36691 static int bar;
36692
36693};
36694</PRE>
36695</DIV>
36696<P> In Lua, the static members can be accessed as follows:</P>
36697<DIV class="code">
36698<PRE>
36699&gt; example.Spam_foo() -- Spam::foo() the only way currently
36700&gt; a=example.Spam_bar_get() -- Spam::bar the hard way
36701&gt; a=example.Spam_bar -- Spam::bar the nicer way
36702&gt; example.Spam_bar_set(b) -- Spam::bar the hard way
36703&gt; example.Spam_bar=b -- Spam::bar the nicer way
36704</PRE>
36705</DIV>
36706<P> It is not (currently) possible to access static members of an
36707 instance:</P>
36708<DIV class="targetlang">
36709<PRE>
36710&gt; s=example.Spam() -- s is a Spam instance
36711&gt; s.foo() -- Spam::foo() via an instance
36712 -- does NOT work
36713</PRE>
36714</DIV>
36715<H3><A name="Lua_nn15"></A>29.3.8 C++ inheritance</H3>
36716<P> SWIG is fully aware of issues related to C++ inheritance. Therefore,
36717 if you have classes like this</P>
36718<DIV class="code">
36719<PRE>class Foo {
36720...
36721};
36722
36723class Bar : public Foo {
36724...
36725};
36726</PRE>
36727</DIV>
36728<P> And if you have functions like this</P>
36729<DIV class="code">
36730<PRE>void spam(Foo *f);
36731</PRE>
36732</DIV>
36733<P> then the function <TT>spam()</TT> accepts a Foo pointer or a pointer
36734 to any class derived from Foo.</P>
36735<P> It is safe to use multiple inheritance with SWIG.</P>
36736<H3><A name="Lua_nn16"></A>29.3.9 Pointers, references, values, and
36737 arrays</H3>
36738<P> In C++, there are many different ways a function might receive and
36739 manipulate objects. For example:</P>
36740<DIV class="code">
36741<PRE>void spam1(Foo *x); // Pass by pointer
36742void spam2(Foo &amp;x); // Pass by reference
36743void spam3(Foo x); // Pass by value
36744void spam4(Foo x[]); // Array of objects
36745</PRE>
36746</DIV>
36747<P> In SWIG, there is no detailed distinction like this--specifically,
36748 there are only &quot;objects&quot;. There are no pointers, references, arrays,
36749 and so forth. Because of this, SWIG unifies all of these types together
36750 in the wrapper code. For instance, if you actually had the above
36751 functions, it is perfectly legal to do this:</P>
36752<DIV class="targetlang">
36753<PRE>
36754&gt; f = Foo() -- Create a Foo
36755&gt; spam1(f) -- Ok. Pointer
36756&gt; spam2(f) -- Ok. Reference
36757&gt; spam3(f) -- Ok. Value.
36758&gt; spam4(f) -- Ok. Array (1 element)
36759</PRE>
36760</DIV>
36761<P> Similar behaviour occurs for return values. For example, if you had
36762 functions like this,</P>
36763<DIV class="code">
36764<PRE>Foo *spam5();
36765Foo &amp;spam6();
36766Foo spam7();
36767</PRE>
36768</DIV>
36769<P> then all three functions will return a pointer to some Foo object.
36770 Since the third function (spam7) returns a value, newly allocated
36771 memory is used to hold the result and a pointer is returned (Lua will
36772 release this memory when the return value is garbage collected). The
36773 other two are pointers which are assumed to be managed by the C code
36774 and so will not be garbage collected.</P>
36775<H3><A name="Lua_nn17"></A>29.3.10 C++ overloaded functions</H3>
36776<P> C++ overloaded functions, methods, and constructors are mostly
36777 supported by SWIG. For example, if you have two functions like this:</P>
36778<DIV class="code">
36779<PRE>void foo(int);
36780void foo(char *c);
36781</PRE>
36782</DIV>
36783<P> You can use them in Lua in a straightforward manner:</P>
36784<DIV class="targetlang">
36785<PRE>
36786&gt; foo(3) -- foo(int)
36787&gt; foo(&quot;Hello&quot;) -- foo(char *c)
36788</PRE>
36789</DIV>
36790<P> However due to Lua's coercion mechanism is can sometimes do strange
36791 things.</P>
36792<DIV class="targetlang">
36793<PRE>
36794&gt; foo(&quot;3&quot;) -- &quot;3&quot; can be coerced into an int, so it calls foo(int)!
36795</PRE>
36796</DIV>
36797<P> As this coercion mechanism is an integral part of Lua, there is no
36798 easy way to get around this other than renaming of functions (see
36799 below).</P>
36800<P> Similarly, if you have a class like this,</P>
36801<DIV class="code">
36802<PRE>class Foo {
36803public:
36804 Foo();
36805 Foo(const Foo &amp;);
36806 ...
36807};
36808</PRE>
36809</DIV>
36810<P> you can write Lua code like this:</P>
36811<DIV class="targetlang">
36812<PRE>
36813&gt; f = Foo() -- Create a Foo
36814&gt; g = Foo(f) -- Copy f
36815</PRE>
36816</DIV>
36817<P> Overloading support is not quite as flexible as in C++. Sometimes
36818 there are methods that SWIG can't disambiguate. For example:</P>
36819<DIV class="code">
36820<PRE>void spam(int);
36821void spam(short);
36822</PRE>
36823</DIV>
36824<P> or</P>
36825<DIV CLASS="CODE">
36826<PRE>VOID FOO(bAR *B);
36827void foo(Bar &amp;b);
36828</PRE>
36829</DIV>
36830<P> If declarations such as these appear, you will get a warning message
36831 like this:</P>
36832<DIV class="shell">
36833<PRE>
36834example.i:12: Warning(509): Overloaded spam(short) is shadowed by spam(int)
36835at example.i:11.
36836</PRE>
36837</DIV>
36838<P> To fix this, you either need to ignore or rename one of the methods.
36839 For example:</P>
36840<DIV class="code">
36841<PRE>%rename(spam_short) spam(short);
36842...
36843void spam(int);
36844void spam(short); // Accessed as spam_short
36845</PRE>
36846</DIV>
36847<P> or</P>
36848<DIV class="code">
36849<PRE>%ignore spam(short);
36850...
36851void spam(int);
36852void spam(short); // Ignored
36853</PRE>
36854</DIV>
36855<P> SWIG resolves overloaded functions and methods using a
36856 disambiguation scheme that ranks and sorts declarations according to a
36857 set of type-precedence rules. The order in which declarations appear in
36858 the input does not matter except in situations where ambiguity
36859 arises--in this case, the first declaration takes precedence.</P>
36860<P> Please refer to the &quot;SWIG and C++&quot; chapter for more information
36861 about overloading.</P>
36862<P> Dealing with the Lua coercion mechanism, the priority is roughly
36863 (integers, floats, strings, userdata). But it is better to rename the
36864 functions rather than rely upon the ordering.</P>
36865<H3><A name="Lua_nn18"></A>29.3.11 C++ operators</H3>
36866<P> Certain C++ overloaded operators can be handled automatically by
36867 SWIG. For example, consider a class like this:</P>
36868<DIV class="code">
36869<PRE>class Complex {
36870private:
36871 double rpart, ipart;
36872public:
36873 Complex(double r = 0, double i = 0) : rpart(r), ipart(i) { }
36874 Complex(const Complex &amp;c) : rpart(c.rpart), ipart(c.ipart) { }
36875 Complex &amp;operator=(const Complex &amp;c);
36876 Complex operator+(const Complex &amp;c) const;
36877 Complex operator-(const Complex &amp;c) const;
36878 Complex operator*(const Complex &amp;c) const;
36879 Complex operator-() const;
36880
36881 double re() const { return rpart; }
36882 double im() const { return ipart; }
36883};
36884</PRE>
36885</DIV>
36886<P> When wrapped, it works like you expect:</P>
36887<DIV class="targetlang">
36888<PRE>
36889&gt; c = Complex(3,4)
36890&gt; d = Complex(7,8)
36891&gt; e = c + d
36892&gt; e:re()
3689310.0
36894&gt; e:im()
3689512.0
36896</PRE>
36897</DIV>
36898<P> (Note: for calling methods of a class, you use <TT>
36899class:method(args)</TT>, not <TT>class.method(args)</TT>, its an easy
36900 mistake to make.)</P>
36901<P> One restriction with operator overloading support is that SWIG is
36902 not able to fully handle operators that aren't defined as part of the
36903 class. For example, if you had code like this</P>
36904<DIV class="targetlang">
36905<PRE>class Complex {
36906...
36907friend Complex operator+(double, const Complex &amp;c);
36908...
36909};
36910</PRE>
36911</DIV>
36912<P> then SWIG doesn't know what to do with the friend function--in fact,
36913 it simply ignores it and issues a warning. You can still wrap the
36914 operator, but you may have to encapsulate it in a special function. For
36915 example:</P>
36916<DIV class="targetlang">
36917<PRE>%rename(Complex_add_dc) operator+(double, const Complex &amp;);
36918...
36919Complex operator+(double, const Complex &amp;c);
36920</PRE>
36921</DIV>
36922<P> There are ways to make this operator appear as part of the class
36923 using the <TT>%extend</TT> directive. Keep reading.</P>
36924<P> Also, be aware that certain operators don't map cleanly to Lua, and
36925 some Lua operators don't map cleanly to C++ operators. For instance,
36926 overloaded assignment operators don't map to Lua semantics and will be
36927 ignored, and C++ doesn't support Lua's concatenation operator (<TT>..</TT>
36928).</P>
36929<P> In order to keep maximum compatibility within the different
36930 languages in SWIG, the Lua bindings uses the same set of operator names
36931 as python. Although internally it renames the functions to something
36932 else (on order to work with Lua).</P>
36933<P> The current list of operators which can be overloaded (and the
36934 alternative function names) are:</P>
36935<UL>
36936<LI><TT>__add__</TT> operator+</LI>
36937<LI><TT>__sub__</TT> operator-</LI>
36938<LI><TT>__mul__</TT> operator *</LI>
36939<LI><TT>__div__</TT> operator/</LI>
36940<LI><TT>__neg__</TT> unary minus</LI>
36941<LI><TT>__call__</TT> operator<TT>()</TT> (often used in functor
36942 classes)</LI>
36943<LI><TT>__pow__</TT> the exponential fn (no C++ equivalent, Lua uses <TT>
36944^</TT>)</LI>
36945<LI><TT>__concat__</TT> the concatenation operator (SWIG maps C++'s <TT>
36946~</TT> to Lua's <TT>..</TT>)</LI>
36947<LI><TT>__eq__</TT> operator<TT>==</TT></LI>
36948<LI><TT>__lt__</TT> operator<TT>&lt;</TT></LI>
36949<LI><TT>__le__</TT> operator<TT>&lt;=</TT></LI>
36950</UL>
36951<P> Note: in Lua, only the equals, less than, and less than equals
36952 operators are defined. The other operators (!=,&gt;,&gt;=) are achieved by
36953 using a logical not applied to the results of other operators.</P>
36954<P> The following operators cannot be overloaded (mainly because they
36955 are not supported in Lua)</P>
36956<UL>
36957<LI>++ and --</LI>
36958<LI>+=,-=,*= etc</LI>
36959<LI>% operator (you have to use math.mod)</LI>
36960<LI>assignment operator</LI>
36961<LI>all bitwise/logical operations</LI>
36962</UL>
36963<P> SWIG also accepts the <TT>__str__()</TT> member function which
36964 converts an object to a string. This function should return a const
36965 char*, preferably to static memory. This will be used for the <TT>
36966print()</TT> and <TT>tostring()</TT> functions in Lua. Assuming the
36967 complex class has a function</P>
36968<DIV class="code">
36969<PRE>const char* __str__()
36970{
36971 static char buffer[255];
36972 sprintf(buffer,&quot;Complex(%g,%g)&quot;,this-&gt;re(),this-&gt;im());
36973 return buffer;
36974}
36975</PRE>
36976</DIV>
36977<P> Then this will support the following code in Lua</P>
36978<DIV class="targetlang">
36979<PRE>
36980&gt; c = Complex(3,4)
36981&gt; d = Complex(7,8)
36982&gt; e = c + d
36983&gt; print(e)
36984Complex(10,12)
36985&gt; s=tostring(e) -- s is the number in string form
36986&gt; print(s)
36987Complex(10,12)
36988</PRE>
36989</DIV>
36990<P> It is also possible to overload the operator<TT>[]</TT>, but
36991 currently this cannot be automatically performed. To overload the
36992 operator<TT>[]</TT> you need to provide two functions, <TT>
36993__getitem__()</TT> and <TT>__setitem__()</TT></P>
36994<DIV class="code">
36995<PRE>class Complex
36996{
36997 //....
36998 double __getitem__(int i)const; // i is the index, returns the data
36999 void __setitem__(int i,double d); // i is the index, d is the data
37000};
37001</PRE>
37002</DIV>
37003<H3><A name="Lua_nn19"></A>29.3.12 Class extension with %extend</H3>
37004<P> One of the more interesting features of SWIG is that it can extend
37005 structures and classes with new methods. In the previous section, the
37006 Complex class would have benefited greatly from an __str__() method as
37007 well as some repairs to the operator overloading. It can also be used
37008 to add additional functions to the class if they are needed.</P>
37009<P> Take the original Complex class</P>
37010<DIV class="code">
37011<PRE>class Complex {
37012private:
37013 double rpart, ipart;
37014public:
37015 Complex(double r = 0, double i = 0) : rpart(r), ipart(i) { }
37016 Complex(const Complex &amp;c) : rpart(c.rpart), ipart(c.ipart) { }
37017 Complex &amp;operator=(const Complex &amp;c);
37018 Complex operator+(const Complex &amp;c) const;
37019 Complex operator-(const Complex &amp;c) const;
37020 Complex operator*(const Complex &amp;c) const;
37021 Complex operator-() const;
37022
37023 double re() const { return rpart; }
37024 double im() const { return ipart; }
37025};
37026</PRE>
37027</DIV>
37028<P> Now we extend it with some new code</P>
37029<DIV class="code">
37030<PRE>%extend Complex {
37031 const char *__str__() {
37032 static char tmp[1024];
37033 sprintf(tmp,&quot;Complex(%g,%g)&quot;, self-&gt;re(),self-&gt;im());
37034 return tmp;
37035 }
37036 bool operator==(const Complex&amp; c)
37037 { return (self-&gt;re()==c.re() &amp;&amp; self-&gt;im()==c.im();}
37038};
37039</PRE>
37040</DIV>
37041<P> Now, in Lua</P>
37042<DIV class="targetlang">
37043<PRE>
37044&gt; c = Complex(3,4)
37045&gt; d = Complex(7,8)
37046&gt; e = c + d
37047&gt; print(e) -- print uses __str__ to get the string form to print
37048Complex(10,12)
37049&gt; print(e==Complex(10,12)) -- testing the == operator
37050true
37051&gt; print(e!=Complex(12,12)) -- the != uses the == operator
37052true
37053</PRE>
37054</DIV>
37055<P> Extend works with both C and C++ code, on classes and structs. It
37056 does not modify the underlying object in any way---the extensions only
37057 show up in the Lua interface. The only item to take note of is the code
37058 has to use the 'self' instead of 'this', and that you cannot access
37059 protected/private members of the code (as you are not officially part
37060 of the class).</P>
37061<H3><A name="Lua_nn20"></A>29.3.13 C++ templates</H3>
37062<P> C++ templates don't present a huge problem for SWIG. However, in
37063 order to create wrappers, you have to tell SWIG to create wrappers for
37064 a particular template instantiation. To do this, you use the template
37065 directive. For example:</P>
37066<DIV class="code">
37067<PRE>%module example
37068%{
37069#include &quot;pair.h&quot;
37070%}
37071
37072template&lt;class T1, class T2&gt;
37073struct pair {
37074 typedef T1 first_type;
37075 typedef T2 second_type;
37076 T1 first;
37077 T2 second;
37078 pair();
37079 pair(const T1&amp;, const T2&amp;);
37080 ~pair();
37081};
37082
37083%template(pairii) pair&lt;int,int&gt;;
37084</PRE>
37085</DIV>
37086<P> In Lua:</P>
37087<DIV class="targetlang">
37088<PRE>
37089&gt; p = example.pairii(3,4)
37090&gt; print(p.first,p.second)
370913 4
37092</PRE>
37093</DIV>
37094<P> Obviously, there is more to template wrapping than shown in this
37095 example. More details can be found in the SWIG and C++ chapter. Some
37096 more complicated examples will appear later.</P>
37097<H3><A name="Lua_nn21"></A>29.3.14 C++ Smart Pointers</H3>
37098<P> In certain C++ programs, it is common to use classes that have been
37099 wrapped by so-called &quot;smart pointers.&quot; Generally, this involves the use
37100 of a template class that implements operator-&gt;() like this:</P>
37101<DIV class="code">
37102<PRE>template&lt;class T&gt; class SmartPtr {
37103 ...
37104 T *operator-&gt;();
37105 ...
37106}
37107</PRE>
37108</DIV>
37109<P> Then, if you have a class like this,</P>
37110<DIV class="code">
37111<PRE>class Foo {
37112public:
37113 int x;
37114 int bar();
37115};
37116</PRE>
37117</DIV>
37118<P> A smart pointer would be used in C++ as follows:</P>
37119<DIV class="code">
37120<PRE>SmartPtr&lt;Foo&gt; p = CreateFoo(); // Created somehow (not shown)
37121...
37122p-&gt;x = 3; // Foo::x
37123int y = p-&gt;bar(); // Foo::bar
37124</PRE>
37125</DIV>
37126<P> To wrap this, simply tell SWIG about the SmartPtr class and the
37127 low-level Foo object. Make sure you instantiate SmartPtr using template
37128 if necessary. For example:</P>
37129<DIV class="code">
37130<PRE>%module example
37131...
37132%template(SmartPtrFoo) SmartPtr&lt;Foo&gt;;
37133...
37134</PRE>
37135</DIV>
37136<P> Now, in Lua, everything should just &quot;work&quot;:</P>
37137<DIV class="targetlang">
37138<PRE>
37139&gt; p = example.CreateFoo() -- Create a smart-pointer somehow
37140&gt; p.x = 3 -- Foo::x
37141&gt; print(p:bar()) -- Foo::bar
37142</PRE>
37143</DIV>
37144<P> If you ever need to access the underlying pointer returned by <TT>
37145operator-&gt;()</TT> itself, simply use the <TT>__deref__()</TT> method.
37146 For example:</P>
37147<DIV class="targetlang">
37148<PRE>
37149&gt; f = p:__deref__() -- Returns underlying Foo *
37150</PRE>
37151</DIV>
37152<H2><A name="Lua_nn22"></A>29.4 Details on the Lua binding</H2>
37153<P> In the previous section, a high-level view of Lua wrapping was
37154 presented. Obviously a lot of stuff happens behind the scenes to make
37155 this happen. This section will explain some of the low-level details on
37156 how this is achieved.</P>
37157<P><I> If you just want to use SWIG and don't care how it works, then
37158 stop reading here. This is going into the guts of the code and how it
37159 works. Its mainly for people who need to know whats going on within the
37160 code.</I></P>
37161<H3><A name="Lua_nn23"></A>29.4.1 Binding global data into the module.</H3>
37162<P> Assuming that you had some global data that you wanted to share
37163 between C and Lua. How does SWIG do it?</P>
37164<DIV class="code">
37165<PRE>%module example;
37166extern double Foo;
37167</PRE>
37168</DIV>
37169<P> SWIG will effectively generate the pair of functions</P>
37170<DIV class="code">
37171<PRE>void Foo_set(double);
37172double Foo_get();
37173</PRE>
37174</DIV>
37175<P> At initialisation time, it will then add to the interpreter a table
37176 called 'example', which represents the module. It will then add all its
37177 functions to the module. But it also adds a metatable to this table,
37178 which has two functions (<TT>__index</TT> and <TT>__newindex</TT>) as
37179 well as two tables (<TT>.get</TT> and <TT>.set</TT>) The following Lua
37180 code will show these hidden features.</P>
37181<DIV class="targetlang">
37182<PRE>
37183&gt; print(example)
37184table: 003F8F90
37185&gt; m=getmetatable(example)
37186&gt; table.foreach(m,print)
37187.set table: 003F9088
37188.get table: 003F9038
37189__index function: 003F8FE0
37190__newindex function: 003F8FF8
37191&gt; g=m['.get']
37192&gt; table.foreach(g,print)
37193Foo function: 003FAFD8
37194&gt;
37195</PRE>
37196</DIV>
37197<P> The .get and .set tables are lookups connecting the variable name
37198 'Foo' to the accessor/mutator functions (Foo_set,Foo_get)</P>
37199<P> The Lua equivalent of the code for the <TT>__index</TT> and <TT>
37200__newindex</TT> looks a bit like this</P>
37201<DIV class="targetlang">
37202<PRE>
37203function __index(mod,name)
37204 local g=getmetatable(mod)['.get'] -- gets the table
37205 if not g then return nil end
37206 local f=g[name] -- looks for the function
37207 -- calls it &amp; returns the value
37208 if type(f)==&quot;function&quot; then return f() end
37209 return nil
37210end
37211
37212function __newindex(mod,name,value)
37213 local s=getmetatable(mod)['.set'] -- gets the table
37214 if not s then return end
37215 local f=s[name] -- looks for the function
37216 -- calls it to set the value
37217 if type(f)==&quot;function&quot; then f(value) end
37218end
37219</PRE>
37220</DIV>
37221<P> That way when you call '<TT>a=example.Foo</TT>', the interpreter
37222 looks at the table 'example' sees that there is no field 'Foo' and
37223 calls __index. This will in turn check in '.get' table and find the
37224 existence of 'Foo' and then return the value of the C function call
37225 'Foo_get()'. Similarly for the code '<TT>example.Foo=10</TT>', the
37226 interpreter will check the table, then call the __newindex which will
37227 then check the '.set' table and call the C function 'Foo_set(10)'.</P>
37228<H3><A name="Lua_nn24"></A>29.4.2 Userdata and Metatables</H3>
37229<P> As mentioned earlier, classes and structures, are all held as
37230 pointer, using the Lua 'userdata' structure. This structure is actually
37231 a pointer to a C structure 'swig_lua_userdata', which contains the
37232 pointer to the data, a pointer to the swig_type_info (an internal SWIG
37233 struct) and a flag which marks if the object is to be disposed of when
37234 the interpreter no longer needs it. The actual accessing of the object
37235 is done via the metatable attached to this userdata.</P>
37236<P> The metatable is a Lua 5.0 feature (which is also why SWIG cannot
37237 wrap Lua 4.0). Its a table which holds a list of functions, operators
37238 and attributes. This is what gives the userdata the feeling that it is
37239 a real object and not just a hunk of memory.</P>
37240<P> Given a class</P>
37241<DIV class="code">
37242<PRE>%module excpp;
37243
37244class Point
37245{
37246public:
37247 int x,y;
37248 Point(){x=y=0;}
37249 ~Point(){}
37250 virtual void Print(){printf(&quot;Point @%p (%d,%d)\n&quot;,this,x,y);}
37251};
37252</PRE>
37253</DIV>
37254<P> SWIG will create a module excpp, with all the various function
37255 inside. However to allow the intuitive use of the userdata is also
37256 creates up a set of metatables. As seen in the above section on global
37257 variables, use of the metatables allows for wrappers to be used
37258 intuitively. To save effort, the code creates one metatable per class
37259 and stores it inside Lua's registry. Then when an new object is
37260 instantiated, the metatable is found in the registry and the userdata
37261 associated to the metatable. Currently derived classes make a complete
37262 copy of the base classes table and then add on their own additional
37263 function.</P>
37264<P> Some of the internals can be seen by looking at a classes metatable.</P>
37265<DIV class="targetlang">
37266<PRE>
37267&gt; p=excpp.Point()
37268&gt; print(p)
37269userdata: 003FDB28
37270&gt; m=getmetatable(p)
37271&gt; table.foreach(m,print)
37272.type Point
37273__gc function: 003FB6C8
37274__newindex function: 003FB6B0
37275__index function: 003FB698
37276.get table: 003FB4D8
37277.set table: 003FB500
37278.fn table: 003FB528
37279</PRE>
37280</DIV>
37281<P> The '.type' attribute is the string which is returned from a call to
37282 swig_type(). The '.get' and '.set' tables work in a similar manner to
37283 the modules, the main difference is the '.fn' table which also holds
37284 all the member functions. (The '__gc' function is the classes
37285 destructor function)</P>
37286<P> The Lua equivalent of the code for enabling functions looks a little
37287 like this</P>
37288<DIV class="targetlang">
37289<PRE>
37290function __index(obj,name)
37291 local m=getmetatable(obj) -- gets the metatable
37292 if not m then return nil end
37293 local g=m['.get'] -- gets the attribute table
37294 if not g then return nil end
37295 local f=g[name] -- looks for the get_attribute function
37296 -- calls it &amp; returns the value
37297 if type(f)==&quot;function&quot; then return f() end
37298 -- ok, so it not an attribute, maybe its a function
37299 local fn=m['.fn'] -- gets the function table
37300 if not fn then return nil end
37301 local f=fn[name] -- looks for the function
37302 -- if found the fn then return the function
37303 -- so the interpreter can call it
37304 if type(f)==&quot;function&quot; then return f end
37305 return nil
37306end
37307</PRE>
37308</DIV>
37309<P> So when 'p:Print()' is called, the __index looks on the object
37310 metatable for a 'Print' attribute, then looks for a 'Print' function.
37311 When it finds the function, it returns the function, and then
37312 interpreter can call 'Point_Print(p)'</P>
37313<P> In theory, you can play with this usertable &amp; add new features, but
37314 remember that it is a shared table between all instances of one class,
37315 and you could very easily corrupt the functions in all the instances.</P>
37316<P> Note: Both the opaque structures (like the FILE*) and normal
37317 wrappered classes/structs use the same 'swig_lua_userdata' structure.
37318 Though the opaque structures has do not have a metatable attached, or
37319 any information on how to dispose of them when the interpreter has
37320 finished with them.</P>
37321<P> Note: Operator overloads are basically done in the same way, by
37322 adding functions such as '__add' &amp; '__call' to the classes metatable.
37323 The current implementation is a bit rough as it will add any member
37324 function beginning with '__' into the metatable too, assuming its an
37325 operator overload.</P>
37326<H3><A name="Lua_nn25"></A>29.4.3 Memory management</H3>
37327<P> Lua is very helpful with the memory management. The
37328 'swig_lua_userdata' is fully managed by the interpreter itself. This
37329 means that neither the C code nor the Lua code can damage it. Once a
37330 piece of userdata has no references to it, it is not instantly
37331 collected, but will be collected when Lua deems is necessary. (You can
37332 force collection by calling the Lua function <TT>collectgarbage()</TT>
37333). Once the userdata is about to be free'ed, the interpreter will check
37334 the userdata for a metatable and for a function '__gc'. If this exists
37335 this is called. For all complete types (ie normal wrappered classes &amp;
37336 structs) this should exist. The '__gc' function will check the
37337 'swig_lua_userdata' to check for the 'own' field and if this is true
37338 (which is will be for all owned data's) it will then call the
37339 destructor on the pointer.</P>
37340<P> It is currently not recommended to edit this field or add some user
37341 code, to change the behaviour. Though for those who wish to try, here
37342 is where to look.</P>
37343<P> It is also currently not possible to change the ownership flag on
37344 the data (unlike most other scripting languages, Lua does not permit
37345 access to the data from within the interpreter)</P>
37346<HR NOSHADE>
37347<H1><A name="Extending"></A>30 Extending SWIG</H1>
37348
37349<!-- INDEX -->
37350<DIV class="sectiontoc">
37351<UL>
37352<LI><A href="#Extending_nn2">Introduction</A></LI>
37353<LI><A href="#Extending_nn3">Prerequisites</A></LI>
37354<LI><A href="#Extending_nn4">The Big Picture</A></LI>
37355<LI><A href="#Extending_nn5">Execution Model</A>
37356<UL>
37357<LI><A href="#Extending_nn6">Preprocessing</A></LI>
37358<LI><A href="#Extending_nn7">Parsing</A></LI>
37359<LI><A href="#Extending_nn8">Parse Trees</A></LI>
37360<LI><A href="#Extending_nn9">Attribute namespaces</A></LI>
37361<LI><A href="#Extending_nn10">Symbol Tables</A></LI>
37362<LI><A href="#Extending_nn11">The %feature directive</A></LI>
37363<LI><A href="#Extending_nn12">Code Generation</A></LI>
37364<LI><A href="#Extending_nn13">SWIG and XML</A></LI>
37365</UL>
37366</LI>
37367<LI><A href="#Extending_nn14">Primitive Data Structures</A>
37368<UL>
37369<LI><A href="#Extending_nn15">Strings</A></LI>
37370<LI><A href="#Extending_nn16">Hashes</A></LI>
37371<LI><A href="#Extending_nn17">Lists</A></LI>
37372<LI><A href="#Extending_nn18">Common operations</A></LI>
37373<LI><A href="#Extending_nn19">Iterating over Lists and Hashes</A></LI>
37374<LI><A href="#Extending_nn20">I/O</A></LI>
37375</UL>
37376</LI>
37377<LI><A href="#Extending_nn21">Navigating and manipulating parse trees</A>
37378</LI>
37379<LI><A href="#Extending_nn22">Working with attributes</A></LI>
37380<LI><A href="#Extending_nn23">Type system</A>
37381<UL>
37382<LI><A href="#Extending_nn24">String encoding of types</A></LI>
37383<LI><A href="#Extending_nn25">Type construction</A></LI>
37384<LI><A href="#Extending_nn26">Type tests</A></LI>
37385<LI><A href="#Extending_nn27">Typedef and inheritance</A></LI>
37386<LI><A href="#Extending_nn28">Lvalues</A></LI>
37387<LI><A href="#Extending_nn29">Output functions</A></LI>
37388</UL>
37389</LI>
37390<LI><A href="#Extending_nn30">Parameters</A></LI>
37391<LI><A href="#Extending_nn31">Writing a Language Module</A>
37392<UL>
37393<LI><A href="#Extending_nn32">Execution model</A></LI>
37394<LI><A href="#Extending_nn33">Starting out</A></LI>
37395<LI><A href="#Extending_nn34">Command line options</A></LI>
37396<LI><A href="#Extending_nn35">Configuration and preprocessing</A></LI>
37397<LI><A href="#Extending_nn36">Entry point to code generation</A></LI>
37398<LI><A href="#Extending_nn37">Module I/O and wrapper skeleton</A></LI>
37399<LI><A href="#Extending_nn38">Low-level code generators</A></LI>
37400<LI><A href="#Extending_nn39">Configuration files</A></LI>
37401<LI><A href="#Extending_nn40">Runtime support</A></LI>
37402<LI><A href="#Extending_nn41">Standard library files</A></LI>
37403<LI><A href="#Extending_nn42">Examples and test cases</A></LI>
37404<LI><A href="#Extending_nn43">Documentation</A></LI>
37405</UL>
37406</LI>
37407<LI><A href="#Extending_nn44">Typemaps</A>
37408<UL>
37409<LI><A href="#Extending_nn45">Proxy classes</A></LI>
37410</UL>
37411</LI>
37412<LI><A href="#Extending_nn46">Guide to parse tree nodes</A></LI>
37413</UL>
37414</DIV>
37415<!-- INDEX -->
37416<P><B> Caution: This chapter is being rewritten! (11/25/01)</B></P>
37417<H2><A name="Extending_nn2"></A>30.1 Introduction</H2>
37418<P> This chapter describes SWIG's internal organization and the process
37419 by which new target languages can be developed. First, a brief word of
37420 warning---SWIG has been undergoing a massive redevelopment effort that
37421 has focused extensively on its internal organization. The information
37422 in this chapter is mostly up to date, but changes are ongoing. Expect a
37423 few inconsistencies.</P>
37424<P> Also, this chapter is not meant to be a hand-holding tutorial. As a
37425 starting point, you should probably look at one of SWIG's existing
37426 modules.</P>
37427<H2><A name="Extending_nn3"></A>30.2 Prerequisites</H2>
37428<P> In order to extend SWIG, it is useful to have the following
37429 background:</P>
37430<UL>
37431<LI>An understanding of the C API for the target language.</LI>
37432<LI>A good grasp of the C++ type system.</LI>
37433<LI>An understanding of typemaps and some of SWIG's advanced features.</LI>
37434<LI>Some familiarity with writing C++ (language modules are currently
37435 written in C++).</LI>
37436</UL>
37437<P> Since SWIG is essentially a specialized C++ compiler, it may be
37438 useful to have some prior experience with compiler design (perhaps even
37439 a compilers course) to better understand certain parts of the system. A
37440 number of books will also be useful. For example, &quot;The C Programming
37441 Language&quot; by Kernighan and Ritchie (a.k.a, &quot;K&amp;R&quot;) and the &quot;C++
37442 Annotated Reference Manual&quot; by Stroustrup (a.k.a, the &quot;ARM&quot;) will be of
37443 great use.</P>
37444<P> Also, it is useful to keep in mind that SWIG primarily operates as
37445 an extension of the C++<EM> type</EM> system. At first glance, this
37446 might not be obvious, but almost all SWIG directives as well as the
37447 low-level generation of wrapper code are driven by C++ datatypes.</P>
37448<H2><A name="Extending_nn4"></A>30.3 The Big Picture</H2>
37449<P> SWIG is a special purpose compiler that parses C++ declarations to
37450 generate wrapper code. To make this conversion possible, SWIG makes
37451 three fundamental extensions to the C++ language:</P>
37452<UL>
37453<LI><B>Typemaps</B>. Typemaps are used to define the
37454 conversion/marshalling behavior of specific C++ datatypes. All type
37455 conversion in SWIG is based on typemaps. Furthermore, the association
37456 of typemaps to datatypes utilizes an advanced pattern matching
37457 mechanism that is fully integrated with the C++ type system.</LI>
37458<LI><B>Declaration Annotation</B>. To customize wrapper code generation,
37459 most declarations can be annotated with special features. For example,
37460 you can make a variable read-only, you can ignore a declaration, you
37461 can rename a member function, you can add exception handling, and so
37462 forth. Virtually all of these customizations are built on top of a
37463 low-level declaration annotator that can attach arbitrary attributes to
37464 any declaration. Code generation modules can look for these attributes
37465 to guide the wrapping process.</LI>
37466<LI><B>Class extension</B>. SWIG allows classes and structures to be
37467 extended with new methods and attributes (the <TT>%extend</TT>
37468 directive). This has the effect of altering the API in the target
37469 language and can be used to generate OO interfaces to C libraries.</LI>
37470</UL>
37471<P> It is important to emphasize that virtually all SWIG features reduce
37472 to one of these three fundamental concepts. The type system and pattern
37473 matching rules also play a critical role in making the system work. For
37474 example, both typemaps and declaration annotation are based on pattern
37475 matching and interact heavily with the underlying type system.</P>
37476<H2><A name="Extending_nn5"></A>30.4 Execution Model</H2>
37477<P> When you run SWIG on an interface, processing is handled in stages
37478 by a series of system components:</P>
37479<UL>
37480<LI>An integrated C preprocessor reads a collection of configuration
37481 files and the specified interface file into memory. The preprocessor
37482 performs the usual functions including macro expansion and file
37483 inclusion. However, the preprocessor also performs some transformations
37484 of the interface. For instance, <TT>#define</TT> statements are
37485 sometimes transformed into <TT>%constant</TT> declarations. In
37486 addition, information related to file/line number tracking is inserted.</LI>
37487<LI>A C/C++ parser reads the preprocessed input and generates a full
37488 parse tree of all of the SWIG directives and C declarations found. The
37489 parser is responsible for many aspects of the system including
37490 renaming, declaration annotation, and template expansion. However, the
37491 parser does not produce any output nor does it interact with the target
37492 language module as it runs. SWIG is not a one-pass compiler.</LI>
37493<LI>A type-checking pass is made. This adjusts all of the C++ typenames
37494 to properly handle namespaces, typedefs, nested classes, and other
37495 issues related to type scoping.</LI>
37496<LI>A semantic pass is made on the parse tree to collect information
37497 related to properties of the C++ interface. For example, this pass
37498 would determine whether or not a class allows a default constructor.</LI>
37499<LI>A code generation pass is made using a specific target language
37500 module. This phase is responsible for generating the actual wrapper
37501 code. All of SWIG's user-defined modules are invoked during this stage
37502 of compilation.</LI>
37503</UL>
37504<P> The next few sections briefly describe some of these stages.</P>
37505<H3><A name="Extending_nn6"></A>30.4.1 Preprocessing</H3>
37506<P> The preprocessor plays a critical role in the SWIG implementation.
37507 This is because a lot of SWIG's processing and internal configuration
37508 is managed not by code written in C, but by configuration files in the
37509 SWIG library. In fact, when you run SWIG, parsing starts with a small
37510 interface file like this (note: this explains the cryptic error
37511 messages that new users sometimes get when SWIG is misconfigured or
37512 installed incorrectly):</P>
37513<DIV class="code">
37514<PRE>
37515%include &quot;swig.swg&quot; // Global SWIG configuration
37516%include &quot;<EM>langconfig.swg</EM>&quot; // Language specific configuration
37517%include &quot;yourinterface.i&quot; // Your interface file
37518</PRE>
37519</DIV>
37520<P> The <TT>swig.swg</TT> file contains global configuration
37521 information. In addition, this file defines many of SWIG's standard
37522 directives as macros. For instance, part of of <TT>swig.swg</TT> looks
37523 like this:</P>
37524<DIV class="code">
37525<PRE>
37526...
37527/* Code insertion directives such as %wrapper %{ ... %} */
37528
37529#define %init %insert(&quot;init&quot;)
37530#define %wrapper %insert(&quot;wrapper&quot;)
37531#define %header %insert(&quot;header&quot;)
37532#define %runtime %insert(&quot;runtime&quot;)
37533
37534/* Access control directives */
37535
37536#define %immutable %feature(&quot;immutable&quot;,&quot;1&quot;)
37537#define %mutable %feature(&quot;immutable&quot;)
37538
37539/* Directives for callback functions */
37540
37541#define %callback(x) %feature(&quot;callback&quot;) `x`;
37542#define %nocallback %feature(&quot;callback&quot;);
37543
37544/* %ignore directive */
37545
37546#define %ignore %rename($ignore)
37547#define %ignorewarn(x) %rename(&quot;$ignore:&quot; x)
37548...
37549</PRE>
37550</DIV>
37551<P> The fact that most of the standard SWIG directives are macros is
37552 intended to simplify the implementation of the internals. For instance,
37553 rather than having to support dozens of special directives, it is
37554 easier to have a few basic primitives such as <TT>%feature</TT> or <TT>
37555%insert</TT>.</P>
37556<P> The<EM> <TT>langconfig.swg</TT></EM> file is supplied by the target
37557 language. This file contains language-specific configuration
37558 information. More often than not, this file provides run-time wrapper
37559 support code (e.g., the type-checker) as well as a collection of
37560 typemaps that define the default wrapping behavior. Note: the name of
37561 this file depends on the target language and is usually something like <TT>
37562python.swg</TT> or <TT>perl5.swg</TT>.</P>
37563<P> As a debugging aide, the text that SWIG feeds to its C++ parser can
37564 be obtained by running <TT>swig -E interface.i</TT>. This output
37565 probably isn't too useful in general, but it will show how macros have
37566 been expanded as well as everything else that goes into the low-level
37567 construction of the wrapper code.</P>
37568<H3><A name="Extending_nn7"></A>30.4.2 Parsing</H3>
37569<P> The current C++ parser handles a subset of C++. Most
37570 incompatibilities with C are due to subtle aspects of how SWIG parses
37571 declarations. Specifically, SWIG expects all C/C++ declarations to
37572 follow this general form:</P>
37573<DIV class="diagram">
37574<PRE>
37575<EM>storage</EM> <EM>type</EM> <EM>declarator</EM> <EM>initializer</EM>;
37576</PRE>
37577</DIV>
37578<P> <TT><EM>storage</EM></TT> is a keyword such as <TT>extern</TT>, <TT>
37579static</TT>, <TT>typedef</TT>, or <TT>virtual</TT>. <TT><EM>type</EM></TT>
37580 is a primitive datatype such as <TT>int</TT> or <TT>void</TT>. <TT><EM>
37581type</EM></TT> may be optionally qualified with a qualifier such as <TT>
37582const</TT> or <TT>volatile</TT>. <TT><EM>declarator</EM></TT> is a name
37583 with additional type-construction modifiers attached to it (pointers,
37584 arrays, references, functions, etc.). Examples of declarators include <TT>
37585*x</TT>, <TT>**x</TT>, <TT>x[20]</TT>, and <TT>(*x)(int,double)</TT>.
37586 The <TT><EM>initializer</EM></TT> may be a value assigned using <TT>=</TT>
37587 or body of code enclosed in braces <TT>{ ... }</TT>.</P>
37588<P> This declaration format covers most common C++ declarations.
37589 However, the C++ standard is somewhat more flexible in the placement of
37590 the parts. For example, it is technically legal, although uncommon to
37591 write something like <TT>int typedef const a</TT> in your program. SWIG
37592 simply doesn't bother to deal with this case.</P>
37593<P> The other significant difference between C++ and SWIG is in the
37594 treatment of typenames. In C++, if you have a declaration like this,</P>
37595<DIV class="code">
37596<PRE>
37597int blah(Foo *x, Bar *y);
37598</PRE>
37599</DIV>
37600<P> it won't parse correctly unless <TT>Foo</TT> and <TT>Bar</TT> have
37601 been previously defined as types either using a <TT>class</TT>
37602 definition or a <TT>typedef</TT>. The reasons for this are subtle, but
37603 this treatment of typenames is normally integrated at the level of the
37604 C tokenizer---when a typename appears, a different token is returned to
37605 the parser instead of an identifier.</P>
37606<P> SWIG does not operate in this manner--any legal identifier can be
37607 used as a type name. The reason for this is primarily motivated by the
37608 use of SWIG with partially defined data. Specifically, SWIG is supposed
37609 to be easy to use on interfaces with missing type information.</P>
37610<P> Because of the different treatment of typenames, the most serious
37611 limitation of the SWIG parser is that it can't process type
37612 declarations where an extra (and unnecessary) grouping operator is
37613 used. For example:</P>
37614<DIV class="code">
37615<PRE>
37616int (x); /* A variable x */
37617int (y)(int); /* A function y */
37618</PRE>
37619</DIV>
37620<P> The placing of extra parentheses in type declarations like this is
37621 already recognized by the C++ community as a potential source of
37622 strange programming errors. For example, Scott Meyers &quot;Effective STL&quot;
37623 discusses this problem in a section on avoiding C++'s &quot;most vexing
37624 parse.&quot;</P>
37625<P> The parser is also unable to handle declarations with no return type
37626 or bare argument names. For example, in an old C program, you might see
37627 things like this:</P>
37628<DIV class="code">
37629<PRE>
37630foo(a,b) {
37631...
37632}
37633</PRE>
37634</DIV>
37635<P> In this case, the return type as well as the types of the arguments
37636 are taken by the C compiler to be an <TT>int</TT>. However, SWIG
37637 interprets the above code as an abstract declarator for a function
37638 returning a <TT>foo</TT> and taking types <TT>a</TT> and <TT>b</TT> as
37639 arguments).</P>
37640<H3><A name="Extending_nn8"></A>30.4.3 Parse Trees</H3>
37641<P> The SWIG parser produces a complete parse tree of the input file
37642 before any wrapper code is actually generated. Each item in the tree is
37643 known as a &quot;Node&quot;. Each node is identified by a symbolic tag.
37644 Furthermore, a node may have an arbitrary number of children. The parse
37645 tree structure and tag names of an interface can be displayed using <TT>
37646swig -dump_tags</TT>. For example:</P>
37647<DIV class="shell">
37648<PRE>
37649$ <B>swig -c++ -python -dump_tags example.i</B>
37650 . top (example.i:1)
37651 . top . include (example.i:1)
37652 . top . include . typemap (/r0/beazley/Projects/lib/swig1.3/swig.swg:71)
37653 . top . include . typemap . typemapitem (/r0/beazley/Projects/lib/swig1.3/swig.swg:71)
37654 . top . include . typemap (/r0/beazley/Projects/lib/swig1.3/swig.swg:83)
37655 . top . include . typemap . typemapitem (/r0/beazley/Projects/lib/swig1.3/swig.swg:83)
37656 . top . include (example.i:4)
37657 . top . include . insert (/r0/beazley/Projects/lib/swig1.3/python/python.swg:7)
37658 . top . include . insert (/r0/beazley/Projects/lib/swig1.3/python/python.swg:8)
37659 . top . include . typemap (/r0/beazley/Projects/lib/swig1.3/python/python.swg:19)
37660...
37661 . top . include (example.i:6)
37662 . top . include . module (example.i:2)
37663 . top . include . insert (example.i:6)
37664 . top . include . include (example.i:9)
37665 . top . include . include . class (example.h:3)
37666 . top . include . include . class . access (example.h:4)
37667 . top . include . include . class . constructor (example.h:7)
37668 . top . include . include . class . destructor (example.h:10)
37669 . top . include . include . class . cdecl (example.h:11)
37670 . top . include . include . class . cdecl (example.h:11)
37671 . top . include . include . class . cdecl (example.h:12)
37672 . top . include . include . class . cdecl (example.h:13)
37673 . top . include . include . class . cdecl (example.h:14)
37674 . top . include . include . class . cdecl (example.h:15)
37675 . top . include . include . class (example.h:18)
37676 . top . include . include . class . access (example.h:19)
37677 . top . include . include . class . cdecl (example.h:20)
37678 . top . include . include . class . access (example.h:21)
37679 . top . include . include . class . constructor (example.h:22)
37680 . top . include . include . class . cdecl (example.h:23)
37681 . top . include . include . class . cdecl (example.h:24)
37682 . top . include . include . class (example.h:27)
37683 . top . include . include . class . access (example.h:28)
37684 . top . include . include . class . cdecl (example.h:29)
37685 . top . include . include . class . access (example.h:30)
37686 . top . include . include . class . constructor (example.h:31)
37687 . top . include . include . class . cdecl (example.h:32)
37688 . top . include . include . class . cdecl (example.h:33)
37689</PRE>
37690</DIV>
37691<P> Even for the most simple interface, the parse tree structure is
37692 larger than you might expect. For example, in the above output, a
37693 substantial number of nodes are actually generated by the <TT>
37694python.swg</TT> configuration file which defines typemaps and other
37695 directives. The contents of the user-supplied input file don't appear
37696 until the end of the output.</P>
37697<P> The contents of each parse tree node consist of a collection of
37698 attribute/value pairs. Internally, the nodes are simply represented by
37699 hash tables. A display of the parse-tree structure can be obtained
37700 using <TT>swig -dump_tree</TT>. For example:</P>
37701<DIV class="shell">
37702<PRE>
37703$ swig -c++ -python -dump_tree example.i
37704...
37705 +++ include ----------------------------------------
37706 | name - &quot;example.i&quot;
37707
37708 +++ module ----------------------------------------
37709 | name - &quot;example&quot;
37710 |
37711 +++ insert ----------------------------------------
37712 | code - &quot;\n#include \&quot;example.h\&quot;\n&quot;
37713 |
37714 +++ include ----------------------------------------
37715 | name - &quot;example.h&quot;
37716
37717 +++ class ----------------------------------------
37718 | abstract - &quot;1&quot;
37719 | sym:name - &quot;Shape&quot;
37720 | name - &quot;Shape&quot;
37721 | kind - &quot;class&quot;
37722 | symtab - 0x40194140
37723 | sym:symtab - 0x40191078
37724
37725 +++ access ----------------------------------------
37726 | kind - &quot;public&quot;
37727 |
37728 +++ constructor ----------------------------------------
37729 | sym:name - &quot;Shape&quot;
37730 | name - &quot;Shape&quot;
37731 | decl - &quot;f().&quot;
37732 | code - &quot;{\n nshapes++;\n }&quot;
37733 | sym:symtab - 0x40194140
37734 |
37735 +++ destructor ----------------------------------------
37736 | sym:name - &quot;~Shape&quot;
37737 | name - &quot;~Shape&quot;
37738 | storage - &quot;virtual&quot;
37739 | code - &quot;{\n nshapes--;\n }&quot;
37740 | sym:symtab - 0x40194140
37741 |
37742 +++ cdecl ----------------------------------------
37743 | sym:name - &quot;x&quot;
37744 | name - &quot;x&quot;
37745 | decl - &quot;&quot;
37746 | type - &quot;double&quot;
37747 | sym:symtab - 0x40194140
37748 |
37749 +++ cdecl ----------------------------------------
37750 | sym:name - &quot;y&quot;
37751 | name - &quot;y&quot;
37752 | decl - &quot;&quot;
37753 | type - &quot;double&quot;
37754 | sym:symtab - 0x40194140
37755 |
37756 +++ cdecl ----------------------------------------
37757 | sym:name - &quot;move&quot;
37758 | name - &quot;move&quot;
37759 | decl - &quot;f(double,double).&quot;
37760 | parms - double ,double
37761 | type - &quot;void&quot;
37762 | sym:symtab - 0x40194140
37763 |
37764 +++ cdecl ----------------------------------------
37765 | sym:name - &quot;area&quot;
37766 | name - &quot;area&quot;
37767 | decl - &quot;f(void).&quot;
37768 | parms - void
37769 | storage - &quot;virtual&quot;
37770 | value - &quot;0&quot;
37771 | type - &quot;double&quot;
37772 | sym:symtab - 0x40194140
37773 |
37774 +++ cdecl ----------------------------------------
37775 | sym:name - &quot;perimeter&quot;
37776 | name - &quot;perimeter&quot;
37777 | decl - &quot;f(void).&quot;
37778 | parms - void
37779 | storage - &quot;virtual&quot;
37780 | value - &quot;0&quot;
37781 | type - &quot;double&quot;
37782 | sym:symtab - 0x40194140
37783 |
37784 +++ cdecl ----------------------------------------
37785 | sym:name - &quot;nshapes&quot;
37786 | name - &quot;nshapes&quot;
37787 | decl - &quot;&quot;
37788 | storage - &quot;static&quot;
37789 | type - &quot;int&quot;
37790 | sym:symtab - 0x40194140
37791 |
37792 +++ class ----------------------------------------
37793 | sym:name - &quot;Circle&quot;
37794 | name - &quot;Circle&quot;
37795 | kind - &quot;class&quot;
37796 | bases - 0x40194510
37797 | symtab - 0x40194538
37798 | sym:symtab - 0x40191078
37799
37800 +++ access ----------------------------------------
37801 | kind - &quot;private&quot;
37802 |
37803 +++ cdecl ----------------------------------------
37804 | name - &quot;radius&quot;
37805 | decl - &quot;&quot;
37806 | type - &quot;double&quot;
37807 |
37808 +++ access ----------------------------------------
37809 | kind - &quot;public&quot;
37810 |
37811 +++ constructor ----------------------------------------
37812 | sym:name - &quot;Circle&quot;
37813 | name - &quot;Circle&quot;
37814 | parms - double
37815 | decl - &quot;f(double).&quot;
37816 | code - &quot;{ }&quot;
37817 | sym:symtab - 0x40194538
37818 |
37819 +++ cdecl ----------------------------------------
37820 | sym:name - &quot;area&quot;
37821 | name - &quot;area&quot;
37822 | decl - &quot;f(void).&quot;
37823 | parms - void
37824 | storage - &quot;virtual&quot;
37825 | type - &quot;double&quot;
37826 | sym:symtab - 0x40194538
37827 |
37828 +++ cdecl ----------------------------------------
37829 | sym:name - &quot;perimeter&quot;
37830 | name - &quot;perimeter&quot;
37831 | decl - &quot;f(void).&quot;
37832 | parms - void
37833 | storage - &quot;virtual&quot;
37834 | type - &quot;double&quot;
37835 | sym:symtab - 0x40194538
37836 |
37837 +++ class ----------------------------------------
37838 | sym:name - &quot;Square&quot;
37839 | name - &quot;Square&quot;
37840 | kind - &quot;class&quot;
37841 | bases - 0x40194760
37842 | symtab - 0x40194788
37843 | sym:symtab - 0x40191078
37844
37845 +++ access ----------------------------------------
37846 | kind - &quot;private&quot;
37847 |
37848 +++ cdecl ----------------------------------------
37849 | name - &quot;width&quot;
37850 | decl - &quot;&quot;
37851 | type - &quot;double&quot;
37852 |
37853 +++ access ----------------------------------------
37854 | kind - &quot;public&quot;
37855 |
37856 +++ constructor ----------------------------------------
37857 | sym:name - &quot;Square&quot;
37858 | name - &quot;Square&quot;
37859 | parms - double
37860 | decl - &quot;f(double).&quot;
37861 | code - &quot;{ }&quot;
37862 | sym:symtab - 0x40194788
37863 |
37864 +++ cdecl ----------------------------------------
37865 | sym:name - &quot;area&quot;
37866 | name - &quot;area&quot;
37867 | decl - &quot;f(void).&quot;
37868 | parms - void
37869 | storage - &quot;virtual&quot;
37870 | type - &quot;double&quot;
37871 | sym:symtab - 0x40194788
37872 |
37873 +++ cdecl ----------------------------------------
37874 | sym:name - &quot;perimeter&quot;
37875 | name - &quot;perimeter&quot;
37876 | decl - &quot;f(void).&quot;
37877 | parms - void
37878 | storage - &quot;virtual&quot;
37879 | type - &quot;double&quot;
37880 | sym:symtab - 0x40194788
37881</PRE>
37882</DIV>
37883<H3><A name="Extending_nn9"></A>30.4.4 Attribute namespaces</H3>
37884<P> Attributes of parse tree nodes are often prepended with a namespace
37885 qualifier. For example, the attributes <TT>sym:name</TT> and <TT>
37886sym:symtab</TT> are attributes related to symbol table management and
37887 are prefixed with <TT>sym:</TT>. As a general rule, only those
37888 attributes which are directly related to the raw declaration appear
37889 without a prefix (type, name, declarator, etc.).</P>
37890<P> Target language modules may add additional attributes to nodes to
37891 assist the generation of wrapper code. The convention for doing this is
37892 to place these attributes in a namespace that matches the name of the
37893 target language. For example, <TT>python:foo</TT> or <TT>perl:foo</TT>.</P>
37894<H3><A name="Extending_nn10"></A>30.4.5 Symbol Tables</H3>
37895<P> During parsing, all symbols are managed in the space of the target
37896 language. The <TT>sym:name</TT> attribute of each node contains the
37897 symbol name selected by the parser. Normally, <TT>sym:name</TT> and <TT>
37898name</TT> are the same. However, the <TT>%rename</TT> directive can be
37899 used to change the value of <TT>sym:name</TT>. You can see the effect
37900 of <TT>%rename</TT> by trying it on a simple interface and dumping the
37901 parse tree. For example:</P>
37902<DIV class="code">
37903<PRE>
37904%rename(foo_i) foo(int);
37905%rename(foo_d) foo(double);
37906
37907void foo(int);
37908void foo(double);
37909void foo(Bar *b);
37910</PRE>
37911</DIV>
37912<P> Now, running SWIG:</P>
37913<DIV class="shell">
37914<PRE>
37915$ swig -dump_tree example.i
37916...
37917 +++ cdecl ----------------------------------------
37918 | sym:name - &quot;foo_i&quot;
37919 | name - &quot;foo&quot;
37920 | decl - &quot;f(int).&quot;
37921 | parms - int
37922 | type - &quot;void&quot;
37923 | sym:symtab - 0x40165078
37924 |
37925 +++ cdecl ----------------------------------------
37926 | sym:name - &quot;foo_d&quot;
37927 | name - &quot;foo&quot;
37928 | decl - &quot;f(double).&quot;
37929 | parms - double
37930 | type - &quot;void&quot;
37931 | sym:symtab - 0x40165078
37932 |
37933 +++ cdecl ----------------------------------------
37934 | sym:name - &quot;foo&quot;
37935 | name - &quot;foo&quot;
37936 | decl - &quot;f(p.Bar).&quot;
37937 | parms - Bar *
37938 | type - &quot;void&quot;
37939 | sym:symtab - 0x40165078
37940</PRE>
37941</DIV>
37942<P> All symbol-related conflicts and complaints about overloading are
37943 based on <TT>sym:name</TT> values. For instance, the following example
37944 uses <TT>%rename</TT> in reverse to generate a name clash.</P>
37945<DIV class="code">
37946<PRE>
37947%rename(foo) foo_i(int);
37948%rename(foo) foo_d(double;
37949
37950void foo_i(int);
37951void foo_d(double);
37952void foo(Bar *b);
37953</PRE>
37954</DIV>
37955<P> When you run SWIG on this you now get:</P>
37956<DIV class="shell">
37957<PRE>
37958$ ./swig example.i
37959example.i:6. Overloaded declaration ignored. foo_d(double )
37960example.i:5. Previous declaration is foo_i(int )
37961example.i:7. Overloaded declaration ignored. foo(Bar *)
37962example.i:5. Previous declaration is foo_i(int )
37963</PRE>
37964</DIV>
37965<H3><A name="Extending_nn11"></A>30.4.6 The %feature directive</H3>
37966<P> A number of SWIG directives such as <TT>%exception</TT> are
37967 implemented using the low-level <TT>%feature</TT> directive. For
37968 example:</P>
37969<DIV class="code">
37970<PRE>
37971%feature(&quot;except&quot;) getitem(int) {
37972 try {
37973 $action
37974 } catch (badindex) {
37975 ...
37976 }
37977}
37978
37979...
37980class Foo {
37981public:
37982 Object *getitem(int index) throws(badindex);
37983 ...
37984};
37985</PRE>
37986</DIV>
37987<P> The behavior of <TT>%feature</TT> is very easy to describe--it
37988 simply attaches a new attribute to any parse tree node that matches the
37989 given prototype. When a feature is added, it shows up as an attribute
37990 in the <TT>feature:</TT> namespace. You can see this when running with
37991 the <TT>-dump_tree</TT> option. For example:</P>
37992<DIV class="shell">
37993<PRE>
37994 +++ cdecl ----------------------------------------
37995 | sym:name - &quot;getitem&quot;
37996 | name - &quot;getitem&quot;
37997 | decl - &quot;f(int).p.&quot;
37998 | parms - int
37999 | type - &quot;Object&quot;
38000 | feature:except - &quot;{\n try {\n $action\n } catc...&quot;
38001 | sym:symtab - 0x40168ac8
38002 |
38003</PRE>
38004</DIV>
38005<P> Feature names are completely arbitrary and a target language module
38006 can be programmed to respond to any feature name that it wants to
38007 recognized. The data stored in a feature attribute is usually just a
38008 raw unparsed string. For example, the exception code above is simply
38009 stored without any modifications.</P>
38010<H3><A name="Extending_nn12"></A>30.4.7 Code Generation</H3>
38011<P> Language modules work by defining handler functions that know how to
38012 respond to different types of parse-tree nodes. These handlers simply
38013 look at the attributes of each node in order to produce low-level code.</P>
38014<P> In reality, the generation of code is somewhat more subtle than
38015 simply invoking handler functions. This is because parse-tree nodes
38016 might be transformed. For example, suppose you are wrapping a class
38017 like this:</P>
38018<DIV class="code">
38019<PRE>
38020class Foo {
38021public:
38022 virtual int *bar(int x);
38023};
38024</PRE>
38025</DIV>
38026<P> When the parser constructs a node for the member <TT>bar</TT>, it
38027 creates a raw &quot;cdecl&quot; node with the following attributes:</P>
38028<DIV class="diagram">
38029<PRE>
38030nodeType : cdecl
38031name : bar
38032type : int
38033decl : f(int).p
38034parms : int x
38035storage : virtual
38036sym:name : bar
38037</PRE>
38038</DIV>
38039<P> To produce wrapper code, this &quot;cdecl&quot; node undergoes a number of
38040 transformations. First, the node is recognized as a function
38041 declaration. This adjusts some of the type information--specifically,
38042 the declarator is joined with the base datatype to produce this:</P>
38043<DIV class="diagram">
38044<PRE>
38045nodeType : cdecl
38046name : bar
38047type : p.int &lt;-- Notice change in return type
38048decl : f(int).p
38049parms : int x
38050storage : virtual
38051sym:name : bar
38052</PRE>
38053</DIV>
38054<P> Next, the context of the node indicates that the node is really a
38055 member function. This produces a transformation to a low-level accessor
38056 function like this:</P>
38057<DIV class="diagram">
38058<PRE>
38059nodeType : cdecl
38060name : bar
38061type : int.p
38062decl : f(int).p
38063parms : Foo *self, int x &lt;-- Added parameter
38064storage : virtual
38065wrap:action : result = (arg1)-&gt;bar(arg2) &lt;-- Action code added
38066sym:name : Foo_bar &lt;-- Symbol name changed
38067</PRE>
38068</DIV>
38069<P> In this transformation, notice how an additional parameter was added
38070 to the parameter list and how the symbol name of the node has suddenly
38071 changed into an accessor using the naming scheme described in the &quot;SWIG
38072 Basics&quot; chapter. A small fragment of &quot;action&quot; code has also been
38073 generated--notice how the <TT>wrap:action</TT> attribute defines the
38074 access to the underlying method. The data in this transformed node is
38075 then used to generate a wrapper.</P>
38076<P> Language modules work by registering handler functions for dealing
38077 with various types of nodes at different stages of transformation. This
38078 is done by inheriting from a special <TT>Language</TT> class and
38079 defining a collection of virtual methods. For example, the Python
38080 module defines a class as follows:</P>
38081<DIV class="code">
38082<PRE>
38083class PYTHON : public Language {
38084protected:
38085public :
38086 virtual void main(int, char *argv[]);
38087 virtual int top(Node *);
38088 virtual int functionWrapper(Node *);
38089 virtual int constantWrapper(Node *);
38090 virtual int variableWrapper(Node *);
38091 virtual int nativeWrapper(Node *);
38092 virtual int membervariableHandler(Node *);
38093 virtual int memberconstantHandler(Node *);
38094 virtual int memberfunctionHandler(Node *);
38095 virtual int constructorHandler(Node *);
38096 virtual int destructorHandler(Node *);
38097 virtual int classHandler(Node *);
38098 virtual int classforwardDeclaration(Node *);
38099 virtual int insertDirective(Node *);
38100 virtual int importDirective(Node *);
38101};
38102</PRE>
38103</DIV>
38104<P> The role of these functions is described shortly.</P>
38105<H3><A name="Extending_nn13"></A>30.4.8 SWIG and XML</H3>
38106<P> Much of SWIG's current parser design was originally motivated by
38107 interest in using XML to represent SWIG parse trees. Although XML is
38108 not currently used in any direct manner, the parse tree structure, use
38109 of node tags, attributes, and attribute namespaces are all influenced
38110 by aspects of XML parsing. Therefore, in trying to understand SWIG's
38111 internal data structures, it may be useful keep XML in the back of your
38112 mind as a model.</P>
38113<H2><A name="Extending_nn14"></A>30.5 Primitive Data Structures</H2>
38114<P> Most of SWIG is constructed using three basic data structures:
38115 strings, hashes, and lists. These data structures are dynamic in same
38116 way as similar structures found in many scripting languages. For
38117 instance, you can have containers (lists and hash tables) of mixed
38118 types and certain operations are polymorphic.</P>
38119<P> This section briefly describes the basic structures so that later
38120 sections of this chapter make more sense.</P>
38121<P> When describing the low-level API, the following type name
38122 conventions are used:</P>
38123<UL>
38124<LI><TT>String</TT>. A string object.</LI>
38125<LI><TT>Hash</TT>. A hash object.</LI>
38126<LI><TT>List</TT>. A list object.</LI>
38127<LI><TT>String_or_char</TT>. A string object or a <TT>char *</TT>.</LI>
38128<LI><TT>Object_or_char</TT>. An object or a <TT>char *</TT>.</LI>
38129<LI><TT>Object</TT>. Any object (string, hash, list, etc.)</LI>
38130</UL>
38131<P> In most cases, other typenames in the source are aliases for one of
38132 these primitive types. Specifically:</P>
38133<DIV class="code">
38134<PRE>
38135typedef String SwigType;
38136typedef Hash Parm;
38137typedef Hash ParmList;
38138typedef Hash Node;
38139typedef Hash Symtab;
38140typedef Hash Typetab;
38141</PRE>
38142</DIV>
38143<H3><A name="Extending_nn15"></A>30.5.1 Strings</H3>
38144<P><B> <TT>String *NewString(const String_or_char *val)</TT></B></P>
38145<DIV class="indent"> Creates a new string with initial value <TT>val</TT>
38146. <TT>val</TT> may be a <TT>char *</TT> or another <TT>String</TT>
38147 object. If you want to create an empty string, use &quot;&quot; for val.</DIV>
38148<P><B> <TT>String *NewStringf(const char *fmt, ...)</TT></B></P>
38149<DIV class="indent"> Creates a new string whose initial value is set
38150 according to a C <TT>printf</TT> style format string in <TT>fmt</TT>.
38151 Additional arguments follow depending on <TT>fmt</TT>.</DIV>
38152<P><B> <TT>String *Copy(String *s)</TT></B></P>
38153<DIV class="indent"> Make a copy of the string <TT>s</TT>.</DIV>
38154<P><B> <TT>void Delete(String *s)</TT></B></P>
38155<DIV class="indent"> Deletes <TT>s</TT>.</DIV>
38156<P><B> <TT>int Len(String_or_char *s)</TT></B></P>
38157<DIV class="indent"> Returns the length of the string.</DIV>
38158<P><B> <TT>char *Char(String_or_char *s)</TT></B></P>
38159<DIV class="indent"> Returns a pointer to the first character in a
38160 string.</DIV>
38161<P><B> <TT>void Append(String *s, String_or_char *t)</TT></B></P>
38162<DIV class="indent"> Appends <TT>t</TT> to the end of string <TT>s</TT>.</DIV>
38163<P><B> <TT>void Insert(String *s, int pos, String_or_char *t)</TT></B></P>
38164<DIV class="indent"> Inserts <TT>t</TT> into <TT>s</TT> at position <TT>
38165pos</TT>. The contents of <TT>s</TT> are shifted accordingly. The
38166 special value <TT>DOH_END</TT> can be used for <TT>pos</TT> to indicate
38167 insertion at the end of the string (appending).</DIV>
38168<P><B> <TT>int Strcmp(const String_or_char *s, const String_or_char *t)</TT>
38169</B></P>
38170<DIV class="indent"> Compare strings <TT>s</TT> and <TT>t</TT>. Same as
38171 the C <TT>strcmp()</TT> function.</DIV>
38172<P><B> <TT>int Strncmp(const String_or_char *s, const String_or_char *t,
38173 int len)</TT></B></P>
38174<DIV class="indent"> Compare the first <TT>len</TT> characters of
38175 strings <TT>s</TT> and <TT>t</TT>. Same as the C <TT>strncmp()</TT>
38176 function.</DIV>
38177<P><B> <TT>char *Strstr(const String_or_char *s, const String_or_char
38178 *pat)</TT></B></P>
38179<DIV class="indent"> Returns a pointer to the first occurrence of <TT>
38180pat</TT> in <TT>s</TT>. Same as the C <TT>strstr()</TT> function.</DIV>
38181<P><B> <TT>char *Strchr(const String_or_char *s, char ch)</TT></B></P>
38182<DIV class="indent"> Returns a pointer to the first occurrence of
38183 character <TT>ch</TT> in <TT>s</TT>. Same as the C <TT>strchr()</TT>
38184 function.</DIV>
38185<P><B> <TT>void Chop(String *s)</TT></B></P>
38186<DIV class="indent"> Chops trailing whitespace off the end of <TT>s</TT>
38187.</DIV>
38188<P><B> <TT>int Replace(String *s, const String_or_char *pat, const
38189 String_or_char *rep, int flags)</TT></B></P>
38190<DIV class="indent">
38191<P> Replaces the pattern <TT>pat</TT> with <TT>rep</TT> in string <TT>s</TT>
38192. <TT>flags</TT> is a combination of the following flags:</P>
38193<DIV class="code">
38194<PRE>
38195DOH_REPLACE_ANY - Replace all occurrences
38196DOH_REPLACE_ID - Valid C identifiers only
38197DOH_REPLACE_NOQUOTE - Don't replace in quoted strings
38198DOH_REPLACE_FIRST - Replace first occurrence only.
38199</PRE>
38200</DIV>
38201<P> Returns the number of replacements made (if any).</P>
38202</DIV>
38203<H3><A name="Extending_nn16"></A>30.5.2 Hashes</H3>
38204<P><B> <TT>Hash *NewHash()</TT></B></P>
38205<DIV class="indent"> Creates a new empty hash table.</DIV>
38206<P><B> <TT>Hash *Copy(Hash *h)</TT></B></P>
38207<DIV class="indent"> Make a shallow copy of the hash <TT>h</TT>.</DIV>
38208<P><B> <TT>void Delete(Hash *h)</TT></B></P>
38209<DIV class="indent"> Deletes <TT>h</TT>.</DIV>
38210<P><B> <TT>int Len(Hash *h)</TT></B></P>
38211<DIV class="indent"> Returns the number of items in <TT>h</TT>.</DIV>
38212<P><B> <TT>Object *Getattr(Hash *h, String_or_char *key)</TT></B></P>
38213<DIV class="indent"> Gets an object from <TT>h</TT>. <TT>key</TT> may be
38214 a string or a simple <TT>char *</TT> string. Returns NULL if not found.</DIV>
38215<P><B> <TT>int Setattr(Hash *h, String_or_char *key, Object_or_char
38216 *val)</TT></B></P>
38217<DIV class="indent"> Stores <TT>val</TT> in <TT>h</TT>. <TT>key</TT> may
38218 be a string or a simple <TT>char *</TT>. If <TT>val</TT> is not a
38219 standard object (String, Hash, or List) it is assumed to be a <TT>char
38220 *</TT> in which case it is used to construct a <TT>String</TT> that is
38221 stored in the hash. If <TT>val</TT> is NULL, the object is deleted.
38222 Increases the reference count of <TT>val</TT>. Returns 1 if this
38223 operation replaced an existing hash entry, 0 otherwise.</DIV>
38224<P><B> <TT>int Delattr(Hash *h, String_or_char *key)</TT></B></P>
38225<DIV class="indent"> Deletes the hash item referenced by <TT>key</TT>.
38226 Decreases the reference count on the corresponding object (if any).
38227 Returns 1 if an object was removed, 0 otherwise.</DIV>
38228<P><B> <TT>List *Keys(Hash *h)</TT></B></P>
38229<DIV class="indent"> Returns the list of hash table keys.</DIV>
38230<H3><A name="Extending_nn17"></A>30.5.3 Lists</H3>
38231<P><B> <TT>List *NewList()</TT></B></P>
38232<DIV class="indent"> Creates a new empty list.</DIV>
38233<P><B> <TT>List *Copy(List *x)</TT></B></P>
38234<DIV class="indent"> Make a shallow copy of the List <TT>x</TT>.</DIV>
38235<P><B> <TT>void Delete(List *x)</TT></B></P>
38236<DIV class="indent"> Deletes <TT>x</TT>.</DIV>
38237<P><B> <TT>int Len(List *x)</TT></B></P>
38238<DIV class="indent"> Returns the number of items in <TT>x</TT>.</DIV>
38239<P><B> <TT>Object *Getitem(List *x, int n)</TT></B></P>
38240<DIV class="indent"> Returns an object from <TT>x</TT> with index <TT>n</TT>
38241. If <TT>n</TT> is beyond the end of the list, the last item is
38242 returned. If <TT>n</TT> is negative, the first item is returned.</DIV>
38243<P><B> <TT>int *Setitem(List *x, int n, Object_or_char *val)</TT></B></P>
38244<DIV class="indent"> Stores <TT>val</TT> in <TT>x</TT>. If <TT>val</TT>
38245 is not a standard object (String, Hash, or List) it is assumed to be a <TT>
38246char *</TT> in which case it is used to construct a <TT>String</TT> that
38247 is stored in the list. <TT>n</TT> must be in range. Otherwise, an
38248 assertion will be raised.</DIV>
38249<P><B> <TT>int *Delitem(List *x, int n)</TT></B></P>
38250<DIV class="indent"> Deletes item <TT>n</TT> from the list, shifting
38251 items down if necessary. To delete the last item in the list, use the
38252 special value <TT>DOH_END</TT> for <TT>n</TT>.</DIV>
38253<P><B> <TT>void Append(List *x, Object_or_char *t)</TT></B></P>
38254<DIV class="indent"> Appends <TT>t</TT> to the end of <TT>x</TT>. If <TT>
38255t</TT> is not a standard object, it is assumed to be a <TT>char *</TT>
38256 and is used to create a String object.</DIV>
38257<P><B> <TT>void Insert(String *s, int pos, Object_or_char *t)</TT></B></P>
38258<DIV class="indent"> Inserts <TT>t</TT> into <TT>s</TT> at position <TT>
38259pos</TT>. The contents of <TT>s</TT> are shifted accordingly. The
38260 special value <TT>DOH_END</TT> can be used for <TT>pos</TT> to indicate
38261 insertion at the end of the list (appending). If <TT>t</TT> is not a
38262 standard object, it is assumed to be a <TT>char *</TT> and is used to
38263 create a String object.</DIV>
38264<H3><A name="Extending_nn18"></A>30.5.4 Common operations</H3>
38265 The following operations are applicable to all datatypes.
38266<P><B> <TT>Object *Copy(Object *x)</TT></B></P>
38267<DIV class="indent"> Make a copy of the object <TT>x</TT>.</DIV>
38268<P><B> <TT>void Delete(Object *x)</TT></B></P>
38269<DIV class="indent"> Deletes <TT>x</TT>.</DIV>
38270<P><B> <TT>void Setfile(Object *x, String_or_char *f)</TT></B></P>
38271<DIV class="indent"> Sets the filename associated with <TT>x</TT>. Used
38272 to track objects and report errors.</DIV>
38273<P><B> <TT>String *Getfile(Object *x)</TT></B></P>
38274<DIV class="indent"> Gets the filename associated with <TT>x</TT>.</DIV>
38275<P><B> <TT>void Setline(Object *x, int n)</TT></B></P>
38276<DIV class="indent"> Sets the line number associated with <TT>x</TT>.
38277 Used to track objects and report errors.</DIV>
38278<P><B> <TT>int Getline(Object *x)</TT></B></P>
38279<DIV class="indent"> Gets the line number associated with <TT>x</TT>.</DIV>
38280<H3><A name="Extending_nn19"></A>30.5.5 Iterating over Lists and Hashes</H3>
38281 To iterate over the elements of a list or a hash table, the following
38282 functions are used:
38283<P><B> <TT>Iterator First(Object *x)</TT></B></P>
38284<DIV class="indent"> Returns an iterator object that points to the first
38285 item in a list or hash table. The <TT>item</TT> attribute of the
38286 Iterator object is a pointer to the item. For hash tables, the <TT>key</TT>
38287 attribute of the Iterator object additionally points to the
38288 corresponding Hash table key. The <TT>item</TT> and <TT>key</TT>
38289 attributes are NULL if the object contains no items or if there are no
38290 more items.</DIV>
38291<P><B> <TT>Iterator Next(Iterator i)</TT></B></P>
38292<DIV class="indent">
38293<P>Returns an iterator that points to the next item in a list or hash
38294 table. Here are two examples of iteration:</P>
38295<DIV class="code">
38296<PRE>
38297List *l = (some list);
38298Iterator i;
38299
38300for (i = First(l); i.item; i = Next(i)) {
38301 Printf(stdout,&quot;%s\n&quot;, i.item);
38302}
38303
38304Hash *h = (some hash);
38305Iterator j;
38306
38307for (j = First(j); j.item; j= Next(j)) {
38308 Printf(stdout,&quot;%s : %s\n&quot;, j.key, j.item);
38309}
38310</PRE>
38311</DIV></DIV>
38312<H3><A name="Extending_nn20"></A>30.5.6 I/O</H3>
38313 Special I/O functions are used for all internal I/O. These operations
38314 work on C <TT>FILE *</TT> objects, String objects, and special <TT>File</TT>
38315 objects (which are merely a wrapper around <TT>FILE *</TT>).
38316<P><B> <TT>int Printf(String_or_FILE *f, const char *fmt, ...)</TT></B></P>
38317<DIV class="indent"> Formatted I/O. Same as the C <TT>fprintf()</TT>
38318 function except that output can also be directed to a string object.
38319 Note: the <TT>%s</TT> format specifier works with both strings and <TT>
38320char *</TT>. All other format operators have the same meaning.</DIV>
38321<P><B> <TT>int Printv(String_or_FILE *f, String_or_char *arg1,..., NULL)</TT>
38322</B></P>
38323<DIV class="indent"> Prints a variable number of strings arguments to
38324 the output. The last argument to this function must be NULL. The other
38325 arguments can either be <TT>char *</TT> or string objects.</DIV>
38326<P><B> <TT>int Putc(int ch, String_or_FILE *f)</TT></B></P>
38327<DIV class="indent"> Same as the C <TT>fputc()</TT> function.</DIV>
38328<P><B> <TT>int Write(String_or_FILE *f, void *buf, int len)</TT></B></P>
38329<DIV class="indent"> Same as the C <TT>write()</TT> function.</DIV>
38330<P><B> <TT>int Read(String_or_FILE *f, void *buf, int maxlen)</TT></B></P>
38331<DIV class="indent"> Same as the C <TT>read()</TT> function.</DIV>
38332<P><B> <TT>int Getc(String_or_FILE *f)</TT></B></P>
38333<DIV class="indent"> Same as the C <TT>fgetc()</TT> function.</DIV>
38334<P><B> <TT>int Ungetc(int ch, String_or_FILE *f)</TT></B></P>
38335<DIV class="indent"> Same as the C <TT>ungetc()</TT> function.</DIV>
38336<P><B> <TT>int Seek(String_or_FILE *f, int offset, int whence)</TT></B></P>
38337<DIV class="indent"> Same as the C <TT>seek()</TT> function. <TT>offset</TT>
38338 is the number of bytes. <TT>whence</TT> is one of <TT>SEEK_SET</TT>,<TT>
38339SEEK_CUR</TT>, or <TT>SEEK_END</TT>..</DIV>
38340<P><B> <TT>long Tell(String_or_FILE *f)</TT></B></P>
38341<DIV class="indent"> Same as the C <TT>tell()</TT> function.</DIV>
38342<P><B> <TT>File *NewFile(const char *filename, const char *mode)</TT></B>
38343</P>
38344<DIV class="indent"> Create a File object using the <TT>fopen()</TT>
38345 library call. This file differs from <TT>FILE *</TT> in that it can be
38346 placed in the standard SWIG containers (lists, hashes, etc.).</DIV>
38347<P><B> <TT>File *NewFileFromFile(FILE *f)</TT></B></P>
38348<DIV class="indent"> Create a File object wrapper around an existing <TT>
38349FILE *</TT> object.</DIV>
38350<P><B> <TT>int Close(String_or_FILE *f)</TT></B></P>
38351<DIV class="indent">
38352<P>Closes a file. Has no effect on strings.</P>
38353<P> The use of the above I/O functions and strings play a critical role
38354 in SWIG. It is common to see small code fragments of code generated
38355 using code like this:</P>
38356<DIV class="code">
38357<PRE>
38358/* Print into a string */
38359String *s = NewString(&quot;&quot;);
38360Printf(s,&quot;Hello\n&quot;);
38361for (i = 0; i &lt; 10; i++) {
38362 Printf(s,&quot;%d\n&quot;, i);
38363}
38364...
38365/* Print string into a file */
38366Printf(f, &quot;%s\n&quot;, s);
38367</PRE>
38368</DIV>
38369<P> Similarly, the preprocessor and parser all operate on string-files.</P>
38370</DIV>
38371<H2><A name="Extending_nn21"></A>30.6 Navigating and manipulating parse
38372 trees</H2>
38373 Parse trees are built as collections of hash tables. Each node is a
38374 hash table in which arbitrary attributes can be stored. Certain
38375 attributes in the hash table provide links to other parse tree nodes.
38376 The following macros can be used to move around the parse tree.
38377<P><B> <TT>String *nodeType(Node *n)</TT></B></P>
38378<DIV class="indent"> Returns the node type tag as a string. The returned
38379 string indicates the type of parse tree node.</DIV>
38380<P><B> <TT>Node *nextSibling(Node *n)</TT></B></P>
38381<DIV class="indent"> Returns the next node in the parse tree. For
38382 example, the next C declaration.</DIV>
38383<P><B> <TT>Node *previousSibling(Node *n)</TT></B></P>
38384<DIV class="indent"> Returns the previous node in the parse tree. For
38385 example, the previous C declaration.</DIV>
38386<P><B> <TT>Node *firstChild(Node *n)</TT></B></P>
38387<DIV class="indent"> Returns the first child node. For example, if <TT>n</TT>
38388 was a C++ class node, this would return the node for the first class
38389 member.</DIV>
38390<P><B> <TT>Node *lastChild(Node *n)</TT></B></P>
38391<DIV class="indent"> Returns the last child node. You might use this if
38392 you wanted to append a new node to the of a class.</DIV>
38393<P><B> <TT>Node *parentNode(Node *n)</TT></B></P>
38394<DIV class="indent"> Returns the parent of node <TT>n</TT>. Use this to
38395 move up the pass tree.</DIV>
38396<P> The following macros can be used to change all of the above
38397 attributes. Normally, these functions are only used by the parser.
38398 Changing them without knowing what you are doing is likely to be
38399 dangerous.</P>
38400<P><B> <TT>void set_nodeType(Node *n, const String_or_char)</TT></B></P>
38401<DIV class="indent"> Change the node type. tree node.</DIV>
38402<P><B> <TT>void set_nextSibling(Node *n, Node *s)</TT></B></P>
38403<DIV class="indent"> Set the next sibling.</DIV>
38404<P><B> <TT>void set_previousSibling(Node *n, Node *s)</TT></B></P>
38405<DIV class="indent"> Set the previous sibling.</DIV>
38406<P><B> <TT>void set_firstChild(Node *n, Node *c)</TT></B></P>
38407<DIV class="indent"> Set the first child node.</DIV>
38408<P><B> <TT>void set_lastChild(Node *n, Node *c)</TT></B></P>
38409<DIV class="indent"> Set the last child node.</DIV>
38410<P><B> <TT>void set_parentNode(Node *n, Node *p)</TT></B></P>
38411<DIV class="indent"> Set the parent node.</DIV>
38412<P> The following utility functions are used to alter the parse tree (at
38413 your own risk)</P>
38414<P><B> <TT>void appendChild(Node *parent, Node *child)</TT></B></P>
38415<DIV class="indent"> Append a child to <TT>parent</TT>. The appended
38416 node becomes the last child.</DIV>
38417<P><B> <TT>void deleteNode(Node *node)</TT></B></P>
38418<DIV class="indent"> Deletes a node from the parse tree. Deletion
38419 reconnects siblings and properly updates the parent so that sibling
38420 nodes are unaffected.</DIV>
38421<H2><A name="Extending_nn22"></A>30.7 Working with attributes</H2>
38422<P> Since parse tree nodes are just hash tables, attributes are accessed
38423 using the <TT>Getattr()</TT>, <TT>Setattr()</TT>, and <TT>Delattr()</TT>
38424 operations. For example:</P>
38425<DIV class="code">
38426<PRE>
38427int functionHandler(Node *n) {
38428 String *name = Getattr(n,&quot;name&quot;);
38429 String *symname = Getattr(n,&quot;sym:name&quot;);
38430 SwigType *type = Getattr(n,&quot;type&quot;);
38431 ...
38432}
38433</PRE>
38434</DIV>
38435<P> New attributes can be freely attached to a node as needed. However,
38436 when new attributes are attached during code generation, they should be
38437 prepended with a namespace prefix. For example:</P>
38438<DIV class="code">
38439<PRE>
38440...
38441Setattr(n,&quot;python:docstring&quot;, doc); /* Store docstring */
38442...
38443</PRE>
38444</DIV>
38445<P> A quick way to check the value of an attribute is to use the <TT>
38446checkAttribute()</TT> function like this:</P>
38447<DIV class="code">
38448<PRE>
38449if (checkAttribute(n,&quot;storage&quot;,&quot;virtual&quot;)) {
38450 /* n is virtual */
38451 ...
38452}
38453</PRE>
38454</DIV>
38455<P> Changing the values of existing attributes is allowed and is
38456 sometimes done to implement node transformations. However, if a
38457 function/method modifies a node, it is required to restore modified
38458 attributes to their original values. To simplify the task of
38459 saving/restoring attributes, the following functions are used:</P>
38460<P><B> <TT>int Swig_save(const char *ns, Node *n, const char *name1,
38461 const char *name2, ..., NIL)</TT></B></P>
38462<DIV class="indent"> Saves a copy of attributes <TT>name1</TT>, <TT>
38463name2</TT>, etc. from node <TT>n</TT>. Copies of the attributes are
38464 actually resaved in the node in a different namespace which is set by
38465 the <TT>ns</TT> argument. For example, if you call <TT>
38466Swig_save(&quot;foo&quot;,n,&quot;type&quot;,NIL)</TT>, then the &quot;type&quot; attribute will be
38467 copied and saved as &quot;foo:type&quot;. The namespace name itself is stored in
38468 the &quot;view&quot; attribute of the node. If necessary, this can be examined to
38469 find out where previous values of attributes might have been saved.</DIV>
38470<P><B> <TT>int Swig_restore(Node *n)</TT></B></P>
38471<DIV class="indent">
38472<P> Restores the attributes saved by the previous call to <TT>
38473Swig_save()</TT>. Those attributes that were supplied to <TT>Swig_save()</TT>
38474 will be restored to their original values.</P>
38475<P> The <TT>Swig_save()</TT> and <TT>Swig_restore()</TT> functions must
38476 always be used as a pair. That is, every call to <TT>Swig_save()</TT>
38477 must have a matching call to <TT>Swig_restore()</TT>. Calls can be
38478 nested if necessary. Here is an example that shows how the functions
38479 might be used:</P>
38480<DIV class="code">
38481<PRE>
38482int variableHandler(Node *n) {
38483 Swig_save(&quot;variableHandler&quot;,n,&quot;type&quot;,&quot;sym:name&quot;,NIL);
38484 String *symname = Getattr(n,&quot;sym:name&quot;);
38485 SwigType *type = Getattr(n,&quot;type&quot;);
38486 ...
38487 Append(symname,&quot;_global&quot;); // Change symbol name
38488 SwigType_add_pointer(type); // Add pointer
38489 ...
38490 generate wrappers
38491 ...
38492 Swig_restore(n); // Restore original values
38493 return SWIG_OK;
38494}
38495</PRE>
38496</DIV></DIV>
38497<P><B> <TT>int Swig_require(const char *ns, Node *n, const char *name1,
38498 const char *name2, ..., NIL)</TT></B></P>
38499<DIV class="indent"> This is an enhanced version of <TT>Swig_save()</TT>
38500 that adds error checking. If an attribute name is not present in <TT>n</TT>
38501, a failed assertion results and SWIG terminates with a fatal error.
38502 Optionally, if an attribute name is specified as &quot;*<EM>name</EM>&quot;, a
38503 copy of the attribute is saved as with <TT>Swig_save()</TT>. If an
38504 attribute is specified as &quot;?<EM>name</EM>&quot;, the attribute is optional. <TT>
38505Swig_restore()</TT> must always be called after using this function.</DIV>
38506<H2><A name="Extending_nn23"></A>30.8 Type system</H2>
38507<P> SWIG implements the complete C++ type system including typedef,
38508 inheritance, pointers, references, and pointers to members. A detailed
38509 discussion of type theory is impossible here. However, let's cover the
38510 highlights.</P>
38511<H3><A name="Extending_nn24"></A>30.8.1 String encoding of types</H3>
38512<P> All types in SWIG consist of a base datatype and a collection of
38513 type operators that are applied to the base. A base datatype is almost
38514 always some kind of primitive type such as <TT>int</TT> or <TT>double</TT>
38515. The operators consist of things like pointers, references, arrays, and
38516 so forth. Internally, types are represented as strings that are
38517 constructed in a very precise manner. Here are some examples:</P>
38518<DIV class="diagram">
38519<PRE>
38520C datatype SWIG encoding (strings)
38521----------------------------- --------------------------
38522int &quot;int&quot;
38523int * &quot;p.int&quot;
38524const int * &quot;p.q(const).int&quot;
38525int (*x)(int,double) &quot;p.f(int,double).int&quot;
38526int [20][30] &quot;a(20).a(30).int&quot;
38527int (F::*)(int) &quot;m(F).f(int).int&quot;
38528vector&lt;int&gt; * &quot;p.vector&lt;(int)&gt;&quot;
38529</PRE>
38530</DIV>
38531<P> Reading the SWIG encoding is often easier than figuring out the C
38532 code---just read it from left to right. For a type of
38533 &quot;p.f(int,double).int&quot; is a &quot;pointer to a function(int,double) that
38534 returns int&quot;.</P>
38535<P> The following operator encodings are used in type strings:</P>
38536<DIV class="diagram">
38537<PRE>
38538Operator Meaning
38539------------------- -------------------------------
38540p. Pointer to
38541a(n). Array of dimension n
38542r. C++ reference
38543m(class). Member pointer to class
38544f(args). Function.
38545q(qlist). Qualifiers
38546</PRE>
38547</DIV>
38548<P> In addition, type names may be parameterized by templates. This is
38549 represented by enclosing the template parameters in <TT>&lt;( ... )&gt;</TT>.
38550 Variable length arguments are represented by the special base type of <TT>
38551v(...)</TT>.</P>
38552<P> If you want to experiment with type encodings, the raw type strings
38553 can be inserted into an interface file using backticks `` wherever a
38554 type is expected. For instance, here is an extremely perverted example:</P>
38555<DIV class="diagram">
38556<PRE>
38557`p.a(10).p.f(int,p.f(int).int)` foo(int, int (*x)(int));
38558</PRE>
38559</DIV>
38560<P> This corresponds to the immediately obvious C declaration:</P>
38561<DIV class="diagram">
38562<PRE>
38563(*(*foo(int,int (*)(int)))[10])(int,int (*)(int));
38564</PRE>
38565</DIV>
38566<P> Aside from the potential use of this declaration on a C programming
38567 quiz, it motivates the use of the special SWIG encoding of types. The
38568 SWIG encoding is much easier to work with because types can be easily
38569 examined, modified, and constructed using simple string operations
38570 (comparison, substrings, concatenation, etc.). For example, in the
38571 parser, a declaration like this</P>
38572<DIV class="code">
38573<PRE>
38574int *a[30];
38575</PRE>
38576</DIV>
38577<P> is processed in a few pieces. In this case, you have the base type &quot;<TT>
38578int</TT>&quot; and the declarator of type &quot;<TT>a(30).p.</TT>&quot;. To make the
38579 final type, the two parts are just joined together using string
38580 concatenation.</P>
38581<H3><A name="Extending_nn25"></A>30.8.2 Type construction</H3>
38582<P> The following functions are used to construct types. You should use
38583 these functions instead of trying to build the type strings yourself.</P>
38584<P><B> <TT>void SwigType_add_pointer(SwigType *ty)</TT></B></P>
38585<DIV class="indent"> Adds a pointer to <TT>ty</TT>.</DIV>
38586<P><B> <TT>void SwigType_del_pointer(SwigType *ty)</TT></B></P>
38587<DIV class="indent"> Removes a single pointer from <TT>ty</TT>.</DIV>
38588<P><B> <TT>void SwigType_add_reference(SwigType *ty)</TT></B></P>
38589<DIV class="indent"> Adds a reference to <TT>ty</TT>.</DIV>
38590<P><B> <TT>void SwigType_add_array(SwigType *ty, String_or_char *dim)</TT>
38591</B></P>
38592<DIV class="indent"> Adds an array with dimension <TT>dim</TT> to <TT>ty</TT>
38593.</DIV>
38594<P><B> <TT>void SwigType_del_array(SwigType *ty)</TT></B></P>
38595<DIV class="indent"> Removes a single array dimension from <TT>ty</TT>.</DIV>
38596<P><B> <TT>int SwigType_array_ndim(SwigType *ty)</TT></B></P>
38597<DIV class="indent"> Returns number of array dimensions of <TT>ty</TT>.</DIV>
38598<P><B> <TT>String* SwigType_array_getdim(SwigType *ty,int n)</TT></B></P>
38599<DIV class="indent"> Returns <TT>n</TT>th array dimension of <TT>ty</TT>
38600.</DIV>
38601<P><B> <TT>void SwigType_array_setdim(SwigType *ty, int n, const
38602 String_or_char *rep)</TT></B></P>
38603<DIV class="indent"> Sets <TT>n</TT>th array dimensions of <TT>ty</TT>
38604 to <TT>rep</TT>.</DIV>
38605<P><B> <TT>void SwigType_add_qualifier(SwigType *ty, String_or_char *q)</TT>
38606</B></P>
38607<DIV class="indent"> Adds a type qualifier <TT>q</TT> to <TT>ty</TT>. <TT>
38608q</TT> is typically <TT>&quot;const&quot;</TT> or <TT>&quot;volatile&quot;</TT>.</DIV>
38609<P><B> <TT>void SwigType_add_memberpointer(SwigType *ty, String_or_char
38610 *cls)</TT></B></P>
38611<DIV class="indent"> Adds a pointer to a member of class <TT>cls</TT> to
38612 <TT>ty</TT>.</DIV>
38613<P><B> <TT>void SwigType_add_function(SwigType *ty, ParmList *p)</TT></B>
38614</P>
38615<DIV class="indent"> Adds a function to <TT>ty</TT>. <TT>p</TT> is a
38616 linked-list of parameter nodes as generated by the parser. See the
38617 section on parameter lists for details about the representation.</DIV>
38618<P><B> <TT>void SwigType_add_template(SwigType *ty, ParmList *p)</TT></B>
38619</P>
38620<DIV class="indent"> Adds a template to <TT>ty</TT>. <TT>p</TT> is a
38621 linked-list of parameter nodes as generated by the parser. See the
38622 section on parameter lists for details about the representation.</DIV>
38623<P><B> <TT>SwigType *SwigType_pop(SwigType *ty)</TT></B></P>
38624<DIV class="indent"> Removes the last type constructor from <TT>ty</TT>
38625 and returns it. <TT>ty</TT> is modified.</DIV>
38626<P><B> <TT>void SwigType_push(SwigType *ty, SwigType *op)</TT></B></P>
38627<DIV class="indent"> Pushes the type operators in <TT>op</TT> onto type <TT>
38628ty</TT>. The opposite of <TT>SwigType_pop()</TT>.</DIV>
38629<P><B> <TT>SwigType *SwigType_pop_arrays(SwigType *ty)</TT></B></P>
38630<DIV class="indent"> Removes all leading array operators from <TT>ty</TT>
38631 and returns them. <TT>ty</TT> is modified. For example, if <TT>ty</TT>
38632 is <TT>&quot;a(20).a(10).p.int&quot;</TT>, then this function would return <TT>
38633&quot;a(20).a(10).&quot;</TT> and modify <TT>ty</TT> so that it has the value <TT>
38634&quot;p.int&quot;</TT>.</DIV>
38635<P><B> <TT>SwigType *SwigType_pop_function(SwigType *ty)</TT></B></P>
38636<DIV class="indent"> Removes a function operator from <TT>ty</TT>
38637 including any qualification. <TT>ty</TT> is modified. For example, if <TT>
38638ty</TT> is <TT>&quot;f(int).int&quot;</TT>, then this function would return <TT>
38639&quot;f(int).&quot;</TT> and modify <TT>ty</TT> so that it has the value <TT>&quot;int&quot;</TT>
38640.</DIV>
38641<P><B> <TT>SwigType *SwigType_base(SwigType *ty)</TT></B></P>
38642<DIV class="indent"> Returns the base type of a type. For example, if <TT>
38643ty</TT> is <TT>&quot;p.a(20).int&quot;</TT>, this function would return <TT>&quot;int&quot;</TT>
38644. <TT>ty</TT> is unmodified.</DIV>
38645<P><B> <TT>SwigType *SwigType_prefix(SwigType *ty)</TT></B></P>
38646<DIV class="indent"> Returns the prefix of a type. For example, if <TT>
38647ty</TT> is <TT>&quot;p.a(20).int&quot;</TT>, this function would return <TT>
38648&quot;p.a(20).&quot;</TT>. <TT>ty</TT> is unmodified.</DIV>
38649<H3><A name="Extending_nn26"></A>30.8.3 Type tests</H3>
38650<P> The following functions can be used to test properties of a
38651 datatype.</P>
38652<P><B> <TT>int SwigType_ispointer(SwigType *ty)</TT></B></P>
38653<DIV class="indent"> Checks if <TT>ty</TT> is a standard pointer.</DIV>
38654<P><B> <TT>int SwigType_ismemberpointer(SwigType *ty)</TT></B></P>
38655<DIV class="indent"> Checks if <TT>ty</TT> is a member pointer.</DIV>
38656<P><B> <TT>int SwigType_isreference(SwigType *ty)</TT></B></P>
38657<DIV class="indent"> Checks if <TT>ty</TT> is a C++ reference.</DIV>
38658<P><B> <TT>int SwigType_isarray(SwigType *ty)</TT></B></P>
38659<DIV class="indent"> Checks if <TT>ty</TT> is an array.</DIV>
38660<P><B> <TT>int SwigType_isfunction(SwigType *ty)</TT></B></P>
38661<DIV class="indent"> Checks if <TT>ty</TT> is a function.</DIV>
38662<P><B> <TT>int SwigType_isqualifier(SwigType *ty)</TT></B></P>
38663<DIV class="indent"> Checks if <TT>ty</TT> is a qualifier.</DIV>
38664<P><B> <TT>int SwigType_issimple(SwigType *ty)</TT></B></P>
38665<DIV class="indent"> Checks if <TT>ty</TT> is a simple type. No
38666 operators applied.</DIV>
38667<P><B> <TT>int SwigType_isconst(SwigType *ty)</TT></B></P>
38668<DIV class="indent"> Checks if <TT>ty</TT> is a const type.</DIV>
38669<P><B> <TT>int SwigType_isvarargs(SwigType *ty)</TT></B></P>
38670<DIV class="indent"> Checks if <TT>ty</TT> is a varargs type.</DIV>
38671<P><B> <TT>int SwigType_istemplate(SwigType *ty)</TT></B></P>
38672<DIV class="indent"> Checks if <TT>ty</TT> is a templatized type.</DIV>
38673<H3><A name="Extending_nn27"></A>30.8.4 Typedef and inheritance</H3>
38674<P> The behavior of <TT>typedef</TT> declaration is to introduce a type
38675 alias. For instance, <TT>typedef int Integer</TT> makes the identifier <TT>
38676Integer</TT> an alias for <TT>int</TT>. The treatment of typedef in SWIG
38677 is somewhat complicated due to the pattern matching rules that get
38678 applied in typemaps and the fact that SWIG prefers to generate wrapper
38679 code that closely matches the input to simplify debugging (a user will
38680 see the typedef names used in their program instead of the low-level
38681 primitive C datatypes).</P>
38682<P> To handle <TT>typedef</TT>, SWIG builds a collection of trees
38683 containing typedef relations. For example,</P>
38684<DIV class="code">
38685<PRE>
38686typedef int Integer;
38687typedef Integer *IntegerPtr;
38688typedef int Number;
38689typedef int Size;
38690</PRE>
38691</DIV>
38692<P> produces two trees like this:</P>
38693<DIV class="diagram">
38694<PRE>
38695 int p.Integer
38696 ^ ^ ^ ^
38697 / | \ |
38698 / | \ |
38699 Integer Size Number IntegerPtr
38700</PRE>
38701</DIV>
38702<P> To resolve a single typedef relationship, the following function is
38703 used:</P>
38704<P><B> <TT>SwigType *SwigType_typedef_resolve(SwigType *ty)</TT></B></P>
38705<DIV class="indent"> Checks if <TT>ty</TT> can be reduced to a new type
38706 via typedef. If so, returns the new type. If not, returns NULL.</DIV>
38707<P> Typedefs are only resolved in simple typenames that appear in a
38708 type. For example, the type base name and in function parameters. When
38709 resolving types, the process starts in the leaf nodes and moves up the
38710 tree towards the root. Here are a few examples that show how it works:</P>
38711<DIV class="diagram">
38712<PRE>
38713Original type After typedef_resolve()
38714------------------------ -----------------------
38715Integer int
38716a(30).Integer int
38717p.IntegerPtr p.p.Integer
38718p.p.Integer p.p.int
38719</PRE>
38720</DIV>
38721<P> For complicated types, the process can be quite involved. Here is
38722 the reduction of a function pointer:</P>
38723<DIV class="diagram">
38724<PRE>
38725p.f(Integer, p.IntegerPtr, Size).Integer : Start
38726p.f(Integer, p.IntegerPtr, Size).int
38727p.f(int, p.IntegerPtr, Size).int
38728p.f(int, p.p.Integer, Size).int
38729p.f(int, p.p.int, Size).int
38730p.f(int, p.p.int, int).int : End
38731</PRE>
38732</DIV>
38733<P> Two types are equivalent if their full type reductions are the same.
38734 The following function will fully reduce a datatype:</P>
38735<P><B> <TT>SwigType *SwigType_typedef_resolve_all(SwigType *ty)</TT></B></P>
38736<DIV class="indent"> Fully reduces <TT>ty</TT> according to typedef
38737 rules. Resulting datatype will consist only of primitive typenames.</DIV>
38738<H3><A name="Extending_nn28"></A>30.8.5 Lvalues</H3>
38739<P> When generating wrapper code, it is necessary to emit datatypes that
38740 can be used on the left-hand side of an assignment operator (an
38741 lvalue). However, not all C datatypes can be used in this
38742 way---especially arrays and const-qualified types. To generate a type
38743 that can be used as an lvalue, use the following function:</P>
38744<P><B> <TT>SwigType *SwigType_ltype(SwigType *ty)</TT></B></P>
38745<DIV class="indent"> Converts type <TT>ty</TT> to a type that can be
38746 used as an lvalue in assignment. The resulting type is stripped of
38747 qualifiers and arrays are converted to a pointers.</DIV>
38748<P> The creation of lvalues is fully aware of typedef and other aspects
38749 of the type system. Therefore, the creation of an lvalue may result in
38750 unexpected results. Here are a few examples:</P>
38751<DIV class="code">
38752<PRE>
38753typedef double Matrix4[4][4];
38754Matrix4 x; // type = 'Matrix4', ltype='p.a(4).double'
38755
38756typedef const char * Literal;
38757Literal y; // type = 'Literal', ltype='p.char'
38758</PRE>
38759</DIV>
38760<H3><A name="Extending_nn29"></A>30.8.6 Output functions</H3>
38761<P> The following functions produce strings that are suitable for
38762 output.</P>
38763<P><B> <TT>String *SwigType_str(SwigType *ty, String_or_char *id = 0)</TT>
38764</B></P>
38765<DIV class="indent"> Generates a C string for a datatype. <TT>id</TT> is
38766 an optional declarator. For example, if <TT>ty</TT> is &quot;p.f(int).int&quot;
38767 and <TT>id</TT> is &quot;foo&quot;, then this function produces &quot;<TT>int
38768 (*foo)(int)</TT>&quot;. This function is used to convert string-encoded
38769 types back into a form that is valid C syntax.</DIV>
38770<P><B> <TT>String *SwigType_lstr(SwigType *ty, String_or_char *id = 0)</TT>
38771</B></P>
38772<DIV class="indent"> This is the same as <TT>SwigType_str()</TT> except
38773 that the result is generated from the type's lvalue (as generated from
38774 SwigType_ltype).</DIV>
38775<P><B> <TT>String *SwigType_lcaststr(SwigType *ty, String_or_char *id =
38776 0)</TT></B></P>
38777<DIV class="indent"> Generates a casting operation that converts from
38778 type <TT>ty</TT> to its lvalue. <TT>id</TT> is an optional name to
38779 include in the cast. For example, if <TT>ty</TT> is &quot;<TT>
38780q(const).p.char</TT>&quot; and <TT>id</TT> is &quot;<TT>foo</TT>&quot;, this function
38781 produces the string &quot;<TT>(char *) foo</TT>&quot;.</DIV>
38782<P><B> <TT>String *SwigType_rcaststr(SwigType *ty, String_or_char *id =
38783 0)</TT></B></P>
38784<DIV class="indent"> Generates a casting operation that converts from a
38785 type's lvalue to a type equivalent to <TT>ty</TT>. <TT>id</TT> is an
38786 optional name to include in the cast. For example, if <TT>ty</TT> is &quot;<TT>
38787q(const).p.char</TT>&quot; and <TT>id</TT> is &quot;<TT>foo</TT>&quot;, this function
38788 produces the string &quot;<TT>(const char *) foo</TT>&quot;.</DIV>
38789<P><B> <TT>String *SwigType_manglestr(SwigType *ty)</TT></B></P>
38790<DIV class="indent"> Generates a mangled string encoding of type <TT>ty</TT>
38791. The mangled string only contains characters that are part of a valid C
38792 identifier. The resulting string is used in various parts of SWIG, but
38793 is most commonly associated with type-descriptor objects that appear in
38794 wrappers (e.g., <TT>SWIGTYPE_p_double</TT>).</DIV>
38795<H2><A name="Extending_nn30"></A>30.9 Parameters</H2>
38796<P> Several type-related functions involve parameter lists. These
38797 include functions and templates. Parameter list are represented as a
38798 list of nodes with the following attributes:</P>
38799<DIV class="diagram">
38800<PRE>
38801&quot;type&quot; - Parameter type (required)
38802&quot;name&quot; - Parameter name (optional)
38803&quot;value&quot; - Initializer (optional)
38804</PRE>
38805</DIV>
38806<P> Typically parameters are denoted in the source by using a typename
38807 of <TT>Parm *</TT> or <TT>ParmList *</TT>. To walk a parameter list,
38808 simply use code like this:</P>
38809<DIV class="diagram">
38810<PRE>
38811Parm *parms;
38812Parm *p;
38813for (p = parms; p; p = nextSibling(p)) {
38814 SwigType *type = Getattr(p,&quot;type&quot;);
38815 String *name = Getattr(p,&quot;name&quot;);
38816 String *value = Getattr(p,&quot;value&quot;);
38817 ...
38818}
38819</PRE>
38820</DIV>
38821<P> Note: this code is exactly the same as what you would use to walk
38822 parse tree nodes.</P>
38823<P> An empty list of parameters is denoted by a NULL pointer.</P>
38824<P> Since parameter lists are fairly common, the following utility
38825 functions are provided to manipulate them:</P>
38826<P><B> <TT>Parm *CopyParm(Parm *p);</TT></B></P>
38827<DIV class="indent"> Copies a single parameter.</DIV>
38828<P><B> <TT>ParmList *CopyParmList(ParmList *p);</TT></B></P>
38829<DIV class="indent"> Copies an entire list of parameters.</DIV>
38830<P><B> <TT>int ParmList_len(ParmList *p);</TT></B></P>
38831<DIV class="indent"> Returns the number of parameters in a parameter
38832 list.</DIV>
38833<P><B> <TT>String *ParmList_str(ParmList *p);</TT></B></P>
38834<DIV class="indent"> Converts a parameter list into a C string. For
38835 example, produces a string like &quot;<TT>(int *p, int n, double x);</TT>&quot;.</DIV>
38836<P><B> <TT>String *ParmList_protostr(ParmList *p);</TT></B></P>
38837<DIV class="indent"> The same as <TT>ParmList_str()</TT> except that
38838 parameter names are not included. Used to emit prototypes.</DIV>
38839<P><B> <TT>int ParmList_numrequired(ParmList *p);</TT></B></P>
38840<DIV class="indent"> Returns the number of required (non-optional)
38841 arguments in <TT>p</TT>.</DIV>
38842<H2><A name="Extending_nn31"></A>30.10 Writing a Language Module</H2>
38843<P> This section briefly outlines the steps needed to create a
38844 bare-bones language module. For more advanced techniques, you should
38845 look at the implementation of existing modules. Since the code is
38846 relatively easy to read, this section describes the creation of a
38847 minimal Python module. You should be able to extrapolate this to other
38848 languages.</P>
38849<H3><A name="Extending_nn32"></A>30.10.1 Execution model</H3>
38850<P> Code generation modules are defined by inheriting from the <TT>
38851Language</TT> class, currently defined in the <TT>Source/Modules1.1</TT>
38852 directory of SWIG. Starting from the parsing of command line options,
38853 all aspects of code generation are controlled by different methods of
38854 the <TT>Language</TT> that must be defined by your module.</P>
38855<H3><A name="Extending_nn33"></A>30.10.2 Starting out</H3>
38856<P> To define a new language module, first create a minimal
38857 implementation using this example as a guide:</P>
38858<DIV class="code">
38859<PRE>
38860#include &quot;swigmod.h&quot;
38861
38862#ifndef MACSWIG
38863#include &quot;swigconfig.h&quot;
38864#endif
38865
38866class PYTHON : public Language {
38867public:
38868
38869 virtual void main(int argc, char *argv[]) {
38870 printf(&quot;I'm the Python module.\n&quot;);
38871 }
38872
38873 virtual int top(Node *n) {
38874 printf(&quot;Generating code.\n&quot;);
38875 return SWIG_OK;
38876 }
38877
38878};
38879
38880extern &quot;C&quot; Language *
38881swig_python(void) {
38882 return new PYTHON();
38883}
38884</PRE>
38885</DIV>
38886<P> The &quot;swigmod.h&quot; header file contains, among other things, the
38887 declaration of the <TT>Language</TT> base class and so you should
38888 include it at the top of your language module's source file. Similarly,
38889 the &quot;swigconfig.h&quot; header file contains some other useful definitions
38890 that you may need. Note that you should<EM> not</EM> include any header
38891 files that are installed with the target language. That is to say, the
38892 implementation of the SWIG Python module shouldn't have any
38893 dependencies on the Python header files. The wrapper code generated by
38894 SWIG will almost always depend on some language-specific C/C++ header
38895 files, but SWIG itself does not.</P>
38896<P> Give your language class a reasonable name, usually the same as the
38897 target language. By convention, these class names are all uppercase
38898 (e.g. &quot;PYTHON&quot; for the Python language module) but this is not a
38899 requirement. This class will ultimately consist of a number of
38900 overrides of the virtual functions declared in the <TT>Language</TT>
38901 base class, in addition to any language-specific member functions and
38902 data you need. For now, just use the dummy implementations shown above.</P>
38903<P> The language module ends with a factory function, <TT>swig_python()</TT>
38904, that simply returns a new instance of the language class. As shown, it
38905 should be declared with the <TT>extern &quot;C&quot;</TT> storage qualifier so
38906 that it can be called from C code. It should also return a pointer to
38907 the base class (<TT>Language</TT>) so that only the interface (and not
38908 the implementation) of your language module is exposed to the rest of
38909 SWIG.</P>
38910<P> Save the code for your language module in a file named &quot;<TT>
38911python.cxx</TT>&quot; and. place this file in the <TT>Source/Modules1.1</TT>
38912 directory of the SWIG distribution. To ensure that your module is
38913 compiled into SWIG along with the other language modules, modify the
38914 file <TT>Source/Modules1.1/Makefile.in</TT> to include the additional
38915 source files. Look for the lines that define the <TT>SRCS</TT> and <TT>
38916OBJS</TT> variables and add entries for your language. In addition,
38917 modify the file <TT>Source/Modules1.1/swigmain.cxx</TT> with an
38918 additional command line option that activates the module. Read the
38919 source---it's straightforward.</P>
38920<P> Next, at the top level of the SWIG distribution, re-run the <TT>
38921autogen.sh</TT> script to regenerate the various build files:</P>
38922<DIV class="shell">
38923<PRE>
38924$ <B>sh autogen.sh</B>
38925</PRE>
38926</DIV>
38927<P> Next re-run <TT>configure</TT> to regenerate all of the Makefiles:</P>
38928<DIV class="shell">
38929<PRE>
38930$ <B>./configure</B>
38931</PRE>
38932</DIV>
38933<P> Finally, rebuild SWIG with your module added:</P>
38934<DIV class="shell">
38935<PRE>
38936$ <B>make</B>
38937</PRE>
38938</DIV>
38939<P> Once it finishes compiling, try running SWIG with the command-line
38940 option that activates your module. For example, <TT>swig -python foo.i</TT>
38941. The messages from your new module should appear.</P>
38942<H3><A name="Extending_nn34"></A>30.10.3 Command line options</H3>
38943<P> When SWIG starts, the command line options are passed to your
38944 language module. This occurs before any other processing occurs
38945 (preprocessing, parsing, etc.). To capture the command line options,
38946 simply use code similar to this:</P>
38947<DIV class="code">
38948<PRE>
38949void Language::main(int argc, char *argv[]) {
38950 for (int i = 1; i &lt; argc; i++) {
38951 if (argv[i]) {
38952 if(strcmp(argv[i],&quot;-interface&quot;) == 0) {
38953 if (argv[i+1]) {
38954 interface = NewString(argv[i+1]);
38955 Swig_mark_arg(i);
38956 Swig_mark_arg(i+1);
38957 i++;
38958 } else {
38959 Swig_arg_error();
38960 }
38961 } else if (strcmp(argv[i],&quot;-globals&quot;) == 0) {
38962 if (argv[i+1]) {
38963 global_name = NewString(argv[i+1]);
38964 Swig_mark_arg(i);
38965 Swig_mark_arg(i+1);
38966 i++;
38967 } else {
38968 Swig_arg_error();
38969 }
38970 } else if ( (strcmp(argv[i],&quot;-proxy&quot;) == 0)) {
38971 proxy_flag = 1;
38972 Swig_mark_arg(i);
38973 } else if (strcmp(argv[i],&quot;-keyword&quot;) == 0) {
38974 use_kw = 1;
38975 Swig_mark_arg(i);
38976 } else if (strcmp(argv[i],&quot;-help&quot;) == 0) {
38977 fputs(usage,stderr);
38978 }
38979 ...
38980 }
38981 }
38982}
38983</PRE>
38984</DIV>
38985<P> The exact set of options depends on what you want to do in your
38986 module. Generally, you would use the options to change code generation
38987 modes or to print diagnostic information.</P>
38988<P> If a module recognizes an option, it should always call <TT>
38989Swig_mark_arg()</TT> to mark the option as valid. If you forget to do
38990 this, SWIG will terminate with an unrecognized command line option
38991 error.</P>
38992<H3><A name="Extending_nn35"></A>30.10.4 Configuration and preprocessing</H3>
38993<P> In addition to looking at command line options, the <TT>main()</TT>
38994 method is responsible for some initial configuration of the SWIG
38995 library and preprocessor. To do this, insert some code like this:</P>
38996<DIV class="code">
38997<PRE>
38998void main(int argc, char *argv[]) {
38999 ... command line options ...
39000
39001 /* Set language-specific subdirectory in SWIG library */
39002 SWIG_library_directory(&quot;python&quot;);
39003
39004 /* Set language-specific preprocessing symbol */
39005 Preprocessor_define(&quot;SWIGPYTHON 1&quot;, 0);
39006
39007 /* Set language-specific configuration file */
39008 SWIG_config_file(&quot;python.swg&quot;);
39009
39010 /* Set typemap language (historical) */
39011 SWIG_typemap_lang(&quot;python&quot;);
39012}
39013</PRE>
39014</DIV>
39015<P> The above code does several things--it registers the name of the
39016 language module with the core, it supplies some preprocessor macro
39017 definitions for use in input files (so that they can determine the
39018 target language), and it registers a start-up file. In this case, the
39019 file <TT>python.swg</TT> will be parsed before any part of the
39020 user-supplied input file.</P>
39021<P> Before proceeding any further, create a directory for your module in
39022 the SWIG library (The <TT>Lib</TT> directory). Now, create a
39023 configuration file in the directory. For example, <TT>python.swg</TT>.</P>
39024<P> Just to review, your language module should now consist of two
39025 files-- an implementation file <TT>python.cxx</TT> and a configuration
39026 file <TT>python.swg</TT>.</P>
39027<H3><A name="Extending_nn36"></A>30.10.5 Entry point to code generation</H3>
39028<P> SWIG is a multi-pass compiler. Once the <TT>main()</TT> method has
39029 been invoked, the language module does not execute again until
39030 preprocessing, parsing, and a variety of semantic analysis passes have
39031 been performed. When the core is ready to start generating wrappers, it
39032 invokes the <TT>top()</TT> method of your language class. The argument
39033 to <TT>top</TT> is a single parse tree node that corresponds to the top
39034 of the entire parse tree.</P>
39035<P> To get the code generation process started, the <TT>top()</TT>
39036 procedure needs to do several things:</P>
39037<UL>
39038<LI>Initialize the wrapper code output.</LI>
39039<LI>Set the module name.</LI>
39040<LI>Emit common initialization code.</LI>
39041<LI>Emit code for all of the child nodes.</LI>
39042<LI>Finalize the wrapper module and cleanup.</LI>
39043</UL>
39044<P> An outline of <TT>top()</TT> might be as follows:</P>
39045<DIV class="code">
39046<PRE>
39047int Python::top(Node *n) {
39048
39049 /* Get the module name */
39050 String *module = Getattr(n,&quot;name&quot;);
39051
39052 /* Get the output file name */
39053 String *outfile = Getattr(n,&quot;outfile&quot;);
39054
39055 /* Initialize I/O (see next section) */
39056 ...
39057
39058 /* Output module initialization code */
39059 ...
39060
39061 /* Emit code for children */
39062 Language::top(n);
39063
39064 ...
39065 /* Cleanup files */
39066 ...
39067
39068 return SWIG_OK;
39069}
39070</PRE>
39071</DIV>
39072<H3><A name="Extending_nn37"></A>30.10.6 Module I/O and wrapper skeleton</H3>
39073<H3><A name="Extending_nn38"></A>30.10.7 Low-level code generators</H3>
39074<H3><A name="Extending_nn39"></A>30.10.8 Configuration files</H3>
39075
39076<!-- please report bugs in this section to ttn -->
39077<P> At the time of this writing, SWIG supports nearly a dozen languages,
39078 which means that for continued sanity in maintaining the configuration
39079 files, the language modules need to follow some conventions. These are
39080 outlined here along with the admission that, yes it is ok to violate
39081 these conventions in minor ways, as long as you know where to apply the
39082 proper kludge to keep the overall system regular and running.
39083 Engineering is the art of compromise, see...</P>
39084<P> Much of the maintenance regularity depends on choosing a suitable
39085 nickname for your language module (and then using it in a controlled
39086 way). Nicknames should be all lower case letters with an optional
39087 numeric suffix (no underscores, no dashes, no spaces). Some examples
39088 are: <TT>foo</TT>, <TT>bar</TT>, <TT>qux99</TT>.</P>
39089<P> The numeric suffix variant, as in the last example, is somewhat
39090 tricky to work with because sometimes people expect to refer to the
39091 language without this number but sometimes that number is extremely
39092 relevant (especially when it corresponds to language implementation
39093 versions with incompatible interfaces). New language modules that
39094 unavoidably require a numeric suffix in their nickname should include
39095 that number in all uses, or be prepared to kludge.</P>
39096<P> The nickname is used in four places:</P>
39097<TABLE summary="nickname table">
39098<TR><TD><B>usage</B></TD><TD><B>transform</B></TD></TR>
39099<TR><TD>&quot;skip&quot; tag</TD><TD>(none)</TD></TR>
39100<TR><TD>Examples/ subdir name</TD><TD>(none)</TD></TR>
39101<TR><TD>Examples/GIFPlot/ subdir name</TD><TD>capitalize (upcase first
39102 letter)</TD></TR>
39103<TR><TD>Examples/test-suite/ subdir name</TD><TD>(none)</TD></TR>
39104
39105<!-- add more uses here (remember to adjust header) -->
39106</TABLE>
39107<P> As you can see, most usages are direct.</P>
39108<DL>
39109<DT><B> configure.in</B></DT>
39110<DD> This file is processed by
39111<P> <A HREF="http://www.gnu.org/software/autoconf/">autoconf</A> to
39112 generate the <TT>configure</TT> script. This is where you need to add
39113 shell script fragments and autoconf macros to detect the presence of
39114 whatever development support your language module requires, typically
39115 directories where headers and libraries can be found, and/or utility
39116 programs useful for integrating the generated wrapper code.</P>
39117<P> Use the <TT>AC_ARG_WITH</TT>, <TT>AC_MSG_CHECKING</TT>, <TT>AC_SUBST</TT>
39118 macros and so forth (see other languages for examples). Avoid using the
39119 <TT>[</TT> and <TT>]</TT> character in shell script fragments. The
39120 variable names passed to <TT>AC_SUBST</TT> should begin with the
39121 nickname, entirely upcased.</P>
39122<P> At the end of the new section is the place to put the aforementioned
39123 nickname kludges (should they be needed). See Perl5 and Php4 for
39124 examples of what to do. [If this is still unclear after you've read the
39125 code, ping me and I'll expand on this further. --ttn]</P>
39126</DD>
39127<DT><B> Makefile.in</B></DT>
39128<DD>
39129<P> Some of the variables AC_SUBSTitutued are essential to the support
39130 of your language module. Fashion these into a shell script &quot;test&quot;
39131 clause and assign that to a skip tag using &quot;-z&quot; and &quot;-o&quot;:</P>
39132<DIV class="code"> <TT>skip-qux99 = [ -z &quot;@QUX99INCLUDE@&quot; -o -z
39133 &quot;@QUX99LIBS&quot; ]</TT></DIV>
39134<P> This means if those vars should ever be empty, qux99 support should
39135 be considered absent and so it would be a good idea to skip actions
39136 that might rely on it.</P>
39137<P> Here is where you may also define an alias (but then you'll need to
39138 kludge --- don't do this):</P>
39139<DIV class="code"> <TT>skip-qux = $(skip-qux99)</TT></DIV>
39140<P> Lastly, you need to modify each of <TT>check-aliveness</TT>, <TT>
39141check-examples</TT>, <TT>check-test-suite</TT>, <TT>check-gifplot</TT>
39142 (all targets) and <TT>lib-languages</TT> (var). Use the nickname for
39143 these, not the alias. Note that you can do this even before you have
39144 any tests or examples set up; the Makefile rules do some sanity
39145 checking and skip around these kinds of problems.</P>
39146</DD>
39147<DT><B> Examples/Makefile.in</B></DT>
39148<DD> Nothing special here; see comments at top the of this file and look
39149 to the existing languages for examples.</DD>
39150<DT><B> Examples/qux99/check.list</B></DT>
39151<DD> Do <TT>cp ../python/check.list .</TT> and modify to taste. One
39152 subdir per line.</DD>
39153<DT><B> Examples/GIFPlot/Qux99/check.list</B></DT>
39154<DD> Do <TT>cp ../Python/check.list .</TT> and modify to taste. One
39155 subdir per line.</DD>
39156<DT><B> Lib/qux99/extra-install.list</B></DT>
39157<DD> If you add your language to the top-level Makefile.in var <TT>
39158lib-languages</TT>, then <TT>make install</TT> will install all <TT>*.i</TT>
39159 and <TT>*.swg</TT> files from the language-specific subdirectory of <TT>
39160Lib</TT>. Use (optional) file <TT>extra-install.list</TT> in that
39161 directory to name additional files to install (see ruby for example).</DD>
39162<DT><B> Runtime/Makefile.in</B></DT>
39163<DD> Add another <TT>make</TT> invocation to <TT>all</TT>, and a section
39164 for your language module.</DD>
39165<DT><B> Source/Modules1.1/Makefile.in</B></DT>
39166<DD> Add appropriate entries for vars <TT>OBJS</TT> and <TT>SRCS</TT>.
39167 That's it!</DD>
39168</DL>
39169<P> At some point it would be a good idea to use <A HREF="http://www.gnu.org/software/automake/">
39170automake</A> to handle some of these configuration tasks, but that point
39171 is now long past. If you are interested in working on that, feel free
39172 to raise the issue in the context of a next-generation clean-slate
39173 SWIG.</P>
39174<H3><A name="Extending_nn40"></A>30.10.9 Runtime support</H3>
39175<P> Discuss the kinds of functions typically needed for SWIG runtime
39176 support (e.g. <TT>SWIG_ConvertPtr()</TT> and <TT>SWIG_NewPointerObj()</TT>
39177) and the names of the SWIG files that implement those functions.</P>
39178<H3><A name="Extending_nn41"></A>30.10.10 Standard library files</H3>
39179<P> Discuss the standard library files that most language modules
39180 provide, e.g.</P>
39181<UL>
39182<LI> typemaps.i</LI>
39183<LI> std_string.i</LI>
39184<LI> std_vector.i</LI>
39185<LI> stl.i</LI>
39186</UL>
39187<H3><A name="Extending_nn42"></A>30.10.11 Examples and test cases</H3>
39188<P> Each of the language modules provides one or more examples. These
39189 examples are used to demonstrate different features of the language
39190 module to SWIG end-users, but you'll find that they're useful during
39191 development and testing of your language module as well. You can use
39192 examples from the existing SWIG language modules for inspiration.</P>
39193<P> Each example is self-contained and consists of (at least) a <TT>
39194Makefile</TT>, a SWIG interface file for the example module, and a
39195 script that demonstrates the functionality for that module. All of
39196 these files are stored in the same subdirectory, and that directory
39197 should be nested under <TT>Examples/python</TT>. For example, the files
39198 for the Python &quot;simple&quot; example are found in <TT>Examples/python/simple</TT>
39199.</P>
39200<P> By default, all of the examples are built and run when the user
39201 types <TT>make check</TT>. To ensure that your examples are
39202 automatically run during this process, see the section on <A href="#n37a">
39203configuration files</A>.</P>
39204<H3><A name="Extending_nn43"></A>30.10.12 Documentation</H3>
39205<P> Don't forget to write end-user documentation for your language
39206 module. Currently, each language module has a dedicated chapter
39207 (although this structure may change in the future). You shouldn't
39208 rehash things that are already covered in sufficient detail in the <A href="#SWIG">
39209SWIG Basics</A> and <A href="#SWIGPlus">SWIG and C++</A> chapters. There
39210 is no fixed format for<EM> what</EM>, exactly, you should document
39211 about your language module, but you'll obviously want to cover issues
39212 that are unique to your language.</P>
39213<P> Some topics that you'll want to be sure to address include:</P>
39214<UL>
39215<LI> Command line options unique to your language module.</LI>
39216<LI> Non-obvious mappings between C/C++ and scripting language concepts.
39217 For example, if your scripting language provides a single floating
39218 point type, it should be no big surprise to find that C/C++ <TT>float</TT>
39219 and <TT>double</TT> types are mapped to it. On the other hand, if your
39220 scripting language doesn't provide support for &quot;classes&quot; or something
39221 similar, you'd want to discuss how C++ classes are handled.</LI>
39222<LI> How to compile the SWIG-generated wrapper code into shared
39223 libraries that can actually be used. For some languages, there are
39224 well-defined procedures for doing this, but for others it's an ad hoc
39225 process. Provide as much detail as appropriate, and links to other
39226 resources if available.</LI>
39227</UL>
39228<H2><A name="Extending_nn44"></A>30.11 Typemaps</H2>
39229<H3><A name="Extending_nn45"></A>30.11.1 Proxy classes</H3>
39230<H2><A name="Extending_nn46"></A>30.12 Guide to parse tree nodes</H2>
39231<P> This section describes the different parse tree nodes and their
39232 attributes.</P>
39233<P><B> cdecl</B></P>
39234<P> Describes general C declarations including variables, functions, and
39235 typedefs. A declaration is parsed as &quot;storage T D&quot; where storage is a
39236 storage class, T is a base type, and D is a declarator.</P>
39237<DIV class="diagram">
39238<PRE>
39239&quot;name&quot; - Declarator name
39240&quot;type&quot; - Base type T
39241&quot;decl&quot; - Declarator type (abstract)
39242&quot;storage&quot; - Storage class (static, extern, typedef, etc.)
39243&quot;parms&quot; - Function parameters (if a function)
39244&quot;code&quot; - Function body code (if supplied)
39245&quot;value&quot; - Default value (if supplied)
39246</PRE>
39247</DIV>
39248<P><B> constructor</B></P>
39249<P> C++ constructor declaration.</P>
39250<DIV class="diagram">
39251<PRE>
39252&quot;name&quot; - Name of constructor
39253&quot;parms&quot; - Parameters
39254&quot;decl&quot; - Declarator (function with parameters)
39255&quot;code&quot; - Function body code (if any)
39256&quot;feature:new&quot; - Set to indicate return of new object.
39257</PRE>
39258</DIV>
39259<P><B> destructor</B></P>
39260<P> C++ destructor declaration.</P>
39261<DIV class="diagram">
39262<PRE>
39263&quot;name&quot; - Name of destructor
39264&quot;code&quot; - Function body code (if any)
39265&quot;storage&quot; - Storage class (set if virtual)
39266&quot;value&quot; - Default value (set if pure virtual).
39267</PRE>
39268</DIV>
39269<P><B> access</B></P>
39270<P> C++ access change.</P>
39271<DIV class="diagram">
39272<PRE>
39273&quot;kind&quot; - public, protected, private
39274</PRE>
39275</DIV>
39276<P><B> constant</B></P>
39277<P> Constant created by %constant or #define.</P>
39278<DIV class="diagram">
39279<PRE>
39280&quot;name&quot; - Name of constant.
39281&quot;type&quot; - Base type.
39282&quot;value&quot; - Value.
39283&quot;storage&quot; - Set to %constant
39284&quot;feature:immutable&quot; - Set to indicate read-only
39285</PRE>
39286</DIV>
39287<P><B> class</B></P>
39288<P> C++ class definition or C structure definition.</P>
39289<DIV class="diagram">
39290<PRE>
39291&quot;name&quot; - Name of the class.
39292&quot;kind&quot; - Class kind (&quot;struct&quot;, &quot;union&quot;, &quot;class&quot;)
39293&quot;symtab&quot; - Enclosing symbol table.
39294&quot;tdname&quot; - Typedef name. Use for typedef struct { ... } A.
39295&quot;abstract&quot; - Set if class has pure virtual methods.
39296&quot;baselist&quot; - List of base class names.
39297&quot;storage&quot; - Storage class (if any)
39298&quot;unnamed&quot; - Set if class is unnamed.
39299</PRE>
39300</DIV>
39301<P><B> enum</B></P>
39302<P> Enumeration.</P>
39303<DIV class="diagram">
39304<PRE>
39305&quot;name&quot; - Name of the enum (if supplied).
39306&quot;storage&quot; - Storage class (if any)
39307&quot;tdname&quot; - Typedef name (typedef enum { ... } name).
39308&quot;unnamed&quot; - Set if enum is unnamed.
39309</PRE>
39310</DIV>
39311<P><B> enumitem</B></P>
39312<P> Enumeration value.</P>
39313<DIV class="diagram">
39314<PRE>
39315&quot;name&quot; - Name of the enum value.
39316&quot;type&quot; - Type (integer or char)
39317&quot;value&quot; - Enum value (if given)
39318&quot;feature:immutable&quot; - Set to indicate read-only
39319</PRE>
39320</DIV>
39321<P><B> namespace</B></P>
39322<P> C++ namespace.</P>
39323<DIV class="diagram">
39324<PRE>
39325&quot;name&quot; - Name of the namespace.
39326&quot;symtab&quot; - Symbol table for enclosed scope.
39327&quot;unnamed&quot; - Set if unnamed namespace
39328&quot;alias&quot; - Alias name. Set for namespace A = B;
39329</PRE>
39330</DIV>
39331<P><B> using</B></P>
39332<P> C++ using directive.</P>
39333<DIV class="diagram">
39334<PRE>
39335&quot;name&quot; - Name of the object being referred to.
39336&quot;uname&quot; - Qualified name actually given to using.
39337&quot;node&quot; - Node being referenced.
39338&quot;namespace&quot; - Namespace name being reference (using namespace name)
39339</PRE>
39340</DIV>
39341<P><B> classforward</B></P>
39342<P> A forward C++ class declaration.</P>
39343<DIV class="diagram">
39344<PRE>
39345&quot;name&quot; - Name of the class.
39346&quot;kind&quot; - Class kind (&quot;union&quot;, &quot;struct&quot;, &quot;class&quot;)
39347</PRE>
39348</DIV>
39349<P><B> insert</B></P>
39350<P> Code insertion directive. For example, %{ ... %} or
39351 %insert(section).</P>
39352<DIV class="diagram">
39353<PRE>
39354&quot;code&quot; - Inserted code
39355&quot;section&quot; - Section name (&quot;header&quot;, &quot;wrapper&quot;, etc.)
39356</PRE>
39357</DIV>
39358<P><B> top</B></P>
39359<P> Top of the parse tree.</P>
39360<DIV class="diagram">
39361<PRE>
39362&quot;module&quot; - Module name
39363</PRE>
39364</DIV>
39365<P><B> extend</B></P>
39366<P> %extend directive.</P>
39367<DIV class="diagram">
39368<PRE>
39369&quot;name&quot; - Module name
39370&quot;symtab&quot; - Symbol table of enclosed scope.
39371</PRE>
39372</DIV>
39373<P><B> apply</B></P>
39374<P> %apply pattern { patternlist }.</P>
39375<DIV class="diagram">
39376<PRE>
39377&quot;pattern&quot; - Source pattern.
39378&quot;symtab&quot; - Symbol table of enclosed scope.
39379</PRE>
39380</DIV>
39381<P><B> clear</B></P>
39382<P> %clear patternlist;</P>
39383<DIV class="diagram">
39384<PRE>
39385&quot;firstChild&quot; - Patterns to clear
39386</PRE>
39387</DIV>
39388<P><B> include</B></P>
39389<P> %include directive.</P>
39390<DIV class="diagram">
39391<PRE>
39392&quot;name&quot; - Filename
39393&quot;firstChild&quot; - Children
39394</PRE>
39395</DIV>
39396<P><B> import</B></P>
39397<P> %import directive.</P>
39398<DIV class="diagram">
39399<PRE>
39400&quot;name&quot; - Filename
39401&quot;firstChild&quot; - Children
39402</PRE>
39403</DIV>
39404<P><B> module</B></P>
39405<P> %module directive.</P>
39406<DIV class="diagram">
39407<PRE>
39408&quot;name&quot; - Name of the module
39409</PRE>
39410</DIV>
39411<P><B> typemap</B></P>
39412<P> %typemap directive.</P>
39413<DIV class="diagram">
39414<PRE>
39415&quot;method&quot; - Typemap method name.
39416&quot;code&quot; - Typemap code.
39417&quot;kwargs&quot; - Keyword arguments (if any)
39418&quot;firstChild&quot; - Typemap patterns
39419</PRE>
39420</DIV>
39421<P><B> typemapcopy</B></P>
39422<P> %typemap directive with copy.</P>
39423<DIV class="diagram">
39424<PRE>
39425&quot;method&quot; - Typemap method name.
39426&quot;pattern&quot; - Typemap source pattern.
39427&quot;firstChild&quot; - Typemap patterns
39428</PRE>
39429</DIV>
39430<P><B> typemapitem</B></P>
39431<P> %typemap pattern. Used with %apply, %clear, %typemap.</P>
39432<DIV class="diagram">
39433<PRE>
39434&quot;pattern&quot; - Typemap pattern (a parameter list)
39435&quot;parms&quot; - Typemap parameters.
39436</PRE>
39437</DIV>
39438<P><B> types</B></P>
39439<P> %types directive.</P>
39440<DIV class="diagram">
39441<PRE>
39442&quot;parms&quot; - List of parameter types.
39443</PRE>
39444</DIV>
39445<P><B> extern</B></P>
39446<P> extern &quot;X&quot; { ... } declaration.</P>
39447<DIV class="diagram">
39448<PRE>
39449&quot;name&quot; - Name &quot;C&quot;, &quot;Fortran&quot;, etc.
39450</PRE>
39451</DIV></BODY>
39452</HTML>